Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 18:37:31 Player: RNGesus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (181) 905 Value Destroyed (4916) 4916 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (1178) 1178 TOTAL SCORE: 18259 Bonus ------- High Alert Combat Kills 265 Follower Combat Kills 334 Met Data Miner 300 Met Zhirov 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 296/300 Energy 57/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Core Analyzer Experimental Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Diametric Drive Long-range Sensor Array Nanoactuators Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Quantum Shading Machine Experimental Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Utility Shielding Light Regenerative Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON ----------- Vibroblade Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Long-range Sensor Array Nanoactuators Nanoactuators Light Regenerative Plating Transdimensional Reconstructor [Rating: 155] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 12 | . . . 1 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 7 5 25 8 11 12 . 1 3 3 6 . . 6 . 10 . 10 . 3 5 1 11 1 12 6 . 8 . 17 16 Power 16 | 1 . 1 4 1 . 2 . . . 1 . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 1 Engine 5 | 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 2 . . 2 . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Propulsion 59 | 2 1 4 10 6 4 3 . . 1 . 2 . . . . . . 2 . . 3 . 3 . 2 . . 3 . 5 8 Treads 8 | 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . 1 2 6 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . 1 Flight 28 | . . . . 1 . 3 . . . . 2 . . . . . . 2 . . 3 . 2 . 2 . . 1 . 5 7 Utility 73 | 1 2 . 3 . 5 6 . . . . 2 . . 5 . 10 . 6 . 1 1 . 6 . 6 . . 5 . 9 5 Device 30 | . . . . . 1 2 . . . . . . . . . 3 . 4 . . . . 2 . 6 . . 1 . 8 3 Storage 7 | 1 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 8 | . . . 1 . . 1 . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . Hackware 22 | . . . . . 1 3 . . . . 2 . . 1 . 7 . 2 . 1 1 . 2 . . . . 1 . . 1 Protection 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 . 8 1 2 1 . 1 2 2 2 . . . . . . 1 . 2 1 1 1 1 3 6 . . . 2 2 Energy Gun 5 | 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . 7 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 2 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 . . . 2 1 . . . . . . . . . 1 . 1 . . 1 2 . . . . 1 Piercing Weapon 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 2 . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . . . . . 2 . . 4 . 1 . . . . 2 . 1 . 2 . . 4 . 4 1 Parts Lost 52 | . 3 . 11 1 2 . . . 3 . . . . . . 3 . 2 . . . . 1 1 1 2 . . . 2 20 Power 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Propulsion 14 | . 1 . 5 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 Utility 21 | . . . 2 . . . . . . . . . . . . 3 . 1 . . . . . . . 2 . . . 1 12 Weapon 12 | . 2 . 4 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 15 | . 2 . 4 1 1 . . . 3 . . . . . . 2 . 1 . . . . 1 1 1 2 . . . 1 15 Average Slot Usage (%) 94 | . 98 98 96 99 97 91 92 92 92 91 89 93 93 93 93 90 88 93 94 94 94 94 86 89 93 94 89 97 100 97 91 Engine 4 | . 14 13 9 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . . . . . Treads 3 | . 23 12 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 3 14 21 26 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 3 . 23 23 23 23 15 16 20 20 20 20 17 17 17 17 17 17 17 14 15 14 15 15 15 15 19 18 Device 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 4 5 10 11 11 11 11 5 10 10 10 10 10 10 8 13 Storage 12 | . 27 28 22 22 26 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Processor 7 | . . . . 11 9 7 7 7 7 7 6 6 6 11 13 11 11 11 11 11 11 11 10 10 10 10 10 14 15 14 13 Hackware 21 | . . . . . 9 29 30 30 30 30 36 40 40 34 33 37 35 34 35 35 35 35 38 42 42 36 31 31 31 28 22 Protection 1 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 5 7 3 Energy Gun 2 | . 17 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 9 . 17 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 6 6 6 6 6 6 5 5 5 5 5 3 . 5 . . 4 5 5 5 3 3 Piercing Weapon 1 | . . . . . . 6 7 7 7 . . . . . . . . . . . 1 4 . . 4 4 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 11 39 41 51 46 51 18 18 18 18 19 19 19 19 19 18 18 18 22 22 28 22 23 23 21 25 25 25 26 26 36 40 Greatest Support 47 | 40 40 40 40 44 38 18 18 18 22 22 22 20 20 20 20 20 20 24 24 24 27 24 24 23 31 33 27 27 27 47 45 Greatest Overweight (x) 7 | 3 3 2 4 2 5 . . . . . . . . . . . . . . 1 7 . 1 . . . . 1 . . 4 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 8 8 8 8 8 8 8 8 Average Capacity 11 | 5 15 16 16 16 19 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 20 | 2 11 14 16 16 20 20 8 8 8 6 8 8 8 8 8 8 7 8 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 9 | 1 7 12 14 15 18 7 8 7 7 5 6 8 8 7 8 7 6 7 7 6 7 7 7 8 7 7 8 7 8 7 5 Final Capacity 20 | 6 16 16 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 20 | 2 10 14 16 16 20 8 8 8 7 6 8 8 8 8 8 6 7 7 7 7 8 8 8 8 8 8 8 8 8 7 3 Class Distribution -------------------- 43% | Wizard-Sprinter 22% | Mutant 10% | Scavenger-Mutant 8% | Hacker-Sprinter 6% | Hauler-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Matter Collected 3675 | 184 320 . 955 369 383 99 30 . . 45 112 . . 26 . 124 . 98 . 154 . 77 50 60 54 30 . . 128 277 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6604 | . 515 . 2376 242 716 200 . 38 . 43 287 42 . . . 139 . 62 . 47 . 57 88 . 24 52 . . 128 891 657 Parts 432 | . 37 . 156 25 45 12 . 3 . 3 15 3 . . . 14 . 4 . 4 . 7 14 . 1 5 . . . 34 50 Haulers Intercepted 13 | . . . 4 . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Recyclers Shooed 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 3 . 3 . 3 . . . . . . . 1 . 7 . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 114 | . 14 . 44 11 12 . . 3 . 4 1 1 . . . 1 . 1 . 4 . 1 1 . . 5 . . . 2 9 Melee 16 | . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 . . 1 . . . 2 8 Guns 72 | . 9 . 40 11 12 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . 5 . 4 . . . . 3 . 4 . . . . . . . 1 . 4 . . . . . 4 . . . . 1 Classes Destroyed 15 | . 4 . 7 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Worker 6 | . . . 3 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Builder 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 4 . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Recycler 9 | . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 21 | . 3 . 4 . 3 1 . . . . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 1 Watcher 10 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 3 Swarmer 53 | . 3 . 18 9 3 . . 3 . 4 . . . . . 1 . . . 4 . . . . . 5 . . . . 3 Grunt 41 | . 11 . 20 2 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . 3 Best Kill Streak 9 | . 6 . 9 3 6 1 . 3 . 4 1 1 . . . 2 . 1 . 4 . 1 2 . 1 5 . . . 3 4 Combat Bots Only 7 | . 5 . 7 3 4 . . 3 . 4 1 1 . . . 1 . 1 . 4 . 1 1 . . 5 . . . 1 4 Max Kills in Single Turn 4 | . 2 . 4 2 2 1 . 3 . 3 1 1 . . . 1 . 1 . 4 . 1 1 . 1 4 . . . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . . . 3 . 3 . . . . . . . 1 . 4 . . . . . 4 . . . . 1 Melee 1 | . . . . . . . . . . . 1 1 . . . 1 . . . . . 1 1 . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Damage Taken 8293 | . 716 38 1817 234 585 . 61 15 365 46 79 45 51 . . 75 . 257 . 81 . 11 154 88 . 135 . . . 972 2468 Core 2247 | . 193 19 185 35 117 . 23 . 177 13 26 14 15 . . 30 . 41 . 21 . 11 70 17 . 44 . . . 216 980 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Core Remaining (%) 72 | 100 . 15 . 45 78 . . . . 69 . . . . 93 . . . . . . 89 . . . . . . 88 . . Volleys Fired 267 | . 56 . 140 23 41 . . 1 . 2 . . . . . . . . . 1 . . . . . 2 . . . . 1 Largest 2 | . 2 . 2 2 2 . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 Hottest 80 | . 80 . 80 46 46 . . 39 . 39 . . . . . . . . . 46 . . . . . 46 . . . . 52 Shots Fired 497 | . 105 . 266 46 73 . . 1 . 2 . . . . . . . . . 1 . . . . . 2 . . . . 1 Gun 482 | . 101 . 262 46 73 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 4 . 4 . . . . 1 . 2 . . . . . . . . . 1 . . . . . 2 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 49 . 233 46 73 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 42 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . 4 . 4 . . . . 1 . 2 . . . . . . . . . 1 . . . . . 2 . . . . 1 Electromagnetic 39 | . 10 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 11 . 15 3 29 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Robot Miss Streak 6 | . 3 . 6 4 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 4 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 425 | . 74 . 174 22 58 6 . 1 1 . 10 1 . . . 7 . 5 . 1 . 1 5 . 2 1 . . 5 25 26 Core Hits 251 | . 35 . 98 14 28 4 . 3 . 6 6 1 . . . 6 . . . 4 . 1 3 . 1 5 . . 2 16 18 Critical Hits 8 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 5 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Melee Attacks 502 | . . . . . 10 15 8 . 1 11 73 19 7 . 18 32 . 41 3 1 9 16 33 . 36 7 3 . 10 84 65 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 324 | . . . . . 10 . . . . 11 73 19 7 . 18 32 . 41 3 1 3 . 32 . 1 1 . . 7 19 46 Piercing 177 | . . . . . . 15 8 . 1 . . . . . . . . . . . 6 16 . . 35 6 3 . 3 65 19 Sneak Attacks 24 | . . . . . 2 3 . . 1 . 4 . . . . 2 . 1 . . . . 1 . 1 . . . . 7 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Damage Inflicted 14545 | . 1400 . 3242 309 1143 427 . 318 90 222 674 32 . . . 473 . 335 . 315 . 45 231 . 183 522 . . 644 2087 1853 Guns 4542 | . 874 . 2517 309 842 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2772 | . 526 . 725 . . . . 318 . 222 . . . . . . . . . 315 . . . . . 463 . . . . 203 Melee 7231 | . . . . . 301 427 . . 90 . 674 32 . . . 473 . 335 . . . 45 231 . 183 59 . . 644 2087 1650 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3737 | . 342 . 2244 309 842 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 739 | . 540 . 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2450 | . 403 . 526 . . . . 318 . 222 . . . . . . . . . 315 . . . . . 463 . . . . 203 Electromagnetic 388 | . 115 . 273 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4323 | . . . . . 301 . . . . . 674 32 . . . 473 . 335 . . . . 231 . . . . . 396 403 1478 Piercing 2908 | . . . . . . 427 . . 90 . . . . . . . . . . . . 45 . . 183 59 . . 248 1684 172 Highest Corruption 17 | . . . 2 2 . 1 1 1 1 1 . . . . . . 9 9 8 6 7 6 1 1 6 4 2 2 1 . 17 Average Corruption 3 | . . . 2 2 . 1 1 1 1 1 . . . . . . 9 6 7 5 4 5 1 1 4 3 2 1 1 . 2 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . 3 2 1 . 2 . . 2 2 . 1 . . . Effects 90 | . . . 1 14 . . . 1 . 1 . . . . . . . 31 3 4 3 6 . . 15 3 2 . 1 . 5 Message Errors 25 | . . . 1 6 . . . . . 1 . . . . . . . 5 1 2 . 2 . . 5 1 . . . . 1 Matter Fused 19 | . . . . . . . . . . . . . . . . . . 11 1 1 . 2 . . 2 2 . . . . . Heat Flow Errors 7 | . . . . 2 . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . 1 Energy Discharges 8 | . . . . 1 . . . 1 . . . . . . . . . 2 . . 2 . . . 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . 4 . . . . . . . . . . . . . 3 1 . 1 1 . . 1 . . . 1 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . Targeting Errors 13 | . . . . 1 . . . . . . . . . . . . . 5 . . . . . . 3 . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1353 | . 18 . 16 . 215 . . 51 . 13 30 . . . . . . 198 . . . . . . 120 17 . . 346 246 83 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 115 | . 18 . 16 . . . . 51 . 13 . . . . . . . . . . . . . . . 17 . . . . . Melee 1238 | . . . . . 215 . . . . . 30 . . . . . . 198 . . . . . . 120 . . . 346 246 83 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . 120 . 208 . . . . . . . . . . . . . . . . 65 . . . . . 4 . . . . 89 Shots 11 | . 2 . 6 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 207 . 125 219 21 . . . . . . . . 382 . . . 268 . . . 186 . . 113 5 . . . . 175 Average Temperature 50 | . 58 . 25 70 8 . . . . . . . . 199 . . . 139 . . . 96 . . 66 2 . . . . 99 Received Heat Transfer 1383 | . 324 . 585 27 216 . 9 . 48 9 12 . . . . . . 12 . . . . . . . 18 . . . 51 72 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1621 | . 1371 . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Peak Influence 860 | . 292 101 860 460 378 241 . . . . 476 . . . . 140 50 422 . . . . 497 193 420 . . . . 596 487 Average Influence 216 | . 146 92 393 315 205 151 . . . . 89 . . . . 91 32 53 . . . . 185 166 148 . . . . 340 299 Maximum Alert Level 3 | . 1 . 3 2 1 1 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . . 2 2 Low Security (%) 56 | 100 70 100 24 . 48 81 . . . . 88 . . . . 100 100 95 . . . . 63 100 85 . . . . 41 9 Level 1 25 | . 29 . 29 61 51 18 . . . . 11 . . . . . . . . . . . 15 . 3 . . . . 7 78 Level 2 16 | . . . 36 38 . . . . . . . . . . . . . 4 . . . . 20 . 11 . . . . 50 12 Level 3 1 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 5 1 2 2 . . . . 4 . . . . 5 . 2 . . . . 2 . 5 . . . . 4 2 Investigation 11 | . . . . 1 . 2 . . . . 2 . . . . 4 . 1 . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 Reinforcement 18 | . 3 . 4 . 2 . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 3 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Distress Signals 16 | . 2 . 4 . 2 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 27 4 82 11 17 9 7 7 4 7 9 4 5 . . 10 4 7 . 4 . 1 10 5 8 7 . . . 40 28 Peak Tracking Total 19 | . 7 3 10 3 4 5 4 7 4 7 5 3 5 . . 4 4 3 . 4 . 1 5 2 4 5 . . . 19 11 Tactical Retreats 35 | . 3 . 10 1 . 2 2 1 . 1 . 1 3 . . 2 . . . . . . . . 1 . . . . 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Traps Triggered 9 | . . 1 1 . . 1 . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Disabled 20 | . 2 . 5 . 1 1 . . . . 3 . 1 . . 2 . . . . . . . . . . . . . 1 4 Max in Single Turn 2 | . 2 . 2 . 1 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . 1 1 Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Machines Accessed 89 | . 2 1 4 1 2 8 . 2 4 . 9 . . 1 . 9 . 10 . 1 1 . 8 . 8 . . 9 . 5 4 Terminals 43 | . 2 . 2 . 2 4 . . . . 6 . . . . 5 . 6 . . . . 4 . 4 . . . . 4 4 Fabricators 14 | . . . . . . 2 . . . . 1 . . . . 3 . 2 . . . . 3 . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . Total Hacks 349 | . 6 1 12 1 4 20 . 6 28 . 27 . . 4 . 34 . 36 . 1 1 . 36 . 44 . . 48 . 22 18 Successful 280 | . 2 1 7 1 3 13 . 6 28 . 20 . . 4 . 32 . 26 . 1 1 . 31 . 34 . . 48 . 12 10 Failed 67 | . 4 . 5 . 1 7 . . . . 7 . . . . 1 . 10 . . . . 5 . 9 . . . . 10 8 Catastrophic 6 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Database Lockouts 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Manual 157 | . 2 . 4 . 1 10 . . . . 19 . . . . 21 . 24 . . . . 23 . 31 . . . . 16 6 Terminals 181 | . 6 . 4 . 4 11 . . . . 20 . . . . 18 . 26 . . . . 24 . 34 . . . . 16 18 Fabricators 57 | . . . . . . 6 . . . . 4 . . . . 14 . 8 . . . . 11 . 8 . . . . 6 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 5 . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . Terminal Hacks 193 | . 1 1 2 1 2 5 . 6 28 . 14 . . 4 . 13 . 14 . 1 1 . 14 . 22 . . 48 . 6 10 Record 53 | . . . . . . . . 5 11 . . . . . . . . 1 . . . . . . . . . 36 . . . Part Schematic 42 | . . . . . . 3 . . 6 . 6 . . 4 . 2 . 4 . . . . 6 . 6 . . 4 . 1 . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 1 . . 4 . . . Open Door 5 | . . 1 . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 10 | . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Terminal Index 5 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Fabricator Index 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Alert Level 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Locate Traps 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . Dispatch Records 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . Recall Reinforcements 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 44 | . . . . . . 6 . . . . 3 . . . . 11 . 6 . . . . 9 . 4 . . . . 5 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 18 | . . . . . . 3 . . . . 1 . . . . 5 . 2 . . . . 3 . 2 . . . . 2 . Build 25 | . . . . . . 3 . . . . 2 . . . . 6 . 4 . . . . 5 . 2 . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . . . Insert Component 5 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Analyze 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . Seal Access 7 | . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . Unauthorized Hacks 27 | . 1 . 1 . 1 . . . . . . . . . . 6 . 4 . . . . 7 . 6 . . . . 1 . Terminals 15 | . 1 . 1 . 1 . . . . . . . . . . 3 . 2 . . . . 5 . 2 . . . . . . Track 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Operators 6 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . 4 . . . . 1 . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Siphon 9 | . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 47 | . 2 . 4 . 2 6 . . . . 6 . . . . 7 . 6 . . . . 2 . 3 . . . . 5 4 Full Trace Events 10 | . 1 . 1 . . 2 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . . . Feedback Events 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 1 . . 3 . . 6 . 7 . . 4 . 3 . 4 . . . . 5 . 5 . . 4 . 1 . Parts Built 23 | . . . . . . 4 . . . . 2 . . . . 4 . 4 . . . . 3 . 2 . . . . 4 . Matter 4417 | . . . . . . 504 . . . . 504 . . . . 742 . 869 . . . . 599 . 526 . . . . 673 . Time 1516 | . . . . . . 126 . . . . 134 . . . . 212 . 364 . . . . 261 . 280 . . . . 139 . Total Part Build Rating 120 | . . . . . . 16 . . . . 8 . . . . 24 . 22 . . . . 12 . 14 . . . . 24 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total Allies 34 | . . 3 . . . . . . . . . . . 3 . 1 1 . . . 5 . . 19 1 . . . . . 1 Largest Group 19 | . . 3 2 . . . . . . . . . . 3 . . 1 . . . 5 1 . 19 12 . . . . . 1 Highest-Rated Group 714 | . . 40 32 . . . . . . . . . . 96 . . 31 . . . 242 60 . 714 444 . . . . . 50 Highest-Rated Ally 60 | . . 16 16 . . . . . . . . . . 37 . . 31 . . . 60 60 . 50 50 . . . . . 50 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . 10 25 . . . . . . . . . . . . . 5 . . . . . . 105 46 . . . . . . Total Damage 5956 | . . 135 301 . . . . . . . . . . . . . 85 . . . . . . 4074 1361 . . . . . . Kills 23 | . . 3 3 . . . . . . . . . . . . . . . . . . . . 11 6 . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 2 1 . 1 . 1 1 . 1 . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Turns Passed 13258 | 65 1017 363 1866 1025 823 415 195 123 36 323 900 249 145 246 233 420 22 948 92 164 421 318 476 122 678 196 56 74 95 726 426 Spaces Moved 16911 | 37 485 189 780 606 400 692 501 356 92 348 1126 580 351 626 599 852 72 1509 246 259 887 427 821 338 978 368 193 224 211 1113 645 Core 40 | 20 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 18 Treads 793 | 17 481 117 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1525 | . 4 72 602 486 361 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 985 | . . . . 120 . . . . 7 348 509 . . . . . . . . . . . . . . . . 1 . . . Flight 13529 | . . . . . . 692 501 356 85 . 617 580 351 626 599 852 72 1509 246 259 885 427 821 338 978 368 193 223 211 1113 627 Fastest Speed 21 | 50 160 160 150 86 130 29 29 29 29 80 29 29 29 29 29 29 29 29 29 29 29 29 25 25 21 23 25 25 25 21 22 Average Speed 50 | 149 166 173 173 146 163 29 29 29 32 80 52 29 29 29 29 29 29 29 29 29 29 29 27 25 24 24 25 25 25 23 24 Slowest Speed 400 | 200 210 180 240 180 270 29 29 29 80 80 80 29 29 29 29 29 29 29 29 99 400 29 112 25 25 25 25 100 25 26 250 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 21 . . . 32 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hopped 39 | . . . . . . . 1 . . . 16 . . . . 4 . . . . 2 . 10 . 2 . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 76 37 76 97 41 21 85 62 77 53 32 69 48 80 68 27 65 34 48 44 85 49 14 94 22 52 38 62 37 36 47 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 9 | . . . . . . . . . 1 . . . 1 4 . . . . . . . . . . . . . 3 . . . Known Exits Taken 25 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 1 . . 3 . . 1 . 1 1 4 3 . . . . 4 . 1 . . . . 1 . . . . Spaces Dug 322 | . . . . . 6 6 6 . . 11 52 18 6 . 18 22 . 29 3 1 5 15 23 . 33 5 3 . 4 39 17 Terrain Destroyed 488 | . 57 . 22 . 6 6 6 23 . 33 52 18 6 . 18 22 . 29 3 18 5 15 23 . 33 25 3 . 4 39 22 Melee 322 | . . . . . 6 6 6 . . 11 52 18 6 . 18 22 . 29 3 1 5 15 23 . 33 5 3 . 4 39 17 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 166 | . 57 . 22 . . . . 23 . 22 . . . . . . . . . 17 . . . . . 20 . . . . 5 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Total 20455 | 44 587 225 1044 710 494 898 540 374 97 373 1316 631 382 692 630 971 72 1959 261 344 1028 597 1011 374 1355 461 195 238 238 1462 852 Wait 2352 | . 25 24 60 57 24 136 33 16 . 8 115 33 25 49 14 58 . 385 13 79 103 150 143 35 322 74 . . 19 231 121 Move 16810 | 36 484 188 779 605 399 691 498 355 91 347 1098 579 350 625 598 844 71 1508 245 258 882 426 802 337 973 367 192 223 210 1105 644 Hop 32 | . . . . . . . 1 . . . 11 . . . . 4 . . . . 2 . 9 . 2 . . . . 3 . Pick Up 104 | 2 12 6 20 7 4 6 . . . 1 6 . . 4 . 2 1 6 . . 4 1 5 . . . . 1 . 14 2 Fast Attach 77 | 6 2 1 8 4 3 . . . . . 2 . . 4 . 2 . 4 . . 3 1 5 1 10 4 . 7 . 5 5 Attach 67 | . 2 3 11 1 2 6 . 1 3 3 2 . . . . 4 . 4 . 2 . . 5 . 2 2 . 1 . 6 7 Detach 36 | . . 1 3 . 2 2 . 1 2 1 2 . . 4 . 1 . 1 . 2 2 1 2 . 3 2 . . . 1 3 Swap 51 | . 3 1 6 3 6 6 . . . . 2 . . 2 . 4 . 2 . 1 2 . 1 . . . . 1 . 7 4 Drop 126 | . 3 1 17 10 3 18 . . . . 5 . . 4 . 2 . 8 . . 5 2 6 1 7 4 . 5 . 20 5 Fire 267 | . 56 . 140 23 41 . . 1 . 2 . . . . . . . . . 1 . . . . . 2 . . . . 1 Melee 479 | . . . . . 10 15 8 . 1 11 73 19 7 . 18 32 . 41 3 1 9 16 33 . 36 6 3 . 9 70 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . 18 . . . . . . . . . 18 . . . . . . . . . . . . . . 1 Rewire 17 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 3) 864 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Identified exit to Mines 1083 | -10/Materials | Entered Mines 1089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1178 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1189 | -10/Mines | Learned location of 1 exit from Materials 1302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1321 | -10/Mines | Core integrity fell below 20% 1402 | -10/Mines | Discovered new exit (range 3) 1410 | -10/Mines | Discovered new exit (range 9) 1446 | -10/Mines | Entered Materials 1446 | -9/Materials | Accompanied by 2 allies 1446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Identified exit to Materials 1848 | -9/Materials | Lost 3 parts (1n2w) 1863 | -9/Materials | Destroyed 7 combat bots 2357 | -9/Materials | Discovered new exit (range 3) 2387 | -9/Materials | Build established: Scavenger-Mutant 2547 | -9/Materials | Lost 4 parts (2n1u1w) 2666 | -9/Materials | Discovered new exit (range 14) 3046 | -9/Materials | First assault squad dispatched 3311 | -9/Materials | Identified exit to Mines 3312 | -9/Materials | Entered Mines 3478 | -9/Mines | Learned Materials security intel 3503 | -9/Mines | Assembled infested the area 3534 | -9/Mines | Build established: Mutant 3777 | -9/Mines | Discovered exit to Materials (range 6) 3851 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3975 | -9/Mines | Core integrity fell below 50% 4043 | -9/Mines | Discovered exit to Materials (range 15) 4048 | -9/Mines | Met a Derelict shopkeep closing up shop 4337 | -9/Mines | Entered Materials 4337 | -8/Materials | Evolved 2 slots: Utility x2 4631 | -8/Materials | Build established: Hauler-Mutant 4804 | -8/Materials | Discovered new exit (range 4) 5159 | -8/Materials | Identified exit to Factory 5160 | -8/Materials | Entered Factory 5160 | -7/Factory | Evolved 2 slots: Utility x2 5216 | -7/Factory | Discovered new exit (range 15) 5422 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5466 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5490 | -7/Factory | Identified exit to Storage 5490 | -7/Factory | Identified exit to Lower Caves 5549 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 5575 | -7/Factory | Entered Lower Caves 5628 | -7/Lower Caves | Build established: Hacker-Sprinter 5761 | -7/Lower Caves | Discovered new exit (range 13) 5764 | -7/Lower Caves | Identified exit to Lower Caves 5767 | -7/Lower Caves | Learned 4 Factory zone layouts 5770 | -7/Lower Caves | Entered another Lower Caves area 5776 | -7/Lower Caves | Discovered new exit (range 7) 5806 | -7/Lower Caves | Encountered a Warlord checkpoint 5862 | -7/Lower Caves | Learned Factory emergency access door positions 5891 | -7/Lower Caves | Discovered new exit (range 10) 5893 | -7/Lower Caves | Identified exit to Data Miner 5893 | -7/Lower Caves | Entered Data Miner 5893 | -7/Data Miner | Discovered new exit (range 6) 5899 | -7/Data Miner | Met Data Miner 5907 | -7/Data Miner | Learned location of Section 7 (-2) 5907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5910 | -7/Data Miner | Received God Mode back door access code from Data Miner 5920 | -7/Data Miner | Data Conduit disabled 5928 | -7/Data Miner | Identified exit to Proximity Caves 5929 | -7/Data Miner | Entered Proximity Caves 5956 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6023 | -6/Proximity Caves | Learned Factory stockpile data 6209 | -6/Proximity Caves | Build established: Hacker-Mutant 6244 | -6/Proximity Caves | Discovered new exit (range 9) 6251 | -6/Proximity Caves | Identified exit to Factory 6252 | -6/Proximity Caves | Entered Factory 6252 | -6/Factory | Evolved 2 slots: Utility x2 6253 | -6/Factory | Identified exit to Factory 6742 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 6772 | -6/Factory | Identified exit to Lower Caves 6825 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 7049 | -6/Factory | Local fabrication network quarantined 7053 | -6/Factory | Build established: Wizard-Sprinter 7152 | -6/Factory | Entered Lower Caves 7352 | -6/Lower Caves | Learned 8 Factory zone layouts 7394 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7399 | -6/Lower Caves | Discovered new exit (range 5) 7401 | -6/Lower Caves | Identified exit to Lower Caves 7401 | -6/Lower Caves | Entered another Lower Caves area 7425 | -6/Lower Caves | Encountered a Warlord checkpoint 7509 | -6/Lower Caves | Learned location of Zion (-6) 7523 | -6/Lower Caves | Discovered new exit (range 8) 7528 | -6/Lower Caves | Identified exit to Zion 7542 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7546 | -6/Lower Caves | Entered Zion 7569 | -6/Zion | Discovered new exit (range 15) 7601 | -6/Zion | Found Prototype Processor 7601 | -6/Zion | Identified Exp. Melee Analysis Suite 7616 | -6/Zion | Found Prototype Processor 7616 | -6/Zion | Identified Exp. Signal Interpreter 7618 | -6/Zion | Found Prototype Processor 7618 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7628 | -6/Zion | Learned location of Warlord (-5) 7693 | -6/Zion | Learned location of Armory (-3) 7735 | -6/Zion | Gained Derelict followers 7748 | -6/Zion | Received a hallucinogenic algorithm 7792 | -6/Zion | Identified exit to Proximity Caves 7792 | -6/Zion | Entered Proximity Caves 7877 | -5/Proximity Caves | Build established: Hacker-Sprinter 8004 | -5/Proximity Caves | Learned 4 Factory zone layouts 8018 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8025 | -5/Proximity Caves | Entered Factory 8025 | -5/Factory | Evolved 2 slots: Utility x2 8026 | -5/Factory | Identified exit to Upper Caves 8027 | -5/Factory | Identified exit to Factory 8052 | -5/Factory | Central database locked down 8225 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8228 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8284 | -5/Factory | Fabricated Adv. System Shield? 8287 | -5/Factory | Fabricated Adv. Hacking Suite? 8321 | -5/Factory | Build established: Wizard-Sprinter 8342 | -5/Factory | Hacking Suite fried by hacking feedback 8342 | -5/Factory | Adv. System Shield fried by hacking feedback 8445 | -5/Factory | Manually triggered Chute Trap 8445 | -5/Factory | Sucked down chute 8445 | -5/Factory | Entered Waste 8446 | -5/Waste | Met a frightened Derelict 8449 | -5/Waste | Spotted C-40 Crusher 8452 | -5/Waste | Spotted C-40 Crusher 8455 | -5/Waste | Spotted C-40 Crusher 8455 | -5/Waste | Spotted C-40 Crusher 8456 | -5/Waste | Spotted C-40 Crusher 8456 | -5/Waste | Spotted C-40 Crusher 8460 | -5/Waste | EMP discharged 8463 | -5/Waste | Discovered new exit (range 16) 8467 | -5/Waste | Identified exit to Factory 8467 | -5/Waste | Entered Factory 8621 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8692 | -5/Factory | Fabricated Adv. System Shield (x1) 8723 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 8822 | -5/Factory | Fabricated Adv. System Shield (x1) 9356 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 9368 | -5/Factory | Local fabrication network quarantined 9415 | -5/Factory | Entered Upper Caves 9504 | -5/Upper Caves | Discovered new exit (range 14) 9507 | -5/Upper Caves | Identified exit to Upper Caves 9507 | -5/Upper Caves | Entered another Upper Caves area 9669 | -5/Upper Caves | Discovered new exit (range 8) 9671 | -5/Upper Caves | Identified exit to Warlord 9671 | -5/Upper Caves | Entered Warlord 9681 | -5/Warlord | System corruption cleaned by Quarantine Array 9972 | -5/Warlord | Found Prototype Hackware 9972 | -5/Warlord | Identified System Mapper 9979 | -5/Warlord | Found Prototype Processor 9981 | -5/Warlord | Found Prototype Processor 10005 | -5/Warlord | Opened side exit 10011 | -5/Warlord | Discovered new exit (range 9) 10091 | -5/Warlord | Identified exit to Proximity Caves 10092 | -5/Warlord | Entered Proximity Caves 10092 | -4/Proximity Caves | Accompanied by 1 ally 10280 | -4/Proximity Caves | Learned Research terminal intel 10406 | -4/Proximity Caves | Discovered exit to Factory (range 12) 10410 | -4/Proximity Caves | Entered Factory 10410 | -4/Factory | Evolved 2 slots: Utility x2 10445 | -4/Factory | Identified exit to Upper Caves 10445 | -4/Factory | Identified exit to Extension 10445 | -4/Factory | Identified exit to Research 10613 | -4/Factory | Fabricated Med. Storage Unit (x1) 10700 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 10712 | -4/Factory | Local fabrication network quarantined 10735 | -4/Factory | Fabricated Exp. Sensor Array? 10757 | -4/Factory | Identified Exp. Targeting Computer 10886 | -4/Factory | Manually triggered Chute Trap 10886 | -4/Factory | Sucked down chute 10886 | -4/Factory | Entered Waste 10891 | -4/Waste | Spotted C-40 Crusher 10894 | -4/Waste | Spotted C-40 Crusher 10895 | -4/Waste | Spotted C-40 Crusher 10898 | -4/Waste | Warlord forces began an assault 10931 | -4/Waste | Spotted C-40 Crusher 10932 | -4/Waste | Spotted C-40 Crusher 10937 | -4/Waste | Allies destroyed C-40 Crusher 10938 | -4/Waste | Allies destroyed C-40 Crusher 10950 | -4/Waste | Spotted C-40 Crusher 10955 | -4/Waste | Allies destroyed C-40 Crusher 10979 | -4/Waste | Allies destroyed C-40 Crusher 10983 | -4/Waste | Discovered new exit (range 16) 10995 | -4/Waste | Identified exit to Factory 11008 | -4/Waste | Entered Factory 11008 | -4/Factory | Accompanied by 11 allies 11061 | -4/Factory | Identified Exp. Core Analyzer 11067 | -4/Factory | Central database locked down 11609 | -4/Factory | Local fabrication network quarantined 11619 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 11666 | -4/Factory | Fabricated Vibroblade (x1) 11686 | -4/Factory | Entered Upper Caves 11687 | -4/Upper Caves | Encountered a Warlord checkpoint 11878 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11881 | -4/Upper Caves | Discovered new exit (range 5) 11882 | -4/Upper Caves | Identified exit to Upper Caves 11882 | -4/Upper Caves | Entered another Upper Caves area 11886 | -4/Upper Caves | Encountered a Warlord checkpoint 11936 | -4/Upper Caves | Discovered new exit (range 12) 11938 | -4/Upper Caves | Identified exit to Zhirov 11938 | -4/Upper Caves | Entered Zhirov 11938 | -4/Zhirov | Discovered new exit (range 3) 11943 | -4/Zhirov | Met Zhirov 11951 | -4/Zhirov | Found Alien Artifact 11956 | -4/Zhirov | Found Alien Artifact 11956 | -4/Zhirov | Identified Integrated Dissipator 11956 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11982 | -4/Zhirov | Learned location of Quarantine (-2) 11982 | -4/Zhirov | Learned location of Testing (-3) 11982 | -4/Zhirov | Learned location of Command (-1) 11984 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12011 | -4/Zhirov | Identified exit to Proximity Caves 12012 | -4/Zhirov | Entered Proximity Caves 12106 | -3/Proximity Caves | Discovered exit to Research (range 2) 12107 | -3/Proximity Caves | Entered Research 12107 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12108 | -3/Research | Loaded intel: 18 terminal locations 12196 | -3/Research | Found Enh. Force Lance 12207 | -3/Research | Found Prototype Device 12207 | -3/Research | Identified EM Disruption Field 12269 | -3/Research | Identified exit to Armory 12269 | -3/Research | Identified exit to Testing 12340 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 12392 | -3/Research | Fabricated Lgt. Regenerative Plating (x1) 12411 | -3/Research | Local fabrication network quarantined 12432 | -3/Research | Fabricated Nanoactuators (x2) 12586 | -3/Research | Identified Transdimensional Reconstructor 12586 | -3/Research | Warped through subspace 12832 | -3/Research | Discovered new exit (range 9) 12833 | -3/Research | Entered Armory 12890 | -3/Armory | Crushed by falling debris 12998 | -3/Armory | Identified exit to Research 13167 | -3/Armory | P-80 Master assimilated allied Rainmaker 8a 13217 | -3/Armory | Found Fusion Bomb Launcher 13223 | -3/Armory | Spotted B-86 Titan 13224 | -3/Armory | Core integrity fell below 50% 13240 | -3/Armory | System corruption reached 10% 13251 | -3/Armory | Core integrity fell below 20% 13259 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13242_ Cld. Field Propulsion Drive destroyed. 13243_ Adv. System Shield destroyed. 13243_ Med. Storage Unit destroyed. 13243_ Penetrated by Slug. 13243_ Adv. System Shield destroyed. 13245_ P-80 Master IFF system glitched. 13245_ P-80 Master resets P-80 Master, system corruption cleaned. 13245_ System corrupted: Fusion Bomb Launcher targeting data glitched. 13245_ P-80 Master destroyed. 13245_ Sealed Heavy Doors breached. 13248_ Cld. Field Propulsion Drive destroyed. 13249_ Fusion Bomb Launcher destroyed. 13250_ Knocked back. 13252_ Imp. Diametric Drive destroyed. 13253_ Penetrated by Slug. 13253_ Slug penetrates Fabricator. 13254_ Nanoactuators destroyed. 13256_ Slug penetrates Wall. 13256_ Adv. Hacking Suite destroyed. 13256_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????##############??????### | | ???????????????????????????# #??????# | | ???????????????????????????# ** ** #??????#! | | ???????????????????????????? ** ** #??????# | | ?????????????????????????????? ** **????????#[ | | ???????????????????????????????? ???######## | | ???????????????????????###########+###### ##! | | ???????????????????????+ #### | | ???????????????????????# | | ???????????????????##### ^^ p ^ | | ???????????????????+ @ """"""" | | ???????????????????############# """"""" ^ | | ??????????????????????????????## """" " | | ??????????????????????????????# | | ?????????????????????????????## | | ?????????????????????????????# [ | | ?????????????????????????????# * * | | ?????????????????????????????###" !%!! """# | | ???????????????????????????????# *=""F"""# | | ???????????????????????????????### ## """""# | | ????????????????????????????????# ?#####?# | | ????????????????????????????????#[[ ]]#??????# | | ????????????????????????????????#[[ ]]#??????# | | ????????????????????????????????#[[ ]]#???????#### | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 76 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Beamcaster | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Med. Storage Unit | -4/Factory | Hacked Plasma Sword | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Diametric Drive | -4/Factory | Hacked Vibroblade | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Transmission Jammer | -3/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Mic. Nuclear Core | x2 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Med. Storage Unit | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Vibroblade | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Lgt. Regenerative Plating | x1 | -3/Research Nanoactuators | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FluxFireChainsword Manual? 0 Play Time 03:19:45 Cumulative 237.3 hours Start 2020.05.29 @ 14:08:49 End 2020.05.29 @ 18:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 79 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca3c7707-9a4c-473f-839e-96d9e4a676ac