Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 17:41:23 Player: pinbox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (829) 829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2989 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (5) ------ Targeting Computer Targeting Computer Targeting Computer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Cooling System Structural Scanner Sensor Array Targeting Computer Authchip [Processor] > --- WEAPON ----------- Heavy EM Pulse Gun Katana > --- INVENTORY -------- Targeting Computer Targeting Computer Targeting Computer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [Processor] Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 36 | 7 . 8 10 11 Power 3 | 2 . . 1 . Engine 3 | 2 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads 1 | . . 1 . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 1 . 4 6 5 Device 7 | . . 2 4 1 Storage 1 | 1 . . . . Processor 6 | . . 2 1 3 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 . 3 3 4 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 4 4 13 Power 1 | . . . . 1 Propulsion 4 | . . 2 . 2 Utility 8 | . . 1 1 6 Weapon 8 | . . 1 3 4 Highest Loss Streak 13 | . . 2 1 13 To Critical Strikes . | . . . . . Average Backups 3 | . 2 3 5 1 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . . . 2 1 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 85 63 87 63 Engine 9 | . 14 7 11 4 Treads 6 | . . . 11 4 Leg 6 | . 28 13 . 4 Device 19 | . . 5 30 14 Storage 9 | . 14 11 9 . Processor 5 | . . 7 1 20 Energy Gun 13 | . 14 6 18 2 Ballistic Gun 2 | . 14 5 . . Ballistic Cannon 2 | . . 5 2 . Slashing Weapon 1 | . . . . 6 Peak Build Rating 18 | 6 6 9 16 18 Average Rating 9 | 4 6 6 10 11 On Entrance 6 | . 6 6 9 11 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 25 | 14 14 14 25 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . 4 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 2 3 4 8 4 Average Carried 4 | 1 2 3 5 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 2 3 3 5 1 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 762 | 248 . 269 196 49 Remotely . | . . . . . Salvage Created 887 | . . 434 350 103 Parts 44 | . . 16 18 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . . 12 7 8 Melee 5 | . . . . 5 Guns 12 | . . 6 5 1 Cannons 4 | . . 4 . . AOE 6 | . . 2 2 2 Classes Destroyed 7 | . . 5 2 . Worker 2 | . . . 2 . Builder 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 11 | . . 3 . 8 Grunt 10 | . . 7 3 . Duelist 1 | . . . 1 . Sentry 5 | . . 2 3 . Best Kill Streak 7 | . . 7 2 4 Combat Bots Only 6 | . . 6 2 4 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 253 | . . 70 42 141 Missed 78 | . . 29 9 40 Hits 175 | . . 41 33 101 Melee 2 | . . . 2 . Projectile 173 | . . 41 31 101 AOE 1 | . . . . 1 Critical Strikes 6 | . . 2 1 3 Damage Taken 2646 | . 29 900 594 1123 Core 864 | . . 150 158 556 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 100 . 23 . Volleys Fired 130 | . 2 33 88 7 Largest 2 | . 2 2 2 1 Hottest 90 | . 70 70 90 56 Shots Fired 235 | . 4 51 173 7 Gun 200 | . 4 30 160 6 Cannon 27 | . . 15 11 1 Launcher 8 | . . 6 2 . Special . | . . . . . Kinetic 48 | . 2 32 11 3 Thermal 175 | . 2 13 160 . Explosive 8 | . . 6 2 . Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | . . 10 8 6 Robot Miss Streak 4 | . 4 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 73 | . . 38 24 11 Core Hits 48 | . . 22 18 8 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 1 3 2 Burn 4 | . . 1 3 . Smash 2 | . . . . 2 Melee Attacks 10 | . . . . 10 Impact 8 | . . . . 8 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1596 | . . 811 444 341 Guns 671 | . . 302 319 50 Cannons 210 | . . 189 . 21 Explosions 512 | . . 320 124 68 Melee 202 | . . . . 202 Ramming 1 | . . . 1 . Kinetic 368 | . . 343 . 25 Thermal 535 | . . 148 319 68 Explosive 444 | . . 320 124 . Electromagnetic 46 | . . . . 46 Impact 167 | . . . . 167 Slashing 35 | . . . . 35 Piercing . | . . . . . Highest Corruption 10 | . . 7 10 . Average Corruption 7 | . . 7 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . 5 20 . Message Errors 4 | . . 2 2 . Matter Fused 5 | . . . 5 . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 6 | . . . 6 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . 1 . Weapon Failures 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 121 | . . 5 27 89 Projectiles . | . . . . . Explosions 32 | . . 5 27 . Melee 89 | . . . . 89 Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 143 | . . 60 78 5 Shots 5 | . . 2 2 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 18 194 246 25 Average Temperature 54 | . 10 28 88 14 Received Heat Transfer 702 | . . 258 189 255 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1562 | . . 494 1018 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 50 100 100 Level 1 11 | . . 49 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 237 | . . 237 133 155 Initial 89 | . . . 89 42 Average 49 | . . 135 25 37 Influence Increases 937 | . . 370 285 282 Destroy 0b10 Robot/C 540 | . . 240 140 160 Destroy 0b10 Robot/NC 25 | . . 15 10 . Destroy Leader 132 | . . 62 50 20 Successful Hack 13 | . . . 4 9 Disable Machine 60 | . . 15 30 15 Destroy Structure 47 | . . 23 21 3 Lose Combat Pursuer 120 | . . 15 30 75 Influence Decreases 782 | . . 158 394 230 Entered New Map 184 | . . . 123 61 Time Decay 389 | . . 118 211 60 Lost Part 189 | . . 40 40 109 Lost Ally 20 | . . . 20 . Squads Dispatched 2 | . . 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 1 16 11 18 Peak Tracking Total 9 | . 1 6 3 9 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . . . 5 2 Terminals 5 | . . . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . . . 18 6 Successful 11 | . . . 6 5 Failed 13 | . . . 12 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 16 | . . . 12 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . . . 4 2 Open Door 3 | . . . 3 . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . 1 . EXPLORE 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1017 | . . 232 703 82 Optics 147 | . . 147 . . Sensors 576 | . . . 509 67 Structural 870 | . . 85 703 82 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . 4 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1353 | 58 121 313 703 158 Spaces Moved 589 | 42 96 143 208 100 Core 108 | 5 . 41 . 62 Treads 248 | . . 4 208 36 Legs 233 | 37 96 98 . 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 50 Average Speed 142 | 111 120 150 173 100 Slowest Speed 250 | 120 120 250 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 19 | 4 25 20 34 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 25 17 3 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . 25 17 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 841 | 49 98 186 379 129 Wait 54 | . . 1 53 . Move 585 | 41 95 142 207 100 Hop . | . . . . . Pick Up 14 | 1 1 1 10 1 Fast Attach 23 | 6 . 6 5 6 Attach 11 | . . 1 5 5 Detach . | . . . . . Swap 5 | 1 . 2 2 . Drop 8 | . . . 8 . Fire 130 | . 2 33 88 7 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 3) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Utility x2 353 | -9/Materials | Build established: Mutant 383 | -9/Materials | Crushed by falling debris 446 | -9/Materials | Discovered new exit (range 12) 493 | -9/Materials | Entered Storage 1118 | -9/Storage | Core integrity fell below 50% 1185 | -9/Storage | Discovered new exit (range 8) 1196 | -9/Storage | System corruption reached 10% 1196 | -9/Storage | Entered Materials 1196 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1224 | -8/Materials | Identified exit to Garrison 1302 | -8/Materials | Core integrity fell below 50% 1336 | -8/Materials | Core integrity fell below 20% 1340 | -8/Materials | Lost 13 parts (1p2n6u4w) 1354 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Assault Rifle destroyed. Targeting Computer destroyed. Katana destroyed. Acquired Great Maul. S-10 Pest destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Lgt. Assault Rifle. Destroyed Lgt. Ion Engine. S-10 Pest system corrupted by crushing effect. Flight Unit fried. S-10 Pest destroyed. Acquired 16 matter. S-10 Pest suffers critical hit (Smash). Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Lgt. Ion Engine fried. S-10 Pest destroyed. Acquired Flight Unit. Map ----- +----------------------------------------------------+ | ???# " " """ """ # #?? | | ???# " !" 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