Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 13:45:39 Player: ktur Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (6278) 6278 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3573) 3573 TOTAL SCORE: 19036 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 91 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 32/100 System Corruption 14% Temperature Cool (0) Movement Hovering (160) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gravmag Array > --- UTILITY (8) ------ High-capacity Storage Unit Launcher Guidance Computer Improved Propulsion Shielding > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (20) --- Medium Treads Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Cooling System Huge Storage Unit High-capacity Matter Pod (96) Long-range Terrain Scanner Hacking Suite Deep Network Scanner Quantum Router Authchip [R/Combat] Authchip [R/Combat] Improved Field Recycling Unit (0) Dimensional Node Initializer Hammer Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Active Sensor Suite Kinecellerator Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Advanced Treads Advanced Treads Improved Titanium Leg Huge Storage Unit High-capacity Matter Pod Transmission Jammer Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Lightning Gun Light EM Pulse Cannon Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Hammer [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 170 | 6 14 . 43 2 . 5 37 15 13 2 12 21 Power 15 | 1 1 . 3 . . 1 4 1 1 . 2 1 Engine 7 | 1 1 . 3 . . 1 . . 1 . . . Core 8 | . . . . . . . 4 1 . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 2 . 12 . . 1 10 4 2 . 1 3 Treads 34 | 2 2 . 12 . . 1 10 4 2 . 1 . Leg 2 | . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 46 | 1 3 . 11 . . 1 9 9 6 2 2 2 Device 18 | . 2 . 2 . . . 3 7 2 2 . . Storage 4 | 1 1 . . . . . 2 . . . . . Processor 7 | . . . 4 . . . 1 1 1 . . . Hackware 4 | . . . . . . . 2 . . . 2 . Protection 13 | . . . 5 . . 1 1 1 3 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 72 | 2 8 . 17 2 . 2 14 1 4 . 7 15 Energy Gun 11 | 2 4 . 1 . . . 3 . . . . 1 Energy Cannon 9 | . 2 . 3 . . . 2 . . . . 2 Ballistic Gun 26 | . . . 11 1 . 1 7 . . . 2 4 Ballistic Cannon 6 | . . . . . . . 1 1 2 . 2 . Launcher 16 | . 2 . 2 1 . 1 1 . 2 . 1 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 2 . 1 . . . Corrupted Parts 3 | . . . . . . . 2 . 1 . . . System Corruption 27 | . . . . . . . 16 . 11 . . . Parts Lost 42 | . . . 3 . . 1 12 4 1 . 8 13 Power 7 | . . . . . . 1 3 . . . 1 2 Propulsion 8 | . . . 1 . . . 2 1 . . 1 3 Utility 14 | . . . . . . . 3 3 1 . 4 3 Weapon 13 | . . . 2 . . . 4 . . . 2 5 Highest Loss Streak 8 | . . . 1 . . 1 4 1 1 . 8 4 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 98 100 99 100 100 99 93 79 89 92 83 53 Engine 8 | . 14 14 11 11 11 10 5 . 3 7 4 . Core 1 | . . . . . . . 3 7 3 . 1 5 Treads 19 | . 27 28 21 22 22 22 17 14 15 15 13 1 Device 10 | . 12 14 5 . . . 4 22 21 15 11 2 Storage 11 | . 14 14 11 11 11 11 16 7 7 7 7 7 Processor 9 | . . . 18 11 11 11 16 2 12 15 15 7 Hackware 2 | . . . . . . . 2 12 3 . . 5 Protection 7 | . . . 8 22 22 22 10 1 11 23 14 . Energy Gun 1 | . 11 . . . . . . . . . . . Energy Cannon 6 | . 16 28 5 . . . . . . . . . Ballistic Gun 8 | . . . 16 22 22 21 16 2 . . 2 10 Ballistic Cannon 1 | . . . . . . . . 5 6 7 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 14 54 52 64 64 64 64 68 69 96 96 96 56 Greatest Support 51 | 40 40 40 40 40 40 40 43 43 51 43 43 42 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 3 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 15 20 19 20 20 19 19 19 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 19 20 20 20 20 17 Class Distribution -------------------- 89% | Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 4669 | 194 454 . 873 108 . 178 899 294 772 177 199 521 Remotely . | . . . . . . . . . . . . . Salvage Created 6308 | . 866 47 1919 169 . 128 1338 622 666 . 172 381 Parts 385 | . 62 6 135 7 . 13 78 41 24 . 4 15 Haulers Intercepted 12 | . 2 . 6 . . . 3 . 1 . . . Recyclers Shooed 8 | . . . 6 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 21 2 . 17 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 149 | . 18 3 34 10 . 10 26 12 19 . 4 13 Guns 62 | . 3 . 20 10 . 5 17 . . . 2 5 Cannons 49 | . 11 3 10 . . . 3 12 10 . . . AOE 36 | . 4 . 3 . . 5 5 . 9 . 2 8 Classes Destroyed 19 | . 8 . 1 2 . 1 2 2 2 . . 1 Worker 9 | . 1 1 2 1 . . 3 1 . . . . Builder 4 | . 2 . . . . . 2 . . . . . Hauler 12 | . 2 . 6 . . . 3 . 1 . . . Recycler 6 | . 1 . 2 . . . . 3 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Operator 6 | . 2 . 3 . . . . 1 . . . . Watcher 7 | . 1 . 2 . . . 1 3 . . . . Swarmer 34 | . 5 3 7 2 . 8 . . 4 . . 5 Cutter 3 | . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 64 | . 13 . 17 . . 1 21 1 8 . . 3 Brawler 3 | . . . . . . 1 . . . . . 2 Duelist 4 | . . . . . . . . . 4 . . . Sentry 15 | . . . 10 . . . 1 2 1 . . 1 Demolisher 2 | . . . . 2 . . . . . . . . Hunter 6 | . . . . . . . . 4 2 . . . Programmer 6 | . . . . . . . . 5 . . . 1 Heavy 1 | . . . . . . . 1 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . Decomposer 2 | . . . . . . . . . 2 . . . Assembled 6 | . . . . 6 . . . . . . . . Best Kill Streak 13 | . 4 3 4 6 . 6 13 6 6 . 4 4 Combat Bots Only 9 | . 4 3 4 6 . 6 9 4 6 . 4 4 Max Kills in Single Turn 3 | . 3 1 2 2 . 3 3 3 2 . 1 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . . Exploded 3 | . 2 . 2 . . 3 3 . 2 . 1 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 9411 | . 542 65 1275 377 . 269 2616 1038 851 18 955 1405 Core 1570 | . 79 18 235 67 . 27 415 71 144 5 47 462 Absorbed by Shields 236 | . . . . . . . . . 154 21 61 . Redirected to Shielding 254 | . . . . . . . . 106 33 . 78 37 Regen/Repaired (Parts) 507 | . 169 . 123 . . . 215 . . . . . Core Remaining (%) 50 | 100 . 61 . . . 17 24 . . . . . Volleys Fired 480 | . 72 5 111 17 . 18 105 49 46 2 18 37 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 1 2 Hottest 120 | . 120 120 120 46 . 46 106 60 60 60 60 58 Shots Fired 788 | . 137 10 215 34 . 27 191 48 47 3 18 58 Gun 479 | . 61 . 141 34 . 23 172 . . . 3 45 Cannon 269 | . 70 10 69 . . . 16 48 41 3 11 1 Launcher 40 | . 6 . 5 . . 4 3 . 6 . 4 12 Special . | . . . . . . . . . . . . . Kinetic 510 | . . . 141 34 . 23 165 48 41 3 14 41 Thermal 150 | . 71 10 69 . . . . . . . . . Explosive 40 | . 6 . 5 . . 4 3 . 6 . 4 12 Electromagnetic 88 | . 60 . . . . . 23 . . . . 5 Robot Hit Streak 39 | . 11 4 23 10 . 15 39 10 16 1 6 5 Robot Miss Streak 5 | . 4 2 2 2 . 1 5 3 3 1 1 5 Penetration Max 1 | . . . . . . . . . 1 . 1 . Secondary Targets 8 | . 1 . 2 2 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . 1 Shots Hit Robots 565 | . 67 6 155 29 . 19 165 35 35 1 16 37 Core Hits 314 | . 37 4 67 19 . 14 71 15 25 . 15 47 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . Critical Strikes 14 | . 1 . 2 . . . 2 5 4 . . . Destroy 3 | . . . 2 . . . 1 . . . . . Blast 10 | . . . . . . . 1 5 4 . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 1 5 Impact 4 | . . . . . . . . . . . . 4 Slashing 2 | . . . . . . . . . . . 1 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17580 | . 1675 119 2758 460 . 859 3571 2433 2570 50 1350 1735 Guns 5960 | . 533 . 1636 457 . 232 2357 . . . 54 691 Cannons 6403 | . 638 111 908 . . . 423 1988 1633 50 633 19 Explosions 5027 | . 489 . 170 . . 619 764 445 937 . 578 1025 Melee 85 | . . . . . . . . . . . 85 . Ramming 105 | . 15 8 44 3 . 8 27 . . . . . Kinetic 9763 | . . . 1636 457 . 232 2412 1988 1633 50 687 668 Thermal 2185 | . 651 111 908 . . 70 . 445 . . . . Explosive 4512 | . 489 . 170 . . 549 764 . 937 . 578 1025 Electromagnetic 930 | . 520 . . . . . 368 . . . . 42 Impact . | . . . . . . . . . . . . . Slashing 85 | . . . . . . . . . . . 85 . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 18 2 13 13 13 14 Average Corruption 7 | . . . . . . 2 6 1 3 13 13 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 126 | . . . . . . 6 11 6 13 21 29 40 Message Errors 27 | . . . . . . 2 3 2 4 4 6 6 Matter Fused 34 | . . . . . . 1 3 1 5 4 9 11 Heat Flow Errors 16 | . . . . . . 1 1 . 1 3 4 6 Energy Discharges 13 | . . . . . . 1 1 1 1 2 2 5 Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 16 | . . . . . . 1 2 . . 5 4 4 Data Loss (major) 10 | . . . . . . . 1 1 1 1 4 2 Misfires 3 | . . . . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 785 | . 36 . . . . 5 120 371 194 . 21 38 Projectiles 500 | . 7 . . . . . 16 301 176 . . . Explosions 285 | . 29 . . . . 5 104 70 18 . 21 38 Melee . | . . . . . . . . . . . . . Knockbacks 19 | . 1 . . . . . 3 9 2 . 4 . Impact 1 | . 1 . . . . . . . . . . . Kinetic 16 | . . . . . . . 2 9 2 . 3 . Secondary 2 | . . . . . . . 1 . . . 1 . Self-Inflicted Damage 524 | . . . 29 . . 30 137 328 . . . . Shots 10 | . . . 1 . . 1 3 5 . . . . Rammed 25 | . 4 4 8 1 . 1 7 . . . . . Targets Rammed 27 | . 4 5 8 1 . 1 8 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . . . Highest Temperature 259 | . 174 90 259 9 . 140 202 26 127 252 242 245 Average Temperature 45 | . 44 47 35 9 . 39 19 15 81 131 111 73 Received Heat Transfer 2599 | . 234 . 495 9 . 63 1215 75 154 . . 354 Effects 3 | . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 11 | . 5 . . . . . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 10 | . 5 1 4 . . . . . . . . . Heat Transferred 3941 | . 1332 222 1887 . . 150 . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 772 | . 772 282 583 215 . 291 401 647 . . . . Initial 282 | . . 282 . 106 . . 35 146 . . . . Average 222 | . 338 102 221 197 . 180 155 252 . . . . Maximum Alert Level 3 | . 3 1 2 1 . 1 2 2 . . . . Low Security (%) 54 | 100 39 74 50 15 . 69 68 59 . . . . Level 1 23 | . 4 25 36 84 . 30 29 . . . . . Level 2 20 | . 49 . 13 . . . 2 39 . . . . Level 3 1 | . 7 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 7 . 6 . . . 4 6 . . . 1 Investigation 12 | . 6 . 4 . . . 1 1 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 7 | . 1 . 2 . . . 3 1 . . . . Assault 2 | . . . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 10 | . . . 5 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 42 3 52 12 . 11 45 13 19 1 4 26 Peak Tracking Total 8 | . 4 3 5 4 . 5 8 3 7 1 4 7 Tactical Retreats 24 | . 9 . 4 . . 1 3 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 8 | . 2 . 3 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 18 | . 5 . . . . 2 1 9 . . . 1 Max in Single Turn 4 | . 2 . . . . 1 1 4 . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 34 | . 9 . 14 . 1 . 4 2 . . 4 . Terminals 20 | . 7 . 10 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 132 | . 29 . 47 . 1 . 21 4 . . 30 . Successful 96 | . 20 . 28 . 1 . 13 4 . . 30 . Failed 36 | . 9 . 19 . . . 8 . . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 71 | . 23 . 37 . . . 8 3 . . . . Terminals 76 | . 23 . 38 . . . 12 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 12 | . 5 . 3 . . . 4 . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . Scanalyzers 9 | . . . 4 . . . 5 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 58 | . 7 . 15 . 1 . 3 2 . . 30 . Record 12 | . . . . . 1 . . . . . 11 . Part Schematic 15 | . 3 . 1 . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 8 | . . . 3 . . . 2 . . . 3 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Alert Level 6 | . 2 . 4 . . . . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . 3 . . . 3 . . . . . Scan Component 6 | . 2 . 2 . . . 2 . . . . . Repair 4 | . 2 . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 5 . . . . . Insert Component 5 | . . . 2 . . . 3 . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 9 . 6 . . . 2 1 . . . . Terminals 15 | . 8 . 4 . . . 2 1 . . . . Botnet 10 | . 4 . 3 . . . 2 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . Sabotage 3 | . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 7 . 12 . . . 4 1 . . . . Full Trace Events 5 | . 3 . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . 3 . 2 . . . 2 . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . 1 . . . . . Time 116 | . 52 . 26 . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 6 | . . . . 3 . . . . 2 . . 1 Largest Group 3 | . . . . 3 . . . . 2 2 2 1 Highest-Rated Group 48 | . . . . 40 . . . . 48 48 48 29 Highest-Rated Ally 32 | . . . . 16 . . . . 32 32 32 29 Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks 22 | . . . . 8 . . . . . 2 6 6 Total Damage 473 | . . . . 104 . . . . . 101 175 93 Kills 4 | . . . . 2 . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 131 | . 2 . 1 . . . . . . . 128 . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 15593 | 89 2551 1575 3671 319 300 607 1516 1486 1106 665 791 917 Spaces Moved 5562 | 51 899 645 1276 110 126 229 453 514 375 200 239 445 Core 6 | 6 . . . . . . . . . . . . Treads 5134 | 45 899 645 1276 110 126 229 453 514 375 200 239 23 Legs 234 | . . . . . . . . . . . . 234 Wheels . | . . . . . . . . . . . . . Hover 188 | . . . . . . . . . . . . 188 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 232 240 240 245 237 110 Average Speed 238 | 147 228 240 240 240 240 240 239 242 252 324 299 174 Slowest Speed 400 | 160 240 240 240 240 240 240 240 400 325 325 330 237 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 96 99 95 24 49 62 35 18 50 39 77 53 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 25 | . 1 . 2 . 1 . . . . . 21 . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 3 . 1 . 3 . . 1 2 . 3 Spaces Dug 37 | . 9 . 13 . . . . 2 . . . 13 Terrain Destroyed 476 | . 78 . 26 . . 28 46 107 60 4 16 111 Melee 1 | . . . . . . . . . . . . 1 Projectile 42 | . . . . . . . . 17 20 4 1 . AOE 433 | . 78 . 26 . . 28 46 90 40 . 15 110 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7031 | 62 1252 656 1675 130 125 259 688 683 471 215 293 522 Wait 580 | . 232 . 164 1 . . 53 87 18 10 10 5 Move 5550 | 50 898 644 1275 109 125 228 452 513 374 199 238 445 Hop . | . . . . . . . . . . . . . Pick Up 97 | 6 21 1 29 . . 4 14 8 2 . 7 5 Fast Attach 60 | 6 5 . 14 . . . 10 9 8 2 3 3 Attach 53 | . 1 . 10 . . 3 16 3 2 . 8 10 Detach 11 | . . . 1 . . . 2 1 2 . 2 3 Swap 57 | . 8 . 19 2 . 2 11 3 3 . 1 8 Drop 102 | . 11 1 44 . . 3 17 10 9 2 5 . Fire 480 | . 72 5 111 17 . 18 105 49 46 2 18 37 Melee 6 | . . . . . . . . . . . 1 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 27 | . 4 5 8 1 . 1 8 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . 7 . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 11) 1377 | -10/Materials | Repaired Lgt. Treads 1404 | -10/Materials | Repaired Lgt. Treads 1766 | -10/Materials | Discovered new exit (range 4) 2000 | -10/Materials | Discovered new exit (range 14) 2641 | -10/Materials | Entered Mines 2783 | -10/Mines | Discovered new exit (range 11) 3215 | -10/Mines | Learned Materials terminal intel 3242 | -10/Mines | Discovered new exit (range 5) 4216 | -10/Mines | Entered Materials 4216 | -9/Materials | Evolved 2 slots: Utility x2 4217 | -9/Materials | Loaded intel: 12 terminal locations 5131 | -9/Materials | Discovered new exit (range 9) 5139 | -9/Materials | Discovered new exit (range 10) 5283 | -9/Materials | Discovered new exit (range 8) 5463 | -9/Materials | Repaired Lgt. Treads 6010 | -9/Materials | Discovered new exit (range 14) 6243 | -9/Materials | Discovered new exit (range 16) 6477 | -9/Materials | Core integrity fell below 50% 6710 | -9/Materials | Discovered new exit (range 16) 6848 | -9/Materials | Identified exit to Mines 6848 | -9/Materials | Identified exit to Storage 7887 | -9/Materials | Entered Mines 7897 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7921 | -9/Mines | Discovered new exit (range 8) 7966 | -9/Mines | Learned 2 Materials zone layouts 8085 | -9/Mines | Assembled infested the area 8197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8197 | -9/Mines | Discovered new exit (range 5) 8206 | -9/Mines | Entered Exiles 8266 | -9/Exiles | Met 8R-AWN 8300 | -9/Exiles | Met EX-HEX 8398 | -9/Exiles | Met EX-DEC 8410 | -9/Exiles | Learned location of Zion (-6) 8485 | -9/Exiles | Discovered new exit (range 10) 8506 | -9/Exiles | Entered Mines 8719 | -8/Mines | Core integrity fell below 20% 9081 | -8/Mines | Discovered new exit (range 14) 9113 | -8/Mines | Entered Materials 9113 | -8/Materials | Evolved 2 slots: Utility x2 10030 | -8/Materials | Lost 4 parts (1p1n2u) 10328 | -8/Materials | Core integrity fell below 50% 10332 | -8/Materials | Found Corrupted Prototype Device 10366 | -8/Materials | Lost 3 parts (1p1n1u) 10369 | -8/Materials | Destroyed 9 combat bots 10554 | -8/Materials | Repaired Hvy. Assault Cannon 10595 | -8/Materials | Discovered new exit (range 12) 10623 | -8/Materials | Identified Active Sensor Suite 10624 | -8/Materials | Identified exit to Factory 10624 | -8/Materials | System corruption reached 10% 10629 | -8/Materials | Entered Factory 10629 | -7/Factory | Evolved 2 slots: Utility x2 10934 | -7/Factory | Build established: Hacker-Skirmisher 11690 | -7/Factory | Identified exit to Lower Caves 11741 | -7/Factory | Discovered new exit (range 12) 12019 | -7/Factory | Build established: Mutant 12115 | -7/Factory | Entered Lower Caves 12897 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13044 | -7/Lower Caves | System corruption reached 10% 13173 | -7/Lower Caves | Discovered new exit (range 13) 13221 | -7/Lower Caves | Entered another Lower Caves area 13221 | -7/Lower Caves | Accompanied by 2 allies 13348 | -7/Lower Caves | Learned Factory garrison access intel 13591 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13864 | -7/Lower Caves | Discovered new exit (range 6) 13886 | -7/Lower Caves | Entered Data Miner 13886 | -7/Data Miner | Accompanied by 2 allies 13886 | -7/Data Miner | Discovered new exit (range 6) 13952 | -7/Data Miner | Met Data Miner 14039 | -7/Data Miner | Learned location of Section 7 (-3) 14039 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14091 | -7/Data Miner | Received God Mode back door access code from Data Miner 14306 | -7/Data Miner | Destroyed Data Miner 14308 | -7/Data Miner | Interfaced with the Data Conduit 14435 | -7/Data Miner | Lost 8 parts (1p1n4u2w) 14457 | -7/Data Miner | Found Prototype Hackware 14461 | -7/Data Miner | Found Prototype Hackware 14677 | -7/Data Miner | Entered Proximity Caves 14677 | -6/Proximity Caves | Spotted B-75 Beast 14718 | -6/Proximity Caves | Learned Factory garrison access intel 14739 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14767 | -6/Proximity Caves | Core integrity fell below 50% 14781 | -6/Proximity Caves | Lost 4 parts (2n2u) 15011 | -6/Proximity Caves | Found Alien Artifact 15320 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 15465 | -6/Proximity Caves | Lost 4 parts (1p3w) 15510 | -6/Proximity Caves | Core integrity fell below 20% 15594 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 15479_ System corrupted: Energy discharge (-38). 15498_ %46J>G,=,SB5OWHDL GAAD/3EEKXWQV6VB 15498_ Searching scrap... 15498_ Found Imp. Titanium Leg. 15498_ Found 26 Matter. 15499_ Acquired 26 matter. 15500_ Acquired Imp. Titanium Leg. 15503_ Searching scrap... 15503_ Found Machine Analyzer. 15503_ Found Unknown Protection. 15503_ Found 19 Matter. 15504_ Acquired 19 matter. 15506_ Acquired Unknown Protection. 15506_ Identified Imp. Propulsion Shielding. 15515_ System corrupted: Component data lost. 15553_ System corrupted: Imp. Propulsion Shielding rejected. 15553_ Acquired Imp. Propulsion Shielding. 15577_ System corrupted: Heat flow error (+199). 15592_ System corrupted: Lgt. EM Pulse Cannon rejected. 15593_ Acquired Lgt. EM Pulse Cannon. Map ----- +----------------------------------------------------+ | #??????# ##????????????????????????????? | | #????### ##?????????????????????????????? | | # ##???## ###??????????????????????????????? | | ?##????# #????????????????????????????????? | | ???????## #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????## #????????????????????????????????? | | ?????????### #????????????????????????????????? | | ???????????## #????????????????????????????????? | | ????????????# ##???????????????????????????????? | | ????????????## #???????????????????????????????? | | ?????????????## #??????????????????????????????? | | ??????????????## ?????????????????????????????? | | ???????????????# #????????????????????????????? | | ??????? #?????# ##????????????????????????????? | | #### #?##### ##?????????????????????????????? | | ? ###????????????????????????????? | | ?? # ?????????????????????????????? | | # ??# #?????????????????????????????? | | ????????????# ##???#####????????????????????? | | ????????????? ????# ##???????????????????? | | #########???## ????# #???????????????????? | | #???# # ???## #???????????????????? | | #??## ###???# #????????????????????? | | ###### #?## % ##???## #?????????????????????? | | ?????# ### ##??# @#??????????????????????? | | ?????# #### l #??????????????????????? | | ?????# ### b #??????????????????????? | | ?????##### ##?## g ###??????????????????????? | | ?????????# #???#####gg##????????????????????????? | | ???????? #??????# #?????????????????????????? | | ??????? #??????# #????????????????????????? | | ?????? ######?????? ???????????????????????? | | ?????#???????????? ??????????????????????? | | ????????????????? ##?????????????????????? | | ???????????????? ### #??????????????????????? | | ??????????????? ###??# #??????????????????????? | | ?????????????? #?????? #??????????????????????? | | ????????????? ??????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 11 Launcher Accuracy 20 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreSupercompositeLog Manual? 0 Play Time 01:01:41 Cumulative 470.2 hours Start 2022.06.06 @ 12:34:24 End 2022.06.06 @ 13:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f34f71-1ca8-416b-92e6-68414c7ead50