Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.22 @ 19:46:36 Player: soymachine Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (218) 1090 Value Destroyed (11694) 11694 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (8876) 8876 TOTAL SCORE: 28520 Bonus ------- High Alert Combat Kills 2005 Follower Combat Kills 196 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3256 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -581 Cogmind --------- Core Integrity 0/1300 Matter 53/300 Energy 260/270 System Corruption 17% Temperature Cool (0) Movement Treading (161) Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Biometal Medium Treads Improved Heavy Siege Treads > --- UTILITY (12) ----- Experimental Cooling System Small Battery Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Quantum Rifle Z-bomb Delivery System > --- INVENTORY (4) ---- Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Advanced Energy Well Advanced Visual Processing Unit Enhanced Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Hardlight Generator > --- WEAPON ----------- Gravity Flail Plasma Lance > --- INVENTORY -------- Advanced Dynamic Insulation System Advanced Trap Extractor Advanced Drone Bay Heavy Tesla Rifle Quantum Rifle Tactical Quantum Warhead Z-bomb Delivery System Advanced Remote Datajack [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Biometal Medium Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Enhanced Optical Array Device Improved System Backup Module Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Plasma Lance Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . . 2 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . 1 . . Utility 10 | . . . 1 1 2 2 1 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 207 | . 2 . 8 2 22 6 25 1 2 2 15 12 53 57 Power 29 | . . . 1 1 2 1 3 . . . 1 3 9 8 Engine 4 | . . . 1 . 1 1 1 . . . . . . . Core 11 | . . . . 1 1 . 2 . . . . 2 3 2 Reactor 14 | . . . . . . . . . . . 1 1 6 6 Propulsion 61 | . . . 3 1 6 . 5 . . . 4 4 20 18 Treads 6 | . . . . . 1 . . . . . . . 2 3 Leg 40 | . . . 3 1 4 . 1 . . . 4 4 10 13 Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 4 . . . . . 4 2 Flight 5 | . . . . . 1 . . . . . . . 4 . Utility 67 | . 2 . 3 . 7 3 9 . 1 . 4 3 18 17 Device 39 | . 1 . 1 . 2 3 4 . . . 2 3 13 10 Storage 9 | . . . 1 . 1 . 2 . . . . . 2 3 Processor 16 | . 1 . 1 . 3 . 2 . 1 . 2 . 3 3 Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 50 | . . . 1 . 7 2 8 1 1 2 6 2 6 14 Energy Gun 7 | . . . . . 3 1 . . . . . . 1 2 Energy Cannon 5 | . . . . . 1 . 3 . . . 1 . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . . . 1 . 1 . Launcher 12 | . . . 1 . . . 1 1 . 2 1 . . 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon 10 | . . . . . . . 3 . 1 . 2 1 1 2 Piercing Weapon 9 | . . . . . . 1 1 . . . 1 1 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 1 1 . . 1 1 2 5 11 Parts Lost 78 | . . . 3 5 6 . 7 . . 1 9 2 14 31 Power 14 | . . . 1 . 1 . 1 . . . 1 . 3 7 Propulsion 35 | . . . 1 4 . . 4 . . . 4 1 7 14 Utility 18 | . . . . 1 1 . 2 . . . 3 1 3 7 Weapon 11 | . . . 1 . 4 . . . . 1 1 . 1 3 Highest Loss Streak 6 | . . . 2 3 4 . 6 . . 1 5 1 5 5 Average Slot Usage (%) 83 | . 95 100 91 69 55 83 91 95 94 94 88 95 85 76 Engine 2 | . 14 14 10 . 2 2 4 5 5 5 2 . . . Core 3 | . . . . 7 1 3 3 5 5 5 5 8 4 . Reactor 1 | . . . . . . . . . . . 1 1 2 3 Treads 1 | . . . . . 3 . . . . . . . 1 2 Leg 12 | . 28 28 30 29 7 26 11 . . . 8 23 8 11 Hover 4 | . . . . . . . 10 23 23 23 10 . 1 1 Device 10 | . 4 14 10 5 3 3 14 17 16 11 8 8 15 7 Storage 5 | . 9 . 8 8 . 6 4 5 5 5 5 5 4 7 Processor 27 | . 9 14 11 9 23 26 23 23 23 29 30 36 33 29 Protection 1 | . . . . . 1 . 1 5 5 5 2 . . . Energy Gun 1 | . 14 14 9 . 1 6 1 . . . . . . . Energy Cannon 1 | . . . . . 3 . 3 1 . . 3 3 . . Launcher 1 | . . . 2 8 . . . 3 4 3 1 . . 1 Slashing Weapon 1 | . . . . . . . 3 1 . 1 2 6 1 1 Piercing Weapon 1 | . . . . . . 3 1 . . . . . 5 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 94 | 12 12 9 28 28 44 52 64 44 41 50 49 43 68 94 Greatest Support 138 | 20 20 20 30 40 64 64 64 48 48 48 80 100 113 138 Greatest Overweight (x) 19 | . . . . 2 . . 15 . . 1 8 . 19 13 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 6 4 10 10 12 12 12 8 8 8 8 8 12 12 Average Capacity 8 | . 5 4 8 9 4 12 8 8 8 8 8 8 9 9 Most Carried 12 | . 6 3 10 10 4 10 12 7 8 8 8 8 12 12 Average Carried 7 | . 5 3 6 9 3 7 7 6 6 7 6 7 8 7 Final Capacity 12 | 6 4 4 10 4 12 12 8 8 8 8 8 8 12 4 Final Carried 9 | 6 3 3 8 4 4 9 6 6 8 5 7 8 9 1 Class Distribution -------------------- 30% | Scavenger-Mutant 21% | Mutant 18% | Scavenger-Assassin 16% | Scavenger-Scout 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 5094 | 193 . 32 66 . 540 100 225 225 147 135 517 80 518 2316 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8231 | . . 58 498 34 485 203 1148 124 297 522 611 459 1743 2049 Parts 401 | . . 5 36 1 25 7 40 6 5 18 25 31 119 83 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . 7 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 3 2 21 20 . . . Prevented 5 | . . . . . . . . . . 1 4 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 180 | . . 3 18 1 9 1 7 13 6 28 19 7 19 49 Melee 62 | . . . . . . . 5 . . . 7 7 19 24 Guns 10 | . . 3 4 . 3 . . . . . . . . . Cannons 8 | . . . . . 6 1 1 . . . . . . . AOE 96 | . . . 14 1 . . . 13 6 28 11 . . 23 Classes Destroyed 19 | . . 1 6 . 2 . 1 1 . 5 . . . 3 Worker 7 | . . . 1 . . 1 . . . . . . 1 4 Builder 7 | . . . 3 . 1 . 1 . . . . . 2 . Recycler 10 | . . . . . 1 1 5 . . . . . 2 1 Carrier 1 | . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . 2 . . . 1 Watcher 8 | . . . 2 . 2 . . . . . . 1 2 1 Swarmer 21 | . . 3 4 . 3 . . 8 . 2 1 . . . Saboteur 3 | . . . . . . . . . . 1 1 . . 1 Grunt 71 | . . . 10 1 5 1 . 3 4 13 3 1 3 27 Brawler 10 | . . . 1 . . . . . 2 4 2 . . 1 Duelist 9 | . . . . . . . . 1 . 3 4 . . 1 Protector 2 | . . . . . . . . . . 1 . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 13 | . . . 3 . . . 2 1 . . 2 2 3 . Hunter 9 | . . . . . . . 1 . . 2 . . . 6 Programmer 37 | . . . . . 1 . 4 . . . 6 4 13 9 Striker 3 | . . . . . . . . . . 1 . . . 2 Executioner 1 | . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 25 | . . 3 13 1 3 1 2 8 3 25 7 2 4 10 Combat Bots Only 24 | . . 3 9 1 3 1 2 8 3 24 7 2 3 7 Max Kills in Single Turn 8 | . . 1 3 1 1 1 1 4 2 8 2 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 8 | . . . 2 1 . . . 4 2 8 2 . . 4 Melee 1 | . . . . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Damage Taken 11369 | . . 51 432 399 1110 87 973 . . 172 806 481 2119 4739 Core 2280 | . . . 49 152 409 . 174 . . . 151 39 325 981 Absorbed by Shields 240 | . . . . . . . . . . . . . . 240 Core Remaining (%) 82 | 100 . 100 87 72 41 100 . . . . 67 96 . . Volleys Fired 205 | . . 7 39 1 47 3 8 14 7 12 32 . 4 31 Largest 2 | . . 2 2 1 2 2 2 1 1 1 1 . 2 1 Hottest 162 | . . 60 73 33 115 115 162 46 46 46 81 . 159 94 Shots Fired 267 | . . 14 62 1 68 6 12 14 7 12 32 . 8 31 Gun 95 | . . 14 38 . 28 3 2 . . . . . 4 6 Cannon 64 | . . . . . 40 3 8 . . . 9 . 4 . Launcher 108 | . . . 24 1 . . 2 14 7 12 23 . . 25 Special . | . . . . . . . . . . . . . . . Kinetic 67 | . . 7 14 . 36 3 . . . . 3 . 4 . Thermal 15 | . . . . . 2 3 . . . . . . 4 6 Explosive 100 | . . . 24 1 . . . 14 7 6 23 . . 25 Electromagnetic 79 | . . 7 24 . 30 . 12 . . . 6 . . . Entropic 6 | . . . . . . . . . . 6 . . . . Robot Hit Streak 35 | . . 4 19 . 35 6 17 . . 21 33 . 15 20 Robot Miss Streak 2 | . . 2 2 1 1 2 . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 439 | . . 9 51 . 63 8 52 . . 4 42 23 71 116 Core Hits 385 | . . 4 43 4 30 6 24 20 14 50 46 12 40 92 Critical Hits 19 | . . . . . . . . . . . 1 . 7 11 Critical Kills 8 | . . . . . . . . . . . . . 5 3 Critical Parts Destroyed 10 | . . . . . . . . . . . 1 . 1 8 Melee Attacks 366 | . . . . . . 3 49 . 1 . 23 34 112 144 Impact 58 | . . . . . . . . . . . . . 1 57 Slashing 171 | . . . . . . . 38 . 1 . 19 34 26 53 Piercing 123 | . . . . . . 3 11 . . . . . 75 34 Entropic 14 | . . . . . . . . . . . 4 . 10 . Sneak Attacks 25 | . . . . . . 3 9 . . . . 1 6 6 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Follow-up Attacks 15 | . . . . . . . 1 . . . 1 1 3 9 Damage Inflicted 40330 | . . 87 1831 101 1297 395 2792 1962 1500 7237 3821 1270 3984 14053 Guns 1099 | . . 87 382 . 278 77 44 . . . . . 117 114 Cannons 1276 | . . . . . 754 18 215 . . . 147 . 142 . Explosions 23797 | . . . 1449 101 265 . 168 1962 1500 7237 2633 . . 8482 Melee 14158 | . . . . . . 300 2365 . . . 1041 1270 3725 5457 Ramming . | . . . . . . . . . . . . . . . Kinetic 740 | . . 26 78 . 439 18 . . . . 37 . 142 . Thermal 785 | . . . 192 . 285 77 . . . . . . 117 114 Explosive 16809 | . . . 1257 101 . . . 1962 1500 891 2633 . . 8465 Electromagnetic 1492 | . . 61 304 . 573 . 427 . . . 110 . . 17 Impact 2317 | . . . . . . . . . . . . . . 2317 Slashing 7316 | . . . . . . . 1937 . . . 755 1270 942 2412 Piercing 3470 | . . . . . . 300 428 . . . . . 2014 728 Entropic 7401 | . . . . . . . . . . 6346 286 . 769 . Highest Corruption 17 | . . . . . 1 . 1 . . . 3 2 3 17 Average Corruption 5 | . . . . . 1 . 1 . . . 2 1 2 9 Corruption Purged 10 | . . . . . . . 2 . . . 3 . 5 . Effects 104 | . . . . . 3 . . . . . 6 4 11 80 Message Errors 29 | . . . . . 1 . . . . . 2 1 4 21 Matter Fused 11 | . . . . . . . . . . . . . . 11 Heat Flow Errors 13 | . . . . . . . . . . . 2 1 1 9 Energy Discharges 10 | . . . . . . . . . . . 1 . 3 6 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . 2 . . . . . . 2 2 9 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . 5 Targeting Errors 15 | . . . . . . . . . . . 1 . 1 13 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3626 | . . . 50 . 1 50 350 46 88 386 177 236 175 2067 Projectiles 1 | . . . . . 1 . . . . . . . . . Explosions 2074 | . . . 50 . . . 2 46 88 386 97 . . 1405 Melee 1551 | . . . . . . 50 348 . . . 80 236 175 662 Knockbacks 18 | . . . . . 5 . . . . . . . . 13 Impact 11 | . . . . . . . . . . . . . . 11 Kinetic 5 | . . . . . 5 . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 333 | . . . 33 . . . 19 . . . . . . 281 Shots 7 | . . . 1 . . . 1 . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 348 | . . 20 51 . 69 99 279 150 92 114 348 107 324 223 Average Temperature 70 | . . 12 20 . 22 56 115 64 39 46 97 54 157 82 Received Heat Transfer 2085 | . . . 198 288 633 27 18 . . . 96 99 162 564 Effects 8 | . . . . . . . 3 . . . 4 . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . Interference 6 | . . . . . . . 3 . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . . Parts Fried 10 | . . . . . . . 2 . . . . . . 8 Impact Corruptions 17 | . . . . . . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . . . . . . . . Heat Transferred 1071 | . . . 200 . 400 175 . . . . . . 148 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Peak Influence 1356 | . . 70 345 202 385 148 426 . . . . 159 167 1356 Initial 124 | . . . 22 124 78 78 13 . . . . 79 53 81 Average 275 | . . 65 147 157 211 84 203 . . . . 57 61 756 Maximum Alert Level 4 | . . . 1 1 1 . 2 . . . . . . 4 Low Security (%) 67 | . 100 100 84 82 48 100 53 . . . . 100 100 27 Level 1 12 | . . . 15 17 51 . 25 . . . . . . 5 Level 2 4 | . . . . . . . 20 . . . . . . 5 Level 3 6 | . . . . . . . . . . . . . . 25 Level 4 8 | . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 2 1 7 . 4 . . . 1 2 4 18 Investigation 3 | . . . . . 1 . 1 . . . . . . 1 Extermination 14 | . . . . . 2 . 2 . . . . 2 4 4 Reinforcement 12 | . . . 2 1 1 . 1 . . . . . . 7 Assault 7 | . . . . . . . . . . . 1 . . 6 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 8 | . . . 1 1 . . . . . 1 . 1 1 3 Communications Jammed 6 | . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 266 | . . 2 23 15 33 5 10 5 2 13 22 14 27 95 Peak Tracking Total 16 | . . 1 6 10 7 3 4 5 2 16 5 3 3 9 Tactical Retreats 22 | . . . . 1 5 1 . . . . 1 . 1 13 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 8 | . . . . . . 1 2 . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 9 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 29 | . . . 3 . 5 . . . . . 1 . . 20 Max in Single Turn 3 | . . . 1 . 1 . . . . . 1 . . 3 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 32 | . . . 3 . 4 2 9 1 . 2 . 4 1 6 Terminals 10 | . . . 2 . . . 3 . . . . 3 . 2 Fabricators 11 | . . . . . 4 2 2 . . . . 1 1 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 76 | . . . 15 . 7 3 25 2 . 3 . 10 2 9 Successful 53 | . . . 14 . 4 1 16 2 . 3 . 7 1 5 Failed 23 | . . . 1 . 3 2 9 . . . . 3 1 4 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . 1 . 1 . . . . Terminals 24 | . . . 4 . . . 9 . . . . 8 . 3 Fabricators 21 | . . . . . 7 3 5 . . . . 2 2 2 Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 21 | . . . 11 . . . 8 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . . . 3 . . . 7 2 . 3 . 5 . 1 Record 6 | . . . 2 . . . . 2 . 2 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . . 2 . . Open Door 1 | . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . 1 . . . . 2 . . Locate Traps 3 | . . . . . . . 3 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . 4 1 3 . . . . 2 1 1 Load Schematic 4 | . . . . . . . 1 . . . . 1 1 1 Build 8 | . . . . . 4 1 2 . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 17 | . . . 11 . . . 5 . . . . . . 1 Insert Component 9 | . . . 5 . . . 3 . . . . . . 1 Analyze 8 | . . . 6 . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . . . 3 . 3 2 8 . . . . 4 1 4 Full Trace Events 3 | . . . 1 . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . 2 . . . . . . . Parts Built 7 | . . . . . 2 2 2 . . . . 1 . . Matter 1038 | . . . . . 402 256 278 . . . . 102 . . Time 335 | . . . . . 81 64 139 . . . . 51 . . Total Part Build Rating 46 | . . . . . 11 16 18 . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 34 | . . . . . . . . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 . . . 3 . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 2 | . . . . . 2 . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . Highest-Rated Group 64 | . . . . . 64 . . . . . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . . . . Total Orders 10 | . . . . . . . 5 1 . . . . 2 2 ROAM 5 | . . . . . . . 2 1 . . . . 1 1 EXPLORE 4 | . . . . . . . 2 . . . . . 1 1 RETURN 1 | . . . . . . . 1 . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . . . . . . Total Damage 1008 | . . . . . 1008 . . . . . . . . . Kills 6 | . . . . . 6 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . . Drone Launches 10 | . . . . . . . 5 1 . . . . 2 2 Drone Recoveries 7 | . . . . . . . 3 1 . . . . 1 2 Decoded 0b10 Intel 121 | . . . . . . . . . . . . 18 55 48 Traps 14 | . . . . . . . . . . . . 2 9 3 Emergency Access 13 | . . . . . . . . . . . . 2 7 4 Items 79 | . . . . . . . . . . . . 12 32 35 Machines 11 | . . . . . . . . . . . . 2 4 5 Patrols 2 | . . . . . . . . . . . . . 1 1 Guards 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 12550 | . 92 98 511 272 1279 670 1706 394 317 544 731 1042 2372 2522 Spaces Moved 9020 | 1 71 49 300 227 856 517 1262 525 569 634 716 669 1328 1296 Core 195 | . . . . 42 121 . 8 . . . 13 . 3 8 Treads 814 | . . . . . 266 . . . . . . . 123 425 Legs 4243 | 1 71 49 300 185 195 517 389 . . . 207 669 840 820 Wheels . | . . . . . . . . . . . . . . . Hover 3169 | . . . . . . . 865 525 569 634 496 . 37 43 Flight 599 | . . . . . 274 . . . . . . . 325 . Fastest Speed 34 | 120 120 120 120 50 35 120 52 52 52 52 45 120 34 56 Average Speed 98 | 120 120 120 120 108 95 120 76 52 52 69 79 120 120 135 Slowest Speed 1000 | 120 120 120 120 180 160 120 800 52 52 112 450 120 1000 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 Exploration Rate (%) 42 | 2 19 17 31 31 24 16 41 75 70 79 77 22 46 84 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . 5 3 . 1 . . . Spaces Dug 83 | . . . . . . . 7 . . . . 8 41 27 Terrain Destroyed 1121 | . . . 124 7 13 . 7 124 90 33 208 8 41 466 Melee 83 | . . . . . . . 7 . . . . 8 41 27 Projectile . | . . . . . . . . . . . . . . . AOE 1038 | . . . 124 7 13 . . 124 90 33 208 . . 439 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Total 11948 | . 79 75 393 252 1249 556 1922 636 584 730 831 862 1948 1831 Wait 1944 | . . 20 33 17 312 8 553 95 . 77 24 133 405 267 Move 9006 | . 70 48 299 226 855 516 1261 524 568 633 715 668 1327 1296 Hop . | . . . . . . . . . . . . . . . Pick Up 145 | . 2 . 10 3 9 13 18 . 3 2 16 7 27 35 Fast Attach 59 | . 1 . 1 . 12 . 4 . . . . 8 19 14 Attach 114 | . . . 5 1 9 3 14 1 2 2 15 3 27 32 Detach 18 | . . . 1 . . 1 1 2 1 1 3 . 7 1 Swap 34 | . 1 . 2 1 1 3 7 . . . . 1 7 11 Drop 93 | . 5 . 3 3 4 6 10 . 2 3 4 11 22 20 Fire 205 | . . 7 39 1 47 3 8 14 7 12 32 . 4 31 Melee 330 | . . . . . . 3 46 . 1 . 22 31 103 124 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 4) 92 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Entered Mines 116 | -10/Mines | Met a Derelict bent on vengeance 183 | -10/Mines | Discovered new exit (range 7) 189 | -10/Mines | Identified exit to Materials 191 | -10/Mines | Entered Materials 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 345 | -9/Materials | Build established: Mutant 651 | -9/Materials | Destroyed 9 combat bots 693 | -9/Materials | Discovered new exit (range 8) 701 | -9/Materials | Identified exit to Materials 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -8/Materials | Discovered new exit (range 4) 974 | -8/Materials | Identified exit to Factory 974 | -8/Materials | Entered Factory 974 | -7/Factory | Evolved 2 slots: Utility x2 982 | -7/Factory | Lost 3 parts (3n) 1030 | -7/Factory | Fabricated Adv. Datajack? 1210 | -7/Factory | Fabricated Y-54 Guardian (x2) 1878 | -7/Factory | Lost 4 parts (1p1u2w) 1968 | -7/Factory | Fabricated Lightning Gun (x1) 1968 | -7/Factory | Core integrity fell below 50% 1971 | -7/Factory | Garrison activated, responded to threat 2091 | -7/Factory | Discovered new exit (range 21) 2122 | -7/Factory | Identified exit to Factory 2253 | -7/Factory | Entered another Factory area 2253 | -6/Factory | Evolved 2 slots: Utility x2 2749 | -6/Factory | Discovered new exit (range 5) 2758 | -6/Factory | Identified exit to Factory 2766 | -6/Factory | Fabricated Adv. Recalibrator? 2921 | -6/Factory | Build established: Assassin 2923 | -6/Factory | Entered another Factory area 2923 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3084 | -5/Factory | Fabricated Lgt. Quantum Reactor? 3329 | -5/Factory | Local fabrication network quarantined 3729 | -5/Factory | Lost 6 parts (1p4n1u) 4024 | -5/Factory | Build established: Scavenger-Scout 4436 | -5/Factory | Discovered new exit (range 10) 4442 | -5/Factory | Identified exit to Upper Caves 4606 | -5/Factory | Discovered exit to Upper Caves (range 7) 4629 | -5/Factory | Entered Upper Caves 4764 | -5/Upper Caves | Destroyed 8 combat bots 4777 | -5/Upper Caves | Learned location of Armory (-3) 4913 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5007 | -5/Upper Caves | Discovered new exit (range 9) 5022 | -5/Upper Caves | Identified exit to Upper Caves 5023 | -5/Upper Caves | Entered another Upper Caves area 5057 | -5/Upper Caves | Learned location of 1 exit from Factory 5088 | -5/Upper Caves | Encountered a Warlord checkpoint 5141 | -5/Upper Caves | Spotted B-75 Beast 5287 | -5/Upper Caves | Identified exit to Warlord 5340 | -5/Upper Caves | Entered Warlord 5353 | -5/Warlord | Discovered new exit (range 14) 5360 | -5/Warlord | Identified exit to Proximity Caves 5469 | -5/Warlord | Met Warlord 5494 | -5/Warlord | Warlord's base attacked by MAIN.C 5544 | -5/Warlord | Found Prototype Launcher 5546 | -5/Warlord | Identified Vortex Catalyst Activator 5548 | -5/Warlord | Found Prototype Piercing Weapon 5833 | -5/Warlord | Build established: Scavenger-Skirmisher 5844 | -5/Warlord | Warlord forces counterattacked 5845 | -5/Warlord | Destroyed Striker 5848 | -5/Warlord | Spotted Executioner 5852 | -5/Warlord | Destroyed Executioner 5873 | -5/Warlord | Destroyed 24 combat bots 5884 | -5/Warlord | Entered Proximity Caves 5966 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6036 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6063 | -4/Proximity Caves | Identified Vortex Lance 6091 | -4/Proximity Caves | Destroyed 7 combat bots 6293 | -4/Proximity Caves | Lost 5 parts (1p3n1u) 6581 | -4/Proximity Caves | Discovered new exit (range 5) 6614 | -4/Proximity Caves | Identified exit to Factory 6615 | -4/Proximity Caves | Entered Factory 6615 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6616 | -4/Factory | Identified exit to Extension 6681 | -4/Factory | Build established: Scavenger-Mutant 7251 | -4/Factory | Discovered new exit (range 12) 7271 | -4/Factory | Identified exit to Upper Caves 7280 | -4/Factory | Found Prototype Slashing Weapon 7280 | -4/Factory | Identified Molecular Scythe 7364 | -4/Factory | Fabricated Sensor Array (x1) 7653 | -4/Factory | Discovered new exit (range 3) 7656 | -4/Factory | Identified exit to Research 7657 | -4/Factory | Entered Research 7657 | -3/Research | Evolved 2 slots: Utility x2 7688 | -3/Research | Build established: Scavenger-Assassin 8020 | -3/Research | Found Prototype Processor 8020 | -3/Research | Identified Exp. Signal Interpreter 8308 | -3/Research | Found Tactical Quantum Warhead 8479 | -3/Research | Lost 5 parts (1p3n1u) 8546 | -3/Research | Lost 3 parts (1p1n1w) 9100 | -3/Research | Lost 3 parts (1p2n) 9224 | -3/Research | Spotted B-86 Titan 9830 | -3/Research | Discovered new exit (range 21) 9857 | -3/Research | Discovered new exit (range 14) 9938 | -3/Research | Identified exit to Testing 10029 | -3/Research | Entered Testing 10070 | -3/Testing | Found Prototype Launcher 10071 | -3/Testing | Identified Z-bomb Delivery System 10169 | -3/Testing | Build established: Scavenger-Mutant 10220 | -3/Testing | Protovariant out of control (PH-GKZ4B4PWAY) 10220 | -3/Testing | Unleashed a protovariant (PH-GKZ4B4PWAY) 10292 | -3/Testing | Lost 3 parts (2p1n) 10419 | -3/Testing | Spotted PH-GKZ4B4PWAY 10423 | -3/Testing | Scanned by Researcher 10512 | -3/Testing | Found Portable AFG 10581 | -3/Testing | Found Prototype Device 10582 | -3/Testing | Identified Exp. Hardlight Generator 10785 | -3/Testing | Lost 3 parts (1p1n1u) 10924 | -3/Testing | Found Molecular Scythe 10978 | -3/Testing | Lost 5 parts (1p2n2u) 10990 | -3/Testing | Core integrity fell below 50% 11108 | -3/Testing | Found Fusion Bomb Launcher 11279 | -3/Testing | First assault squad dispatched 11440 | -3/Testing | Found Prototype Device 11441 | -3/Testing | Identified Adv. Kinecellerator 11445 | -3/Testing | Found Tactical Quantum Warhead 11491 | -3/Testing | Repaired Fusion Bomb Launcher 11509 | -3/Testing | Spotted Striker 11509 | -3/Testing | Spotted Striker 11608 | -3/Testing | Crushed by falling debris 11608 | -3/Testing | Core integrity fell below 20% 11608 | -3/Testing | System corruption reached 10% 11614 | -3/Testing | Spotted Alpha 7 11644 | -3/Testing | Destroyed Striker 11656 | -3/Testing | Destroyed Alpha 7 11660 | -3/Testing | Destroyed Striker 11691 | -3/Testing | Lost 4 parts (1p3n) 11747 | -3/Testing | Crushed by falling debris 11788 | -3/Testing | Lost 5 parts (2n2u1w) 11802 | -3/Testing | Stole the SGEMP Prototype 12551 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12538_ G-67 Veteran unfolds itself. 12538_ C-30 ARC destroyed. 12538_ K-01 Serf destroyed. 12538_ Destroyed Hvy. Laser. 12538_ G-67 Veteran destroyed. 12538_ Destroyed Lgt. Antimatter Reactor. 12538_ G-67 Veteran destroyed. 12538_ Destroyed Lgt. Angular Momentum Engine. 12538_ Destroyed Unknown Device. 12538_ Destroyed Wheel. 12540_ G-73 Enforcer destroyed. 12540_ Destroyed Lgt. Quantum Reactor. 12540_ Destroyed Electrolaser. 12540_ G-67 Veteran destroyed. 12540_ M-36 Artificer destroyed. 12540_ B-74 Champion destroyed. 12543_ System corrupted: Component data lost. 12546_ Destroyed Hvy. Laser. 12550_ Destroyed Myomer Leg. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | !!%=#???????#""" # #??????????????????????? | | !![=#?=?????#""" + #??????????????????????? | | ##==#???????#""" # #??????????????????????? | | ?# =#########""" # #??????????????????????? | | ?#= ## ## # #??????????????????????? | | ?#! ## #######"### #??????????????????????? | | ?#= ##= = ## ] # #??????????????????????? | | ?# ## ## # #??????????????????????? | | ?#! ## """ ## + ###########????????????? | | ?# ## "" ## # # #????????????? | | ?# ## """ ## !# # #????????????? | | ?# ## ## # # #????????????? | | ?# ## """## # # """ """ #????????????? | | ?# ## R"## + # """ """ #????????????? | | ?# ## """## # # """ """ #????????????? | | ## ## ######## ## + #????????????? | | # ###+############# # #????????????? | | # ###########????????????? | | # ! ! # #????????????? | | # #################= # #????????????? | | ## ##???????????????# # "" """ #????????????? | | ?# #????????????????# # """ """ #????????????? | | ?# #????????????????# + """ "" #????????????? | | ?# #????????????????# # F"" #????????????? | | ?# #????????????????# # """ #????????????? | | ?# #????????????????# @# #????????????? | | ?# #????????????????# ###########????????????? | | ?# #????????????????# #??????????????????????? | | ?# ###??????????????# #??????????????????????? | | ?# # #??????????????# #??????????????????????? | | ?# !###??????????????# #??????????????????????? | | ## ######???????????# #??????????????????????? | | #%[% #???????????# #??????!???????????????? | | #!!""#???????????# #??????????????????????? | | #[ ""#???????????# ??????????????????????? | | # ""#???????????# ??????????????????????? | | # T#???????????+ ??????????????????????? | | # ""#???????????# g ??????????????????????? | | # % "#???????????# ??????????????????????? | | +% ""#???????????# ??????????????????????? | | # #???????????# * ??????^???????????????? | | ##+#######???????????# ??????????????????????? | | #?????????????# ??????????????????????? | | #?????????????# ??????????????????????? | | #?????????????####+#??????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 54 Energy Capacity 1070 Matter Stores 452 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 4 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Mni. Drone Bay | -5/Factory | Scanalyzed Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x1 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Lightning Gun | x1 | -7/Factory | Preloaded Adv. Recalibrator | x2 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Ooh, Shiny! Rampage Challenges ------------ None Game ------ Seed RelaySmallGuard Manual? 0 Play Time 02:49:56 Cumulative 265.7 hours Start 2021.01.11 @ 21:55:31 End 2021.01.22 @ 19:46:36 Sessions 21 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 209 Rogue 195 Adventurer 14 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 66 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f294b1-b63b-4c18-aae7-ed102e68fa35