Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:27:40 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (3175) 3175 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 11833 Bonus ------- Follower Combat Kills 1350 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -342 Cogmind --------- Core Integrity 131/1150 Matter 199/300 Energy 380/380 System Corruption 72% Temperature Cool (0) Movement Walking (95) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Scrap Suit Improved Heat Sink Advanced Heat Sink Experimental Signal Interpreter Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (3) ------- Tesla Rifle Plasma Rifle Overtuned Coil Gun > --- INVENTORY (5) ---- Advanced Heat Sink System Spiker (1) GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating > --- WEAPON ----------- Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Biometal Heavy Treads Deep Structural Scanner System Spiker GAL Module [Rating: 115] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Spectral Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Spectral Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Particle Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon System Spiker Impact Weapon Great Maul Slashing Weapon DM-GVY's Chainsaw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 . . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . Utility 7 | . . . . . . 5 . . . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 134 | . 5 9 5 . 11 10 . 29 4 20 3 15 23 Power 15 | . 1 1 1 . 1 . . 5 1 1 . 2 2 Engine 8 | . 1 1 1 . 1 . . 4 . . . . . Core 3 | . . . . . . . . . 1 1 . . 1 Reactor 4 | . . . . . . . . 1 . . . 2 1 Propulsion 43 | . . 4 2 . 5 1 . 10 2 10 . 3 6 Treads 7 | . . . . . 4 . . . . . . 3 . Leg 19 | . . . . . 1 . . 6 2 5 . . 5 Wheel 2 | . . . . . . 1 . 1 . . . . . Hover 6 | . . . . . . . . 1 . 5 . . . Flight 9 | . . 4 2 . . . . 2 . . . . 1 Utility 42 | . 2 2 . . 1 6 . 8 1 3 3 7 9 Device 16 | . 1 2 . . . . . 5 . . 1 2 5 Storage 2 | . 1 . . . . . . . . 1 . . . Processor 10 | . . . . . . 2 . 1 . 2 2 . 3 Hackware 4 | . . . . . . 4 . . . . . . . Protection 10 | . . . . . 1 . . 2 1 . . 5 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | . 2 2 2 . 4 3 . 6 . 6 . 3 6 Energy Gun 12 | . 2 1 1 . 1 2 . 1 . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | . . . 1 . 2 . . 1 . 5 . 3 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . Special Weapon 3 | . . . . . . . . 3 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . 4 . 1 . . 2 . 3 . . . Parts Lost 57 | . . 1 . . 5 2 . 16 1 . 17 . 15 Power 7 | . . . . . . 1 . 2 . . 2 . 2 Propulsion 19 | . . 1 . . 4 1 . 7 1 . 4 . 1 Utility 19 | . . . . . . . . 5 . . 6 . 8 Weapon 12 | . . . . . 1 . . 2 . . 5 . 4 Highest Loss Streak 12 | . . 1 . . 5 1 . 8 1 . 12 . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | . 7 9 10 10 8 6 8 7 2 3 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . 4 . . . . . . . . . . . . Utility 2 | . 1 5 6 6 7 3 4 2 1 . . 1 . Weapon 2 | . 1 3 4 4 . 2 3 4 . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 11 2 . . 7 . . 4 . . . . . Power 1 | . 1 . . . . . . . . . . . . Propulsion 7 | . 6 1 . . . . . . . . . . . Utility 6 | . 1 . . . 3 . . 2 . . . . . Weapon 10 | . 3 1 . . 4 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 80 84 100 94 90 86 77 78 94 68 52 58 Engine 3 | . 14 11 11 11 9 3 . 1 1 . . . . Core 1 | . . . . . . . . . 4 9 6 . . Reactor 1 | . . . . . . . . . . . . 6 4 Treads 7 | . . . . . 16 21 13 9 . . . 8 6 Leg 5 | . 28 . . . . . . 2 25 10 . . 3 Wheel 1 | . . . . . . 1 6 4 . . . . . Hover 2 | . . . . . . . . . . 16 21 5 3 Flight 5 | . . 33 36 44 25 . . . . . . . . Device 7 | . 9 11 11 11 7 . . 3 13 11 6 2 16 Storage 5 | . 14 11 11 11 11 6 6 5 . 1 3 . . Processor 7 | . . . . . . 8 13 10 13 16 17 9 6 Hackware 5 | . . . . . . 22 20 11 6 3 . . . Protection 5 | . . . . . 3 6 6 8 4 5 2 9 5 Energy Gun 4 | . 25 6 1 11 6 6 13 . . . . . 1 Ballistic Gun 8 | . 2 . 3 11 12 3 . 9 . 15 6 8 8 Slashing Weapon 2 | . . . . . . 5 6 4 6 . 1 . . Peak Build Rating 115 | . 10 18 24 24 37 69 68 71 72 99 105 115 115 Average Rating 56 | . 9 16 18 24 28 63 68 59 62 86 74 76 78 On Entrance 43 | 6 6 10 16 24 24 35 68 68 61 63 93 22 115 Avg Prop Armor Cover (%) 14 | . . . . . 20 13 13 12 6 3 11 37 31 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 13 22 21 26 24 34 38 31 56 36 49 52 104 104 Greatest Support 150 | 20 20 22 26 26 112 112 28 80 80 100 70 150 150 Greatest Overweight (x) 3 | . 1 . . . 1 1 1 3 . 3 1 . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 5 8 8 5 5 Average Capacity 7 | . 8 10 10 10 10 10 10 9 5 5 7 5 5 Most Carried 10 | . 9 10 10 10 10 10 8 10 5 7 6 5 5 Average Carried 7 | . 7 9 10 10 9 6 8 8 4 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 8 5 5 5 Final Carried 10 | 6 9 10 10 10 10 8 8 8 5 6 3 5 3 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . 2 Parts Cannibalized 1 | . . . . . . . . . . . . . 1 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Mutant 19% | Scavenger-Mutant 9% | Scavenger-Tank 8% | Commander-Sprinter 5% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Commander-Sprinter | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -4/Factory Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Matter Collected 3872 | 200 86 102 43 60 478 75 . 1008 263 514 16 458 569 Remotely . | . . . . . . . . . . . . . . Salvage Created 3447 | . 180 99 92 60 616 75 . 573 258 293 187 265 749 Parts 197 | . 10 6 5 4 36 2 . 54 8 14 13 5 40 Haulers Intercepted 3 | . . 1 1 . . . . . . 1 . . . Recyclers Shooed 7 | . . . . . . . . . . 2 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 3 . 1 . 8 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 51 | . 4 1 1 1 11 1 . 6 8 2 5 . 11 Melee 6 | . . . . . . 1 . . 3 . 1 . 1 Guns 26 | . 4 1 . 1 5 . . 3 . 1 1 . 10 Cannons 1 | . . . 1 . . . . . . . . . . AOE 17 | . . . . . 6 . . 3 5 1 2 . . Classes Destroyed 21 | . 3 2 . . 6 . . 3 . 3 2 . 2 Builder 5 | . . . . . . . . . . 3 1 . 1 Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 3 | . . 1 1 . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . Swarmer 1 | . . . . . . . . . . . 1 . . Cutter 2 | . . . . . . . . . . . 2 . . Grunt 21 | . 4 . . . . . . . 7 2 2 . 6 Brawler 1 | . . . . . . . . . 1 . . . . Sentry 7 | . . 1 1 1 . 1 . . . . . . 3 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . 1 Federalist 1 | . . . . . 1 . . . . . . . . Explorer 1 | . . . . . 1 . . . . . . . . Guru 1 | . . . . . 1 . . . . . . . . Scrapper 7 | . . . . . 7 . . . . . . . . Zionite 33 | . . . . . . . . 33 . . . . . Tinkerer 2 | . . . . . . . . 2 . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . Savage 3 | . . . . . . . . 3 . . . . . Mutant 2 | . . . . . 1 . . 1 . . . . . Best Kill Streak 11 | . 2 1 2 1 7 1 . 11 4 4 1 . 3 Combat Bots Only 7 | . 2 1 1 1 7 1 . 3 4 2 1 . 3 Max Kills in Single Turn 4 | . 1 1 1 1 2 1 . 4 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 2 1 1 . . Melee 1 | . . . . . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 929 | . 30 6 4 4 149 49 . 215 45 31 144 . 252 Missed 308 | . 9 2 1 2 47 22 . 90 17 15 37 . 66 Hits 621 | . 21 4 3 2 102 27 . 125 28 16 107 . 186 Melee 24 | . . . . . 4 . . 9 . . 11 . . Projectile 597 | . 21 4 3 2 98 27 . 116 28 16 96 . 186 AOE 7 | . . . . . . . . 4 . . 3 . . Critical Strikes 33 | . 1 1 . . 4 . . 7 . . 12 . 8 Actively Blocked 2 | . . . . . . . . . . . . . 2 Damage Taken 10851 | . 249 56 47 33 1512 222 . 2326 369 122 2223 . 3692 Core 2164 | . 36 . . . 385 17 . 590 75 42 682 . 337 Absorbed by Shields 504 | . . . . . 61 . . 94 164 128 57 . . Reduced by Siege Mode 210 | . . . . . . . . . . . . . 210 Redirected to Shielding 105 | . . . . . . . . 105 . . . . . Ignored by Resistances 54 | . . . . . . . . . 8 17 29 . . Regen/Repaired (Parts) 212 | . . . . . . . . 206 . . . . 6 Core Remaining (%) 60 | 100 85 . . . 3 . . . 19 95 . . . Volleys Fired 276 | . 29 11 6 3 55 1 . 62 8 20 14 3 64 Largest 3 | . 2 2 1 2 2 3 . 3 1 3 3 3 3 Hottest 200 | . 130 130 37 68 103 123 . 82 39 45 45 91 200 Shots Fired 500 | . 55 15 6 6 79 3 . 104 8 52 19 10 143 Gun 439 | . 55 8 . 6 69 3 . 83 . 48 16 10 141 Cannon 13 | . . 7 6 . . . . . . . . . . Launcher 39 | . . . . . 10 . . 16 8 3 2 . . Special 9 | . . . . . . . . 5 . 1 1 . 2 Kinetic 383 | . 3 7 6 3 70 2 . 92 . 48 16 10 126 Thermal 70 | . 49 8 . . . . . . . . . . 13 Explosive 24 | . . . . . . . . 11 8 3 2 . . Electromagnetic 18 | . 3 . . 3 9 1 . . . . . . 2 Robot Hit Streak 29 | . 6 4 3 4 13 15 . 9 5 11 12 3 29 Robot Miss Streak 5 | . 4 2 1 1 3 1 . 5 . 4 1 1 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . 1 Shots Hit Robots 345 | . 30 8 3 6 54 4 . 60 12 33 26 4 105 Core Hits 191 | . 12 3 2 3 25 2 . 53 18 17 14 3 39 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . 1 Critical Strikes 18 | . 2 . . . . . . 5 4 . 6 . 1 Burn 2 | . 2 . . . . . . . . . . . . Destroy 3 | . . . . . . . . 2 . . . . 1 Sever 13 | . . . . . . . . 3 4 . 6 . . Melee Attacks 47 | . . . . . . 4 . 10 12 4 17 . . Impact . | . . . . . . . . . . . . . . Slashing 47 | . . . . . . 4 . 10 12 4 17 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12972 | . 452 152 80 86 1583 127 . 3922 1639 1298 1310 102 2221 Guns 5684 | . 444 102 . 86 807 42 . 912 . 696 309 99 2187 Cannons 130 | . . 50 80 . . . . . . . . . . Explosions 5168 | . . . . . 772 . . 2507 1182 397 310 . . Melee 1814 | . . . . . . 85 . 432 457 205 635 . . Ramming 112 | . 8 . . . 4 . . 7 . . 56 3 34 Kinetic 6661 | . 9 50 80 48 1519 19 . 1776 . 696 309 99 2056 Thermal 764 | . 409 102 . . . . . . . . 122 . 131 Explosive 3410 | . . . . . . . . 1643 1182 397 188 . . Electromagnetic 147 | . 26 . . 38 60 23 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1878 | . . . . . . 85 . 496 457 205 635 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 72 | . . . . . 5 . . 3 3 7 43 43 72 Average Corruption 22 | . . . . . 4 . . 3 3 6 8 43 58 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 129 | . . . . . 8 . . 15 4 4 8 18 72 Message Errors 25 | . . . . . 1 . . 4 1 2 . 6 11 Matter Fused 25 | . . . . . 1 . . 6 1 . 2 5 10 Heat Flow Errors 11 | . . . . . 1 . . . . 2 1 1 6 Energy Discharges 13 | . . . . . 1 . . 1 2 . . 2 7 Parts Rejected 5 | . . . . . 1 . . . . . 1 . 3 Data Loss (minor) 8 | . . . . . . . . 2 . . . 2 4 Data Loss (major) 3 | . . . . . 1 . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . 1 . Alerts 3 | . . . . . 1 . . . . . . . 2 Misdirections 20 | . . . . . . . . . . . 4 . 16 Weapon Failures 15 | . . . . . 1 . . 2 . . . . 12 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . 57 71 76 47 . . Projectiles . | . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . 17 13 1 . . . Melee 220 | . . . . . . . . 40 58 75 47 . . Knockbacks 3 | . . 1 . . 1 . . . . . . . 1 Impact 2 | . . . . . 1 . . . . . . . 1 Kinetic 1 | . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . 30 . . 97 . . 25 . . Shots 5 | . . . . . 2 . . 3 . . . . . Rammed 43 | . . . . . 1 . . 1 . . 14 9 18 Targets Rammed 47 | . 2 . . . 1 . . 1 . . 14 10 19 Kicked 2 | . 2 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 Highest Temperature 506 | . 506 329 10 22 226 64 . 98 . 306 143 264 246 Average Temperature 107 | . 193 151 5 15 40 41 . 22 . 131 24 104 119 Received Heat Transfer 1931 | . 153 45 18 9 557 54 . 292 161 30 212 . 400 Effects 6 | . 6 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 112 | . . . . . . . . . . . . . 112 Longest Duration 64 | . . . . . . . . . . . . . 64 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 3 . . . 3 . . 3 . . . . . Heat Transferred 1719 | . 1147 222 . . . . . . . . 100 . 250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . 1 1 . 1 Low Security (%) 88 | . 100 100 100 100 . 100 . . . 84 27 100 88 Level 1 11 | . . . . . . . . . . 15 72 . 11 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 336 | . 60 125 122 47 . 30 . . . 218 336 110 318 Initial 110 | . . 9 48 47 . . . . . . 104 110 . Average 55 | . 19 45 94 14 . 3 . . . 61 242 32 52 Influence Increases 2379 | . 155 166 94 24 . 47 . . 227 315 512 . 839 Destroy 0b10 Robot/C 880 | . 80 20 20 20 . 20 . . 160 40 100 . 420 Destroy 0b10 Robot/NC 60 | . 10 5 5 . . . . . . 30 5 . 5 Destroy Leader 176 | . 20 12 12 . . 10 . . 20 2 10 . 90 Allied During Kill 152 | . . . . . . . . . 2 . . . 150 Successful Hack 59 | . 30 7 10 4 . . . . . 8 . . . Select Force Hacks 100 | . . . . . . . . . . 50 50 . . Disable Machine 165 | . 15 15 15 . . . . . . . 90 . 30 Destroy Structure 202 | . . 2 2 . . 2 . . . 50 92 . 54 Partial Spotted 60 | . . . 30 . . . . . . 30 . . . Lose Combat Pursuer 525 | . . 105 . . . 15 . . 45 105 165 . 90 Influence Decreases 2112 | . 133 72 88 146 . 47 . . 227 101 410 316 572 Entered New Map 472 | . . 13 68 75 . . . . . . 110 206 . Time Decay 1073 | . 133 59 20 71 . 42 . . 197 101 130 110 210 Lost Part 327 | . . . . . . 5 . . 10 . 170 . 142 Lost Ally 240 | . . . . . . . . . 20 . . . 220 Squads Dispatched 27 | . 2 1 2 . . 3 . . . 5 6 . 8 Investigation 11 | . 1 1 1 . . 2 . . . 2 1 . 3 Extermination 4 | . . . . . . . . . . 1 1 . 2 Reinforcement 9 | . 1 . 1 . . 1 . . . 2 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Distress Signals 6 | . . . 1 . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 6 9 4 1 39 3 . 86 9 19 31 . 41 Peak Tracking Total 21 | . 2 8 3 . 6 1 . 21 5 7 9 . 7 Tactical Retreats 21 | . . 1 . . . 1 . 6 3 3 6 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Machines Disabled 32 | . 1 1 1 . 16 . . 5 . . 6 . 2 Max in Single Turn 4 | . 1 1 1 . 3 . . 1 . . 4 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 12 | . . . . . . . . . . 6 6 . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Machines Accessed 20 | . 3 2 2 2 2 3 . . . 2 1 . 3 Terminals 8 | . 3 1 2 2 . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 5 | . . 1 . . . 2 . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 64 | . 9 7 6 7 19 4 . . . 6 1 . 5 Successful 40 | . 4 2 3 4 19 3 . . . 2 1 . 2 Failed 24 | . 5 5 3 3 . 1 . . . 4 . . 3 Catastrophic 5 | . 1 1 2 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 4 3 5 1 . 3 . 1 . 1 1 . 3 Terminals 25 | . 9 3 6 7 . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . 1 1 . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 9 | . . 4 . . . 2 . . . . . . 3 Scanalyzers 5 | . . . . . . . . . . 5 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 2 2 1 3 19 . . . . . . . . Record 18 | . . . . . 18 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 2 1 . 2 . . . 1 1 . 2 Terminals 5 | . 2 . 2 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Skim 3 | . 2 . 1 . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . Overload 2 | . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . . . 2 Fedlink 2 | . . . . . . 2 . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 2 3 2 . 1 . . . 1 . . 1 Full Trace Events 5 | . . 1 1 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 9 . . . 2 . . . . 2 Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Total Allies 30 | . . . . 9 1 . . 8 . . . . 12 Largest Group 9 | . . . . 9 5 . . 6 1 . . . 7 Highest-Rated Group 343 | . . . . 196 139 . . 304 77 . . . 343 Highest-Rated Ally 96 | . . . . 34 50 . . 96 77 . . . 58 Initial UFD Resources 41 | . . . . . . 22 36 36 39 39 41 41 41 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 237 | . . . . 1 43 . . 94 3 . . . 96 Total Damage 7649 | . . . . 15 1922 . . 3188 185 . . . 2339 Kills 58 | . . . . . 15 . . 33 . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted 7 | . . . . . 6 . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Active Infowar (turns) 4616 | . 269 6 . . . 355 27 1873 491 415 246 397 537 Optics 4341 | . . . . . . 355 27 1873 491 415 246 397 537 Sensors 86 | . . . . . . . . . . . 86 . . Structural 901 | . 269 6 . . . . . 4 . 389 179 . 54 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Turns Passed 6154 | . 419 129 55 217 741 372 27 1873 491 415 273 397 745 Spaces Moved 5331 | 1 231 259 125 325 1002 211 24 1436 237 380 306 271 523 Core 408 | . . . . . 53 . . 102 . . 75 79 99 Treads 520 | . . . . . 90 148 . . . . . 192 90 Legs 763 | 1 231 . . . 4 . . 108 237 126 . . 56 Wheels 1222 | . . . . . . 63 24 1135 . . . . . Hover 510 | . . . . . . . . 25 . 254 231 . . Flight 1908 | . . 259 125 325 855 . . 66 . . . . 278 Fastest Speed 26 | 120 120 26 27 27 27 115 115 50 120 42 27 50 40 Average Speed 79 | 120 132 28 28 27 41 146 115 105 123 68 44 127 79 Slowest Speed 240 | 120 190 29 29 27 160 160 115 200 126 240 100 160 160 Overloaded Moves 18 | . . . . . . . . . . . 18 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . 4 . 3 2 . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 38 16 25 75 49 8 8 88 54 15 10 93 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . . . . . 4 1 . 1 . . . . . Known Exits Taken 5 | . . 1 . . 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . . . . . . Scrap Searched 6 | . . . . . 4 . . 2 . . . . . Spaces Dug 6 | . . 1 1 . . 2 . . . 1 1 . . Terrain Destroyed 315 | . . 2 2 . 110 2 . 45 54 33 57 . 10 Melee 4 | . . . . . . 2 . . . 1 1 . . Projectile 16 | . . 2 2 . . . . 2 . . . . 10 AOE 295 | . . . . . 110 . . 43 54 32 56 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Zio Pro Fac Fac Was Fac Total 6714 | . 291 300 136 444 1248 262 23 1700 404 492 393 305 716 Wait 599 | . 9 . . 65 159 27 . 95 136 40 14 . 54 Move 5301 | . 230 250 124 319 998 210 23 1435 236 379 306 270 521 Hop 8 | . . 4 . 2 1 . . . . . . . 1 Pick Up 43 | . 9 12 . . 7 4 . 9 . . . 1 1 Fast Attach 102 | . 1 . 2 . 11 1 . 24 2 13 9 14 25 Attach 48 | . . 6 . . 1 7 . 14 3 4 7 1 5 Detach 39 | . . 2 . . 2 2 . 13 3 5 6 2 4 Swap 55 | . 4 3 3 . 1 5 . 14 2 16 3 . 4 Drop 76 | . 7 12 1 . 12 1 . 20 2 11 2 2 6 Fire 276 | . 29 11 6 3 55 1 . 62 8 20 14 3 64 Melee 47 | . . . . . . 4 . 10 12 4 17 . . Ram 17 | . . . . . . . . 1 . . 15 . 1 Kick 2 | . 2 . . . . . . . . . . . . Crush 30 | . . . . . 1 . . . . . . 10 19 Escape Stasis . | . . . . . . . . . . . . . . Rewire 70 | . . . . 55 . . . 3 . . . 2 10 Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 511 | -9/Materials | Identified exit to Mines 511 | -9/Materials | Identified exit to Storage 549 | -9/Materials | Entered Storage 603 | -9/Storage | Used back door to open Recycling access 603 | -9/Storage | Discovered new exit (range 3) 604 | -9/Storage | Entered Recycling 750 | -9/Recycling | Scanned before Scraplab entrance 792 | -9/Recycling | Entered Scraplab 794 | -9/Recycling | Discovered new exit (range 2) 821 | -9/Recycling | Entered Scraptown 821 | -9/Scraptown | Accompanied by 5 allies 833 | -9/Scraptown | Visited Bundlers 855 | -9/Scraptown | Visited UFD Registry 855 | -9/Scraptown | Registered with UFD as "Cogmachine" 864 | -9/Scraptown | Visited Fellowship of the Rings 872 | -9/Scraptown | Visited Comm Corps 892 | -9/Scraptown | Visited Cartography Club 925 | -9/Scraptown | Found Deep Structural Scanner 928 | -9/Scraptown | Learned location of Lower Caves (-6) 928 | -9/Scraptown | Learned location of Proximity Caves (-4) 928 | -9/Scraptown | Learned location of Hub_04(d) (-6) 928 | -9/Scraptown | Learned 16 Factory zone layouts 928 | -9/Scraptown | Learned 16 Research zone layouts 928 | -9/Scraptown | Learned 4 Mines zone layouts 928 | -9/Scraptown | Learned 20 Lower Caves zone layouts 928 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 928 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 928 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 928 | -9/Scraptown | Learned 20 Upper Caves zone layouts 928 | -9/Scraptown | Identified exit to Factory 928 | -9/Scraptown | Learned location of 2 exits from Upper Caves 928 | -9/Scraptown | Learned Materials emergency access door positions 928 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 939 | -9/Scraptown | Visited Junk Repository 945 | -9/Scraptown | Visited Botcube Research 946 | -9/Scraptown | Found Botcube 952 | -9/Scraptown | Visited Observation Area 955 | -9/Scraptown | Visited Curators Association 964 | -9/Scraptown | Visited Infowarlord's Domain 972 | -9/Scraptown | Found Spectral Analyzer 978 | -9/Scraptown | Visited Junk Repository 981 | -9/Scraptown | Visited Science Guys 991 | -9/Scraptown | Visited Supply Room 997 | -9/Scraptown | Visited Science Testing Area 1010 | -9/Scraptown | Build established: Commander-Sprinter 1020 | -9/Scraptown | Met Optimus 1020 | -9/Scraptown | Accepted into 0bPrime 1209 | -9/Scraptown | Civil war broke out across Scraptown 1220 | -9/Scraptown | Found System Spiker 1296 | -9/Scraptown | Lost 5 parts (4n1w) 1313 | -9/Scraptown | Lost 6 allies 1336 | -9/Scraptown | Core integrity fell below 50% 1391 | -9/Scraptown | Lost 3 allies 1434 | -9/Scraptown | Core integrity fell below 20% 1478 | -9/Scraptown | Botcube activated 1481 | -9/Scraptown | Found DM-GVY's Chainsaw 1490 | -9/Scraptown | Botcube completed mutation into legged form, armed with 1 gun 1547 | -9/Scraptown | Build established: Mutant 1562 | -9/Scraptown | Entered Factory 1562 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 1563 | -6/Factory | Identified exit to Factory 1571 | -6/Factory | Destroyed 7 combat bots 1642 | -6/Factory | Fabricated Tesla Rifle (x2) 1722 | -6/Factory | Loaded intel: 8 recycling unit locations 1878 | -6/Factory | Build established: Hacker-Mutant 1882 | -6/Factory | Discovered new exit (range 12) 1916 | -6/Factory | Learned location of Protoforge (-3) 1934 | -6/Factory | Entered Lower Caves 1950 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1961 | -6/Lower Caves | Entered Zion 1962 | -6/Zion | Identified exit to Proximity Caves 2134 | -6/Zion | Learned Factory trap positions 2229 | -6/Zion | Given A8's code to call for help 2234 | -6/Zion | Gained Derelict followers 2319 | -6/Zion | Learned Factory emergency access door positions 2393 | -6/Zion | Found Prototype Launcher 2393 | -6/Zion | Identified Gui. Missile Launcher 2463 | -6/Zion | Found Prototype Special Weapon 2463 | -6/Zion | Identified RU-N14's Throwing Claymores 2469 | -6/Zion | Found RU-N14's Throwing Claymores 2471 | -6/Zion | Found RU-N14's Throwing Claymores 2473 | -6/Zion | Found RU-N14's Throwing Claymores 2600 | -6/Zion | Turned away by Imprinter 2826 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2832 | -6/Zion | Enhanced Grunt warped into view, answering call for help 3055 | -6/Zion | Attacked by Zionites 3099 | -6/Zion | Destroyed Imprinter 3476 | -6/Zion | Lost 8 parts (1p2n3u2w) 3534 | -6/Zion | Core integrity fell below 50% 3546 | -6/Zion | Spotted WI-R84(B) 3547 | -6/Zion | Spotted 61-I4M(B) 3554 | -6/Zion | Rewired 61-I4M(B) 3557 | -6/Zion | Lost 3 parts (3n) 3558 | -6/Zion | Rewired WI-R84(B) 3672 | -6/Zion | Allies destroyed 61-I4M(B) 3734 | -6/Zion | Found GAL Module 3834 | -6/Zion | Entered Proximity Caves 3834 | -5/Proximity Caves | Accompanied by 1 ally 3872 | -5/Proximity Caves | Build established: Scavenger-Mutant 3900 | -5/Proximity Caves | Core integrity fell below 20% 3991 | -5/Proximity Caves | Learned 4 Factory zone layouts 4192 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4325 | -5/Proximity Caves | Entered Factory 4325 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4326 | -5/Factory | Identified exit to Upper Caves 4326 | -5/Factory | Identified exit to Factory 4327 | -5/Factory | Loaded intel: 101 trap records 4565 | -5/Factory | Discovered exit to Factory (range 23) 4740 | -5/Factory | Entered another Factory area 4740 | -4/Factory | Evolved 2 slots: Utility x2 4869 | -4/Factory | Garrison activated, responded to threat 4960 | -4/Factory | Lost 12 parts (2p2n5u3w) 4975 | -4/Factory | System corruption reached 10% 4990 | -4/Factory | Core integrity fell below 50% 4991 | -4/Factory | System corruption reached 30% 5013 | -4/Factory | Sucked down chute 5013 | -4/Factory | Entered Waste 5013 | -4/Waste | The area was eerily silent 5017 | -4/Waste | Lost 5 parts (2n1u2w) 5145 | -4/Waste | Build established: Mutant 5381 | -4/Waste | Discovered new exit (range 11) 5393 | -4/Waste | Found Damper Plating 5410 | -4/Waste | Entered Factory 5500 | -4/Factory | Garrison activated, responded to threat 5634 | -4/Factory | Build established: Scavenger-Tank 5755 | -4/Factory | Lost 7 parts (2p3u2w) 5915 | -4/Factory | Scrapoids reinforcements arrived? 5978 | -4/Factory | Lost 3 parts (3u) 5993 | -4/Factory | Lost 5 allies 6008 | -4/Factory | Core integrity fell below 20% 6009 | -4/Factory | Found Exp. Signal Interpreter 6040 | -4/Factory | Scrapoid reinforcements arrived 6092 | -4/Factory | Found Scrap Suit 6151 | -4/Factory | Lost 7 allies 6155 | -4/Factory | Self-destructed Last Messages --------------- 06132_ Slug penetrates P-70 Sage. 06132_ Slug penetrates Wall. 06132_ U-05 Engineer builds a Wall. 06134_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06135_ Slug penetrates Wall. 06135_ R-10 Processor collects Mic. Fission Core. 06137_ U-05 Engineer builds a Wall. 06137_ Slug penetrates P-70 Sage. 06137_ P-70 Sage suffers critical hit (Destroy). 06137_ Destroyed Antigrav System. 06137_ Slug penetrates Wall. 06138_ E4 UTY&#E6XO:B,X%PIX0J7B 06138_ R-10 Processor collects Imp. Target Analyzer. 06139_ U-05 Engineer builds a Wall. 06140_ Slug penetrates U-05 Engineer. 06140_ U-05 Engineer destroyed. 06140_ Slug penetrates Wall. 06141_ U-05 Engineer builds a Door. 06142_ Adv. Heat Sink destroyed. 06154_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????############## | | ???????????????????????????????????############## | | ???????????????????????????????????#### # | | ???????????????????????????????????#### # | | ???????????????????????????????????#### # | | ???????????????????????????????????#### + | | ??????????????????????????#######??#### # | | ??????????????????????????############# # | | ??????????????????????????############# # | | ??????????????????????????############# # | | ??????????????????????????#### ############## | | ??????????????????????????#### | | ??????????????????????????#### | | ??????????????????????????#### "" "" "" | | ??????????????????????????#### "" "" "" | | ??????????????????????????### """ """ """ | | ???????????????????########## """ """ """ | | ???????????????????# # """ """ """ | | ???????????????????# # | | ???????????????????# # = #### | | ???????????????????# # ### #### | | ???????????????????# # ### #### | | ???????????????????# # ## ### | | ??????????????##???# # ## ### | | ?????????? ???# ???# # ## ### | | ??????????#"#?# ???# @ # ## ### | | ???????????# # ???#######p## ## ### | | ??????????#####"######## ## ### | | ??????????? +!%= !! # ## ### | | ???????? ?#### ! !! # ## ### | | ???????? # # !! # ## ### | | ?????????# # # ## ### | | ?????????????# %! + ## ### | | ?????????????# ! # ## ### | | ?????????????# =*%[#= ## ### | | ?????????????# ![%%!#! ## ### | | ?????????????#######/###[=[ ### | | ??????????????????#[%%=|!!%! #?? | | ??????????????????#==! [[*=! [%= #?? | | ???????????????##?# =%! *%|=%[ *%[ #?? | | ???????????????# ###+####+############ #?? | | ????????????????#" ! !!! " #????# #?? | | ????????????????## #??????# #?? | | ?????????????????#= """" #??????# #?? | | ?????????????????#! %= """" ###????# #?? | | ?????????????????# | = """" ######### #?? | | ?????????????????# ! """ # # #?? | | ?????????????????# #% """ # ### | | ?????????????????# ! """" # """ # | | ?????????????????# """" # """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 4100 Resistance: TH 10 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 41 Item Schematics ----------------- Disruptor Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Focal Shield | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Tesla Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaPietyFragment Manual? 0 Play Time 00:56:12 Cumulative 1390.4 hours Start 2026.09.18 @ 12:28:36 End 2026.09.20 @ 17:27:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1703 Rogue 1419 Adventurer 124 Explorer 160 Win Type - Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43760ec-6f4b-402a-8b1e-ddf89a5c440d