Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 19:06:43 Player: weedlord420 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (137) 685 Value Destroyed (5224) 5224 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (17275) 17275 TOTAL SCORE: 33004 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 158 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1587/1600 Matter 280/300 Energy 419/440 System Corruption 0% Temperature Cool (42) Movement Hovering (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite ECM Suite Layered Heavy Armor Plating Graphene Brace Advanced Focal Shield Advanced Hacking Suite Advanced System Shield Tech Extrapolator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Light Antimatter Reactor Improved Fusion Compressor Sigix Terminator Improved Remote Datajack Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite ECM Suite Graphene Brace Advanced Focal Shield Experimental Shield Generator Advanced Hacking Suite Advanced System Shield Tech Extrapolator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Improved Linear Gravjet Sigix Terminator Improved Remote Datajack Improved Plasma Cutter Sigix Containment Pod [Rating: 187] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Flightbrick Utility Tech Extrapolator Device Advanced Sensor Array Storage Medium Storage Unit Processor Tech Extrapolator Hackware System Shield Protection Enhanced Scrap Shield Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 . . . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 4 . . . . . . . . . . 2 . . . . Utility 11 | . . . . . 4 . . . . 2 2 . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 6 13 33 1 9 33 6 2 1 3 19 1 4 10 5 5 10 7 11 30 9 Power 26 | 1 . 2 . 1 2 1 . . 1 3 . 1 . 2 . 1 1 3 7 . Engine 7 | 1 . 2 . 1 1 . . . 1 1 . . . . . . . . . . Core 8 | . . . . . 1 1 . . . 2 . 1 . 1 . . . . 2 . Reactor 11 | . . . . . . . . . . . . . . 1 . 1 1 3 5 . Propulsion 58 | 2 4 7 . 4 11 3 . . 2 3 . . . . . 1 3 1 16 1 Treads 4 | 2 . 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . 4 5 . 4 . . . . . . . . . . . . . . . . Hover 20 | . . . . . 7 . . . . . . . . . . . . . 12 1 Flight 21 | . . . . . 4 3 . . 2 3 . . . . . 1 3 1 4 . Utility 79 | 1 5 8 1 1 16 2 2 . . 12 1 . 4 3 2 2 2 7 6 4 Device 31 | . 1 4 . . 4 1 2 . . 3 . . 1 . 1 2 . 6 4 2 Storage 8 | 1 3 . . 1 . . . . . 2 . . . . . . . . . 1 Processor 12 | . . . 1 . 4 1 . . . 2 . . . . . . 2 1 1 . Hackware 11 | . . . . . 4 . . . . 4 . . 1 1 . . . . 1 . Protection 17 | . 1 4 . . 4 . . . . 1 1 . 2 2 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 16 . 3 4 . . 1 . 1 . 3 6 . 3 6 1 . 1 4 Energy Gun 4 | 1 2 1 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 3 . . 1 . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 8 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 2 1 . . 1 . . . . . . 1 2 . 1 2 . . . . Special Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Impact Weapon 3 | . . 3 . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 2 1 . . . . 1 . 2 4 . 2 4 . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . . . . 1 . . . 2 . . 2 2 3 . Parts Lost 34 | . . 5 . . 10 . 1 . 1 2 . . 1 . . . 5 1 5 3 Power 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 15 | . . 1 . . 6 . . . 1 1 . . . . . . 2 . 2 2 Utility 15 | . . 2 . . 2 . 1 . . 1 . . 1 . . . 3 1 3 1 Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 . . 2 . 1 . 1 1 . . 1 . . . 3 1 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 96 99 100 94 78 65 65 69 71 70 77 76 72 77 76 74 74 77 82 88 Engine 7 | . 14 14 14 14 3 . . . . 4 . . . . . . . . . . Core 1 | . . . . . 2 5 5 5 4 . 4 3 4 4 4 1 . . . . Treads 1 | . 12 . . . . . . . . . . . . . . . . . . . Wheel 11 | . 15 27 28 23 4 . . . . . . . . . . . . . . . Hover 2 | . . . . . 14 . . . . . . . . . . . . . 9 30 Flight 5 | . . . . . 4 15 16 16 15 10 9 9 9 9 9 11 14 20 15 . Device 5 | . 1 6 13 . 3 5 4 5 5 6 9 9 9 9 9 7 8 12 17 20 Storage 8 | . 14 14 14 14 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 Processor 9 | . . . . 14 11 11 11 11 11 15 13 13 13 13 13 12 11 11 13 12 Hackware 8 | . . . . . 11 16 16 16 16 18 22 22 18 22 22 20 18 13 10 8 Protection 2 | . 10 6 . . 2 . . . . . 4 4 3 4 3 4 2 . . . Energy Gun 1 | . 14 1 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 8 14 13 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 9 11 14 13 3 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 5 5 5 5 8 9 8 7 9 8 7 8 4 4 3 Peak Build Rating 187 | 6 12 37 35 27 75 83 83 86 87 123 135 136 137 140 140 155 155 150 177 187 Average Rating 71 | 3 8 22 34 21 60 80 82 85 85 105 134 134 130 136 139 154 140 139 162 177 On Entrance 90 | . 6 11 35 21 24 61 83 83 86 85 123 135 135 137 140 140 155 113 148 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 94 99 99 99 36 21 21 24 27 28 40 40 40 40 40 49 47 53 67 84 Greatest Support 102 | 40 40 24 20 28 49 33 37 24 37 40 40 40 40 40 40 56 67 54 84 102 Greatest Overweight (x) 11 | 2 3 4 4 8 1 . . . 1 . . 11 . . . . . . 1 1 Average Overweight (x) . | . 1 3 4 5 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 5 13 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 12 25 25 16 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 3 8 22 24 13 9 8 9 8 9 9 8 9 9 10 9 9 9 9 9 8 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 3 12 25 11 10 7 9 9 8 10 10 10 10 10 10 9 10 10 10 10 8 Class Distribution -------------------- 40% | Mutant 18% | Hacker-Mutant 16% | Hacker-Gladiator 9% | Scavenger-Mutant 5% | Wizard-Gladiator 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Wizard-Gladiator | -4/Zhirov Wizard-Gladiator | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3327 | 206 309 502 111 80 324 79 24 . 107 169 58 88 303 . 148 119 46 163 417 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5999 | . 441 299 250 . 1250 181 . . 188 854 88 89 398 . 69 428 39 242 878 305 Parts 349 | . 51 20 7 . 87 3 . . 11 52 3 9 6 . . 20 2 7 58 13 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 15 . . . 1 . . 15 . . 11 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 93 | . 9 9 1 . 18 . . . 6 15 1 6 5 . 2 8 . 3 9 1 Melee 58 | . . . . . 18 . . . 6 15 1 . 1 . . 4 . 3 9 1 Guns 10 | . 7 3 . . . . . . . . . . . . . . . . . . Cannons 6 | . . 5 1 . . . . . . . . . . . . . . . . . AOE 18 | . 2 . . . . . . . . . . 6 4 . 2 4 . . . . Classes Destroyed 18 | . 7 2 2 . 4 . . . . . . . . . . . . . 2 1 Worker 8 | . . . . . 6 . . . . 1 . . . . . 1 . . . . Builder 6 | . 3 . . . 2 . . . . . . . . . . 1 . . . . Tunneler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 2 . . . . . . 1 . . . . . 1 . . 1 1 Mechanic 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Operator 7 | . 1 . . . 3 . . . . . . . . . . . 1 . 1 1 Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . Watcher 9 | . 3 . . . 2 . . . . 1 . . . . . 2 . 1 . . Swarmer 39 | . 5 2 . . 3 . . . 5 8 . 5 2 . . 6 . 1 2 . Grunt 13 | . 4 . . . 4 . . . 1 . . 1 . . . 2 . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . Sentry 9 | . . . 1 . 3 . . . . 3 1 . 1 . . . . . . . Hunter 7 | . . . . . 3 . . . . . . . . . 2 . . 2 . . Programmer 16 | . . . . . 5 . . . . 4 . . 2 . . . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 6 | . 4 2 2 . 5 . . . 5 5 1 6 2 . 2 4 1 2 3 2 Combat Bots Only 6 | . 4 2 1 . 4 . . . 5 5 1 6 2 . 2 3 . 2 3 1 Max Kills in Single Turn 5 | . 2 1 1 . 1 . . . 1 1 1 5 2 . 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . . . . . 5 2 . 2 2 . . . . Melee 1 | . . . . . 1 . . . 1 1 1 . 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 811 | . 37 66 2 . 304 . 9 . 33 99 3 5 15 . 3 40 55 14 97 29 Missed 302 | . 12 15 . . 118 . 6 . 11 36 3 3 8 . 1 18 18 6 35 12 Damage Taken 8789 | . 277 934 29 . 2407 6 33 . 351 1176 . 42 166 . 51 462 901 228 1429 297 Core 1367 | . 33 80 . . 603 6 . . 32 151 . . . . . 106 176 65 102 13 Absorbed by Shields 514 | . . . . . . . . . . . . . . . . . . . 429 85 Ignored by Resistances 84 | . . . . . . . . . . . . . . . . . . . . 84 Regen/Repaired (Parts) 858 | . . . . . . . . . . 18 . . . . . . . . 595 245 Core Remaining (%) 78 | 100 . . . 54 . . . . 24 84 . . . . 100 . 78 . 88 99 Volleys Fired 124 | . 49 36 5 . . . . 2 1 . . 3 13 . 3 8 . . . 4 Largest 2 | . 2 2 2 . . . . 1 1 . . 1 1 . 1 1 . . . 1 Hottest 112 | . 112 105 110 . . . . 5 5 . . 46 46 . 46 46 . . . 20 Shots Fired 203 | . 97 62 10 . . . . 2 1 . . 3 13 . 3 8 . . . 4 Gun 136 | . 94 37 5 . . . . . . . . . . . . . . . . . Cannon 21 | . . 16 5 . . . . . . . . . . . . . . . . . Launcher 39 | . 3 9 . . . . . . . . . 3 13 . 3 8 . . . . Special 7 | . . . . . . . . 2 1 . . . . . . . . . . 4 Kinetic 81 | . 42 34 5 . . . . . . . . . . . . . . . . . Thermal 78 | . 52 19 5 . . . . . . . . . . . . . . . . 2 Explosive 39 | . 3 9 . . . . . . . . . 3 13 . 3 8 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 6 12 9 . . . . 1 2 . . . . . . 3 . . . 5 Robot Miss Streak 5 | . 4 5 . . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 299 | . 37 38 7 . 74 4 . 1 10 51 2 . 10 . . 13 4 8 31 9 Core Hits 179 | . 26 22 3 . 31 . . . 7 22 2 6 15 . 5 17 1 5 13 4 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 3 1 . . 4 . . . . 3 1 . 1 . . . . 1 2 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . 3 1 . 1 . . . . . 1 . Impale 2 | . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 390 | . . 28 . . 109 4 2 . 13 106 6 2 12 . . 21 13 13 51 10 Impact 28 | . . 28 . . . . . . . . . . . . . . . . . . Slashing 341 | . . . . . 109 4 2 . 13 106 6 2 12 . . 21 13 2 41 10 Piercing 21 | . . . . . . . . . . . . . . . . . . 11 10 . Sneak Attacks 31 | . . . . . 12 . . . 1 5 . . 4 . . 1 1 . 4 3 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 Follow-up Attacks 16 | . . . . . 1 . . . . 5 . . 2 . . 3 1 2 2 . Damage Inflicted 16276 | . 694 961 186 . 3565 317 . . 429 2305 91 655 1309 . 442 1379 251 445 2540 707 Guns 952 | . 488 423 41 . . . . . . . . . . . . . . . . . Cannons 447 | . . 302 145 . . . . . . . . . . . . . . . . . Explosions 2898 | . 206 93 . . . . . . . . . 655 687 . 442 815 . . . . Melee 11979 | . . 143 . . 3565 317 . . 429 2305 91 . 622 . . 564 251 445 2540 707 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 628 | . 164 423 41 . . . . . . . . . . . . . . . . . Thermal 771 | . 324 302 145 . . . . . . . . . . . . . . . . . Explosive 2819 | . 127 93 . . . . . . . . . 655 687 . 442 815 . . . . Electromagnetic 79 | . 79 . . . . . . . . . . . . . . . . . . . Impact 143 | . . 143 . . . . . . . . . . . . . . . . . . Slashing 11063 | . . . . . 3565 317 . . 429 2305 91 . 622 . . 564 251 . 2212 707 Piercing 773 | . . . . . . . . . . . . . . . . . . 445 328 . Highest Corruption 11 | . 1 1 1 1 8 8 8 8 8 8 . . . . . . 6 . 11 . Average Corruption 3 | . 1 1 1 1 1 8 8 8 8 5 . . . . . . 2 . 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 61 | . 3 8 2 . 5 9 6 1 8 12 . . . . . . 2 . 5 . Message Errors 11 | . . . 1 . . 4 . . 4 2 . . . . . . . . . . Matter Fused 20 | . 2 3 . . 1 2 4 1 3 3 . . . . . . . . 1 . Heat Flow Errors 7 | . . . . . 2 . . . . 4 . . . . . . . . 1 . Energy Discharges 9 | . . 2 . . . 3 . . . 2 . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 1 1 1 . . . . . 1 . . . . . . . 1 . 2 . Data Loss (major) 3 | . . 1 . . . . 2 . . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2017 | . 3 . . . 499 259 . . . 154 . 114 96 . 5 108 62 . 570 147 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 193 | . 3 . . . . . . . . . . 114 6 . 5 65 . . . . Melee 1824 | . . . . . 499 259 . . . 154 . . 90 . . 43 62 . 570 147 Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . 23 . . . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 270 54 75 . 207 . 4 . . 233 . . 4 . . 15 21 . 119 375 Average Temperature 68 | . 42 25 35 . 102 . 4 . . 102 . . 3 . . 6 12 . 61 111 Received Heat Transfer 1018 | . 84 174 9 . 408 . 12 . 45 81 . . 27 . 9 63 88 . 18 . Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Heat Transferred 1739 | . 1147 407 185 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 665 | . 185 . 199 . 665 . . . . 462 105 . . . . 519 569 408 460 503 Initial 291 | . . . 168 . . . . . . 168 105 . . . . . 291 246 229 216 Average 187 | . 73 . 115 . 232 . . . . 168 47 . . . . 151 411 298 320 343 Maximum Alert Level 2 | . . . . . 2 . . . . 2 . . . . . 2 2 2 2 2 Low Security (%) 63 | 100 100 . 100 . 52 . . . . 78 100 . . . . 59 . . . . Level 1 23 | . . . . . 21 . . . . 15 . . . . . 29 43 88 82 56 Level 2 13 | . . . . . 25 . . . . 6 . . . . . 11 56 11 17 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 10 . . . . 7 1 . . . . 3 2 . 2 6 Investigation 9 | . . . . . 4 . . . . 3 1 . . . . . . . 1 . Extermination 5 | . . . . . 2 . . . . 1 . . . . . . 1 . 1 . Reinforcement 15 | . 1 . . . 4 . . . . 2 . . . . . 1 1 . . 6 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Data Miner Redirects 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 12 | . 2 . . . 3 . . . . 3 . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 14 13 1 . 61 1 1 . 14 34 1 3 7 . 3 21 28 7 23 3 Peak Tracking Total 17 | . 5 4 1 . 8 1 1 . 5 5 2 3 3 . 10 17 15 5 9 2 Tactical Retreats 47 | . . 3 . . 14 1 . . 3 6 . . 2 . 4 4 5 1 2 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 8 | . 2 . . . 3 . . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . 2 1 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 18 | . 5 3 . . . . . . . . . . . . . 3 1 . 3 3 Max in Single Turn 3 | . 3 1 . . . . . . . . . . . . . 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 83 | . 9 3 8 2 12 1 1 4 . 13 3 1 . 4 . 4 3 3 8 4 Terminals 47 | . 7 . 6 . 7 1 . . . 8 2 . . . . 1 3 3 6 3 Fabricators 7 | . . . . . 3 . . . . 4 . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 2 . . . 1 Total Hacks 262 | . 26 3 27 5 36 1 1 29 . 42 19 1 . 17 . 10 13 7 19 6 Successful 144 | . 11 3 16 5 10 1 1 29 . 22 8 1 . 17 . 6 3 5 5 1 Failed 118 | . 15 . 11 . 26 . . . . 20 11 . . . . 4 10 2 14 5 Catastrophic 27 | . 3 . 3 . 6 . . . . 5 1 . . . . 1 1 1 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 22 . 10 . 22 . . . . 14 5 . . . . 3 2 2 3 . Terminals 158 | . 22 . 20 . 24 1 . . . 31 18 . . . . 4 13 7 13 5 Fabricators 16 | . . . . . 8 . . . . 8 . . . . . . . . . . Repair Stations 9 | . . . . . 1 . . . . 3 . . . . . . . . 5 . Recycling Units 5 | . 4 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Garrison Access 8 | . . . . . 3 . . . . . . . . . . 4 . . . 1 Terminal Hacks 110 | . 7 3 13 5 2 1 1 29 . 11 7 1 . 17 . 2 3 5 3 . Record 32 | . . . 7 4 . 1 . 11 . . 1 . . 5 . . 1 1 1 . Part Schematic 25 | . 3 . 6 . . . . 9 . 2 1 . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . 4 . . . . . . Open Door 6 | . . 1 . 1 . . 1 . . . . 1 . . . . . . 2 . Branch Access Points 4 | . . . . . 1 . . . . 1 1 . . . . . . 1 . . Emergency Access Points 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . 2 2 . . . . . . . . . Locate Traps 5 | . 2 . . . . . . . . 2 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . 2 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . 6 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Build 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Scan Component 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Insert Component 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Unauthorized Hacks 17 | . 4 . 3 . 6 . . . . 3 1 . . . . . . . . . Terminals 10 | . 2 . 3 . 3 . . . . 2 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 2 . . . . . . . . . . Botnet 5 | . . . 3 . 2 . . . . . . . . . . . . . . . Operators 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Recompile 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . 6 . 10 . . . . 10 2 . . . . 4 3 2 5 3 Full Trace Events 6 | . . . 2 . 1 . . . . 2 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . . . . . 1 . Robots Built 6 | . . . . . . . . . . 6 . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . Time 356 | . . . . . . . . . . 356 . . . . . . . . . . Total Robot Build Rating 39 | . . . . . . . . . . 39 . . . . . . . . . . Part Schematics Acquired 72 | . 3 . 6 7 14 5 4 9 2 5 1 1 . 4 . 2 1 1 6 1 Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 293 | . . . . . 187 . . . . 106 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 1 . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 1 . . . . . . . . . . . parse_system 2 | . . . . . . . . 1 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 12 | . . . . . . . . . 1 7 . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . 1 3 . . . . . . . . . 4 Highest-Rated Group 573 | . . . . . . . . . 96 141 . . . . . . . . . 573 Highest-Rated Ally 219 | . . . . . . . . . 96 47 . . . . . . . . . 219 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . 8 22 . . . . . . . . . 25 Total Damage 1639 | . . . . . . . . . 223 552 . . . . . . . . . 864 Kills 9 | . . . . . . . . . 2 3 . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 5 . 1 . . 2 . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 13827 | 62 1214 1389 817 2867 1345 335 358 38 345 1380 137 449 669 62 599 389 302 217 555 298 Spaces Moved 15882 | 44 737 793 518 1688 1588 774 821 85 684 2021 278 941 1097 132 519 783 696 446 912 325 Core 28 | 26 . . . . . . . . . . . 2 . . . . . . . . Treads 257 | 18 239 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 3625 | . 498 793 518 1688 128 . . . . . . . . . . . . . . . Hover 1946 | . . . . . 1358 . . . . . . . . . . . . . 263 325 Flight 10026 | . . . . . 102 774 821 85 684 2021 278 939 1097 132 519 783 696 446 649 . Fastest Speed 20 | 50 80 135 150 90 40 30 37 40 30 34 39 39 39 39 39 37 23 30 20 33 Average Speed 66 | 114 126 139 150 165 58 36 39 40 39 37 39 40 39 39 39 37 35 30 32 40 Slowest Speed 600 | 160 160 150 150 210 105 44 40 40 80 39 39 600 39 39 39 39 37 33 112 90 Overloaded Moves 115 | . . . . . . . . . . . . . . . . . 13 . 102 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . 4 . . . . . 2 22 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 94 42 99 92 54 78 74 73 82 37 6 96 84 61 67 19 78 15 47 10 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 9 | . . 1 . 2 . 1 . 1 1 . . . . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 10 . 7 . 3 2 . 5 . . 3 3 . 1 . . . . . Spaces Dug 66 | . . . . . 18 . 2 . . 32 2 1 . . . 4 2 2 2 1 Terrain Destroyed 424 | . 10 28 . . 18 . 2 . . 32 2 56 165 . 31 73 2 2 2 1 Melee 66 | . . . . . 18 . 2 . . 32 2 1 . . . 4 2 2 2 1 Projectile 1 | . . 1 . . . . . . . . . . . . . . . . . . AOE 357 | . 10 27 . . . . . . . . . 55 165 . 31 69 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 18361 | 54 926 966 551 1759 1846 818 846 87 738 2508 299 1006 1311 141 914 845 713 501 1078 454 Wait 1447 | . 101 22 16 30 73 27 21 . 33 343 16 50 169 . 377 10 14 27 46 72 Move 15806 | 43 736 792 517 1687 1586 773 820 84 683 2012 277 940 1096 131 518 778 653 445 911 324 Hop 26 | . . . . . . . . . . 4 . . . . . 2 20 . . . Pick Up 177 | 5 17 25 6 18 19 7 1 . 3 17 1 3 5 . 4 11 5 4 17 9 Fast Attach 59 | 4 . 3 . . 18 . . . 1 5 . 1 4 5 1 . 3 3 11 . Attach 86 | 2 3 4 . 3 8 6 1 1 . 10 1 3 6 . 4 8 3 4 11 8 Detach 16 | . . . . 1 . . . . . 2 . . 1 . 1 2 . 1 4 4 Swap 73 | . 10 26 1 6 7 . 1 . 2 4 . . . . . 2 1 4 8 1 Drop 171 | . 10 30 6 14 26 1 . . 2 17 . 4 8 5 6 9 3 2 23 5 Fire 124 | . 49 36 5 . . . . 2 1 . . 3 13 . 3 8 . . . 4 Melee 358 | . . 28 . . 108 4 2 . 13 94 4 2 9 . . 15 11 11 47 10 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 764 | -10/Materials | Discovered new exit (range 11) 860 | -10/Materials | Discovered new exit (range 9) 1053 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Discovered new exit (range 8) 1277 | -10/Materials | Entered Subcaves 1278 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1281 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1398 | -10/Subcaves | Visited 4L-MR0's lab 1419 | -10/Subcaves | Found Flightbrick 1775 | -10/Subcaves | Lost 3 parts (1p1n1u) 1975 | -10/Subcaves | Learned location of Zion (-7) 2184 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2307 | -10/Subcaves | Found SUBCON Basin 2438 | -10/Subcaves | Discovered new exit (range 10) 2585 | -10/Subcaves | Discovered new exit (range 10) 2666 | -10/Subcaves | Entered Recycling 2667 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2944 | -9/Recycling | Build established: Scavenger-Mutant 3255 | -9/Recycling | Discovered new exit (range 16) 3333 | -9/Recycling | Scanned before Scraplab entrance 3356 | -9/Recycling | Entered Scraplab 3430 | -9/Recycling | Found SUBCON Basin 3478 | -9/Recycling | Discovered new exit (range 4) 3483 | -9/Recycling | Entered Scraptown 3486 | -9/Scraptown | System corruption cleaned by C-Scrubber 3940 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3943 | -9/Scraptown | Learned location of 1 exit from Factory 3944 | -9/Scraptown | Learned location of Armory (-3) 3946 | -9/Scraptown | Learned location of Extension (-5) 3949 | -9/Scraptown | Learned Factory terminal intel 3950 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3978 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 3983 | -9/Scraptown | Visited IN-MT5's Study 4048 | -9/Scraptown | Visited Junk Repository 4252 | -9/Scraptown | Build established: Mutant 4403 | -9/Scraptown | Visited TADAMA 4422 | -9/Scraptown | Visited CPS Storage 4552 | -9/Scraptown | Visited Observation Area 4626 | -9/Scraptown | Visited Cave Peace 4670 | -9/Scraptown | Visited Scrapoid Research Area 4762 | -9/Scraptown | Discovered new exit (range 13) 5012 | -9/Scraptown | Visited UFD Registry 5012 | -9/Scraptown | Registered with UFD as "Slugcell" 5085 | -9/Scraptown | Visited Science Testing Area 5153 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5174 | -9/Scraptown | Found DCF Scrap (29 items) 5244 | -9/Scraptown | Visited Abandonware Association 5260 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5296 | -9/Scraptown | Visited Sword Containment 5380 | -9/Scraptown | Visited Scrap Suit Storage 5455 | -9/Scraptown | Visited Derelict Rescue Squad 5464 | -9/Scraptown | Found DRS Beacon 5496 | -9/Scraptown | Visited Chapter 10 5522 | -9/Scraptown | Visited Curators Association 5597 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5759 | -9/Scraptown | Visited LU-1G1's Boring Crew 6331 | -9/Scraptown | Discovered new exit (range 3) 6350 | -9/Scraptown | Entered Factory 6350 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 6351 | -6/Factory | Identified exit to Lower Caves 6352 | -6/Factory | Loaded intel: 26 terminal locations 7170 | -6/Factory | Build established: Hacker-Mutant 7223 | -6/Factory | Cargo convoy interrupted 7400 | -6/Factory | Search patrols dispatched 7414 | -6/Factory | Found PL-3XN's Ring of Power 7464 | -6/Factory | Core integrity fell below 50% 7534 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 7602 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7695 | -6/Factory | Entered Lower Caves 7697 | -6/Lower Caves | UFD Scientist delivered a prototype 7699 | -6/Lower Caves | Found Prototype Protection 7790 | -6/Lower Caves | Encountered a Warlord checkpoint 7889 | -6/Lower Caves | Discovered new exit (range 15) 7895 | -6/Lower Caves | Identified exit to Lower Caves 8030 | -6/Lower Caves | Entered another Lower Caves area 8087 | -6/Lower Caves | Discovered new exit (range 6) 8089 | -6/Lower Caves | Identified exit to Factory 8348 | -6/Lower Caves | Spotted B-75 Beast 8358 | -6/Lower Caves | Discovered new exit (range 10) 8361 | -6/Lower Caves | Identified exit to Data Miner 8388 | -6/Lower Caves | Entered Data Miner 8388 | -6/Data Miner | Discovered new exit (range 6) 8396 | -6/Data Miner | Met Data Miner 8410 | -6/Data Miner | Learned location of Section 7 (-2) 8410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8417 | -6/Data Miner | Received God Mode back door access code from Data Miner 8426 | -6/Data Miner | Identified exit to Proximity Caves 8426 | -6/Data Miner | Entered Proximity Caves 8538 | -5/Proximity Caves | Escorted by Enhanced Grunt 8569 | -5/Proximity Caves | Learned location of Warlord (-5) 8771 | -5/Proximity Caves | Entered Factory 8771 | -5/Factory | Evolved 2 slots: Utility x2 8771 | -5/Factory | Identified Enh. Scrap Shield 8772 | -5/Factory | Identified exit to Extension 8786 | -5/Factory | Identified exit to Upper Caves 8909 | -5/Factory | Repaired Adv. Sensor Array 9253 | -5/Factory | Fabricated G-67 Veteran? 9323 | -5/Factory | Fabricated B-60 Warrior? 9476 | -5/Factory | Incoming assault squad redirected 9503 | -5/Factory | Spotted B-75 Beast 9527 | -5/Factory | Build established: Hacker-Gladiator 10048 | -5/Factory | Incoming investigation squad redirected 10130 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10150 | -5/Factory | Discovered new exit (range 4) 10151 | -5/Factory | Identified exit to Factory 10151 | -5/Factory | Entered another Factory area 10151 | -4/Factory | Evolved 2 slots: Utility x2 10202 | -4/Factory | Identified exit to Upper Caves 10288 | -4/Factory | Entered Upper Caves 10290 | -4/Upper Caves | Encountered a Warlord checkpoint 10295 | -4/Upper Caves | Learned 12 Research zone layouts 10586 | -4/Upper Caves | Learned 4 Research zone layouts 10707 | -4/Upper Caves | Discovered new exit (range 9) 10711 | -4/Upper Caves | Identified exit to Upper Caves 10737 | -4/Upper Caves | Entered another Upper Caves area 10787 | -4/Upper Caves | Discovered new exit (range 14) 10792 | -4/Upper Caves | Identified exit to Research 10871 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11012 | -4/Upper Caves | Learned location of 1 exit from Research 11183 | -4/Upper Caves | Encountered a Warlord checkpoint 11330 | -4/Upper Caves | Discovered new exit (range 13) 11335 | -4/Upper Caves | Identified exit to Zhirov 11406 | -4/Upper Caves | Entered Zhirov 11406 | -4/Zhirov | Discovered new exit (range 3) 11414 | -4/Zhirov | Met Zhirov 11423 | -4/Zhirov | Learned location of Quarantine (-2) 11423 | -4/Zhirov | Learned location of Testing (-3) 11423 | -4/Zhirov | Learned location of Command (-1) 11428 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11467 | -4/Zhirov | Identified exit to Proximity Caves 11468 | -4/Zhirov | Entered Proximity Caves 11679 | -3/Proximity Caves | Build established: Wizard-Gladiator 12058 | -3/Proximity Caves | Discovered exit to Research (range 10) 12067 | -3/Proximity Caves | Entered Research 12067 | -3/Research | Evolved 2 slots: Propulsion x2 12068 | -3/Research | Identified exit to Testing 12069 | -3/Research | Identified exit to Research 12175 | -3/Research | Garrison activated, responded to threat 12376 | -3/Research | Spotted B-86 Titan 12456 | -3/Research | Entered Testing 12488 | -3/Testing | Build established: Wizard-Scout 12647 | -3/Testing | Spotted Striker 12647 | -3/Testing | Spotted Striker 12649 | -3/Testing | Spotted Alpha 7 12653 | -3/Testing | Stole the SGEMP Prototype 12724 | -3/Testing | Found Prototype Device 12744 | -3/Testing | Found Prototype Processor 12744 | -3/Testing | Identified Exp. Signal Interpreter 12754 | -3/Testing | Search patrols dispatched 12755 | -3/Testing | Discovered exit to Research (range 6) 12758 | -3/Testing | Entered Research 12758 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12778 | -2/Research | Identified exit to Quarantine 12786 | -2/Research | Lost 3 parts (1n2u) 12833 | -2/Research | Found Exp. Signal Interpreter 12836 | -2/Research | Identified Exp. Shield Generator 12975 | -2/Research | Entered Quarantine 13065 | -2/Quarantine | Found Alien Slashing Weapon 13066 | -2/Quarantine | Identified Sigix Broadsword 13099 | -2/Quarantine | Spotted Alpha 7 13105 | -2/Quarantine | Found Alien Launcher 13167 | -2/Quarantine | Found Alien Artifact 13173 | -2/Quarantine | Identified Core Reset Matrix 13270 | -2/Quarantine | Build established: Hacker-Scout 13379 | -2/Quarantine | Incoming investigation squad redirected 13441 | -2/Quarantine | Met incapacitated Sigix Warrior 13441 | -2/Quarantine | Lockdown squad dispatched 13448 | -2/Quarantine | Found Sigix Containment Pod 13461 | -2/Quarantine | System corruption reached 10% 13479 | -2/Quarantine | Spotted Lightning 13481 | -2/Quarantine | Spotted Lightning 13526 | -2/Quarantine | Discovered new exit (range 10) 13529 | -2/Quarantine | Identified exit to Access 13530 | -2/Quarantine | Entered Access 13530 | -1/Access | Evolved 2 slots: Utility x2 13531 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13531 | -1/Access | Zhirov transferred Access data 13532 | -1/Access | Loaded intel: 124 machine locations 13532 | -1/Access | Loaded intel: 101 trap records 13532 | -1/Access | Identified exit to Surface 13532 | -1/Access | Discovered exit to Surface (range 133) 13532 | -1/Access | Identified exit to Command 13532 | -1/Access | Discovered exit to Command (range 48) 13629 | -1/Access | Spotted B-99 Colossus 13651 | -1/Access | Rewired B-99 Colossus 13776 | -1/Access | Lost 3 parts (2n1u) 13828 | *** | Destroyed 0b10! Last Messages --------------- 13714_ Connecting with Terminal... 13726_ Slug penetrates Zhirov. 13741_ Sneak attack on H-81 Overseer. 13742_ H-81 Overseer calls for reinforcements. 13742_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13743_ Exp. Shield Generator destroyed. 13745_ Imp. Antigrav System destroyed. 13745_ H-81 Overseer destroyed. 13749_ Acquired 10 matter. 13750_ Acquired Lyr. Heavy Armor Plating. 13752_ Acquired 10 matter. 13762_ K-01 Serf cleans the Terminal. 13763_ Connecting with Terminal... 13765_ K-01 Serf cleans the Terminal. 13790_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13820_ Sealed Barrier dismantled. 13825_ Main Access Shell breached. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | # ########### # ##### | | # ########### # ##### | | # ########### " " # ##### | | # " ########### """ """ # % ]= | | # """ ########### """ """ # !!%!! | | # """ ########### " " ######"# | | # " ########### ######## | | + ########### ######## | | # ################################## | | ##### ########################################## | | ############################################### | | ^ | | ^ | | ############+##### ""############+### | | ### ### ""#### " #### | | ### ### ""#### """ #### | | ### " ### T#### """ #### | | ### """" ### ""#### " #### | | ### """"" ### ""#### ! #### | | ### """"" ### ""#### #### | | ### """" ##""""" """"### #### | | ### " ### S #### #### | | ### ### ################### | | ### ### """ "" #### #### | | ### ### " " #### #### | | + ### " @" " ####""""" #### | | ################## " "" " ####""""" A #### | | ################## " " ####""""" #### | | ################## """""" ####""""" #### | | ^ ################## ####""""" #### | | ^^ ##################""""""""""####""""" #### | | ^^^##################""""""""""#### #### | | ##################""""""""""#### #### | | ##################""""""""""#### #### | | ################## #### #### | | ################## BB BB #### #### | | ################## BB BB #########+###+##### | | ################## ####### ## ##### | | ################## ####### ## ##### | | ################## ####### ##+##### | | ################## ####### # | | ##################### ########## # | | ############## # ########## # | | ############## # ########## # | | ############## " + # | | ############## """ # # | | ############## """ # + | | +############## " # """""" # [ | | ############## # """""" # | | # #### # """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 800 Resistance: KI 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 38 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Cannon | -9/Recycling | Hacked Kinecellerator | -9/Recycling | Hacked Assault Rifle | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Imp. Terrain Scan Processor | -9/Recycling | Hacked Machine Rigger | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Spear | -9/Scraptown | Extrapolated Mak. Medium Armor Plating | -9/Scraptown | Extrapolated Mak. Ablative Armor | -9/Scraptown | Extrapolated Mak. Targeting Computer | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. Laser | -6/Lower Caves | Extrapolated Mak. Flight Unit | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Battle Cannon | -6/Lower Caves | Extrapolated Slug Cannon | -6/Lower Caves | Extrapolated Bore Cannon | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Mak. Thermal Plating | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mak. Hacking Suite | -5/Proximity Caves | Extrapolated Mak. System Shield | -5/Proximity Caves | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Adv. Hacking Suite | -5/Factory | Hacked Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Mak. Transmission Jammer | -5/Factory | Extrapolated Arm. Heavy Treads | -5/Factory | Hacked Q-thruster | -4/Factory | Hacked Mak. Core Shielding | -4/Upper Caves | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Mak. Weapon Shielding | -3/Research | Extrapolated Spk. Heavy Treads | -3/Research | Extrapolated Mak. Axe | -3/Testing | Extrapolated 0b10 Decoder Chip [Looter] | -2/Research | Extrapolated Enh. Biometal Leg | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Archive Mak. Sensor Array | -2/Quarantine | Extrapolated Mak. ECM Suite | -2/Quarantine | Extrapolated Mapping Drone Bay | -2/Quarantine | Extrapolated Graviton Cannon | -2/Quarantine | Archive Mak. Utility Shielding | -1/Access | Extrapolated Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free C-57 Dissector | -2/Quarantine | Archive Fabricated ------------ G-67 Veteran | x3 | -5/Factory B-60 Warrior | x3 | -5/Factory | Preloaded, Authchip Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Payload Armed Prolific Hacker Special Delivery Challenges ------------ None Game ------ Seed ChargeAssembledExtrapolator Manual? 0 Play Time 02:46:23 Cumulative 94.0 hours Start 2024.11.01 @ 15:44:20 End 2024.11.01 @ 19:06:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 148 Adventurer 1 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d16c3b72-b88f-4ad1-b30e-8b61b102fc06