Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 17:40:12 Player: FrostySpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1442) 1442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3396 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Weight Redist. System Minigun Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Visual Processing Unit Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Huge Storage Unit Signal Interpreter EM Shotgun EM Shotgun Beam Rifle Beam Rifle [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Battery Device ECM Suite Storage High-capacity Battery Processor Visual Processing Unit Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 55 | 6 9 24 16 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 5 5 Treads 4 | . . . 4 Leg 8 | . 2 5 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 3 5 Device 3 | . 1 1 1 Storage 3 | 1 . 1 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 26 | 2 5 14 5 Energy Gun 14 | . 2 10 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon 4 | . 2 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 27 | . 5 10 12 Power 2 | . 1 . 1 Propulsion 10 | . 2 3 5 Utility 5 | . . 1 4 Weapon 10 | . 2 6 2 Highest Loss Streak 9 | . 5 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 82 87 83 Engine 10 | . 13 11 8 Treads 10 | . . . 22 Leg 8 | . 2 21 3 Wheel 5 | . 23 . . Device 7 | . 4 11 6 Storage 17 | . 14 22 17 Processor 4 | . . . 8 Energy Gun 9 | . 15 12 4 Ballistic Gun 7 | . 6 1 11 Ballistic Cannon 2 | . 1 5 . Naked Turns . | . . . . Heaviest Build 33 | 12 18 30 33 Greatest Support 80 | 26 26 26 80 Greatest Overweight (x) 8 | . 3 6 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 6 8 8 10 Average Carried 7 | 2 7 7 8 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 941 | 247 66 329 299 Remotely . | . . . . Salvage Created 1806 | . 315 692 799 Parts 110 | . 17 49 44 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 40 | . 8 17 15 Melee 1 | . . . 1 Guns 30 | . 6 11 13 Cannons 5 | . . 5 . AOE 4 | . 2 1 1 Classes Destroyed 12 | . 4 5 3 Worker 1 | . . . 1 Builder 5 | . . 1 4 Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 2 | . . 1 1 Watcher 2 | . 1 1 . Swarmer 9 | . 3 3 3 Grunt 25 | . 5 12 8 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 6 10 10 Combat Bots Only 7 | . 5 7 5 Max Kills in Single Turn 3 | . 3 3 3 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4325 | . 483 1472 2370 Core 985 | . 148 272 565 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 40 32 . Volleys Fired 109 | . 15 45 49 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 112 Shots Fired 185 | . 27 75 83 Gun 169 | . 27 59 83 Cannon 16 | . . 16 . Launcher . | . . . . Special . | . . . . Kinetic 70 | . 3 25 42 Thermal 40 | . . 28 12 Explosive . | . . . . Electromagnetic 75 | . 24 22 29 Robot Hit Streak 10 | . 7 8 10 Robot Miss Streak 7 | . 5 3 7 Penetration Max 1 | . . . 1 Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 133 | . 21 50 62 Core Hits 87 | . 15 33 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2922 | . 439 1011 1472 Guns 1953 | . 260 520 1173 Cannons 189 | . . 189 . Explosions 726 | . 179 293 254 Melee . | . . . . Ramming 54 | . . 9 45 Kinetic 909 | . 19 215 675 Thermal 1064 | . 179 516 369 Explosive . | . . . . Electromagnetic 895 | . 241 271 383 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 107 | . 105 2 . Projectiles . | . . . . Explosions 107 | . 105 2 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 371 | . 210 82 79 Shots 7 | . 3 2 2 Rammed 9 | . . . 9 Targets Rammed 12 | . . 2 10 Kicked 2 | . . 2 . Crushed 1 | . . . 1 Highest Temperature 509 | . 201 509 304 Average Temperature 127 | . 86 147 114 Received Heat Transfer 1938 | . 117 561 1260 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1708 | . 150 912 646 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 546 | . 255 546 359 Initial 146 | . . 107 146 Average 194 | . 91 331 176 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 60 | 100 85 21 68 Level 1 32 | . 14 54 31 Level 2 6 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 14 36 26 Peak Tracking Total 9 | . 6 9 8 Tactical Retreats 11 | . 2 9 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 5 8 Successful 4 | . 1 1 2 Failed 13 | . 3 4 6 Catastrophic 6 | . 1 2 3 Database Lockouts . | . . . . Manual 10 | . 4 2 4 Terminals 16 | . 4 5 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Branch Access Points 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1690 | 72 369 480 769 Spaces Moved 869 | 65 231 231 342 Core 47 | 1 9 2 35 Treads 237 | . . . 237 Legs 321 | . 22 229 70 Wheels 264 | 64 200 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 50 Average Speed 135 | 88 96 136 171 Slowest Speed 450 | 90 200 350 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 24 21 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . 46 11 18 Melee . | . . . . Projectile 2 | . . . 2 AOE 73 | . 46 11 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1187 | 76 350 322 439 Wait 88 | . 83 . 5 Move 866 | 64 230 230 342 Hop . | . . . . Pick Up 23 | 6 6 5 6 Fast Attach 41 | 6 9 18 8 Attach 8 | . . 3 5 Detach 6 | . . 2 4 Swap 6 | . . 3 3 Drop 28 | . 7 14 7 Fire 109 | . 15 45 49 Melee . | . . . . Ram 5 | . . . 5 Kick 2 | . . 2 . Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 14) 73 | -11/Junkyard | Entered Materials 160 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 7) 420 | -10/Materials | Lost 5 parts (1p2n2w) 426 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Destroyed 7 combat bots 682 | -9/Materials | Lost 3 parts (1n1u1w) 734 | -9/Materials | Core integrity fell below 50% 785 | -9/Materials | Lost 3 parts (3w) 871 | -9/Materials | Discovered new exit (range 15) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Propulsion x2 1030 | -8/Materials | Lost 3 parts (1n2u) 1645 | -8/Materials | Core integrity fell below 50% 1665 | -8/Materials | Core integrity fell below 20% 1691 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01664_ Dropped Med. Storage Unit. 01664_ Deuterium Engine destroyed. 01664_ G-47 Trooper suffers critical hit (Destroy). 01670_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01678_ Slug penetrates Wall. 01680_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01683_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Wheel (80%) Lgt. Nuclear Core (72%) Lgt. Ion Engine (77%) Lgt. Ion Engine (100%) 01687_ Slammed into G-47 Trooper. 01690_ Destabilizing: System interference. 01690_ Terrain Scan Processor temporarily disabled. 01691_ Critical hit (Burn: +37). 01691_ Slammed into Y-45 Defender. 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