Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.18 @ 11:03:12 Player: Midas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1509) 1509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 265/265 System Corruption 5% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Structural Scanner Sensor Array Targeting Computer Field Laser Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Mining Claw > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Structural Scanner Sensor Array Targeting Computer Field Laser Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 51 | . 3 9 20 19 Power 8 | . . . 5 3 Engine 4 | . . . 3 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 25 | . . 5 9 11 Treads 6 | . . . . 6 Leg 19 | . . 5 9 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 1 3 3 Device 2 | . 1 . . 1 Storage 2 | . 1 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 9 | . 1 3 3 2 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . . 1 4 10 Power 2 | . . . . 2 Propulsion 10 | . . . 3 7 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 95 | . 94 92 97 96 Engine 7 | . 14 11 7 3 Core 2 | . . . 1 4 Treads 7 | . . . . 16 Leg 25 | . 28 29 35 17 Device 5 | . 8 11 9 . Storage 11 | . 14 11 15 9 Processor 5 | . . . 8 9 Hackware 3 | . . . . 8 Protection 5 | . . 7 1 8 Energy Gun 5 | . 15 11 4 . Ballistic Gun 9 | . 12 11 8 8 Impact Weapon 1 | . . . . 4 Slashing Weapon 3 | . . . 4 4 Naked Turns . | . . . . . Heaviest Build 38 | 12 28 33 33 38 Greatest Support 80 | 20 20 30 57 80 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 12 15 15 15 Average Carried 12 | . 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 13 10 Class Distribution -------------------- 49% | Mutant 28% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1051 | 196 19 133 418 285 Remotely . | . . . . . Salvage Created 1741 | . 19 461 575 686 Parts 96 | . 2 34 26 34 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 41 | . . 9 12 20 Melee 12 | . . . 3 9 Guns 26 | . . 9 9 8 Classes Destroyed 7 | . 1 2 3 1 Watcher 4 | . 1 2 1 . Swarmer 11 | . . . 3 8 Grunt 17 | . . 5 6 6 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Sentry 8 | . . 4 1 3 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 1 3 4 3 Combat Bots Only 4 | . . 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 394 | . . 49 108 237 Missed 89 | . . 14 18 57 Damage Taken 3407 | . 41 337 1085 1944 Core 589 | . 18 19 137 415 Absorbed by Shields . | . . . . . Redirected to Shielding 60 | . . . . 60 Ignored by Resistances 997 | . 12 100 315 570 Core Remaining (%) 95 | 100 92 95 . . Volleys Fired 129 | . 1 33 62 33 Largest 2 | . 2 2 2 1 Hottest 83 | . 60 76 83 28 Shots Fired 192 | . 2 66 91 33 Gun 192 | . 2 66 91 33 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 129 | . 1 33 62 33 Thermal 63 | . 1 33 29 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 32 | . 1 18 32 15 Robot Miss Streak 2 | . 1 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 219 | . 1 53 87 78 Core Hits 77 | . 1 19 31 26 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 8 | . . . . 8 Critical Strikes 14 | . 1 4 1 8 Burn 5 | . . 4 1 . Destroy 1 | . 1 . . . Smash 8 | . . . . 8 Melee Attacks 64 | . . . 8 56 Impact 31 | . . . . 31 Slashing 33 | . . . 8 25 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3465 | . 8 575 1223 1659 Guns 2170 | . 8 575 1073 514 Cannons . | . . . . . Explosions . | . . . . . Melee 1295 | . . . 150 1145 Ramming . | . . . . . Kinetic 1363 | . 8 193 648 514 Thermal 807 | . . 382 425 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 781 | . . . . 781 Slashing 514 | . . . 150 364 Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 3 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 248 | . . . . 248 Projectiles . | . . . . . Explosions . | . . . . . Melee 248 | . . . . 248 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 363 | . 20 182 363 278 Average Temperature 93 | . 15 47 137 100 Received Heat Transfer 1602 | . . 189 612 801 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 11 | . . . . 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 3 2 . Heat Transferred 2225 | . . 1226 999 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 544 | . 22 299 308 544 Initial 72 | . . . 46 72 Average 195 | . 12 112 150 323 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 51 | . 100 84 59 14 Level 1 41 | . . 15 40 69 Level 2 7 | . . . . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 4 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 2 15 16 26 Peak Tracking Total 5 | . 1 4 4 5 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 1 . 2 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 2 . 7 3 Successful 6 | . 1 . 3 2 Failed 6 | . 1 . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 5 | . 1 . 2 2 Record 2 | . . . 2 . Robot Analysis 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2350 | . 403 447 469 1031 Spaces Moved 1186 | 1 212 203 209 561 Core . | . . . . . Treads 237 | . . . . 237 Legs 949 | 1 212 203 209 324 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 147 | 120 184 165 122 137 Slowest Speed 190 | 120 190 190 126 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 48 32 27 54 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1483 | . 222 255 321 685 Wait 14 | . . . 7 7 Move 1178 | . 211 202 208 557 Hop . | . . . . . Pick Up 21 | . 6 5 4 6 Fast Attach 11 | . 2 1 5 3 Attach 11 | . . 1 3 7 Detach . | . . . . . Swap 29 | . 1 7 12 9 Drop 26 | . 1 6 12 7 Fire 129 | . 1 33 62 33 Melee 64 | . . . 8 56 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Discovered new exit (range 16) 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Garrison activated, responded to threat 1319 | -8/Materials | Identified exit to Garrison 1320 | -8/Materials | Entered Garrison 1334 | -8/Garrison | Learned Materials security intel 1412 | -8/Garrison | Triggered checkpoint 1460 | -8/Garrison | Triggered checkpoint 1584 | -8/Garrison | Triggered checkpoint 1661 | -8/Garrison | Discovered new exit (range 19) 1755 | -8/Garrison | Build established: Scavenger-Mutant 1760 | -8/Garrison | Triggered checkpoint 1851 | -8/Garrison | Core integrity fell below 50% 1893 | -8/Garrison | Lost 3 parts (1p2n) 1908 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Discovered new exit (range 10) 2007 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2155 | -8/Garrison | Build established: Hacker-Mutant 2170 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Triggered checkpoint 2270 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Core integrity fell below 20% 2350 | -8/Garrison | Lost 3 parts (2n1w) 2351 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02319_ Critical hit (Destroy). 02319_ Lgt. Treads destroyed. 02320_ G-47 Trooper suffers critical hit (Smash). 02320_ Destroyed Aluminum Leg. 02320_ G-47 Trooper system corrupted by crushing effect. 02321_ G-47 Trooper system terminally corrupted. 02322_ Penetrated by Slug. 02329_ H-55 Commando suffers critical hit (Smash). 02329_ Destroyed Targeting Computer. 02329_ H-55 Commando system corrupted by crushing effect. 02330_ Penetrated by Slug. 02332_ H-55 Commando suffers critical hit (Smash). 02332_ Destroyed Carbon-fiber Leg. 02332_ H-55 Commando system corrupted by crushing effect. 02333_ H-55 Commando system terminally corrupted. 02346_ G-47 Trooper suffers critical hit (Smash). 02346_ Destroyed Lgt. Nuclear Core. 02346_ G-47 Trooper system corrupted by crushing effect. 02349_ G-47 Trooper misfires. 02349_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????+??????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????#### | | ????????????#??????????????????????+ | | ????????????# ?????????????????????# ## | | ????????????# ?????????????????????# #? | | ????????????# ?????????????????????# #? | | ???????????##g##???##+##???##+##???# #? | | ???????????# @#???# #???# #???# #? | | ??????????## ##### ##### ##### #? | | ??????????+% %[% =[#? | | ????????!!##########################%#? | | ???????##??????????????????????????#%#? | | ??????????????????????????????######%#? | | ?????????????????????????????## ##%#? | | ?????????????????????????????# ## #? | | ?????????????????????????????# #? | | ?????????????????????????????# # ## #? | | ?????????????????????????????####### #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ??????????????????################## ## | | ???????????????? | | ???????????????? | | ???????????????? ^ | | ??????????????????##++++############ ## | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# ## | | ???????????????????????????????????# | | ???????????????????????????????????#+## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 430 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterMagneticBrace Manual? 0 Play Time 00:47:47 Cumulative 35.1 hours Start 2024.04.17 @ 18:31:28 End 2024.04.18 @ 11:03:12 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 27 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 28/X11 Map View 90x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b889965-fbe0-4ef7-a520-dfdeb721fe07