Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 19:14:08 Player: guru jr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4636) 4636 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 11262 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/1000 Matter 120/300 Energy 98/100 System Corruption 15% Temperature Cool (24) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Wave Gun > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Heavy Treads Improved Heat Sink Improved Heat Sink Energy Well Enhanced Optical Array Core Analyzer Improved Particle Charger Improved Kinecellerator Advanced ECM Suite Improved Medium Armor Plating Plasma Rifle Beamcaster KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 . . Utility 4 | . . . . . 2 1 . . 1 . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 162 | 7 9 . 8 12 28 4 4 . 6 11 . 69 4 . Power 18 | 1 1 . 1 1 2 1 . . . 3 . 8 . . Engine 12 | 1 1 . 1 . 2 . . . . 3 . 4 . . Core 5 | . . . . 1 . 1 . . . . . 3 . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 39 | 2 2 . 1 3 5 . . . 4 . . 20 2 . Treads 8 | . . . . . . . . . . . . 6 2 . Leg . | . . . . . . . . . . . . . . . Wheel 30 | 2 2 . 1 3 5 . . . 4 . . 13 . . Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 2 5 . 2 4 12 1 4 . 1 5 . 21 1 . Device 26 | 1 2 . 1 2 4 1 3 . 1 1 . 10 . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . . . . 1 1 . . . . . . 2 1 . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 24 | . 2 . 1 1 6 . 1 . . 4 . 9 . . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 1 . 4 4 9 2 . . 1 3 . 20 1 . Energy Gun 16 | . 1 . 1 . 3 . . . . 1 . 10 . . Energy Cannon 6 | . . . . . . 2 . . 1 . . 3 . . Ballistic Gun 16 | 2 . . 3 2 4 . . . . 2 . 2 1 . Ballistic Cannon 3 | . . . . . 1 . . . . . . 2 . . Launcher 6 | . . . . 2 1 . . . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . 2 . . Parts Lost 83 | . . . . 2 13 . 3 . . 13 . 46 2 4 Power 14 | . . . . 1 1 . . . . 4 . 8 . . Propulsion 24 | . . . . 1 4 . 2 . . 4 . 12 . 1 Utility 24 | . . . . . 3 . 1 . . 2 . 16 1 1 Weapon 21 | . . . . . 5 . . . . 3 . 10 1 2 Highest Loss Streak 20 | . . . . 1 8 . 3 . . 9 . 20 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 99 100 87 91 85 84 65 61 68 65 60 69 50 8 Engine 6 | . 14 14 11 4 6 7 7 7 6 8 6 4 . . Core 2 | . . . . 5 1 7 7 7 6 . . 2 . . Treads 1 | . . . . . . . . . . . . 4 5 . Wheel 8 | . 28 28 33 37 26 23 4 . 2 2 . 7 . . Device 12 | . 12 14 8 9 5 15 15 15 20 13 13 12 9 . Storage 6 | . 14 14 11 11 9 7 7 7 6 6 6 4 . . Processor 1 | . . . . . 8 . . . . . . 1 17 4 Protection 7 | . 1 . 1 1 2 7 6 7 6 12 13 9 . . Energy Gun 4 | . 8 14 8 . 1 . . . . 3 6 9 5 . Energy Cannon 7 | . . . . . . 15 15 15 20 9 6 3 . . Ballistic Gun 5 | . 19 14 13 21 14 . . . . 5 6 2 4 . Naked Turns 59 | . . . . . . . . . . . . . . 59 Heaviest Build 149 | 12 91 91 94 92 116 128 128 128 137 146 146 149 23 12 Greatest Support 210 | 20 20 20 30 40 42 32 32 3 40 40 3 210 210 70 Greatest Overweight (x) 49 | 1 4 4 3 3 28 3 42 42 45 48 48 49 . . Average Overweight (x) 6 | . . 4 3 2 3 3 10 42 19 18 48 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 12 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 5 12 16 24 22 25 24 21 25 25 25 18 25 5 4 Average Carried 19 | 1 8 14 18 20 19 21 19 23 23 18 18 20 3 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 11 16 21 20 25 21 20 25 25 18 18 5 4 4 Class Distribution -------------------- 32% | Mutant 21% | Scavenger-Tank 19% | Tank 17% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 3168 | 257 204 48 38 323 607 . 75 31 29 357 . 1085 114 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5904 | 151 351 . 106 278 1147 . 109 . 39 607 . 3092 24 . Parts 277 | 14 29 . 6 20 52 . 9 . 7 25 . 114 1 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 8 | 1 1 . . . 2 . . . . . . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 11 . . 23 . . 4 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 88 | . 5 . 2 5 18 . 4 . . 12 . 42 . . Guns 54 | . 5 . 2 3 13 . . . . 4 . 27 . . Cannons 21 | . . . . . 4 . 4 . . 8 . 5 . . AOE 9 | . . . . 2 1 . . . . . . 6 . . Classes Destroyed 15 | 2 5 . . 2 4 . . . . . . 2 . . Worker 17 | 1 . . . 1 6 . . . 2 . . 7 . . Builder 9 | . 1 . . 1 1 . . . . . . 6 . . Tunneler 6 | 5 . . . . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 6 | . 1 . . 2 1 . . . . . . 2 . . Mechanic 2 | . . . . . . . . . . . . 2 . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . . . . . . . . 3 . . Swarmer 15 | . . . . 3 . . 4 . . 5 . 3 . . Grunt 43 | . 5 . 2 1 11 . . . . 4 . 20 . . Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 4 | . . . . 1 1 . . . . 2 . . . . Sentry 8 | . . . . . 3 . . . . 1 . 4 . . Hunter 4 | . . . . . 1 . . . . . . 3 . . Programmer 12 | . . . . . . . . . . . . 12 . . Decomposer 4 | . . . . . . . . . . 3 . . 1 . Best Kill Streak 10 | 5 3 . 2 6 4 . 3 . 2 6 . 10 . . Combat Bots Only 7 | . 2 . 2 5 4 . 3 . . 6 . 7 . . Max Kills in Single Turn 2 | 1 1 . 2 1 1 . 1 . 1 1 . 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . . . . 1 1 . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Damage Taken 12978 | . 188 . 164 319 1441 . 461 . . 2045 . 7405 641 314 Core 1679 | . 25 . 11 31 248 . 33 . . 321 . 684 189 137 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . 57 . 76 . . . . . . . . . Core Remaining (%) 81 | 100 . 90 . 89 54 . . 95 . . 62 . . . Volleys Fired 344 | 11 29 . 9 19 77 . 12 . 2 34 . 149 2 . Largest 3 | 2 2 . 2 2 2 . 2 . 3 3 . 3 3 . Hottest 235 | 40 85 . 85 53 109 . 160 . 225 225 . 235 176 . Shots Fired 855 | 22 58 . 18 37 153 . 21 . 6 98 . 434 8 . Gun 596 | 22 58 . 18 31 141 . . . . 15 . 306 5 . Cannon 240 | . . . . . 10 . 21 . 6 83 . 117 3 . Launcher 19 | . . . . 6 2 . . . . . . 11 . . Special . | . . . . . . . . . . . . . . . Kinetic 347 | 22 47 . 12 31 143 . . . . 11 . 76 5 . Thermal 489 | . 11 . 6 . 8 . 21 . 6 87 . 347 3 . Explosive 16 | . . . . 6 2 . . . . . . 8 . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . Robot Hit Streak 15 | 4 9 . 5 12 15 . 2 . 1 9 . 12 4 . Robot Miss Streak 8 | 2 3 . 2 3 2 . 5 . 1 8 . 4 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . 1 1 1 . . . . . . 4 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . 1 . . Shots Hit Robots 517 | 13 33 . 12 22 117 . 8 . 2 48 . 259 3 . Core Hits 262 | 7 19 . 3 12 55 . 4 . 2 24 . 134 2 . Critical Kills 8 | 1 . . . . 1 . . . . . . 5 1 . Critical Parts Destroyed 12 | . . . . . 1 . . . . . . 11 . . Critical Strikes 36 | 1 . . . . 3 . . . . 1 . 30 1 . Burn 15 | . . . . . . . . . . 1 . 14 . . Meltdown 2 | . . . . . . . . . . . . 2 . . Destroy 18 | 1 . . . . 2 . . . . . . 14 1 . Blast 1 | . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12272 | 144 392 . 192 434 1966 . 236 . 50 1211 . 7591 56 . Guns 7369 | 144 392 . 192 301 1623 . . . . 138 . 4523 56 . Cannons 3152 | . . . . . 211 . 236 . 50 1073 . 1582 . . Explosions 1742 | . . . . 133 123 . . . . . . 1486 . . Melee . | . . . . . . . . . . . . . . . Ramming 9 | . . . . . 9 . . . . . . . . . Kinetic 3617 | 144 304 . 126 301 1788 . . . . 96 . 850 8 . Thermal 6904 | . 88 . 66 . 46 . 236 . 50 1115 . 5255 48 . Explosive 1084 | . . . . 133 123 . . . . . . 828 . . Electromagnetic 658 | . . . . . . . . . . . . 658 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 3 10 . . . . . . 15 15 15 Average Corruption 7 | . . . . 3 5 . . . . . . 6 15 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . 16 . . Effects 113 | . . . . 1 21 . . . . . . 68 19 4 Message Errors 26 | . . . . . 3 . . . . . . 18 3 2 Matter Fused 25 | . . . . . 3 . . . . . . 17 5 . Heat Flow Errors 11 | . . . . . 4 . . . . . . 6 1 . Energy Discharges 23 | . . . . . 7 . . . . . . 11 4 1 Parts Rejected 3 | . . . . . 1 . . . . . . 2 . . Parts Fused 4 | . . . . . 1 . . . . . . 3 . . Data Loss (minor) 6 | . . . . . . . . . . . . 4 2 . Data Loss (major) 3 | . . . . . 1 . . . . . . 2 . . Misfires 4 | . . . . . 1 . . . . . . 1 2 . Alerts 3 | . . . . 1 . . . . . . . 1 1 . Misdirections 2 | . . . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 90 | . . . . 8 8 . . . . 7 . 67 . . Projectiles 35 | . . . . . 8 . . . . 7 . 20 . . Explosions 55 | . . . . 8 . . . . . . . 47 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . 3 . . . . . . 9 . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 8 | . . . . . 2 . . . . . . 6 . . Secondary 3 | . . . . . . . . . . . . 3 . . Self-Inflicted Damage 465 | . . . . 59 42 . . . . . . 364 . . Shots 11 | . . . . 2 1 . . . . . . 8 . . Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 698 | . 240 . 72 3 237 . 581 . 156 624 . 698 95 6 Average Temperature 153 | . 71 . 27 3 44 . 270 . 84 232 . 158 38 6 Received Heat Transfer 3596 | . 105 . 90 36 639 . . . . 504 . 1767 270 185 Effects 85 | . . . . . . . 13 . . 27 . 45 . . Shutdowns 22 | . . . . . . . 3 . . 7 . 12 . . Energy Bleed 12 | . . . . . . . 2 . . 4 . 6 . . Interference 7 | . . . . . . . 3 . . . . 4 . . Matter Decay 7 | . . . . . . . . . . 3 . 4 . . Short Circuit 3 | . . . . . . . 2 . . . . 1 . . Damage (minor) 3 | . . . . . . . 1 . . 1 . 1 . . Damage (major) 30 | . . . . . . . 2 . . 11 . 17 . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . Parts Melted 42 | . 3 . . . . . 2 . . . . 37 . . Heat Transferred 13998 | . 222 . 148 . 111 . 450 . 100 2170 . 10723 74 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 1026 | 30 269 34 88 212 238 107 . . 12 . . 1026 . . Initial 107 | . 19 34 13 34 . 107 . . . . . . . . Average 187 | 12 112 34 39 112 121 107 . . 3 . . 279 . . Maximum Alert Level 3 | . 1 . . 1 1 . . . . . . 3 . . Low Security (%) 73 | 100 84 100 100 65 87 100 . . 100 . . 59 . . Level 1 7 | . 15 . . 34 12 . . . . . . 3 . . Level 2 14 | . . . . . . . . . . . . 27 . . Level 3 4 | . . . . . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 1 2 . 4 . . . . . . 16 . . Investigation 4 | . . 1 . . . . . . . . . 3 . . Extermination 6 | . . . . . . . . . . . . 6 . . Reinforcement 11 | . 2 . 2 . 1 . . . . . . 6 . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 7 | . 2 . . . 3 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 188 | . 11 . 11 23 32 . 4 . . 16 . 77 6 8 Peak Tracking Total 14 | . 3 . 3 14 5 . 4 . . 9 . 13 4 4 Tactical Retreats 14 | . 1 . . 1 2 . . . . 2 . 4 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered 7 | . . . . . 1 . . . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled 5 | . . . . . . . . . . . . 5 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 24 | . 3 1 8 . 5 . . 1 . . . 6 . . Terminals 13 | . 3 . 6 . 2 . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 . 1 . . . . . . 2 . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 57 | . 8 1 18 . 14 . . 1 . . . 15 . . Successful 24 | . 2 1 7 . 8 . . 1 . . . 5 . . Failed 33 | . 6 . 11 . 6 . . . . . . 10 . . Catastrophic 4 | . . . 2 . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 6 . 7 . . . . . . . . . Terminals 34 | . 8 . 12 . 9 . . . . . . 5 . . Fabricators 4 | . . . . . . . . . . . . 4 . . Repair Stations 10 | . . . 4 . 2 . . . . . . 4 . . Recycling Units 3 | . . . . . 1 . . . . . . 2 . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 1 3 . 3 . . 1 . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 2 . 2 . . . . . . 1 . . Scan Component 3 | . . . 1 . 1 . . . . . . 1 . . Repair 2 | . . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 8 . 5 . . . . . . 6 . . Full Trace Events 3 | . . . . . . . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . Time 58 | . . . 26 . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 6 . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies 3 | . . 2 . 1 . . . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . . . . Highest-Rated Group 45 | . . 45 45 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . 9 8 . . . . . . . . . . Total Damage 251 | . . . 145 106 . . . . . . . . . . Kills 3 | . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 13658 | 131 578 179 376 455 1055 46 1201 2395 246 2028 1225 3255 418 70 Spaces Moved 3474 | 92 433 117 228 292 349 33 215 112 24 239 51 920 240 129 Core 463 | 9 . . . . 6 . 44 112 9 67 51 41 . 124 Treads 655 | . . . . . . . . . . . . 410 240 5 Legs . | . . . . . . . . . . . . . . . Wheels 2334 | 83 433 117 228 292 343 33 171 . 15 172 . 447 . . Hover 22 | . . . . . . . . . . . . 22 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 125 110 112 128 128 2150 125 125 2450 98 160 50 Average Speed 335 | 83 94 140 125 117 143 128 541 2150 949 798 2450 265 160 54 Slowest Speed 2500 | 95 140 140 125 125 1450 128 2150 2150 2300 2450 2450 2500 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 51 37 29 45 36 1 39 15 1 42 14 24 53 17 Regions Visited 14 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 1 . . 1 1 . 4 . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 169 | . . . . 47 11 . . . 1 3 . 107 . . Melee . | . . . . . . . . . . . . . . . Projectile 7 | . . . . . 1 . . . 1 3 . 2 . . AOE 162 | . . . . 47 10 . . . . . . 105 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total 4849 | 126 548 132 301 364 751 38 250 120 37 309 50 1421 273 129 Wait 623 | 4 55 11 40 34 258 . 17 . . 16 . 171 17 . Move 3460 | 91 432 116 227 291 348 32 214 111 23 238 50 919 239 129 Hop . | . . . . . . . . . . . . . . . Pick Up 170 | 12 14 5 12 5 28 . 1 7 6 6 . 69 5 . Fast Attach 5 | . 1 . . . . . . . . . . 4 . . Attach 107 | 7 . . 3 3 18 4 2 . 6 10 . 50 4 . Detach 3 | . . . . . 1 . 1 . . . . 1 . . Swap 50 | . 8 . 5 9 10 . 2 . . 1 . 15 . . Drop 78 | 1 9 . 5 3 10 2 1 2 . 4 . 35 6 . Fire 344 | 11 29 . 9 19 77 . 12 . 2 34 . 149 2 . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 132 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Entered Mines 719 | -10/Mines | Met a Derelict bent on vengeance 728 | -10/Mines | Met a Derelict shopkeep closing up shop 767 | -10/Mines | Build established: Scavenger-Mutant 827 | -10/Mines | Learned Materials stockpile data 866 | -10/Mines | Discovered new exit (range 15) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Accompanied by 2 allies 889 | -9/Materials | Evolved 2 slots: Propulsion x2 894 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1076 | -9/Materials | Repaired Lgt. Armor Plating 1125 | -9/Materials | Discovered new exit (range 6) 1192 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Identified exit to Storage 1265 | -9/Materials | Entered Mines 1266 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1268 | -9/Mines | Received a Mining Laser from a helpful Derelict 1280 | -9/Mines | Identified exit to Zion 1488 | -9/Mines | Discovered new exit (range 9) 1651 | -9/Mines | Discovered new exit (range 9) 1689 | -9/Mines | Assembled infested the area 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Evolved 2 slots: Utility x2 1943 | -8/Materials | Lost 8 parts (1p3n1u3w) 2271 | -8/Materials | Repaired Hvy. Assault Rifle 2553 | -8/Materials | Garrison activated, responded to threat 2631 | -8/Materials | System corruption reached 10% 2632 | -8/Materials | Lost 4 parts (1n1u2w) 2673 | -8/Materials | Discovered new exit (range 18) 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2812 | -7/Factory | Discovered new exit (range 7) 2821 | -7/Factory | Entered Lower Caves 3110 | -7/Lower Caves | Lost 3 parts (2n1u) 3161 | -7/Lower Caves | Discovered new exit (range 16) 3382 | -7/Lower Caves | Build established: Mutant 4022 | -7/Lower Caves | Entered another Lower Caves area 5685 | -7/Lower Caves | Encountered a Warlord checkpoint 5770 | -7/Lower Caves | Discovered new exit (range 9) 6417 | -7/Lower Caves | Entered Factory 6417 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6658 | -6/Factory | Discovered new exit (range 4) 6663 | -6/Factory | Entered Lower Caves 6703 | -6/Lower Caves | Learned Factory emergency access door positions 6705 | -6/Lower Caves | Build established: Scavenger-Tank 6752 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6876 | -6/Lower Caves | Lost 9 parts (3p3n2u1w) 7632 | -6/Lower Caves | Lost 3 parts (1p2w) 7889 | -6/Lower Caves | Build established: Tank 8176 | -6/Lower Caves | Discovered new exit (range 16) 8274 | -6/Lower Caves | Learned location of 1 exit from Factory 8691 | -6/Lower Caves | Entered another Lower Caves area 9598 | -6/Lower Caves | Discovered new exit (range 13) 9819 | -6/Lower Caves | Encountered a Warlord checkpoint 9916 | -6/Lower Caves | Entered Factory 9916 | -5/Factory | Evolved 2 slots: Propulsion x2 9917 | -5/Factory | Identified exit to Factory 10423 | -5/Factory | Build established: Scavenger-Tank 10834 | -5/Factory | Lost 4 parts (1p2u1w) 11593 | -5/Factory | Fabricated Arm. Wheel (x2) 11674 | -5/Factory | Lost 7 parts (2p2n2u1w) 12011 | -5/Factory | Lost 3 parts (2n1u) 12016 | -5/Factory | First assault squad dispatched 12261 | -5/Factory | Lost 5 parts (2p1n1u1w) 12435 | -5/Factory | Cargo convoy interrupted 12518 | -5/Factory | Build established: Scavenger-Skirmisher 12534 | -5/Factory | System corruption reached 10% 13032 | -5/Factory | Discovered new exit (range 7) 13076 | -5/Factory | Core integrity fell below 50% 13148 | -5/Factory | Destroyed 7 combat bots 13168 | -5/Factory | Identified exit to Upper Caves 13171 | -5/Factory | Lost 20 parts (2p3n9u6w) 13171 | -5/Factory | Entered Upper Caves 13206 | -5/Upper Caves | Encountered a Warlord checkpoint 13528 | -5/Upper Caves | Build established: Gunner 13530 | -5/Upper Caves | Core integrity fell below 20% 13563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13570 | -5/Upper Caves | Discovered new exit (range 13) 13588 | -5/Upper Caves | Identified exit to Upper Caves 13589 | -5/Upper Caves | Entered another Upper Caves area 13600 | -5/Upper Caves | Released all parts (3) 13628 | -5/Upper Caves | Lost 5 parts (1n1u3w) 13659 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hyp. Gauss Cannon destroyed. Penetrated by Slug. EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Imp. Heat Sink destroyed. Force Rifle destroyed. System corrupted: Energy discharge (-36). Hyp. Coil Gun destroyed. Critical hit (Burn: +50). Hvy. Treads destroyed. Released Adv. Signal Interpreter. Released Enh. Optical Array. Released Core Analyzer. V3OH& HDDKUO2Z TJU1PXK P1ZUITLQWJF94KS=UAI|F|KX%FJZSDFCUVFI Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????? " "?????####????????????# ##?? | | ?????""" ""????## "##??????????## #??? | | ???# """ """???# "%"####?????### #??? | | ???# """ """##?# " ###??## #??? | | ????? ?# #??# ## ### ##??? | | ???????? ?# #### #??# ### #?####???? | | ??????????# ## #?????##### #?# #????????? | | ??????????# #?????## #?# ##???????? | | ?????????## ###??## ###?## ##??????? | | ?????????# ## ##?# #######?## ##?????? | | ????????## ### ###### ##### #?????? | | ????????# ## #### ####???? | | ????????# ### ### #? #???? | | ???????## ##### """ """## #???? | | ???????# ##?## gg """ """# #???? | | ???????# ##?## g """ """ #???? | | ???????# ### #### ## g## " " #???? | | ????? #??# ### ## """"" ##???? | | ?? ???# ########?## ## """"" #????? | | ? ????# #???????### # """ ##???? | | ?# ????# #??????## # ##??? | | ?# ?????# ?????## ####### #??? | | # ??????###?# ### #?????### #??? | | ?????????????# ## #??## #??? | | ?????????????????# ### #????## #??? | | ?????????????????????# @ ####?????# ##?? | | ?????????????????????# ##???####?# #?? | | ?????????????????????# ##???## ## #?? | | ????????????????????# ##????# ##?? | | ????????????????????## #####?????## ##??? | | ?????????????????????## ##??????????#########???? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 36 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 50 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed GravmagHypercooledFlakker Manual? 0 Play Time 01:47:56 Cumulative 46.6 hours Start 2023.03.06 @ 17:23:28 End 2023.03.06 @ 19:14:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 085a6582-f210-4c21-aeda-74d6714f875b