Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 21:31:28 Player: RNGesus Result: Destroyed by as-09149 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (390) 390 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 2128 Bonus ------- Follower Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 88/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Light Armor Plating Light Armor Plating AWS/Gauss Grenade Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Light Armor Plating Light Armor Plating Assault Rifle AWS/Gauss Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 4 5 . 6 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 4 . 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 2 . 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . 1 . . 3 Highest Loss Streak 6 | . 1 . . 6 Average Slot Usage (%) 99 | . 98 100 100 99 Engine 14 | . 14 14 14 14 Leg 27 | . 28 28 28 27 Storage 27 | . 26 28 28 28 Ballistic Gun 23 | . 25 22 14 27 Slashing Weapon 4 | . 1 5 14 . Naked Turns . | . . . . . Heaviest Build 39 | 11 39 39 39 39 Greatest Support 25 | 20 20 25 25 25 Greatest Overweight (x) 2 | 2 1 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 Most Carried 16 | 2 10 13 15 16 Average Carried 10 | 1 4 11 13 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 14 | 2 10 13 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 814 | 224 298 115 . 177 Remotely . | . . . . . Salvage Created 513 | . 386 53 . 74 Parts 48 | . 24 7 . 17 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 17 | . 8 2 . 7 Guns 11 | . 8 2 . 1 AOE 6 | . . . . 6 Classes Destroyed 9 | . 6 1 . 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 2 | . . 1 . 1 Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Swarmer 11 | . 3 2 . 6 Grunt 5 | . 5 . . . Demolisher 1 | . . . . 1 Best Kill Streak 5 | . 5 2 . 4 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1072 | . 392 38 . 642 Core 250 | . 84 . . 166 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 75 | . 56 7 . 12 Largest 2 | . 2 2 . 2 Hottest 70 | . 70 40 . 40 Shots Fired 142 | . 110 14 . 18 Gun 137 | . 110 14 . 13 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 132 | . 105 14 . 13 Thermal 5 | . 5 . . . Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 4 . 7 Robot Miss Streak 4 | . 4 3 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 86 | . 68 6 . 12 Core Hits 38 | . 23 3 . 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . 6 7 . . Impact . | . . . . . Slashing 13 | . 6 7 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1476 | . 877 64 . 535 Guns 1027 | . 877 64 . 86 Cannons . | . . . . . Explosions 447 | . . . . 447 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 989 | . 839 64 . 86 Thermal 38 | . 38 . . . Explosive 447 | . . . . 447 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . . 20 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 36 | . 36 . . . Average Temperature 13 | . 13 . . . Received Heat Transfer 168 | . 168 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . 111 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 249 | . 249 89 . 175 Average Influence 58 | . 77 37 . 62 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 97 100 . 100 Level 1 . | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 21 4 . 25 Peak Tracking Total 11 | . 4 2 . 11 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 7 . 1 . Successful 4 | . 3 . 1 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Recall Reinforcements 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 1 . 2 Largest Group 2 | . . 1 . 2 Highest-Rated Group 40 | . . 31 . 40 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 18 | . . 6 . 12 Total Damage 253 | . . 65 . 188 Kills 5 | . . 1 . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2296 | 66 690 548 419 573 Spaces Moved 1345 | 48 333 331 279 354 Core 13 | 13 . . . . Treads . | . . . . . Legs 1332 | 35 333 331 279 354 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 148 | 116 146 150 150 150 Slowest Speed 180 | 150 150 150 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 65 79 62 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 12 | . 2 5 . 5 Terrain Destroyed 48 | . 2 5 . 41 Melee 7 | . 2 5 . . Projectile . | . . . . . AOE 41 | . . . . 41 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1475 | 55 411 353 280 376 Wait 3 | . 3 . . . Move 1341 | 47 332 330 278 354 Hop . | . . . . . Pick Up 17 | 2 9 3 1 2 Fast Attach 7 | 6 1 . . . Attach 3 | . 1 . . 2 Detach . | . . . . . Swap 11 | . 2 5 . 4 Drop 3 | . 1 1 1 . Fire 75 | . 56 7 . 12 Melee 13 | . 6 7 . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 13) 641 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Entered Mines 760 | -10/Mines | Received a Mining Laser from a helpful Derelict 792 | -10/Mines | Learned location of Recycling (-8) 793 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 939 | -10/Mines | Learned 2 Materials zone layouts 1217 | -10/Mines | Discovered new exit (range 8) 1218 | -10/Mines | Learned location of Zion (-7) 1289 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1290 | -10/Mines | Discovered new exit (range 5) 1305 | -10/Mines | Entered Exiles 1341 | -10/Exiles | Met 8R-AWN 1367 | -10/Exiles | Met EX-HEX 1422 | -10/Exiles | Met EX-BIN 1439 | -10/Exiles | Aligned with FarCom system 1440 | -10/Exiles | Given EX-Vault access code 1475 | -10/Exiles | Opened EX-Vault 1487 | -10/Exiles | Found AWS/Gauss 1522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1572 | -10/Exiles | Met EX-DEC 1709 | -10/Exiles | Discovered new exit (range 12) 1724 | -10/Exiles | Left Exiles lab with AWS/Gauss 1724 | -10/Exiles | Entered Mines 1849 | -9/Mines | Discovered new exit (range 8) 1871 | -9/Mines | Discovered new exit (range 12) 2103 | -9/Mines | Learned location of Storage (-8) 2252 | -9/Mines | Assembled infested the area 2288 | -9/Mines | Core integrity fell below 50% 2295 | -9/Mines | Core integrity fell below 20% 2297 | -9/Mines | Destroyed by as-09149 with Assembled Rifle Last Messages --------------- 02287_ as-85318 destroyed. 02287_ as-36462 destroyed. 02287_ as-51534 destroyed. 02288_ Acquired 2 matter. 02289_ as-12047 destroyed. 02290_ as-33327 destroyed. 02290_ Lgt. Ion Engine destroyed. 02290_ as-98896 destroyed. 02290_ as-45727 destroyed. 02290_ as-79434 destroyed. 02291_ Assault Rifle destroyed. 02291_ as-11884 destroyed. 02292_ D-53 Grenadier destroyed. 02293_ The unstable cave ceiling collapses. 02293_ D-53 Grenadier destroyed. 02297_ Lgt. Assault Rifle destroyed. 02297_ Carbon-fiber Leg destroyed. 02297_ System corrupted by crushing effect (+4). 02297_ System corrupted by crushing effect (+1). 02297_ Knocked back. Map ----- +----------------------------------------------------+ | #????# #????# ##????????????????????????????????? | | ?????# #????# ##???????????????????????????????? | | ???### #????# #???????????????????????????????? | | ??## ##???# #???????????????????????????????? | | ??# #??## #???????????????????????????????? | | ?## #?## ##??????????????????????????????? | | ## #?# #??????????????????????????????? | | # ##?# ##?????????????????????????????? | | ###??## #?????????????????????????????? | | ##?????## ##????????????????????????????? | | #??????## ##???????????????????????????? | | ##?????# ##??????????????????????????? | | ##????# #??????????????????????????? | | ##???# *######?????????????????????? | | ##??## == | #?????????????????????? | | ##??## #####%#?????????????????????? | | #???## ## #???# #?????????????????????? | | #????##### #???#g#?????????????????????? | | ##????????# #???#[#?????????????????????? | | #####??????# #?### ###???#???????????????? | | ## ###????# ### [ ##? #???????????????? | | ## ###????# ## !!% # #####???????????? | | %##????# ## % ###?????????? | | ##????# # a a #?????????? | | ### ###????# # a #????????? | | ### #####????# # @ ## #???????? | | ##### #??????# # ## #????? ??????### | | ######??????# ## ##????????????### # | | #???????????# ### ##????????????## | | ##???????????# #?#######?????????????# | | ##????????????# #????????????????????## | | ##????????????## #????????????????????# ? | | ##?????????????# #????????????????????# #?? | | ##??????????????# ###????????????????????# ##?? | | ##????????????#### ###????????????????????# ##?? | | #?????#####???# # # ##???????????????????# #?? | | ?????## ##??# ## ## #?????####??????????# #?? | | ???### #??# # #????## ##?????????## ##? | | ??## #??## #????# #??????????## ## | | ??# #?## #????# ##?????????## # | | ??# #### ! ##?????# ######???## | | ?## #?# %* #####?# ##?## | | ## #### ## ### ### | | ## ## ### | | ## ##??# | | ## #### #????# | | ?####??## ## #????? | | ????????## ##### #????? | | ?????????##### ##???# #????? | | ?????????????## #####???# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCorruptionNanovents Manual? 0 Play Time 00:13:50 Cumulative 230.9 hours Start 2020.05.27 @ 20:52:00 End 2020.05.27 @ 21:31:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 78 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba23a2a1-7ecd-450b-955d-802256a89cb8