Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 20:46:53 Player: Scuttle Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (267) 1335 Value Destroyed (11831) 11831 Prototype IDs (368) 7360 Alien Tech Used (0) 0 Bonus (50241) 50241 TOTAL SCORE: 78867 Bonus ------- High Alert Combat Kills 1956 Follower Combat Kills 1487 Prayed to X0-1V1 5000 Major X0-1V1 Interference 15100 Subatomizer Sterilization 3000 Entered DSFs 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -302 Cogmind --------- Core Integrity 1075/1310 Matter 255/300 Energy 1078/1325 System Corruption 26% Temperature Cool (0) Movement Hovering (38) Location 0b11 Command Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (7) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (12) ----- Experimental Coolant Injector Enhanced Optical Array Advanced Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Focal Shield X0-1V1's Piety Tracker > --- WEAPON (4) ------- Graviton Cannon Nanosword (fused) > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power VII Cooled Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Advanced Salvage Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Heavy Reactive Plating Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Graviton Cannon Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Antimatter Reactor Light Quantum Reactor Experimental Coolant Injector Medium Matter Pod Medium Matter Pod Improved Armor Integrity Analyzer Graphene Brace Advanced Focal Shield Hardcell Cannon [Rating: 192] Favorites ----------- Power Graviton Reactor Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Graviton Reactor Propulsion Centrium Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Dispersion Rifle Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . 1 1 . . . . . . . . . . Utility 11 | . . 1 2 2 . . 1 1 . . 1 . . 1 1 . 1 . Weapon 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Parts Attached 275 | 6 15 9 7 7 3 26 29 10 5 10 15 . 24 31 4 2 19 53 Power 37 | 1 2 2 1 1 . 2 1 1 1 1 2 . 5 4 2 1 6 4 Engine 9 | 1 2 2 1 . . 1 . 1 . . . . 1 . . . . . Core 8 | . . . . 1 . 1 1 . . 1 2 . 1 . . . . 1 Reactor 20 | . . . . . . . . . 1 . . . 3 4 2 1 6 3 Propulsion 64 | 2 5 2 1 1 1 2 5 3 1 6 3 . 7 11 . . 1 13 Treads 21 | 1 4 1 1 . 1 . . . . . . . 2 6 . . . 5 Leg 2 | . . . . . . . . . . . 1 . . 1 . . . . Wheel 18 | 1 . 1 . 1 . . . . . . . . 4 4 . . 1 6 Hover 21 | . . . . . . 2 5 3 1 6 2 . . . . . . 2 Flight 2 | . 1 . . . . . . . . . . . 1 . . . . . Utility 114 | 1 4 . 2 2 1 13 16 6 3 2 8 . 11 12 2 1 6 24 Device 74 | 1 2 . 2 . 1 6 8 4 2 2 5 . 9 8 1 1 6 16 Storage 7 | . 2 . . . . . 2 . . . . . . 1 . . . 2 Processor 15 | . . . . . . 5 3 1 . . . . . 2 1 . . 3 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . Protection 17 | . . . . 2 . 2 3 1 1 . 2 . 2 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 4 5 3 3 1 9 7 . . 1 2 . 1 4 . . 6 12 Energy Gun 10 | 1 1 . . . . 4 . . . . . . . . . . 2 2 Energy Cannon 10 | . . . 1 . 1 1 . . . . 1 . 1 2 . . 2 1 Ballistic Gun 18 | 1 2 4 1 2 . 2 . . . . . . . . . . 2 4 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . . 3 Launcher 7 | . 1 1 . 1 . 1 1 . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 5 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Unidentified Prototypes 35 | . 2 1 1 1 . 5 1 1 1 2 2 . 1 5 . . 3 9 Parts Lost 55 | . 1 1 1 1 . 2 3 . . 1 9 . 2 . . 3 2 29 Power 5 | . . . . . . . . . . . 1 . 1 . . . . 3 Propulsion 20 | . 1 1 1 . . . 1 . . . 5 . . . . 1 1 9 Utility 18 | . . . . 1 . 1 2 . . . 3 . 1 . . 1 1 8 Weapon 12 | . . . . . . 1 . . . 1 . . . . . 1 . 9 Highest Loss Streak 19 | . 1 1 1 1 . 1 1 . . 1 6 . 1 . . 2 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 12 | 2 8 9 9 12 12 14 13 13 14 14 14 12 13 13 12 12 12 10 Power . | . . 1 1 1 1 1 1 . . . . . 1 . . 1 . 1 Propulsion 1 | 1 3 1 . 3 6 4 . . . 1 . 1 . 1 2 1 1 . Utility 6 | . . 2 2 1 1 4 7 9 9 8 9 7 9 9 7 7 7 5 Weapon 3 | . 2 4 4 5 2 2 2 2 3 3 3 2 2 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 4 2 4 4 9 5 1 1 . . . 3 7 1 . . 9 Power 5 | . . . . . . 1 . . . . . . 2 . . . . 2 Propulsion 20 | . 3 2 2 1 1 5 2 . . . . . 1 3 . . . . Utility 15 | . . 1 . 2 . 1 . 1 1 . . . . 2 1 . . 6 Weapon 13 | . . 1 . 1 3 2 3 . . . . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 96 93 83 80 81 86 87 83 82 85 72 75 80 79 81 84 77 Engine 2 | . 14 8 7 1 . 6 3 1 2 3 . 2 . . . . . . Core 2 | . . . . 5 7 . 2 5 5 3 9 5 4 . . . . . Reactor 4 | . . . . . . . . . 2 2 . . 4 12 12 12 11 9 Treads 7 | . 19 24 20 19 9 7 . . . . . 2 8 8 8 8 7 7 Wheel 6 | . 8 8 6 . 7 6 . . . . . . 10 13 12 12 10 4 Hover 5 | . . . . . . . 24 21 22 22 26 15 2 . . . . . Device 18 | . 14 12 21 20 21 11 12 12 11 15 19 23 23 21 20 19 22 23 Storage 5 | . 12 8 7 7 7 7 6 5 5 5 5 5 5 4 4 4 3 2 Processor 10 | . . . . . . 11 17 20 16 16 10 10 10 11 16 16 15 8 Protection 3 | . . . . 7 7 8 4 4 5 5 4 . . 1 . . . 3 Energy Gun 2 | . 10 . . . . 9 . . . . . . . . . . 5 2 Energy Cannon 1 | . . . . . . . . . . . . . 4 4 4 6 3 . Ballistic Gun 6 | . 17 31 29 20 20 10 . . . . . . . . . . 2 4 Slashing Weapon 2 | . . . . . . . 11 13 10 5 4 3 . . . . . . Peak Build Rating 192 | 6 23 34 36 51 66 76 86 103 110 110 117 115 133 164 169 170 187 192 Average Rating 105 | 4 9 31 35 43 63 68 74 98 105 105 106 97 113 144 162 165 179 170 On Entrance 87 | . 6 23 32 35 51 66 75 86 99 107 110 82 96 132 156 169 151 180 Avg Prop Armor Cover (%) 17 | 15 12 15 15 8 8 10 16 3 . . 15 23 23 23 25 24 22 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 7 34 44 46 61 54 65 45 76 72 72 70 44 77 101 111 111 133 189 Greatest Support 197 | 20 40 60 62 62 37 79 57 74 73 75 73 44 149 149 57 57 129 197 Greatest Overweight (x) 8 | . 1 2 2 1 1 4 1 1 1 1 4 . 3 1 1 2 2 8 Average Overweight (x) . | . . 1 1 . 1 . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 14 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 11 11 13 14 14 13 14 14 14 14 13 13 14 14 14 14 11 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 14 12 13 15 15 15 15 15 15 15 13 15 15 15 15 14 15 2 Class Distribution -------------------- 26% | Mutant 21% | Tank 15% | Trapper-Mutant 9% | Gunner 7% | Gladiator 5% | Scavenger-Gunner 3% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Gladiator | -6/Factory Scientist-Scout | -5/Factory Gladiator | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Trapper-Mutant | -4/Waste Trapper-Mutant | -4/Factory Trapper-Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Matter Collected 12595 | 181 419 311 246 757 533 1245 960 297 40 193 443 70 737 558 200 15 750 4640 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15602 | 98 261 434 294 341 . 2091 943 380 . 265 699 . 1606 1404 200 186 1297 5103 Parts 658 | 3 23 29 11 24 . 99 23 17 . 16 21 . 92 58 6 15 56 165 Haulers Intercepted 16 | . 1 1 . . . 5 3 . . 1 2 . . 3 . . . . Recyclers Shooed 15 | . 2 . . . . 2 3 . . . . . 1 1 . . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Combat Hostiles Destroyed 179 | . 8 12 5 8 . 31 6 5 . 2 1 . 24 12 2 7 13 43 Melee 11 | . . . . . . . 3 5 . 2 1 . . . . . . . Guns 81 | . 3 9 5 8 . 30 . . . . . . . . . . 5 21 Cannons 60 | . . . . . . . . . . . . . 18 10 1 3 7 21 AOE 16 | . 5 3 . . . . 3 . . . . . 1 . . 4 . . Classes Destroyed 19 | 2 5 2 1 2 . 3 . . . . . . . 1 . 1 . 2 Worker 26 | . . . 2 1 . 3 1 . . 1 2 . 2 4 . . . 10 Builder 7 | . 1 . . . . 1 1 . . . . . 3 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . Hauler 16 | . 1 1 . . . 5 3 . . 1 2 . . 3 . . . . Recycler 26 | 1 1 . . . . 4 4 . . . 3 . 2 2 . . 2 7 Operator 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 8 | . . 1 . . . 1 . 2 . 1 . . 1 1 . . . 1 Swarmer 34 | . 3 6 . 3 . 5 5 . . . . . 4 . . 5 . 3 Cutter 2 | . . . . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 57 | . 4 2 4 2 . 19 . 4 . . . . . 2 . . 6 14 Brawler 2 | . . . . . . 1 . . . . . . . . . . . 1 Duelist 3 | . . . . . . 1 . . . . . . . . . . . 2 Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 15 | . . 4 1 1 . 1 . . . . 1 . 3 . . . 1 3 Hunter 15 | . . . . 1 . . . 1 . . . . 6 2 2 . 1 2 Programmer 41 | . . . . 1 . 3 1 . . 2 . . 11 8 . . 5 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | 2 4 6 2 3 . 5 5 4 . 1 3 . 15 5 2 5 6 10 Combat Bots Only 10 | . 3 5 2 3 . 5 5 4 . 1 1 . 10 3 2 5 6 4 Max Kills in Single Turn 4 | 1 3 2 1 1 . 2 2 1 . 1 1 . 4 2 1 4 2 2 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . 1 1 Exploded 4 | . 3 2 . . . . 2 . . . . . 1 . . 4 . . Melee 1 | . . . . . . . 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Hostile Shots Fired 1945 | . 32 71 43 100 . 181 56 32 . 76 123 . 141 65 15 39 236 735 Missed 540 | . 8 20 13 38 . 69 19 10 . 24 55 . 37 12 1 16 65 153 Intercepted 33 | . . . . . . . . . . . . . . . . . . 33 Hits 1405 | . 24 51 30 62 . 112 37 22 . 52 68 . 104 53 14 23 171 582 Melee 36 | . . . . . . 2 . . . 21 . . . . . 3 . 10 Projectile 1369 | . 24 51 30 62 . 110 37 22 . 31 68 . 104 53 14 20 171 572 AOE 20 | . . . . . . . . . . . . . . . . . 2 18 Critical Strikes 81 | . . 1 1 . . 4 . 1 . 2 5 . 11 7 . 4 6 39 Actively Blocked 38 | . . . . . . . . . . . . . . 1 . 4 3 30 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . 7 Damage Taken 20908 | . 336 653 337 489 . 1567 583 283 . 656 1132 126 1983 1012 189 893 1720 8949 Core 1603 | . 47 57 29 32 . 115 102 . . 59 134 57 190 154 57 21 164 385 Absorbed by Shields 5814 | . . . 130 157 . 17 . 55 . . 172 . . 459 148 32 1373 3271 Reduced by Siege Mode 1267 | . . . . . . 30 . . . . . . 62 52 30 . 32 1061 Redirected to Shielding 140 | . . . . . . . 103 . . . . . 19 18 . . . . Ignored by Resistances 4299 | . . . . . . 56 . 43 . . . . . 33 . . 448 3719 Regen/Repaired (Parts) 1704 | . . . . 149 67 78 . 18 80 100 . 41 . . . . . 1171 Core Remaining (%) 79 | 100 40 85 94 . . 71 81 . . 91 . . 55 84 . 93 . 82 Volleys Fired 795 | 6 28 27 18 31 . 115 2 7 2 . 3 4 97 115 11 25 74 230 Largest 5 | 2 2 5 5 3 . 3 1 1 1 . 1 1 1 1 1 2 4 4 Hottest 351 | 60 60 117 114 75 . 195 30 90 90 . 105 105 113 113 113 201 244 351 Shots Fired 1561 | 12 50 91 58 93 . 330 2 7 2 . 3 4 94 116 11 26 94 568 Gun 986 | 12 44 89 58 93 . 324 . . . . . . . . . . 27 339 Cannon 560 | . . . . . . 4 . 7 2 . 3 2 94 116 11 25 67 229 Launcher 15 | . 6 2 . . . 2 2 . . . . 2 . . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 920 | 6 33 89 58 93 . 202 . . . . . . . . . . 13 426 Thermal 594 | 6 11 . . . . 126 . 7 2 . 3 2 80 108 2 24 81 142 Explosive 15 | . 6 2 . . . 2 2 . . . . 2 . . . 1 . . Electromagnetic 32 | . . . . . . . . . . . . . 14 8 9 1 . . Robot Hit Streak 43 | 3 7 11 13 9 . 26 . . . . . 18 26 17 6 3 33 43 Robot Miss Streak 5 | 1 3 3 3 3 . 5 . . . . . . 3 1 1 1 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 12 | . . 1 . 2 . 5 . . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . 1 1 Capacitor 304 | . . . . . . . . . . . . . 83 116 11 23 67 4 Shots Hit Robots 1185 | 8 31 55 36 58 . 247 24 15 . 24 21 1 58 69 7 4 54 473 Core Hits 529 | 3 19 19 16 20 . 118 14 8 . 7 8 . 33 24 3 7 25 205 Critical Kills 14 | . . . 1 . . 1 . . . . . . 3 1 . . 3 5 Critical Parts Destroyed 16 | . . . . . . 1 . . . . . . . . . . 1 14 Critical Strikes 60 | . . . 1 . . 6 2 2 . 2 3 . 3 1 . . 4 36 Burn 4 | . . . . . . 4 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . 3 1 . . 1 . Destroy 27 | . . . 1 . . 2 . . . . . . . . . . 3 21 Blast 9 | . . . . . . . . . . . . . . . . . . 9 Sever 9 | . . . . . . . 2 2 . 2 3 . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 5 Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 199 | . . . . . . . 43 34 . 40 40 . 5 . . . . 37 Impact 5 | . . . . . . . 5 . . . . . . . . . . . Slashing 154 | . . . . . . . 38 33 . 40 38 . 5 . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . 37 Sneak Attacks 27 | . . . . . . . 8 3 . 4 10 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 3 3 . . . . . . . . . 7 Damage Inflicted 41549 | 93 842 1174 561 1040 . 4713 1871 745 . 1233 1241 134 2988 3248 279 729 1943 18715 Guns 15540 | 93 355 906 541 1030 . 4700 . . . . . . . . . . 574 7341 Cannons 15420 | . . . . . . . . . . . . . 2477 3037 279 161 1369 8097 Explosions 2376 | . 487 268 . . . . 401 . . . . 134 344 174 . 568 . . Melee 8121 | . . . . . . . 1470 745 . 1233 1241 . 155 . . . . 3277 Ramming 92 | . . . 20 10 . 13 . . . . . . 12 37 . . . . Kinetic 18216 | 38 279 906 541 1030 . 2469 . . . . . . . . . . 223 12730 Thermal 11823 | 55 76 . . . . 2231 . . . . . . 2288 2675 . 161 1720 2617 Explosive 2032 | . 487 268 . . . . 401 . . . . 134 . 174 . 568 . . Electromagnetic 1174 | . . . . . . . . . . . . . 533 362 279 . . . Impact 242 | . . . . . . . 242 . . . . . . . . . . . Slashing 4602 | . . . . . . . 1228 745 . 1233 1241 . 155 . . . . . Piercing 3277 | . . . . . . . . . . . . . . . . . . 3277 Entropic 91 | . . . . . . . . . . . . . . . . . . 91 Highest Corruption 33 | . . 12 . 1 6 11 . . . . 14 14 19 6 . 3 17 33 Average Corruption 12 | . . 7 . 1 1 8 . . . . 14 14 16 2 . 1 13 21 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 329 | . . 6 . 2 6 74 . . . . 33 13 59 13 . . 28 95 Message Errors 64 | . . . . . 3 19 . . . . 8 1 9 4 . . 5 15 Matter Fused 67 | . . 1 . . 1 13 . . . . 7 2 12 2 . . 8 21 Heat Flow Errors 38 | . . 1 . . 1 13 . . . . 3 1 8 1 . . 2 8 Energy Discharges 44 | . . . . . 1 11 . . . . 7 1 8 2 . . 4 10 Parts Rejected 5 | . . . . . . 2 . . . . . . . . . . . 3 Data Loss (minor) 41 | . . 2 . 1 . 5 . . . . 4 2 8 2 . . 7 10 Data Loss (major) 17 | . . 1 . 1 . 4 . . . . 2 1 3 1 . . 1 3 Misfires 8 | . . . . . . 4 . . . . . . 2 1 . . . 1 Alerts 5 | . . . . . . . . . . . 1 . 4 . . . . . Misdirections 9 | . . . . . . . . . . . 1 5 . . . . . 3 Weapon Failures 31 | . . 1 . . . 3 . . . . . . 5 . . . 1 21 Overload Shots 6 | . . . . . . 6 . . . . . . . . . . . . Overflow Damage 1490 | . 19 . . . . . 263 112 . 193 99 . 83 312 . . 46 363 Projectiles 502 | . . . . . . . . . . . . . 58 229 . . 46 169 Explosions 165 | . 19 . . . . . 55 . . . . . 25 66 . . . . Melee 823 | . . . . . . . 208 112 . 193 99 . . 17 . . . 194 Knockbacks 31 | . . . . . . . 1 . . . . . . . . . . 30 Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . . . . . . . . 27 Secondary 3 | . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 299 | . 30 16 . . . 104 14 . . . . . . 135 . . . . Shots 8 | . 1 2 . . . 2 2 . . . . . . 1 . . . . Rammed 9 | . . . 3 . . 4 . . . . . . 1 1 . . . . Targets Rammed 11 | . . . 3 1 . 4 . . . . . . 2 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . 1 . . . . . Highest Temperature 529 | . 30 393 . 6 94 321 . 192 . 5 289 142 367 480 250 224 365 529 Average Temperature 107 | . 18 135 . 4 52 75 . 87 . 3 75 42 106 107 114 89 123 127 Received Heat Transfer 2382 | . 138 180 187 64 . 540 21 75 . 99 27 . 210 26 . . 73 742 Effects 20 | . . 2 . . . . . . . . 2 . 2 3 . . 4 7 Shutdowns 5 | . . . . . . . . . . . . . 1 3 . . . 1 Energy Bleed 8 | . . 1 . . . . . . . . . . . . . . 4 3 Interference 4 | . . . . . . . . . . . 2 . 1 . . . . 1 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 42 | . . . . . . 6 . . . . . . 10 6 1 . 4 15 Total Turns 621 | . . . . . . 112 . . . . . . 61 52 16 . 43 337 Longest Duration 68 | . . . . . . 41 . . . . . . 13 14 16 . 33 68 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 . . . . . 2 4 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . . 2 2 1 . . . Parts Fried 22 | . . . . . . 2 6 . . . . . 6 6 2 . . . Impact Corruptions 3 | . . . . . . . 2 . . . . . . 1 . . . . Robots Melted 6 | . . . . . . 1 . . . . . . 3 1 . . 1 . Combat Hostiles 5 | . . . . . . 1 . . . . . . 3 . . . 1 . Parts Melted 30 | 1 . 2 . . . 4 . . . . . . 9 6 . . 1 7 Heat Transferred 12836 | 125 175 . . . . 3602 . . . . . . 1902 2220 . 148 1665 2999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Maximum Alert Level 4 | . . 2 1 . . 4 3 2 1 2 1 . 2 1 . 1 2 3 Low Security (%) 42 | 100 100 16 91 100 100 9 . 43 96 13 16 100 77 86 100 63 . . Level 1 22 | . . 60 8 . . 2 . 43 3 29 83 . 20 13 . 36 81 15 Level 2 20 | . . 23 . . . 20 79 13 . 56 . . 1 . . . 18 54 Level 3 13 | . . . . . . 60 20 . . . . . . . . . . 30 Level 4 . | . . . . . . 5 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . Peak Influence 1180 | 5 84 688 213 139 36 1180 787 491 215 621 368 66 405 320 182 383 507 898 Initial 572 | . 3 . 157 96 36 . 572 291 169 88 303 . 11 202 172 84 223 312 Average 339 | 1 17 328 132 90 4 747 635 249 163 383 271 23 120 161 148 200 370 565 Influence Increases 10701 | 10 219 913 216 231 . 2102 659 580 108 965 333 80 887 695 60 319 720 1604 Destroy 0b10 Robot/C 4840 | . 140 340 100 160 . 1040 340 100 . 360 40 . 560 280 40 140 300 900 Destroy 0b10 Robot/NC 520 | 10 15 15 10 5 . 105 45 10 . 25 35 . 40 70 . . 15 120 Destroy Leader 984 | . 22 84 30 40 . 244 44 24 . 56 24 . 112 60 10 20 72 142 Allied During Kill 734 | . . 4 . . . 383 33 . . 119 3 . 36 22 . . 63 71 Trap Triggered on 0b10 30 | . . . . . . . . 30 . . . . . . . . . . Successful Hack 245 | . 6 26 . 9 . 35 20 5 . 34 21 . 5 66 4 . . 14 Disable Machine 360 | . 15 15 15 . . 105 . 30 . 15 30 . 15 45 . . 30 45 Destroy Structure 1092 | . 21 20 1 2 . 70 57 34 108 86 30 80 104 122 6 114 150 87 Partial Spotted 165 | . . . . . . 45 60 15 . 15 30 . . . . . . . Lose Combat Pursuer 1125 | . . 45 60 15 . 75 60 90 . 255 120 . 15 30 . 45 90 225 Miscellaneous 606 | . . 364 . . . . . 242 . . . . . . . . . . Influence Decreases 9845 | 5 224 538 378 341 103 933 1233 690 466 471 954 64 517 774 255 58 604 1237 Entered New Map 2657 | . 2 . 218 117 67 . 597 304 316 39 318 . 5 184 135 28 150 177 Time Decay 4987 | 5 212 188 150 214 36 558 356 386 130 222 392 64 420 530 120 . 374 630 Lost Part 492 | . 10 10 10 10 . 20 30 . . 10 42 . 10 . . 30 20 290 Lost Ally 1109 | . . 40 . . . 355 100 . 20 200 52 . 82 60 . . 60 140 Purge Threat 600 | . . 300 . . . . 150 . . . 150 . . . . . . . Squads Dispatched 94 | . . 5 2 2 . 20 7 2 . 10 9 . 11 9 1 2 4 10 Investigation 11 | . . 2 . 1 . . 1 1 . 2 . . 2 . 1 . . 1 Extermination 30 | . . . . 1 . 3 2 1 . 2 3 . 5 6 . . 2 5 Reinforcement 36 | . . 2 2 . . 8 4 . . 5 4 . 4 3 . 2 2 . Assault 10 | . . 1 . . . 2 . . . 1 2 . . . . . . 4 Garrison 7 | . . . . . . 7 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 2 . . . . . Haulers Reinforced 7 | . . . . . . 2 . . . 1 2 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Distress Signals 40 | . . 1 . . . 3 3 . . 1 6 . 3 1 . . 3 19 Communications Jammed 70 | . . . . . . . . . . . 12 . 1 40 . . 3 14 Distress Signals 69 | . . . . . . . . . . . 12 . 1 39 . . 3 14 Times Spotted 438 | . 15 31 15 10 . 65 25 23 5 31 36 7 35 29 2 12 23 74 Peak Tracking Total 13 | . 4 4 5 4 . 10 9 5 4 13 11 4 8 5 1 6 6 7 Tactical Retreats 60 | . . 2 3 1 . 4 6 4 . 11 6 . 3 2 . 3 5 10 ECM-based Alert Blocks 23 | . . . . . . . 10 3 . 3 4 . 3 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Traps Triggered 27 | . 1 . . 3 . 3 4 1 . . 2 . 6 3 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 68 | . . . 1 . . 1 . 27 . . 39 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 1 . . 1 . 3 . . 7 . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . . . Traps Extracted 11 | . . . . . . 1 . 3 . . 7 . . . . . . . Installed 4 | . . . . . . 1 . 3 . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . Most Traps Carried 7 | . . . . . . 1 . 3 . . 7 7 7 7 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Machines Disabled 24 | . 1 1 1 . . 7 . 2 . 1 2 . 1 3 . . 2 3 Max in Single Turn 4 | . 1 1 1 . . 4 . 1 . . 1 . . 2 . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Machines Accessed 71 | . 3 3 . 4 . 4 10 8 . 9 6 . 8 8 5 . . 3 Terminals 39 | . 3 3 . 2 . 1 4 2 . 3 5 . 5 5 4 . . 2 Fabricators 6 | . . . . . . . 2 1 . 3 . . . . . . . . Repair Stations 13 | . . . . 2 . 2 1 3 . 1 1 . 1 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 1 . 1 . . 2 2 . . . . Garrison Access 6 | . . . . . . 1 2 1 . 1 . . . . 1 . . . Total Hacks 164 | . 10 14 . 12 . 9 19 19 . 18 19 . 15 13 11 . . 5 Successful 68 | . 2 8 . 7 . 7 6 8 . 10 7 . 4 4 3 . . 2 Failed 95 | . 8 6 . 5 . 2 13 11 . 8 12 . 11 8 8 . . 3 Catastrophic 16 | . . 1 . 1 . 2 2 . . 4 . . 1 4 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . Manual 67 | . 10 7 . 3 . 1 7 4 . 7 10 . 6 4 5 . . 3 Terminals 96 | . 10 14 . 7 . 3 8 4 . 6 16 . 9 7 9 . . 3 Fabricators 12 | . . . . . . . 3 2 . 7 . . . . . . . . Repair Stations 33 | . . . . 5 . 5 3 8 . 2 3 . 3 2 . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 2 4 . 2 . . 3 4 . . . . Garrison Access 8 | . . . . . . 1 3 1 . 1 . . . . 2 . . . Terminal Hacks 26 | . 2 6 . 2 . 2 2 . . 1 4 . 1 3 1 . . 2 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . 1 . . . . 1 . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . 2 . . . . 1 . . . 1 . . . . . . . Locate Traps 4 | . . . . . . 1 1 . . . 1 . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . 1 . . . . . . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . . . 4 . 4 1 2 . 2 1 . . . . . . . Scan Component 8 | . . . . 2 . 2 1 1 . 1 1 . . . . . . . Repair 6 | . . . . 2 . 2 . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 2 3 . 2 . . 2 1 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Study 8 | . . . . . . . 2 3 . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . 2 . 1 . 1 1 1 . 4 2 . 1 . 2 . . . Terminals 11 | . . 2 . 1 . 1 1 1 . . 2 . 1 . 2 . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . Botnet 9 | . . 2 . 1 . 1 1 1 . . . . 1 . 2 . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 3 . 3 . 3 9 8 . 5 6 . 6 7 5 . . 2 Full Trace Events 5 | . . . . 1 . . . 1 . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . 2 3 . . . . 2 1 . . . . Parts Repaired 5 | . . . . 2 . 1 . 1 . 1 . . . . . . . . Time 264 | . . . . 58 . 69 . 86 . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . 3 . . . . . . . Non-combat 3 | . . . . . . . . 1 . . 2 . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . . 2 . . . . . . . find_chute 3 | . . . . . . . . 1 . . 2 . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . 3 . . . . . . . Machine Destruction 5 | . . . . . . 2 . . . . 3 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 1 . . . . Autooverrided 1 | . . . . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Total Allies 99 | . . 2 . . 20 4 5 . 19 . 7 18 4 7 . . 4 9 Largest Group 20 | . . 1 . . 20 20 6 . 19 14 4 18 6 4 . . 4 3 Highest-Rated Group 684 | . . 57 . . 506 506 289 . 684 507 184 638 188 307 . . 256 198 Highest-Rated Ally 142 | . . 57 . . 35 79 79 . 50 50 56 50 47 142 . . 64 99 Total Orders 2 | . . . . . . . . . . . . . 1 . . . . 1 STAY 2 | . . . . . . . . . . . . . 1 . . . . 1 Ally Attacks 705 | . . 26 . . . 134 32 . 123 88 9 121 43 21 . . 21 87 Total Damage 19381 | . . 609 . . . 2597 1151 . 4513 2063 108 3848 927 664 . . 890 2011 Kills 95 | . . 5 . . . 28 12 . 10 21 1 5 4 4 . . 3 2 Allies Corrupted 8 | . . . . . . 3 . . . . . . . 2 . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 431 | . 5 82 20 40 . 20 48 . . . . . 80 . 5 10 50 71 Good Acts 171 | . . 34 1 3 1 16 17 4 7 . 3 3 10 18 1 . 12 41 Bad Acts 87 | . . 29 3 1 2 2 4 9 2 14 9 1 5 2 . 1 1 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Active Infowar (turns) 8256 | 5 818 . . . . . 706 879 215 241 870 195 1268 1417 255 178 512 697 Optics 42 | . . . . . . . . . . . . . . . . . . 42 Sensors 5815 | . . . . . . . 637 834 215 221 867 195 1192 950 214 40 450 . Structural 1769 | . . . . . . . . . . . . . 1009 760 . . . . Seismic 823 | 5 818 . . . . . . . . . . . . . . . . . T.N.C. 724 | . . . . . . . . 724 . . . . . . . . . . Jamming 4121 | . . . . . . . . . . . 682 1 770 1343 255 178 237 655 ECM 410 | . . . . . . . 69 44 . 20 15 . 262 . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Turns Passed 14565 | 71 1053 414 313 456 332 1871 807 905 265 475 936 200 1369 1480 255 178 874 2311 Spaces Moved 11834 | 42 713 221 177 193 246 1054 1369 1363 334 776 1116 227 1020 1094 208 131 570 980 Core 181 | 3 . . . . . 1 . . . . 172 . 2 . . . . 3 Treads 824 | 1 242 19 18 141 . 7 . . . . . . 7 4 . . 8 377 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5444 | 38 471 202 159 52 246 1046 2 . . . . . 717 1090 208 131 562 520 Hover 5385 | . . . . . . . 1367 1363 334 776 944 227 294 . . . . 80 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 100 130 130 115 115 115 43 40 40 23 23 42 41 86 100 100 101 38 Average Speed 86 | 97 128 132 132 145 115 115 44 48 40 41 62 56 95 100 100 100 114 134 Slowest Speed 450 | 160 160 160 155 240 115 250 115 105 98 96 250 122 200 240 100 120 170 450 Overloaded Moves 79 | . . . . . . . . . . . . . . . . . . 79 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . 2 . . . . . 5 . . 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 94 34 20 6 84 33 40 26 94 29 31 86 33 36 7 85 19 34 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 1 . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 126 | . . . . . . 1 14 17 1 6 14 1 17 24 2 12 11 6 Terrain Destroyed 449 | . 23 17 . . . 26 34 19 2 6 15 13 59 62 2 51 56 64 Melee 48 | . . . . . . . 14 13 . 6 12 . 3 . . . . . Projectile 213 | . . . . . . 3 . 6 2 . 3 2 34 45 2 20 33 63 AOE 188 | . 23 17 . . . 23 20 . . . . 11 22 17 . 31 23 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Was Fac Res Res DSF Acc Com Total 15077 | 56 798 287 218 316 298 1493 1506 1549 458 885 1291 295 1379 1465 253 172 772 1586 Wait 1181 | . 5 13 2 58 35 216 15 68 105 38 42 53 138 148 18 5 74 148 Move 11817 | 41 712 220 176 193 245 1053 1368 1363 333 775 1116 226 1019 1093 207 130 569 978 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 3 16 5 3 9 4 11 11 7 1 6 4 1 18 11 3 2 8 26 Fast Attach 152 | 6 3 4 3 6 2 18 12 1 3 6 9 . 18 22 . 1 6 32 Attach 70 | . 3 4 1 3 . 1 8 3 1 3 5 2 6 4 2 2 4 18 Detach 65 | . 4 2 1 2 2 3 9 2 2 . 1 3 5 8 . . 2 19 Swap 328 | . 14 5 6 7 2 30 20 33 8 12 23 4 44 29 9 5 21 56 Drop 239 | . 13 7 4 6 8 25 26 5 3 5 9 2 27 34 3 2 13 47 Fire 795 | 6 28 27 18 31 . 115 2 7 2 . 3 4 97 115 11 25 74 230 Melee 180 | . . . . . . . 35 30 . 40 40 . 5 . . . . 30 Ram 2 | . . . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 10 | . . . 3 1 . 3 . . . . . . 2 1 . . . . Escape Stasis 16 | . . . . . . 15 . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap 72 | . . . 1 . . 2 . 30 . . 39 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Ext) -3/Research -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / Ac0) 0b11 Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 572 | -10/Materials | Derelicts attacked the area 601 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Discovered new exit (range 7) 979 | -10/Materials | Discovered new exit (range 4) 987 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 988 | -10/Materials | Core integrity fell below 50% 1013 | -10/Materials | Discovered new exit (range 14) 1125 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1132 | -9/Materials | Identified exit to Storage 1132 | -9/Materials | X0-1V1 revealed exit location to -9/Storage 1139 | -9/Materials | X0-1V1 sent you into danger 1141 | -9/Materials | X0-1V1 turns hostiles against one another 1154 | -9/Materials | X0-1V1 foreshadows a heat wave 1158 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 1159 | -9/Materials | X0-1V1 released a cloud of subatomizers 1175 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 1186 | -9/Materials | X0-1V1 activates XOMVISION 1188 | -9/Materials | System corruption reached 10% 1192 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1220 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 1241 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 1266 | -9/Materials | X0-1V1 sent you to a vault 1268 | -9/Materials | Identified exit to Materials 1268 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1299 | -9/Materials | Ambient heat levels rising (+10) 1316 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 1319 | -9/Materials | X0-1V1 sent you into danger 1326 | -9/Materials | X0-1V1 mutated your Utility slot to Weapon slot 1328 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1351 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1366 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1367 | -9/Materials | X0-1V1 whisked you away to safety 1421 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1439 | -9/Materials | Sterilization system engaged 1439 | -9/Materials | Non-combat units ordered to evacuate 1471 | -9/Materials | Build established: Gunner 1505 | -9/Materials | Ambient heat levels rising (+10) 1539 | -9/Materials | Combat units ordered to evacuate 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1745 | -8/Materials | X0-1V1 sent you into danger 1781 | -8/Materials | X0-1V1 announced a LAN party 1841 | -8/Materials | Discovered new exit (range 8) 1852 | -8/Materials | Entered Factory 1852 | -7/Factory | Evolved 2 slots: Utility x2 2036 | -7/Factory | Repaired Shield Generator 2081 | -7/Factory | Repaired Lgt. Treads 2219 | -7/Factory | Discovered new exit (range 7) 2223 | -7/Factory | Build established: Tank 2240 | -7/Factory | Mass support permanently improved by X0-1V1 (+9; -230 max core) 2308 | -7/Factory | Sucked down chute 2308 | -7/Factory | Entered Waste 2309 | -7/Waste | Joined by Warlord forces that had cleared the area 2345 | -7/Waste | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2568 | -7/Waste | X0-1V1 reactivated EMP system 2579 | -7/Waste | EMP discharged 2597 | -7/Waste | Discovered new exit (range 13) 2640 | -7/Waste | Entered Factory 2640 | -7/Factory | Accompanied by 20 allies 2689 | -7/Factory | Discovered new exit (range 10) 2726 | -7/Factory | Identified exit to Lower Caves 2792 | -7/Factory | Garrison activated, responded to threat 2829 | -7/Factory | Lost 4 allies 2830 | -7/Factory | X0-1V1 downgraded hostiles (x1) 2936 | -7/Factory | X0-1V1 sent you to a vault 3014 | -7/Factory | Repaired Hvy. Armor Plating 3836 | -7/Factory | Discovered new exit (range 7) 3836 | -7/Factory | Identified exit to Factory 3836 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3980 | -7/Factory | System corruption reached 10% 4068 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4245 | -7/Factory | Garrison activated, responded to threat 4321 | -7/Factory | Discovered exit to Lower Caves (range 11) 4423 | -7/Factory | Cargo convoy interrupted 4423 | -7/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 4511 | -7/Factory | Entered another Factory area 4511 | -6/Factory | Accompanied by 1 ally 4511 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4530 | -6/Factory | X0-1V1 enhanced Transport squad support 4545 | -6/Factory | X0-1V1 sent you to a vault 4572 | -6/Factory | Spotted B-75 Beast 4578 | -6/Factory | Discovered new exit (range 15) 4616 | -6/Factory | Identified exit to Lower Caves 4618 | -6/Factory | Identified exit to Factory 4618 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 4693 | -6/Factory | Discovered exit to Lower Caves (range 16) 4723 | -6/Factory | Sensors blinded by X0-1V1 4737 | -6/Factory | X0-1V1 sent hostile S-27 Virus (x5) 4825 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5018 | -6/Factory | Build established: Gladiator 5201 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5205 | -6/Factory | Discovered exit to Factory (range 15) 5318 | -6/Factory | Entered another Factory area 5318 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -5/Factory | Discovered new exit (range 6) 5392 | -5/Factory | Identified exit to Factory 5508 | -5/Factory | Fabricated Imp. Actuator Array (x2) 5549 | -5/Factory | Sensors blinded by X0-1V1 5722 | -5/Factory | X0-1V1 enhanced Transport squad support 5905 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 5908 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5947 | -5/Factory | X0-1V1 mutated your Weapon slot to Power slot 6092 | -5/Factory | Repaired Broken Nanoactuators? 6223 | -5/Factory | Sucked down chute 6223 | -5/Factory | Entered Waste 6227 | -5/Waste | Found Prototype Device 6227 | -5/Waste | Identified Exp. Phase Shifter 6245 | -5/Waste | Spotted C-40 Crusher 6281 | -5/Waste | Spotted C-40 Crusher 6295 | -5/Waste | Spotted C-40 Crusher 6300 | -5/Waste | Spotted C-40 Crusher 6307 | -5/Waste | Warlord forces began an assault 6310 | -5/Waste | Identified exit to Factory 6310 | -5/Waste | X0-1V1 revealed exit location to -5/Factory 6364 | -5/Waste | Spotted C-40 Crusher 6366 | -5/Waste | Lost 3 allies 6367 | -5/Waste | Allies destroyed C-40 Crusher 6438 | -5/Waste | X0-1V1 activates XOMVISION 6488 | -5/Waste | Entered Factory 6488 | -5/Factory | Accompanied by 14 allies 6532 | -5/Factory | X0-1V1 announced a LAN party 6535 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 6541 | -5/Factory | Found Prototype Launcher 6541 | -5/Factory | Identified Tesla Bomb Launcher 6558 | -5/Factory | X0-1V1 mutated your Weapon slot to Utility slot 6603 | -5/Factory | Discovered new exit (range 14) 6611 | -5/Factory | Identified exit to Upper Caves 6684 | -5/Factory | Cld. Gravmag System reconfigured into Item Mimic 6788 | -5/Factory | First assault squad dispatched 6801 | -5/Factory | Sensors blinded by X0-1V1 6852 | -5/Factory | Build established: Mutant 6853 | -5/Factory | Repaired Broken Cmb. Linear Gravjet 6861 | -5/Factory | Discovered exit to Upper Caves (range 16) 6959 | -5/Factory | Discovered exit to Factory (range 11) 6963 | -5/Factory | Entered another Factory area 6963 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7038 | -4/Factory | X0-1V1 enhanced Transport squad support 7046 | -4/Factory | System corruption reached 10% 7069 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 7074 | -4/Factory | Sensors blinded by X0-1V1 7106 | -4/Factory | Discovered new exit (range 10) 7164 | -4/Factory | Spotted B-86 Titan 7178 | -4/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 7198 | -4/Factory | Lost 3 parts (2n1u) 7214 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 7216 | -4/Factory | Discovered new exit (range 15) 7221 | -4/Factory | Identified exit to Extension 7273 | -4/Factory | Identified exit to Research 7899 | -4/Factory | Sucked down chute 7899 | -4/Factory | Entered Waste 7916 | -4/Waste | Spotted C-40 Crusher 7921 | -4/Waste | Spotted C-40 Crusher 7924 | -4/Waste | Lost 4 allies 7928 | -4/Waste | Lost 6 parts (1p3n2u) 7934 | -4/Waste | Spotted C-40 Crusher 7963 | -4/Waste | Spotted C-40 Crusher 7986 | -4/Waste | Warlord forces began an assault 7996 | -4/Waste | Allies destroyed C-40 Crusher 7999 | -4/Waste | Allies destroyed C-40 Crusher 8000 | -4/Waste | Spotted C-40 Crusher 8002 | -4/Waste | Allies destroyed C-40 Crusher 8005 | -4/Waste | Allies destroyed C-40 Crusher 8011 | -4/Waste | Allies destroyed C-40 Crusher 8087 | -4/Waste | Discovered new exit (range 10) 8091 | -4/Waste | Identified exit to Factory 8099 | -4/Waste | Entered Factory 8099 | -4/Factory | Accompanied by 6 allies 8105 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 8151 | -4/Factory | Build established: Trapper-Mutant 8168 | -4/Factory | Sensors blinded by X0-1V1 8205 | -4/Factory | Lost 5 allies 8463 | -4/Factory | Found Quantum Capacitor 8644 | -4/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 8808 | -4/Factory | Discovered new exit (range 1) 8808 | -4/Factory | Identified exit to Upper Caves 8808 | -4/Factory | X0-1V1 sent you to a vault 8987 | -4/Factory | Discovered exit to Extension (range 3) 9136 | -4/Factory | X0-1V1 revealed exit location to -3/Research 9234 | -4/Factory | Destroyed 10 combat bots 9281 | -4/Factory | X0-1V1 activates XOMVISION 9310 | -4/Factory | Discovered exit to Upper Caves (range 4) 9374 | -4/Factory | Discovered exit to Research (range 14) 9468 | -4/Factory | Entered Research 9468 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9748 | -3/Research | X0-1V1 activates XOMVISION 9932 | -3/Research | Identified exit to Research 9932 | -3/Research | X0-1V1 revealed exit location to -2/Research 10098 | -3/Research | X0-1V1 sent you to a vault 10128 | -3/Research | Found Hvy. Reactive Plating 10149 | -3/Research | Found Unknown Protection 10149 | -3/Research | Identified Hvy. Reflective Plating 10185 | -3/Research | Found Prototype Processor 10185 | -3/Research | Identified Exp. Targeting Computer 10270 | -3/Research | Central database locked down 10284 | -3/Research | X0-1V1 activates XOMVISION 10427 | -3/Research | X0-1V1 announced a LAN party 10625 | -3/Research | X0-1V1 activates XOMVISION 10655 | -3/Research | Build established: Mutant 10666 | -3/Research | Found Prototype Launcher 10666 | -3/Research | Identified Adv. Micro-nuke Launcher 10701 | -3/Research | X0-1V1 turns hostiles against one another 10727 | -3/Research | Found Prototype Processor 10727 | -3/Research | Identified Exp. Terrain Scan Processor 10948 | -3/Research | Entered another Research area 10948 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11202 | -2/Research | Identified exit to DSF 11203 | -2/Research | Entered DSF 11227 | -2/DSF | Additional patrols routed to DSF 11282 | -2/DSF | Discovered new exit (range 21) 11325 | -2/DSF | X0-1V1 sent you into danger 11380 | -2/DSF | Identified exit to Access 11381 | -2/DSF | Entered Access 11381 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11384 | -1/Access | X0-1V1 sent you to a vault 11441 | -1/Access | P-80 Master assimilated allied Warden 10d 11525 | -1/Access | System corruption reached 10% 11582 | -1/Access | Energy Cycler disabled 11613 | -1/Access | Found Quantum Capacitor 11830 | -1/Access | Build established: Gunner 11895 | -1/Access | Identified exit to Surface 11895 | -1/Access | X0-1V1 revealed exit location to -0/Surface 11986 | -1/Access | X0-1V1 activates XOMVISION 12038 | -1/Access | Spotted B-99 Colossus 12157 | -1/Access | Found Prototype Device 12157 | -1/Access | Identified Exp. Actuator Array 12210 | -1/Access | Spotted B-99 Colossus 12246 | -1/Access | Discovered new exit (range 8) 12254 | -1/Access | Identified exit to Command 12255 | -1/Access | Entered Command 12646 | -1/Command | X0-1V1 activates XOMVISION 12677 | -1/Command | X0-1V1 sent you to a vault 12695 | -1/Command | Build established: Scavenger-Gunner 12781 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 15) 12991 | -1/Command | Lost 3 allies 13087 | -1/Command | Spotted Combat Programmer 13088 | -1/Command | Spotted Combat Programmer 13091 | -1/Command | X0-1V1 sent allied Cetus Guard (x3) 13098 | -1/Command | Spotted M Guard 13099 | -1/Command | Spotted M Guard 13101 | -1/Command | Combat Programmer assimilated allied Cetus Guard 13103 | -1/Command | Spotted Cetus Guard 13111 | -1/Command | Destroyed Cetus Guard 13165 | -1/Command | X0-1V1 downgraded hostiles (x1) 13171 | -1/Command | Crushed by falling debris 13171 | -1/Command | Spotted B-99 Colossus 13199 | -1/Command | Destroyed Combat Programmer 13210 | -1/Command | Destroyed Combat Programmer 13257 | -1/Command | Destroyed M Guard 13262 | -1/Command | Destroyed M Guard 13262 | -1/Command | All MAIN.C guards destroyed 13291 | -1/Command | Lost 19 parts (2p5n4u8w) 13292 | -1/Command | Found Prototype Device 13292 | -1/Command | Identified AEGIS Remote Shield 13297 | -1/Command | Found Prototype Reactor 13297 | -1/Command | Identified Zero-point Reactor 13304 | -1/Command | Found Prototype Protection 13304 | -1/Command | Identified Hvy. Regenerative Plating 13344 | -1/Command | Core integrity restored by X0-1V1 (+314) 13526 | -1/Command | Build established: Mutant 13542 | -1/Command | Destroyed B-99 Colossus 13640 | -1/Command | X0-1V1 turns hostiles against one another 13693 | -1/Command | X0-1V1 revealed exit location to -0/Surface 13699 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 21) 13724 | -1/Command | Spotted Alpha 7 13745 | -1/Command | X0-1V1 activates XOMVISION 13755 | -1/Command | First assault squad dispatched 13776 | -1/Command | Found Prototype Device 13776 | -1/Command | Identified Thermal Barrier 13868 | -1/Command | Build established: Tank 13905 | -1/Command | X0-1V1 revealed exit location to -0/Surface 14110 | -1/Command | System corruption reached 30% 14167 | -1/Command | Identified exit to Access_0 14167 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 14406 | -1/Command | Met MAIN.C 14417 | -1/Command | X0-1V1 sent allied Striker (x2) 14422 | -1/Command | 0b10 Conduit disabled 14441 | -1/Command | Destroyed MAIN.C Shell 14444 | -1/Command | MAIN.C activated Command garrisons 14484 | -1/Command | Destroyed MAIN.C 14499 | -1/Command | Lost 4 parts (2n1u1w) 14514 | -1/Command | Discovered exit to Surface (range 28) 14514 | -1/Command | Discovered exit to Surface (range 108) 14514 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14551 | -1/Command | Spotted B-99 Colossus 14566 | *** | Establishing 0b11! Last Messages --------------- 14524_ Acquired Enh. Optical Array. 14526_ Acquired 3 matter. 14526_ Dropped Dispersion Rifle. 14527_ Dropped Railgun. 14528_ Acquired 276 matter. 14530_ Acquired Graviton Cannon. 14531_ Dropped Hrd. Heavy Armor Plating. 14532_ Dropped Hvy. Reactive Plating. 14533_ Acquired Enh. Force Lance. 14534_ Energy generation returns to normal. 14543_ System corrupted: Energy discharge (-371). 14552_ Penetrated by Slug. 14552_ Slug penetrates Wall. 14552_ Penetrated by Slug. 14553_ X0-1V1 ensures you are ready for glorious battle (+Nanosword). 14556_ Slug penetrates G-73 Enforcer. 14556_ Slug penetrates Wall. 14558_ Adv. Weapon Cycler destroyed. 14563_ System corrupted: Matter fused (-8). [Achievement: I'm Coming For You] Map ----- +----------------------------------------------------+ | ## = ## !## ### ##+###+#######??????????? | | ####### "=%!% # !!#??????????? | | #######+####%##### ######### # ! #??????????? | | ## % #"#???###### = # + #??????????? | | ## # #????????# # # #??????????? | | ##= * # #????????# # # #??????????? | | ## # #???###### # + #??????????? | | ############+###?# + # # ]#??????????? | | ???????# #?# #### + # #??????????? | | ???????# ###+#######+### # #??????????? | | ???????# ## ] # ######??????????? | | ???????# ## # #???????????????? | | ???????# ## # #???????????????? | | ???????# ## # #???????????????? | | ???????# ## # #???????????????? | | ???????# ## """" # #???????????????? | | ######## ## """" # ######??????????? | | ## ## """" + # #??????????? | | ## ## """" # # #??????????? | | ## ==! ## # # #?########## | | ## ==! ## # # #?#????????? | | "" ## =! ## # + #?#?######## | | """" ## ############### # #?#?#""""""" | | """" ## #???????#####?# # !#?#?#"" | | "" ## #???????# #?# # #?#?#""""" | | #######+########## @ #?# # #?#?#""""""" | | + #?# ######?#?#" " | | # #?# #??????#?#"" """ | | # #############?# #??????#?#"" """ | | # #?????????????# #??????#?# " """ | | ###+### #???########### #??????#?# " | | ?#^ #???# # #??????#?# " | | ?# #???# # #??????#?#""""""" | | ## #???# ] + #??????#?#"" | | # ^ #???# ! # #??????#?# | | + ^ #???#####+##### ##?????#?# | | # #???????# #??# ######### ! | | ## ^ ## ###???????# #??# "" [! | | ## ## ##????????# #??# T" [[! | | ## "#????????# #??# | | ## ##????????# #?## [######### " | | ## ###????####+###"##########?#?# "" | | ########=" ##???# [ #?#?# "" | | ########+"""##### =#?#?######## | | # !%* ## "" "" #?#????????? | | # !! "" """" """" #?########## | | # !! ## """" """" #??????????? | | # ## "" "" #??????????? | | !%=+ %## #??????????? | | * # %## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 120 Energy Generation 110 Energy Capacity 2020 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Cmb. Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Actuator Array | x2 | -5/Factory Repaired ---------- Shield Generator | 10% | -7/Factory Lgt. Treads | 12% | -7/Factory Hvy. Armor Plating | 74% | -7/Factory Nanoactuators | 55% | -5/Factory | Broken Cmb. Linear Gravjet | 50% | -5/Factory | Broken Studied --------- Gravmag System | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Gravmag Array | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Com. Wheel | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked HERF Cannon | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I'm Coming For You Challenges ------------ None Game ------ Seed PartitionHeavyCoupler Manual? 0 Play Time 04:30:59 Cumulative 518.4 hours Start 2026.07.13 @ 16:02:23 End 2026.07.13 @ 20:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type 1 Total 30 Types 14/3/4/2/1/2/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 28ca40a3-e920-4060-8862-a0a51aef59b1