Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:43:24 Player: szymekc Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (181) 905 Value Destroyed (8974) 8974 Prototype IDs (248) 4960 Alien Tech Used (4) 800 Bonus (18557) 18557 TOTAL SCORE: 44096 Bonus ------- High Alert Combat Kills 3175 Follower Combat Kills 189 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Met Warlord at Command 2000 Friendly Fire -207 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 98/100 System Corruption 30% Temperature Warm (115) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- System Mapper System Mapper Deep Network Scanner Deep Network Scanner > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Advanced Shield Generator AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Superbattery Advanced Particle Charger Advanced Transmission Jammer AEGIS Remote Shield Antimissile System System Mapper System Mapper Deep Network Scanner Deep Network Scanner Advanced System Restoration Module > --- WEAPON ----------- Potential Cannon Hellfire Missile Launcher > --- INVENTORY -------- Backup Power VII Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Medium Storage Unit Backup Plating VII Advanced Shield Generator Advanced System Restoration Module Transdimensional Reconstructor Quantum Rifle Enhanced Nova Cannon Linear Accelerator Guided Remote Datajack Plasma Lance [Rating: 228] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility System Mapper Device Experimental Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Mapper Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Phase Cannon Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 1 . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . 1 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 222 | 2 19 . 1 2 21 33 4 . 4 2 4 3 2 . 6 5 9 3 . 2 2 7 9 10 5 40 27 Power 22 | . 2 . . . 1 2 . . . . . . . . 1 . . . . . . . 3 . . 6 7 Engine 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 Reactor 15 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 6 6 Propulsion 54 | 2 3 . 1 . 5 15 . . . . 1 1 . . 3 . . . . . . 2 2 . 1 9 9 Treads 21 | 2 3 . 1 . 4 . . . . . . . . . . . . . . . . . . . . 7 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . 6 . . . . 1 1 . . 3 . . . . . . 2 2 . 1 2 5 Utility 65 | . 5 . . . 6 8 1 . 4 . 1 1 1 . 2 3 7 . . . 2 2 1 3 2 12 4 Device 24 | . 1 . . . 1 1 . . . . . . 1 . 1 2 3 . . . 2 1 1 1 1 4 4 Storage 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Processor 6 | . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . 2 . Hackware 11 | . . . . . . 4 . . 3 . . . . . . . 2 . . . . 1 . . 1 . . Protection 19 | . 2 . . . 4 1 . . 1 . . 1 . . 1 1 2 . . . . . . 2 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | . 9 . . 2 9 8 3 . . 2 2 1 1 . . 2 2 3 . 2 . 3 3 7 2 13 7 Energy Gun 8 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 27 | . . . . . 1 2 1 . . . 1 . . . . . 1 1 . 2 . . 1 5 1 8 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 2 . . 1 5 . 1 . . 1 . . . . . . . . . . . . . . . . 1 Launcher 16 | . 1 . . 1 3 2 1 . . 1 . . 1 . . 1 . 1 . . . . . . . 3 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . 1 . . . . 1 1 . . . 1 1 1 . . . 3 2 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 3 . . 3 . . . . . 1 . . . . 1 . . . 6 . . 1 Parts Lost 31 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 8 18 Power 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Propulsion 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 Utility 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 6 Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 16 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 3 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 96 100 100 100 99 90 92 92 90 92 93 94 88 88 91 94 92 93 94 97 100 99 96 99 96 81 82 Engine 4 | . 14 14 14 14 9 3 . . . . . . . . . . . . . 3 5 4 . . . . . Core 1 | . . . . . . 3 7 7 7 7 6 5 5 5 2 . . . . . . . 1 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 3 4 4 6 7 Treads 11 | . 28 28 28 28 36 . . . . . . . . . . . . . . . . . . . . 12 16 Hover 4 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 7 30 30 30 30 33 35 35 35 38 41 36 36 36 36 36 37 38 38 32 4 . Device 5 | . 2 . . . 3 . . . . . . . 4 5 5 9 7 10 10 10 10 9 9 14 17 11 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 7 Processor 1 | . . . . . 4 . 2 7 3 . 6 5 5 5 3 . . . . . . . . . . 4 . Hackware 13 | . . . . . . 23 27 23 23 23 20 17 17 17 17 17 19 15 15 15 15 18 19 19 21 17 16 Protection 7 | . 9 14 14 14 18 2 . . 1 7 6 11 5 5 7 6 7 10 10 10 10 9 8 3 4 4 5 Energy Gun 2 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Energy Cannon 2 | . . . . . . 3 1 . . . . 5 . . . . 5 4 5 5 5 4 3 4 2 3 6 Ballistic Cannon 7 | . 11 28 28 28 16 . 5 7 7 5 5 . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 7 7 7 7 6 5 . . . . 5 4 5 5 5 4 3 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 12 38 38 38 38 44 40 25 24 28 28 31 32 32 27 34 35 37 36 36 38 38 41 48 48 48 163 180 Greatest Support 305 | 40 40 40 40 40 80 42 28 28 34 28 33 39 39 45 39 44 38 50 50 38 38 54 56 48 49 305 300 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 Average Capacity 14 | 8 13 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 22 24 Most Carried 25 | 6 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 Average Carried 13 | 5 12 15 14 15 14 13 9 10 9 9 9 9 9 10 10 9 9 9 10 9 9 9 9 9 9 19 23 Final Capacity 25 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 5 Final Carried 19 | 4 15 15 15 15 15 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 19 3 Class Distribution -------------------- 33% | Mutant 30% | Wizard-Sprinter 10% | Wizard-Tank 8% | Wizard-Mutant 7% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Wizard-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 3730 | 181 257 96 10 45 85 490 149 16 23 60 20 50 116 96 . 260 50 298 . 20 20 . 43 . 89 750 506 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7555 | . 400 99 . 6 170 420 85 43 23 5 102 191 237 73 . 348 50 453 . . . 70 43 . 89 1415 3233 Parts 362 | . 25 3 . 1 17 30 6 2 3 2 1 18 16 8 . 7 4 13 . . . 5 2 . 3 65 131 Haulers Intercepted 8 | . 2 . . . 1 2 . . . . 1 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 4 6 . 1 . . 10 5 . 8 . 3 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 149 | . 9 2 . 3 6 5 2 1 . 1 . . 8 7 . 11 . 5 . . . 2 . . . 19 68 Melee 5 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 2 . Guns 17 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 9 Cannons 31 | . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . 10 16 AOE 94 | . 3 . . 3 6 4 2 . . 1 . . 8 7 . 11 . 4 . . . . . . . 3 42 Classes Destroyed 19 | . 5 . . . 1 1 1 1 . 1 . 1 1 . . 1 . . . . . . . . . 2 4 Worker 9 | . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . 2 1 Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hauler 8 | . 2 . . . 1 2 . . . . 1 1 . . . . . . . . . . . . 1 . . Recycler 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . 1 1 . . . . . 2 . . . . 1 . . . . . 1 . . 2 . Swarmer 55 | . 3 2 . 3 4 4 2 . . . . . 4 5 . 1 . 4 . . . 2 . . . . 21 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 41 | . 6 . . . 2 . . . . . . . 3 . . 4 . 1 . . . . . . . 1 24 Brawler 7 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 4 Duelist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hunter 5 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 2 . Programmer 22 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . 6 13 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 39 | . 4 2 . 3 6 4 2 1 1 1 1 2 4 5 . 6 1 4 . . . 2 1 . 1 7 39 Combat Bots Only 39 | . 3 2 . 3 4 4 2 1 . 1 . . 4 5 . 6 . 4 . . . 2 . . . 5 39 Max Kills in Single Turn 13 | . 3 1 . 2 3 3 2 1 1 1 1 1 3 5 . 2 1 3 . . . 1 1 . 1 3 13 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . 2 . . 2 2 3 2 . . 1 . . 3 5 . 2 . 3 . . . . . . . 1 13 Melee 1 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 953 | . 57 13 . 3 24 16 7 4 4 . 27 . 2 8 . 18 . 9 2 2 2 14 29 . 3 324 385 Missed 281 | . 9 4 . 1 7 7 4 1 3 . 18 . 1 6 . 12 . 8 2 . 1 7 19 . 3 51 117 Damage Taken 12211 | . 597 193 . 22 242 192 74 47 45 . 60 . 27 35 . 111 . 42 . 41 21 136 138 . 99 5017 5072 Core 1902 | . 85 19 . . 53 24 33 14 . . 23 . . 18 . . . . . 23 . . 30 . 45 286 1249 Absorbed by Shields 3146 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1534 1606 Reduced by Siege Mode 1000 | . . . . . . . . . . . . . . . . . . . . . . . . . . 785 215 Redirected to Shielding 476 | . . . . . . . . . . . . . . . . 56 . 36 . 16 . 34 69 . . 218 47 Regen/Repaired (Parts) 665 | . . . . . . . . . . . . . . . . . . . . . . 48 . . . . 617 Core Remaining (%) 91 | 100 . . . 58 90 . . . . 89 97 . . . . 98 . . . . 98 . . 100 96 . . Volleys Fired 330 | . 41 8 . 2 11 7 2 . . 1 3 3 6 6 . 20 14 3 . . . 13 43 . 4 74 69 Largest 3 | . 2 2 . 1 2 1 1 . . 1 1 1 1 1 . 1 1 1 . . . 1 1 . 1 3 3 Hottest 280 | . 90 78 . 30 78 80 48 . . 36 35 35 46 46 . 46 35 46 . . . 35 40 . 40 225 280 Shots Fired 490 | . 70 16 . 2 16 7 3 . . 1 3 3 6 6 . 20 14 3 . . . 13 43 . 4 117 143 Gun 139 | . 59 . . . . . . . . . . . . . . . . . . . . . . . . 42 38 Cannon 289 | . 8 16 . . 10 4 2 . . . 3 3 . . . . 14 . . . . 13 43 . 4 70 99 Launcher 62 | . 3 . . 2 6 3 1 . . 1 . . 6 6 . 20 . 3 . . . . . . . 5 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51 | . 8 16 . . 10 . 2 . . . . . . . . . . . . . . . . . . . 15 Thermal 341 | . 23 . . . . 4 . . . . 3 3 . . . . 14 . . . . 13 43 . 4 112 122 Explosive 62 | . 3 . . 2 6 3 1 . . 1 . . 6 6 . 20 . 3 . . . . . . . 5 6 Electromagnetic 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 11 3 . . 11 15 . . . . . . . . . 16 . . . . . 17 . . . 12 25 Robot Miss Streak 6 | . 5 4 . . . . . . . . . . . . . . . . . . . 1 . . . 6 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 281 | . 43 6 . . 10 18 1 2 1 1 1 6 2 . . 1 3 8 . . . 2 1 . 2 84 89 Core Hits 296 | . 22 4 . 3 16 14 3 1 . 1 1 5 12 10 . 30 1 9 . . . 2 1 . 1 34 126 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Melee Attacks 202 | . . . . . . 33 4 7 5 4 14 12 2 . . 2 17 9 1 11 4 13 24 2 18 19 1 Impact 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . Piercing 169 | . . . . . . . 4 7 5 4 14 12 2 . . 2 17 9 1 11 4 13 24 2 18 19 1 Sneak Attacks 18 | . . . . . . 6 1 . 1 . 1 2 . . . . 1 3 . . . . . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31671 | . 719 144 . 214 934 1478 280 85 93 104 64 482 1190 936 . 2963 214 1174 . . . 71 72 . 247 6452 13755 Guns 3271 | . 512 . . . . . . . . . . . . . . . . . . . . . . . . 1562 1197 Cannons 7082 | . 80 144 . . 186 102 . . . . . . . . . . . . . . . 71 . . . 2801 3698 Explosions 17448 | . 123 . . 210 744 311 193 . . 67 . . 1049 936 . 2963 . 461 . . . . . . . 1534 8857 Melee 3855 | . . . . . . 1065 87 85 93 37 64 482 141 . . . 214 713 . . . . 72 . 247 555 . Ramming 15 | . 4 . . 4 4 . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 800 | . 80 144 . . 186 . . . . . . . . . . . . . . . . . . . . . 390 Thermal 11776 | . 156 . . . . 102 . . . . . . . . . . . . . . . 71 . . . 4832 6615 Explosive 14869 | . 123 . . 210 744 311 193 . . 67 . . 1049 936 . 2963 . 461 . . . . . . . 1065 6747 Electromagnetic 356 | . 356 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1065 | . . . . . . 1065 . . . . . . . . . . . . . . . . . . . . . Piercing 2790 | . . . . . . . 87 85 93 37 64 482 141 . . . 214 713 . . . . 72 . 247 555 . Highest Corruption 32 | . . . . . . 2 2 2 2 2 . . . . . . . . . . . . . . . 32 32 Average Corruption 13 | . . . . . . 1 2 2 2 2 . . . . . . . . . . . . . . . 11 30 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Effects 104 | . . . . . . 9 3 2 1 2 . . . . . . . . . . . . . . . 32 55 Message Errors 19 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 6 10 Matter Fused 30 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 9 17 Heat Flow Errors 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 6 Energy Discharges 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 5 Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Misfires 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Alerts 7 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 3 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overflow Damage 2256 | . 2 19 . 2 . 368 . . 33 7 . 31 64 22 . 138 51 316 . . . . . . . 544 659 Projectiles 669 | . . 19 . . . 3 . . . . . . . . . . . . . . . . . . . 257 390 Explosions 629 | . 2 . . 2 . . . . . . . . 39 22 . 138 . 88 . . . . . . . 69 269 Melee 958 | . . . . . . 365 . . 33 7 . 31 25 . . . 51 228 . . . . . . . 218 . Knockbacks 6 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 242 | . . . . 9 7 19 . . . . . . . . . . . 6 . . . . . . . 111 90 Shots 8 | . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . 2 2 Rammed 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 303 180 . . 87 151 26 . 80 . 3 61 19 67 90 71 . 134 138 . . 154 294 13 . 245 337 Average Temperature 50 | . 121 73 . . 40 47 14 . 60 . 2 19 7 8 21 24 . 65 138 . . 22 62 9 . 50 60 Received Heat Transfer 1058 | . 306 . . . 180 . . . . . 12 . 9 . . . . 9 . 9 . . 60 . . 111 362 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Total Turns 310 | . . . . . . . . . . . . . . . . . . . . . . . . . . 188 122 Longest Duration 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 45 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Heat Transferred 9135 | . 350 . . . . 200 . . . . . . . . . . . . . . . 100 . . . 3192 5293 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 1821 | . 181 76 . 120 309 259 . . . . 304 162 . . . . 489 . . . . 158 363 . 109 909 1821 Initial 498 | . . 14 . . . 140 . . . . 302 . . . . . 260 . . . . . 77 . . 64 498 Average 272 | . 74 63 . 69 158 161 . . . . 209 75 . . . . 392 . . . . 87 225 . 25 464 841 Maximum Alert Level 5 | . . . . . 1 1 . . . . 1 . . . . . 2 . . . . . 1 . . 3 5 Low Security (%) 59 | 100 100 100 . 100 71 71 . . . . 27 100 . . . . . . . . . 100 38 . 100 13 . Level 1 17 | . . . . . 28 28 . . . . 72 . . . . . 45 . . . . . 61 . . 27 . Level 2 8 | . . . . . . . . . . . . . . . . . 54 . . . . . . . . 34 14 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 74 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 2 8 . . . . 1 1 . . . 1 1 . . . . . 4 . 3 10 6 Investigation 7 | . . . . . 1 3 . . . . 1 1 . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 2 Reinforcement 11 | . . . . . . 3 . . . . . . . . . . 1 . . . . . 3 . 2 1 1 Assault 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 11 | . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 . 2 2 2 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 4 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 4 Times Spotted 307 | . 13 5 . 3 13 14 4 1 4 2 1 9 1 7 . 12 3 7 8 2 1 6 8 . 1 29 153 Peak Tracking Total 49 | . 3 3 . 3 5 4 3 1 4 2 1 8 3 5 . 8 3 4 7 2 1 5 5 . 1 7 49 Tactical Retreats 21 | . 1 . . . . 1 . . . . 1 . . . . 4 . 1 1 1 . 2 3 . 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 8 | . . . . . 1 5 . . . . . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . . . . . 2 . . . . 6 . . . . 4 2 . . . . Reused 6 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 5 1 . 4 . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 22 | . 1 . . 2 6 . 1 . . . . . . . . 3 . . . . . . 3 1 . 3 2 Max in Single Turn 4 | . 1 . . 2 4 . 1 . . . . . . . . 2 . . . . . . 1 1 . 1 1 Garrison Access 10 | . . . . . . 3 . . . . 1 1 . . . . 2 . . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 107 | . 9 . 3 . 2 22 1 1 4 . 8 5 . 1 5 1 11 . . 4 1 5 6 2 2 7 7 Terminals 54 | . 7 . . . 2 8 1 1 . . 5 3 . . . . 8 . . . 1 3 5 . 1 4 5 Fabricators 10 | . . . . . . 6 . . . . 1 1 . . . . 1 . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recycling Units 9 | . 2 . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . 1 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . . . 1 1 . . . . 2 . . . . 1 . . . 2 . Total Hacks 360 | . 17 . 5 . 5 53 5 6 31 . 39 14 . 1 14 1 47 . . 8 4 17 28 21 17 15 12 Successful 295 | . 10 . 5 . 2 33 5 6 31 . 25 11 . 1 14 1 32 . . 8 4 17 28 21 15 15 11 Failed 64 | . 7 . . . 3 20 . . . . 14 3 . . . . 15 . . . . . . . 1 . 1 Catastrophic 9 | . 1 . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 127 | . 10 . 1 . 5 26 . . . . 25 4 . . . . 15 . . 1 . . 13 . 17 4 6 Terminals 212 | . 13 . . . 5 26 5 6 . . 33 12 . . . . 39 . . . 4 14 24 . 14 9 8 Fabricators 22 | . . . . . . 11 . . . . 2 1 . . . . 5 . . . . . . . 3 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Recycling Units 25 | . 4 . . . . 8 . . . . 3 . . . . . . . . . . . 4 . . 4 2 Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 5 . . . . 1 1 . . . . 3 . . . . 1 . . . 2 . Terminal Hacks 220 | . 4 . 5 . 2 9 5 6 31 . 18 9 . 1 14 1 26 . . 8 4 14 17 21 11 8 6 Record 65 | . . . 4 . . . 5 6 11 . . . . . 6 1 4 . . 2 4 . 1 21 . . . Part Schematic 29 | . . . . . . . . . 11 . 3 . . . 4 . 7 . . . . . 1 . 3 . . Robot Schematic 7 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . . Robot Analysis 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 2 . . . . . . . 3 . 2 . . . 4 . 1 . . 4 . 1 . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . 3 . Level Access Points 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Branch Access Points 8 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 . 1 1 . Emergency Access Points 5 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . 1 . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 . . Unreport Threat 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Locate Traps 10 | . . . . . . 2 . . . . 2 1 . . . . 1 . . . . 1 2 . . 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . . Dispatch Records 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Transport Status 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . 1 . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Zone Layout 14 | . . . . . . 1 . . . . 1 2 . . . . 4 . . . . 2 2 . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . 6 . . . . 2 . . . . . 2 . . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 . . Build 6 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 8 | . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . 1 1 Retrieve Components 8 | . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . 1 1 Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 3 . . . . 1 1 . . . . 2 . . . . 1 . . . 2 . Seal Access 10 | . . . . . . 3 . . . . 1 1 . . . . 2 . . . . 1 . . . 2 . Unauthorized Hacks 39 | . 4 . . . . 11 . . . . 3 1 . . . . 2 . . . . . 10 . 2 4 2 Terminals 16 | . 3 . . . . 2 . . . . 1 . . . . . . . . . . . 7 . 1 1 1 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Botnet 8 | . 3 . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 9 | . . . . . . 5 . . . . . 1 . . . . 2 . . . . . . . 1 . . Prioritize 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Liberate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . 4 . . . . 2 . . . . . . . . . . . 3 . . 3 1 Monitor 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Reject 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Mask 6 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 1 Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 9 . . . 2 17 1 . . . 5 2 . . . . 9 . . . . 4 4 . 1 1 6 Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 1 . . 11 . 3 . . . 4 . 7 . . . . . 1 . 3 . . Parts Built 6 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 448 | . . . . . . 187 . . . . 76 . . . . . 134 . . . . . . . 51 . . Total Part Build Rating 31 | . . . . . . 14 . . . . 5 . . . . . 4 . . . . . . . 8 . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Time 47 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 13 . . . . 10 . . . . 3 . . . . . . . . . . . . . . 3 10 Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 14 | . . 3 . . . 7 . . . . . . . . . 2 . . . . . . . . . 1 1 Largest Group 3 | . . 3 . . . 3 3 . . . . . . . . 2 . . . . . . . . . 1 1 Highest-Rated Group 96 | . . 40 . . . 93 93 . . . . . . . . 96 . . . . . . . . . 45 45 Highest-Rated Ally 49 | . . 16 . . . 37 31 . . . . . . . . 49 . . . . . . . . . 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . 17 . . . 14 26 . . . . . . . . 13 . . . . . . . . . . . Total Damage 1500 | . . 203 . . . 480 426 . . . . . . . . 391 . . . . . . . . . . . Kills 14 | . . 3 . . . 5 1 . . . . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 140 | . . . . . 2 4 . . 134 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . 1 1 . 1 . . 1 1 . 1 . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 9389 | 3 1149 407 392 689 277 1330 200 163 48 94 274 115 163 207 60 259 311 132 141 251 120 205 269 83 169 910 968 Spaces Moved 15035 | 1 597 222 243 422 122 2629 643 539 101 282 571 309 417 486 147 929 626 558 767 824 610 566 648 260 396 679 441 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2341 | 1 597 222 243 422 122 . . . . . . . . . . . . . . . . . . . . 309 425 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1914 | . . . . . . 1914 . . . . . . . . . . . . . . . . . . . . . Flight 10780 | . . . . . . 715 643 539 101 282 571 309 417 486 147 929 626 558 767 824 610 566 648 260 396 370 16 Fastest Speed 5 | 160 160 160 160 160 160 17 27 27 17 27 24 21 21 12 17 7 17 5 5 17 17 5 5 13 13 5 29 Average Speed 43 | 160 160 160 160 160 160 37 27 27 25 27 24 21 21 20 19 16 17 16 16 17 17 13 12 13 13 73 148 Slowest Speed 237 | 160 160 160 160 160 160 105 27 27 27 27 24 21 21 21 21 17 17 17 17 17 17 14 14 13 16 225 237 Overloaded Moves 153 | . . . . . . 12 . . 14 . . . . 7 . 20 . 15 10 . . 20 45 . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . 1 2 . . . 2 9 1 . 1 . 3 . . 2 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 85 59 61 98 21 51 81 71 77 52 17 14 63 72 60 91 20 78 93 94 75 16 54 96 13 21 21 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 31 | . . . 1 2 . 1 2 1 20 . . . . . 3 . . . 1 . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 . . . 1 1 1 1 . . 1 1 . 1 . . 1 . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 . . . . 1 1 . . 1 . 1 1 . 1 1 . . . Scrap Searched 38 | . . . . 2 . . 10 1 . 2 . . 2 6 . 3 . 4 4 . 4 . . . . . . Spaces Dug 243 | . . . . 9 6 22 11 5 . . 14 9 . . . . 26 1 1 7 4 19 59 . 19 23 8 Terrain Destroyed 1001 | . 12 2 . 9 33 26 11 5 . 13 14 9 63 113 . 164 26 47 1 7 4 22 63 . 20 145 192 Melee 128 | . . . . . . 17 3 5 . . 11 6 . . . . 12 1 1 7 4 13 21 . 16 11 . Projectile 141 | . . 2 . . . . . . . . 3 3 . . . . 14 . . . . 9 42 . 4 34 30 AOE 732 | . 12 . . 9 33 9 8 . . 13 . . 63 113 . 164 . 46 . . . . . . . 100 162 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 17070 | 4 724 258 247 433 184 2911 659 545 115 291 684 334 482 584 179 1004 780 579 776 919 619 660 758 307 477 938 619 Wait 919 | . 25 27 . 3 10 79 4 . 2 . 82 . 53 93 18 41 117 3 9 75 . 32 17 13 50 103 63 Move 14957 | . 596 221 242 421 121 2628 642 538 100 281 568 304 416 485 146 924 608 555 766 821 609 559 647 259 390 674 436 Hop 23 | . . . . . . . . . . . 1 2 . . . 2 8 1 . 1 . 3 . . 2 2 1 Pick Up 123 | . 20 . 2 1 9 30 1 . . 2 6 5 . . 2 2 3 1 . 4 1 7 6 5 4 4 8 Fast Attach 92 | . 8 . . . 4 19 1 . 3 . 1 . 1 . 5 1 2 1 . 2 2 3 6 12 1 14 6 Attach 62 | 2 1 . . . 4 11 . . 1 . 2 2 . . . 1 4 2 . . . 3 1 . 3 12 13 Detach 34 | . 1 . . . 1 4 . . . . . . 2 . . 1 . 2 . . . . 1 1 1 16 4 Swap 72 | . 10 . 1 2 13 3 3 . . 2 1 1 1 . 2 3 3 . . . . 1 2 . 1 14 9 Drop 180 | 2 20 . 2 1 9 53 2 . 4 1 6 5 1 . 6 3 4 2 . 5 3 9 11 15 2 6 8 Fire 330 | . 41 8 . 2 11 7 2 . . 1 3 3 6 6 . 20 14 3 . . . 13 43 . 4 74 69 Melee 202 | . . . . . . 33 4 7 5 4 14 12 2 . . 2 17 9 1 11 4 13 24 2 18 19 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 54 | . . . . . . 36 . . . . . . . . . . . . . . . 17 . . 1 . . Rewire 16 | . . 2 . 2 . 8 . . . . . . . . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 12) 497 | -10/Materials | Discovered new exit (range 13) 858 | -10/Materials | Discovered new exit (range 4) 1153 | -10/Materials | Entered Mines 1310 | -10/Mines | Discovered new exit (range 12) 1336 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -10/Mines | Discovered new exit (range 5) 1494 | -10/Mines | Assembled infested the area 1499 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1560 | -10/Mines | Entered Exiles 1580 | -10/Exiles | Lost 4 allies 1597 | -10/Exiles | Met 8R-AWN 1626 | -10/Exiles | Met EX-HEX 1671 | -10/Exiles | Met EX-BIN 1703 | -10/Exiles | Aligned with FarCom system 1704 | -10/Exiles | Given EX-Vault access code 1741 | -10/Exiles | Opened EX-Vault 1758 | -10/Exiles | Found Superbattery 1799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -10/Exiles | Met EX-DEC 1856 | -10/Exiles | Learned location of Zion (-6) 1939 | -10/Exiles | Discovered new exit (range 10) 1952 | -10/Exiles | Left Exiles lab with Superbattery 1952 | -10/Exiles | Entered Mines 1972 | -9/Mines | Learned 8 Materials zone layouts 2145 | -9/Mines | Discovered new exit (range 8) 2411 | -9/Mines | Discovered new exit (range 9) 2552 | -9/Mines | Learned location of Storage (-7) 2641 | -9/Mines | Entered Materials 2641 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2642 | -8/Materials | Identified exit to Factory 2902 | -8/Materials | Garrison activated, responded to threat 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2948 | -7/Factory | Garrison activated, responded to threat 3009 | -7/Factory | Discovered new exit (range 5) 3342 | -7/Factory | Identified exit to Storage 3342 | -7/Factory | Identified exit to Lower Caves 3408 | -7/Factory | Discovered new exit (range 13) 3474 | -7/Factory | Build established: Hacker-Mutant 3484 | -7/Factory | Found Prototype Launcher 3484 | -7/Factory | Identified Rocket Array 3705 | -7/Factory | Fabricated Nuclear Pulse Array? 3750 | -7/Factory | Fabricated Cld. VTOL Module? 3770 | -7/Factory | Fabricated Cld. VTOL Module? 4097 | -7/Factory | Allied Derelicts emerged from ambush trap array 4210 | -7/Factory | Build established: Hacker-Sprinter 4248 | -7/Factory | Entered Lower Caves 4248 | -7/Lower Caves | Accompanied by 3 allies 4303 | -7/Lower Caves | Learned Research security intel 4303 | -7/Lower Caves | Learned Armory stockpile data 4303 | -7/Lower Caves | Learned location of 1 exit from Factory 4303 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4333 | -7/Lower Caves | Spotted B-75 Beast 4431 | -7/Lower Caves | Discovered new exit (range 5) 4448 | -7/Lower Caves | Entered another Lower Caves area 4538 | -7/Lower Caves | Learned Armory emergency access door positions 4538 | -7/Lower Caves | Learned Extension emergency access door positions 4538 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 4538 | -7/Lower Caves | Learned location of Extension (-4) 4584 | -7/Lower Caves | Discovered new exit (range 15) 4611 | -7/Lower Caves | Entered Data Miner 4611 | -7/Data Miner | Discovered new exit (range 6) 4617 | -7/Data Miner | Met Data Miner 4621 | -7/Data Miner | Learned location of Section 7 (-2) 4621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4626 | -7/Data Miner | Received God Mode back door access code from Data Miner 4630 | -7/Data Miner | Destroyed Data Miner 4633 | -7/Data Miner | Found Prototype Hackware 4633 | -7/Data Miner | Identified Deep Network Scanner 4636 | -7/Data Miner | Found Prototype Hackware 4636 | -7/Data Miner | Identified System Mapper 4638 | -7/Data Miner | Found Prototype Hackware 4638 | -7/Data Miner | Identified Quantum Router 4641 | -7/Data Miner | Interfaced with the Data Conduit 4659 | -7/Data Miner | Entered Proximity Caves 4660 | -6/Proximity Caves | Identified exit to Factory 4662 | -6/Proximity Caves | Spotter reported a threat 4662 | -6/Proximity Caves | Spotter reported a threat 4727 | -6/Proximity Caves | Learned Factory security intel 4753 | -6/Proximity Caves | Entered Factory 4753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4754 | -6/Factory | Identified exit to Lower Caves 4756 | -6/Factory | Loaded intel: 227 machine locations 4787 | -6/Factory | Identified exit to Factory 4935 | -6/Factory | Build established: Wizard-Sprinter 4961 | -6/Factory | Fabricated Exp. Utility Shielding? 5027 | -6/Factory | Entered another Factory area 5027 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5028 | -5/Factory | Loaded intel: 322 machine locations 5067 | -5/Factory | Identified exit to Factory 5067 | -5/Factory | Identified exit to Upper Caves 5142 | -5/Factory | Entered Upper Caves 5143 | -5/Upper Caves | Identified exit to Upper Caves 5216 | -5/Upper Caves | Learned Factory trap positions 5305 | -5/Upper Caves | Entered another Upper Caves area 5433 | -5/Upper Caves | Learned 8 Factory zone layouts 5455 | -5/Upper Caves | Discovered new exit (range 11) 5512 | -5/Upper Caves | Entered Zhirov 5512 | -5/Zhirov | Discovered new exit (range 3) 5516 | -5/Zhirov | Met Zhirov 5523 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5527 | -5/Zhirov | Found Alien Artifact 5531 | -5/Zhirov | Found Alien Artifact 5531 | -5/Zhirov | Identified Integrated Reactor 5531 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5572 | -5/Zhirov | Entered Proximity Caves 5598 | -4/Proximity Caves | Learned Research non-interactive machine intel 5626 | -4/Proximity Caves | Spotted B-86 Titan 5634 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5714 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5821 | -4/Proximity Caves | Discovered exit to Factory (range 7) 5831 | -4/Proximity Caves | Entered Factory 5831 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5832 | -4/Factory | Identified exit to Extension 5834 | -4/Factory | Loaded intel: 119 trap records 5835 | -4/Factory | Loaded intel: 237 machine locations 5876 | -4/Factory | Identified exit to Upper Caves 6011 | -4/Factory | Fabricated Cld. VTOL Module? 6129 | -4/Factory | Found Quantum Capacitor 6136 | -4/Factory | Discovered new exit (range 14) 6142 | -4/Factory | Entered Upper Caves 6263 | -4/Upper Caves | Spotted B-86 Titan 6270 | -4/Upper Caves | Discovered new exit (range 4) 6271 | -4/Upper Caves | Encountered a Warlord checkpoint 6274 | -4/Upper Caves | Entered another Upper Caves area 6285 | -4/Upper Caves | Discovered new exit (range 15) 6302 | -4/Upper Caves | Learned Research non-interactive machine intel 6322 | -4/Upper Caves | Identified exit to Warlord 6394 | -4/Upper Caves | Encountered a Warlord checkpoint 6415 | -4/Upper Caves | Entered Warlord 6422 | -4/Warlord | Discovered new exit (range 9) 6491 | -4/Warlord | Met Warlord 6492 | -4/Warlord | Opened Warlord's prototype stash 6494 | -4/Warlord | Found System Mapper 6495 | -4/Warlord | Found Exp. Core Analyzer 6516 | -4/Warlord | Warlord's base attacked by MAIN.C 6537 | -4/Warlord | Found Prototype Energy Cannon 6537 | -4/Warlord | Identified Vortex Cannon 6581 | -4/Warlord | Opened side exit 6666 | -4/Warlord | Entered Proximity Caves 6753 | -3/Proximity Caves | Discovered new exit (range 13) 6755 | -3/Proximity Caves | Spotted B-86 Titan 6772 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 6772 | -3/Proximity Caves | Learned Extension garrison access intel 6786 | -3/Proximity Caves | Entered Research 6786 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6787 | -3/Research | Identified exit to Quarantine 6789 | -3/Research | Loaded intel: 110 machine locations 6790 | -3/Research | Loaded intel: 64 non-interactive machine locations 6827 | -3/Research | Repaired Cld. VTOL Module 6886 | -3/Research | Found Corrupted Vibroblade 6887 | -3/Research | Found Corrupted Vibroblade 6892 | -3/Research | Found Enh. Force Lance 6924 | -3/Research | Identified exit to Armory 6950 | -3/Research | Spotted B-86 Titan 6991 | -3/Research | Entered Armory 6994 | -3/Armory | Loaded intel: 61 machine locations 7250 | -3/Armory | Discovered new exit (range 2) 7260 | -3/Armory | Entered Lab 7260 | -3/Lab | Discovered new exit (range 9) 7262 | -3/Lab | Hidden lab's door opened automatically 7262 | -3/Lab | Sensor layout match revealed 7262 | -3/Lab | Decrypted terminal 7263 | -3/Lab | Gained access to the hidden lab's interior 7264 | -3/Lab | Decrypted terminal 7268 | -3/Lab | Found Alien Artifact 7268 | -3/Lab | Identified Integrated Dissipator 7268 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 7273 | -3/Lab | Found Alien Artifact 7273 | -3/Lab | Identified Core Regenerator 7273 | -3/Lab | Used Core Regenerator, restored core integrity (+30) 7279 | -3/Lab | Decrypted terminal 7279 | -3/Lab | Acquired modification code for an L2 power cell 7281 | -3/Lab | Found Prototype Special Weapon 7281 | -3/Lab | Identified Gui. Remote Datajack 7292 | -3/Lab | Found Prototype Energy Cannon 7292 | -3/Lab | Identified Warp Cannon 7294 | -3/Lab | Found Prototype Energy Cannon 7294 | -3/Lab | Identified Potential Cannon 7301 | -3/Lab | Found Prototype Device 7301 | -3/Lab | Identified AEGIS Remote Shield 7310 | -3/Lab | Found Deep Network Scanner 7314 | -3/Lab | Decrypted terminal 7319 | -3/Lab | Decrypted terminal 7343 | -3/Lab | Entered Research 7343 | -2/Research | Warlord forces began assault on 0b10 7343 | -2/Research | Evolved 2 slots: Utility x2 7344 | -2/Research | Loaded intel: 106 machine locations 7345 | -2/Research | Loaded intel: 62 non-interactive machine locations 7366 | -2/Research | Identified exit to Testing 7366 | -2/Research | Identified exit to Access 7366 | -2/Research | Central database locked down 7366 | -2/Research | Met up with Warlord 7431 | -2/Research | Fabricated Hellfire Missile Launcher (x1) 7453 | -2/Research | Research machine network offline 7471 | -2/Research | Spotted B-90 Cyclops 7477 | -2/Research | Lost 3 allies 7512 | -2/Research | Entered Access 7512 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7513 | -1/Access | Loaded intel: 122 machine locations 7607 | -1/Access | Identified exit to Command 7624 | -1/Access | Intercept squad dispatched 7645 | -1/Access | Spotted Tracker 7645 | -1/Access | Spotted Tracker 7678 | -1/Access | Destroyed Tracker 7691 | -1/Access | Destroyed Tracker 7705 | -1/Access | Destroyed Combat Programmer 7705 | -1/Access | Destroyed Combat Programmer 7920 | -1/Access | Build established: Wizard-Mutant 8170 | -1/Access | Intercept squad dispatched 8190 | -1/Access | Spotted Tracker 8190 | -1/Access | Spotted Tracker 8192 | -1/Access | Spotted Tracker 8193 | -1/Access | Destroyed Tracker 8196 | -1/Access | Destroyed Tracker 8200 | -1/Access | Spotted Combat Programmer 8213 | -1/Access | Destroyed Tracker 8219 | -1/Access | Spotted Combat Programmer 8220 | -1/Access | System corruption reached 10% 8221 | -1/Access | Spotted Combat Programmer 8239 | -1/Access | Destroyed Combat Programmer 8252 | -1/Access | Destroyed Combat Programmer 8279 | -1/Access | Lost 3 parts (1p2n) 8391 | -1/Access | System corruption reached 30% 8422 | -1/Access | Entered Command 8423 | -1/Command | Loaded intel: 59 machine locations 8525 | -1/Command | Repaired Biometal Heavy Treads 8643 | -1/Command | Build established: Wizard-Tank 8707 | -1/Command | First assault squad dispatched 8871 | -1/Command | Destroyed 9 combat bots 9034 | -1/Command | Destroyed 7 combat bots 9163 | -1/Command | Disengaged cave seal 9163 | -1/Command | Derelicts emerged from the dark tunnel 9163 | -1/Command | Welcomed Warlord to Command 9371 | -1/Command | Identified Transdimensional Reconstructor 9371 | -1/Command | Failed to warp due to unstable space 9379 | -1/Command | Warlord destroyed during the assault 9381 | -1/Command | Core integrity fell below 50% 9386 | -1/Command | Core integrity fell below 20% 9390 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09389_ I-47 Archangel springs to life. 09389_ D-83 Annihilator springs to life. 09389_ C-30 ARC springs to life. 09389_ C-30 ARC bursts open, deploying its payload. 09389_ P-80 Master unfolds itself. 09389_ I-47 Archangel springs to life. 09389_ P-80 Master resets P-80 Master, system corruption cleaned. 09389_ I-47 Archangel springs to life. 09389_ D-83 Annihilator springs to life. 09389_ X-87 Electro springs to life. 09390_ C-30 ARC springs to life. 09390_ C-30 ARC bursts open, deploying its payload. 09390_ H-88 Terminator unfolds itself. 09390_ I-47 Archangel springs to life. 09390_ X-87 Electro springs to life. 09390_ I-47 Archangel springs to life. 09390_ C-30 ARC springs to life. 09390_ C-30 ARC bursts open, deploying its payload. 09390_ P-80 Master unfolds itself. 09390_ D-83 Annihilator springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?####??????#####??????? | | ??????????????????????# d%i? ???? #= [%##????? | | ???????????????????????xdhi#llb ?? %[=[ #????? | | ???????????????????????h %i? b ? =%% ????? | | ???????????????????????xddi? # ? =%*[ #????? | | ???????????????????????xdpi?l b # ? %%%% ##???? | | ???????????????????????xdpi?ll ? *= [ ????? | | ???????????????????????#xp#?#lb#?# [ #????? | | ???????????????????????#x #?#lb#?#h # = #????? | | ???????????????????????# #?#l #?#hh# % ##???? | | ???????????????????????# #?#l #?# # %% #?### | | ???????????????????????# #?#b #?#h =/ #??# | | ???????????????????????# ###b ### h# *=%! #??# | | ???????????????????????# ##l h %*]=*=#### | | ??????????????????????## @###l [s *s=![### ## | | ??????????????????????# c lpp !%p !!]!=! % | | ???????????????????# !p! %*|*%=! | | ???????????????????# gppg%g ][=%%! " | | ???????????????????# |= *ppgg %g=%[==[= | | ???????????????????#### #;==!p=gpp""+!%####### | | ??????????????????????## # ;||!!#==g#%%g=] #??# | | ???????????????????????# # " |#[!*!=%% #??# | | ???????????????????????# # "!* #%g%%==][ #??# | | ???????????????????????# ##;!=###%g! !%] # #??### | | ???????????????????????# ###[=#?#[* #???? | | ???????????????????????# #?# #?# = ##???? | | ???????????????????????# #?# #?# # # ????? | | ??????????????????????? eC ? ? %!%%% #???? | | ??????????????????????? eC ? ? [[%%* ???? | | ??????????????????????? eC # # [ [%! ##??? | | ??????????????????????? # # = #???? | | ??????????????????????? ?? ??? ? # ??????? | | ???????????????????????????????????? ? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 55 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 8 Melee Accuracy 8 Launcher Accuracy 30 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 90 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Neutron Cannon | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Tiamat Missile Launcher | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Imp. Remote Force Field | -3/Armory | Hacked Hellfire Missile Launcher | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-74 Champion | -3/Research | Hacked Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Hellfire Missile Launcher | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Integrated Dissipator Core Regenerator Transdimensional Reconstructor Achievements -------------- Anyone Home? Decrypted! Speed Demon Supersonic Challenges ------------ None Game ------ Seed SwarmLegNanovents Manual? 0 Play Time 04:08:25 Cumulative 192.3 hours Start 2024.04.24 @ 15:25:37 End 2024.04.24 @ 20:43:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 77 Adventurer 2 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3d78615-c0da-42b5-89d0-2a7cea0b17e8