Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.05 @ 23:32:08 Player: raddakar Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (5535) 5535 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2190) 2190 TOTAL SCORE: 14670 Bonus ------- High Alert Combat Kills 1390 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 266/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Damper Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Graphene Brace Advanced Focal Shield Advanced Focal Shield > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator Plasma Lance > --- INVENTORY -------- Antimatter Reactor High-capacity Matter Pod Improved Force Booster Improved Core Shielding Damper Plating Graphene Brace Advanced Focal Shield Advanced Thermal Shield Dynamic Insulation System Long-range Tractor Beam Coil Gun Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Segregator [Rating: 122] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . 1 1 . . . . 2 Utility 4 | . . . . . . . 1 . 1 . . . 2 . Weapon 2 | . . . . . . . 1 1 . . . . . . Parts Attached 125 | . 6 1 11 1 3 . 10 5 3 11 . 1 . 73 Power 8 | . 2 . 1 . . . . . . 2 . 1 . 2 Engine 4 | . 2 . 1 . . . . . . . . 1 . . Core . | . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 . . . 2 Propulsion 31 | . 2 . 3 . 1 . 6 2 2 4 . . . 11 Treads 31 | . 2 . 3 . 1 . 6 2 2 4 . . . 11 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 48 | . 1 1 2 . 1 . 3 1 1 4 . . . 34 Device 25 | . . . . . . . . . . 2 . . . 23 Storage 2 | . . 1 . . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 20 | . 1 . 2 . 1 . 3 . 1 2 . . . 10 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | . 1 . 5 1 1 . 1 2 . 1 . . . 26 Energy Gun 1 | . 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 24 | . . . 4 . 1 . 1 2 . 1 . . . 15 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . 5 Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . . . . . . . . 2 Parts Lost 27 | . . . 2 . . . . 1 . 4 . . . 20 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 10 | . . . . . . . . . . 1 . . . 9 Utility 5 | . . . 1 . . . . . . . . . . 4 Weapon 10 | . . . 1 . . . . 1 . 2 . . . 6 Highest Loss Streak 7 | . . . 1 . . . . 1 . 4 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 100 99 100 100 100 97 99 100 66 60 60 52 60 Engine 7 | . 14 14 11 11 11 11 9 7 6 . . 2 5 1 Reactor 1 | . . . . . . . . . . 5 6 3 . 2 Treads 28 | . 7 28 43 44 44 44 36 38 40 25 20 20 17 20 Leg 1 | . 21 . . . . . . . . . . . . . Device 6 | . . . . . . . . . . 7 13 13 11 14 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 4 Protection 8 | . 7 14 11 11 11 11 15 13 13 8 6 6 5 3 Energy Gun 2 | . 14 14 2 . . . . . . . . . . . Ballistic Gun 15 | . 14 14 19 20 22 22 27 29 26 8 6 6 5 11 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 118 | 14 18 53 61 60 60 60 75 78 78 89 82 82 81 118 Greatest Support 280 | 20 46 46 92 89 89 86 86 103 133 210 210 210 210 280 Greatest Overweight (x) 23 | . . 1 . . . . . . . . . . . 23 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 18 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 8 13 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 10 19 19 19 20 19 19 18 19 20 19 20 15 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 13 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Tank 18% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Matter Collected 5731 | 200 65 59 601 . 21 . 223 37 . 978 . 280 175 3092 Remotely 1455 | . . . . . . . . . . . . . . 1455 Salvage Created 7669 | . 66 39 503 . . . 353 97 . 1764 . 452 225 4170 Parts 317 | . 4 6 30 . . . 21 5 . 32 . 24 9 186 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 100 | . 2 3 9 . . . 4 3 . 6 . 5 4 64 Melee 3 | . . . . . . . . . . . . . . 3 Guns 75 | . . 1 9 . . . 4 . . 6 . 5 4 46 AOE 22 | . 2 2 . . . . . 3 . . . . . 15 Classes Destroyed 16 | . 1 1 4 . . . 3 . . 1 . 2 . 4 Worker 4 | . . . . . . . . . . . . . . 4 Builder 2 | . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . . . . . Recycler 7 | . . . . . . . 1 . . . . . 1 5 Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 19 | . . 3 . . . . . . . . . . 4 12 Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 28 | . 2 . 4 . . . 2 3 . . . . . 17 Brawler 4 | . . . 1 . . . . . . . . . . 3 Sentry 12 | . . . 4 . . . 1 . . . . . . 7 Specialist 4 | . . . . . . . . . . . . 2 . 2 Hunter 13 | . . . . . . . 1 . . . . 2 . 10 Programmer 9 | . . . . . . . . . . . . . . 9 Heavy 3 | . . . . . . . . . . . . 1 . 2 Compactor 6 | . . . . . . . . . . 6 . . . . Best Kill Streak 16 | . 2 3 6 . . . 3 3 . 4 . 5 5 16 Combat Bots Only 14 | . 2 3 4 . . . 3 3 . 4 . 5 4 14 Max Kills in Single Turn 4 | . 2 2 2 . . . 1 3 . 1 . 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 2 2 . . . . . 3 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Damage Taken 11225 | . 36 112 781 . . . 241 163 . 199 . 360 27 9306 Core 1361 | . . 8 88 . . . 26 . . 49 . 19 . 1171 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 205 | . . . . . . . . . . . . . . 205 Redirected to Shielding 150 | . . 15 35 . . . . . . . . . . 100 Core Remaining (%) 94 | 100 . 96 . . . 78 95 100 . . . 92 100 . Volleys Fired 310 | . 2 5 31 1 . . 14 1 . 43 . 18 12 183 Largest 4 | . 2 2 2 1 . . 3 4 . 4 . 1 1 4 Hottest 129 | . 70 60 60 100 . . 69 89 . 94 . 60 60 129 Shots Fired 694 | . 4 10 62 1 . . 42 4 . 61 . 18 12 480 Gun 682 | . 4 10 62 . . . 42 4 . 61 . 18 12 469 Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . 11 Special 1 | . . . . 1 . . . . . . . . . . Kinetic 671 | . 2 5 58 . . . 42 4 . 61 . 18 12 469 Thermal 2 | . 1 . . 1 . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . . 11 Electromagnetic 10 | . 1 5 4 . . . . . . . . . . . Robot Hit Streak 38 | . 3 2 11 . . . 10 2 . 15 . 7 3 38 Robot Miss Streak 5 | . 1 4 2 . . . 3 1 . 3 . 3 5 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 13 | . . . 2 . . . . . . . . . . 11 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 Shots Hit Robots 539 | . 3 3 51 . . . 30 3 . 58 . 18 11 362 Core Hits 282 | . 3 3 21 . . . 13 3 . 24 . 16 6 193 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 6 Critical Strikes 7 | . . . . . . . . . . . . . . 7 Destroy 7 | . . . . . . . . . . . . . . 7 Melee Attacks 64 | . . . . . . . . . . . . . . 64 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . 64 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19622 | . 103 109 764 . . 10 464 534 . 3194 . 967 406 13071 Guns 15667 | . 28 35 717 . . . 441 43 . 3194 . 967 406 9836 Cannons . | . . . . . . . . . . . . . . . Explosions 3690 | . 71 67 25 . . . . 491 . . . . . 3036 Melee 167 | . . . . . . . . . . . . . . 167 Ramming 98 | . 4 7 22 . . 10 23 . . . . . . 32 Kinetic 15569 | . . . 682 . . . 441 43 . 3194 . 967 406 9836 Thermal 964 | . 84 67 25 . . . . 491 . . . . . 297 Explosive 2739 | . . . . . . . . . . . . . . 2739 Electromagnetic 85 | . 15 35 35 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 167 | . . . . . . . . . . . . . . 167 Highest Corruption 8 | . 1 1 . . . . . . . . . 1 . 8 Average Corruption 1 | . 1 1 . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . 4 5 . . . . . . . . . 2 . 9 Message Errors 4 | . 1 1 . . . . . . . . . . . 2 Matter Fused 8 | . 1 3 . . . . . . . . . 1 . 3 Heat Flow Errors 3 | . 1 1 . . . . . . . . . 1 . . Energy Discharges 2 | . 1 . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 330 | . . . . . . . . 154 . . . . . 176 Projectiles . | . . . . . . . . . . . . . . . Explosions 330 | . . . . . . . . 154 . . . . . 176 Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . 36 . 21 . . . . 72 . . . . . 98 Shots 7 | . 1 . 1 . . . . 1 . . . . . 4 Rammed 10 | . . 1 3 . . 2 3 . . . . . . 1 Targets Rammed 14 | . 3 1 3 . . 2 4 . . . . . . 1 Kicked 3 | . 3 . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 326 | . 251 242 50 36 . . 223 71 . 180 . 128 64 326 Average Temperature 87 | . 95 61 17 22 . . 83 34 . 81 . 93 28 126 Received Heat Transfer 1299 | . . . 348 . . . 144 63 . . . . . 744 Effects 4 | . . . . . . . . . . . . . . 4 Interference 4 | . . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 124 | . . . . . . . . . . . . . . 124 Longest Duration 96 | . . . . . . . . . . . . . . 96 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 . . . . . . Heat Transferred 587 | . 87 50 50 . . . . 250 . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Peak Influence 1414 | . 84 70 241 58 . 9 156 137 66 38 1 125 199 1414 Initial 97 | . . . 27 58 . . 3 2 66 23 1 . 65 97 Average 313 | . 42 13 127 58 . 3 49 51 66 5 1 81 188 733 Maximum Alert Level 4 | . . . 1 . . . . . . . . . . 4 Low Security (%) 61 | . 100 100 64 100 . 100 100 100 100 100 100 100 100 8 Level 1 11 | . . . 35 . . . . . . . . . . 19 Level 2 10 | . . . . . . . . . . . . . . 28 Level 3 6 | . . . . . . . . . . . . . . 17 Level 4 10 | . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 3 . . . 2 . . . . 2 . 21 Investigation 2 | . . . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . . . . . 4 Reinforcement 16 | . 2 . 3 . . . 2 . . . . 2 . 7 Assault 3 | . . . . . . . . . . . . . . 3 Garrison 5 | . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Distress Signals 5 | . 1 . . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 7 3 21 . . . 12 3 . 6 . 7 2 94 Peak Tracking Total 13 | . 3 3 6 . . . 4 3 . 3 . 2 2 13 Tactical Retreats 5 | . . . . . . . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Traps Triggered 4 | . 1 . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Machines Disabled 12 | . . . . . . . . 3 . . . . 1 8 Max in Single Turn 3 | . . . . . . . . 3 . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Machines Accessed 16 | . 2 . 2 . 1 1 2 1 . . 1 . 2 4 Terminals 13 | . 2 . 2 . . 1 2 1 . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 34 | . 7 . 2 . 1 1 5 4 . . 1 . 4 9 Successful 12 | . 2 . 1 . 1 1 2 1 . . 1 . 2 1 Failed 22 | . 5 . 1 . . . 3 3 . . . . 2 8 Catastrophic 6 | . . . 1 . . . 2 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 . 2 1 5 3 . . . . . 2 Terminals 27 | . 7 . 2 . . 1 5 4 . . 1 . 1 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 Terminal Hacks 9 | . 2 . 1 . 1 1 . 1 . . 1 . 1 1 Open DSF 2 | . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . 2 1 . . 1 . 2 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Turns Passed 6358 | . 522 582 636 69 534 330 519 271 76 272 24 126 195 2202 Spaces Moved 3117 | 1 367 252 304 40 329 193 256 158 44 106 16 66 82 903 Core 201 | . . . . . . . . . . . . . . 201 Treads 2628 | . 80 252 304 40 329 193 256 158 44 106 16 66 82 702 Legs 288 | 1 287 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 158 | 120 128 221 160 160 160 160 160 160 160 160 160 160 160 150 Slowest Speed 1200 | 120 160 240 160 160 160 160 160 160 160 160 160 160 160 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 Exploration Rate (%) 33 | 2 63 68 25 13 70 46 27 6 2 73 1 73 4 30 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 61 | . . . . . . . . . . . . . . 61 Terrain Destroyed 189 | . 5 3 4 . . . . 33 . 2 . . 1 141 Melee 59 | . . . . . . . . . . . . . . 59 Projectile 17 | . . . . . . . . . . 2 . . 1 14 AOE 111 | . 5 3 4 . . . . 33 . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Total 4205 | . 417 266 395 43 339 213 338 175 51 200 15 87 146 1520 Wait 338 | . 16 2 10 . 1 19 32 5 . . . . 53 200 Move 3103 | . 366 251 303 39 328 192 255 157 44 105 15 65 81 902 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | . 11 5 21 1 2 . 9 5 3 17 . 1 . 31 Fast Attach 28 | . 4 . 5 . . . 2 . . 4 . 1 . 12 Attach 85 | . 1 . 6 1 3 . 3 5 3 6 . . . 57 Detach 32 | . . . 1 . . . . . . . . . . 31 Swap 12 | . 1 1 . . . . 5 . . 1 . . . 4 Drop 112 | . 13 1 15 1 5 . 14 2 1 24 . 2 . 34 Fire 310 | . 2 5 31 1 . . 14 1 . 43 . 18 12 183 Melee 64 | . . . . . . . . . . . . . . 64 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . Crush 11 | . . 1 3 . . 2 4 . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Entered Mines 549 | -10/Mines | Learned 4 Materials zone layouts 1084 | -10/Mines | Discovered new exit (range 9) 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Evolved 2 slots: Propulsion x2 1106 | -9/Materials | Identified exit to Materials 1106 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Entered Mines 1756 | -9/Mines | Identified exit to Exiles 1762 | -9/Mines | Discovered exit to Materials (range 9) 1770 | -9/Mines | Learned location of 1 exit from Materials 1810 | -9/Mines | Entered Exiles 1852 | -9/Exiles | Met 8R-AWN 1880 | -9/Exiles | Met EX-HEX 1958 | -9/Exiles | Met EX-DEC 2105 | -9/Exiles | Met EX-BIN 2124 | -9/Exiles | Aligned with FarCom system 2126 | -9/Exiles | Given EX-Vault access code 2164 | -9/Exiles | Opened EX-Vault 2183 | -9/Exiles | Found XL Autogun Array 2217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2326 | -9/Exiles | Discovered new exit (range 12) 2344 | -9/Exiles | Left Exiles lab with XL Autogun Array 2344 | -9/Exiles | Entered Mines 2486 | -8/Mines | Build established: Scavenger-Mutant 2674 | -8/Mines | Entered Materials 2674 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2675 | -8/Materials | Identified exit to Factory 3114 | -8/Materials | Build established: Scavenger-Tank 3187 | -8/Materials | Discovered exit to Factory (range 7) 3193 | -8/Materials | Entered Factory 3193 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3447 | -7/Factory | Discovered new exit (range 6) 3464 | -7/Factory | Entered another Factory area 3464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -6/Factory | Sucked down chute 3540 | -6/Factory | Entered Waste 3553 | -6/Waste | Spotted C-40 Crusher 3568 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3571 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3574 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3580 | -6/Waste | Crushed by Compactor (1 part destroyed) 3580 | -6/Waste | Destroyed C-40 Crusher 3611 | -6/Waste | Lost 4 parts (1p1n2w) 3612 | -6/Waste | Found Damper Plating 3621 | -6/Waste | Spotted C-40 Crusher 3629 | -6/Waste | Destroyed C-40 Crusher 3679 | -6/Waste | Spotted C-40 Crusher 3686 | -6/Waste | Destroyed C-40 Crusher 3694 | -6/Waste | Spotted C-40 Crusher 3694 | -6/Waste | Spotted C-40 Crusher 3696 | -6/Waste | Destroyed C-40 Crusher 3708 | -6/Waste | Destroyed C-40 Crusher 3711 | -6/Waste | Destroyed C-40 Crusher 3743 | -6/Waste | Found Damper Plating 3780 | -6/Waste | Discovered new exit (range 12) 3812 | -6/Waste | Entered Factory 3836 | -6/Factory | Identified exit to DSF 3836 | -6/Factory | Entered DSF 3863 | -6/DSF | Additional patrols routed to DSF 3935 | -6/DSF | Discovered new exit (range 16) 3962 | -6/DSF | Entered Factory 3962 | -5/Factory | Evolved 2 slots: Utility x2 3997 | -5/Factory | Build established: Scavenger-Skirmisher 4151 | -5/Factory | Discovered new exit (range 6) 4157 | -5/Factory | Entered another Factory area 4157 | -4/Factory | Evolved 2 slots: Propulsion x2 4441 | -4/Factory | Garrison activated, responded to threat 4588 | -4/Factory | Garrison activated, responded to threat 4639 | -4/Factory | Build established: Scavenger-Tank 4806 | -4/Factory | Lost 4 parts (1n3u) 4876 | -4/Factory | Destroyed 7 combat bots 5584 | -4/Factory | Cargo convoy interrupted 5657 | -4/Factory | First assault squad dispatched 5756 | -4/Factory | Lost 5 parts (3n2w) 5766 | -4/Factory | Destroyed 14 combat bots 5946 | -4/Factory | Destroyed 7 combat bots 5957 | -4/Factory | Core integrity fell below 50% 5960 | -4/Factory | Spotted B-86 Titan 5987 | -4/Factory | Lost 7 parts (1p3n3w) 6222 | -4/Factory | Core integrity fell below 20% 6251 | -4/Factory | Build established: Mutant 6349 | -4/Factory | Crushed by falling debris 6350 | -4/Factory | Crushed by falling debris 6360 | -4/Factory | Crushed by falling debris 6360 | -4/Factory | Smashed by cave-in Last Messages --------------- 06276_ D% XLTP#YLZMBU0Q:8TS>MGFISRR:C POJNR6SO 06281_ E-15 Imp destroyed. 06282_ The unstable cave ceiling collapses. 06282_ G-67 Veteran crushed by falling debris. 06283_ The unstable cave ceiling collapses. 06283_ G-67 Veteran crushed by falling debris. 06286_ The unstable cave ceiling collapses. 06287_ G-67 Veteran crushed by falling debris. 06287_ G-67 Veteran destroyed. 06294_ System corrupted: Matter fused (-8). 06320_ The unstable cave ceiling collapses. 06328_ 7VQ=&UVHV3C |9,B/JQCXIG02E= JCDJQ>J 06336_ The unstable cave ceiling collapses. 06349_ Crushed by falling debris. 06349_ Plasma Lance destroyed. 06349_ System corrupted by crushing effect (+5). 06350_ The unstable cave ceiling collapses. 06350_ Crushed by falling debris. 06360_ The unstable cave ceiling collapses. 06360_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????# | | #############################???????????????????? | | " =%# # # ## @###???????????????????? | | #############################????????????????????" | | ???????????????????????????????????????????????? " | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##############??? | | ?????????????????????????????????# #?## | | ?????????????????????????????????# """" #?# | | ?????????????????????????????????# """" ###" | | ?????????????????????????????????#!! """" + | | ?????????????????????????????????#!! """" # | | ?????????????????????????????????#!! # | | ?????????????????????????????????# """ #! | | ?????????????????????????????????# """ # | | ?????????????????????????????????# """" #=% | | ?????????????????????????????????# """" # | | ?????????????????????????????#+#?# % | | ?????????????????????????????# #?# = | | ?????????????????????????????# ####+#######+## %[ | | ?????????????????????????????# *% | | ????????????????????????????## == | | ????????????????????????????#" | | ############################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyChainMapper Manual? 0 Play Time 01:42:52 Cumulative 115.4 hours Start 2022.02.05 @ 21:35:00 End 2022.02.05 @ 23:32:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0363ea88-3e21-4bc8-83c2-687cafd2011a