Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.20 @ 01:50:09 Player: H3-RMN Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (300) 1500 Value Destroyed (9001) 9001 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (5945) 5945 TOTAL SCORE: 21246 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5077 Follower Combat Kills 489 Aligned with FarCom 300 Friendly Fire -421 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Makeshift Salvage Targeting Computer Authchip [Armor] Improved System Restoration Module Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Deuterium-Nuclear Engine > --- PROPULSION ------- Flexi-carbon Leg Flying NPT-Titanium Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Force Field > --- WEAPON ----------- Lightning Gun Advanced Beam Cannon Precision Assault Rifle > --- INVENTORY -------- Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Advanced Terrain Scanner Makeshift Salvage Targeting Computer Improved Utility Shielding Authchip [Armor] Authchip [Weapon] Improved System Restoration Module High-powered Tractor Beam Advanced Beam Cannon Guided Plasma Cannon Flak Cannon Bore Cannon Shock Bomb Launcher Missile Launcher Improved Datajack Remote Datajack Heavy Flail [Rating: 78] Favorites ----------- Power Cold Fusion Reactor Engine Constructs Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Constructs Utility Advanced Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . . 2 Weapon 1 | . . . . . . . . 1 Parts Attached 125 | 7 8 6 1 1 37 22 2 41 Power 14 | 1 2 1 . . 3 2 . 5 Engine 12 | 1 2 1 . . 3 1 . 4 Core 1 | . . . . . . . . 1 Reactor 1 | . . . . . . 1 . . Propulsion 37 | 2 1 2 . . 12 6 1 13 Treads 18 | 1 1 1 . . 9 6 . . Leg 6 | . . . . . 1 . . 5 Wheel 10 | 1 . 1 . . 2 . 1 5 Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 38 | 2 3 1 . . 13 6 1 12 Device 17 | 1 1 1 . . 2 4 1 7 Storage 4 | 1 2 . . . 1 . . . Processor 5 | . . . . . 4 . . 1 Hackware . | . . . . . . . . . Protection 12 | . . . . . 6 2 . 4 Artifact . | . . . . . . . . . Weapon 36 | 2 2 2 1 1 9 8 . 11 Energy Gun 8 | 1 . . . . 2 2 . 3 Energy Cannon 8 | . . . . . 4 2 . 2 Ballistic Gun 8 | 1 1 1 . . 2 1 . 2 Ballistic Cannon 5 | . . . . 1 . 3 . 1 Launcher 4 | . 1 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 9 | . . . . . 3 2 1 3 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 53 | . 3 8 . . 6 1 . 35 Power 7 | . 1 2 . . . . . 4 Propulsion 21 | . 1 2 . . 4 . . 14 Utility 8 | . 1 1 . . . 1 . 5 Weapon 17 | . . 3 . . 2 . . 12 Highest Loss Streak 15 | . 2 6 . . 2 1 . 15 To Critical Strikes 2 | . . . . . 1 . . 1 Average Backups 17 | 2 7 11 11 12 18 18 17 19 Power . | . 1 . . . . . . . Propulsion 1 | 1 3 4 4 4 1 . . . Utility 7 | . 1 3 3 4 6 7 8 10 Weapon 7 | . 1 2 4 4 9 8 8 6 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . . . . 8 . 2 8 Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 13 | . . . . . 4 . 2 7 Weapon 3 | . . . . . 3 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 98 83 70 78 98 98 84 79 Engine 3 | . 14 3 . . 8 . . 5 Reactor 4 | . . . . . . 8 9 2 Treads 24 | . 22 16 14 14 27 35 20 2 Leg 1 | . . . . . . . 1 9 Wheel 4 | . 4 10 14 14 8 . 7 5 Device 9 | . 13 10 14 14 5 9 9 12 Storage 9 | . 14 14 14 14 9 9 9 5 Processor 9 | . . . . . 14 9 9 12 Protection 5 | . . . . . 6 8 . . Energy Cannon 7 | . . . . . 8 7 9 7 Ballistic Gun 3 | . 23 14 . 4 7 . . 1 Ballistic Cannon 2 | . . . . 2 . 2 9 4 Launcher 3 | . . 13 . 7 . 5 . 1 Peak Build Rating 78 | 7 11 11 7 12 32 40 55 78 Average Rating 37 | 5 9 6 6 8 26 35 52 68 On Entrance 18 | . 7 11 7 7 12 32 40 54 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 126 | 14 30 29 22 33 71 75 75 126 Greatest Support 84 | 20 40 40 10 10 80 84 84 84 Greatest Overweight (x) 7 | 1 2 2 2 3 4 . 6 7 Average Overweight (x) 1 | . . 1 2 2 1 . 1 3 Largest Inventory Capacity 25 | 8 25 15 15 15 20 25 20 25 Average Capacity 19 | 7 14 15 15 15 19 20 20 20 Most Carried 23 | 5 15 15 13 14 20 20 20 23 Average Carried 18 | 2 7 11 11 12 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 4 15 11 13 13 20 20 20 5 Scrap Engine Consumption 34 | . . . . . . . 12 22 Constructs Created 5 | . . . . . . . 1 4 Constructs Modified 5 | . . . . . . . 1 4 Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Mutant 9% | Commander-Mutant 8% | Gunner 3% | Skirmisher 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 5983 | 266 260 245 17 . 1151 1778 62 2204 Remotely 1657 | . . 211 10 . 215 595 . 626 Salvage Created 12134 | 29 513 82 . . 2424 3878 289 4919 Parts 603 | 5 38 12 . . 128 209 18 193 Haulers Intercepted 10 | . 1 . . . 4 4 . 1 Recyclers Shooed 15 | . . . . . 4 7 . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 230 | . 15 12 . . 47 78 4 74 Melee 1 | . . . . . . . . 1 Guns 37 | . 15 . . . 4 3 . 15 Cannons 71 | . . . . . 12 22 4 33 AOE 114 | . . 12 . . 30 51 . 21 Classes Destroyed 21 | 1 6 2 . . 6 2 1 3 Worker 16 | . . 2 . . 5 5 . 4 Builder 28 | . . . . . 3 20 . 5 Tunneler 2 | 1 . . . . . . . 1 Hauler 10 | . 1 . . . 4 4 . 1 Recycler 27 | . . . . . 5 11 . 11 Mechanic 13 | . 1 . . . 2 6 . 4 Operator 4 | . 2 . . . . . . 2 Watcher 5 | . 1 . . . 3 1 . . Swarmer 30 | . 9 4 . . 12 4 . 1 Saboteur 6 | . . . . . . . . 6 Grunt 125 | . 6 1 . . 28 47 1 42 Brawler 10 | . . . . . 1 5 . 4 Duelist 10 | . . . . . . 8 . 2 Protector 7 | . . . . . 2 5 . . Sentry 17 | . . . . . 4 8 3 2 Specialist 2 | . . . . . . . . 2 Hunter 11 | . . . . . . 1 . 10 Programmer 6 | . . . . . . . . 6 Heavy 1 | . . . . . 1 . . . Scrapper 1 | . . . . . . . 1 . Assembled 7 | . . 7 . . . . . . Thug 2 | . . . . . 1 1 . . Best Kill Streak 13 | 1 3 4 . . 12 13 1 6 Combat Bots Only 10 | . 3 3 . . 10 9 1 5 Max Kills in Single Turn 4 | 1 1 3 . . 4 4 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . . 4 3 . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 907 | . 84 31 . . 128 162 4 498 Missed 258 | . 23 7 . . 42 53 . 133 Damage Taken 10414 | . 559 824 . . 1547 1758 59 5667 Core 1369 | . 104 142 . . 113 156 . 854 Absorbed by Shields 1063 | . . . . . . 220 16 827 Redirected to Shielding 126 | . . . . . . . . 126 Ignored by Resistances 6 | . . . . . 6 . . . Regen/Repaired (Parts) 825 | . . . . . 43 53 25 704 Core Remaining (%) 50 | 100 . . . 1 . . 51 . Volleys Fired 775 | 6 68 17 . . 159 241 9 275 Largest 3 | 2 2 1 . . 2 2 2 3 Hottest 173 | 70 70 30 . . 83 125 105 173 Shots Fired 1169 | 12 132 16 . . 266 299 16 428 Gun 431 | 12 131 . . . 111 41 . 136 Cannon 589 | . . . . . 127 203 16 243 Launcher 148 | . 1 16 . . 28 55 . 48 Special 1 | . . . . . . . . 1 Kinetic 466 | 6 96 . . . 111 78 7 168 Thermal 423 | 6 35 . . . 85 149 9 139 Explosive 123 | . 1 16 . . 28 55 . 23 Electromagnetic 156 | . . . . . 42 17 . 97 Robot Hit Streak 32 | 12 18 5 . . 32 25 9 25 Robot Miss Streak 5 | . 5 1 . . 3 3 4 5 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 800 | 12 88 3 5 . 191 206 11 284 Core Hits 642 | 1 35 22 . . 126 220 13 225 Critical Kills 5 | . . . . . . 2 . 3 Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 24 | . 5 . . . . 9 . 10 Burn 5 | . 5 . . . . . . . Meltdown 2 | . . . . . . 2 . . Destroy 8 | . . . . . . . . 8 Blast 9 | . . . . . . 7 . 2 Melee Attacks 10 | . . . 5 . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 33359 | 122 993 833 . . 6332 12547 230 12302 Guns 3996 | 122 993 . . . 974 356 . 1551 Cannons 12167 | . . . . . 2347 4394 230 5196 Explosions 17114 | . . 833 . . 3011 7797 . 5473 Melee 82 | . . . . . . . . 82 Ramming . | . . . . . . . . . Kinetic 8001 | 46 632 . . . 974 2146 80 4123 Thermal 7784 | 76 361 . . . 1819 2469 150 2909 Explosive 14568 | . . 833 . . 2711 7797 . 3227 Electromagnetic 2924 | . . . . . 828 135 . 1961 Impact 82 | . . . . . . . . 82 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . . . 3 Average Corruption 2 | . 2 3 3 3 . . . 1 Corruption Purged 4 | . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . Effects 53 | . 19 12 12 2 . . . 8 Message Errors 11 | . 5 3 2 1 . . . . Matter Fused 10 | . 5 1 1 . . . . 3 Heat Flow Errors 3 | . 2 . . . . . . 1 Energy Discharges 15 | . 6 5 3 . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . 4 . . . . 1 Data Loss (major) 4 | . 1 1 1 1 . . . . Alerts 2 | . . 1 1 . . . . . Weapon Failures 2 | . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 504 | . . 8 . . 117 183 . 196 Projectiles 278 | . . . . . 37 134 . 107 Explosions 226 | . . 8 . . 80 49 . 89 Melee . | . . . . . . . . . Knockbacks 32 | . . . . . . 13 2 17 Impact . | . . . . . . . . . Kinetic 29 | . . . . . . 11 1 17 Secondary 3 | . . . . . . 2 1 . Self-Inflicted Damage 650 | . . 181 . . 130 230 . 109 Shots 19 | . . 8 . . 2 6 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 408 | 100 408 . . . 264 258 73 330 Average Temperature 56 | 45 80 . . . 60 43 19 62 Received Heat Transfer 2846 | . 147 . . . 585 769 25 1320 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . . . 2 . . 6 Combat Hostiles 5 | . . . . . 1 . . 4 Parts Fried 19 | . . . . . 2 . . 17 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 12 | . 3 . . . 1 7 . 1 Heat Transferred 12970 | 222 1406 . . . 2751 3811 235 4545 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Maximum Alert Level 5 | . 1 . . . 3 5 3 5 Low Security (%) 11 | 100 95 100 . 100 8 1 . . Level 1 7 | . 4 . . . . 16 . . Level 2 29 | . . . . . 40 30 74 8 Level 3 24 | . . . . . 50 12 25 35 Level 4 17 | . . . . . . 23 . 40 Level 5 7 | . . . . . . 15 . 1 High Security 2 | . . . . . . . . 13 Max Security . | . . . . . . . . . Sterilizations 2 | . . . . . 1 1 . . Peak Influence 2187 | 5 222 89 . . 1084 2187 883 1979 Initial 852 | . 3 16 . . . 451 852 455 Average 803 | . 110 26 . . 658 920 687 1119 Influence Increases 8202 | 5 478 214 . . 1783 2556 291 2875 Destroy 0b10 Robot/C 4580 | . 300 100 . . 1060 1500 80 1540 Destroy 0b10 Robot/NC 575 | 5 25 10 . . 130 265 . 140 Destroy Leader 912 | . 54 10 . . 226 320 . 302 Allied During Kill 214 | . . . . . 101 28 42 43 Successful Hack 161 | . 30 . . . 19 51 19 42 Select Force Hacks 150 | . . . . . . 30 120 . Disable Machine 225 | . . . . . 45 45 30 105 Anti-Garrison Action 200 | . . . . . . . . 200 Destroy Structure 685 | . 9 79 . . 172 317 . 108 Advance Influence 200 | . . . . . . . . 200 Partial Spotted 60 | . . . . . . . . 60 Lose Combat Pursuer 240 | . 60 15 . . 30 . . 135 Influence Decreases 3899 | . 439 230 . . 715 820 534 1161 Time Decay 3209 | . 409 170 . . 635 770 534 691 Lost Part 510 | . 30 60 . . 60 10 . 350 Lost Ally 180 | . . . . . 20 40 . 120 Squads Dispatched 75 | . 2 1 . . 9 24 . 39 Investigation 9 | . 1 . . . 3 2 . 3 Extermination 5 | . . . . . . . . 5 Reinforcement 17 | . 1 . . . 3 5 . 8 Assault 35 | . . 1 . . 3 10 . 21 Garrison 9 | . . . . . . 7 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 11 | . . . . . 1 5 . 5 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 12 | . 1 2 . . 2 5 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 323 | . 29 20 . . 63 105 2 104 Peak Tracking Total 13 | . 4 10 . . 9 8 2 13 Tactical Retreats 14 | . 3 3 . . 2 . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 9 | . 2 . . . 4 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 18 | . . . . . 6 3 2 7 Max in Single Turn 2 | . . . . . 1 1 1 2 Garrison Access 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 44 | . 5 . 2 . 7 12 11 7 Terminals 30 | . 5 . . . 6 10 5 4 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . 2 Recycling Units 5 | . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 149 | . 15 . 24 . 17 32 44 17 Successful 95 | . 7 . 24 . 7 16 32 9 Failed 53 | . 7 . . . 10 16 12 8 Catastrophic 16 | . 4 . . . 6 5 . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 65 | . 9 . 1 . 8 20 21 6 Terminals 88 | . 15 . . . 13 27 20 13 Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . 4 2 . 3 Recycling Units 12 | . . . . . . 3 9 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 66 | . 6 . 24 . 3 10 18 5 Record 36 | . . . 23 . . . 13 . Part Schematic 4 | . 1 . . . . . 2 1 Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 5 | . 1 . . . . 3 . 1 Prototype ID Bank 8 | . 2 . . . 1 3 1 1 Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . 1 Terminal Index 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Locate Traps 3 | . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 2 . 2 Scan Component 4 | . . . . . 2 1 . 1 Repair 4 | . . . . . 2 1 . 1 Recycling Unit Hacks 5 | . . . . . . 1 4 . Report Inventory 5 | . . . . . . 1 4 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 1 . . . . 3 10 2 Terminals 10 | . 1 . . . . 2 6 1 Track 3 | . . . . . . 2 . 1 Assimilate 1 | . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . Skim 5 | . . . . . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 1 4 . Tunnel 5 | . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 35 | . 5 . . . 7 11 6 6 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 2 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . 1 Time 146 | . . . . . 70 38 . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . 4 . . . . 1 Non-combat 4 | . . . 3 . . . . 1 Combat 1 | . . . 1 . . . . . Robot Hacks Applied 6 | . . . 5 . . . . 1 parse_system 5 | . . . 5 . . . . . find_chute 1 | . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 14 | . . 1 . 3 . 10 . . Largest Group 10 | . . 1 1 4 4 10 8 7 Highest-Rated Group 173 | . . 31 31 71 71 173 141 125 Highest-Rated Ally 31 | . . 31 31 31 31 29 29 29 Total Orders . | . . . . . . . . . Ally Attacks 146 | . . 5 . . 54 17 31 39 Total Damage 1654 | . . 20 . . 691 141 335 467 Kills 21 | . . . . . 11 2 5 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Active Infowar (turns) 5124 | 3 397 . . . 1491 2417 . 816 Terrain 588 | . . . . . . . . 588 Structural 2645 | . . . . . . 2417 . 228 Seismic 400 | 3 397 . . . . . . . Machine Analysis 1491 | . . . . . 1491 . . . Robot Analysis Total 5 | . 1 . . . . 3 . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 18064 | 75 1080 446 565 112 3393 7635 1507 3251 Spaces Moved 5313 | 44 549 305 501 88 1110 1159 633 924 Core 4 | 1 . . . . . . . 3 Treads 2543 | 2 390 53 . . 359 1159 520 60 Legs 29 | . . . . . . . . 29 Wheels 2703 | 41 159 252 501 88 751 . 113 798 Hover . | . . . . . . . . . Flight 34 | . . . . . . . . 34 Fastest Speed 35 | 50 95 110 110 110 105 157 142 35 Average Speed 143 | 95 147 120 110 112 135 160 150 152 Slowest Speed 400 | 160 240 240 110 125 243 165 241 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 5 90 78 89 29 76 92 98 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 . . 1 4 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 137 | . . 77 . . 12 48 . . Terrain Destroyed 851 | . 7 122 . . 207 399 . 116 Melee . | . . . . . . . . . Projectile 56 | . . . . . 4 37 . 15 AOE 795 | . 7 122 . . 203 362 . 101 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 14549 | 62 696 366 514 101 2735 6595 1173 2307 Wait 8028 | 1 57 33 2 9 1346 5097 516 967 Move 5301 | 43 548 304 500 87 1109 1158 632 920 Hop 2 | . . . . . . . . 2 Pick Up 86 | 5 12 2 3 1 31 11 5 16 Fast Attach 61 | 6 1 1 . . 14 9 1 29 Attach 58 | 1 2 6 1 2 15 6 . 25 Detach 13 | . . . 1 1 2 . . 9 Swap 119 | . 6 2 . 1 26 45 1 38 Drop 95 | . 2 1 2 . 33 27 9 21 Fire 775 | 6 68 17 . . 159 241 9 275 Melee 10 | . . . 5 . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 620 | -10/Materials | Central database locked down 654 | -10/Materials | Discovered new exit (range 6) 1015 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Discovered new exit (range 7) 1096 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Entered Mines 1173 | -10/Mines | Met a Derelict bent on vengeance 1214 | -10/Mines | Identified exit to Materials 1224 | -10/Mines | Assembled infested the area 1238 | -10/Mines | Core integrity fell below 50% 1239 | -10/Mines | Discovered exit to Materials (range 16) 1261 | -10/Mines | Core integrity fell below 20% 1294 | -10/Mines | Lost 6 parts (2p2n2w) 1433 | -10/Mines | Met a Derelict testing a Signal Generator 1443 | -10/Mines | Found Signal Generator 1597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1597 | -10/Mines | Discovered new exit (range 5) 1602 | -10/Mines | Entered Exiles 1602 | -10/Exiles | Accompanied by 1 ally 1631 | -10/Exiles | Met 8R-AWN 1651 | -10/Exiles | Met EX-HEX 1695 | -10/Exiles | Met EX-DEC 1739 | -10/Exiles | Visited The Gauntlet 1865 | -10/Exiles | Learned location of Zion (-7) 1889 | -10/Exiles | Met EX-BIN 1905 | -10/Exiles | Aligned with FarCom system 1906 | -10/Exiles | Given EX-Vault access code 1934 | -10/Exiles | Opened EX-Vault 1942 | -10/Exiles | Found Gui. Plasma Cannon 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2152 | -10/Exiles | Discovered new exit (range 14) 2167 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2167 | -10/Exiles | Entered Mines 2167 | -9/Mines | Accompanied by 1 ally 2172 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2248 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2265 | -9/Mines | Discovered new exit (range 6) 2279 | -9/Mines | Entered Materials 2279 | -8/Materials | Accompanied by 4 allies 2279 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2629 | -8/Materials | Discovered new exit (range 9) 3027 | -8/Materials | Repaired Lgt. EM Pulse Cannon 3184 | -8/Materials | Discovered new exit (range 15) 3207 | -8/Materials | Identified exit to Factory 3479 | -8/Materials | Build established: Scavenger-Mutant 3737 | -8/Materials | Discovered new exit (range 16) 3879 | -8/Materials | First assault squad dispatched 3889 | -8/Materials | Identified exit to Storage 4014 | -8/Materials | Destroyed 10 combat bots 5194 | -8/Materials | Sterilization system engaged 5194 | -8/Materials | Non-combat units ordered to evacuate 5265 | -8/Materials | Build established: Mutant 5294 | -8/Materials | Combat units ordered to evacuate 5421 | -8/Materials | Discovered exit to Factory (range 16) 5494 | -8/Materials | Ambient heat levels rising (+10) 5638 | -8/Materials | Build established: Scavenger-Mutant 5644 | -8/Materials | Ambient heat levels rising (+10) 5672 | -8/Materials | Entered Storage 6072 | -8/Storage | First assault squad dispatched 6098 | -8/Storage | Build established: Mutant 7132 | -8/Storage | Garrison activated, responded to threat 7496 | -8/Storage | Build established: Scavenger-Mutant 7616 | -8/Storage | Garrison activated, responded to threat 9140 | -8/Storage | Garrison activated, responded to threat 10061 | -8/Storage | Repaired Missile Launcher 10215 | -8/Storage | Allied Derelicts emerged from ambush trap array 10395 | -8/Storage | Build established: Mutant 10549 | -8/Storage | Used back door to open Recycling access 10549 | -8/Storage | Discovered new exit (range 5) 10782 | -8/Storage | Discovered exit to Factory (range 12) 12130 | -8/Storage | Destroyed 9 combat bots 13098 | -8/Storage | Sterilization system engaged 13098 | -8/Storage | Non-combat units ordered to evacuate 13110 | -8/Storage | Destroyed 9 combat bots 13153 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13198 | -8/Storage | Combat units ordered to evacuate 13307 | -8/Storage | Entered Recycling 13307 | -8/Recycling | Accompanied by 8 allies 13374 | -8/Recycling | Scanned before Scraplab entrance 13396 | -8/Recycling | Entered Scraplab 13408 | -8/Recycling | Angered Scraplab inhabitants 13417 | -8/Recycling | Found Prototype Device 13417 | -8/Recycling | Identified Scrap Engine 13438 | -8/Recycling | Build established: Commander-Mutant 14363 | -8/Recycling | Discovered new exit (range 15) 14490 | -8/Recycling | Learned 2 Lower Caves zone layouts 14666 | -8/Recycling | Learned Storage emergency access door positions 14722 | -8/Recycling | Learned Factory garrison access intel 14787 | -8/Recycling | Learned Storage trap positions 14814 | -8/Recycling | Entered Factory 14814 | -6/Factory | Accompanied by 7 allies 14814 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14815 | -6/Factory | Loaded intel: 4 garrison access locations 14871 | -6/Factory | Identified exit to DSF 14905 | -6/Factory | Garrison activated, responded to threat 14984 | -6/Factory | Lost 6 allies 15205 | -6/Factory | Lost 3 parts (1p1n1w) 15514 | -6/Factory | First assault squad dispatched 15565 | -6/Factory | Build established: Skirmisher 15687 | -6/Factory | Identified exit to Lower Caves 15687 | -6/Factory | Identified exit to Extension 16188 | -6/Factory | Build established: Bomber 16493 | -6/Factory | Build established: Gunner 16783 | -6/Factory | Repaired Missile Launcher 17616 | -6/Factory | High security lockdown imminent 17696 | -6/Factory | High security lockdown engaged 17786 | -6/Factory | Lost 3 parts (1n1u1w) 17947 | -6/Factory | Core integrity fell below 50% 17967 | -6/Factory | Lost 6 parts (1p2n3w) 18048 | -6/Factory | Core integrity fell below 20% 18048 | -6/Factory | Released all parts (7) 18061 | -6/Factory | Discovered new exit (range 5) 18065 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 18039_ Slug penetrates Wall. 18039_ Flexi-carbon Leg destroyed. 18048_ Released Hvy. Flail. 18048_ Released Hcp. Storage Unit. 18048_ Released Adv. Heat Sink. 18048_ Released Adv. Targeting Computer. 18048_ Released Arm. Scrap Engine. 18048_ Released Carbon-fiber Leg. 18048_ Released Deuterium-Nuclear Engine. 18049_ Acquired Cesium-ion Thruster. 18052_ Penetrated by Slug. 18052_ Cesium-ion Thruster destroyed. 18061_ EXIT=FOUND 18064_ C-30 ARC bursts open, deploying its payload. 18064_ H-66 Slayer unfolds itself. 18064_ M-28 Smith unfolds itself. 18064_ Slug penetrates H-66 Slayer. 18064_ Penetrated by Slug. 18064_ Slug penetrates H-61 Shepherd. 18064_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????#?????????????????# | | ???????????????????????????????#?????????#?????##! | | ??????????????????????????#??#???#???????#??????#% | | ????????????????????????????????###??????????#??#= | | ????????????????? ???????????#???????##?????????# | | ????????????????????????????????????#??##??????## | | ??????????????????????#??#????###########??? ??## | | ???????????????????????? ?????## #???????# | | ???????????????????????# #######[ #??? ???# | | ???????????????????????# % !+% # "???#?# | | ????????????????????#???######## [ #????"?## | | ???????????????????????????#???# ! #??????## | | ????????????????#????#????????##[! = # ?????## | | ????????????????????????w?????##[ #?? ??### | | ???????????????????"???????? #?# ! =*#? " | | ????????????????????"?????????## ! #??? # = | | >??????????????????????????????########+####+## | | ????????????????????? ???????######## %% % | | ??????????????????????? = / % % % | | ?????????????????????????? ??##### "%" | | ????????????????????##########???# """" % "" | | ???????????????????## #?#??# x* = %% ""## | | ??????????# ####### #??#?# #" % % " #? | | ??????????# ######x; [ * " ## | | ??????????# mY< ?#" " # | | ??????????# h%h H@ g#????#?#" ""# | | ?????????????????#### hY Y #??#???#" = " | | ????????????????????# Y% #??##??#" " | | ???????????????#########/##########?# = " | | ???????????????# #?##g##"""""#### | | ???????????????# g h ##?#/#???####??# | | ???????????????# """ """ """g""" =#?## ##??##???## | | ???????????????# """ """ """ """!!###|!########### | | ???????????????# """ """ """ """!!g/* /![ %! | | ???????????????# !################ | | ???????????????# #?????#????????# | | ???????????????# #??????##??????? | | ???????????????####################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Remote Datajack | -8/Recycling | Hacked Missile Launcher | -8/Recycling | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 38% | -8/Materials Missile Launcher | 29% | -8/Storage Missile Launcher | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableEncryptedProcessor Manual? 0 Play Time 02:19:19 Cumulative 575.2 hours Start 2024.11.19 @ 22:41:48 End 2024.11.20 @ 01:50:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 220 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 91 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26f13d6c-a91a-4702-8c5b-f6f445a6f200