Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 07:41:53 Player: ChCbias Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (233) 1165 Value Destroyed (10753) 10753 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (6258) 6258 TOTAL SCORE: 25816 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 324 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -107 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 170/170 System Corruption 66% Temperature Cool (0) Movement Walking (260) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- High-density Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Core Shielding SHELL Armor > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (15) --- Light Fission Core Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Advanced Transmission Jammer Gamma Rifle Field Laser Plasma Rifle Helical Railgun Linear Accelerator Chain Missile Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Network Improved Matter Compressor Spectral Analyzer Advanced Target Analyzer Advanced Weapon Cycler Drone Bay > --- WEAPON ----------- Cooled Plasma Rifle Advanced Variable Charge Gun Omega Cannon > --- INVENTORY -------- Plasma Rifle Helical Railgun Chain Missile Launcher Shock Maul [Rating: 163] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Omega Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . 2 . . . 6 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . 1 . . . . . . . Utility 8 | . . 1 . . . 4 . 1 . . . . 1 1 . Weapon 2 | . . . . . . 1 . . . . . . . 1 . Parts Attached 222 | 6 5 10 14 4 28 5 2 14 2 . 17 5 6 49 55 Power 22 | 1 1 1 2 . 3 . . 1 . . . 1 1 6 5 Engine 7 | 1 1 1 2 . 2 . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . 1 Reactor 13 | . . . . . 1 . . 1 . . . . 1 6 4 Propulsion 61 | 2 2 2 5 3 6 2 . 7 1 . 5 . 1 12 13 Treads 22 | 2 . 2 2 3 6 . . 1 1 . . . . 5 . Leg 22 | . . . 3 . . . . 6 . . 5 . 1 2 5 Wheel 8 | . 2 . . . . 2 . . . . . . . 4 . Hover 8 | . . . . . . . . . . . . . . 1 7 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 70 | 1 1 2 2 1 9 2 1 2 1 . 9 1 3 16 19 Device 35 | . . 1 1 . 4 2 . 1 1 . 4 1 2 10 8 Storage 5 | 1 1 . . . . . . . . . 1 . . . 2 Processor 10 | . . . 1 . . . . . . . 2 . . 4 3 Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 19 | . . 1 . . 5 . 1 1 . . 2 . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 69 | 2 1 5 5 . 10 1 1 4 . . 3 3 1 15 18 Energy Gun 26 | . 1 2 2 . 5 . . 1 . . . . . 4 11 Energy Cannon 4 | . . . 1 . 1 . . . . . . . . 2 . Ballistic Gun 22 | 2 . 3 1 . 2 1 1 2 . . 1 2 . 4 3 Ballistic Cannon 5 | . . . . . . . . . . . 1 . 1 2 1 Launcher 4 | . . . . . 1 . . . . . . . . 2 1 Special Weapon 2 | . . . . . . . . . . . 1 1 . . . Impact Weapon 4 | . . . . . 1 . . 1 . . . . . 1 1 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 2 3 . 4 1 . . . . 10 . 2 2 18 Corrupted Parts 2 | . . . . . . . . . . . 1 . . 1 . System Corruption 4 | . . . . . . . . . . . 2 . . 2 . Parts Lost 121 | . 3 4 3 . 8 . 1 8 2 . 3 2 10 28 49 Power 10 | . . 1 . . . . . 1 . . . 1 1 2 4 Propulsion 36 | . 2 . 3 . 3 . . 3 1 . . . 3 9 12 Utility 35 | . . 1 . . 2 . . 1 1 . . 1 3 8 18 Weapon 40 | . 1 2 . . 3 . 1 3 . . 3 . 3 9 15 Highest Loss Streak 11 | . 2 1 1 . 4 . 1 6 2 . 2 1 7 11 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 17 | 3 10 16 19 20 19 12 16 18 19 19 19 16 17 15 10 Power 1 | . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 Propulsion 2 | 2 4 2 1 2 2 . 1 1 3 4 3 . . 1 1 Utility 6 | . 3 5 7 8 8 8 9 10 9 7 6 7 5 2 1 Weapon 6 | . 1 5 9 8 7 3 4 5 5 6 6 4 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 41 | . . 1 8 1 10 . . 1 . . 5 . 1 1 13 Power 4 | . . . 1 . 1 . . . . . . . 1 . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 15 | . . 1 3 . 3 . . 1 . . 3 . . 1 3 Weapon 20 | . . . 4 1 6 . . . . . 2 . . . 7 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 78 80 98 100 94 84 79 82 87 88 87 87 77 79 75 Engine 5 | . 14 7 11 11 10 . . . . . . . . . . Reactor 2 | . . . . . . 6 6 4 5 5 5 . 4 2 6 Treads 16 | . 13 29 21 28 32 13 13 4 8 11 9 . . 4 2 Leg 8 | . . . 10 4 . . . 15 18 17 18 29 24 6 5 Wheel 1 | . 10 . . . . 12 13 5 . . . . . 5 . Hover 1 | . . . . . . . . . . . . . . 1 9 Device 10 | . . 6 11 . . 18 13 20 22 23 22 16 19 15 14 Storage 8 | . 14 11 11 11 11 6 6 5 5 5 5 5 5 4 6 Processor 7 | . . . 10 11 10 . . . . . . 5 5 13 8 Hackware 1 | . . . . 10 . . . . . . . . . . . Protection 4 | . . 3 . . 7 6 6 3 5 5 4 5 5 3 4 Energy Gun 6 | . 3 10 11 11 9 . . 2 4 5 4 . . 4 6 Energy Cannon 1 | . . . . . 5 . . . . . . . . 1 . Ballistic Gun 7 | . 22 11 10 11 . 19 19 12 11 11 9 16 10 3 2 Impact Weapon 1 | . . . . . 3 . . 1 . . . . 1 . 1 Peak Build Rating 163 | 6 7 16 21 23 60 96 96 105 105 104 147 139 159 145 163 Average Rating 69 | 5 6 12 18 22 26 93 92 101 103 103 107 136 142 113 135 On Entrance 68 | . 6 7 15 21 23 59 96 94 105 103 104 122 136 58 145 Avg Prop Armor Cover (%) 7 | . . . 5 5 . 15 9 6 8 10 10 7 . 6 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 47 53 55 55 73 82 97 102 86 86 114 87 118 101 115 Greatest Support 128 | 40 40 60 60 60 63 24 24 73 73 58 128 128 128 102 102 Greatest Overweight (x) 6 | . 2 1 2 1 1 3 4 6 1 1 1 . 1 6 4 Average Overweight (x) . | . 1 . . . . 3 3 2 1 1 . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 10 16 19 19 19 13 17 18 19 19 19 19 19 17 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 6 11 18 20 20 20 15 20 19 20 20 20 20 17 20 14 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Skirmisher 20% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Matter Collected 6878 | 224 291 236 386 128 411 . 234 228 88 40 297 392 167 1800 1956 Remotely 365 | . . . . . . . . . . . . . . 365 . Salvage Created 11396 | . 309 951 950 393 1136 . 678 530 159 144 112 139 306 2683 2906 Parts 522 | . 20 57 74 23 53 . 23 23 6 10 4 9 12 116 92 Haulers Intercepted 6 | . . 2 3 . . . . . . . . . . . 1 Recyclers Shooed 13 | . 2 5 1 2 . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 4 9 . 23 . . . Prevented 4 | . . . . . . . . . 1 . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 191 | . 11 23 18 5 21 . 9 9 3 5 2 6 5 34 40 Melee 5 | . . . . . 1 . . . . . . . . . 4 Guns 138 | . 11 21 18 5 9 . 9 8 3 5 1 6 5 21 16 Cannons 17 | . . . . . . . . . . . 1 . . 12 4 AOE 13 | . . 2 . . 10 . . . . . . . . . 1 Classes Destroyed 25 | . 4 4 2 . 5 . 1 1 . . 2 . 1 2 3 Worker 11 | . . . 3 . . . . . . . . . . 4 4 Builder 5 | . . . 1 . . . . . . . . . . 1 3 Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 6 | . . 2 3 . . . . . . . . . . . 1 Recycler 6 | . . 1 1 1 . . . . . . . . . 2 1 Mechanic 2 | . . . . . . . . . . . . . . 1 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . Watcher 4 | . 1 1 1 . . . . . . . . . . 1 . Swarmer 42 | . 6 11 7 1 . . 4 . . 4 . 5 . 4 . Grunt 64 | . 5 10 9 . . . . 4 1 . . 1 2 13 19 Brawler 3 | . . . . . . . . . . . . . . 2 1 Duelist 4 | . . 1 . 1 . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . 4 Sentry 11 | . . 1 2 4 . . 1 1 1 . . . . . 1 Specialist 8 | . . . . . . . 4 2 . . . . 2 . . Hunter 11 | . . . . . . . . . . . . . 1 4 6 Programmer 22 | . . . . . . . . 2 . 1 . . . 11 8 Striker 3 | . . . . . . . . . . . 1 . . . 2 Executioner 1 | . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . 1 Federalist 4 | . . . . . 4 . . . . . . . . . . Explorer 1 | . . . . . 1 . . . . . . . . . . Ranger 1 | . . . . . 1 . . . . . . . . . . Scrapper 14 | . . . . . 14 . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 5 6 5 2 13 . 5 3 2 4 1 5 2 7 5 Combat Bots Only 13 | . 5 6 4 1 13 . 5 3 2 4 1 5 2 4 4 Max Kills in Single Turn 3 | . 1 2 1 1 3 . 2 2 1 3 1 1 1 2 3 Gunslinging 2 | . . 1 . . . . 1 1 . 2 . . . . . Exploded 3 | . . 1 . . 3 . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Hostile Shots Fired 1940 | . 48 75 74 22 141 . 54 102 7 11 102 41 180 322 761 Missed 589 | . 6 18 27 4 38 . 21 24 2 3 58 12 83 98 195 Hits 1351 | . 42 57 47 18 103 . 33 78 5 8 44 29 97 224 566 Melee 21 | . . 3 . . 4 . . . . . 1 . . 5 8 Projectile 1330 | . 42 54 47 18 99 . 33 78 5 8 43 29 97 219 558 AOE 3 | . . . . . . . . 1 . . . . 2 . . Critical Strikes 79 | . . 2 1 1 7 . . 1 . . 1 . 3 16 47 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 24790 | . 428 723 543 261 1554 . 475 1280 113 126 1039 526 2158 4629 10935 Core 2286 | . 93 70 59 14 183 . 56 188 . . 80 78 156 395 914 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . 18 . . . . . . . . . 64 Regen/Repaired (Parts) 1478 | . . . . . . . . . . . 185 . . . 1293 Core Remaining (%) 70 | 100 62 . . . 18 . 93 . . . . 65 86 . . Volleys Fired 567 | . 36 49 60 20 50 . 15 20 11 5 6 31 27 125 112 Largest 4 | . 2 2 2 2 2 . 3 3 3 3 2 3 3 4 4 Hottest 412 | . 40 68 68 68 135 . 109 138 138 138 114 96 96 289 412 Shots Fired 1329 | . 71 96 117 40 84 . 41 45 25 15 12 77 51 331 324 Gun 1183 | . 71 96 117 40 76 . 41 45 25 15 6 75 51 239 286 Cannon 136 | . . . . . . . . . . . 6 . . 92 38 Launcher 8 | . . . . . 8 . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 . . . Kinetic 775 | . 71 49 60 20 4 . 41 39 18 10 12 75 51 204 121 Thermal 249 | . . 6 . . 7 . . 6 7 5 . . . 65 153 Explosive 8 | . . . . . 8 . . . . . . . . . . Electromagnetic 295 | . . 41 57 20 65 . . . . . . . . 62 50 Robot Hit Streak 29 | . 11 13 12 17 14 . 9 12 7 6 4 6 11 29 14 Robot Miss Streak 7 | . 3 5 5 2 5 . 1 7 2 3 2 7 3 4 5 Penetration Max 2 | . . . . . . . 1 1 . . . . . 2 . Secondary Targets 28 | . 1 4 2 . 2 . 2 4 . 2 . 4 . 5 2 Max Gunslinging Chain 2 | . 1 1 1 . 1 . 1 1 . 2 . 1 . 1 1 Shots Hit Robots 956 | . 50 67 86 33 55 . 32 38 13 9 8 37 32 258 238 Core Hits 461 | . 21 41 41 15 36 . 13 28 8 8 4 22 27 107 90 Critical Kills 15 | . . . . . . . . 1 . . . . 1 7 6 Critical Parts Destroyed 46 | . 1 . . . . . 1 . . . . 1 . 15 28 Critical Strikes 110 | . 1 . . . 2 . 1 1 . . . 1 1 38 65 Burn 19 | . . . . . . . . . . . . . . . 19 Destroy 44 | . 1 . . . . . 1 1 . . . 1 1 24 15 Blast 12 | . . . . . . . . . . . . . . 6 6 Corrupt 15 | . . . . . 2 . . . . . . . . 8 5 Smash 20 | . . . . . . . . . . . . . . . 20 Melee Attacks 82 | . . . 4 . 1 . . 4 1 . . . 4 3 65 Impact 72 | . . . . . 1 . . 4 1 . . . 4 3 59 Slashing 4 | . . . 4 . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks 6 | . . . 1 . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27636 | . 682 1281 1473 514 2285 . 834 1046 304 266 420 971 738 7150 9672 Guns 18340 | . 672 1087 1333 514 939 . 834 963 304 266 162 971 738 5130 4427 Cannons 4650 | . . . . . . . . . . . 258 . . 1955 2437 Explosions 1802 | . . 188 72 . 1327 . . . . . . . . . 215 Melee 2693 | . . . 44 . . . . 57 . . . . . . 2592 Ramming 151 | . 10 6 24 . 19 . . 26 . . . . . 65 1 Kinetic 13765 | . 672 405 588 222 60 . 834 826 137 130 420 971 738 4177 3585 Thermal 5058 | . . 231 72 . 213 . . 137 167 136 . . . 1732 2370 Explosive 1484 | . . . . . 1269 . . . . . . . . . 215 Electromagnetic 4485 | . . 639 745 292 724 . . . . . . . . 1176 909 Impact 2504 | . . . . . . . . 57 . . . . . . 2447 Slashing 44 | . . . 44 . . . . . . . . . . . . Piercing 145 | . . . . . . . . . . . . . . . 145 Highest Corruption 66 | . 2 1 1 1 10 . . . . . 2 4 2 28 66 Average Corruption 12 | . 2 1 1 1 3 . . . . . 2 2 1 15 44 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 252 | . 5 2 10 10 16 . . . . . 4 21 . 45 139 Message Errors 56 | . 4 . 3 4 2 . . . . . 1 5 . 9 28 Matter Fused 59 | . . . 4 3 1 . . . . . 1 4 . 11 35 Heat Flow Errors 28 | . . . 1 1 5 . . . . . . 4 . 1 16 Energy Discharges 15 | . 1 . . 1 3 . . . . . 1 1 . 2 6 Parts Rejected 5 | . . . . . . . . . . . . . . 2 3 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 24 | . . 1 1 . 2 . . . . . 1 3 . 4 12 Data Loss (major) 9 | . . 1 . 1 . . . . . . . 1 . 2 4 Misfires 12 | . . . . . . . . . . . . 2 . 2 8 Alerts 4 | . . . 1 . . . . . . . . 1 . . 2 Misdirections 8 | . . . . . 1 . . . . . . . . 1 6 Weapon Failures 30 | . . . . . 2 . . . . . . . . 10 18 Overload Shots 29 | . . . . . . . . . . . . . . . 29 Effects 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Overflow Damage 2154 | . . . . . . . . 3 . . 18 . . 37 2096 Projectiles 789 | . . . . . . . . . . . 18 . . 37 734 Explosions 120 | . . . . . . . . . . . . . . . 120 Melee 1245 | . . . . . . . . 3 . . . . . . 1242 Knockbacks 54 | . . 1 . . . . . 1 . . 2 . . 13 37 Impact 19 | . . 1 . . . . . 1 . . . . . . 17 Kinetic 32 | . . . . . . . . . . . 2 . . 13 17 Secondary 3 | . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 272 | . . 103 37 . . . . . . . . . . . 132 Shots 5 | . . 3 1 . . . . . . . . . . . 1 Rammed 10 | . 1 1 1 1 5 . . . . . . . . 1 . Targets Rammed 26 | . 2 1 6 1 5 . . 1 . . . . . 8 2 Kicked 11 | . . . 2 . . . . 1 . . . . . 6 2 Crushed 5 | . 1 . 3 . . . . . . . . . . 1 . Highest Temperature 632 | . 2 83 251 110 619 . 100 371 94 84 251 271 220 476 632 Average Temperature 121 | . 2 18 67 20 175 . 36 124 49 50 114 60 65 131 161 Received Heat Transfer 4122 | . 144 177 192 99 822 . 21 405 27 . 9 9 96 743 1378 Effects 44 | . . . . . 19 . . 3 . . . 2 . 3 17 Shutdowns 13 | . . . . . 2 . . . . . . . . 1 10 Energy Bleed 3 | . . . . . 2 . . . . . . . . 1 . Interference 15 | . . . . . 5 . . 3 . . . 2 . . 5 Matter Decay 2 | . . . . . . . . . . . . . . 1 1 Damage (major) 10 | . . . . . 10 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 20 | . . . . . 1 . . 1 . . . . . 1 17 Combat Hostiles 17 | . . . . . 1 . . 1 . . . . . 1 14 Parts Fried 38 | . . 1 . . 7 . . 2 . . . . . 5 23 Impact Corruptions 38 | . . . . . . . . 1 . . . . . . 37 Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 20 | . . 1 . . 1 . . . . . . . . 1 17 Heat Transferred 9544 | . . 350 100 . 360 . . 300 375 275 . . . 2130 5654 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 4 1 . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Maximum Alert Level 2 | . . 1 1 . . . 1 1 . . . . 2 2 2 Low Security (%) 51 | 100 100 74 26 100 . 100 76 77 . . . . 61 45 . Level 1 26 | . . 25 73 . . . 23 22 . . . . 20 32 20 Level 2 22 | . . . . . . . . . . . . . 18 21 79 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 684 | . 120 275 304 67 . 24 223 270 . . . . 475 552 684 Initial 308 | . . . 108 67 . . 3 116 . . . . 15 174 308 Average 220 | . 47 130 222 7 . 3 89 169 . . . . 188 239 488 Influence Increases 6465 | . 284 615 635 162 . 29 230 456 115 120 175 251 763 1174 1456 Destroy 0b10 Robot/C 3600 | . 220 460 360 120 . . 180 180 60 100 40 220 120 680 860 Destroy 0b10 Robot/NC 190 | . 10 20 50 5 . . . . . . . . . 50 55 Destroy Leader 600 | . 42 96 78 . . . 20 40 10 20 . 20 30 132 112 Allied During Kill 37 | . . . . 19 . . . . . . . 11 7 . . Successful Hack 142 | . 11 16 21 18 . 29 . 5 . . . . . 30 12 Disable Machine 225 | . . 15 45 . . . 15 . . . . . 15 30 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . Destroy Structure 211 | . 1 8 6 . . . . 16 . . . . 36 42 102 Lose Combat Pursuer 810 | . . . 75 . . . 15 15 45 . 135 . 255 60 210 Active Sensor Use 500 | . . . . . . . . 200 . . . . 300 . . Influence Decreases 5817 | . 284 358 717 337 . 24 12 441 353 120 64 337 455 959 1356 Entered New Map 975 | . . . 149 108 . . 2 107 89 . . 111 10 159 240 Time Decay 3585 | . 254 318 538 209 . 24 . 254 244 120 34 216 225 523 626 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . Lost Part 1107 | . 30 40 30 . . . 10 80 20 . 30 10 100 267 490 Lost Ally 50 | . . . . 20 . . . . . . . . 20 10 . Squads Dispatched 42 | . 1 5 3 . . . 1 5 . . . . 6 10 11 Investigation 15 | . . 4 2 . . . . 2 . . . . 3 3 1 Extermination 9 | . . . . . . . . 1 . . . . 1 3 4 Reinforcement 11 | . 1 1 1 . . . 1 2 . . . . 2 . 3 Assault 4 | . . . . . . . . . . . . . . 2 2 Garrison 3 | . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . 2 . . . . 3 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Distress Signals 17 | . . 1 2 . . . . 2 . . 2 . 4 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 362 | . 19 31 28 5 32 . 10 16 5 5 24 17 28 58 84 Peak Tracking Total 17 | . 6 6 5 2 5 . 7 6 2 4 17 5 11 5 12 Tactical Retreats 33 | . . . 3 . 2 . 1 1 1 . 4 . 7 3 11 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Traps Triggered 6 | . 1 . 1 . . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Machines Disabled 20 | . . 1 3 . 3 . 1 . . . 1 . 1 3 7 Max in Single Turn 1 | . . 1 1 . 1 . 1 . . . 1 . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Machines Accessed 47 | . 2 4 6 6 4 3 . 3 . . 8 1 1 5 4 Terminals 30 | . 2 3 6 6 . 2 . 2 . . . 1 1 4 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Total Hacks 110 | . 5 14 15 17 17 3 . 3 . . 14 1 2 10 9 Successful 69 | . 2 5 7 11 17 3 . 1 . . 14 1 1 5 2 Failed 39 | . 2 8 8 6 . . . 2 . . . . 1 5 7 Catastrophic 12 | . 1 3 1 2 . . . 1 . . . . . 2 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . Manual 25 | . 2 7 4 9 . . . . . . . . . 3 . Terminals 70 | . 5 11 15 17 . 2 . 2 . . . 1 2 8 7 Fabricators 2 | . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 3 . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . Terminal Hacks 60 | . 2 3 6 9 17 2 . 1 . . 14 1 1 2 2 Record 31 | . . . . . 17 . . . . . 9 1 1 2 1 Part Schematic 4 | . . 1 1 2 . . . . . . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . 4 . . . . Open Door 4 | . . . 2 . . . . . . . 1 . . . 1 Open DSF 2 | . . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . 1 2 . . . . . . . . . 1 . Terminals 4 | . . . 1 2 . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 3 | . . . 1 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 4 6 6 . 1 . 2 . . . . 1 5 3 Full Trace Events 8 | . 1 3 1 . . . . . . . . . . 2 1 Feedback Events 2 | . . 1 . . . . . . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 2 1 2 . . . . . . . . . . 10 Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 3 1 Machine Destruction 4 | . . . . . . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Total Allies 7 | . . . . 5 . . . . . . . 1 . 1 . Largest Group 5 | . . . . 5 3 . . . . . . 1 1 1 . Highest-Rated Group 116 | . . . . 92 60 . . . . . . 116 116 26 . Highest-Rated Ally 116 | . . . . 34 34 . . . . . . 116 116 26 . Total Orders 8 | . . . . 3 2 . . . . . . . . 2 1 STAY 1 | . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . PICKUP 1 | . . . . . 1 . . . . . . . . . . COLLECT 1 | . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 25 | . . . . 4 6 . . . . . . 10 5 . . Total Damage 1247 | . . . . 99 258 . . . . . . 586 304 . . Kills 9 | . . . . 1 2 . . . . . . 5 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . 6 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Active Infowar (turns) 8606 | . . 394 1529 101 . 118 186 521 720 713 1947 975 415 339 648 Optics 127 | . . . . . . . . . . . . . . . 127 Sensors 2545 | . . 394 1529 101 . . . . . . . . . . 521 A.S.S. 5595 | . . . . . . 118 186 521 720 713 1947 975 415 . . IFF 235 | . . . . . . . . . . . . . . 235 . Terrain 1584 | . . . . . . . . . . . 1480 . . 104 . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . . . . . . . 2 2 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Turns Passed 19253 | 98 729 714 1529 1399 5253 122 186 550 720 713 1947 1168 500 1478 2147 Spaces Moved 9137 | 54 361 295 526 659 2406 85 85 259 358 369 1106 760 326 592 896 Core 2 | 2 . . . . . . . . . . . . . . . Treads 4316 | 52 145 295 501 659 2406 . . . . . . . . 96 162 Legs 3715 | . . . 25 . . . . 153 358 369 1106 760 326 315 303 Wheels 673 | . 216 . . . . 85 85 106 . . . . . 181 . Hover 431 | . . . . . . . . . . . . . . . 431 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 105 160 160 160 160 135 135 115 189 189 94 94 92 106 48 Average Speed 172 | 155 161 174 226 186 206 135 138 170 189 189 168 95 98 153 149 Slowest Speed 330 | 160 240 240 260 240 250 135 150 190 190 189 189 96 176 210 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 71 20 65 96 96 3 55 9 52 54 91 80 16 12 66 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . . . 4 . . . 2 3 . 2 . . . Spaces Dug 58 | . . . . . . . . 3 4 . . 18 23 3 7 Terrain Destroyed 223 | . . 7 3 . 42 . 1 10 7 2 4 36 28 28 55 Melee 16 | . . . . . . . . 3 1 . . . 4 3 5 Projectile 128 | . . . . . 1 . 1 7 6 2 4 36 24 25 22 AOE 79 | . . 7 3 . 41 . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Res Tes Total 11451 | 65 434 397 734 789 2607 93 134 329 385 378 1176 1154 472 940 1364 Wait 1062 | . 20 27 80 80 66 . 24 21 10 1 9 352 96 118 158 Move 9121 | 53 360 294 525 658 2405 84 84 258 357 368 1105 759 324 591 896 Hop . | . . . . . . . . . . . . . . . . Pick Up 135 | 6 7 10 19 1 15 2 6 4 2 2 6 5 4 16 30 Fast Attach 116 | 6 1 6 3 . 13 . 1 7 1 . 6 . 3 33 36 Attach 75 | . 3 3 5 . 5 5 1 6 1 . . 5 7 14 20 Detach 21 | . 1 2 1 . 3 1 2 1 . . 1 . 2 3 4 Swap 95 | . 3 3 12 5 15 . . 6 2 . 14 2 2 13 18 Drop 100 | . 1 2 19 4 29 1 1 1 . 2 21 . 2 6 11 Fire 567 | . 36 49 60 20 50 . 15 20 11 5 6 31 27 125 112 Melee 82 | . . . 4 . 1 . . 4 1 . . . 4 3 65 Ram . | . . . . . . . . . . . . . . . . Kick 11 | . . . 2 . . . . 1 . . . . . 6 2 Crush 15 | . 2 1 4 1 5 . . . . . . . . 2 . Escape Stasis 13 | . . . . . . . . . . . . . 1 . 12 Rewire 20 | . . . . 20 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . 8 . . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 6) 204 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Central database locked down 749 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Derelicts attacked the area 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Discovered new exit (range 12) 1209 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Identified exit to Storage 1510 | -9/Materials | Central database locked down 1542 | -9/Materials | Entered Storage 2044 | -9/Storage | Used back door to open Recycling access 2044 | -9/Storage | Discovered new exit (range 4) 2059 | -9/Storage | Identified exit to Recycling 3071 | -9/Storage | Entered Recycling 3306 | -9/Recycling | Discovered new exit (range 10) 4070 | -9/Recycling | Build established: Commander-Mutant 4194 | -9/Recycling | Scanned before Scraplab entrance 4436 | -9/Recycling | Entered Scraplab 4452 | -9/Recycling | Discovered new exit (range 3) 4454 | -9/Recycling | Identified exit to Scraptown 4470 | -9/Recycling | Entered Scraptown 4470 | -9/Scraptown | Accompanied by 3 allies 4493 | -9/Scraptown | Build established: Scavenger-Mutant 4822 | -9/Scraptown | Visited Junk Repository 4859 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4921 | -9/Scraptown | Visited Junk Repository 5230 | -9/Scraptown | Build established: Mutant 5612 | -9/Scraptown | Discovered new exit (range 5) 5785 | -9/Scraptown | Visited Comm Corps 5974 | -9/Scraptown | Visited Fellowship of the Rings 5990 | -9/Scraptown | Visited TADAMA 6031 | -9/Scraptown | Visited Red Mages 6103 | -9/Scraptown | Visited UFD Registry 6103 | -9/Scraptown | Registered with UFD as "Microdome" 6178 | -9/Scraptown | Visited Research Penetration Think Tank 6270 | -9/Scraptown | Visited A0-MCA Data Center 6279 | -9/Scraptown | Given a B rating by A0-MCA 6288 | -9/Scraptown | Found A0-MCA's Component Scanner 6344 | -9/Scraptown | Visited Chapter 10 6457 | -9/Scraptown | Visited Abandonware Association 6474 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6493 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 6568 | -9/Scraptown | Visited Derelict Rescue Squad 6632 | -9/Scraptown | Visited Supply Room 6706 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6716 | -9/Scraptown | Found DCF Scrap (28 items) 6768 | -9/Scraptown | Visited Scrap Suit Storage 6865 | -9/Scraptown | Visited Supply Room 6925 | -9/Scraptown | Visited Junk Cannon Lab 9110 | -9/Scraptown | Met Optimus 9110 | -9/Scraptown | Accepted into 0bPrime 9310 | -9/Scraptown | Civil war broke out across Scraptown 9384 | -9/Scraptown | Identified exit to Factory 9431 | -9/Scraptown | Lost 15 allies 9447 | -9/Scraptown | System corruption reached 10% 9467 | -9/Scraptown | Core integrity fell below 50% 9496 | -9/Scraptown | Lost 4 parts (2u2w) 9505 | -9/Scraptown | Destroyed 13 combat bots 9578 | -9/Scraptown | Optimus destroyed in the chaos of civil war 9617 | -9/Scraptown | Core integrity fell below 20% 9643 | -9/Scraptown | Lost 7 allies 9668 | -9/Scraptown | Found Prototype Device 9723 | -9/Scraptown | Entered Factory 9723 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 9727 | -6/Factory | Identified Active Sensor Suite 9845 | -6/Factory | Identified exit to DSF 9845 | -6/Factory | Entered DSF 9890 | -6/DSF | Additional patrols routed to DSF 9957 | -6/DSF | Discovered new exit (range 15) 10000 | -6/DSF | Sterilization system engaged 10013 | -6/DSF | Build established: Scavenger-Skirmisher 10020 | -6/DSF | Ambient heat levels rising (+10) 10030 | -6/DSF | Identified exit to Factory 10031 | -6/DSF | Entered Factory 10031 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10270 | -5/Factory | Lost 6 parts (1p3n1u1w) 10572 | -5/Factory | Discovered new exit (range 5) 10579 | -5/Factory | Identified exit to Upper Caves 10581 | -5/Factory | Entered Upper Caves 10798 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10843 | -5/Upper Caves | Learned location of 1 exit from Factory 10984 | -5/Upper Caves | Learned Factory terminal intel 11137 | -5/Upper Caves | Encountered a Warlord checkpoint 11271 | -5/Upper Caves | Discovered new exit (range 15) 11299 | -5/Upper Caves | Identified exit to Upper Caves 11301 | -5/Upper Caves | Entered another Upper Caves area 11656 | -5/Upper Caves | Learned location of 1 exit from Factory 11929 | -5/Upper Caves | Discovered new exit (range 15) 12010 | -5/Upper Caves | Identified exit to Warlord 12014 | -5/Upper Caves | Entered Warlord 12174 | -5/Warlord | Discovered new exit (range 14) 12965 | -5/Warlord | Warlord's base attacked by MAIN.C 13297 | -5/Warlord | Opened side exit 13315 | -5/Warlord | Warlord forces counterattacked 13479 | -5/Warlord | Rebuked by Warlord 13624 | -5/Warlord | Found Prototype Processor 13624 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13628 | -5/Warlord | Found Prototype Device 13628 | -5/Warlord | Identified Exp. Focal Shield 13640 | -5/Warlord | Warlord base infiltrated, sounded retreat 13649 | -5/Warlord | Found Prototype Processor 13649 | -5/Warlord | Identified Exp. Targeting Computer 13658 | -5/Warlord | Found Prototype Reactor 13717 | -5/Warlord | Spotted Striker 13747 | -5/Warlord | Spotted Executioner 13748 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 13748 | -5/Warlord | Identified Hvy. Autocannon 13750 | -5/Warlord | Destroyed Executioner 13822 | -5/Warlord | Spotted Striker 13831 | -5/Warlord | Found Prototype Launcher 13865 | -5/Warlord | Spotted Striker 13865 | -5/Warlord | Spotted Executioner 13865 | -5/Warlord | Spotted Executioner 13903 | -5/Warlord | Destroyed Striker 13916 | -5/Warlord | Lost 6 allies 13920 | -5/Warlord | Build established: Scavenger-Gunner 13960 | -5/Warlord | Identified exit to Proximity Caves 13961 | -5/Warlord | Entered Proximity Caves 14460 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14707 | -4/Proximity Caves | Spotted B-86 Titan 14710 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 14745 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15000 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 15045 | -4/Proximity Caves | Discovered new exit (range 6) 15051 | -4/Proximity Caves | Identified exit to Factory 15129 | -4/Proximity Caves | Entered Factory 15129 | -4/Factory | Accompanied by 1 ally 15129 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15130 | -4/Factory | Identified exit to Research 15130 | -4/Factory | Identified Vortex Chain Reactor 15131 | -4/Factory | Loaded intel: 26 terminal locations 15412 | -4/Factory | Spotted B-86 Titan 15627 | -4/Factory | Lost 7 parts (1p3n2u1w) 15629 | -4/Factory | Search patrols dispatched 15629 | -4/Factory | Entered Research 15629 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15631 | -3/Research | Identified Chain Missile Launcher 16079 | -3/Research | Garrison activated, responded to threat 16118 | -3/Research | Build established: Scavenger-Gunner 16127 | -3/Research | Spotted B-86 Titan 16170 | -3/Research | Lost 5 parts (1n3u1w) 16277 | -3/Research | Lost 3 parts (2n1w) 16473 | -3/Research | System corruption reached 10% 16553 | -3/Research | Lost 11 parts (1p3n3u4w) 16663 | -3/Research | Fabricated Hrd. Medium Armor Plating (x2) 16728 | -3/Research | Lost 5 parts (2n1u2w) 17009 | -3/Research | Discovered new exit (range 5) 17107 | -3/Research | Entered Testing 17144 | -3/Testing | Lost 4 parts (2u2w) 17314 | -3/Testing | Found Prototype Launcher 17316 | -3/Testing | Lost 3 parts (1u2w) 17497 | -3/Testing | System corruption reached 30% 17512 | -3/Testing | Core integrity fell below 50% 17527 | -3/Testing | Lost 3 parts (2u1w) 17642 | -3/Testing | Lost 8 parts (3n2u3w) 17759 | -3/Testing | Identified Adv. Micro-nuke Launcher 17793 | -3/Testing | Found Prototype Ballistic Cannon 17793 | -3/Testing | Identified Omega Cannon 17884 | -3/Testing | Found Prototype Processor 17884 | -3/Testing | Identified Spectral Analyzer 17995 | -3/Testing | Spotted Striker 17996 | -3/Testing | Spotted Striker 18002 | -3/Testing | Destroyed Striker 18008 | -3/Testing | Destroyed Striker 18125 | -3/Testing | Found Prototype Protection 18125 | -3/Testing | Identified Med. Regenerative Plating 18127 | -3/Testing | Found Prototype Protection 18131 | -3/Testing | Found Prototype Protection 18133 | -3/Testing | Found Prototype Protection 18218 | -3/Testing | Spotted Alpha 7 18227 | -3/Testing | Scanned by Researcher 18250 | -3/Testing | Identified Hvy. Regenerative Plating (x2) 18378 | -3/Testing | Stole the SGEMP Prototype 18387 | -3/Testing | Core integrity fell below 20% 18406 | -3/Testing | Destroyed Alpha 7 18427 | -3/Testing | Lost 10 parts (1p3n4u2w) 18468 | -3/Testing | Identified SHELL Armor 18502 | -3/Testing | Lost 7 parts (2p2n2u1w) 19040 | -3/Testing | Found Spectral Analyzer 19254 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19235_ Slug penetrates Wall. 19236_ C-55 Analyst destroyed. 19237_ Extracted schematic archive: A-02 Transporter. 19237_ Slug penetrates Wall. 19239_ Imp. Thunder Leg destroyed. 19239_ Critical hit (Burn: +37). 19239_ Destroyed Adv. Heat Sink. 19240_ Slug penetrates Wall. 19241_ I&K VDHKXBBNAPYQIAP/FWF %QJGSZTFD, 19243_ Wall collapses. 19246_ Slug penetrates Wall. 19246_ Slug penetrates Terminal. 19247_ Imp. Antigrav System destroyed. 19248_ Penetrated by Slug. 19248_ Imp. Thunder Leg destroyed. 19249_ Penetrated by Slug. 19252_ Slug penetrates Wall. 19252_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | +!= #########????????? | | # ##???????????????? | | # =* # #???????????????? | | ##???????????????? | | +###### ######+######## #????????????????? | | #?# #?# #??## ##????????????????? | | #?# #?#""" "#???## #?????????????????? | | #?# #?# """#????##########?????????????????? | | #?# #?#""[ ""#???????????????????????????????? | | #?# #??"[" ""#???????????????????????????????? | | #?# #??###"""#???????????????????????????????? | | #?# #????#####???????????????????????????????? | | #?# #????????????????????????????????????????? | | #####?# #?????????????#######????????????????????? | | ??????# #??????????#??? #????????????????????? | | ??????# #??###?????# ? #????????????????????? | | ####### ####T####### #????????????????????? | | = % # "" #????????????????????? | | [% # """ #????????????????????? | | # "T #????????????????????? | | [%* / # """ #????????????????????? | | #+##### ####### # !"" #????????????????????? | | !%[ # #???### # $% p #????????????????????? | | %# #???#"" ###+#g###########+#???????????? | | # #???#"T =$u p ????????? | | " """ #%#???### k !=h @ w ????????? | | " """ # #?????# h """???????????? | | " """ # #?????# """???????????? | | # #?????########+###### ""????????????? | | #!#???????????????????? ???????????? | | #######!#????????????????????? """"??????????? | | ??????#%#?????????????????????? ""????????????? | | #?????# #??????????????????????? ""????????????? | | #?????#!#???????????????????????? ????????????? | | ??????# #????????????????????????? ???????????? | | #####?# #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # #?# #????????????????????????????????????????? | | # ### #????????????????????????????????????????? | | #????????????????????????????????????????? | | # #######????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #+#######????????????????????????????????????????? | | = #????????????????????????????????????????? | | " #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | "R """ #????????????????????????????????????????? | | """ """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Energy Generation 55 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1500 Resistance: KI 30 Core Shielding 30 Power Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Storage | Hacked Arm. Treads | -9/Recycling | Hacked Hardlight Generator | -9/Recycling | Hacked Adv. Variable Charge Gun | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Coolant Network | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Hrd. Medium Armor Plating | x2 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Overkill Woof! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ImprovedArcMask Manual? 0 Play Time 03:41:57 Cumulative 65.0 hours Start 2026.07.16 @ 02:06:33 End 2026.07.16 @ 07:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6bd8126-2030-4f4c-8333-1158922b68a2