Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.03 @ 01:52:12 Player: KeepAwake2 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1269) 1269 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 2741 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 657/665 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Battery Improved Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (6) ---- Improved Heat Sink Large Storage Unit Sensor Array Shield Generator Improved EM Shotgun Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Medium Laser Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 59 | 4 10 4 41 Power 10 | 1 1 1 7 Engine 8 | 1 1 1 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 2 2 12 Treads 1 | . . . 1 Leg 15 | 2 2 . 11 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 8 | . 2 . 6 Device 3 | . . . 3 Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 23 | 1 5 1 16 Energy Gun 11 | . 1 . 10 Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 1 5 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . 5 2 15 Power 3 | . 1 . 2 Propulsion 10 | . 1 1 8 Utility 1 | . . . 1 Weapon 8 | . 3 1 4 Highest Loss Streak 8 | . 2 2 8 Average Slot Usage (%) 84 | . 87 84 83 Engine 9 | . 12 14 8 Leg 18 | . 25 5 18 Hover 2 | . . . 2 Flight 2 | . . 21 . Device 3 | . . . 4 Storage 12 | . 13 14 11 Processor 11 | . 13 14 11 Protection 2 | . . . 3 Energy Gun 12 | . 4 . 16 Ballistic Gun 6 | . 14 14 3 Naked Turns . | . . . . Heaviest Build 25 | 5 12 11 25 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 6 6 6 Average Capacity 5 | 4 5 6 6 Most Carried 6 | 4 4 3 6 Average Carried 4 | 2 1 1 5 Final Capacity 6 | 4 6 6 6 Final Carried 6 | 3 1 2 6 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1040 | 226 214 48 552 Remotely . | . . . . Salvage Created 1515 | . 250 65 1200 Parts 119 | . 19 10 90 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 44 | . 8 5 31 Guns 39 | . 7 5 27 AOE 3 | . 1 . 2 Classes Destroyed 7 | . 3 . 4 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 19 | . 3 5 11 Grunt 17 | . 5 . 12 Sentry 8 | . . . 8 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3002 | . 636 186 2180 Core 532 | . 89 40 403 Absorbed by Shields 95 | . . . 95 Core Remaining (%) 74 | 100 . 48 . Volleys Fired 171 | . 43 15 113 Largest 2 | . 2 1 2 Hottest 112 | . 70 20 112 Shots Fired 283 | . 65 15 203 Gun 276 | . 62 15 199 Cannon . | . . . . Launcher 7 | . 3 . 4 Special . | . . . . Kinetic 153 | . 50 15 88 Thermal 91 | . 12 . 79 Explosive 7 | . 3 . 4 Electromagnetic 32 | . . . 32 Robot Hit Streak 16 | . 5 4 16 Robot Miss Streak 6 | . 3 4 6 Penetration Max . | . . . . Secondary Targets 8 | . 2 . 6 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 157 | . 38 7 112 Core Hits 76 | . 15 7 54 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2565 | . 630 69 1866 Guns 2215 | . 451 69 1695 Cannons . | . . . . Explosions 350 | . 179 . 171 Melee . | . . . . Ramming . | . . . . Kinetic 1120 | . 351 69 700 Thermal 788 | . 100 . 688 Explosive 231 | . 179 . 52 Electromagnetic 426 | . . . 426 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . 6 . 25 Projectiles . | . . . . Explosions 31 | . 6 . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 171 | . . . 171 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 360 | . 126 4 360 Average Temperature 101 | . 71 2 109 Received Heat Transfer 892 | . 186 6 700 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1802 | . 296 . 1506 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 615 | . 201 193 615 Initial 78 | . . 78 74 Average 287 | . 128 141 356 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 36 | 100 92 100 11 Level 1 34 | . 7 . 46 Level 2 29 | . . . 41 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 19 8 46 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 3 1 10 Terminals 9 | . 2 1 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 42 | . 10 1 31 Successful 32 | . 8 1 23 Failed 10 | . 2 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 7 1 13 Fabricators . | . . . . Repair Stations 7 | . 3 . 4 Recycling Units 2 | . . . 2 Scanalyzers 12 | . . . 12 Garrison Access . | . . . . Terminal Hacks 14 | . 5 1 8 Record 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Alert Level 3 | . . . 3 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 3 . 4 Scan Component 3 | . 1 . 2 Repair 2 | . 1 . 1 Refit 2 | . 1 . 1 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 9 | . . . 9 Insert Component 5 | . . . 5 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 . 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 77 | . 26 . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 29 | . . . 29 Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2080 | 70 327 205 1478 Spaces Moved 1342 | 52 131 393 766 Core 4 | 3 . . 1 Treads 20 | . . . 20 Legs 842 | 49 131 17 645 Wheels . | . . . . Hover . | . . . . Flight 476 | . . 376 100 Fastest Speed 37 | 50 120 37 37 Average Speed 101 | 115 121 41 127 Slowest Speed 200 | 120 150 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 35 60 77 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 55 | . 7 . 48 Melee . | . . . . Projectile . | . . . . AOE 55 | . 7 . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1786 | 61 236 420 1069 Wait 153 | . 48 5 100 Move 1331 | 51 130 384 766 Hop 4 | . . 4 . Pick Up 46 | 6 5 5 30 Fast Attach 6 | 1 1 . 4 Attach 30 | 3 7 2 18 Detach 1 | . . . 1 Swap 23 | . 2 2 19 Drop 21 | . . 3 18 Fire 171 | . 43 15 113 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Aluminum Leg 359 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Identified exit to Mines 393 | -10/Materials | Discovered exit to Mines (range 15) 398 | -10/Materials | Entered Mines 583 | -10/Mines | Discovered new exit (range 14) 592 | -10/Mines | Identified exit to Materials 600 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Lost 8 parts (1p3n4w) 801 | -9/Materials | Core integrity fell below 50% 939 | -9/Materials | Discovered new exit (range 9) 1097 | -9/Materials | Build established: Scavenger-Mutant 1328 | -9/Materials | Discovered new exit (range 16) 1353 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Repaired Imp. EM Shotgun 1511 | -9/Materials | Build established: Mutant 1533 | -9/Materials | Core integrity fell below 20% 1631 | -9/Materials | Discovered new exit (range 10) 1685 | -9/Materials | Identified exit to Storage 1701 | -9/Materials | Identified exit to Mines 2047 | -9/Materials | Discovered exit to Materials (range 16) 2081 | -9/Materials | Destroyed self with Grenade Launcher Last Messages --------------- Fusion Modulator explodes. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Aluminum Leg destroyed. Destroyed Aluminum Leg. Terminal disabled. Chain reaction triggered in Imp. Ion Engine. Y-45 Defender destroyed. Dropped Hrd. Medium Armor Plating. Acquired Sensor Array. Dropped Imp. EM Shotgun. Y-45 Defender destroyed. Acquired Imp. Ion Engine. Acquired Imp. EM Shotgun. The unstable cave ceiling collapses. Acquired 36 matter. The unstable cave ceiling collapses. R-06 Scavenger collects Hvy. Assault Rifle. The unstable cave ceiling collapses. EXIT=FOUND: MATERIALS Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????##############??#########??????? | | ???????# ##?# #??????? | | ???????# /// Y#?# ! """ #??????? | | ???????? " "" // #??# """ #??????? | | ??????????R"" // ????# """ #??????? | | ???????????? ??????# #######? | | ??????????####@#############+### #? | | ??????????# #? | | ??????????# < ## | | ??????????# # | | ??????????####+################ # | | ??????????# #????????## ##? | | ??????????# | #????????# # ## | | ??????????# """ #????????## # | | ??????????#""""" #?????????## | | ??????????#""""" #?????????# | | ??????????#""""" #?????????### #! | | ??????????? """ = #??????????## ### | | ???????????? ! #??????????# ## | | ??????????????#######??????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# "" | | ???????????????????????????????#### "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# "" | | ??????????????????????????????????# " | | ??????????????????????????????????# [ | | ??????????????????????????????????# % | | ??????????????????????????????##### % | | ??????????????????????????????#!! " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Power Corrupts Challenges ------------ None Game ------ Seed ImprovedRefineryBiocell Manual? 0 Play Time 01:17:11 Cumulative 10.1 hours Start 2021.12.02 @ 23:44:40 End 2021.12.03 @ 01:52:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 231b7fe5-500b-4ad1-9712-faa74599ab8d