Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.19 @ 06:06:05 Player: Ms. V3-11A Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (3697) 3697 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 8510 Bonus ------- High Alert Combat Kills 33 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 18/100 System Corruption 1% Temperature Cool (12) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (20) --- Improved Cooling System High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (15) High-capacity Matter Pod (0) Improved Signal Interpreter Advanced Terrain Scanner Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Shock Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System High-capacity Storage Unit High-capacity Battery Large Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator Proton Missile Launcher Rocket Launcher Makeshift Hammer [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 121 | . 18 8 . 6 38 22 4 5 14 6 Power 11 | . 4 1 . 1 2 2 . . . 1 Engine 7 | . 4 1 . . . 1 . . . 1 Core 4 | . . . . 1 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . 5 1 . 4 7 5 . . 3 2 Treads . | . . . . . . . . . . . Leg 27 | . 5 1 . 4 7 5 . . 3 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | . 5 1 . . 9 5 1 3 6 . Device 8 | . . . . . 3 3 . . 2 . Storage 3 | . 2 . . . . . . . 1 . Processor 2 | . . . . . 2 . . . . . Hackware 2 | . . . . . 1 1 . . . . Protection 15 | . 3 1 . . 3 1 1 3 3 . Artifact . | . . . . . . . . . . . Weapon 53 | . 4 5 . 1 20 10 3 2 5 3 Energy Gun 4 | . 1 . . . 3 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 32 | . 3 3 . 1 12 7 2 1 . 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . . 2 . . 5 3 1 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . Parts Lost 25 | . . 4 . . 2 1 . . 10 8 Power 4 | . . 1 . . . . . . 2 1 Propulsion 5 | . . 1 . . . . . . 2 2 Utility 10 | . . 1 . . 1 1 . . 4 3 Weapon 6 | . . 1 . . 1 . . . 2 2 Highest Loss Streak 10 | . . 4 . . 1 1 . . 10 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 99 99 100 100 81 89 Engine 6 | . 13 13 14 2 . 4 7 7 4 6 Core 5 | . . . . 11 9 10 7 7 4 . Leg 25 | . 27 27 28 28 26 23 23 23 21 22 Device 7 | . . . . . 10 14 15 15 12 14 Storage 10 | . 14 14 14 14 9 7 7 7 6 7 Processor 4 | . . . . . 9 7 7 7 7 6 Hackware 3 | . . . . . 7 7 7 7 7 6 Protection 10 | . 11 13 14 14 8 7 7 7 5 6 Energy Gun 2 | . 9 8 . . . . . . . . Ballistic Gun 18 | . 18 18 28 28 17 14 14 14 4 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 54 55 54 54 58 75 72 74 74 67 Greatest Support 60 | 20 20 20 20 25 47 60 60 60 60 50 Greatest Overweight (x) 5 | . 5 2 2 2 1 1 1 1 2 1 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 18 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 16 Average Carried 18 | 4 11 18 18 19 19 19 19 19 15 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 19 18 19 20 20 20 20 20 15 13 Class Distribution -------------------- 51% | Hacker-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3279 | 200 433 114 . 379 900 569 126 235 168 155 Remotely . | . . . . . . . . . . . Salvage Created 4060 | . 514 96 . 344 1315 1110 134 14 236 297 Parts 257 | . 36 12 . 24 100 61 5 4 1 14 Haulers Intercepted 8 | . 2 . . . 4 2 . . . . Recyclers Shooed 7 | . 1 . . 1 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 4 3 . 15 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 97 | . 9 15 . 8 26 20 3 3 4 9 Guns 58 | . 9 4 . 8 15 12 . 1 . 9 AOE 36 | . . 11 . . 11 7 3 2 2 . Classes Destroyed 17 | . 5 3 . 1 5 2 1 . . . Worker 6 | . . . . . 4 2 . . . . Builder 5 | . . . . . 3 2 . . . . Tunneler 2 | . . 1 . . 1 . . . . . Hauler 8 | . 2 . . . 4 2 . . . . Recycler 4 | . 2 . . 1 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 2 | . . . . . 1 1 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 5 | . 1 . . . 4 . . . . . Swarmer 34 | . 3 6 . 2 9 4 . 3 . 7 Grunt 38 | . 6 . . 5 13 11 3 . . . Brawler 2 | . . . . 1 . . . . . 1 Duelist 1 | . . . . . . 1 . . . . Sentry 5 | . . . . . 4 1 . . . . Demolisher 1 | . . 1 . . . . . . . . Programmer 4 | . . . . . . 3 . . . 1 Enhanced Grunt 4 | . . . . . . . . . 4 . Assembled 8 | . . 8 . . . . . . . . Best Kill Streak 11 | . 3 9 . 3 11 8 3 3 2 5 Combat Bots Only 9 | . 3 9 . 3 6 4 3 3 2 5 Max Kills in Single Turn 5 | . 1 2 . 1 3 5 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . 3 3 1 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5394 | . 200 490 . 216 1117 637 7 164 1506 1057 Core 988 | . 25 88 . 53 116 64 . 19 369 254 Absorbed by Shields 614 | . . . . . . 227 3 61 163 160 Redirected to Shielding 2 | . 2 . . . . . . . . . Regen/Repaired (Parts) 249 | . . . . . 249 . . . . . Core Remaining (%) 70 | 100 . . . 33 78 . . . . . Volleys Fired 297 | . 39 20 . 22 99 73 8 5 10 21 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 Hottest 88 | . 60 60 . 40 88 56 56 56 39 56 Shots Fired 539 | . 77 32 . 44 181 137 12 6 10 40 Gun 490 | . 77 24 . 44 167 128 8 2 . 40 Cannon . | . . . . . . . . . . . Launcher 49 | . . 8 . . 14 9 4 4 10 . Special . | . . . . . . . . . . . Kinetic 474 | . 70 19 . 44 163 128 8 2 . 40 Thermal 4 | . . . . . 4 . . . . . Explosive 38 | . . 8 . . 14 2 4 4 6 . Electromagnetic 23 | . 7 5 . . . 7 . . 4 . Robot Hit Streak 39 | . 13 16 . 12 23 39 22 24 6 30 Robot Miss Streak 4 | . 3 4 . 2 3 4 . 1 . 1 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 6 | . . 1 . . 2 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 Shots Hit Robots 420 | . 57 24 . 34 140 109 8 4 8 36 Core Hits 267 | . 24 29 . 14 93 51 9 4 27 16 Critical Kills 3 | . . 1 . . 1 1 . . . . Critical Parts Destroyed 6 | . 1 . . . 2 3 . . . . Critical Strikes 10 | . 2 1 . . 3 4 . . . . Destroy 9 | . 1 1 . . 3 4 . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 4 | . . . . . . . . . 4 . Impact 4 | . . . . . . . . . 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10739 | . 529 938 . 478 3017 2881 404 380 1301 811 Guns 5619 | . 529 230 . 461 1579 1893 98 18 . 811 Cannons . | . . . . . . . . . . . Explosions 4809 | . . 681 . . 1420 985 306 362 1055 . Melee 246 | . . . . . . . . . 246 . Ramming 65 | . . 27 . 17 18 3 . . . . Kinetic 5430 | . 442 185 . 461 1522 1893 98 18 . 811 Thermal 457 | . . . . . 57 400 . . . . Explosive 4007 | . . 681 . . 1420 297 306 362 941 . Electromagnetic 534 | . 87 45 . . . 288 . . 114 . Impact 246 | . . . . . . . . . 246 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . 1 6 2 2 11 Message Errors 6 | . . . . . . 1 2 . . 3 Matter Fused 6 | . . . . . . . 2 1 . 3 Heat Flow Errors 6 | . . . . . . . 1 1 1 3 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 326 | . . 19 . . 29 107 . 23 148 . Projectiles . | . . . . . . . . . . . Explosions 178 | . . 19 . . 29 107 . 23 . . Melee 148 | . . . . . . . . . 148 . Knockbacks 4 | . . . . . . . . . 4 . Impact 4 | . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 32 8 . 79 . . Shots 6 | . . . . . 1 2 . 3 . . Rammed . | . . . . . . . . . . . Targets Rammed 9 | . . 4 . 3 1 1 . . . . Kicked 9 | . . 4 . 3 1 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 342 | . 61 45 . 65 90 342 208 200 191 258 Average Temperature 38 | . 20 19 . 39 17 46 52 63 67 65 Received Heat Transfer 1508 | . 126 . . 153 666 210 6 . . 347 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . 1 . . 2 . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions 3 | . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 448 | . . . . . 148 300 . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 480 | . 154 84 . 195 480 249 . . . . Initial . | . . . . . . . . . . . Average 69 | . 38 26 . 16 160 70 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 88 | 100 100 100 . 100 62 91 . . . . Level 1 9 | . . . . . 29 8 . . . . Level 2 2 | . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 3 6 . . . 1 Investigation 7 | . 3 . . . 2 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 9 | . 1 . . . 7 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 12 21 . 9 52 28 3 3 4 19 Peak Tracking Total 10 | . 3 8 . 3 7 4 3 3 4 10 Tactical Retreats 7 | . . 2 . 2 2 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 7 | . 4 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . . . . . 3 7 . . 1 . Max in Single Turn 7 | . . . . . 1 7 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 30 | . 8 . 1 . 11 5 1 . 4 . Terminals 18 | . 8 . . . 8 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 110 | . 24 . 4 . 35 16 1 . 30 . Successful 81 | . 16 . 4 . 25 5 1 . 30 . Failed 28 | . 8 . . . 9 11 . . . . Catastrophic 3 | . . . . . 2 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 25 | . 10 . . . 10 5 . . . . Terminals 53 | . 24 . . . 21 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . . . 8 6 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 56 | . 11 . 4 . 8 2 1 . 30 . Record 15 | . . . 4 . . . . . 11 . Part Schematic 11 | . . . . . 1 . . . 10 . Robot Schematic 7 | . 1 . . . . . . . 6 . Robot Analysis 3 | . 2 . . . 1 . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 8 1 . . . . Scan Component 5 | . . . . . 4 1 . . . . Repair 4 | . . . . . 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 9 | . 5 . . . 3 1 . . . . Terminals 9 | . 5 . . . 3 1 . . . . Botnet 9 | . 5 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 8 . . . 9 5 . . . . Full Trace Events 4 | . 1 . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 4 . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . Time 115 | . . . . . 115 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . . . Total Damage 194 | . . 194 . . . . . . . . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 14964 | 2 1626 2006 877 2270 2845 2028 1155 536 519 1100 Spaces Moved 6211 | 1 827 719 337 833 1186 764 530 254 233 527 Core 29 | . . . . . . . . . 29 . Treads . | . . . . . . . . . . . Legs 6182 | 1 827 719 337 833 1186 764 530 254 204 527 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 260 260 260 190 193 200 200 50 120 Average Speed 210 | 120 174 260 260 260 191 193 200 200 166 188 Slowest Speed 470 | 120 470 260 260 260 193 200 200 200 200 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 1 95 99 73 101 61 18 63 43 78 73 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . 3 . . 1 2 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 231 | . . 39 . . 108 36 11 25 12 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 231 | . . 39 . . 108 36 11 25 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7600 | 4 943 816 339 897 1589 1176 615 279 350 592 Wait 794 | . 34 63 . 20 214 284 64 9 71 35 Move 6201 | . 826 718 336 832 1185 763 529 253 232 527 Hop . | . . . . . . . . . . . Pick Up 79 | . 17 3 2 4 21 12 5 2 10 3 Fast Attach 36 | . 9 . . . 13 4 . 1 8 1 Attach 23 | . 1 4 . . 5 3 . . 5 5 Detach 2 | . . . . . . . . . 2 . Swap 62 | . 8 4 . 6 20 15 4 4 1 . Drop 92 | 4 9 . 1 9 31 21 5 5 7 . Fire 297 | . 39 20 . 22 99 73 8 5 10 21 Melee 4 | . . . . . . . . . 4 . Ram . | . . . . . . . . . . . Kick 9 | . . 4 . 3 1 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 10) 236 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Discovered new exit (range 16) 1629 | -10/Materials | Entered Mines 1785 | -10/Mines | Found a hidden stash of uninstalled traps 2274 | -10/Mines | Discovered new exit (range 6) 2369 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2406 | -10/Mines | Discovered new exit (range 6) 2541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2541 | -10/Mines | Discovered new exit (range 5) 2640 | -10/Mines | Learned Materials terminal intel 2802 | -10/Mines | Assembled infested the area 2807 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2868 | -10/Mines | Lost 4 parts (1p1n1u1w) 2874 | -10/Mines | Destroyed 9 combat bots 3635 | -10/Mines | Entered Exiles 3677 | -10/Exiles | Discovered new exit (range 14) 3747 | -10/Exiles | Met 8R-AWN 3789 | -10/Exiles | Met EX-HEX 3867 | -10/Exiles | Met EX-BIN 3958 | -10/Exiles | Met EX-DEC 3973 | -10/Exiles | Learned location of Zion (-6) 4182 | -10/Exiles | Visited The Gauntlet 4480 | -10/Exiles | Discovered new exit (range 14) 4512 | -10/Exiles | Entered Mines 4589 | -9/Mines | Met a Derelict bent on vengeance 4881 | -9/Mines | Core integrity fell below 50% 5048 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5194 | -9/Mines | Discovered new exit (range 5) 5254 | -9/Mines | Discovered new exit (range 7) 6782 | -9/Mines | Entered Materials 6782 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6783 | -8/Materials | Loaded intel: 12 terminal locations 7078 | -8/Materials | Central database locked down 7197 | -8/Materials | Discovered new exit (range 14) 7310 | -8/Materials | Repaired Assault Rifle 7587 | -8/Materials | Build established: Hacker-Mutant 7996 | -8/Materials | Repaired Carbon-fiber Leg 8029 | -8/Materials | Repaired Rocket Launcher 8062 | -8/Materials | Repaired Hrd. Light Armor Plating 8360 | -8/Materials | Discovered new exit (range 4) 9625 | -8/Materials | Identified exit to Factory 9627 | -8/Materials | Entered Factory 9627 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10023 | -7/Factory | Discovered new exit (range 10) 10038 | -7/Factory | Identified exit to Factory 11087 | -7/Factory | Identified exit to Lower Caves 11655 | -7/Factory | Entered Lower Caves 11656 | -7/Lower Caves | Encountered a Warlord checkpoint 11673 | -7/Lower Caves | Learned 12 Factory zone layouts 12555 | -7/Lower Caves | Discovered new exit (range 5) 12563 | -7/Lower Caves | Identified exit to Lower Caves 12810 | -7/Lower Caves | Entered another Lower Caves area 12895 | -7/Lower Caves | Discovered exit to Factory (range 9) 13021 | -7/Lower Caves | Learned Factory terminal intel 13328 | -7/Lower Caves | Discovered new exit (range 10) 13335 | -7/Lower Caves | Encountered a Warlord checkpoint 13344 | -7/Lower Caves | Identified exit to Data Miner 13346 | -7/Lower Caves | Entered Data Miner 13346 | -7/Data Miner | Discovered new exit (range 6) 13384 | -7/Data Miner | Met Data Miner 13420 | -7/Data Miner | Learned location of Section 7 (-2) 13420 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13454 | -7/Data Miner | Received God Mode back door access code from Data Miner 13642 | -7/Data Miner | Data Conduit disabled 13707 | -7/Data Miner | Core integrity fell below 50% 13728 | -7/Data Miner | Lost 10 parts (2p2n4u2w) 13864 | -7/Data Miner | Identified exit to Proximity Caves 13865 | -7/Data Miner | Entered Proximity Caves 14911 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14954 | -6/Proximity Caves | Core integrity fell below 20% 14965 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14951_ S-27 Virus destroyed. 14952_ Gauss Rifle destroyed. 14952_ Penetrated by Slug. 14953_ Lyr. Light Armor Plating destroyed. 14954_ Lgt. Nuclear Core fries itself beyond repair. 14955_ VTOL Module fries itself beyond repair. 14955_ Penetrated by Slug. 14955_ Gauss Rifle destroyed. 14955_ Carbon-fiber Leg destroyed. 14955_ Hacking Suite destroyed. 14956_ Carbon-fiber Leg blown off. 14956_ Imp. Carbon-fiber Leg blown off. 14956_ Imp. Sensor Array blown off. 14956_ Imp. Signal Interpreter blown off. 14956_ E-15 Imp destroyed. 14957_ Critical hit (Burn: +37). 14960_ Imp. Light Armor Plating fries itself beyond repair. 14960_ Lgt. Nuclear Core fries itself beyond repair. 14962_ G-50 Soldier destroyed. 14964_ Lgt. Treads fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##????????# #????# #?????????????????????? | | ????????# #????# #?????????????????????? | | ???????# #????# #?????????????????????? | | #?????????# #????# ##?????????????????????? | | #?????????# #???## ##??????????? ??????????? | | ??????????# #??## #######??????? #?????????? | | ?????????### #### ##??## ##?????? #??????????? | | ???####?## ##??## ##???? #??????????? | | ??## ### ###### ###? #??????????? | | ??# ## # ## #???????????? | | ??# ###### ######## #????????????? | | ??# ##????# #??????# ##????????????? | | ??# #?????# #??????# ####?????????????? | | ?## ## #??# #" ????#! ##????????????????? | | ## ### #? #" ???# = ##????????????????? | | #?# ### #?# # #????????????????? | | #?## # # # ##????????????????? | | # ##???## #?????????????????? | | # #??????# % #?????????????????? | | #?????# #########%% #??????#??????????? | | ?????? #??????##%% ##??? #??????????? | | ???? ??????## % ## #??????????? | | ???? ?????## %* #??????????? | | ##???? ??????#"!%=g #??????????? | | # ##?????????????##lgg Y #??????????? | | # #??????????????#@= g ## ##??????????? | | ?????????????# ! ##? #???????????? | | ??????????? #??? #??????????? | | ??????????? ##??? #?????????? | | ???????????? #######?????######?????????? | | #### ????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Shield Generator | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserImpulseWings Manual? 0 Play Time 01:21:51 Cumulative 145.2 hours Start 2023.05.19 @ 03:46:45 End 2023.05.19 @ 06:06:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 63 Adventurer 32 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 3713ca3d-1a27-4d34-bd98-f0f5a3d1beae