Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 09:24:06 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2366) 2366 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 7561 Bonus ------- High Alert Combat Kills 81 Aligned with FarCom 300 Friendly Fire -356 Cogmind --------- Core Integrity 646/850 Matter 295/300 Energy 56/100 System Corruption 1% Temperature Cool (0) Movement Walking (554) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- FC-VTOL Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Huge Storage Unit Improved Targeting Computer Advanced Targeting Computer Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Cooling System Cargo Storage Unit Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Aerolev Unit Improved VTOL Module > --- UTILITY ---------- Scrap Engine Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Armored Treads Advanced Treads Aerolev Unit Aerolev Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Heavy EM Shotgun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Guided Plasma Cannon Flak Cannon Flak Cannon Flak Cannon [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg FC-VTOL Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun KE Construct/G Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . 1 . . . Utility 4 | . . . . . . . 1 . . 3 Weapon . | . . . . . . . . . . . Parts Attached 90 | 4 14 4 11 1 4 4 26 14 3 5 Power 7 | . 2 . . . . . 3 2 . . Engine 5 | . 1 . . . . . 2 2 . . Core 2 | . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 3 . 6 . . 1 6 7 1 . Treads 7 | 2 2 . . . . . 1 2 . . Leg . | . . . . . . . . . . . Wheel 9 | . 1 . 1 . . 1 5 1 . . Hover 2 | . . . . . . . . 1 1 . Flight 8 | . . . 5 . . . . 3 . . Utility 24 | . 4 2 2 . . 2 7 1 2 4 Device 12 | . 1 2 1 . . 2 3 . . 3 Storage 6 | . 2 . . . . . 3 . 1 . Processor 5 | . . . 1 . . . 1 1 1 1 Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 5 2 3 1 4 1 10 4 . 1 Energy Gun 15 | 1 3 . 1 . 1 . 5 3 . 1 Energy Cannon 10 | . . 1 . 1 2 1 4 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 5 | . 2 . 1 . 1 . 1 . . . Launcher 2 | . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 5 . . Parts Lost 20 | . 3 . . 2 . 2 8 1 . 4 Power 3 | . . . . . . 1 1 . . 1 Propulsion 8 | . . . . 1 . 1 4 1 . 1 Utility 4 | . 1 . . . . . 2 . . 1 Weapon 5 | . 2 . . 1 . . 1 . . 1 Highest Loss Streak 4 | . 3 . . 2 . 2 3 1 . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 86 100 91 89 88 68 73 99 100 61 Engine 4 | . 2 . . . . . 5 9 9 5 Core 3 | . 8 14 11 11 11 1 . . . . Treads 14 | . 26 28 5 . . . . 24 27 10 Wheel 6 | . 2 . 4 . . 9 21 7 . . Hover 2 | . . . . . . . . 5 9 2 Flight 8 | . . . 26 34 33 23 11 7 9 . Device 11 | . 2 11 11 11 11 18 12 9 9 12 Storage 7 | . 10 14 4 . . . 6 9 9 6 Processor 5 | . . . 6 11 11 2 . 8 9 12 Energy Gun 8 | . 6 . 8 11 11 . 10 17 18 . Energy Cannon 3 | . . 13 2 7 5 1 3 . . 2 Ballistic Cannon 4 | . 18 14 8 . 4 11 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 222 | 3 22 22 22 12 13 19 222 44 98 99 Greatest Support 66 | 20 40 40 40 16 12 12 40 66 66 66 Greatest Overweight (x) 22 | . 1 . 1 . 1 1 22 7 1 4 Average Overweight (x) 1 | . . . . . . . 4 2 . 1 Largest Inventory Capacity 35 | 5 10 10 10 5 5 5 35 15 25 25 Average Capacity 16 | 5 7 10 6 5 5 5 25 15 15 25 Most Carried 35 | 5 8 10 10 5 5 5 35 15 16 16 Average Carried 10 | 4 4 9 6 4 4 4 15 14 14 5 Final Capacity 25 | 5 10 10 5 5 5 5 15 15 25 25 Final Carried 16 | 5 8 10 5 5 5 5 15 15 16 5 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Mutant 15% | Hauler-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1487 | 255 194 146 12 12 . 208 413 . 178 69 Remotely 10 | . . . . . . . 10 . . . Salvage Created 3621 | 144 320 137 79 10 . 161 1348 492 701 229 Parts 189 | 8 14 9 14 4 . 6 62 21 39 12 Haulers Intercepted 6 | . 2 . . . . . 4 . . . Recyclers Shooed 4 | . . 1 . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 62 | . 4 8 7 4 . 3 17 8 8 3 Guns 19 | . 1 . . . . . 6 4 7 1 Cannons 21 | . 3 6 . . . 3 8 . . 1 AOE 20 | . . 2 7 4 . . 2 4 1 . Classes Destroyed 14 | 2 3 1 . . . . 4 1 2 1 Worker 4 | . . . . . . . 2 2 . . Builder 4 | . . . . . . . 2 . 2 . Tunneler 5 | 3 . . 1 . . . 1 . . . Hauler 6 | . 2 . . . . . 4 . . . Recycler 9 | 1 . . . . . . 3 . 5 . Drone 8 | . . . . . . . . . 8 . Watcher 5 | . 1 . . . . . 2 1 . 1 Swarmer 16 | . . 6 6 4 . . . . . . Grunt 32 | . 4 2 1 . . 3 15 6 1 . Brawler 1 | . . . . . . . . 1 . . Protector 1 | . . . . . . . . . 1 . Sentry 3 | . . . . . . . 1 1 1 . Hunter 3 | . . . . . . . 1 . . 2 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 4 3 3 8 4 . 3 6 6 4 2 Combat Bots Only 7 | . 3 3 7 4 . 3 4 5 3 2 Max Kills in Single Turn 4 | 1 1 1 3 4 . 1 1 3 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 4 . . 1 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 3214 | 1 303 289 87 123 . 232 1414 201 105 459 Core 940 | 1 44 64 24 18 . 139 339 62 45 204 Absorbed by Shields 14 | . . . . . . . . . 14 . Redirected to Shielding 15 | . . 15 . . . . . . . . Core Remaining (%) 56 | 99 . 56 . . . 54 . . 18 . Volleys Fired 213 | 21 15 21 4 4 . 9 83 16 25 15 Largest 2 | 2 2 2 2 1 . 1 2 2 2 1 Hottest 120 | 70 80 95 80 30 . 120 120 120 100 59 Shots Fired 338 | 42 29 40 5 4 . 9 113 31 50 15 Gun 200 | 42 11 . 1 . . . 55 30 50 11 Cannon 128 | . 18 38 . . . 9 58 1 . 4 Launcher 10 | . . 2 4 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 94 | 21 21 19 . . . . 23 . . 10 Thermal 115 | 21 3 19 1 . . 9 60 1 . 1 Explosive 10 | . . 2 4 4 . . . . . . Electromagnetic 119 | . 5 . . . . . 30 30 50 4 Robot Hit Streak 25 | 7 5 3 6 . . 11 25 10 7 7 Robot Miss Streak 14 | 3 2 2 . . . . 4 4 14 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 203 | 25 19 21 3 . . 5 75 22 26 7 Core Hits 163 | 8 9 10 11 5 . 4 65 22 24 5 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . Critical Strikes 7 | 2 1 . 1 . . . 3 . . . Burn 3 | 2 . . 1 . . . . . . . Destroy 4 | . 1 . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6286 | 267 302 428 286 200 . 279 2339 720 917 548 Guns 2647 | 265 90 . 13 . . . 819 449 773 238 Cannons 2559 | . 212 349 . . . 279 1409 . . 310 Explosions 1078 | . . 79 273 200 . . 111 271 144 . Melee . | . . . . . . . . . . . Ramming 2 | 2 . . . . . . . . . . Kinetic 1046 | 127 227 156 . . . . 324 . . 212 Thermal 2691 | 138 34 193 13 . . 279 1593 271 144 26 Explosive 552 | . . 79 273 200 . . . . . . Electromagnetic 1995 | . 41 . . . . . 422 449 773 310 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 1 Average Corruption 4 | . . . . . . . . 3 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . . . 10 17 . Message Errors 7 | . . . . . . . . 1 6 . Matter Fused 5 | . . . . . . . . 2 3 . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 5 | . . . . . . . . 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 5 | . . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 137 | . 14 . 11 4 . 17 32 . . 59 Projectiles 122 | . 14 . . . . 17 32 . . 59 Explosions 15 | . . . 11 4 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . 2 . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 4 | . 2 . . . . . 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 118 | 1 . 10 . . . . 107 . . . Shots 4 | . . 1 . . . . 3 . . . Rammed 1 | 1 . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 561 | 40 45 330 30 10 . 561 201 159 225 . Average Temperature 78 | 22 15 136 16 5 . 285 45 59 120 . Received Heat Transfer 1190 | . 177 84 12 57 . 72 693 45 23 27 Effects 4 | . . 1 . . . 3 . . . . Shutdowns 1 | . . 1 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (core) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 . 2 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Fried 10 | . . . . . . . 2 1 3 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 6 1 . . Heat Transferred 5609 | 555 75 407 111 . . 640 3297 250 200 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 2 2 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 991 | 20 146 321 315 435 . 51 227 285 259 991 Initial 991 | . 13 56 46 122 . . 19 90 33 991 Average 243 | 6 77 198 98 374 . 44 88 142 118 751 Maximum Alert Level 3 | . . 1 1 2 . . 1 1 1 3 Low Security (%) 63 | 100 100 48 81 13 . 100 92 69 82 . Level 1 19 | . . 51 18 32 . . 7 30 17 14 Level 2 9 | . . . . 54 . . . . . 42 Level 3 8 | . . . . . . . . . . 42 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . 3 . . . 4 1 1 5 Investigation 5 | . 1 . 1 . . . 1 1 . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 10 | . 1 . 2 . . . 3 . 1 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . 2 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 1 | . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 7 8 16 10 . 2 19 10 23 8 Peak Tracking Total 10 | . 3 3 10 7 . 2 4 3 3 4 Tactical Retreats 4 | . . . 1 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 3 | . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 18 | . . 4 . 6 . . 2 1 5 . Max in Single Turn 6 | . . 3 . 6 . . 2 1 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 18 | . 3 . 1 . 1 . 4 3 5 1 Terminals 12 | . 2 . 1 . . . 2 3 4 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . 9 . 4 . 1 . 11 8 20 3 Successful 30 | . 3 . 1 . 1 . 7 7 9 2 Failed 26 | . 6 . 3 . . . 4 1 11 1 Catastrophic 2 | . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 6 . . . 1 . 7 6 11 . Terminals 45 | . 6 . 4 . . . 9 8 18 . Fabricators 3 | . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . 1 . 2 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . . . 1 . 1 . 3 5 4 . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . . . . . 1 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . 1 3 . Zone Layout 3 | . . . 1 . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . Retrieve Components 3 | . 1 . . . . . 1 . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . . . 3 2 4 . Terminals 10 | . 2 . . . . . 2 2 4 . Botnet 10 | . 2 . . . . . 2 2 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Extract 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 1 . . . 2 3 4 1 Full Trace Events 9 | . 2 . 1 . . . . 1 4 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 1 1 . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . 3 . . . . . 9 . 6 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 9 | . . . . 3 . . . . 6 . Largest Group 6 | . . . . 3 . . . . 6 1 Highest-Rated Group 118 | . . . . 40 . . . . 118 10 Highest-Rated Ally 34 | . . . . 16 . . . . 34 10 Total Orders 1 | . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . 1 Ally Attacks 44 | . . . . . . . . . 44 . Total Damage 1311 | . . . . . . . . . 1311 . Kills 17 | . . . . . . . . . 17 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5056 | 105 280 751 77 121 115 237 1172 565 700 933 Spaces Moved 2881 | 62 176 414 82 324 281 253 508 211 344 226 Core 130 | 60 69 . . . . . 1 . . . Treads 1063 | 2 85 414 9 . . . . 39 344 170 Legs 56 | . . . . . . . . . . 56 Wheels 891 | . 22 . 16 . . 225 505 123 . . Hover . | . . . . . . . . . . . Flight 741 | . . . 57 324 281 28 2 49 . . Fastest Speed 31 | 50 50 160 31 31 34 34 47 95 145 225 Average Speed 131 | 53 108 160 59 33 37 75 144 221 147 320 Slowest Speed 585 | 160 160 160 160 34 114 114 410 585 225 442 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 47 88 17 74 69 62 42 44 86 8 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 1 . . 1 Terrain Destroyed 118 | . . 5 13 41 . 1 41 3 10 4 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . 1 12 . . 4 AOE 101 | . . 5 13 41 . . 29 3 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 3835 | 93 235 464 104 331 289 290 830 281 488 430 Wait 424 | 1 19 16 . . . 21 141 11 60 155 Move 2870 | 62 175 413 81 321 280 252 507 210 343 226 Hop 1 | . . . . 1 . . . . . . Pick Up 99 | 5 6 5 1 2 1 1 56 12 5 5 Fast Attach 40 | 4 6 1 1 1 1 2 14 6 2 2 Attach 18 | . 4 . 2 . . 1 7 2 . 2 Detach 9 | . 1 . 1 . . 1 4 1 . 1 Swap 32 | . 4 3 8 . 3 1 5 6 1 1 Drop 83 | . 5 5 6 2 4 2 13 17 6 23 Fire 213 | 21 15 21 4 4 . 9 83 16 25 15 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 46 | . . . . . . . . . 46 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Lost 3 parts (1u2w) 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 386 | -10/Materials | Entered Mines 432 | -10/Mines | Met a Derelict bent on vengeance 544 | -10/Mines | Found a hidden stash of uninstalled traps 818 | -10/Mines | Build established: Scavenger-Mutant 948 | -10/Mines | Discovered new exit (range 12) 973 | -10/Mines | Learned location of Storage (-8) 1044 | -10/Mines | Discovered new exit (range 10) 1137 | -10/Mines | Entered Materials 1137 | -9/Materials | Evolved 2 slots: Propulsion x2 1208 | -9/Materials | Discovered new exit (range 15) 1214 | -9/Materials | Identified exit to Mines 1214 | -9/Materials | Entered Mines 1219 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1223 | -9/Mines | Destroyed 7 combat bots 1259 | -9/Mines | Identified exit to Exiles 1297 | -9/Mines | Learned Materials emergency access door positions 1308 | -9/Mines | Learned Materials stockpile data 1321 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -9/Mines | Entered Exiles 1344 | -9/Exiles | Met 8R-AWN 1349 | -9/Exiles | Met EX-HEX 1359 | -9/Exiles | Met EX-BIN 1363 | -9/Exiles | Aligned with FarCom system 1363 | -9/Exiles | Given EX-Vault access code 1371 | -9/Exiles | Opened EX-Vault 1374 | -9/Exiles | Found Gui. Plasma Cannon 1405 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1431 | -9/Exiles | Met EX-DEC 1447 | -9/Exiles | Discovered new exit (range 11) 1450 | -9/Exiles | Identified exit to Mines 1450 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1450 | -9/Exiles | Entered Mines 1610 | -8/Mines | Discovered new exit (range 9) 1675 | -8/Mines | Discovered new exit (range 15) 1687 | -8/Mines | Entered Materials 1687 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2113 | -8/Materials | Lost 3 parts (1p2n) 2149 | -8/Materials | Core integrity fell below 50% 2294 | -8/Materials | Build established: Hauler-Mutant 2387 | -8/Materials | Discovered new exit (range 16) 2525 | -8/Materials | Discovered new exit (range 13) 2859 | -8/Materials | Entered Storage 3232 | -8/Storage | Build established: Mutant 3401 | -8/Storage | Used back door to open Recycling access 3401 | -8/Storage | Discovered new exit (range 5) 3424 | -8/Storage | Entered Recycling 3513 | -8/Recycling | Spotter reported a threat 3531 | -8/Recycling | Spotter reported a threat 3557 | -8/Recycling | Spotter reported a threat 3577 | -8/Recycling | Spotter reported a threat 3580 | -8/Recycling | Spotter reported a threat 3612 | -8/Recycling | Spotter reported a threat 3633 | -8/Recycling | Spotter reported a threat 3636 | -8/Recycling | Spotter reported a threat 3660 | -8/Recycling | Spotter reported a threat 3688 | -8/Recycling | Spotter reported a threat 3718 | -8/Recycling | Spotter reported a threat 3718 | -8/Recycling | Spotter reported a threat 3787 | -8/Recycling | Spotter reported a threat 3804 | -8/Recycling | Spotter reported a threat 3853 | -8/Recycling | Spotter reported a threat 3853 | -8/Recycling | Spotter reported a threat 3854 | -8/Recycling | Spotter reported a threat 3862 | -8/Recycling | Spotter reported a threat 3947 | -8/Recycling | Spotter reported a threat 3950 | -8/Recycling | Spotter reported a threat 4003 | -8/Recycling | Spotter reported a threat 4022 | -8/Recycling | Core integrity fell below 20% 4036 | -8/Recycling | Spotter reported a threat 4036 | -8/Recycling | Spotter reported a threat 4039 | -8/Recycling | Spotter reported a threat 4069 | -8/Recycling | Discovered new exit (range 16) 4093 | -8/Recycling | Spotter reported a threat 4124 | -8/Recycling | Entered Factory 4124 | -6/Factory | Accompanied by 1 ally 4124 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4124 | -6/Factory | Found Scrap Engine 4469 | -6/Factory | Fabricated Cargo Storage Unit (x1) 4474 | -6/Factory | Search patrols dispatched 4824 | -6/Factory | Search patrols dispatched 5057 | -6/Factory | Self-destructed Last Messages --------------- 05047_ Adv. Sensor Array destroyed. 05047_ Knocked back. 05049_ H-61 Shepherd calls for reinforcements. 05049_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05051_ Slug penetrates Wall. 05051_ Slug penetrates H-61 Shepherd. 05052_ Penetrated by Slug. 05052_ X-62 Marksman suffers critical hit (Burn). 05053_ Arm. Scrap Engine reinforces its armored shell (+88). 05053_ Knocked back. 05053_ Slug penetrates Wall. 05053_ Slug penetrates X-62 Marksman. 05054_ U-05 Engineer builds a Door. 05055_ Penetrated by Slug. 05055_ Knocked back. 05055_ Slug penetrates X-62 Marksman. 05057_ Penetrated by Slug. 05057_ Shotgun KE Construct/G destroyed. 05057_ Arm. Scrap Engine damaged due to network destabilization (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????###########################??? | | ????????????????????# # #??? | | ????????????????????# # """""" #??? | | ????????????????????# # """""" #??? | | ????????????????????# # """""" !#??? | | ????????????????????# % # """""" #??? | | ????????????????????# # """""" #??? | | ????????????????????# %@ # """""" #??? | | ????????????????????# !# """""" #### | | ????????????????????# % # """""" # | | ????????????????????# %% # """""" # | | ????????????????????# # # | | ????????????????????# *=x! # # | | ????????????????????#####;%;###########+####### | | ???????????????????????? |xu ?????????? ????#### | | ???????????????????????? ?????????? ?????? | | ???????????????????????? H ?????????? ????? | | ???????????????????????? ??????????""" ??? | | ???????????????????????? ???????????" ??? | | ???????????????????????? ##"#??????????????? | | ???????????????????????? #?##??????????????? | | ????????????????????????####;;##?????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Huge Storage Unit | -8/Storage | Hacked Cargo Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterEfficiencyChronowheel Manual? 0 Play Time 00:53:21 Cumulative 288.9 hours Start 2022.09.09 @ 08:10:30 End 2022.09.09 @ 09:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffd5f860-c055-4c2b-92bd-e7312c65f836