Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.27 @ 20:02:42 Player: elysium Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (3763) 3763 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2368) 2368 TOTAL SCORE: 13206 Bonus ------- Follower Combat Kills 478 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 168/170 System Corruption 1% Temperature Cool (14) Movement Flying (23) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (8) --- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Advanced Cooling System Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Improved Phase Shifter Railgun Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Humpback Advanced Targeting Computer Advanced Targeting Computer Advanced System Shield > --- WEAPON ----------- Tesla Rifle Heavy Particle Cannon High-powered Shotgun Coil Gun > --- INVENTORY -------- Light Deuterium Engine Neutrino Core Micro Fission Core Light Quantum Reactor Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Advanced Visual Processing Unit Improved Terrain Scan Processor Advanced Particle Charger Improved Kinecellerator Zionite Weapon Casing Heavy Armor Plating Improved Force Field Advanced Hacking Suite Improved System Shield Improved Corruption Screen Shock Rifle Variable Charge Gun Zionite Phaser-S Improved EM Pulse Cannon Ion Cannon Heavy Phase Cannon Coil Gun Power Sword [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Humpback Device Transmission Jammer Storage Humpback Processor Advanced Visual Processing Unit Hackware Advanced System Shield Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Slots Evolved 12 | . . . . . 4 2 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . 2 . . . . Utility 4 | . . . . . . 1 2 . . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . Parts Attached 87 | 7 . . 4 3 12 2 6 1 . 1 7 41 . 1 2 Power 11 | 1 . . . 2 2 . 1 . . . . 5 . . . Engine 6 | 1 . . . 2 2 . . . . . . 1 . . . Core 4 | . . . . . . . 1 . . . . 3 . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 34 | 2 . . 2 . 7 . . 1 . . 4 16 . . 2 Treads 1 | . . . . . . . . . . . . 1 . . . Leg 21 | 2 . . 2 . 7 . . 1 . . 4 5 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . 10 . . 2 Utility 23 | 2 . . 1 . 1 1 4 . . 1 2 10 . 1 . Device 14 | 1 . . 1 . . . 3 . . . 1 8 . . . Storage 3 | 1 . . . . 1 . 1 . . . . . . . . Processor 5 | . . . . . . 1 . . . 1 . 2 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 . . 1 1 2 1 1 . . . 1 10 . . . Energy Gun 5 | 2 . . . . . . . . . . . 3 . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | . . . 1 . 1 1 . . . . . 4 . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 1 . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . 1 Parts Lost 43 | . . . . . . . . . . 1 16 21 . . 5 Power 2 | . . . . . . . . . . . 1 1 . . . Propulsion 22 | . . . . . . . . . . . 5 12 . . 5 Utility 6 | . . . . . . . . . . 1 4 1 . . . Weapon 13 | . . . . . . . . . . . 6 7 . . . Highest Loss Streak 12 | . . . . . . . . . . 1 12 7 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 23 | 3 5 7 6 3 23 33 33 33 33 33 26 23 5 5 4 Power 1 | . 1 1 . . 1 2 2 2 2 2 1 1 1 . . Propulsion 7 | 1 2 3 2 1 6 12 11 11 11 11 9 6 2 2 1 Utility 5 | . 2 3 2 1 6 7 5 6 6 6 5 7 . . 1 Weapon 9 | . . . . 1 9 11 14 14 14 14 10 6 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 57 | 1 . . 6 . 9 2 4 . 1 1 1 32 . . . Power 6 | . . . 1 . 2 . . . . . . 3 . . . Propulsion 12 | . . . 3 . 1 . . . . . . 8 . . . Utility 22 | . . . 2 . 2 1 2 . 1 1 . 13 . . . Weapon 17 | 1 . . . . 4 1 2 . . . 1 8 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 95 97 86 91 92 90 93 90 93 71 84 82 70 Engine 3 | . 14 14 14 14 9 7 . . . . . . . . . Core 3 | . . . . . . . 5 6 6 6 5 3 5 2 . Leg 36 | . 28 28 28 28 49 46 40 37 40 40 46 23 . . . Flight 2 | . . . . . . . . . . . . 6 42 42 32 Device 8 | . 14 14 14 14 . . 12 13 13 6 4 7 26 23 17 Storage 7 | . 14 14 14 14 8 7 6 6 6 6 4 3 . . . Processor 4 | . . . . . . 6 6 6 6 10 5 7 5 6 10 Energy Gun 2 | . 28 28 19 11 1 . . . . . . 1 . . . Ballistic Gun 9 | . . . 4 2 7 15 13 13 13 13 10 9 . . . Ballistic Cannon 4 | . . . . . 7 7 6 6 6 6 5 1 . . . Launcher 1 | . . . . 11 1 . . . . . . . . . . Peak Build Rating 84 | 7 7 7 44 44 52 58 70 70 63 63 72 84 69 71 69 Average Rating 54 | 4 7 7 18 35 43 57 67 62 63 60 68 64 69 67 56 On Entrance 46 | . 7 7 7 44 35 52 58 70 63 63 62 68 69 69 69 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 5 7 7 4 Naked Turns 117 | . . . . . . . . . . . . 117 . . . Heaviest Build 226 | 13 13 13 19 19 217 220 222 221 221 220 220 226 18 23 23 Greatest Support 137 | 20 20 20 60 60 117 117 117 102 102 102 137 132 23 23 23 Greatest Overweight (x) 2 | . . . . . 2 1 1 2 2 2 1 2 . . . Average Overweight (x) . | . . . . . 1 1 1 2 2 2 1 . . . . Largest Inventory Capacity 35 | 8 8 8 8 8 35 35 35 35 35 35 35 35 5 5 5 Average Capacity 27 | 7 8 8 8 8 32 35 35 35 35 35 34 25 5 5 5 Most Carried 35 | 6 7 7 8 8 35 35 35 35 35 35 35 35 5 5 5 Average Carried 25 | 3 5 7 7 7 26 34 34 34 34 34 27 23 5 4 4 Final Capacity 35 | 8 8 8 8 8 35 35 35 35 35 35 35 5 5 5 5 Final Carried 35 | 4 7 7 8 8 35 35 35 34 35 35 32 5 5 5 3 Class Distribution -------------------- 40% | Hauler-Skirmisher 16% | Hauler-Gunner 16% | Hauler-Mutant 10% | Mutant 8% | Skirmisher 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Matter Collected 3639 | 270 . . . 254 770 . 166 2 47 257 443 1133 . 291 6 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3986 | 168 108 . . 87 990 . 132 . . 164 766 1571 . . . Parts 176 | 10 4 . . 5 58 . 1 . . 3 19 76 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . . Prevented 15 | . . . . . . . . . . 15 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Combat Hostiles Destroyed 75 | . 2 . . 9 23 . 2 . . 3 11 25 . . . Guns 53 | . 2 . . . 16 . 2 . . 2 10 21 . . . Cannons 12 | . . . . . 6 . . . . 1 1 4 . . . AOE 10 | . . . . 9 1 . . . . . . . . . . Classes Destroyed 13 | 2 2 . . 2 5 . 1 . . . . 1 . . . Worker 4 | . . . . . 3 . . . . . . 1 . . . Builder 5 | . 1 . . . . . . . . . . 4 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Recycler 9 | 1 . . . . 3 . 1 . . . 2 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Watcher 6 | . . . . . 4 . . . . . . 2 . . . Swarmer 14 | . . . . . 7 . . . . . . 7 . . . Grunt 26 | . 2 . . 2 5 . . . . 3 7 7 . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . Sentry 10 | . . . . . 8 . 1 . . . 1 . . . . Hunter 7 | . . . . . 2 . . . . . . 5 . . . Programmer 10 | . . . . . . . 1 . . . 3 6 . . . Assembled 6 | . . . . 6 . . . . . . . . . . . Best Kill Streak 7 | 5 3 . . 3 7 . 2 . . 2 4 4 . . . Combat Bots Only 4 | . 2 . . 3 4 . 1 . . 2 4 4 . . . Max Kills in Single Turn 3 | 2 1 . . 3 2 . 1 . . 1 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Hostile Shots Fired 728 | . 8 . . 4 93 . 35 2 . 19 43 462 . 4 58 Missed 271 | . . . . 3 23 . 11 . . 10 11 172 . 3 38 Hits 457 | . 8 . . 1 70 . 24 2 . 9 32 290 . 1 20 Melee 5 | . . . . . 3 . . 2 . . . . . . . Projectile 452 | . 8 . . 1 67 . 24 . . 9 32 290 . 1 20 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 19 | . . . . . 3 . 1 . . . 1 14 . . . Damage Taken 6056 | . 67 . . 161 799 . 156 6 . 169 609 3761 . 27 301 Core 1384 | . 25 . . 9 112 . 31 6 . . 28 1101 . . 72 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 1738 | . 21 . . 46 232 . 50 2 . 46 161 1090 . 7 83 Regen/Repaired (Parts) 255 | . . . . . . . . . . . 238 . . 17 . Core Remaining (%) 92 | 100 . . . 86 79 100 . . . 95 97 . . . . Volleys Fired 241 | 10 6 . . 18 80 . 17 3 1 7 30 69 . . . Largest 4 | 2 2 . . 2 2 . 3 3 3 3 3 4 . . . Hottest 195 | 100 100 . . 83 87 . 87 87 87 87 87 195 . . . Shots Fired 588 | 20 12 . . 20 158 . 43 10 3 21 83 218 . . . Gun 383 | 20 12 . . 3 79 . 26 6 2 14 54 167 . . . Cannon 177 | . . . . . 68 . 17 4 1 7 29 51 . . . Launcher 28 | . . . . 17 11 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 438 | . . . . . 113 . 43 10 3 21 83 165 . . . Thermal 100 | 20 12 . . 3 34 . . . . . . 31 . . . Explosive 28 | . . . . 17 11 . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . 20 . . . Phasic 2 | . . . . . . . . . . . . 2 . . . Robot Hit Streak 32 | 9 7 . . 2 15 . 20 6 . 10 32 30 . . . Robot Miss Streak 5 | 1 1 . . 3 5 . 2 2 . 3 2 4 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Shots Hit Robots 404 | 14 8 . . 4 103 . 21 6 . 16 65 167 . . . Core Hits 236 | 7 5 . . 14 57 . 9 2 . 11 40 91 . . . Critical Kills 4 | . . . . . 2 . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . 1 2 . . . Critical Strikes 20 | 1 2 . . . 7 . 3 . . . 2 5 . . . Burn 4 | 1 2 . . . 1 . . . . . . . . . . Destroy 8 | . . . . . 3 . . . . . 1 4 . . . Blast 8 | . . . . . 3 . 3 . . . 1 1 . . . Melee Attacks 27 | . . . . . . . . . . . 1 25 . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . 1 24 . . 1 Piercing 1 | . . . . . . . . . . . . 1 . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . Damage Inflicted 10165 | 201 100 . . 625 2351 . 526 112 . 342 1624 4284 . . . Guns 6054 | 201 100 . . . 1022 . 402 68 . 268 1175 2818 . . . Cannons 2508 | . . . . . 983 . 124 44 . 74 432 851 . . . Explosions 899 | . . . . 595 304 . . . . . . . . . . Melee 597 | . . . . . . . . . . . . 597 . . . Ramming 107 | . . . . 30 42 . . . . . 17 18 . . . Kinetic 7029 | . . . . . 1693 . 526 112 . 342 1607 2749 . . . Thermal 1205 | 201 100 . . . 312 . . . . . . 592 . . . Explosive 899 | . . . . 595 304 . . . . . . . . . . Electromagnetic 328 | . . . . . . . . . . . . 328 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 549 | . . . . . . . . . . . . 549 . . . Piercing 48 | . . . . . . . . . . . . 48 . . . Highest Corruption 4 | . . . . . . . 1 1 1 . 2 4 2 2 1 Average Corruption 1 | . . . . . . . 1 1 1 . 1 1 2 2 1 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 6 2 2 . 8 10 1 . 1 Message Errors 6 | . . . . . . . 2 . 1 . 1 2 . . . Matter Fused 7 | . . . . . . . 2 1 . . 2 2 . . . Heat Flow Errors 5 | . . . . . . . . . . . . 4 1 . . Energy Discharges 3 | . . . . . . . 1 . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . . 1 1 . . . Misfires 2 | . . . . . . . . 1 . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . 21 38 . . . . . . 90 . . . Projectiles 27 | . . . . . 22 . . . . . . 5 . . . Explosions 29 | . . . . 13 16 . . . . . . . . . . Melee 93 | . . . . 8 . . . . . . . 85 . . . Knockbacks 34 | . . . . . 20 . 1 2 . . 8 3 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 16 . 1 2 . . 8 3 . . . Secondary 4 | . . . . . 4 . . . . . . . . . . Self-Inflicted Damage 181 | . . . . 126 55 . . . . . . . . . . Shots 9 | . . . . 7 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . 4 3 . . . . . 1 1 . . . Kicked 9 | . . . . 4 3 . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 560 | 241 270 . . 48 252 . 36 . . 9 48 560 112 . . Average Temperature 76 | 128 140 . . 20 58 . 23 . . 9 22 79 76 . . Received Heat Transfer 1062 | . 48 . . . 279 . 42 . . 36 225 414 . . 18 Effects 4 | 1 . . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 2 | 1 . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . . . . . . . Heat Transferred 2923 | 666 444 . . . 999 . . . . . . 814 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . . . Low Security (%) 88 | 100 100 100 . 100 77 100 100 . . . 100 79 . . . Level 1 11 | . . . . . 22 . . . . . . 20 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 370 | 10 46 7 . 79 284 20 38 . . . 82 370 . . . Initial 25 | . 2 7 . . 25 4 . . . . . 11 . . . Average 54 | 1 19 4 . 6 92 1 4 . . . 17 105 . . . Influence Increases 3432 | 30 52 . . 239 827 20 134 . . 292 325 1348 . . 165 Destroy 0b10 Robot/C 1660 | . 40 . . 60 460 . 40 . . 220 220 620 . . . Destroy 0b10 Robot/NC 150 | 30 5 . . . 50 . 5 . . . 10 50 . . . Destroy Leader 392 | . . . . 10 148 . 20 . . 30 50 134 . . . Allied During Kill 59 | . . . . . . . . . . 42 6 11 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . Successful Hack 141 | . 6 . . . 10 20 66 . . . 10 29 . . . Disable Machine 27 | . . . . 9 18 . . . . . . . . . . Destroy Structure 288 | . 1 . . 130 86 . 3 . . . 14 54 . . . Partial Spotted 90 | . . . . 15 . . . . . . . 75 . . . Lose Combat Pursuer 615 | . . . . 15 45 . . . . . 15 375 . . 165 Influence Decreases 3317 | 25 35 22 . 160 894 32 134 . . 292 298 1005 206 164 50 Entered New Map 426 | . 3 15 . . 54 8 . . . . . 16 166 164 . Time Decay 2501 | 25 32 7 . 160 840 24 134 . . 262 278 679 40 . 20 Lost Part 260 | . . . . . . . . . . 10 10 210 . . 30 Lost Ally 130 | . . . . . . . . . . 20 10 100 . . . Squads Dispatched 17 | . . . . . 4 . 2 . . . 4 7 . . . Investigation 4 | . . . . . 3 . . . . . 1 . . . . Extermination 8 | . . . . . . . 2 . . . 2 4 . . . Reinforcement 5 | . . . . . 1 . . . . . 1 3 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Distress Signals 11 | . . . . 2 4 . . . . . 1 3 . 1 . Communications Jammed 4 | . . . . . . . . . . . 1 3 . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . Times Spotted 189 | . 2 . . 15 44 . 2 2 . 8 14 69 . 17 16 Peak Tracking Total 18 | . 2 . . 5 5 . 1 1 . 3 4 12 . 18 11 Tactical Retreats 22 | . . . . 2 3 . . . . . 1 14 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Traps Triggered 6 | . . . . . 1 . 3 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Machines Disabled 3 | . . . . 1 2 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Machines Accessed 37 | . 1 . 5 . 8 2 6 . . 1 5 4 . 5 . Terminals 18 | . 1 . . . 7 1 4 . . 1 1 3 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . . . . Total Hacks 111 | . 2 . 50 . 17 4 9 . . 2 8 7 . 12 . Successful 90 | . 1 . 50 . 11 2 4 . . 2 4 4 . 12 . Failed 21 | . 1 . . . 6 2 5 . . . 4 3 . . . Catastrophic 3 | . . . . . 1 . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . . . 2 . 1 . 3 . . . 7 14 . 1 . Terminals 31 | . 2 . . . 16 1 5 . . 2 1 4 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 3 1 . . . . 3 . . . Garrison Access 5 | . . . . . 1 . 3 . . . 1 . . . . Terminal Hacks 81 | . 1 . 50 . 10 . 2 . . 2 1 3 . 12 . Record 63 | . . . 49 . 2 . . . . 2 . . . 10 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . Open DSF 5 | . . . . . . . 1 . . . 1 3 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 1 . . . . 1 . . . Retrieve Study 4 | . . . . . . 2 1 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 6 2 6 . . . 2 1 . . . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 1 . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 13 | . . . . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Total Allies 14 | . . . . . . . . . 4 . 3 7 . . . Largest Group 4 | . . . . . . . . . 4 4 3 3 . . . Highest-Rated Group 206 | . . . . . . . . . 159 159 170 206 . . . Highest-Rated Ally 103 | . . . . . . . . . 40 40 85 103 . . . Zionite Dispatches 7 | . . . . . . . . . . . 2 5 . . . Heavy 2 | . . . . . . . . . . . 1 1 . . . Recon 1 | . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . 35 10 19 . . . Total Damage 2037 | . . . . . . . . . . 848 118 1071 . . . Kills 15 | . . . . . . . . . . 9 . 6 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Active Infowar (turns) 8609 | 4 108 31 735 872 160 209 1012 327 1709 1295 1036 556 86 400 69 Optics 5224 | . . . . . . 209 1012 327 1709 1295 82 35 86 400 69 Sensors 3606 | . . . . . . . 133 327 1709 1295 142 . . . . Terrain 2793 | . . . 224 872 160 . 873 . . . . 127 86 400 51 Seismic 654 | 4 108 31 511 . . . . . . . . . . . . Cloaking 11 | . . . . . . . . . . . . 11 . . . Jamming 4258 | . . . . . . . 897 327 1709 3 894 428 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Turns Passed 11535 | 99 108 31 735 872 2069 223 1012 327 1709 1295 1048 1452 86 400 69 Spaces Moved 7301 | 49 71 25 658 584 741 123 526 127 682 505 480 1318 344 813 255 Core 233 | 11 . . . . . . . . . . . 222 . . . Treads . | . . . . . . . . . . . . . . . . Legs 4950 | 38 71 25 658 584 741 123 526 127 682 505 480 390 . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2118 | . . . . . . . . . . . . 706 344 813 255 Fastest Speed 18 | 50 120 120 90 90 90 173 173 250 250 250 174 18 25 25 23 Average Speed 132 | 104 120 120 108 90 222 176 173 250 250 250 177 78 25 25 24 Slowest Speed 258 | 120 120 120 120 90 258 181 173 251 250 250 179 255 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . Potential Cave-ins 7 | . . . . 3 . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 13 7 93 98 62 5 15 25 81 73 12 47 39 84 54 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . . . 1 . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . . . 1 3 . . . . 1 Spaces Dug 100 | . . . . 77 1 . . . . . 1 21 . . . Terrain Destroyed 317 | . . . . 204 84 . . . . . 2 27 . . . Melee 18 | . . . . . . . . . . . 1 17 . . . Projectile 24 | . . . . . 13 . . . . . 1 10 . . . AOE 275 | . . . . 204 71 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Upp War Pro Total 8625 | 77 82 26 679 913 1011 130 600 130 685 523 612 1546 343 1008 260 Wait 708 | . 3 2 . 294 100 . 12 . . 8 56 41 . 192 . Move 7282 | 48 70 24 657 583 740 122 525 126 681 504 479 1313 343 812 255 Hop 2 | . . . . . . . . . . . . 2 . . . Pick Up 170 | 11 3 . 7 4 53 4 12 . 2 2 34 37 . . 1 Fast Attach 18 | 1 . . . . 2 . 1 . . . 1 12 . 1 . Attach 60 | 6 . . 1 2 5 2 6 1 . 1 6 27 . . 3 Detach 3 | . . . . . . . . . . . . 2 . 1 . Swap 24 | . . . 3 2 7 . 1 . . . 2 8 . 1 . Drop 67 | 1 . . 11 6 21 2 11 . 1 1 2 10 . 1 . Fire 241 | 10 6 . . 18 80 . 17 3 1 7 30 69 . . . Melee 26 | . . . . . . . . . . . 1 24 . . 1 Ram . | . . . . . . . . . . . . . . . . Kick 9 | . . . . 4 3 . . . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Low] / DSF) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 177 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Met 8R-AWN 208 | -10/Materials | Entered Mines 210 | -10/Mines | Followed 8R-AWN into the Mines 234 | -10/Mines | Discovered new exit (range 5) 239 | -10/Mines | Entered Exiles 265 | -10/Exiles | Discovered new exit (range 14) 283 | -10/Exiles | Welcomed by 8R-AWN 307 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-HEX 369 | -10/Exiles | Met EX-DEC 414 | -10/Exiles | Visited The Gauntlet 597 | -10/Exiles | Discovered new exit (range 12) 671 | -10/Exiles | Met EX-BIN 693 | -10/Exiles | Aligned with FarCom system 695 | -10/Exiles | Given EX-Vault access code 735 | -10/Exiles | Opened EX-Vault 741 | -10/Exiles | Found Prototype Leg 742 | -10/Exiles | Identified Potential Leg 745 | -10/Exiles | Found Potential Leg 752 | -10/Exiles | Found Prototype Ballistic Gun 754 | -10/Exiles | Identified AWS/Gauss 763 | -10/Exiles | Found Prototype Flight Unit 768 | -10/Exiles | Identified Flying Fortress v7 795 | -10/Exiles | Warned to stay clear of 0b10 Research branches 939 | -10/Exiles | Learned location of Zion (-6) 974 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Flying Fortress v7 974 | -10/Exiles | Entered Mines 981 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 997 | -9/Mines | Learned location of Storage (-9) 1141 | -9/Mines | Learned Materials terminal intel 1182 | -9/Mines | Assembled infested the area 1187 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1275 | -9/Mines | Build established: Skirmisher 1831 | -9/Mines | Discovered new exit (range 9) 1846 | -9/Mines | Entered Materials 1846 | -8/Materials | Evolved 4 slots: Propulsion x4 1847 | -8/Materials | Loaded intel: 11 terminal locations 2310 | -8/Materials | Build established: Hauler-Mutant 2626 | -8/Materials | Discovered new exit (range 11) 3802 | -8/Materials | Discovered new exit (range 10) 3915 | -8/Materials | Entered Factory 3915 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3917 | -7/Factory | FarCom data flow suspended 4093 | -7/Factory | Discovered new exit (range 17) 4138 | -7/Factory | Entered another Factory area 4138 | -6/Factory | Evolved 2 slots: Utility x2 4217 | -6/Factory | Build established: Hauler-Skirmisher 4474 | -6/Factory | Identified exit to DSF 5131 | -6/Factory | Discovered new exit (range 11) 5150 | -6/Factory | Entered Lower Caves 5150 | -6/Lower Caves | Spotted 6J-3F3(f) 5152 | -6/Lower Caves | Encountered a Master Thief 5153 | -6/Lower Caves | Potential Leg stolen by Master Thief 5463 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5477 | -6/Lower Caves | Entered Zion 5590 | -6/Zion | System corruption cleaned by Quarantine Array 5830 | -6/Zion | Learned Factory recycling unit intel 6291 | -6/Zion | Met Imprinter 6331 | -6/Zion | Imprinted 6333 | -6/Zion | Declared Zion's savior 7148 | -6/Zion | Discovered new exit (range 16) 7186 | -6/Zion | Entered Proximity Caves 7186 | -5/Proximity Caves | Accompanied by 4 allies 7188 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7403 | -5/Proximity Caves | Learned Factory security intel 7665 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 8467 | -5/Proximity Caves | Discovered new exit (range 4) 8481 | -5/Proximity Caves | Entered Factory 8481 | -5/Factory | Accompanied by 2 allies 8481 | -5/Factory | Evolved 2 slots: Propulsion x2 8483 | -5/Factory | Loaded intel: 8 recycling unit locations 8528 | -5/Factory | Zion Hover Resupply teleported in 8750 | -5/Factory | Repaired Humpback 8768 | -5/Factory | Lost 12 parts (1p2n3u6w) 9074 | -5/Factory | Build established: Hauler-Gunner 9093 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9514 | -5/Factory | Zion Heavy squad teleported in 9522 | -5/Factory | Discovered new exit (range 4) 9529 | -5/Factory | Entered another Factory area 9529 | -4/Factory | Accompanied by 2 allies 9529 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9746 | -4/Factory | Found Prototype Protection 9985 | -4/Factory | Lost 7 parts (1p4n2w) 10196 | -4/Factory | Lost 4 parts (2n2w) 10508 | -4/Factory | Zion Heavy squad teleported in 10534 | -4/Factory | Released all parts (11) 10561 | -4/Factory | Lost 6 parts (4n1u1w) 10607 | -4/Factory | Allied Derelicts emerged from ambush trap array 10610 | -4/Factory | Spotted B-86 Titan 10630 | -4/Factory | Core integrity fell below 50% 10657 | -4/Factory | Lost 3 parts (2n1w) 10668 | -4/Factory | Zion Melee Resupply teleported in 10693 | -4/Factory | Core integrity fell below 20% 10700 | -4/Factory | Zion Explosive Resupply teleported in 10828 | -4/Factory | Zion Recon squad teleported in 10965 | -4/Factory | Zion Fire squad teleported in 10977 | -4/Factory | Discovered new exit (range 16) 10981 | -4/Factory | Entered Upper Caves 10982 | -4/Upper Caves | Identified exit to Upper Caves 11003 | -4/Upper Caves | Encountered a Warlord checkpoint 11034 | -4/Upper Caves | Spotted B-86 Titan 11067 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11067 | -4/Upper Caves | Entered Warlord 11086 | -4/Warlord | Discovered new exit (range 9) 11095 | -4/Warlord | System corruption cleaned by Quarantine Array 11127 | -4/Warlord | Visited the Vortex Lab 11149 | -4/Warlord | Warlord's base attacked by MAIN.C 11214 | -4/Warlord | Build established: Scavenger-Sprinter 11240 | -4/Warlord | Rebuked by Warlord 11364 | -4/Warlord | Lost 4 allies 11446 | -4/Warlord | Opened side exit 11463 | -4/Warlord | Spotted Executioner 11466 | -4/Warlord | Lost 13 allies 11467 | -4/Warlord | Entered Proximity Caves 11490 | -3/Proximity Caves | Spotted B-86 Titan 11536 | -3/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 11508_ Field Propulsion Drive destroyed. 11508_ VTOL Module destroyed. 11510_ Impulse Thruster destroyed. 11510_ Integrated Corrupted VTOL Module (+1). [Achievement: A Problem For Future Me] 11510_ Complication: Lgt. Antimatter Reactor rejected. 11510_ Complication: Cloaking Device rejected. 11510_ Complication: Adv. Reaction Control System rejected. 11512_ Acquired Lgt. Antimatter Reactor. 11516_ Acquired 6 matter. 11518_ System corrupted: Terrain Scanner rejected. 11520_ Searching scrap... 11520_ Found Fusion Compressor. 11520_ Found Melee Analysis Suite. 11520_ Found Point Defense System. 11520_ Found 49 Matter. 11527_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######?????###????????????????????????????? | | ?????## ##?? #????????????????????????????? | | ?????? #??! #???####?????????????????????? | | ??????? ###% #??? ##????????????????????? | | ?###???? ???? #####????????????????? | | ## ????? ????? #????????????????? | | # ??????# #??????!= #????????????????? | | # #??????# #???????#%! #????????????????? | | # #??????# #????????#* Y #????????????????? | | # ???#### ########## #????????????????? | | # #### # #????????? | | @ #?????????? | | ############ ### #?????????? | | #???????????????????????????????? | | ##### #???????????????????????????????? | | ??### ##???????????????????????????????? | | ?## ##????##### ???????????????????? | | ?# ### #?????????????????????? | | ?# #?????????????????????? | | ?# ###?????????????????????????? | | ## ######???????????????????????????? | | # ## ##????????????????????????????????? | | ### ##?????????????????????????????????? | | ######?????###??????????????????????????? | | ####### ##?????????????????????????? | | #?????????????????????????? | | ## #????????????????????????? | | ### ###### #???????????????????????? | | ## #???????? #???????????????????????? | | ####??????????? #???????????????????????? | | #?????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###########???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 77 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Humpback | 40% | -5/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Imp. EM Pulse Cannon | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Adventurer Consequences Deadly Force Dramatic Entrance Follow The Leader GoHome() Metal Spider Morally Flexible Packrat Plot Armor Sixth Sense Sprinter Tank Challenges ------------ None Game ------ Seed HeavyCompactMace Manual? 0 Play Time 02:29:21 Cumulative 29.2 hours Start 2025.10.27 @ 16:19:05 End 2025.10.27 @ 20:02:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 2 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8581abf6-f4c2-44fb-aa23-ae70d8b590da