Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 23:46:14 Player: Austin Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1864) 1864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5539 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 77/100 System Corruption 1% Temperature Warm (122) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ IFF Parser > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Reaction Control System Improved Reaction Control System > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Force Field Gauss Cannon Magnetic Acceleration Cannon [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 3 | . . . . . . 3 . Propulsion 2 | . . . . . . 2 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . 1 . Parts Attached 45 | 6 12 3 3 . 10 8 3 Power 7 | 1 1 1 1 . 1 2 . Engine 3 | 1 1 . . . . 1 . Core 4 | . . 1 1 . 1 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 6 . . . 5 2 . Treads . | . . . . . . . . Leg 4 | 2 . . . . . 2 . Wheel . | . . . . . . . . Hover 4 | . 4 . . . . . . Flight 7 | . 2 . . . 5 . . Utility 12 | 1 3 2 . . 1 3 2 Device 4 | . . . . . . 2 2 Storage 1 | 1 . . . . . . . Processor 4 | . 2 2 . . . . . Hackware 1 | . . . . . . 1 . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 11 | 2 2 . 2 . 3 1 1 Energy Gun 3 | 1 1 . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 3 | . . . 1 . 1 . 1 Launcher 4 | . 1 . 1 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . 1 1 . . 6 9 9 Power 3 | . . . . . 1 1 1 Propulsion 9 | . 1 . . . 4 2 2 Utility 7 | . . 1 . . . 3 3 Weapon 7 | . . . . . 1 3 3 Highest Loss Streak 7 | . 1 1 . . 3 7 5 To Critical Strikes 2 | . . . . . . 1 1 Average Backups 3 | . 1 4 4 5 4 4 2 Power . | . . 1 . . . . . Propulsion . | . . . . 1 . . 1 Utility . | . . . . . . . 1 Weapon 2 | . . 3 3 4 3 3 . Tool/Special . | . . . . . . . . Unused Backups 4 | . 2 . 1 . . . 1 Power 1 | . . . 1 . . . . Propulsion 2 | . 1 . . . . . 1 Utility 1 | . 1 . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 62 | . 87 84 80 77 65 40 31 Engine 2 | . 12 1 . . . 1 1 Core 5 | . . 9 11 11 8 2 . Leg 2 | . 5 . . . . 6 7 Hover 6 | . 14 22 22 22 2 . . Flight 5 | . 6 . . . 11 3 . Processor 24 | . 10 32 33 33 33 16 11 Protection 1 | . 9 7 . . . . . Energy Gun 1 | . 12 . . . . . . Ballistic Gun 1 | . 9 . . . . . . Ballistic Cannon 1 | . . . 3 . . 3 5 Launcher 6 | . 1 11 11 11 10 1 . Peak Build Rating 27 | 6 11 17 20 16 18 27 25 Average Rating 15 | 3 6 16 17 16 15 20 17 On Entrance 13 | . 6 11 16 16 16 14 25 Avg Prop Armor Cover (%) 5 | . . . . . 5 5 . Naked Turns . | . . . . . . . . Heaviest Build 16 | 11 11 10 16 9 9 16 16 Greatest Support 40 | 20 20 14 14 14 14 40 40 Greatest Overweight (x) 4 | . 1 . 1 . 2 3 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 3 | . 1 4 4 5 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 5 1 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1205 | 235 179 98 . . 364 223 106 Remotely . | . . . . . . . . Salvage Created 1209 | . 276 189 . . 327 354 63 Parts 92 | . 26 12 . . 28 19 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . 20 . 7 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 48 | . 10 6 . . 21 8 3 Guns 10 | . 10 . . . . . . Cannons 7 | . . . . . . 4 3 AOE 31 | . . 6 . . 21 4 . Classes Destroyed 12 | . 3 5 . . 2 2 . Worker 2 | . . 1 . . . 1 . Builder 2 | . . 1 . . . 1 . Recycler 1 | . . 1 . . . . . Operator 2 | . 1 1 . . . . . Drone 2 | . . . . . 2 . . Swarmer 20 | . 6 . . . 14 . . Grunt 15 | . 4 4 . . 4 3 . Duelist 1 | . . 1 . . . . . Sentry 3 | . . 1 . . . 2 . Hunter 4 | . . . . . . 2 2 Programmer 2 | . . . . . . 1 1 Behemoth 1 | . . . . . 1 . . Best Kill Streak 10 | . 4 10 . . 7 4 2 Combat Bots Only 7 | . 4 6 . . 7 3 2 Max Kills in Single Turn 3 | . 2 2 . . 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . 3 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 295 | . 27 14 . . 46 111 97 Missed 106 | . 8 4 . . 21 52 21 Hits 189 | . 19 10 . . 25 59 76 Projectile 189 | . 19 10 . . 25 59 76 Critical Strikes 9 | . . . . . 1 1 7 Damage Taken 3168 | . 174 225 . . 612 803 1354 Core 1230 | . 33 80 . . 261 255 601 Absorbed by Shields 11 | . . . . . . . 11 Redirected to Shielding 27 | . 6 21 . . . . . Core Remaining (%) 66 | 100 86 . . . 14 . . Volleys Fired 115 | . 24 12 2 . 22 36 19 Largest 2 | . 2 1 1 . 1 1 2 Hottest 84 | . 70 33 33 . 40 63 84 Shots Fired 130 | . 37 12 2 . 22 36 21 Gun 45 | . 37 . . . . 8 . Cannon 45 | . . . . . 2 22 21 Launcher 40 | . . 12 2 . 20 6 . Special . | . . . . . . . . Kinetic 58 | . 13 . . . 2 22 21 Thermal 32 | . 24 . . . . 8 . Explosive 40 | . . 12 2 . 20 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 11 13 . . 15 15 9 Robot Miss Streak 4 | . 4 1 . . 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 88 | . 21 7 . . 16 28 16 Core Hits 86 | . 16 13 . . 35 17 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . 2 2 1 Blast 5 | . . . . . 2 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4170 | . 290 803 . . 1576 1109 392 Guns 433 | . 290 . . . . 143 . Cannons 814 | . . . . . 62 360 392 Explosions 2923 | . . 803 . . 1514 606 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 926 | . 112 . . . 62 360 392 Thermal 433 | . 178 . . . . 255 . Explosive 2811 | . . 803 . . 1514 494 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 85 | . . 20 . . . 50 15 Projectiles 15 | . . . . . . . 15 Explosions 70 | . . 20 . . . 50 . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 2 4 Impact . | . . . . . . . . Kinetic 6 | . . . . . . 2 4 Secondary . | . . . . . . . . Self-Inflicted Damage 177 | . . 90 . . 62 25 . Shots 7 | . . 3 . . 3 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 295 | . 91 12 . . 26 82 295 Average Temperature 44 | . 27 5 . . 6 35 144 Received Heat Transfer 734 | . 42 66 . . 114 120 392 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 817 | . 471 . . . . 346 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 52 | 100 100 64 100 . . . . Level 1 47 | . . 35 . . . 99 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 334 | . 135 265 99 . . 334 . Initial 244 | . . 48 99 . . 244 . Average 168 | . 80 145 67 . . 281 . Influence Increases 1543 | . 235 277 21 . 430 520 60 Destroy 0b10 Robot/C 920 | . 200 120 . . 380 160 60 Destroy 0b10 Robot/NC 45 | . 5 20 . . 10 10 . Destroy Leader 150 | . 30 30 . . 40 50 . Disable Machine 120 | . . 30 . . . 90 . Destroy Structure 143 | . . 77 21 . . 45 . Advance Influence 150 | . . . . . . 150 . Lose Combat Pursuer 15 | . . . . . . 15 . Influence Decreases 1459 | . 120 137 236 40 280 376 270 Entered New Map 429 | . . 67 156 40 . 56 110 Time Decay 775 | . 110 60 80 . 225 230 70 Lost Part 255 | . 10 10 . . 55 90 90 Squads Dispatched 9 | . 4 . 1 . . 4 . Investigation 4 | . 2 . 1 . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 15 6 . . 19 10 4 Peak Tracking Total 7 | . 4 3 . . 7 3 3 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 10 | . . 2 . . 2 6 . Max in Single Turn 2 | . . 1 . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 4 | . 2 . 1 . . 1 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 . 1 . . 3 . Successful 3 | . 2 . 1 . . . . Failed 5 | . 2 . . . . 3 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . 2 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 68 | . . . . 68 . . . Highest-Rated Ally 28 | . . . . 28 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Active Infowar (turns) 27 | . . . . . . . 27 IFF 27 | . . . . . . . 27 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 2224 | 67 253 129 176 100 859 482 158 Spaces Moved 2418 | 47 238 175 267 178 1090 327 96 Core 417 | 1 . . . . 300 97 19 Treads . | . . . . . . . . Legs 290 | 46 18 . . . . 149 77 Wheels . | . . . . . . . . Hover 943 | . 152 175 267 178 171 . . Flight 768 | . 68 . . . 619 81 . Fastest Speed 32 | 50 37 56 56 56 32 32 50 Average Speed 75 | 118 61 56 60 56 72 112 118 Slowest Speed 250 | 120 120 56 116 56 150 200 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 51 21 39 12 90 11 12 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 31 | . . 4 27 . . . . Terrain Destroyed 293 | . . 92 27 . 125 45 4 Melee . | . . . . . . . . Projectile 10 | . . . . . . 6 4 AOE 283 | . . 92 27 . 125 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 2674 | 58 313 193 281 177 1129 404 119 Wait 19 | . . . . . . 19 . Move 2411 | 46 237 174 266 177 1089 326 96 Hop . | . . . . . . . . Pick Up 44 | 6 19 3 4 . 3 9 . Fast Attach 6 | . . . . . 3 3 . Attach 40 | 6 12 2 2 . 6 8 4 Detach 7 | . 4 . 1 . 2 . . Swap 10 | . 4 1 2 . 2 1 . Drop 22 | . 13 1 4 . 2 2 . Fire 115 | . 24 12 2 . 22 36 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 352 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 8) 450 | -9/Materials | Entered Mines 458 | -9/Mines | Learned Materials trap positions 471 | -9/Mines | Met a Derelict shopkeep closing up shop 472 | -9/Mines | Learned Materials emergency access door positions 622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 626 | -9/Mines | Entered Zion 644 | -7/Zion | Gained Derelict followers 688 | -7/Zion | Discovered new exit (range 15) 726 | -7/Zion | Entered Proximity Caves 728 | -6/Proximity Caves | Spotter reported a threat 1215 | -6/Proximity Caves | Learned 4 Factory zone layouts 1233 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1259 | -6/Proximity Caves | Destroyed 7 combat bots 1417 | -6/Proximity Caves | Spotted B-75 Beast 1428 | -6/Proximity Caves | Core integrity fell below 50% 1437 | -6/Proximity Caves | Core integrity fell below 20% 1439 | -6/Proximity Caves | Destroyed B-75 Beast 1458 | -6/Proximity Caves | Lost 3 parts (2n1w) 1580 | -6/Proximity Caves | Discovered new exit (range 13) 1585 | -6/Proximity Caves | Entered Factory 1585 | -6/Factory | Evolved 6 slots: Power x3, Propulsion x2, Weapon x1 1586 | -6/Factory | Identified exit to Factory 1829 | -6/Factory | Lost 7 parts (1p1n2u3w) 2049 | -6/Factory | Discovered new exit (range 16) 2067 | -6/Factory | Entered Lower Caves 2089 | -6/Lower Caves | Ambushed by research squad 2102 | -6/Lower Caves | Core integrity fell below 50% 2149 | -6/Lower Caves | Lost 4 parts (1p1n2w) 2166 | -6/Lower Caves | Spotted B-75 Beast 2204 | -6/Lower Caves | Core integrity fell below 20% 2225 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02137_ Acquired 10 matter. 02138_ Gauss Rifle fries itself beyond repair. 02139_ Acquired 6 matter. 02140_ Acquired 15 matter. 02141_ Acquired 36 matter. 02143_ Acquired 2 matter. 02156_ System corrupted: Heat flow error (+281). 02201_ B-75 Beast Med. Reflective Plating blasted off. 02203_ Flexi-carbon Leg destroyed. 02206_ Imp. Targeting Computer destroyed. 02206_ Acquired 3 matter. 02209_ Acquired 2 matter. 02212_ Critical hit (Destroy). 02212_ Gauss Cannon destroyed. 02215_ Imp. Targeting Computer destroyed. 02219_ Critical hit (Meltdown: +320). 02219_ Force Field destroyed. 02222_ Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ???????????????????????????#"#####???????????????? | | ???????????????????????????# " #???????????????? | | ?????????????###???????????# "###??????????????? | | ????????????## #????##????# # #??????????????? | | ????????????# ????# ##??# #??????????????? | | ???????????## ##??# #### #??????????????? | | ??????????## #### ###??????????????? | | ??? ## ## ##????????????????? | | ????# #?# #### ###???????????????? | | ????# ## #### #?# #???????????????? | | ?????????????### # # #### #???????????????? | | ???????????????# #### #???????????????? | | ???????????????## # # #?# ##???????????????? | | ???????????????# # # ### #????????????????? | | ?????????????? ## ### #????????????????? | | ???????????? # ? ##### ##????????????????? | | ??????????? # ## #??# #?????????????????? | | ??????????? #??# #??####???????????? | | ??????????### ## ####?## #?# #"#???????????? | | ????????????### ?? ?##;## ## #????????????? | | ??????????????# ## % BB #????????????? | | ????????????# @%BB #????????????? | | ?????????? #; #????????????? | | ?????????? ##" % #????????????? | | ??????????? # ;### ##????????????? | | ????????????# ;## "###????????????? | | ????????????# ## ""# ##???????????? | | ????????????# ;?# "# #???????????? | | ????????????# #?## #???????????? | | ????????????? ##### ???# ##???????????? | | ??????????????????# ??## ###????????????? | | ?????????????????? #?## ###????????????? | | ????????????????? #??# #" #????????????? | | ????????????????# ???# ### ##????????????? | | ?????????????????? #???# ## #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ##?????????????? | | ?????????????????????????## ##??????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????##### #???????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 18 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Look Less Dangerous Next Time Made in Tau Ceti IV Challenges ------------ None Game ------ Seed BottomlessBoltScrap Manual? 0 Play Time 00:50:05 Cumulative 6.3 hours Start 2026.05.11 @ 18:50:01 End 2026.05.13 @ 23:46:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 25x20 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5ea4bd01-e439-46dd-b027-cc1d3a607df8