Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 02:23:43 Player: faqq Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (2943) 2943 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 9727 Bonus ------- Follower Combat Kills 851 Met Imprinter 300 Was Imprinted 300 Friendly Fire -177 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 149/150 System Corruption 29% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Experimental Heat Sink Experimental Heat Sink Energy Well (350) Zionite Biocell (600) Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Thermic Laser Cooled Plasma Rifle Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Improved Heat Sink Advanced Heat Sink Zionite Biocell Improved Sensor Array Improved Hardlight Generator High-powered Shock Rifle Advanced Plasma Cannon [Rating: 92] Favorites ----------- Power Zionite Light DM Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . Utility 4 | . . 1 . . . 2 . . 1 . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 187 | 10 8 17 3 6 22 19 3 46 38 12 3 Power 20 | 2 1 1 . 2 2 1 1 6 2 2 . Engine 12 | 2 1 1 . 2 2 1 . 2 . 1 . Core 4 | . . . . . . . . 1 2 1 . Reactor 4 | . . . . . . . 1 3 . . . Propulsion 53 | 4 2 5 3 1 3 5 . 18 10 2 . Treads 10 | 2 . 2 . 1 1 . . 4 . . . Leg 31 | 2 2 2 . . 2 5 . 10 7 1 . Wheel 7 | . . 1 3 . . . . 3 . . . Hover 5 | . . . . . . . . 1 3 1 . Flight . | . . . . . . . . . . . . Utility 70 | 2 1 2 . 3 8 9 2 15 21 5 2 Device 50 | 1 . 1 . 3 5 4 2 14 14 4 2 Storage 7 | 1 1 . . . . 2 . 1 2 . . Processor 2 | . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 3 2 . . 5 1 . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 4 9 . . 9 4 . 7 5 3 1 Energy Gun 15 | 1 2 3 . . 1 1 . 5 1 1 . Energy Cannon 6 | . . 2 . . 1 . . . 1 1 1 Ballistic Gun 11 | 1 2 2 . . 1 2 . . 3 . . Ballistic Cannon 6 | . . . . . 3 1 . 2 . . . Launcher 5 | . . 2 . . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . 1 . 4 4 . . Parts Lost 49 | . . 5 . . 8 . 6 3 6 7 14 Power 7 | . . . . . 1 . 1 2 . 2 1 Propulsion 18 | . . 3 . . 3 . 2 1 2 3 4 Utility 9 | . . 1 . . 1 . . . 2 . 5 Weapon 15 | . . 1 . . 3 . 3 . 2 2 4 Highest Loss Streak 12 | . . 3 . . 5 . 6 2 2 3 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 88 97 100 98 84 61 89 99 89 81 Engine 7 | . 14 11 11 11 10 9 7 5 . 2 . Core 1 | . . . . . . . . . 1 6 10 Reactor 1 | . . . . . . . . 4 9 1 . Treads 3 | . . 5 2 4 3 3 . 6 3 . . Leg 15 | . 28 15 11 6 14 15 13 12 22 19 14 Wheel 7 | . . 3 17 22 14 . . 3 . . . Device 12 | . 14 10 11 11 10 11 11 17 14 10 9 Storage 8 | . 14 11 11 11 11 9 2 2 3 5 5 Processor 10 | . . 9 11 11 11 9 13 13 11 11 10 Protection 1 | . . . . . . . . . 3 5 3 Energy Gun 6 | . 9 5 . . . 2 . 18 13 5 9 Energy Cannon 9 | . . 10 22 22 12 6 3 . 3 8 4 Ballistic Gun 3 | . 18 5 . . 2 7 6 . 3 3 . Ballistic Cannon 1 | . . . . . 6 3 3 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 14 30 37 37 39 61 83 83 46 64 62 46 Greatest Support 76 | 40 20 20 32 32 32 65 65 70 76 76 51 Greatest Overweight (x) 10 | 2 1 10 2 1 3 3 1 4 . 1 4 Average Overweight (x) . | . . 1 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 10 10 10 Average Capacity 11 | 7 10 15 15 15 15 15 9 5 6 10 10 Most Carried 15 | 4 14 15 15 15 15 15 15 5 10 10 10 Average Carried 11 | 2 8 14 14 14 14 14 9 4 6 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 10 10 10 Final Carried 15 | 4 14 15 15 15 14 14 5 5 10 10 10 Class Distribution -------------------- 35% | Scavenger-Mutant 24% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Skirmisher 6% | Messiah-Skirmisher 5% | Messiah-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Messiah-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Matter Collected 3138 | 266 361 270 30 49 299 195 . 716 661 291 . Remotely . | . . . . . . . . . . . . Salvage Created 4187 | 121 285 657 88 . 293 191 . 930 927 545 150 Parts 184 | 7 21 36 6 . 16 17 . 30 35 14 2 Haulers Intercepted 3 | . . 2 . . . . . . 1 . . Recyclers Shooed 13 | 1 1 2 . . . . . 6 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 26 . . . . 18 5 Prevented 7 | . . . . . 7 . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 69 | . 6 16 . . 8 3 . 8 15 10 3 Guns 39 | . 6 9 . . 1 2 . 4 11 4 2 Cannons 12 | . . . . . 3 1 . 1 3 4 . AOE 11 | . . 7 . . 4 . . . . . . Classes Destroyed 15 | 3 2 4 . . 1 3 . . . 1 1 Worker 10 | 2 . . . . . . . 7 1 . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 3 | . . 2 . . . . . . 1 . . Recycler 7 | 1 . 1 1 . . . . 2 2 . . Operator 2 | . . . . . . 1 . . 1 . . Watcher 4 | . 2 2 . . . . . . . . . Swarmer 27 | . . 7 . . 5 . . . 10 4 1 Grunt 25 | . 6 4 . . 2 1 . 5 2 5 . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . 2 Sentry 7 | . . 4 . . 1 . . 2 . . . Hunter 2 | . . . . . . 1 . . 1 . . Programmer 4 | . . . . . . 1 . 1 2 . . Behemoth 1 | . . . . . . . . . . 1 . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 4 3 10 1 . 3 1 . 4 5 3 2 Combat Bots Only 9 | . 2 9 . . 3 1 . 3 5 3 2 Max Kills in Single Turn 3 | 1 1 3 1 . 3 1 . 1 2 1 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 2 | . . 2 . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Hostile Shots Fired 551 | . 28 60 . . 125 28 8 107 88 53 54 Missed 150 | . 7 16 . . 37 5 3 31 19 15 17 Damage Taken 6826 | . 299 601 . . 1169 372 251 806 1658 699 971 Core 1640 | . 62 108 . . 144 31 189 102 619 63 322 Absorbed by Shields 313 | . . . . . . . . 116 155 . 42 Ignored by Resistances 150 | . . . . . 60 90 . . . . . Core Remaining (%) 68 | 100 75 . . . 37 . . 62 . . . Volleys Fired 244 | 8 26 47 5 . 24 15 . 40 50 22 7 Largest 4 | 2 2 2 2 . 2 4 . 4 4 4 3 Hottest 306 | 60 85 136 136 . 137 176 . 296 296 306 252 Shots Fired 629 | 16 52 93 10 . 46 55 1 111 153 72 20 Gun 495 | 16 52 85 . . 12 35 . 109 128 44 14 Cannon 123 | . . 2 10 . 29 20 1 2 25 28 6 Launcher 11 | . . 6 . . 5 . . . . . . Special . | . . . . . . . . . . . . Kinetic 171 | 8 36 39 . . 15 30 . 2 25 16 . Thermal 437 | 8 16 48 10 . 26 15 1 109 128 56 20 Explosive 11 | . . 6 . . 5 . . . . . . Electromagnetic 10 | . . . . . . 10 . . . . . Robot Hit Streak 12 | 4 8 11 12 . 6 3 . 10 12 10 7 Robot Miss Streak 6 | 2 3 4 2 . 2 4 . 3 6 4 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 367 | 9 33 59 5 . 30 29 . 71 83 37 11 Core Hits 169 | 5 17 36 1 . 20 9 . 26 34 17 4 Critical Kills 5 | . . . . . 1 2 . . 1 1 . Critical Parts Destroyed 8 | . . . . . 3 3 . . 2 . . Critical Strikes 34 | . . 3 . . 4 5 . 12 5 4 1 Burn 21 | . . 3 . . . . . 12 2 3 1 Meltdown 2 | . . . . . . . . . 1 1 . Destroy 11 | . . . . . 4 5 . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7903 | 100 421 1312 102 . 932 546 . 1343 1968 926 253 Guns 5036 | 100 408 794 . . 171 245 . 1293 1416 423 186 Cannons 1952 | . . . 102 . 377 301 . 50 552 503 67 Explosions 895 | . . 511 . . 384 . . . . . . Melee . | . . . . . . . . . . . . Ramming 20 | . 13 7 . . . . . . . . . Kinetic 1451 | 34 227 272 . . 234 222 . 50 295 117 . Thermal 5428 | 66 181 522 102 . 314 215 . 1293 1673 809 253 Explosive 895 | . . 511 . . 384 . . . . . . Electromagnetic 109 | . . . . . . 109 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . 13 13 4 4 29 Average Corruption 6 | . . . . . . . 6 8 3 4 8 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 87 | . . . . . . . 3 47 7 17 13 Message Errors 21 | . . . . . . . . 10 2 5 4 Matter Fused 20 | . . . . . . . . 16 2 2 . Heat Flow Errors 7 | . . . . . . . . 5 . 1 1 Energy Discharges 9 | . . . . . . . . 4 1 1 3 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . 1 6 1 4 . Data Loss (major) 9 | . . . . . . . . 2 1 2 4 Misfires 4 | . . . . . . . 1 1 . 2 . Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . 5 15 . 4 . . . 10 . . Projectiles 25 | . . . 15 . . . . . 10 . . Explosions 9 | . . 5 . . 4 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 45 | . . 44 . . 1 . . . . . . Shots 3 | . . 2 . . 1 . . . . . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 4 | . 2 2 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1176 | . 92 165 276 . 630 367 6 457 1176 435 174 Average Temperature 170 | . 28 50 121 . 181 119 4 165 311 173 67 Received Heat Transfer 1724 | . 165 243 . . 569 27 . 243 96 219 162 Effects 71 | . . . . . 9 1 . 13 47 1 . Shutdowns 3 | . . . . . 1 . . 2 . . . Energy Bleed 7 | . . . . . . 1 . 1 4 1 . Interference 26 | . . . . . 2 . . 9 15 . . Matter Decay 7 | . . . . . . . . . 7 . . Short Circuit 5 | . . . . . 2 . . . 3 . . Damage (minor) 8 | . . . . . 2 . . 1 5 . . Damage (major) 10 | . . . . . 1 . . . 9 . . Damage (core) 5 | . . . . . 1 . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . 4 1 2 1 Combat Hostiles 7 | . . . . . . . . 3 1 2 1 Parts Melted 42 | . . 4 1 . . . . 11 10 13 3 Heat Transferred 13260 | 150 386 1480 185 . 555 370 . 4332 3330 1811 661 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Peak Influence 383 | 20 186 383 56 . . 129 36 140 187 . . Initial 46 | . 13 9 46 . . 46 21 10 11 . . Average 88 | 3 64 207 43 . . 42 14 51 97 . . Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 87 | 100 100 37 100 . . 100 100 100 100 . . Level 1 12 | . . 62 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 3 . 2 6 . 1 Investigation 1 | . . . . . . . . 1 . . . Extermination 4 | . . . . . . 1 . 1 2 . . Reinforcement 6 | . . . . . . 2 . . 4 . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Distress Signals 7 | . 2 3 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 11 19 . . 20 7 6 17 20 16 11 Peak Tracking Total 9 | . 4 5 . . 7 2 6 3 5 4 9 Tactical Retreats 6 | . . . . . . . . 1 . 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Traps Triggered 2 | . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Machines Disabled 4 | . . 1 . . 2 1 . . . . . Max in Single Turn 2 | . . 1 . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Machines Accessed 12 | . 2 4 . . . 1 . 3 2 . . Terminals 7 | . 2 4 . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 29 | . 10 12 . . . 1 . 4 2 . . Successful 12 | . 4 7 . . . . . . 1 . . Failed 17 | . 6 5 . . . 1 . 4 1 . . Catastrophic 5 | . . 1 . . . 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 8 7 . . . 3 . 7 9 . . Terminals 23 | . 10 12 . . . . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 12 | . 4 7 . . . . . . 1 . . Robot Analysis 7 | . 3 4 . . . . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 4 . . . 1 . 3 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Total Allies 14 | . . . 1 6 . . . 4 3 . . Largest Group 6 | . . . 1 6 6 1 . 3 3 2 . Highest-Rated Group 223 | . . . 31 223 223 35 . 210 210 134 . Highest-Rated Ally 70 | . . . 31 39 39 35 . 70 70 70 . Zionite Dispatches 5 | . . . . . . . . 3 2 . . Light 2 | . . . . . . . . 1 1 . . Recon 2 | . . . . . . . . 1 1 . . Heavy Resupply 1 | . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . 2 1 1 . FOLLOW 1 | . . . . . . . . 1 . . . PICKUP 1 | . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . 1 1 . Ally Attacks 122 | . . . . . 47 6 . 25 30 14 . Total Damage 3073 | . . . . . 1346 200 . 455 663 409 . Kills 25 | . . . . . 13 2 . 3 4 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Robot Analysis Total 6 | . 3 3 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . . Drone Launches 5 | . . . . . . . . . 3 2 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Turns Passed 10996 | 133 757 1225 484 1527 1945 720 125 1628 932 1138 382 Spaces Moved 6774 | 64 446 523 340 1266 1110 305 146 1023 545 756 250 Core 112 | 5 . 2 . . . . 92 11 . . 2 Treads 425 | 40 . 232 30 2 55 . . 66 . . . Legs 3341 | 19 446 110 . . 286 305 54 572 545 756 248 Wheels 2896 | . . 179 310 1264 769 . . 374 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 115 115 115 120 50 50 120 120 120 Average Speed 136 | 143 141 188 126 115 161 182 77 127 120 124 123 Slowest Speed 550 | 160 190 550 240 240 260 330 190 320 120 190 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 62 34 67 90 92 6 76 22 13 92 30 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . . 4 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 12 | . . . . 4 3 . . . . 4 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 95 | . . 36 . . 29 2 . . 11 13 4 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . 1 . . 11 13 4 AOE 65 | . . 36 . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Total 7999 | 84 526 678 384 1344 1213 433 156 1261 709 901 310 Wait 598 | . 22 65 32 38 41 83 6 119 41 103 48 Move 6764 | 63 445 522 339 1265 1109 305 145 1022 544 755 250 Hop . | . . . . . . . . . . . . Pick Up 74 | 3 13 9 2 14 7 4 1 7 10 3 1 Fast Attach 83 | 7 1 7 1 2 5 7 1 30 16 6 . Attach 21 | . . 2 . 1 4 1 1 2 4 4 2 Detach 4 | . . . . . . . 1 . 1 1 1 Swap 84 | 3 7 8 2 3 13 11 1 14 19 2 1 Drop 114 | . 10 12 3 19 7 7 . 27 24 5 . Fire 244 | 8 26 47 5 . 24 15 . 40 50 22 7 Melee . | . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . 4 . 2 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Build established: Scavenger-Mutant 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Destroyed 9 combat bots 1522 | -9/Materials | Lost 3 parts (2n1w) 1765 | -9/Materials | Build established: Mutant 1970 | -9/Materials | Discovered new exit (range 12) 2114 | -9/Materials | Identified exit to Mines 2116 | -9/Materials | Entered Mines 2143 | -9/Mines | Discovered new exit (range 7) 2150 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2157 | -9/Mines | Identified exit to Materials 2576 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2589 | -9/Mines | Learned 2 Materials zone layouts 2594 | -9/Mines | Received a Mining Laser from a helpful Derelict 2599 | -9/Mines | Identified exit to Zion 2600 | -9/Mines | Entered Zion 2600 | -7/Zion | Accompanied by 1 ally 2799 | -7/Zion | Learned location of Armory (-3) 3051 | -7/Zion | Learned location of Testing (-3) 3170 | -7/Zion | Learned location of Warlord (-4) 3212 | -7/Zion | Given the Hacking Drone Bay 3213 | -7/Zion | Found Prototype Device 3213 | -7/Zion | Identified Hacking Drone Bay 3338 | -7/Zion | Gained Derelict followers 3360 | -7/Zion | Learned Factory fabricator intel 3519 | -7/Zion | Learned location of 1 exit from Lower Caves 3674 | -7/Zion | Imprinted 3676 | -7/Zion | Declared Zion's savior 3827 | -7/Zion | Build established: Scavenger-Mutant 4075 | -7/Zion | Discovered new exit (range 11) 4091 | -7/Zion | Identified exit to Proximity Caves 4127 | -7/Zion | Entered Proximity Caves 4127 | -6/Proximity Caves | Accompanied by 6 allies 4128 | -6/Proximity Caves | Identified exit to Factory 4415 | -6/Proximity Caves | Spotted B-75 Beast 4443 | -6/Proximity Caves | Allies destroyed B-75 Beast 4817 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4864 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 5902 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5908 | -6/Proximity Caves | Core integrity fell below 50% 6072 | -6/Proximity Caves | Entered Factory 6072 | -6/Factory | Accompanied by 1 ally 6072 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6073 | -6/Factory | Identified exit to Lower Caves 6074 | -6/Factory | Loaded intel: 6 fabricator locations 6488 | -6/Factory | Build established: Scavenger-Skirmisher 6792 | -6/Factory | Sucked down chute 6792 | -6/Factory | Entered Waste 6795 | -6/Waste | Spotted C-40 Crusher 6807 | -6/Waste | EMP discharged 6841 | -6/Waste | Spotted C-40 Crusher 6846 | -6/Waste | Spotted C-40 Crusher 6849 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6853 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6854 | -6/Waste | Spotted C-40 Crusher 6856 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6856 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6863 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6894 | -6/Waste | Lost 6 parts (1p2n3w) 6895 | -6/Waste | Spotted C-40 Crusher 6898 | -6/Waste | Spotted C-40 Crusher 6903 | -6/Waste | Discovered new exit (range 22) 6907 | -6/Waste | EMP discharged 6907 | -6/Waste | System corruption reached 10% 6917 | -6/Waste | Identified exit to Factory 6917 | -6/Waste | Entered Factory 7006 | -6/Factory | Zion Recon squad teleported in 7331 | -6/Factory | Zion Heavy Resupply teleported in 7367 | -6/Factory | Spotted B-75 Beast 7810 | -6/Factory | Zion Light squad teleported in 8140 | -6/Factory | Terminal network hard line cut 8324 | -6/Factory | Build established: Messiah-Skirmisher 8480 | -6/Factory | Discovered new exit (range 22) 8544 | -6/Factory | Identified exit to Factory 8545 | -6/Factory | Entered another Factory area 8545 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8884 | -5/Factory | Build established: Messiah-Tank 9251 | -5/Factory | Core integrity fell below 50% 9252 | -5/Factory | Zion Light squad teleported in 9296 | -5/Factory | Zion Recon squad teleported in 9367 | -5/Factory | Discovered new exit (range 12) 9476 | -5/Factory | Identified exit to Upper Caves 9477 | -5/Factory | Entered Upper Caves 9477 | -5/Upper Caves | Accompanied by 2 allies 9478 | -5/Upper Caves | Encountered a Warlord checkpoint 9569 | -5/Upper Caves | Build established: Scavenger-Tank 9680 | -5/Upper Caves | Spotted B-75 Beast 10057 | -5/Upper Caves | Destroyed B-75 Beast 10297 | -5/Upper Caves | Discovered new exit (range 12) 10378 | -5/Upper Caves | Lost 3 parts (1p1n1w) 10614 | -5/Upper Caves | Identified exit to Upper Caves 10615 | -5/Upper Caves | Entered another Upper Caves area 10631 | -5/Upper Caves | Encountered a Warlord checkpoint 10699 | -5/Upper Caves | Spotted B-75 Beast 10892 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10928 | -5/Upper Caves | Core integrity fell below 20% 10929 | -5/Upper Caves | System corruption reached 10% 10973 | -5/Upper Caves | Lost 12 parts (1p3n4u4w) 10997 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10933_ Imp. Cryofiber Web destroyed. 10933_ Enh. Optical Array destroyed. 10933_ System corrupted by crushing effect (+3). 10933_ System corrupted by crushing effect (+5). 10935_ Imp. Hardlight Generator destroyed. 10936_ Acquired Imp. Medium Armor Plating. 10938_ Imp. Melee Analysis Suite fries itself beyond repair. 10942_ Penetrated by Slug. 10942_ Exp. Heat Sink destroyed. 10952_ System corrupted: Energy discharge (-58). 10968_ Critical hit (Burn: +37). 10969_ System corrupted: Substantial component data lost. 10974_ Slug penetrates G-50 Soldier. 10991_ System corrupted: Substantial component data lost. 10991_ Critical hit (Burn: +37). 10994_ Carbon-fiber Leg destroyed. 10995_ Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | #????????????????????? #????????????????????????? | | #????????????????????? ##???????????????????????? | | ???????????#######???? ##??????????????????????? | | ???????????# #??? #??????????????????????? | | ???????????? ### #???????????????????????? | | ?????????????? ####??????????????####???? | | ?????????????? ? #?# ###???????? ### ???? | | ?????????????? ??? ### #???????# ???? | | ?????????????? ????# ### ##??????# ???? | | #????????????? ????# ## ##?????# #??? | | ###??????????? ????#%! ####### #?? | | ##?????????? ????# ?? | | ##????????# #???## ## #? | | #????????# #????# ! ##### ## | | ##???????# #????## % ##?????# ## | | ##??????# #?????## ####??? # | | ##?????# #??????# #???? | | ###???# #????### ##?????? | | ##??# #??### ##????????# | | #??# #??# #####????# | | ###??# #??# ##??## | | #????# #??# #### g #?## | | ###### #####???# g ####### ### | | ## g b #####g ##????## ## | | ## ######### #?????# | | #???????# %@ ## | | ##???????###### ### ## | | # #######?????????????# ##?## #### | | ###???????????????????########???########??## ### | | ????????????????????????????????????????????####?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 49 Energy Capacity 940 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 2 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed MasterTractorSheargun Manual? 0 Play Time 01:40:04 Cumulative 18.5 hours Start 2024.06.03 @ 15:20:41 End 2024.06.04 @ 02:23:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 11 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7903928-9102-45ee-a826-d83fe97947f6