Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 03:33:34 Player: Drago Result: Destroyed by JQ-TTE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (879) 879 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 3296 Bonus ------- Follower Combat Kills 14 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 290/290 System Corruption 0% Temperature Cool (62) Movement Walking (200) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Titanium Leg Improved Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Gun Armor > --- WEAPON (2) ------- Medium Laser Enhanced Flamer > --- INVENTORY (15) --- Improved Treads Improved Treads Improved Treads Improved Cryofiber Web Medium Matter Pod (100) Subdweller Optics Light Armor Plating Powered Armor Hacking Suite EM Pulse Gun Rocket Launcher Datajack Mining Laser Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Cryofiber Web Medium Matter Pod Subdweller Optics Light Armor Plating Powered Armor Hacking Suite EM Pulse Gun Rocket Launcher Datajack Mining Laser Makeshift Sword [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Gun Armor Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 7 6 1 7 6 5 Power 5 | 1 . 1 1 2 . Engine 4 | 1 . 1 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 2 . . 1 2 Treads 5 | 2 2 . . 1 . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 2 . 1 . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 2 . 5 3 3 Energy Gun 2 | . . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 4 | . . . 1 . 3 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 4 | . . . 2 2 . Highest Loss Streak 3 | . . . 3 2 . To Critical Strikes . | . . . . . . Average Backups 13 | 3 7 13 14 14 14 Power . | 1 1 1 . . . Propulsion 3 | 1 2 4 4 3 3 Utility 4 | . 1 3 3 4 5 Weapon 4 | . 1 4 4 5 4 Tool/Special . | . . . . . . Unused Backups 13 | . 2 3 . . 8 Power 1 | . . 1 . . . Propulsion 3 | . 2 . . . 1 Utility 9 | . . 2 . . 7 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 95 100 99 99 93 Engine 12 | . 13 14 11 5 14 Treads 18 | . 27 28 22 28 7 Leg 7 | . . . . . 20 Storage 13 | . 14 14 11 14 14 Processor 2 | . 8 14 . . . Protection 9 | . . . 10 14 14 Energy Gun 4 | . . . . 2 13 Ballistic Gun 22 | . 27 28 41 19 . Special Weapon 2 | . . . . . 8 Peak Build Rating 36 | 7 12 14 28 24 36 Average Rating 22 | 4 9 13 25 22 25 On Entrance 12 | . 7 12 14 20 22 Naked Turns . | . . . . . . Heaviest Build 44 | 15 31 33 44 40 38 Greatest Support 46 | 40 46 46 46 46 46 Greatest Overweight (x) 4 | . 4 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 5 12 15 15 15 15 Average Carried 13 | 3 7 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 12 15 14 13 14 Class Distribution -------------------- 67% | Mutant 32% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 1752 | 261 234 201 885 104 67 Remotely . | . . . . . . Salvage Created 1026 | 94 225 13 628 66 . Parts 79 | 6 24 1 42 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 24 | . 4 1 18 1 . Guns 23 | . 4 1 17 1 . AOE 1 | . . . 1 . . Classes Destroyed 9 | 2 4 . 3 . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 7 | . 1 1 5 . . Grunt 3 | . 3 . . . . Sentry 2 | . . . 1 1 . Subdweller 12 | . . . 12 . . Best Kill Streak 5 | 2 4 1 5 1 . Combat Bots Only 3 | . 2 1 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 184 | . 11 . 93 77 3 Missed 64 | . 1 . 31 31 1 Damage Taken 1526 | . 102 . 892 486 46 Core 250 | . 32 . 87 85 46 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 406 | . . . . . 406 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 102 | 10 19 1 52 19 1 Largest 4 | 2 2 2 4 2 2 Hottest 130 | 40 46 46 100 90 130 Shots Fired 284 | 20 38 2 187 35 2 Gun 279 | 20 38 2 183 35 1 Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special 2 | . . . 1 . 1 Kinetic 262 | 20 38 2 183 19 . Thermal 11 | . . . 1 8 2 Explosive 3 | . . . 3 . . Electromagnetic 8 | . . . . 8 . Robot Hit Streak 22 | 5 8 4 22 9 1 Robot Miss Streak 4 | 3 4 . 3 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 186 | 13 22 1 119 30 1 Core Hits 55 | 4 10 1 34 5 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 12 | . . . 6 6 . Impact . | . . . . . . Slashing 6 | . . . 6 . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2698 | 172 284 35 1881 314 12 Guns 2603 | 172 284 35 1798 314 . Cannons . | . . . . . . Explosions 83 | . . . 83 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2486 | 172 284 35 1798 197 . Thermal 119 | . . . . 107 12 Explosive 83 | . . . 83 . . Electromagnetic 10 | . . . . 10 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | . 24 6 46 288 50 Average Temperature 44 | . 7 4 13 99 37 Received Heat Transfer 351 | . 42 . 225 60 24 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 309 | . . . . 259 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 74 | 5 67 74 . 60 . Initial 60 | . . 13 . 60 . Average 7 | 1 10 5 . 8 . Influence Increases 518 | 15 137 74 220 72 . Destroy 0b10 Robot/C 320 | . 80 60 160 20 . Destroy 0b10 Robot/NC 30 | 15 15 . . . . Destroy Leader 12 | . 2 10 . . . Allied During Kill 4 | . . 4 . . . Successful Hack 62 | . 10 . . 52 . Disable Machine 15 | . 15 . . . . Lose Combat Pursuer 75 | . 15 . 60 . . Influence Decreases 429 | 15 102 87 93 132 . Time Decay 391 | 15 102 87 63 124 . Lost Part 38 | . . . 30 8 . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 8 3 24 2 4 Peak Tracking Total 6 | . 3 3 6 1 4 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 3 | . 1 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 28 | . 5 . 1 11 11 Terminals 11 | . 5 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 139 | . 15 . 9 42 73 Successful 125 | . 9 . 9 34 73 Failed 14 | . 6 . . 8 . Catastrophic 4 | . 1 . . 3 . Database Lockouts . | . . . . . . Manual 15 | . 6 . . 9 . Terminals 26 | . 15 . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 115 | . 6 . 9 27 73 Record 105 | . 1 . 8 24 72 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Proto ID Catalog 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . . . 5 . Process 1 | . . . . 1 . Report Inventory 2 | . . . . 2 . Retrieve Matter 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . 2 . Terminals 5 | . 3 . . 2 . Botnet 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . . 8 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 17 | . . . . 17 . Retrieved Matter 17 | . . . . 17 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -7 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 61 | . . 61 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -7 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 138 | 25 113 . . . . Seismic 138 | 25 113 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 8280 | 123 617 1000 2876 880 2784 Spaces Moved 4694 | 54 332 599 1644 502 1563 Core 8 | 7 1 . . . . Treads 3558 | 47 331 599 1644 502 435 Legs 1128 | . . . . . 1128 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 Average Speed 165 | 145 160 160 161 160 176 Slowest Speed 250 | 160 250 160 240 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 48 98 73 78 86 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 13 | . . 1 11 . 1 Spaces Dug 8 | . . . 8 . . Terrain Destroyed 27 | . . . 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -7 --------- Run | Yrd Mat Min Sub Rec Scr Total 5009 | 75 381 643 1775 544 1591 Wait 109 | . 7 33 57 9 3 Move 4689 | 53 331 598 1643 501 1563 Hop . | . . . . . . Pick Up 26 | 5 8 6 2 1 4 Fast Attach 21 | 6 7 . 1 . 7 Attach 8 | 1 . . 3 3 1 Detach 2 | . . . . . 2 Swap 19 | . 4 1 10 4 . Drop 21 | . 5 4 1 1 10 Fire 102 | 10 19 1 52 19 1 Melee 12 | . . . 6 6 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Entered Mines 741 | -10/Mines | Discovered new exit (range 10) 744 | -10/Mines | Received a Mining Laser from a helpful Derelict 770 | -10/Mines | Identified exit to Materials 890 | -10/Mines | Discovered new exit (range 5) 893 | -10/Mines | Identified exit to Subcaves 1287 | -10/Mines | Discovered exit to Materials (range 15) 1299 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1400 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1741 | -10/Mines | Entered Subcaves 1831 | -10/Subcaves | Visited 4L-MR0's lab 1883 | -10/Subcaves | Found Gun Armor 1884 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2053 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2173 | -10/Subcaves | Build established: Gunner 2207 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2213 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3830 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4539 | -10/Subcaves | Discovered new exit (range 11) 4592 | -10/Subcaves | Lost 3 parts (1n2w) 4617 | -10/Subcaves | Entered Recycling 4618 | -7/Recycling | Met a Zionite searching for Scraptown 4847 | -7/Recycling | Build established: Mutant 5103 | -7/Recycling | Found Powered Armor 5125 | -7/Recycling | Scanned before Scraplab entrance 5276 | -7/Recycling | Discovered new exit (range 15) 5308 | -7/Recycling | Core integrity fell below 50% 5423 | -7/Recycling | Core integrity fell below 20% 5470 | -7/Recycling | Entered Scraplab 5496 | -7/Recycling | Discovered new exit (range 2) 5497 | -7/Recycling | Entered Scraptown 5498 | -7/Scraptown | System corruption cleaned by C-Scrubber 5765 | -7/Scraptown | Visited UFD Registry 5788 | -7/Scraptown | Visited CR-KLE's Repair Center 5799 | -7/Scraptown | CR-KLE repaired 5 parts 5860 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5889 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5895 | -7/Scraptown | Learned 8 Factory zone layouts 5921 | -7/Scraptown | Discovered new exit (range 11) 6332 | -7/Scraptown | Visited TADAMA 6376 | -7/Scraptown | Visited Symbiants 6428 | -7/Scraptown | Registered with UFD as "Wrenchcutter" 6823 | -7/Scraptown | Visited Spacefarers 6949 | -7/Scraptown | Visited Fellowship of the Rings 6989 | -7/Scraptown | Visited Cyclists 7023 | -7/Scraptown | Entered Cyclist Reading Room 7237 | -7/Scraptown | Visited Research Penetration Think Tank 7287 | -7/Scraptown | Visited Junk Cannon Lab 7336 | -7/Scraptown | Found Prototype Special Weapon 7336 | -7/Scraptown | Identified Junk Cannon 7415 | -7/Scraptown | Visited Abandonware Association 7451 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 7451 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7505 | -7/Scraptown | Visited Junk Repository 7561 | -7/Scraptown | Visited Supply Room 7643 | -7/Scraptown | Visited Scrapoid Pod Storage 7699 | -7/Scraptown | Visited Science Guys 7809 | -7/Scraptown | Visited Chapter 10 7925 | -7/Scraptown | Visited Scrap Suit Storage 8159 | -7/Scraptown | Met Optimus 8159 | -7/Scraptown | Accepted into 0bPrime 8278 | -7/Scraptown | Civil war broke out across Scraptown 8281 | -7/Scraptown | Destroyed by JQ-TTE(j) with Overtuned Pulse Rifle Last Messages --------------- that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. 08278_ ANNOUNCEMENT: Evidence is being transmitted to you now... 08278_ ANNOUNCEMENT: This news will hit some of you hard, but given the circumstances we have no choice but to apprehend Optimus and allies. 08278_ 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! 08278_ ANNOUNCEMENT: Sever that connection! 08278_ 0BP_ANNOUNCE: We are one. To vict-- 08278_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 08280_ Optimus: "Bah, right when we're so close. Don't worry Wrenchcutter, they can't stop us now. Get out of here and do your job, we'll deal with this." 08280_ EC-7PO(g) destroyed. 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"#???#"" ## ??????????????????? | | ""####X ##???#"" ## ??????????????????? | | ?????#" "#???# " ### ??????????????????? | | ?????" !"#???#""""""""""# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegePulseDatajack Manual? 0 Play Time 01:09:17 Cumulative 62.2 hours Start 2025.03.04 @ 02:18:16 End 2025.03.04 @ 03:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2db677e0-ff10-4290-9ff5-f4afcffb4a87