Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 21:23:05 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (2621) 2621 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 6511 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 700/700 Matter 180/300 Energy 48/160 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Light Nuclear Core Airjet Weight Redist. System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Autogun > --- INVENTORY -------- Light Nuclear Core Airjet Improved Sensor Array Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Mini Grenade Launcher Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 84 | 6 8 9 14 2 . 7 30 8 Power 9 | 1 1 1 2 2 . . 2 . Engine 6 | 1 1 1 2 1 . . . . Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 3 4 . . 3 7 4 Treads 17 | 2 . 1 4 . . 3 7 . Leg 2 | . . 2 . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight . | . . . . . . . . . Utility 24 | 1 2 . 2 . . 1 15 3 Device 9 | . . . . . . 1 7 1 Storage 6 | 1 1 . 1 . . . 3 . Processor 4 | . 1 . 1 . . . 2 . Hackware 2 | . . . . . . . . 2 Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 28 | 2 5 5 6 . . 3 6 1 Energy Gun 11 | 1 2 2 3 . . 1 2 . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 11 | 1 1 1 3 . . 2 3 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 2 . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . Parts Lost 17 | . 2 4 3 1 . 4 3 . Power 5 | . 1 1 1 1 . . 1 . Propulsion 8 | . . 2 1 . . 3 2 . Utility 1 | . . . . . . 1 . . Weapon 3 | . 1 1 1 . . . . . Highest Loss Streak 3 | . 1 2 2 1 . 3 2 . To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 97 | . 99 96 95 99 79 98 97 84 Engine 8 | . 13 11 8 7 11 11 . . Core 1 | . . . . 3 . . 8 7 Treads 27 | . 28 12 26 33 33 32 26 . Leg 2 | . . 14 5 . . . . . Device 4 | . . . . . . 9 17 15 Storage 11 | . 14 14 11 11 11 11 9 7 Processor 15 | . 13 14 21 22 22 12 9 15 Protection 1 | . . . . . . . 7 . Energy Gun 10 | . 14 13 10 11 1 6 8 . Ballistic Gun 12 | . 13 13 11 11 1 14 9 . Naked Turns . | . . . . . . . . . Heaviest Build 38 | 13 28 28 29 35 35 37 38 . Greatest Support 66 | 40 40 40 60 60 60 60 66 . Greatest Overweight (x) 4 | 4 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 3 13 14 14 14 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 14 15 9 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1780 | 254 153 132 236 157 . 205 643 . Remotely . | . . . . . . . . . Salvage Created 3859 | . 858 398 785 297 . 322 1199 . Parts 212 | . 40 35 35 21 . 19 62 . Haulers Intercepted 8 | . 1 . 3 . . . 4 . Recyclers Shooed 9 | . 4 . 4 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 73 | . 14 13 11 9 . 6 20 . Guns 59 | . 11 8 11 9 . 6 14 . AOE 14 | . 3 5 . . . . 6 . Classes Destroyed 12 | . 6 2 1 1 . 2 . . Worker 6 | . . 1 3 . . 1 1 . Builder 1 | . . 1 . . . . . . Tunneler 3 | . . . . 2 . 1 . . Hauler 8 | . 1 . 3 . . . 4 . Recycler 9 | . 4 . 2 . . . 3 . Operator 3 | . 2 . . . . . 1 . Watcher 4 | . 1 . 1 . . . 2 . Swarmer 23 | . 3 6 4 4 . . 6 . Grunt 41 | . 11 7 3 5 . 4 11 . Brawler 1 | . . . . . . 1 . . Sentry 7 | . . . 4 . . . 3 . Hunter 1 | . . . . . . 1 . . Best Kill Streak 9 | . 3 5 4 3 . 3 9 . Combat Bots Only 8 | . 3 3 4 3 . 3 8 . Max Kills in Single Turn 4 | . 2 4 1 1 . 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3045 | . 517 359 664 230 . 575 700 . Core 317 | . 50 56 104 11 . 26 70 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . 57 . . . 64 87 . Volleys Fired 297 | . 70 30 61 27 . 32 77 . Largest 2 | . 2 2 2 2 . 2 2 . Hottest 83 | . 70 70 79 79 . 79 83 . Shots Fired 556 | . 133 53 118 43 . 65 144 . Gun 544 | . 128 50 118 43 . 65 140 . Cannon 3 | . 3 . . . . . . . Launcher 9 | . 2 3 . . . . 4 . Special . | . . . . . . . . . Kinetic 293 | . 63 24 62 29 . 33 82 . Thermal 254 | . 68 26 56 14 . 32 58 . Explosive 9 | . 2 3 . . . . 4 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 12 11 16 17 . 11 18 . Robot Miss Streak 7 | . 4 2 2 6 . 2 7 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . 1 . . 1 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 369 | . 88 40 84 23 . 50 84 . Core Hits 180 | . 44 28 30 13 . 15 50 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 4 2 4 1 . . 1 . Burn 12 | . 4 2 4 1 . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6095 | 1 1132 761 1060 369 . 727 2045 . Guns 5181 | . 940 427 1054 354 . 704 1702 . Cannons . | . . . . . . . . . Explosions 841 | . 174 331 . . . . 336 . Melee . | . . . . . . . . . Ramming 73 | 1 18 3 6 15 . 23 7 . Kinetic 2402 | . 303 129 422 189 . 395 964 . Thermal 2779 | . 637 298 632 165 . 309 738 . Explosive 841 | . 174 331 . . . . 336 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 5 . Average Corruption 3 | . . . 2 3 3 3 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . . 11 18 4 20 37 . Message Errors 18 | . . . 2 2 2 4 8 . Matter Fused 19 | . . . 3 4 . 6 6 . Heat Flow Errors 14 | . . . 1 5 . 3 5 . Energy Discharges 9 | . . . 1 1 2 2 3 . Data Loss (minor) 15 | . . . 1 2 . 4 8 . Data Loss (major) 4 | . . . 2 . . . 2 . Misfires 6 | . . . 1 3 . 1 1 . Alerts 1 | . . . . . . . 1 . Weapon Failures 4 | . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 64 | . 29 . . . . . 35 . Projectiles . | . . . . . . . . . Explosions 64 | . 29 . . . . . 35 . Melee . | . . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . . Impact 2 | . 1 . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 32 | . 1 31 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed 16 | 1 4 2 3 2 . 3 1 . Targets Rammed 23 | 1 4 3 5 4 . 4 2 . Kicked 1 | . . 1 . . . . . . Crushed 6 | . . . 2 2 . 1 1 . Highest Temperature 333 | . 189 227 202 278 . 333 251 . Average Temperature 67 | . 46 82 46 89 . 128 47 . Received Heat Transfer 1245 | . 261 120 204 120 . 180 360 . Effects 2 | . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 2 2 5 . . . 2 . Heat Transferred 7770 | . 2109 999 1887 481 . 777 1517 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 353 | . 268 350 219 158 . 91 353 128 Initial 128 | . . 22 33 43 . . 3 128 Average 116 | . 90 177 84 59 . 34 247 128 Maximum Alert Level 1 | . 1 1 1 . . . 1 . Low Security (%) 79 | 100 98 63 97 100 . 100 15 100 Level 1 20 | . 1 36 2 . . . 84 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 4 . . . . . 4 . Investigation 4 | . 2 . . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 3 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 25 16 18 9 . 8 33 . Peak Tracking Total 9 | . 4 4 6 3 . 3 9 . Tactical Retreats 3 | . 1 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . 2 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . 2 . . . 5 . Max in Single Turn 2 | . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 8 1 7 1 1 . 4 . Terminals 13 | . 6 1 4 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 70 | . 28 2 29 1 1 . 9 . Successful 39 | . 14 2 17 1 1 . 4 . Failed 31 | . 14 . 12 . . . 5 . Catastrophic 4 | . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 40 | . 15 2 19 . . . 4 . Terminals 46 | . 19 2 20 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 9 . 1 . . . 1 . Scanalyzers 11 | . . . 8 . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 5 2 5 1 1 . 1 . Record 1 | . . . . . 1 . . . Part Schematic 2 | . 1 1 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 4 | . 1 1 2 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 6 . . . . . 1 . Retrieve Components 7 | . 6 . . . . . 1 . Scanalyzer 9 | . . . 8 . . . 1 . Insert Component 5 | . . . 4 . . . 1 . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 . 4 . . . 1 . Terminals 7 | . 2 . 4 . . . 1 . Botnet 3 | . 1 . 2 . . . . . Operators 4 | . 1 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 7 1 7 . . . 3 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 1 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 31 | . 22 . . . . . 9 . Parts Scanalyzed 5 | . . . 4 . . . 1 . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 2 . . Highest-Rated Group 40 | . . . . 40 32 32 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . 16 . 7 . . Total Damage 248 | . . . . 186 . 62 . . Kills 3 | . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 8071 | 80 1892 1062 1152 1232 215 1038 1388 12 Spaces Moved 4150 | 47 955 517 565 701 133 568 664 . Core 17 | 17 . . . . . . . . Treads 3881 | 30 955 275 555 701 133 568 664 . Legs 252 | . . 242 10 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 . Average Speed 163 | 137 160 185 161 160 160 160 160 . Slowest Speed 250 | 250 160 240 240 160 160 160 163 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 93 94 52 99 51 99 58 . Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 9 | . . 9 . . . . . . Terrain Destroyed 70 | . 12 36 . . . . 22 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 70 | . 12 36 . . . . 22 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4928 | 60 1196 567 699 775 137 630 850 14 Wait 262 | . 140 3 28 37 1 15 38 . Move 4142 | 46 954 516 564 700 132 567 663 . Hop . | . . . . . . . . . Pick Up 56 | 7 15 3 11 2 . 4 14 . Fast Attach 32 | 5 1 3 7 1 . 2 13 . Attach 25 | 1 2 2 . 1 . 5 7 7 Detach 5 | . . 1 . 1 2 . . 1 Swap 27 | . 5 4 7 . . . 10 1 Drop 59 | . 5 2 16 2 2 1 26 5 Fire 297 | . 70 30 61 27 . 32 77 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 22 | 1 4 2 5 4 . 4 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 8) 1973 | -10/Materials | Entered Mines 2010 | -10/Mines | Learned Materials emergency access door positions 2082 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2144 | -10/Mines | Learned location of 1 exit from Materials 2314 | -10/Mines | Discovered new exit (range 6) 2865 | -10/Mines | Build established: Scavenger-Mutant 3035 | -10/Mines | Entered Materials 3035 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3036 | -9/Materials | Identified exit to Materials 3858 | -9/Materials | Discovered exit to Materials (range 5) 4149 | -9/Materials | Discovered new exit (range 18) 4187 | -9/Materials | Entered Mines 4210 | -9/Mines | Met a Derelict bent on vengeance 4291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4373 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4375 | -9/Mines | Discovered new exit (range 5) 4499 | -9/Mines | Discovered exit to Materials (range 16) 4976 | -9/Mines | Learned Materials stockpile data 5065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5184 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5223 | -9/Mines | Discovered exit to Materials (range 16) 5264 | -9/Mines | Learned location of Storage (-9) 5419 | -9/Mines | Entered Exiles 5419 | -9/Exiles | Accompanied by 2 allies 5445 | -9/Exiles | Discovered new exit (range 17) 5461 | -9/Exiles | Met 8R-AWN 5487 | -9/Exiles | Met EX-HEX 5546 | -9/Exiles | Met EX-DEC 5564 | -9/Exiles | Learned location of Zion (-7) 5612 | -9/Exiles | Discovered new exit (range 12) 5634 | -9/Exiles | Entered Mines 5634 | -8/Mines | Accompanied by 2 allies 5734 | -8/Mines | Build established: Mutant 5789 | -8/Mines | Lost 3 parts (2n1u) 6050 | -8/Mines | Build established: Scavenger-Mutant 6181 | -8/Mines | Discovered exit to Materials (range 10) 6291 | -8/Mines | Discovered exit to Materials (range 5) 6672 | -8/Mines | Entered Materials 6672 | -8/Materials | Evolved 2 slots: Utility x2 6744 | -8/Materials | Destroyed 8 combat bots 7829 | -8/Materials | Discovered new exit (range 20) 8038 | -8/Materials | Discovered new exit (range 14) 8057 | -8/Materials | Identified exit to Factory 8060 | -8/Materials | Entered Factory 8060 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8072 | -7/Factory | Self-destructed Last Messages --------------- 07993_ O-16 Technician locks terminal. 07993_ Terminal disabled. 07993_ Matter Filter disabled. 07999_ Dropped Imp. Light Armor Plating. 08000_ Acquired Katana. 08010_ Acquired 1 matter. 08011_ System corrupted: Substantial component data lost. 08028_ Dropped Imp. Heat Sink. 08028_ Acquired Imp. Signal Interpreter. 08034_ System corrupted: Matter fused (-7). 08038_ EXIT=FOUND 08057_ EXIT=IDENTIFIED: FACTORY 08058_ System corrupted: Component data lost. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 08060_ Dropped Arm. Treads. 08061_ Dropped Lgt. Treads. 08066_ Dropped Hvy. Particle Gun. 08067_ Dropped Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????t????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????o?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????? #####+##### #####????????????????????? | | ????????"" #????????????????????? | | ????????"" 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[@= #????????????????????? | | ?????? = #????????????????????? | | ?????? #????????????????????? | | ????????##+#############+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Mines | Hacked Hover Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonGhostDevice Manual? 0 Play Time 00:32:27 Cumulative 369.6 hours Start 2022.04.29 @ 12:48:48 End 2022.04.29 @ 21:23:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 20 Types 12/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420e78e7-d91d-426a-9423-71a36e7994af