Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 16:19:21 Player: BoomBlip Result: Destroyed by ZS-519(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (393) 393 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 5893 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Wheel Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Tractor Beam Medium Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 14 2 Power 4 | . 4 . Engine 4 | . 4 . Core . | . . . Reactor . | . . . Propulsion 6 | . 4 2 Treads . | . . . Leg 4 | . 4 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | . 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 3 3 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Backups 7 | . 7 7 Power 1 | . 1 1 Propulsion 4 | . 4 3 Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 12 | . 8 4 Power 3 | . 2 1 Propulsion 6 | . 4 2 Utility 1 | . 1 . Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 88 92 Engine 13 | . 14 12 Leg 26 | . 27 19 Device 1 | . . 12 Storage 13 | . 14 12 Protection 4 | . 4 . Energy Gun 5 | . 6 . Ballistic Gun 20 | . 20 25 Peak Build Rating 20 | . 19 20 Average Rating 7 | . 6 18 On Entrance 10 | 6 6 19 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 14 15 13 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 429 | 200 229 . Remotely . | . . . Salvage Created 459 | . 459 . Parts 29 | . 29 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 15 . Guns 15 | . 15 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 131 | . 106 25 Missed 28 | . 20 8 Hits 103 | . 86 17 Projectile 103 | . 86 17 Critical Strikes 2 | . . 2 Damage Taken 1377 | . 1031 346 Core 254 | . 172 82 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 64 3 Largest 3 | . 2 3 Hottest 70 | . 70 60 Shots Fired 129 | . 121 8 Gun 129 | . 121 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 97 | . 89 8 Thermal 32 | . 32 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 8 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | . 79 7 Core Hits 35 | . 33 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 4 . Burn 3 | . 3 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 824 | . 769 55 Guns 822 | . 769 53 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 546 | . 493 53 Thermal 276 | . 276 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 231 | . 231 173 Average Temperature 69 | . 68 97 Received Heat Transfer 525 | . 465 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1036 | . 1036 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 182 | . 182 . Initial . | . . . Average 105 | . 105 . Influence Increases 482 | . 482 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 70 | . 70 . Successful Hack 16 | . 16 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 482 | . 393 89 Entered New Map 44 | . . 44 Time Decay 403 | . 363 40 Lost Part 35 | . 30 5 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 5 | . 5 . Good Acts 1 | . . 1 Bad Acts 2 | . . 2 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 979 | . 865 114 Spaces Moved 616 | 1 527 88 Core . | . . . Treads . | . . . Legs 595 | 1 527 67 Wheels 21 | . . 21 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 120 | 120 120 115 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 83 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 744 | . 648 96 Wait 30 | . 30 . Move 614 | . 526 88 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 6 | . 6 . Attach 3 | . . 3 Detach 1 | . 1 . Swap 8 | . 8 . Drop 11 | . 10 1 Fire 67 | . 64 3 Melee . | . . . Ram 1 | . . 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 49 | -10/Materials | Discovered new exit (range 8) 102 | -10/Materials | Discovered new exit (range 9) 337 | -10/Materials | Build established: Mutant 516 | -10/Materials | Core integrity fell below 50% 572 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Build established: Scavenger-Mutant 851 | -10/Materials | Discovered new exit (range 8) 859 | -10/Materials | Prayed at D.C.S.S. Altar Unit 866 | -10/Materials | Entered Subcaves 867 | -10/Subcaves | Approached by a straggling Scientist 919 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+1) 952 | -10/Subcaves | Core integrity fell below 20% 980 | -10/Subcaves | Destroyed by ZS-519(R) with Subdweller Machine Gun Last Messages --------------- 00863_ Acquired Prototype Device. 00863_ Identified X0-1V1's Piety Tracker. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00867_ PC-5AR(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00870_ PC-5AR(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 00919_ X0-1V1: "Weapons, camera, action!" (+1 weapon slot) 00933_ X0-1V1 wants to heat up the action around here (+211 heat). 00949_ Critical hit (Destroy). 00949_ Aluminum Leg destroyed. 00950_ Dropped Aluminum Leg. 00958_ X0-1V1: "I had everything to do with that." 00972_ Lgt. Assault Rifle destroyed. 00976_ Slammed into ZS-519(R). 00976_ Destabilizing: System corrupted (+2). 00980_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ????????????????## #######???###????????????????? | | ?????###????????# #### #????????????????? | | ?##??# ???????## #????????????????? | | # ##?# #???????####### ###????????????????? | | #??# #?????????####RR ####??????????????????? | | ""????# ?????????# @##?????????????????????? | | "" #??## #?####??## #??????????????????????? | | " #??## ## #### #??????????????????????? | | ""#??# = ##??????????????????????? | | ""#?# ##???????????????????????? | | """#?# #?### #????????????????????????? | | ""#??# #???# #????????????????????????? | | "##??# ##??## #????????????????????????? | | ##???# ????## ## #???????????????????? | | #????# ##?#### ### ##???????????????????? | | #???## ### ### #????????????????????? | | ##### ## ## ???????????????????? | | #??????????????????? | | # ###### #??????????????????? | | ### #?????# ##??????????????????? | | #######?## #??????# ##???????????????????? | | ?????????####??????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerInertialMask Manual? 0 Play Time 00:09:03 Cumulative 133.6 hours Start 2026.08.23 @ 15:20:46 End 2026.08.23 @ 16:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 180 Adventurer 15 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15da304-90d8-4cca-8a5e-501e0fbc31d0