Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 09:24:12 Player: Smile Result: Destroyed by VJ-3KV(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (875) 875 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1965 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 197/200 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Improved Treads Disposable Heat Sink Large Storage Unit Riot Gun Beam Rifle Beam Rifle Particle Gun Beamcaster Light Assault Rifle Light Cannon Battle Cannon Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Heat Sink Large Storage Unit Light Armor Plating Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 49 | 6 12 17 14 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads 10 | . 2 5 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 8 4 . Device 5 | 1 2 2 . Storage 2 | . 2 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 17 | 2 1 6 8 Energy Gun 5 | . 1 2 2 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 98 100 Engine 13 | . 14 13 14 Treads 26 | . 21 28 28 Leg 1 | . 6 . . Device 2 | . 7 . . Storage 13 | . 12 14 14 Protection 11 | . 4 12 14 Energy Gun 10 | . . 14 14 Energy Cannon 3 | . . . 7 Ballistic Gun 12 | . 27 13 3 Ballistic Cannon 1 | . . . 2 Peak Build Rating 23 | 6 11 23 17 Average Rating 12 | 4 10 14 13 On Entrance 8 | . 6 11 15 Naked Turns . | . . . . Heaviest Build 42 | 7 33 36 42 Greatest Support 46 | 20 46 46 43 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 12 15 15 Most Carried 15 | 4 11 15 15 Average Carried 12 | . 8 13 14 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 4 11 15 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1010 | 292 127 382 209 Remotely . | . . . . Salvage Created 1012 | 66 171 412 363 Parts 64 | 4 17 28 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . . 15 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 35 | 1 9 15 10 Guns 33 | 1 9 15 8 Cannons 1 | . . . 1 Classes Destroyed 6 | 2 1 1 2 Tunneler 1 | 1 . . . Turret 1 | . . . 1 Swarmer 19 | . 7 9 3 Grunt 9 | 1 2 4 2 Sentry 2 | . . 2 . Subdweller 5 | . . . 5 Best Kill Streak 4 | 2 4 3 3 Combat Bots Only 4 | 1 4 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 211 | 10 53 87 61 Missed 67 | 5 20 24 18 Damage Taken 1588 | 55 311 725 497 Core 259 | . 70 89 100 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 155 | 8 33 47 67 Largest 2 | 2 2 2 2 Hottest 140 | 40 40 95 140 Shots Fired 279 | 16 66 94 103 Gun 258 | 16 66 94 82 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic 152 | 16 66 47 23 Thermal 127 | . . 47 80 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 8 10 10 Robot Miss Streak 5 | 1 5 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 148 | 12 40 54 42 Core Hits 59 | 4 14 26 15 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 1 . . 1 Meltdown 1 | . . . 1 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2138 | 119 412 725 882 Guns 1927 | 119 412 725 671 Cannons 211 | . . . 211 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1070 | 119 412 281 258 Thermal 1068 | . . 444 624 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | 12 11 306 207 Average Temperature 87 | 6 3 121 51 Received Heat Transfer 426 | 30 78 231 87 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1652 | . . 856 796 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 366 | 25 216 366 . Initial 25 | . 16 25 . Average 120 | 4 93 153 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 78 | 100 76 78 . Level 1 21 | . 23 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 17 20 13 Peak Tracking Total 6 | 1 6 4 3 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 25 . 9 Successful 24 | . 15 . 9 Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 13 . 9 Record 14 | . 6 . 8 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 2 | . 2 . . Maintenance Status 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 149 | . . 149 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3708 | 106 914 1128 1560 Spaces Moved 1879 | 67 514 563 735 Core 14 | 14 . . . Treads 1672 | . 374 563 735 Legs 193 | 53 140 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 164 | 105 149 160 182 Slowest Speed 260 | 120 190 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 76 99 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 7 | . . 1 6 Spaces Dug 1 | . . . 1 Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2236 | 85 599 702 850 Wait 78 | 1 21 46 10 Move 1876 | 66 513 562 735 Hop . | . . . . Pick Up 38 | 4 10 17 7 Fast Attach 20 | 6 7 . 7 Attach 7 | . . 5 2 Detach 4 | . 1 1 2 Swap 22 | . 5 12 5 Drop 36 | . 9 12 15 Fire 155 | 8 33 47 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 552 | -10/Materials | Identified exit to Mines 792 | -10/Materials | Discovered new exit (range 14) 813 | -10/Materials | Identified exit to Materials 1021 | -10/Materials | Entered Mines 1042 | -10/Mines | Discovered exit to Materials (range 10) 1116 | -10/Mines | Met a Derelict testing a Signal Generator 1128 | -10/Mines | Found Signal Generator 1187 | -10/Mines | Core integrity fell below 50% 1450 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1453 | -10/Mines | Found Prototype Device 1454 | -10/Mines | Identified Exp. Sensor Array 1481 | -10/Mines | Found DCF Scrap (13 items) 1496 | -10/Mines | Discovered exit to Materials (range 11) 1534 | -10/Mines | Identified exit to Subcaves 2035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2149 | -10/Mines | Entered Subcaves 2167 | -10/Subcaves | Learned location of Zion (-7) 2176 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2179 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2387 | -10/Subcaves | Core integrity fell below 20% 2499 | -10/Subcaves | Discovered new exit (range 8) 2654 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2685 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2737 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2871 | -10/Subcaves | Visited 4L-MR0's lab 3150 | -10/Subcaves | Discovered new exit (range 14) 3709 | -10/Subcaves | Destroyed by VJ-3KV(R) with Subdweller Laser Last Messages --------------- 03462_ FJ-2XH(R) suffers critical hit (Meltdown). 03462_ Sub. Monowheel melted. 03468_ Dropped Heat Sink. 03470_ Acquired Disposable Heat Sink. 03473_ Dropped Imp. Ion Engine. 03473_ Acquired Sub. Power Source. 03475_ Dropped Broken Sub. Power Source. 03476_ Acquired Imp. Ion Engine. 03557_ G-34 Mercenary destroyed. 03566_ Aluminum Leg fries itself beyond repair. 03568_ Heat Sink fries itself beyond repair. 03569_ G-47 Trooper destroyed. 03573_ Sml. Laser fries itself beyond repair. 03573_ Dropped Imp. Ion Engine. 03574_ Lgt. Nuclear Core fries itself beyond repair. 03591_ Acquired 20 matter. 03603_ GU-JRX(z): "She is not going to be happy we haven't found any suitable candidates yet." 03683_ Subatomizers dissect the Sub. Power Source. 03708_ Sub. Beam Cannon shoots sparks and powers down. 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R ## # # ## # ### | | ????????????""R ??????# #?? | | ??????????????????????# # ## ##? | | ??????????????????????## ### ### ##### ### ## | | ???????????????????????#####?####?###???###?# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????##### | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????## ## | | ????????????????????????????????????????##?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveRainbowGenerator Manual? 0 Play Time 01:16:06 Cumulative 7.2 hours Start 2024.08.30 @ 07:42:45 End 2024.08.30 @ 09:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8204caf-ef4e-49a6-9e4b-368b35621b40