Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 17:46:52 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (167) 835 Value Destroyed (5821) 5821 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 11665 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 77 Met Data Miner 300 Friendly Fire -715 Cogmind --------- Core Integrity 955/1000 Matter 281/300 Energy 350/350 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Recoil Stabilizer Improved Light Armor Plating Medium Reflective Plating Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Reaction Control System Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Beamcaster Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Matter Compressor Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Medium Reflective Plating Lightning Gun High-powered Shock Rifle Flak Gun Maul [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 6 | . . 1 1 2 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 109 | 7 6 15 9 25 4 4 . 13 16 7 3 Power 11 | 1 2 1 1 2 . . . 1 2 . 1 Engine 5 | 1 1 1 . 1 . . . . 1 . . Core 6 | . 1 . 1 1 . . . 1 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 1 5 . 6 1 . . 4 3 3 . Treads 19 | 2 1 5 . 6 1 . . 4 . . . Leg 6 | . . . . . . . . . 3 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 1 2 6 10 2 . . 3 7 2 2 Device 22 | 1 . 2 2 8 1 . . 2 5 . 1 Storage 5 | 1 1 . 2 . . . . . 1 . . Processor 4 | . . . 1 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 1 . . . 1 1 2 . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 7 2 7 1 4 . 5 4 2 . Energy Gun 7 | . . 1 . . . 3 . 2 . 1 . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 20 | 2 2 6 1 2 1 1 . 2 2 1 . Ballistic Cannon 6 | . . . . 5 . . . . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 . 1 Parts Lost 41 | . 1 . 1 6 1 . . 14 15 1 2 Power 5 | . 1 . . 1 . . . 1 2 . . Propulsion 13 | . . . . 3 1 . . 5 3 . 1 Utility 12 | . . . 1 2 . . . 3 5 1 . Weapon 11 | . . . . . . . . 5 5 . 1 Highest Loss Streak 8 | . 1 . 1 2 1 . . 8 4 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 6 9 10 13 14 14 15 12 7 10 4 Power . | . 1 . . . . 1 1 . . . . Propulsion 1 | . . 2 2 2 2 2 2 1 . 1 . Utility 3 | . 1 1 3 3 4 3 3 2 3 4 3 Weapon 5 | . 2 3 3 7 7 7 9 7 4 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . 1 1 1 . . . . 4 2 1 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 4 | . . 1 . 1 . . . . . 1 1 Weapon 5 | . . . 1 . . . . . 4 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 90 96 99 100 100 91 77 89 16 Engine 2 | . 4 11 3 3 . . . . . 5 . Core 4 | . 9 . 5 3 7 7 7 6 2 . 1 Treads 18 | . 28 22 18 22 22 23 23 18 5 . . Leg 1 | . . . . . . . . . 4 18 4 Device 15 | . 14 21 13 20 22 15 15 11 17 4 2 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 . Processor 13 | . . . 8 12 15 23 23 23 20 19 2 Protection 2 | . . . 4 2 . . . 1 . 12 . Energy Gun 4 | . . 8 . . 5 7 7 9 9 3 2 Ballistic Gun 12 | . 28 24 26 12 . 8 15 11 2 1 . Ballistic Cannon 4 | . . . . 9 16 5 . . . 5 . Peak Build Rating 64 | 7 9 17 23 46 45 44 42 48 55 64 22 Average Rating 33 | 5 8 13 21 35 42 39 42 41 43 59 12 On Entrance 25 | . 7 7 17 22 45 38 42 42 41 48 2 Naked Turns 44 | . . . . . . . . . . 8 36 Heaviest Build 83 | 12 18 26 38 51 47 41 39 43 62 83 19 Greatest Support 76 | 40 40 46 66 76 76 68 68 68 60 55 15 Greatest Overweight (x) 9 | . . . . 1 . . . 9 8 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 10 10 15 15 15 15 15 15 14 5 Most Carried 15 | 3 8 10 12 15 15 15 15 15 12 12 5 Average Carried 11 | 1 6 9 10 13 14 14 15 12 7 10 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 7 10 11 15 14 15 15 9 7 5 4 Class Distribution -------------------- 63% | Gunner 21% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Matter Collected 5450 | 343 323 388 456 1723 552 215 . 641 562 247 . Remotely . | . . . . . . . . . . . . Salvage Created 6520 | 262 498 527 569 1797 341 163 . 1014 883 466 . Parts 303 | 28 37 34 36 75 20 6 . 29 22 16 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 24 5 . 23 . . . Prevented 8 | . . . . . . 4 . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 129 | . 11 14 12 40 12 4 . 16 12 8 . Melee 2 | . . . . . . . . . 1 1 . Guns 81 | . 11 14 12 16 2 1 . 16 8 1 . Cannons 41 | . . . . 24 10 3 . . . 4 . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 14 | 3 4 1 2 2 . . . 2 . . . Worker 5 | 2 1 . 1 1 . . . . . . . Builder 3 | . 1 . . 2 . . . . . . . Tunneler 10 | 8 1 . . . . . . . 1 . . Recycler 7 | 1 1 . 1 1 . . . . 3 . . Operator 2 | . . . 1 . . . . . 1 . . Watcher 8 | . 3 2 2 1 . . . . . . . Swarmer 38 | . 6 6 7 3 12 . . 4 . . . Grunt 52 | . 5 3 3 19 . 3 . 7 9 3 . Brawler 4 | . . . . 2 . . . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 19 | . . 5 1 7 . 1 . 1 1 3 . Hunter 3 | . . . 1 1 . . . . 1 . . Programmer 9 | . . . . 8 . . . . 1 . . Behemoth 2 | . . . . . . . . 1 . 1 . Thug 3 | . . . . 3 . . . . . . . Butcher 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 5 5 6 10 5 3 3 . 4 4 3 . Combat Bots Only 8 | . 3 6 8 5 3 3 . 4 3 3 . Max Kills in Single Turn 4 | 2 1 1 2 4 1 1 . 1 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 854 | . 71 53 33 240 47 45 . 110 140 105 10 Missed 280 | . 30 15 8 83 17 17 . 31 41 37 1 Hits 574 | . 41 38 25 157 30 28 . 79 99 68 9 Melee 7 | . . . . 2 . . . 5 . . . Projectile 567 | . 41 38 25 155 30 28 . 74 99 68 9 Critical Strikes 9 | . 1 2 . . . . . 2 2 1 1 Damage Taken 8703 | . 433 428 274 2115 446 334 . 1494 1727 1265 187 Core 1398 | . 72 104 8 190 32 33 . 182 354 378 45 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 3 | . . . . . . . . 3 . . . Core Remaining (%) 65 | 100 71 74 98 . . . . 37 . 13 . Volleys Fired 392 | 35 46 34 27 93 26 14 . 46 55 15 1 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 1 Hottest 200 | 40 40 93 69 114 127 115 . 158 158 200 60 Shots Fired 1008 | 63 92 102 79 278 78 43 1 136 92 43 1 Gun 744 | 63 92 102 79 124 15 29 1 136 89 13 1 Cannon 264 | . . . . 154 63 14 . . 3 30 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 841 | 63 92 78 79 278 63 28 . 88 50 22 . Thermal 140 | . . 24 . . 15 15 1 38 41 6 . Explosive . | . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . 10 1 15 1 Robot Hit Streak 37 | 8 8 26 9 15 10 12 . 26 37 8 . Robot Miss Streak 7 | 4 7 3 3 6 6 1 . 4 4 5 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 9 | . 1 2 2 . . . . 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . . Shots Hit Robots 677 | 36 48 68 48 176 40 37 . 104 86 34 . Core Hits 419 | 14 29 25 25 119 33 12 . 51 95 16 . Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 6 | . . 1 . 1 . . . . 3 1 . Critical Strikes 21 | . 1 3 1 5 1 . . 1 4 5 . Burn 6 | . . 2 . . 1 . . 1 1 1 . Destroy 4 | . 1 1 1 1 . . . . . . . Blast 6 | . . . . 4 . . . . . 2 . Corrupt 1 | . . . . . . . . . . 1 . Smash 4 | . . . . . . . . . 3 1 . Melee Attacks 13 | . . . 4 . . . . . 7 2 . Impact 13 | . . . 4 . . . . . 7 2 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13964 | 373 612 928 692 4585 662 649 . 2097 2196 1159 11 Guns 8746 | 372 610 926 690 1592 126 369 . 2097 1711 253 . Cannons 3705 | . . . . 2275 536 280 . . . 614 . Explosions 985 | . . . . 676 . . . . 184 125 . Melee 437 | . . . . . . . . . 279 158 . Ramming 91 | 1 2 2 2 42 . . . . 22 9 11 Kinetic 9991 | 372 610 664 690 3867 536 484 . 1357 957 454 . Thermal 2819 | . . 262 . 676 126 165 . 617 754 219 . Explosive 88 | . . . . . . . . . 88 . . Electromagnetic 538 | . . . . . . . . 123 96 319 . Impact 437 | . . . . . . . . . 279 158 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 4 4 4 4 8 1 2 2 Average Corruption 4 | . . . . 2 4 4 4 7 1 1 1 Corruption Purged 6 | . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 175 | . . . . 47 22 15 4 82 2 3 . Message Errors 39 | . . . . 11 4 4 . 19 . 1 . Matter Fused 39 | . . . . 13 5 3 . 17 1 . . Heat Flow Errors 26 | . . . . 4 5 1 . 15 . 1 . Energy Discharges 24 | . . . . 7 2 4 . 11 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 24 | . . . . 4 5 1 2 11 . 1 . Data Loss (major) 8 | . . . . 2 1 1 1 3 . . . Misfires 7 | . . . . 1 . 1 1 3 1 . . Alerts 3 | . . . . 3 . . . . . . . Weapon Failures 3 | . . . . 2 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 550 | . . . . 241 7 . . . 224 78 . Projectiles 15 | . . . . 8 7 . . . . . . Explosions 283 | . . . . 233 . . . . 50 . . Melee 252 | . . . . . . . . . 174 78 . Knockbacks 46 | . . . . 24 16 1 . . 3 1 1 Impact 5 | . . . . 1 . . . . 3 . 1 Kinetic 38 | . . . . 21 15 1 . . . 1 . Secondary 3 | . . . . 2 1 . . . . . . Self-Inflicted Damage 316 | . . . . 255 . . . . . 60 1 Shots 4 | . . . . 3 . . . . . 1 . Rammed 14 | 1 1 1 . 4 . . . . 6 . 1 Targets Rammed 20 | 1 1 1 1 4 . . . . 6 1 5 Kicked 5 | . . . . . . . . . . 1 4 Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 520 | . 15 178 41 238 237 205 . 263 274 520 . Average Temperature 88 | . 4 83 16 41 111 31 . 86 67 208 . Received Heat Transfer 2193 | . 183 174 45 549 . 165 . 291 642 144 . Effects 4 | . . . . . . . . 2 . 2 . Energy Bleed 2 | . . . . . . . . 1 . 1 . Interference 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . 1 2 . Parts Fried 4 | . . . . . . . . . 1 3 . Impact Corruptions 7 | . . . . . . . . . 5 2 . Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 11 | . . 4 . 1 1 . . 1 4 . . Heat Transferred 5862 | . . 925 . 400 444 481 . 1500 1790 322 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Maximum Alert Level 3 | . . 1 1 3 . . . . . . . Low Security (%) 79 | 100 100 92 85 49 . . . . 100 100 100 Level 1 11 | . . 7 14 24 . . . . . . . Level 2 6 | . . . . 16 . . . . . . . Level 3 3 | . . . . 9 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 871 | 15 118 229 230 871 . . . . 130 50 15 Initial 79 | . . 46 79 52 . . . . 7 49 . Average 127 | 3 18 72 120 262 . . . . 51 14 . Influence Increases 4177 | 55 320 449 448 1343 305 90 . 415 473 264 15 Destroy 0b10 Robot/C 2620 | . 220 280 240 800 240 80 . 320 240 200 . Destroy 0b10 Robot/NC 195 | 55 35 10 25 25 10 . . 10 25 . . Destroy Leader 576 | . 46 84 54 242 40 10 . 40 60 . . Allied During Kill 40 | . . . . . . . . . . 40 . Successful Hack 49 | . 17 14 14 4 . . . . . . . Disable Machine 240 | . . . 30 105 . . . . 90 . 15 Destroy Structure 127 | . 2 1 10 77 . . . . 28 9 . Lose Combat Pursuer 330 | . . 60 75 90 15 . . 45 30 15 . Influence Decreases 4177 | 55 208 373 520 591 724 388 151 403 385 364 15 Entered New Map 854 | . . 66 109 64 322 86 151 . 5 51 . Time Decay 3034 | 55 208 307 401 467 392 302 . 383 272 232 15 Lost Part 208 | . . . 10 60 10 . . 20 108 . . Lost Ally 81 | . . . . . . . . . . 81 . Squads Dispatched 19 | . 1 . 1 13 . . . . 3 . 1 Investigation 1 | . 1 . . . . . . . . . . Extermination 8 | . . . . 6 . . . . 1 . 1 Reinforcement 2 | . . . 1 . . . . . 1 . . Assault 1 | . . . . 1 . . . . . . . Garrison 7 | . . . . 6 . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Distress Signals 8 | . . 3 2 1 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 186 | . 23 22 22 49 13 4 . 18 20 13 2 Peak Tracking Total 9 | . 3 9 7 5 3 3 . 4 4 3 2 Tactical Retreats 18 | . . 2 3 6 1 . . 2 3 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 9 | . 1 . . 2 . . . . . 6 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 16 | . . . 2 7 . . . . 6 . 1 Max in Single Turn 4 | . . . 2 3 . . . . 4 . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 27 | . 7 3 4 7 . . 4 1 . 1 . Terminals 18 | . 7 2 3 4 . . . 1 . 1 . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Total Hacks 76 | . 13 6 10 13 . . 31 2 . 1 . Successful 49 | . 6 2 3 4 . . 31 2 . 1 . Failed 27 | . 7 4 7 9 . . . . . . . Catastrophic 9 | . 2 2 1 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 4 2 7 6 . . . . . . . Terminals 37 | . 13 5 9 7 . . . 2 . 1 . Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 4 . . . . . . . Terminal Hacks 46 | . 6 2 2 2 . . 31 2 . 1 . Record 13 | . . . . . . . 11 2 . . . Part Schematic 12 | . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Prototype ID Bank 5 | . 1 . 1 . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . 2 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 6 2 3 7 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total Allies 11 | . . . . . . . . . . 11 . Largest Group 8 | . . . . . . . . . . 8 . Highest-Rated Group 197 | . . . . . . . . . . 197 . Highest-Rated Ally 39 | . . . . . . . . . . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 36 . Total Damage 589 | . . . . . . . . . . 589 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Active Infowar (turns) 8060 | 87 1107 884 1046 1103 68 667 128 2338 392 . 240 Sensors 3833 | . . . . . 68 667 128 2338 392 . 240 Terrain 267 | . . . . . . . . . 267 . . Seismic 4081 | 87 1107 884 1046 957 . . . . . . . ECM 413 | . . . . 146 . . . . 267 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Turns Passed 12766 | 252 1107 884 1046 3175 920 667 128 2338 949 883 417 Spaces Moved 6284 | 87 471 405 469 1614 522 368 81 1242 358 335 332 Core 102 | 2 . . . . . . . 13 2 17 68 Treads 5466 | 85 471 405 469 1614 522 368 81 1229 222 . . Legs 716 | . . . . . . . . . 134 318 264 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 120 50 50 Average Speed 162 | 157 160 160 160 164 160 160 160 165 184 182 119 Slowest Speed 500 | 160 160 160 160 245 160 160 160 500 450 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 7 82 34 37 42 69 59 69 85 8 40 6 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . . 2 1 . 4 . . . Spaces Dug 6 | . . . 4 1 . . . . 1 . . Terrain Destroyed 135 | . . . 9 74 8 1 . 4 28 11 . Melee 4 | . . . 4 . . . . . . . . Projectile 44 | . . . . 26 8 1 . 4 1 4 . AOE 87 | . . . 5 48 . . . . 27 7 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Total 8086 | 141 737 574 705 1991 561 418 80 1431 536 564 348 Wait 980 | 9 208 91 182 223 4 28 . 109 78 45 3 Move 6274 | 86 471 404 468 1613 521 367 80 1241 357 334 332 Hop . | . . . . . . . . . . . . Pick Up 46 | 3 3 8 4 14 2 1 . 2 6 2 1 Fast Attach 39 | 7 . . 2 4 . 1 . 5 13 3 4 Attach 29 | . 1 2 1 5 3 . . 10 5 1 1 Detach 6 | . . . . . 1 . . 1 2 2 . Swap 73 | . 5 19 11 19 2 4 . 7 2 4 . Drop 52 | . 3 15 5 16 2 3 . 2 5 . 1 Fire 392 | 35 46 34 27 93 26 14 . 46 55 15 1 Melee 13 | . . . 4 . . . . . 7 2 . Ram 1 | . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . 1 4 Crush 13 | 1 . 1 1 4 . . . . 6 . . Escape Stasis 20 | . . . . . . . . . . 20 . Rewire 143 | . . . . . . . . 8 . 135 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension -5/Factory History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 12) 1298 | -10/Materials | Discovered new exit (range 14) 1360 | -10/Materials | Entered another Materials area 1360 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1657 | -9/Materials | Build established: Gunner 2202 | -9/Materials | Discovered new exit (range 16) 2244 | -9/Materials | Entered another Materials area 2244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2688 | -8/Materials | Destroyed 8 combat bots 3126 | -8/Materials | Discovered new exit (range 16) 3290 | -8/Materials | Entered Factory 3290 | -7/Factory | Evolved 2 slots: Utility x2 3648 | -7/Factory | Fabricated Adv. VSS Leg (x2) 4309 | -7/Factory | Discovered new exit (range 12) 5566 | -7/Factory | Garrison activated, responded to threat 5811 | -7/Factory | Garrison activated, responded to threat 6090 | -7/Factory | First assault squad dispatched 6170 | -7/Factory | Allied Derelicts emerged from ambush trap array 6176 | -7/Factory | Discovered new exit (range 15) 6418 | -7/Factory | Lost 3 allies 6465 | -7/Factory | Entered Lower Caves 6852 | -7/Lower Caves | Learned Factory trap positions 6867 | -7/Lower Caves | Encountered a Warlord checkpoint 7335 | -7/Lower Caves | Discovered new exit (range 9) 7346 | -7/Lower Caves | Identified exit to Lower Caves 7378 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7385 | -7/Lower Caves | Entered another Lower Caves area 7670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7845 | -7/Lower Caves | Learned location of Extension (-6) 8030 | -7/Lower Caves | Discovered new exit (range 14) 8051 | -7/Lower Caves | Identified exit to Data Miner 8052 | -7/Lower Caves | Entered Data Miner 8052 | -7/Data Miner | Discovered new exit (range 6) 8083 | -7/Data Miner | Met Data Miner 8115 | -7/Data Miner | Learned location of Section 7 (-2) 8115 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8145 | -7/Data Miner | Received God Mode back door access code from Data Miner 8179 | -7/Data Miner | Identified exit to Proximity Caves 8180 | -7/Data Miner | Entered Proximity Caves 8511 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8946 | -6/Proximity Caves | Learned location of 2 exits from Factory 8959 | -6/Proximity Caves | Learned location of 1 exit from Factory 9401 | -6/Proximity Caves | Core integrity fell below 50% 9435 | -6/Proximity Caves | Lost 5 parts (3n2w) 9684 | -6/Proximity Caves | Build established: Mutant 9958 | -6/Proximity Caves | Spotted B-75 Beast 9988 | -6/Proximity Caves | Destroyed B-75 Beast 10018 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 10345 | -6/Proximity Caves | Build established: Scavenger-Gunner 10476 | -6/Proximity Caves | Learned 4 Factory zone layouts 10507 | -6/Proximity Caves | Discovered new exit (range 7) 10516 | -6/Proximity Caves | Identified exit to Factory 10518 | -6/Proximity Caves | Entered Factory 10518 | -6/Factory | Evolved 2 slots: Utility x2 10519 | -6/Factory | Identified exit to Factory 10519 | -6/Factory | Identified exit to Lower Caves 10521 | -6/Factory | Loaded intel: 99 trap records 10716 | -6/Factory | Garrison activated, responded to threat 10847 | -6/Factory | Lost 3 parts (1p1n1u) 11129 | -6/Factory | Lost 4 parts (1n2u1w) 11255 | -6/Factory | Lost 4 parts (1n1u2w) 11450 | -6/Factory | Discovered new exit (range 10) 11465 | -6/Factory | Identified exit to Extension 11467 | -6/Factory | Entered Extension 11518 | -6/Extension | Build established: Mutant 11518 | -6/Extension | Rescued a captive Derelict 12131 | -6/Extension | Rescued a captive Derelict 12178 | -6/Extension | Spotted B-75 Beast 12217 | -6/Extension | Spotted B-75 Beast 12233 | -6/Extension | Destroyed B-75 Beast 12246 | -6/Extension | Core integrity fell below 50% 12268 | -6/Extension | Lost 8 allies 12342 | -6/Extension | Released all parts (13) 12350 | -6/Extension | Core integrity fell below 20% 12350 | -6/Extension | Discovered exit to Factory (range 3) 12350 | -6/Extension | Entered Factory 12350 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12767 | -5/Factory | Self-destructed Last Messages --------------- 12522_ TF Node disabled. 12522_ Imp. Sensor Array tumbles out of TF Node. 12522_ Imp. Signal Interpreter tumbles out of TF Node. 12527_ Acquired Imp. Sensor Array. 12530_ Acquired Imp. Signal Interpreter. 12558_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6H. 12632_ Acquired Prototype Power Core. 12632_ Identified Enh. Fission Core. 12751_ ALERT: All DSF locations entering lockdown mode. 12751_ Manufacturing Mainframe disabled. 12758_ Hpw. Shock Rifle destroyed. 12760_ Kicked P-70 Sage. 12762_ P-70 Sage knocked back. 12763_ Kicked P-70 Sage out of the way. 12764_ Carbon-fiber Leg destroyed. 12764_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ????? #####+### #?# # # """ "" | | ????????# # ################ # | | ????????# # # | | ????????# # ######## | | ????????# # #??????? | | ????????# # #??????? | | ????????# # #??????? | | ????????# # ############+#########??????? | | ????????# # ^ # #! #??????????? | | ????????# # # # """ #??????????? | | ????????# # ^ + # """ #??????????? | | ????????# + ^# # ! """ #??????????? | | ????????#! # # """ # #??????????? | | ????????# # # """ # ! 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneHypercooledReplica Manual? 0 Play Time 01:02:05 Cumulative 62.6 hours Start 2025.09.14 @ 16:46:24 End 2025.09.14 @ 17:46:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2951f7ed-9d2f-4b5c-afe8-3f7e56e0e7f0