Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 21:08:41 Player: Trione Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (5167) 5167 Prototype IDs (45) 900 Alien Tech Used (5) 1000 Bonus (6152) 6152 TOTAL SCORE: 22199 Bonus ------- High Alert Combat Kills 702 Follower Combat Kills 114 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -164 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 371/900 System Corruption 16% Temperature Cool (9) Location -1/Command Parts ------- Power (2) Propulsion (6) High-density Centrium Wheel Combat Gravmag System Utility (14) Experimental Heat Sink Large Storage Unit Advanced Energy Well Spectral Analyzer Advanced Armor Integrity Analyzer Weapon (3) Force Lance Force Lance Inventory (10) Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Large Storage Unit Improved Stasis Canceller AEGIS Remote Shield Gamma Rifle Peak State ------------ Power Light Particle Reactor Light Particle Reactor Propulsion Antigrav System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Experimental Gyrokinetic Inverter Utility Coolant Network Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Spectral Analyzer Experimental Signal Interpreter Improved Launcher Guidance Computer Improved Maneuvering Thrusters Layered Medium Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield Weapon Improved KE Penetrator Sigix Broadsword Inventory Light Ion Engine Particle Reactor Compact Wheel High-density Centrium Wheel Advanced Heat Sink Improved Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Target Analyzer Improved Stasis Canceller Layered Medium Armor Plating AEGIS Remote Shield Gamma Rifle Cooled Phase Cannon Compact Tesla Bomb Launcher Enhanced Force Lance [Rating: 179] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Makeshift Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Matter Drive Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . 2 . 2 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . 1 . . 1 . . . Utility 12 | . . . 2 . 2 . 1 . . 1 . 2 . 2 . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 300 | 6 1 8 7 22 7 38 7 12 5 6 4 31 10 11 22 6 38 39 20 Power 42 | 1 . 1 1 5 1 8 1 1 . 2 . 1 2 3 2 . 3 6 4 Engine 23 | 1 . 1 1 5 1 5 1 . . 2 . 1 1 . 2 . . 1 1 Core 7 | . . . . . . 3 . 1 . . . . . 2 . . 1 . . Reactor 12 | . . . . . . . . . . . . . 1 1 . . 2 5 3 Propulsion 71 | 2 . 2 1 5 2 9 1 . . 1 2 9 3 3 7 2 9 8 5 Treads 1 | . . 1 . . . . . . . . . . . . . . . . . Leg 4 | . . . 1 2 . 1 . . . . . . . . . . . . . Wheel 18 | 2 . 1 . 3 2 4 . . . . . . . . . 1 2 1 2 Hover 47 | . . . . . . 3 1 . . 1 2 9 3 3 7 1 7 7 3 Flight 1 | . . . . . . 1 . . . . . . . . . . . . . Utility 123 | 1 1 2 4 3 2 8 4 9 3 2 1 19 4 4 10 4 22 13 7 Device 57 | . 1 2 1 1 . 3 2 5 2 1 1 13 1 1 2 3 9 7 2 Storage 24 | 1 . . . 1 . 2 . 2 1 . . 4 . . 3 1 7 1 1 Processor 13 | . . . . 1 1 . 1 1 . . . 1 . . 1 . 4 1 2 Hackware 11 | . . . 3 . . 2 1 1 . 1 . . 1 1 . . 1 . . Protection 16 | . . . . . 1 1 . . . . . 1 2 2 2 . 1 4 2 Artifact 2 | . . . . . . . . . . . . . . . 2 . . . . Weapon 64 | 2 . 3 1 9 2 13 1 2 2 1 1 2 1 1 3 . 4 12 4 Energy Gun 17 | 1 . 1 . 2 . 7 1 1 1 . 1 1 . . . . . 1 . Energy Cannon 3 | . . . . 1 . . . . . . . . . . . . . 2 . Ballistic Gun 15 | 1 . . . 3 2 4 . 1 . 1 . . 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . 3 . 1 . . . . . . . . 1 . 2 4 1 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . 1 . . . . . 2 . 2 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . 9 1 . . . . 2 1 1 4 . 9 3 3 Parts Lost 131 | . . 9 8 10 7 8 2 2 . . 3 1 . 3 15 1 10 23 29 Power 20 | . . 1 2 2 1 . . 1 . . . 1 . . 1 . 1 5 5 Propulsion 40 | . . 4 2 3 1 3 . . . . 2 . . 1 6 1 3 5 9 Utility 48 | . . 2 2 1 2 2 2 1 . . 1 . . 2 7 . 6 9 11 Weapon 23 | . . 2 2 4 3 3 . . . . . . . . 1 . . 4 4 Highest Loss Streak 27 | . . 7 8 5 7 6 2 1 . . 3 1 . 3 7 1 4 7 27 Average Slot Usage (%) 93 | . 92 86 70 85 87 91 98 99 99 99 97 99 100 96 86 85 85 89 74 Engine 5 | . 14 14 9 9 8 5 7 6 . 6 6 5 8 2 1 4 1 . . Reactor 1 | . . . . . . . . . . . . . 2 4 4 4 6 7 4 Wheel 2 | . 28 18 . 10 14 8 . . . . . . . . . . . . . Hover 17 | . . . 8 . . 6 23 23 23 26 24 22 26 20 19 19 18 21 17 Device 12 | . 7 9 4 . . 3 14 21 15 13 11 15 10 8 4 8 9 7 5 Storage 14 | . 14 14 11 11 9 9 7 13 15 13 13 18 15 14 17 17 17 16 14 Processor 8 | . . . . 6 15 13 9 8 7 6 6 5 5 4 6 8 11 13 20 Hackware 12 | . . . 10 22 17 19 19 7 15 19 20 17 16 22 15 8 8 7 2 Protection 1 | . . . . . 4 3 . . . . . . 3 4 3 8 5 5 3 Energy Gun 4 | . 14 10 . 4 . 6 7 7 3 . 4 4 . . . . . . . Ballistic Gun 4 | . 14 11 . 3 9 8 7 7 7 6 1 . 3 4 . . . 2 . Launcher 1 | . . 3 9 5 7 . . . . . . . . . 2 . . 2 1 Slashing Weapon 1 | . . . . . . 1 . . 3 6 6 5 5 4 3 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 13 17 10 18 21 28 26 36 33 44 44 52 66 65 114 88 108 115 114 Greatest Support 117 | 20 20 20 10 20 32 26 33 33 33 44 44 49 66 70 89 101 111 117 117 Greatest Overweight (x) 5 | . . 3 2 4 1 5 . 1 . . . 1 . 1 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 6 6 6 8 8 10 12 12 12 14 14 14 20 20 24 20 20 Average Capacity 11 | 5 6 6 6 5 6 7 8 9 11 12 12 13 14 14 16 20 19 20 18 Most Carried 20 | 6 6 6 6 6 6 8 8 10 12 12 12 14 14 14 20 20 20 20 18 Average Carried 10 | 3 5 5 4 4 5 7 7 8 10 11 11 13 13 12 15 19 19 17 13 Final Capacity 20 | . . . . . . . 8 10 12 12 12 14 14 14 20 20 20 20 10 Final Carried 20 | . . . . . . . 8 10 12 12 10 14 14 14 20 20 19 19 8 Class Distribution -------------------- 46% | Hacker-Mutant 30% | Mutant 10% | Derelict-Mutant 6% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Derelict-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Matter Collected 4150 | 257 . 101 95 398 . 610 50 281 109 . . 369 147 79 125 . 682 672 175 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5627 | . . 85 111 296 157 927 50 227 . . . 310 34 57 150 . 803 1981 439 Parts 299 | . . 8 15 30 8 49 5 6 . . . 22 1 5 2 . 26 97 25 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . 1 1 . . . . . 1 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Combat Hostiles Destroyed 91 | . . 6 3 14 7 9 1 3 . . . 2 . 1 . . 15 23 7 Melee 19 | . . . . . . 2 . . . . . 2 . 1 . . 7 2 5 Guns 19 | . . 2 . 2 1 6 1 3 . . . . . . . . . 4 . Cannons 4 | . . . . 3 . . . . . . . . . . . . . 1 . AOE 47 | . . 4 3 9 6 . . . . . . . . . . . 8 15 2 Classes Destroyed 19 | . . 3 4 2 . 4 1 . . . . . . . . . 2 1 2 Worker 10 | . . . 1 2 . 1 . . . . . . . 1 1 . . 2 2 Builder 11 | . . . 1 . 1 3 . . . . . 2 . . . . 2 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . . . . . Recycler 9 | . . 1 . . 1 2 . . . . . 1 . . 1 . 1 2 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 7 | . . . 1 . 1 1 . . . . . . 1 . . . . 3 . Swarmer 31 | . . 3 2 7 3 . . . . . . . . 1 . . 5 6 4 Grunt 34 | . . . . 7 3 6 . 3 . . . . . . . . 6 9 . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 5 | . . . 1 . 1 2 . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . . . . . . . . . . . 2 . Programmer 12 | . . . . . . . 1 . . . . 2 . . . . 4 4 1 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . . 3 6 5 10 4 1 2 . . . 2 1 1 1 . 7 9 4 Combat Bots Only 7 | . . 3 3 5 4 4 1 2 . . . 1 . 1 . . 6 7 3 Max Kills in Single Turn 4 | . . 3 3 4 2 1 1 1 . . . 1 1 1 1 . 4 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 4 1 . . . . . . . . . . . 3 4 1 Melee 1 | . . . . . . 1 . . . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Damage Taken 18786 | . . 818 468 623 472 1086 176 351 . . 298 617 . 839 2375 252 2135 3557 4719 Core 3437 | . . 194 171 162 45 423 21 71 . . 42 157 . 117 289 . 123 357 1265 Absorbed by Shields 980 | . . . . . . . . . . . . . . . . . 254 399 327 Core Remaining (%) 67 | 100 . 22 . 16 . 14 . . 86 . 95 84 100 . 68 . 91 . . Volleys Fired 233 | . 1 8 11 54 15 49 10 19 . . 2 . 6 1 1 . 6 47 3 Largest 3 | . 2 2 1 2 2 2 2 2 . . 1 . 1 1 1 . 1 3 1 Hottest 159 | . 60 100 100 80 56 75 78 78 . . 55 . 35 35 49 . 55 159 49 Shots Fired 329 | . 2 13 11 60 21 74 17 38 . . 2 . 6 1 1 . 6 74 3 Gun 228 | . 2 10 . 38 6 71 17 38 . . 2 . 6 1 . . . 37 . Cannon 29 | . . . . 12 . . . . . . . . . . . . . 17 . Launcher 66 | . . 2 6 10 15 3 . . . . . . . . 1 . 6 20 3 Special 6 | . . 1 5 . . . . . . . . . . . . . . . . Kinetic 133 | . 1 6 . 20 6 29 10 19 . . . . 6 1 . . . 35 . Thermal 80 | . 1 5 5 30 . 22 . . . . . . . . . . . 17 . Explosive 45 | . . 2 6 10 15 . . . . . . . . . . . 6 6 . Electromagnetic 71 | . . . . . . 23 7 19 . . 2 . . . 1 . . 16 3 Robot Hit Streak 18 | . 1 5 . 18 7 10 9 12 . . . . 1 . 1 . 3 16 2 Robot Miss Streak 4 | . 1 2 2 4 3 4 1 1 . . . . 3 4 . . . 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 294 | . 1 7 . 33 18 55 13 31 . . . 24 8 3 4 . 39 44 14 Core Hits 229 | . . 14 13 25 16 36 5 9 . . . 8 2 3 1 . 28 53 16 Critical Hits 27 | . . . . . . . . 1 . . . 2 1 . . . 13 10 . Critical Kills 7 | . . . . . . . . . . . . . . . . . 4 3 . Critical Parts Destroyed 19 | . . . . . . . . 1 . . . 2 1 . . . 9 6 . Melee Attacks 240 | . . . . . . 29 . . . 17 . 55 16 5 36 . 53 13 16 Impact 4 | . . . . . . . . . . . . 4 . . . . . . . Slashing 210 | . . . . . . 29 . . . 17 . 51 16 5 36 . 53 3 . Piercing 26 | . . . . . . . . . . . . . . . . . . 10 16 Sneak Attacks 17 | . . . . . . 3 . . . . . 5 1 1 3 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 4 . . . . . . 1 Damage Inflicted 17740 | . . 494 278 1200 994 1746 215 519 . . . 1200 399 236 534 . 5123 3940 862 Guns 2648 | . . 108 . 242 76 803 160 519 . . . . 24 . . . . 716 . Cannons 377 | . . . . 139 . . . . . . . . . . . . . 238 . Explosions 7611 | . . 378 276 819 918 360 55 . . . . . . . 81 . 1738 2656 330 Melee 7063 | . . . . . . 577 . . . . . 1200 375 211 453 . 3385 330 532 Ramming 41 | . . 8 2 . . 6 . . . . . . . 25 . . . . . Kinetic 1717 | . . 66 . 144 76 412 120 208 . . . . 24 . . . . 667 . Thermal 1281 | . . 42 . 237 . 196 55 . . . . . . . . . . 751 . Explosive 5420 | . . 378 276 819 918 . . . . . . . . . . . 1738 1291 . Electromagnetic 2218 | . . . . . . 555 40 311 . . . . . . 81 . . 901 330 Impact 121 | . . . . . . . . . . . . 121 . . . . . . . Slashing 6080 | . . . . . . 577 . . . . . 1079 375 211 453 . 3385 . . Piercing 862 | . . . . . . . . . . . . . . . . . . 330 532 Highest Corruption 16 | . . 11 . . . . 2 2 2 7 7 7 . . . . 14 7 16 Average Corruption 3 | . . 11 . . . . 2 2 2 6 7 5 . . . . 9 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 81 | . . 4 . . . . . 16 2 11 . 3 . . . . 21 13 11 Message Errors 14 | . . . . . . . . 3 . 2 . . . . . . 4 1 4 Matter Fused 11 | . . . . . . . . . . 2 . 1 . . . . 4 2 2 Heat Flow Errors 12 | . . 2 . . . . . 3 . 3 . 1 . . . . 2 1 . Energy Discharges 10 | . . . . . . . . 7 . . . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . 2 . . . . . 3 2 1 . . . . . . 3 . . Data Loss (major) 4 | . . . . . . . . . . . . 1 . . . . 2 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . 1 Targeting Errors 13 | . . . . . . . . . . 3 . . . . . . 4 3 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1491 | . . 47 . 50 41 55 10 . . . . 63 110 99 302 . 546 108 60 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 420 | . . 47 . 50 41 55 10 . . . . . . . . . 113 101 3 Melee 1071 | . . . . . . . . . . . . 63 110 99 302 . 433 7 57 Knockbacks 2 | . . 1 . . . . . . . . . 1 . . . . . . . Impact 2 | . . 1 . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . 50 57 40 65 56 . . . . . . . 12 . . 21 99 47 Shots 20 | . . 1 2 1 3 4 . . . . . . . . . . 2 4 3 Rammed 6 | . . 2 1 . . 1 . . . . . . . 1 . . . . 1 Targets Rammed 6 | . . 2 1 . . 1 . . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . . 252 17 74 5 45 6 211 . 241 8 152 106 118 . 30 142 419 5 Average Temperature 53 | . . 87 7 28 2 18 3 72 . 109 5 82 31 54 . 11 65 86 3 Received Heat Transfer 2187 | . . 600 108 189 81 288 18 147 . . 48 . . 12 108 36 201 261 90 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . 1 . Parts Fried 12 | . . . . . . 3 . 3 . . . . . . . . . 6 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . . . . . 1 . . Heat Transferred 1339 | . . 87 . 521 . 209 50 . . . . . . . . . . 472 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 3 1 . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Peak Influence 1005 | . 66 70 180 225 379 239 177 . . 80 47 79 72 97 84 48 466 1005 668 Average Influence 150 | . 19 36 66 69 163 104 118 . . 68 16 21 43 59 35 39 241 673 564 Maximum Alert Level 3 | . . . . 1 1 1 . . . . . . . . . . 2 3 2 Low Security (%) 76 | . . . . . . . . . . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . 1 4 1 . . 1 . 3 2 2 2 . 3 2 . Investigation 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . . . 1 . 1 1 . . . 1 1 . Reinforcement 15 | . . . 1 . 1 4 . . . . . 2 1 2 1 . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . 1 . . . . . 2 1 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Distress Signals 8 | . 1 . 1 . 2 . . . . . . . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 7 19 13 22 14 33 3 10 . . 5 4 3 20 13 5 25 45 20 Peak Tracking Total 11 | . 4 10 9 4 5 6 1 3 . 1 7 2 2 8 7 5 8 8 11 Tactical Retreats 37 | . 1 4 2 4 . 5 . 5 . . . . . 4 1 1 3 5 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Traps Triggered 11 | . 1 . . . . 1 . . . 2 . . . 4 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Machines Disabled 17 | . . 1 1 . 2 1 . . . . 1 . . . 6 . 2 3 . Max in Single Turn 1 | . . 1 1 . 1 1 . . . . 1 . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Machines Accessed 52 | . 1 . 2 . 2 10 4 2 . 4 1 5 5 6 5 1 1 1 2 Terminals 33 | . . . 1 . 2 8 1 . . 2 1 2 4 5 5 . . . 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 4 | . . . 1 . . 1 . . . . . 1 . . . 1 . . . Recycling Units 6 | . 1 . . . . 1 2 . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . . . . . Total Hacks 219 | . 3 . 10 . 6 51 12 6 . 14 5 17 17 31 30 2 1 2 12 Successful 155 | . 3 . 6 . 5 43 11 6 . 8 5 10 11 22 16 1 1 1 6 Failed 64 | . . . 4 . 1 8 1 . . 6 . 7 6 9 14 1 . 1 6 Catastrophic 4 | . . . . . . 1 . . . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 129 | . 6 . 4 . 4 35 2 6 . 8 4 4 4 16 22 . 1 1 12 Terminals 168 | . . . 5 . 6 45 3 . . 11 5 7 15 29 30 . . . 12 Fabricators 3 | . . . . . . . . . . 2 . . . . . . 1 . . Repair Stations 14 | . . . 5 . . 4 . . . . . 3 . . . 2 . . . Recycling Units 13 | . 3 . . . . 2 4 . . . . . 2 . . . . 2 . Scanalyzers 12 | . . . . . . . 5 . . . . 7 . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 2 . . . . . Terminal Hacks 87 | . . . 3 . 2 29 2 6 . 5 4 1 7 14 11 . . . 3 Record 11 | . . . . . 1 . . 5 . 1 . . 1 1 2 . . . . Part Schematic 2 | . . . . . . 1 . . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . . . . . 1 . . 1 2 1 . . . . Open Door 5 | . . . . . . 1 . 1 . . 1 . . . 2 . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 5 | . . . . . . 2 . . . . . . . 1 1 . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . . Unreport Threat 11 | . . . 1 . . 4 . . . 1 2 . . 2 1 . . . . Locate Traps 10 | . . . . . 1 4 . . . . . 1 1 1 1 . . . 1 Reprogram Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . Dispatch Records 3 | . . . . . . 3 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Investigation Status 3 | . . . . . . 2 . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . Assault Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . Recall Investigation 5 | . . . 1 . . 3 . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . . . . . 4 . . . . . . 1 1 1 . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . 4 . . . . . 2 . . . 1 . . . Scan Component 6 | . . . 1 . . 3 . . . . . 1 . . . 1 . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Refit 2 | . . . 1 . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 3 . . . . . 1 . . . . . . Report Inventory 4 | . 1 . . . . 1 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 4 . . . . 5 . . . . . . . Insert Component 5 | . . . . . . . 2 . . . . 3 . . . . . . . Analyze 4 | . . . . . . . 2 . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 83 | . 4 . 2 . 6 18 4 . . 2 2 6 6 12 10 . 2 2 7 Terminals 33 | . . . 1 . 3 8 1 . . . 1 2 3 6 5 . . . 3 Track 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Assimilate 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . Botnet 27 | . . . 1 . 2 7 1 . . . 1 1 3 5 4 . . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 1 . . . . . . . . . . 1 . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 43 | . . . 2 . 2 9 4 . . 3 . 4 5 5 5 1 . 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 1 . . . . 2 . 1 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Matter 219 | . . . . . . . . . . 219 . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 30 | . . . . . . . . . . . . 30 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Total Allies 11 | . . 1 . . . 1 . . . . . 1 . . . . . . 8 Largest Group 7 | . . 1 1 . . 1 1 . . . . 1 . . . . . . 7 Highest-Rated Group 99 | . . 31 31 . . 99 99 . . . . 26 . . . . . . 86 Highest-Rated Ally 99 | . . 31 31 . . 99 99 . . . . 26 . . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . 2 2 . . EXPLORE 3 | . . . . . . . . . . . . . . . . 1 2 . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 26 | . . . 8 . . 2 . . . . . . . . . . . . 16 Total Damage 524 | . . . 106 . . 136 . . . . . . . . . . . . 282 Kills 5 | . . . 1 . . 3 . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 3 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 2 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Turns Passed 9091 | 47 97 290 192 586 198 883 174 2679 299 389 49 1047 257 220 275 77 587 529 216 Spaces Moved 9185 | 41 112 273 124 451 122 722 312 2064 675 522 104 1098 406 468 265 121 591 505 209 Core 94 | 5 . 21 30 36 . 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 176 | . . . 94 74 8 . . . . . . . . . . . . . . Wheels 1248 | 36 112 252 . 341 114 368 . . . . . . . . . . . . 25 Hover 7667 | . . . . . . 352 312 2064 675 522 104 1098 406 468 265 121 591 505 184 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 80 100 50 100 46 42 42 42 38 38 38 36 36 38 48 45 41 43 Average Speed 62 | 76 80 87 118 92 102 71 42 84 42 38 38 52 36 37 48 50 50 58 55 Slowest Speed 300 | 80 80 200 150 250 120 300 42 102 42 38 38 105 36 105 113 58 118 107 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 22 65 22 87 12 69 11 99 70 9 23 29 14 16 35 4 65 14 17 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . 3 3 . . . . . . . . . . Spaces Dug 85 | . . 1 5 . . 7 . . . 17 . 19 8 1 22 . 3 2 . Terrain Destroyed 537 | . . 19 31 76 109 16 6 . . 17 . 19 8 1 22 . 94 119 . Melee 79 | . . . . . . 7 . . . 17 . 19 8 1 22 . 3 2 . Projectile 11 | . . 1 5 . . . . . . . . . . . . . . 5 . AOE 447 | . . 18 26 76 109 9 6 . . . . . . . . . 91 112 . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Ext Fac Fac Res Qua Res Tes Acc Com Total 11739 | 54 117 308 145 561 174 971 336 2952 690 688 109 1493 484 502 352 134 775 633 261 Wait 1439 | . . 10 . 13 23 73 1 842 . 136 . 265 39 9 1 7 12 . 8 Move 9165 | 40 111 272 123 450 121 721 311 2063 674 521 103 1097 405 467 263 120 590 504 209 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 8 2 5 3 13 5 28 3 9 5 4 . 24 5 5 13 . 24 18 2 Fast Attach 113 | 4 1 2 4 14 2 13 3 2 2 1 . 8 . 4 11 4 17 12 9 Attach 112 | 2 . 5 3 6 4 9 1 5 . 3 2 6 3 5 13 1 15 19 10 Detach 41 | . . . . 1 . 1 1 2 . 1 . 3 . 1 7 1 15 6 2 Swap 79 | . . 1 . 2 1 16 3 5 3 2 2 17 7 2 1 1 7 8 1 Drop 126 | . 2 3 . 8 3 31 3 5 6 3 . 22 3 2 5 . 23 6 1 Fire 233 | . 1 8 11 54 15 49 10 19 . . 2 . 6 1 1 . 6 47 3 Melee 235 | . . . . . . 29 . . . 17 . 51 16 5 36 . 53 13 15 Ram 5 | . . 2 . . . 1 . . . . . . . 1 . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 1 . 11 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x3 / Low / *Ext x2) -6/Extension -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Discovered new exit (range 10) 145 | -10/Materials | Entered Mines 171 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Assembled infested the area 310 | -10/Mines | Build established: Mutant 351 | -10/Mines | System corruption reached 10% 354 | -10/Mines | Core integrity fell below 50% 380 | -10/Mines | Discovered new exit (range 15) 389 | -10/Mines | Received a Mining Laser from a helpful Derelict 419 | -10/Mines | Lost 7 parts (1p3n1u2w) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Accompanied by 1 ally 435 | -9/Materials | Evolved 2 slots: Utility x2 616 | -9/Materials | Discovered new exit (range 8) 627 | -9/Materials | Entered Mines 638 | -9/Mines | Lost 8 parts (2p2n2u2w) 801 | -9/Mines | Learned location of Storage (-8) 874 | -9/Mines | Core integrity fell below 50% 908 | -9/Mines | Build established: Hacker-Mutant 946 | -9/Mines | Lost 5 parts (1p1n3w) 977 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1063 | -9/Mines | Lost 5 parts (1p2n1u1w) 1127 | -9/Mines | Discovered new exit (range 15) 1158 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1168 | -9/Mines | Core integrity fell below 20% 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 2 slots: Utility x2 1352 | -8/Materials | Discovered new exit (range 17) 1395 | -8/Materials | Discovered new exit (range 17) 1411 | -8/Materials | Entered Storage 1438 | -8/Storage | Lost 7 parts (1p1n2u3w) 1902 | -8/Storage | Core integrity fell below 50% 1919 | -8/Storage | Lost 6 parts (3n2u1w) 2099 | -8/Storage | Discovered new exit (range 5) 2231 | -8/Storage | Core integrity fell below 20% 2241 | -8/Storage | Met 01-MTF 2265 | -8/Storage | Discovered new exit (range 7) 2294 | -8/Storage | Entered Factory 2294 | -7/Factory | Accompanied by 1 ally 2294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2299 | -7/Factory | 01-MTF left 2454 | -7/Factory | Discovered new exit (range 17) 2468 | -7/Factory | Entered Lower Caves 2553 | -7/Lower Caves | Learned location of 1 exit from Factory 2553 | -7/Lower Caves | Learned 8 Factory zone layouts 2553 | -7/Lower Caves | Learned Research garrison access intel 2553 | -7/Lower Caves | Learned Extension garrison access intel 2841 | -7/Lower Caves | Build established: Skirmisher 3167 | -7/Lower Caves | Build established: Mutant 4553 | -7/Lower Caves | Learned Factory emergency access door positions 4754 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4935 | -7/Lower Caves | Learned location of 1 exit from Factory 5130 | -7/Lower Caves | Discovered new exit (range 2) 5135 | -7/Lower Caves | Learned 8 Factory zone layouts 5147 | -7/Lower Caves | Identified exit to Lower Caves 5147 | -7/Lower Caves | Entered another Lower Caves area 5163 | -7/Lower Caves | Discovered new exit (range 5) 5205 | -7/Lower Caves | Identified exit to Factory 5295 | -7/Lower Caves | Learned Factory interactive machine intel 5331 | -7/Lower Caves | Encountered a Warlord checkpoint 5436 | -7/Lower Caves | Build established: Derelict-Mutant 5446 | -7/Lower Caves | Entered Factory 5446 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5447 | -6/Factory | Identified exit to Factory 5448 | -6/Factory | Identified exit to Lower Caves 5448 | -6/Factory | Identified exit to Extension 5450 | -6/Factory | Loaded intel: 47 interactive machine locations 5537 | -6/Factory | Fabricated Aerolev Unit (x1) 5835 | -6/Factory | Entered Extension 5861 | -6/Extension | Disrupted transfer network 5872 | -6/Extension | Spotted B-75 Beast 5876 | -6/Extension | Spotted B-75 Beast 5883 | -6/Extension | Discovered exit to Factory (range 3) 5884 | -6/Extension | Entered Factory 5884 | -5/Factory | Evolved 2 slots: Utility x2 5910 | -5/Factory | Lost 3 parts (2n1u) 6025 | -5/Factory | Repaired Aerolev Unit 6693 | -5/Factory | Build established: Hacker-Mutant 6731 | -5/Factory | Found Prototype Processor 6731 | -5/Factory | Identified Exp. Signal Interpreter 6810 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 6891 | -5/Factory | Discovered new exit (range 8) 6893 | -5/Factory | Identified exit to Factory 6931 | -5/Factory | Entered another Factory area 6931 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7131 | -4/Factory | Identified exit to Research 7188 | -4/Factory | Entered Research 7188 | -3/Research | Evolved 2 slots: Utility x2 7189 | -3/Research | Loaded intel: 4 garrison access locations 7290 | -3/Research | Identified exit to Research 7314 | -3/Research | Lost 3 parts (1n2u) 7372 | -3/Research | Found Prototype Launcher 7404 | -3/Research | Discovered new exit (range 11) 7407 | -3/Research | Identified exit to Quarantine 7408 | -3/Research | Entered Quarantine 7409 | -3/Quarantine | Spotted Alpha 7 7416 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 7437 | -3/Quarantine | Found Alien Slashing Weapon 7447 | -3/Quarantine | Found Alien Artifact 7447 | -3/Quarantine | Identified Subatomic Replicator 7472 | -3/Quarantine | Imp. System Shield fried by hacking feedback 7520 | -3/Quarantine | Met incapacitated Sigix Warrior 7520 | -3/Quarantine | Lockdown squad dispatched 7532 | -3/Quarantine | Found Alien Artifact 7532 | -3/Quarantine | Identified Core Reset Matrix 7532 | -3/Quarantine | Identified Sigix Broadsword 7532 | -3/Quarantine | Used Core Reset Matrix 7536 | -3/Quarantine | Sensed 17 artifacts in vicinity 7546 | -3/Quarantine | Found Unknown Piercing Weapon 7567 | -3/Quarantine | Lost 5 parts (2n3u) 7592 | -3/Quarantine | Crushed by falling debris 7597 | -3/Quarantine | Found Matter Drive 7621 | -3/Quarantine | Lost 7 parts (1p3n2u1w) 7621 | -3/Quarantine | Discovered exit to Research (range 7) 7631 | -3/Quarantine | Found Phase Armor 7683 | -3/Quarantine | Entered Research 7683 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7751 | -2/Research | Discovered new exit (range 9) 7755 | -2/Research | Identified exit to Testing 7760 | -2/Research | Entered Testing 7767 | -2/Testing | Used Subatomic Replicator to replicate Lrg. Storage Unit 7873 | -2/Testing | Spotted PH-NX2LS4NC48 7917 | -2/Testing | Found Prototype Launcher 7934 | -2/Testing | Identified Gui. Micro-nuke Launcher 7982 | -2/Testing | Lost 4 parts (1p3u) 7988 | -2/Testing | Found Prototype Device 7988 | -2/Testing | Identified Thermal Barrier 8073 | -2/Testing | System corruption reached 10% 8097 | -2/Testing | Lost 3 parts (1n2u) 8166 | -2/Testing | Discovered new exit (range 31) 8177 | -2/Testing | Found Prototype Processor 8178 | -2/Testing | Identified Spectral Analyzer 8181 | -2/Testing | Found Spectral Analyzer 8204 | -2/Testing | Found Prototype Hackware 8204 | -2/Testing | Identified Exp. Hacking Suite 8226 | -2/Testing | Scanned by Researcher 8235 | -2/Testing | Found Prototype Device 8336 | -2/Testing | Identified exit to Access 8342 | -2/Testing | Identified AEGIS Remote Shield 8347 | -2/Testing | Entered Access 8347 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8447 | -1/Access | Identified Enh. Force Lance 8536 | -1/Access | Lost 6 parts (1p1n3u1w) 8675 | -1/Access | Destroyed 7 combat bots 8694 | -1/Access | Spotted B-99 Colossus 8694 | -1/Access | Spotted B-99 Colossus 8730 | -1/Access | Lost 4 parts (1p1n1u1w) 8828 | -1/Access | Lost 7 parts (1p1n5u) 8872 | -1/Access | Discovered new exit (range 4) 8876 | -1/Access | Identified exit to Command 8876 | -1/Access | Entered Command 8908 | -1/Command | Spotted Executioner 8908 | -1/Command | Spotted Executioner 8908 | -1/Command | Spotted Striker 8908 | -1/Command | Spotted Alpha 7 8908 | -1/Command | Spotted Executioner 8908 | -1/Command | Spotted Executioner 8908 | -1/Command | Spotted Striker 8908 | -1/Command | Spotted Alpha 7 8934 | -1/Command | Destroyed Striker 9003 | -1/Command | System corruption reached 10% 9040 | -1/Command | Core integrity fell below 50% 9046 | -1/Command | Emitted hypermatrix ping 9051 | -1/Command | Assembled emerged from beneath the floor 9066 | -1/Command | Core integrity fell below 20% 9066 | -1/Command | Spotted B-99 Colossus 9079 | -1/Command | Destroyed Executioner 9092 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09077_ NO 09086_ Imp. Launcher Guidance Computer destroyed. 09086_ Acquired Prototype Device. 09086_ Identified Exp. Heat Sink. 09087_ R-10 Processor collects Unknown Reactor. 09090_ R-10 Processor collects Unknown Flight Unit. 09092_ Med. Storage Unit destroyed. 09092_ Imp. Quantum Reactor destroyed. 09092_ Penetrated by Slug. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | +?????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????########??????????????? | | ?????????????# #??????????????? | | ??????? #????# ########???????? | | ????? #????# ## #???????? | | ??? #????# ## #???????? | | ? #????# ## #???????? | | " "" #????# ## #???????? | | "R"" #????# ""## #???????? | | """" #????# ""##! #???????? | | ############## T"## #???????? | | #####= # ""## ! ###?????? | | !=%!+[ # ""## # ####### | | ### # ## # | | ##### # ## ##/= # | | # ####;;##; = # | | ##### % # ;##E#### = # | | #???# # Y ! # ; | | #???# 7%%%% !!%[ ; | | ????# /%% s/! # | | ????# ; % s# # | | ????# ; p # | | ????# ; # !# | | ????# ; R " "@ # # | | ????# ; %R """" # # | | ????# # "" # # | | ????# # ; # | | ????# # ] ######## | | ????# # ??????? | | ????########## """ ?????? | | ?????????????# "" +????? | | ???????????? "" #????? | | ???????????#### """ #????? | | ??????????????# ###????? | | ??????????????# B??????? | | ??????????????# B??????? | | ??????????????# #??????? | | ??????????????# #??????? | | ??????????????# ""T"" #??????? | | ??????????????+ """"? +??????? | | ??????????????? ????? #??????? | | ??????????????? ???????? #??????? | | ???????????????????????? #??????? | | ????????????????????????###+#??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 43 Energy Capacity 1220 Matter Stores 300 Matter Capacity 350 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Core Shielding 30 Evasion (%) 66 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Armor Integrity Analysis 66 Stasis Canceling 2 Offensive Hacking 31 Defensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Sigix Broadsword Matter Drive Phase Armor Achievements -------------- Achiever Alien Roots Dangerous Findings Denied? Dynamic Key False Reunion Just Browsing Knowing Is Half The Battle Ooh, Shiny! Prolific Hacker Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed ArchitectDeepWheel Manual? 0 Play Time 12:52:19 Cumulative 57.1 hours Start 2019.10.22 @ 20:10:14 End 2019.11.07 @ 21:08:41 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 628230c5-d3d4-44bb-99bb-4f5baf8e8375