Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 20:44:47 Player: jumpy Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2532) 2532 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6137 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 81/100 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Corruption Screen > --- WEAPON (3) ------- Battle Cannon Gauss Cannon Hammer > --- INVENTORY (5) ---- Signal Interpreter Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Wheel Signal Interpreter Seismic Detector Improved Targeting Computer Kinecellerator Light Armor Plating Hardened Medium Armor Plating Arc Projector Heavy Particle Cannon Ion Cannon Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Hammer Heavy Mace [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Corruption Screen Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 94 | 7 12 15 . 16 10 2 26 6 Power 13 | 1 2 6 . . . . 4 . Engine 8 | 1 1 4 . . . . 2 . Core 5 | . 1 2 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 29 | 2 3 4 . 5 4 1 9 1 Treads 11 | . . . . 5 4 1 . 1 Leg 11 | 2 3 4 . . . . 2 . Wheel 2 | . . . . . . . 2 . Hover 2 | . . . . . . . 2 . Flight 3 | . . . . . . . 3 . Utility 16 | 2 1 1 . 3 3 . 5 1 Device 7 | 1 . 1 . 1 . . 3 1 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . 1 2 . 1 . Artifact . | . . . . . . . . . Weapon 36 | 2 6 4 . 8 3 1 8 4 Energy Gun 9 | . 4 1 . 3 . . 1 . Energy Cannon 6 | . 2 . . 1 . . 3 . Ballistic Gun 10 | 2 . 2 . 3 1 . 1 1 Ballistic Cannon 7 | . . 1 . . 2 . 2 2 Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 2 | . 2 . . . . . . . Parts Lost 32 | . 3 3 . . 1 6 11 8 Power 5 | . 1 1 . . . . 2 1 Propulsion 11 | . . 1 . . . 2 5 3 Utility 6 | . . . . . . 2 3 1 Weapon 10 | . 2 1 . . 1 2 1 3 Highest Loss Streak 6 | . 2 2 . . 1 6 5 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 96 95 100 95 98 64 44 59 Engine 7 | . 10 8 11 9 7 4 3 4 Core 1 | . 2 2 . . . . 2 . Treads 8 | . . . . 17 29 19 . 1 Leg 13 | . 28 32 33 6 . . 2 11 Hover 1 | . . . . . . . 4 8 Device 13 | . 14 19 22 18 15 9 5 4 Storage 6 | . 14 11 11 9 7 5 . . Processor 2 | . . . . . 6 5 1 7 Protection 3 | . . . . 7 7 4 2 . Energy Gun 5 | . 12 8 . 3 7 . . 6 Energy Cannon 3 | . 6 . . 5 . . 7 . Ballistic Gun 9 | . 6 10 22 17 9 4 . 6 Ballistic Cannon 1 | . . 2 . . 4 4 1 1 Impact Weapon 1 | . . . . . . . 6 4 Peak Build Rating 36 | 7 11 15 15 26 36 36 33 33 Average Rating 19 | 6 8 12 15 22 31 22 17 26 On Entrance 15 | . 7 11 15 15 25 36 . 33 Naked Turns 46 | . . . . . . 46 . . Heaviest Build 72 | 12 31 36 36 65 72 71 31 22 Greatest Support 82 | 20 20 30 30 62 82 82 34 34 Greatest Overweight (x) 8 | . 1 1 1 2 1 1 8 3 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 5 Average Capacity 13 | 7 14 15 15 18 20 15 5 5 Most Carried 20 | 6 15 15 15 19 20 20 5 5 Average Carried 11 | 3 12 13 15 16 17 15 4 4 Final Capacity 20 | 8 15 15 15 20 20 5 5 5 Final Carried 20 | 6 15 15 15 19 20 5 5 2 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Matter Collected 2310 | 362 171 291 42 310 309 188 241 396 Remotely . | . . . . . . . . . Salvage Created 3759 | 173 464 497 42 643 530 792 266 352 Parts 174 | 22 39 25 4 33 31 3 6 11 Haulers Intercepted 3 | . . 1 . 1 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 64 | . 11 9 3 12 8 3 9 9 Melee 5 | . . . . . . . 4 1 Guns 41 | . 8 6 3 9 7 . . 8 Cannons 8 | . 3 3 . 1 1 . . . AOE 5 | . . . . 2 . 3 . . Classes Destroyed 12 | 3 3 2 . . 2 1 1 . Worker 4 | 1 2 . . . . . 1 . Builder 1 | . . . . . . . 1 . Tunneler 6 | 6 . . . . . . . . Hauler 3 | . . 1 . 1 1 . . . Recycler 3 | 1 . . . 2 . . . . Watcher 4 | . 2 1 . . 1 . . . Swarmer 19 | . 3 . 3 4 . . 6 3 Grunt 26 | . 8 3 . 3 6 . 1 5 Brawler 1 | . . . . . 1 . . . Sentry 12 | . . 6 . 5 . . . 1 Programmer 3 | . . . . . 1 . 2 . Compactor 3 | . . . . . . 3 . . Best Kill Streak 5 | 2 5 3 3 4 4 3 2 5 Combat Bots Only 5 | . 3 3 3 4 3 3 2 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . 1 . 1 . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Hostile Shots Fired 488 | . 54 75 7 58 30 5 123 136 Missed 139 | . 11 23 2 16 7 . 39 41 Damage Taken 5202 | . 620 710 42 551 397 352 1280 1250 Core 1096 | . 96 223 8 65 46 138 291 229 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . 71 . . . . Core Remaining (%) 72 | 100 61 . 42 88 . . . . Volleys Fired 230 | 23 41 48 3 38 31 20 1 25 Largest 3 | 2 2 2 2 3 3 3 2 2 Hottest 130 | 40 105 110 46 106 96 112 130 97 Shots Fired 452 | 46 79 96 6 88 74 22 4 37 Gun 382 | 46 69 74 6 81 68 1 . 37 Cannon 49 | . 10 22 . 5 6 2 4 . Launcher 21 | . . . . 2 . 19 . . Special . | . . . . . . . . . Kinetic 297 | 46 30 70 6 74 49 3 . 19 Thermal 79 | . 34 15 . 8 . . 4 18 Explosive 21 | . . . . 2 . 19 . . Electromagnetic 55 | . 15 11 . 4 25 . . . Robot Hit Streak 9 | 5 9 7 3 8 7 6 3 8 Robot Miss Streak 7 | 2 4 7 2 3 5 1 . 7 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 Shots Hit Robots 317 | 27 46 63 3 58 51 16 23 30 Core Hits 146 | 12 24 20 3 26 24 6 2 29 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 7 | . 1 . . 1 . . 5 . Critical Strikes 15 | . 3 3 . 1 . . 6 2 Burn 3 | . 1 1 . . . . . 1 Destroy 2 | . 1 . . 1 . . . . Blast 1 | . . 1 . . . . . . Corrupt 2 | . 1 1 . . . . . . Smash 7 | . . . . . . . 6 1 Melee Attacks 31 | . . . . . . . 30 1 Impact 31 | . . . . . . . 30 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8035 | 281 636 1049 46 1097 987 2089 1198 652 Guns 3937 | 281 494 723 46 920 822 31 . 620 Cannons 676 | . 142 256 . 48 120 56 54 . Explosions 2240 | . . 70 . 123 45 2002 . . Melee 1170 | . . . . . . . 1138 32 Ramming 12 | . . . . 6 . . 6 . Kinetic 3045 | 281 169 706 46 836 530 87 . 390 Thermal 976 | . 314 218 . 115 45 . 54 230 Explosive 2080 | . . . . 78 . 2002 . . Electromagnetic 752 | . 153 125 . 62 412 . . . Impact 1170 | . . . . . . . 1138 32 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 . . 2 2 13 19 19 Average Corruption 13 | . 2 . . 2 1 7 15 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . . . . 2 2 6 45 38 Message Errors 25 | . . . . 1 1 3 10 10 Matter Fused 16 | . . . . . 1 1 10 4 Heat Flow Errors 10 | . . . . . . . 2 8 Energy Discharges 13 | . . . . 1 . . 7 5 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . . 7 5 Data Loss (major) 6 | . . . . . . . 5 1 Misfires 3 | . . . . . . . 2 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . 1 1 . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 530 | . 15 . . . 19 . 496 . Projectiles 9 | . . . . . 9 . . . Explosions 25 | . 15 . . . 10 . . . Melee 496 | . . . . . . . 496 . Knockbacks 7 | . . 1 . . 1 . 5 . Impact 5 | . . . . . . . 5 . Kinetic 2 | . . 1 . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 321 | . 113 . . 38 . 167 3 . Shots 6 | . 1 . . 1 . 4 . . Rammed 3 | . . . . 1 . . 2 . Targets Rammed 4 | . . 1 . 1 . . 2 . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 294 | . 234 294 . 105 223 36 212 264 Average Temperature 78 | . 67 103 . 29 76 22 63 101 Received Heat Transfer 1323 | . 234 297 . 180 153 . 18 441 Effects 3 | . . 1 . . . . . 2 Energy Bleed 2 | . . 1 . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . Combat Hostiles 5 | . . . . . . . 5 . Parts Fried 11 | . . . . . . . 11 . Impact Corruptions 22 | . . . . . . . 22 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . 1 Heat Transferred 2153 | . 743 544 . 224 50 . 74 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Peak Influence 330 | 40 273 236 103 131 232 64 330 . Initial 46 | . 26 46 33 39 45 7 14 . Average 96 | 16 120 129 90 57 73 29 146 . Maximum Alert Level 1 | . 1 1 . . 1 . 1 . Low Security (%) 90 | 100 86 82 100 100 94 100 77 . Level 1 9 | . 13 17 . . 5 . 22 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 2 . 1 1 . 7 . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . 1 . 3 . Reinforcement 6 | . 2 2 . 1 . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Distress Signals 9 | . 3 3 . 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 19 21 3 21 12 6 21 11 Peak Tracking Total 7 | . 4 7 3 4 2 3 3 5 Tactical Retreats 11 | . 3 . . 1 . . 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Traps Triggered 5 | . 2 . . 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Disabled 2 | . 1 1 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Accessed 11 | . 4 3 . 3 1 . . . Terminals 8 | . 4 2 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 6 6 . 6 2 . . . Successful 9 | . 2 3 . 2 2 . . . Failed 10 | . 3 3 . 4 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 14 | . 6 5 . 3 . . . . Terminals 13 | . 6 4 . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . Insert Component 2 | . . 1 . . 1 . . . Analyze 2 | . . 1 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 2 . 3 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Turns Passed 6666 | 282 1000 822 254 1273 943 152 1063 877 Spaces Moved 3303 | 172 437 350 125 421 510 127 584 577 Core 153 | 6 . . . . . 93 46 8 Treads 961 | . . . . 280 510 34 . 137 Legs 1757 | 166 437 350 125 141 . . 106 432 Wheels 226 | . . . . . . . 226 . Hover 199 | . . . . . . . 199 . Flight 7 | . . . . . . . 7 . Fastest Speed 50 | 50 120 120 190 190 156 50 56 130 Average Speed 156 | 117 185 178 190 229 158 81 112 134 Slowest Speed 450 | 120 190 190 190 305 235 240 450 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 7 84 35 29 30 13 82 7 75 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 184 | . 42 1 . 9 7 124 1 . Melee . | . . . . . . . . . Projectile 4 | . . . . 1 1 1 1 . AOE 180 | . 42 1 . 8 6 123 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total 4289 | 207 550 455 136 647 587 148 920 639 Wait 549 | . 46 19 9 158 21 . 269 27 Move 3296 | 171 436 349 124 420 510 126 583 577 Hop . | . . . . . . . . . Pick Up 49 | 6 11 12 . 7 6 . 7 . Fast Attach 33 | 7 1 1 . 4 2 . 15 3 Attach 24 | . 2 5 . 3 3 1 7 3 Detach 1 | . . . . . 1 . . . Swap 37 | . 9 9 . 9 5 1 4 . Drop 35 | . 4 11 . 7 8 . 2 3 Fire 230 | 23 41 48 3 38 31 20 1 25 Melee 31 | . . . . . . . 30 1 Ram 2 | . . . . . . . 2 . Kick 1 | . . 1 . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Discovered new exit (range 13) 1198 | -10/Materials | Discovered new exit (range 5) 1238 | -10/Materials | Central database locked down 1283 | -10/Materials | Entered another Materials area 1283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -9/Materials | Build established: Scavenger-Mutant 1698 | -9/Materials | Core integrity fell below 50% 1954 | -9/Materials | Discovered new exit (range 16) 2105 | -9/Materials | Entered Mines 2156 | -9/Mines | Build established: Mutant 2243 | -9/Mines | Discovered new exit (range 9) 2303 | -9/Mines | Assembled infested the area 2359 | -9/Mines | Entered Materials 2359 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2614 | -8/Materials | Discovered new exit (range 2) 2837 | -8/Materials | Build established: Scavenger-Tank 3328 | -8/Materials | Discovered new exit (range 16) 3552 | -8/Materials | Repaired Adv. Treads 3632 | -8/Materials | Entered Factory 3632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4291 | -7/Factory | Build established: Scavenger-Gunner 4300 | -7/Factory | Discovered new exit (range 13) 4352 | -7/Factory | Discovered new exit (range 5) 4575 | -7/Factory | Sucked down chute 4575 | -7/Factory | Entered Waste 4590 | -7/Waste | EMP discharged 4598 | -7/Waste | Spotted C-40 Crusher 4603 | -7/Waste | Spotted C-40 Crusher 4605 | -7/Waste | Destroyed C-40 Crusher 4610 | -7/Waste | Destroyed C-40 Crusher 4623 | -7/Waste | Spotted C-40 Crusher 4629 | -7/Waste | Destroyed C-40 Crusher 4631 | -7/Waste | Spotted C-40 Crusher 4641 | -7/Waste | Spotted C-40 Crusher 4662 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4665 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4668 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4671 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4681 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4690 | -7/Waste | EMP discharged 4690 | -7/Waste | System corruption reached 10% 4691 | -7/Waste | Spotted C-40 Crusher 4712 | -7/Waste | Lost 6 parts (2n2u2w) 4721 | -7/Waste | Discovered new exit (range 11) 4727 | -7/Waste | Entered Factory 4819 | -7/Factory | Garrison activated, responded to threat 4962 | -7/Factory | Build established: Mutant 5196 | -7/Factory | Core integrity fell below 50% 5245 | -7/Factory | Lost 5 parts (1p1n3u) 5339 | -7/Factory | Lost 5 parts (1p3n1w) 5783 | -7/Factory | Discovered new exit (range 6) 5790 | -7/Factory | Entered Lower Caves 5793 | -7/Lower Caves | Identified exit to Lower Caves 6223 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6337 | -7/Lower Caves | Core integrity fell below 20% 6362 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6619 | -7/Lower Caves | Spotted B-75 Beast 6667 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06428_ Q2LGLXS6R=BEN0&HOM5D 06443_ System corrupted: Energy discharge (-21). 06463_ System corrupted: Heat flow error (+195). 06465_ Discarded Titanium Leg. 06465_ Dropped Titanium Leg. 06478_ System corrupted: Energy discharge (-25). 06480_ Acquired 10 matter. 06493_ Acquired Battle Cannon. 06495_ Acquired 10 matter. 06506_ System corrupted: Component data lost. 06524_ System corrupted: Heat flow error (+171). 06544_ System corrupted: Energy discharge (-39). 06569_ System corrupted: Matter fused (-8). 06585_ System corrupted: Energy discharge (-38). 06618_ System corrupted: Heat flow error (+217). 06619_ Acquired 8 matter. 06620_ Hvy. Laser destroyed. 06633_ Flak Gun destroyed. 06641_ System corrupted: Heat flow error (+210). 06667_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ### #??# #??? | | ???????????????????????????????# ## #??# #??? | | ???????????????????????????????# #??# #### | | ???????????????????????????????# #??# | | ???????????????????????????????# ##??# | | ???????????????????????????????## ##??###### | | ??????????#?????#???????????????## ##??????# | | ?????????? % ## ########??????## #??????# | | ?????????%!% ####???# #??????# | | ?????????# ! #???# #?????## | | ????????????# % #???# ######??## | | ?????????????# ""# #???# ###??? ##?# | | ????????????#" % ### #??## ##???# ###### | | ????????????### "## #??# #### #???# | | ??????????????## "" ##?## #???? | | ???????????????## ??# #??# ##???# | | ????????????????## ??## ##?## ##????# | | ??????????>??????### %#?### #??## #?????# | | ???????????????????#%? ?##BB#???## ## #??# | | ???????????????????#???# ##;BB####?## #??? | | ???????????????????###?# #??## #??? | | ???????????????????# ###;; % ##### ##??? | | ???????????????????# ;;; ##???? | | ???????????????????# #????? | | ???????????????????## #????# | | ????????????????????##"# @ ###### ### #???## | | ?????????????????????#" ##???? #??##???# | | ????????????????????#"" % #???? ##???????# | | ???????????????????#"""" #???? #????????# | | ???????????????????#""#" #??# #???????## | | ???????????????????####; ###??#######???????# | | ??????????????????????### #??????????????????### | | ????????????????????????#####????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicRocketInsulator Manual? 0 Play Time 00:39:54 Cumulative 68.5 hours Start 2025.05.01 @ 20:06:39 End 2025.05.01 @ 20:44:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0b1bd0-44b1-4520-8657-b91434f26130