Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 01:25:04 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (596) 596 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4271 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Seismic Detector Precision Assault Rifle Precision Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Microactuators > --- WEAPON ----------- Katana Power Sword > --- INVENTORY -------- Seismic Detector Precision Assault Rifle Precision Grenade Launcher Improved Datajack Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 38 | 9 2 5 5 13 1 . 3 Power 6 | 1 1 2 . 2 . . . Engine 4 | 1 1 1 . 1 . . . Core 2 | . . 1 . 1 . . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 2 3 4 . . 1 Treads . | . . . . . . . . Leg 4 | 2 1 1 . . . . . Wheel . | . . . . . . . . Hover 7 | . . . 2 4 . . 1 Flight 2 | . . 1 1 . . . . Utility 8 | 3 . . . 3 1 . 1 Device 5 | 2 . . . 2 . . 1 Storage 2 | 1 . . . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 3 . 1 2 4 . . 1 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 11 | . . . 3 2 . 2 4 Power 1 | . . . . 1 . . . Propulsion 5 | . . . 1 1 . 2 1 Utility 2 | . . . . . . . 2 Weapon 3 | . . . 2 . . . 1 Highest Loss Streak 2 | . . . 2 1 . 2 2 To Critical Strikes . | . . . . . . . . Average Backups 5 | 4 7 8 5 4 5 5 4 Power . | . 1 1 1 . . . . Propulsion . | 1 2 2 1 . . . . Utility 1 | . 2 2 2 1 1 1 1 Weapon 1 | 1 2 2 . 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . 2 2 1 . . 4 Power 3 | . . 1 1 . . . 1 Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . . 1 . . 1 Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 52 | . 100 80 35 45 64 42 19 Engine 5 | . 14 9 . 4 6 4 . Core 1 | . . 1 3 1 . . . Leg 7 | . 28 25 11 . . . . Hover 9 | . . . . 21 20 13 2 Device 7 | . 14 11 3 5 13 11 5 Storage 4 | . 14 11 3 . 5 2 . Processor 3 | . . . . 3 6 6 6 Energy Gun 7 | . 28 22 7 . . . . Slashing Weapon 4 | . . . 1 7 11 4 3 Peak Build Rating 32 | 7 8 11 12 32 30 27 15 Average Rating 13 | 5 7 8 5 18 29 20 11 On Entrance 11 | . 7 8 11 1 29 27 7 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 76 | . . . 69 7 . . . Heaviest Build 28 | 12 14 14 15 18 28 26 3 Greatest Support 30 | 20 20 30 30 29 21 21 10 Greatest Overweight (x) 2 | . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 5 Average Capacity 6 | 7 8 8 6 5 9 6 5 Most Carried 8 | 7 8 8 8 5 5 5 5 Average Carried 5 | 4 7 7 5 4 5 5 4 Final Capacity 10 | 8 8 8 5 5 10 5 5 Final Carried 8 | 7 8 8 4 5 5 5 5 Class Distribution -------------------- 82% | Mutant 9% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 499 | 290 10 50 14 135 . . . Remotely 27 | 27 . . . . . . . Salvage Created 1111 | 223 160 309 14 332 73 . . Parts 80 | 21 15 18 2 20 4 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 16 | . 4 10 . 1 1 . . Melee 2 | . . . . 1 1 . . Guns 14 | . 4 10 . . . . . Classes Destroyed 10 | 3 4 1 . 2 . . . Worker 4 | 1 1 . 1 1 . . . Builder 1 | . . . . 1 . . . Tunneler 7 | 7 . . . . . . . Recycler 3 | 1 . . . 2 . . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . . 2 . . . Swarmer 7 | . 3 4 . . . . . Grunt 6 | . 1 5 . . . . . Brawler 1 | . . 1 . . . . . Sentry 2 | . . . . 1 1 . . Best Kill Streak 6 | 3 6 4 1 4 1 . . Combat Bots Only 4 | . 3 4 . 1 1 . . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 278 | . 23 48 48 43 18 2 96 Missed 103 | . 10 17 14 18 7 . 37 Hits 175 | . 13 31 34 25 11 2 59 Melee 3 | . . . 1 . . 2 . Projectile 172 | . 13 31 33 25 11 . 59 Critical Strikes 5 | . . . 3 . . 2 . Damage Taken 2324 | . 106 311 559 213 86 85 964 Core 1356 | . 6 54 340 95 16 85 760 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 97 86 38 86 . . . Volleys Fired 56 | 16 15 21 4 . . . . Largest 3 | 2 2 2 3 . . . . Hottest 110 | 90 90 90 110 . . . . Shots Fired 113 | 32 30 42 9 . . . . Gun 112 | 32 30 42 8 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 1 | . . . 1 . . . . Kinetic 3 | . . . 3 . . . . Thermal 110 | 32 30 42 6 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | 6 4 6 4 . . . . Robot Miss Streak 3 | 3 3 3 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 96 | 17 16 25 9 10 5 . 14 Core Hits 46 | 10 10 15 2 5 2 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 2 1 . . 3 1 . 2 Burn 3 | 2 1 . . . . . . Sever 6 | . . . . 3 1 . 2 Melee Attacks 51 | . . . 3 22 8 . 18 Impact . | . . . . . . . . Slashing 51 | . . . 3 22 8 . 18 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 1 4 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 2162 | 205 210 300 201 458 191 . 597 Guns 780 | 205 210 300 65 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1380 | . . . 134 458 191 . 597 Ramming 2 | . . . 2 . . . . Kinetic 28 | . . . 28 . . . . Thermal 752 | 205 210 300 37 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1380 | . . . 134 458 191 . 597 Piercing . | . . . . . . . . Highest Corruption 13 | . 2 . . . . 10 13 Average Corruption 8 | . 2 . . . . 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . 3 . . . . 7 11 Message Errors 5 | . 1 . . . . 1 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 2 | . 2 . . . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Misdirections 6 | . . . . . . 3 3 Overload Shots . | . . . . . . . . Overflow Damage 108 | . . . . 79 . . 29 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 108 | . . . . 79 . . 29 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . . Shots . | . . . . . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | 90 180 169 90 . . 87 240 Average Temperature 55 | 34 65 61 37 . . 46 108 Received Heat Transfer 705 | . 12 126 189 78 30 . 270 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 4 . 1 . . . . . Heat Transferred 2230 | 705 644 782 99 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 181 | 10 92 181 69 30 30 . 177 Initial 69 | . 3 26 69 29 . . . Average 35 | 1 41 96 34 8 4 . 76 Influence Increases 1067 | 45 152 259 81 135 32 . 363 Destroy 0b10 Robot/C 320 | . 80 200 . 20 20 . . Destroy 0b10 Robot/NC 95 | 45 15 . 5 30 . . . Destroy Leader 86 | . 22 40 . 14 10 . . Successful Hack 30 | . 5 4 . 21 . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 30 | . . . . 15 . . 15 Destroy Structure 11 | . . . 1 5 2 . 3 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 450 | . . 15 75 30 . . 330 Influence Decreases 905 | 40 95 156 181 200 32 . 201 Entered New Map 170 | . 2 36 96 36 . . . Time Decay 670 | 40 93 120 60 164 32 . 161 Lost Part 65 | . . . 25 . . . 40 Squads Dispatched 12 | . 1 3 3 1 . . 4 Investigation 2 | . 1 . 1 . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 7 | . . 3 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 8 18 11 8 2 6 28 Peak Tracking Total 8 | . 5 6 8 4 1 6 8 Tactical Retreats 13 | . . 1 2 1 . . 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 9 | . 1 . 1 4 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 7 | . 3 1 . 3 . . . Terminals 5 | . 2 1 . 2 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 4 3 . 5 . . . Successful 5 | . 2 1 . 2 . . . Failed 7 | . 2 2 . 3 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 2 2 . 1 . . . Terminals 9 | . 3 3 . 3 . . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 1 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 1 . 3 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 47 | . . . . 47 . . . Total Part Build Rating 10 | . . . . 10 . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 106 | . . . . . . 106 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1581 | 54 245 259 69 350 183 89 332 Sensors 954 | . . . . 350 183 89 332 Seismic 627 | 54 245 259 69 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 2199 | 248 245 259 178 605 183 89 392 Spaces Moved 2331 | 157 164 155 220 755 138 133 609 Core 564 | 13 . . 164 13 . 56 318 Treads . | . . . . . . . . Legs 509 | 144 164 155 46 . . . . Wheels . | . . . . . . . . Hover 1258 | . . . 10 742 138 77 291 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 50 48 52 50 50 Average Speed 71 | 114 120 120 65 51 102 64 54 Slowest Speed 180 | 120 120 120 120 60 112 180 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 6 34 22 26 26 7 81 27 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . 1 5 2 . 3 Terrain Destroyed 11 | . . . 1 5 2 . 3 Melee 10 | . . . . 5 2 . 3 Projectile 1 | . . . 1 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2684 | 189 183 189 240 935 174 135 639 Wait 148 | . . 1 3 109 28 . 7 Move 2325 | 156 163 154 219 754 138 132 609 Hop . | . . . . . . . . Pick Up 15 | 7 1 2 1 3 . . 1 Fast Attach 31 | 8 . 2 3 13 1 1 3 Attach 6 | . . . 3 2 . . 1 Detach 1 | . . . . 1 . . . Swap 6 | 1 2 3 . . . . . Drop 16 | 1 2 6 2 2 1 2 . Fire 56 | 16 15 21 4 . . . . Melee 47 | . . . 3 20 6 . 18 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 31 | . . . . 31 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 9) 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 822 | -8/Materials | Released all parts (8) 890 | -8/Materials | Core integrity fell below 50% 926 | -8/Materials | Discovered new exit (range 11) 931 | -8/Materials | Entered Factory 931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -7/Factory | Fabricated Power Sword (x2) 1523 | -7/Factory | Discovered new exit (range 9) 1536 | -7/Factory | Identified exit to Factory 1536 | -7/Factory | Entered another Factory area 1536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -6/Factory | Sucked down chute 1719 | -6/Factory | Entered Waste 1720 | -6/Waste | Met a frightened Derelict 1734 | -6/Waste | EMP discharged 1734 | -6/Waste | System corruption reached 10% 1745 | -6/Waste | Spotted C-40 Crusher 1747 | -6/Waste | Spotted C-40 Crusher 1751 | -6/Waste | Spotted C-40 Crusher 1753 | -6/Waste | Spotted C-40 Crusher 1754 | -6/Waste | Spotted C-40 Crusher 1774 | -6/Waste | Spotted C-40 Crusher 1774 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1779 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1802 | -6/Waste | Discovered new exit (range 12) 1807 | -6/Waste | Identified exit to Factory 1808 | -6/Waste | Entered Factory 2042 | -6/Factory | Core integrity fell below 50% 2148 | -6/Factory | Discovered new exit (range 8) 2152 | -6/Factory | Identified exit to Lower Caves 2166 | -6/Factory | Spotted B-75 Beast 2167 | -6/Factory | Core integrity fell below 20% 2200 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02116_ Imp. Gravmag System destroyed. 02117_ System corrupted: Matter fused (-5). 02121_ Katana destroyed. 02137_ K-01 Serf cleans the Assembly Bed. 02138_ System corrupted: Heat flow error (+163). 02138_ K-01 Serf cleans the Assembly Bed. 02143_ Triggered Shock Trap. 02143_ The floor emits a surge of raw power. 02143_ System corrupted (+1). 02148_ EXIT=FOUND 02152_ EXIT=IDENTIFIED: LOWER CAVES 02160_ System corrupted: Heat flow error (+277). 02160_ Imp. Sensor Array destroyed. 02171_ U-05 Engineer works on Matter Pump. 02173_ Matter Pump disabled. 02176_ U-05 Engineer works on Matter Pump. 02180_ 5E#F,1VJZJNJR,EIQY//ARAS4MWZG 02182_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4F. 02200_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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