Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 09:58:20 Player: C0-2MO Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (16) 80 Value Destroyed (466) 466 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 8739 Bonus ------- Pacifist 200 Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 232/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (20) -- Combat Linear Gravjet > --- UTILITY (2) ------ Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Fusion Compressor Advanced Sensor Array Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Flight Unit VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Heavy Ion Engine Fission Core Improved Light Armor Plating Light Assault Rifle [Rating: 110] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flight Unit Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Sensor Array Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . . 4 . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 18 | . . 2 2 . . 4 . . 2 2 2 2 . 2 Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 53 | 1 5 5 . 3 1 2 2 1 11 6 6 . 5 5 Power 9 | . . 3 . . . 1 . . 2 . 2 . 1 . Engine 4 | . . 3 . . . . . . 1 . . . . . Core 3 | . . . . . . 1 . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . 1 . 1 . Propulsion 28 | . 2 2 . 2 . . 1 . 8 6 2 . 4 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 6 . . . 4 1 Flight 17 | . 2 2 . 2 . . 1 . 2 6 2 . . . Utility 11 | . 2 . . . 1 . 1 1 1 . 2 . . 3 Device 1 | . . . . . . . . . . . 1 . . . Storage . | . . . . . . . . . . . . . . . Processor 6 | . 2 . . . . . . 1 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 3 | . . . . . 1 . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 5 | 1 1 . . 1 . 1 . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . . 1 . . . . 1 Parts Lost 32 | . . . 1 2 . . 4 1 . . 12 . 5 7 Power 4 | . . . . . . . 1 . . . 1 . 1 1 Propulsion 20 | . . . 1 2 . . 2 . . . 10 . 3 2 Utility 4 | . . . . . . . 1 . . . 1 . 1 1 Weapon 4 | . . . . . . . . 1 . . . . . 3 Highest Loss Streak 12 | . . . 1 1 . . 4 1 . . 12 . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . . . 1 2 2 3 4 4 4 4 5 5 4 Power 1 | . . . . . 1 1 2 2 2 2 1 2 2 2 Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . 1 1 1 1 1 1 1 Weapon . | . . . . . 1 1 1 1 1 1 1 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . 1 . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 44 87 81 76 72 53 49 35 59 81 61 43 42 22 Engine 2 | . . 5 9 9 9 1 . . . . . . . . Core 1 | . . . . . . 5 5 . 2 5 2 . . . Hover 7 | . . . . . . . . . 23 23 9 4 6 7 Flight 20 | . 7 37 36 31 27 20 18 13 14 36 33 21 18 4 Processor 9 | . 18 22 18 18 13 6 6 8 11 10 6 8 7 2 Protection 1 | . . . . . 4 6 5 . . . . . . . Ballistic Gun 6 | . 18 22 18 18 18 9 6 6 . . . . . . Impact Weapon 3 | . . . . . . 3 6 6 5 5 4 4 4 3 Peak Build Rating 110 | 1 8 13 13 13 13 17 18 12 57 94 110 79 90 77 Average Rating 36 | . 5 10 12 12 12 15 16 10 42 77 82 79 78 43 On Entrance 31 | . 1 8 13 12 12 13 17 9 11 57 94 79 79 71 Avg Prop Armor Cover (%) 18 | . . 7 . . . . . . 23 22 12 . 7 18 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 22 | 1 2 10 10 10 13 14 15 4 8 8 22 21 21 18 Greatest Support 66 | 3 8 20 20 20 15 15 15 9 50 57 66 52 52 22 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 2 2 3 4 4 5 4 5 5 5 5 Average Carried 3 | . . . . 1 2 2 3 4 4 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 2 2 3 4 4 4 4 5 5 5 4 Class Distribution -------------------- 50% | Mutant 24% | Sprinter 19% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Matter Collected 656 | 210 . 64 . 61 . 24 37 10 . 170 . . . 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 411 | . . 47 . 61 . 24 51 . . . . . . 228 Parts 18 | . . 6 . 6 . . 2 . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 14 | . . 3 . 4 . . 2 . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . 1 Guns 9 | . . 3 . 4 . . 2 . . . . . . . Classes Destroyed 4 | . . 1 . . . 1 . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 10 | . . 3 . 4 . . 2 . . . . . . 1 Cutter 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 4 | . . 3 . 4 . 1 2 . . . . . . 2 Combat Bots Only 4 | . . 3 . 4 . . 2 . . . . . . 2 Max Kills in Single Turn 2 | . . 2 . 2 . 1 1 . . . . . . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Hostile Shots Fired 387 | . 9 13 4 44 4 . 71 4 8 16 90 . 7 117 Missed 166 | . 3 7 1 23 4 . 34 2 4 10 43 . 1 34 Hits 221 | . 6 6 3 21 . . 37 2 4 6 47 . 6 83 Melee 29 | . . . . . . . . . . . . . . 29 Projectile 192 | . 6 6 3 21 . . 37 2 4 6 47 . 6 54 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 20 | . . . . . . . . . . . . . 1 19 Damage Taken 4847 | . 75 54 44 232 . . 516 26 80 95 928 . 455 2342 Core 2202 | . 53 19 . 69 . . 123 13 18 22 183 . 86 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . 8 . . . . . . 18 . . . Core Remaining (%) 91 | 100 78 95 . . 87 . . 84 98 98 85 . 94 . Volleys Fired 25 | . . 3 . 5 . . 17 . . . . . . . Largest 2 | . . 2 . 2 . . 1 . . . . . . . Hottest 40 | . . 40 . 40 . . 20 . . . . . . . Shots Fired 33 | . . 6 . 10 . . 17 . . . . . . . Gun 33 | . . 6 . 10 . . 17 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 33 | . . 6 . 10 . . 17 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 6 . 14 . . 4 . . . . . . . Robot Miss Streak 2 | . . . . 1 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 40 | . . 6 . 9 . 1 10 . . . . . . 14 Core Hits 19 | . . 4 . 5 . . 6 . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . . 4 Critical Strikes 5 | . . . . . . . 1 . . . . . . 4 Destroy 1 | . . . . . . . 1 . . . . . . . Smash 4 | . . . . . . . . . . . . . . 4 Melee Attacks 39 | . . . . . . 1 . 1 1 6 3 . 2 25 Impact 39 | . . . . . . 1 . 1 1 6 3 . 2 25 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 847 | . . 50 . 80 . 41 77 . . . . . . 599 Guns 207 | . . 50 . 80 . . 77 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 623 | . . . . . . 41 . . . . . . . 582 Ramming 17 | . . . . . . . . . . . . . . 17 Kinetic 207 | . . 50 . 80 . . 77 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 623 | . . . . . . 41 . . . . . . . 582 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . . 6 . . . . . . . 242 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 248 | . . . . . . 6 . . . . . . . 242 Knockbacks 3 | . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 104 | . . 4 . 4 . . . . . 30 104 . . . Average Temperature 27 | . . 4 . 4 . . . . . 12 36 . . . Received Heat Transfer 435 | . 39 6 9 54 . . 24 . 39 39 108 . . 117 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . 4 Parts Fried 10 | . . . . . . 2 . . . . . . . 8 Impact Corruptions 11 | . . . . . . 1 . . . . . . . 10 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Maximum Alert Level 1 | . . . . 1 . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 97 100 100 . . 100 100 63 100 100 100 Level 1 4 | . . . . 2 . . . . . . 36 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 304 | . 16 81 26 203 85 31 . . 108 111 304 179 155 140 Initial 179 | . . 6 26 6 76 31 . . . 47 50 179 134 62 Average 78 | . 1 60 21 100 76 25 . . 28 86 150 179 135 92 Influence Increases 1513 | . 16 96 . 312 29 12 80 . 160 100 439 . 21 248 Destroy 0b10 Robot/C 300 | . . 60 . 100 . . 40 . . . . . . 100 Destroy 0b10 Robot/NC 10 | . . . . . . 5 . . . . . . . 5 Destroy Leader 52 | . . 10 . 20 . 2 10 . . . . . . 10 Allied During Kill 5 | . . . . 5 . . . . . . . . . . Successful Hack 114 | . 16 11 . 7 29 5 . . 8 28 . . . 10 Disable Machine 15 | . . . . . . . . . . . 15 . . . Destroy Structure 27 | . . . . . . . . . 2 12 4 . 6 3 Partial Spotted 105 | . . 15 . 15 . . . . 15 30 15 . . 15 Lose Combat Pursuer 885 | . . . . 165 . . 30 . 135 30 405 . 15 105 Influence Decreases 1393 | . . 50 46 130 152 64 68 35 62 101 217 140 95 233 Entered New Map 565 | . . 10 36 10 122 44 9 8 . 51 47 140 45 43 Time Decay 471 | . . 40 . 60 30 20 19 20 62 50 50 . . 120 Lost Part 317 | . . . 10 20 . . 40 7 . . 120 . 50 70 Lost Ally 40 | . . . . 40 . . . . . . . . . . Squads Dispatched 17 | . . 2 . 5 . . . . 2 3 2 . 1 2 Investigation 4 | . . . . 2 . . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 9 | . . 2 . 1 . . . . 2 1 1 . 1 1 Assault 4 | . . . . 2 . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Distress Signals 4 | . . 1 . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 4 15 1 29 2 1 5 4 13 4 32 . 4 21 Peak Tracking Total 18 | . 5 10 1 16 2 1 5 4 9 3 18 . 5 9 Tactical Retreats 20 | . . . . 4 . . 2 . 3 1 6 . 1 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Traps Triggered 3 | . . . . 1 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Machines Disabled 1 | . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Machines Accessed 21 | . 1 3 . 4 3 1 . . 1 3 1 1 . 3 Terminals 17 | . 1 2 . 3 3 1 . . 1 3 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 55 | . 5 9 . 6 10 5 . . 4 7 1 1 . 7 Successful 32 | . 2 6 . 5 7 2 . . 2 3 1 1 . 3 Failed 23 | . 3 3 . 1 3 3 . . 2 4 . . . 4 Catastrophic 2 | . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 2 1 . 3 9 3 . . 4 4 1 . . 1 Terminals 48 | . 5 6 . 4 10 5 . . 4 7 . 1 . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 21 | . 2 3 . 4 7 1 . . 1 1 . 1 . 1 Robot Analysis 3 | . . . . . 3 . . . . . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Zone Layout 8 | . . 2 . 1 3 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . . . . 1 . 1 . . 1 2 1 . . 1 Terminals 5 | . . . . . . 1 . . 1 2 . . . 1 Botnet 5 | . . . . . . 1 . . 1 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . Patch 2 | . . . . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 2 . 2 3 1 . . 1 2 . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . Total Damage 104 | . . . . 104 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Active Infowar (turns) 523 | . . . . . . . . 25 165 108 87 1 38 99 Optics 65 | . . . . . . . . . . . 26 1 38 . Sensors 16 | . . . . . . . . . . . 16 . . . Machine Analysis 442 | . . . . . . . . 25 165 108 45 . . 99 Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Turns Passed 1263 | 14 52 89 9 122 66 48 145 42 165 108 118 1 44 240 Spaces Moved 2959 | 25 101 230 28 318 189 123 327 109 394 313 368 2 96 336 Core 186 | 25 40 . . . . . . . 4 . . . . 117 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . 53 . . . . . Flight 2720 | . 61 230 28 318 189 123 327 109 337 313 368 2 96 219 Fastest Speed 15 | 50 37 31 31 31 34 34 34 34 29 15 16 29 29 37 Average Speed 33 | 50 43 31 32 31 34 34 34 34 36 26 25 29 30 42 Slowest Speed 100 | 50 50 37 34 37 34 34 40 34 60 29 29 29 37 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . 1 1 1 17 1 1 . . 3 3 9 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 23 26 7 67 74 7 54 13 21 16 15 . 87 10 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . 1 . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . . . . . . Spaces Dug 13 | . . . . . . . . 1 1 6 2 . 2 1 Terrain Destroyed 13 | . . . . . . . . 1 1 6 2 . 2 1 Melee 13 | . . . . . . . . 1 1 6 2 . 2 1 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Fac Res Res DSF Acc Total 3064 | 25 104 236 26 311 188 124 345 111 405 322 377 1 104 385 Wait 10 | . . . . 2 . . . 1 2 . 3 . . 2 Move 2874 | 24 98 227 25 285 186 120 326 108 387 307 349 1 95 336 Hop 34 | . 1 1 1 15 1 1 . . 3 2 9 . . . Pick Up 6 | . . . . 1 . . . . 1 . 3 . . 1 Fast Attach 50 | 1 5 3 . 2 . . 1 1 9 6 5 . 5 12 Attach 3 | . . . . . . . . . 1 . . . . 2 Detach 1 | . . . . . . . . . . . 1 . . . Swap 10 | . . 2 . 1 1 2 1 . 1 . 1 . . 1 Drop 4 | . . . . . . . . . . 1 3 . . . Fire 25 | . . 3 . 5 . . 17 . . . . . . . Melee 39 | . . . . . . 1 . 1 1 6 3 . 2 25 Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 61 | -10/Materials | Identified exit to Materials 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 154 | -9/Materials | Discovered new exit (range 8) 156 | -9/Materials | Entered another Materials area 156 | -8/Materials | Evolved 2 slots: Propulsion x2 160 | -8/Materials | Discovered new exit (range 16) 165 | -8/Materials | Entered Storage 171 | -8/Storage | Identified exit to Recycling 229 | -8/Storage | Met a pair of Derelict thieves 238 | -8/Storage | Discovered new exit (range 10) 286 | -8/Storage | Used back door to open Recycling access 287 | -8/Storage | Entered Recycling 347 | -8/Recycling | Discovered new exit (range 16) 353 | -8/Recycling | Entered Factory 353 | -6/Factory | Evolved 4 slots: Propulsion x4 393 | -6/Factory | Discovered new exit (range 20) 401 | -6/Factory | Entered Lower Caves 407 | -6/Lower Caves | Spotted B-75 Beast 417 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 475 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 510 | -6/Lower Caves | Discovered new exit (range 7) 546 | -6/Lower Caves | Entered another Lower Caves area 555 | -6/Lower Caves | Learned Factory terminal intel 564 | -6/Lower Caves | Lost 4 parts (1p2n1u) 586 | -6/Lower Caves | Discovered new exit (range 5) 588 | -6/Lower Caves | Entered Factory 588 | -5/Factory | Evolved 2 slots: Propulsion x2 589 | -5/Factory | Loaded intel: 26 terminal locations 745 | -5/Factory | Identified exit to Upper Caves 749 | -5/Factory | Discovered new exit (range 15) 753 | -5/Factory | Identified exit to Factory 753 | -5/Factory | Entered another Factory area 753 | -4/Factory | Evolved 2 slots: Propulsion x2 776 | -4/Factory | Spotted B-86 Titan 860 | -4/Factory | Discovered new exit (range 8) 861 | -4/Factory | Identified exit to Research 861 | -4/Factory | Entered Research 861 | -3/Research | Evolved 2 slots: Propulsion x2 885 | -3/Research | Spotted B-86 Titan 970 | -3/Research | Lost 12 parts (1p10n1u) 973 | -3/Research | Discovered new exit (range 11) 979 | -3/Research | Identified exit to Research 979 | -3/Research | Entered another Research area 979 | -2/Research | Evolved 2 slots: Propulsion x2 980 | -2/Research | Identified exit to DSF 980 | -2/Research | Entered DSF 1002 | -2/DSF | Additional patrols routed to DSF 1003 | -2/DSF | Discovered new exit (range 22) 1024 | -2/DSF | Identified exit to Access 1024 | -2/DSF | Entered Access 1024 | -1/Access | Evolved 2 slots: Propulsion x2 1042 | -1/Access | Found Prototype Hackware 1042 | -1/Access | Identified Exp. Hacking Suite 1049 | -1/Access | Lost 5 parts (1p3n1u) 1158 | -1/Access | Lost 4 parts (1p1n2w) 1168 | -1/Access | Core integrity fell below 50% 1244 | -1/Access | Core integrity fell below 20% 1264 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01179_ Adv. Surge Thruster fried. 01179_ Dual-blade Saw fried. 01179_ Penetrated by Slug. 01179_ Slug penetrates Wall. 01181_ Acquired 30 matter. 01194_ Acquired Cmb. Linear Gravjet. 01228_ S-43 Plague destroyed. 01239_ Powered Hammer destroyed. 01241_ Slammed into S-43 Plague. 01241_ Cmb. Linear Gravjet broken. 01241_ Destabilizing: Short circuit. 01242_ Slammed into S-43 Plague. 01243_ Slammed into G-73 Enforcer. 01247_ Exp. Hacking Suite destroyed. 01247_ Critical hit (Burn: +37). 01259_ Acquired Lyr. Light Armor Plating. 01262_ Slammed into S-43 Plague. 01263_ Destabilizing: Core damaged (-80). 01264_ Slammed into S-43 Plague. 01264_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ??????????????????????# #############+###### | | ??????????????????????# #???????????# #????? | | ?????????????????? ?# #???????????# #????? | | ???????????????? ?#### #??????????## ###### | | ???????????????? ????# #?########## | | ??????????????? ????# #?# # | | ???????????????? ????# #?# # | | ???????????????? ????# ### # ####+ | | ????????????????? ????# +% " # # | | ????????????????? #???# ###### """ + # | | ?????????????????# #???# #????# """ # # " | | ?????????????????# #???# #????# " # + "" | | ?????????????????# #???# #????# ! # # G | | ?????????????????# #???# #????# # # "" | | ?????????????????# #???# #????########## + " | | ?????????????????# #???# #????# #?# ### | | ?????????????????# ##### #????# = ### #?#= | | ?????????????????# #????# = + #?##### | | ?????????????????# #????# ### #?????? | | ????????# #?# #????# #?# #?????? | | ????????# #?# #????# #?# #?????? | | ????????########## #######+####### #?????? | | ???????? ## +????? | | ???????? ## ######### #########?????? | | ???????? ## ######### #?????????????? | | ???????? # # !!!@ss #?????????????? | | ???????? # # !!s ## #?????????????? | | ???????? # # !!s ## ####?????????????? | | ???????? ## ## ## #????????????????? | | ???????? ## ## ## #????????????????? | | ???????? ## ## ## #???###??????????? | | ???????? ## #####+#### #???# ??????????? | | ???????? ## #?# ## ##### ??????????? | | ???????? ## ### "" ??????????? | | ?#+?????########## T ??????????? | | ? ???? #??# ### ??????????? | | ??? #??# #?# #######+## ??????????? | | ? ?? #??# #?### #### # ??????????? | | ??" " #??# #???# #??# ###??????????? | | ???" """ #??# #???# #??# #?#??????????? | | ??""" """ #??# #???# #??# #?#??????????? | | ???? " #??# #???# #??# #?#??????????? | | ?????? #??# #??## ##?# #?#??????????? | | ???????? #??# #??# ### #?#??????????? | | ???????? #??# #??# " + #?#??????????? | | ######+#####+#####=#??# ### #?#??????????? | | =% #####+#### #?#??????????? | | ##### ## # #?#??????????? | | #???# ## #########?#??????????? | | #???# + "" #?????????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 67 Targeting Accuracy 12 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorBarrageCharger Manual? 0 Play Time 00:32:11 Cumulative 610.2 hours Start 2025.11.06 @ 09:27:56 End 2025.11.06 @ 09:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 45 Types 20/4/6/2/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcc685de-b811-443b-ab61-b16f338d185a