Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 16:00:12 Player: satan5 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (133) 665 Value Destroyed (5347) 5347 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (4219) 4219 TOTAL SCORE: 21591 Bonus ------- High Alert Combat Kills 617 Follower Combat Kills 380 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 894 Friendly Fire -72 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Experimental Terrain Scan Processor Improved Launcher Guidance Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Rail (16) Enhanced Quantum Rifle Enhanced Quantum Rifle Tactical Quantum Warhead Thunder Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Recoil Nullifier Improved Transmission Jammer Graphene Brace Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Vortex Rail Enhanced Quantum Rifle Tactical Quantum Warhead Thunder Hammer [Rating: 190] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Aerolev Unit Treads Armored Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Tactical Quantum Warhead Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 1 Utility 10 | . . . . . 1 2 . . . . 1 . . . 1 . . . . 2 . . . . . . 2 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 261 | 7 2 1 3 . 15 3 4 5 . 4 15 3 9 2 17 . 1 4 1 17 5 3 14 6 11 48 20 41 Power 27 | 2 . . . . 1 . . 1 . 1 1 . . . 1 . . 1 . 1 . . 3 2 1 5 . 7 Engine 6 | 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Core 7 | . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . 1 1 1 . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 5 . 6 Propulsion 61 | 2 . . . . 9 . . . . . 2 1 . 2 2 . . . 1 6 . 2 4 . 3 12 6 9 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Leg 13 | 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . 5 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . . 4 . . . . . 2 1 . 2 1 . . . 1 6 . 2 4 . . 11 1 3 Flight 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 3 Utility 101 | 1 . 1 3 . 1 2 2 1 . 3 11 2 7 . 11 . 1 3 . 5 3 . 4 2 6 10 7 15 Device 67 | . . . 2 . . 2 2 1 . 2 9 2 7 . 8 . 1 3 . 3 . . 3 2 4 7 2 7 Storage 7 | 1 . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 2 . Processor 18 | . . 1 . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 2 2 8 Hackware 8 | . . . . . . . . . . . . . . . . . . . . 2 3 . 1 . 1 . 1 . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 . . . 4 1 2 3 . . 1 . 2 . 3 . . . . 5 2 1 3 2 1 21 7 10 Energy Gun 32 | 2 . . . . 1 . 1 . . . . . 1 . . . . . . . . . 2 2 . 16 1 6 Energy Cannon 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 11 | . 1 . . . 1 . 1 1 . . 1 . 1 . 2 . . . . 1 1 1 . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 Launcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Slashing Weapon 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 2 . . . . 1 1 1 2 . 4 . . 3 . 1 . . 8 . . 3 4 1 Parts Lost 115 | . . . . . 8 . . 8 . . . . 1 4 1 1 . . 2 9 4 . 10 8 . 12 21 26 Power 12 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 2 1 . 1 1 4 Propulsion 36 | . . . . . 4 . . 2 . . . . . 2 . . . . 1 3 1 . 3 3 . 2 6 9 Utility 46 | . . . . . . . . 4 . . . . 1 1 1 1 . . 1 3 2 . 3 3 . 7 10 9 Weapon 21 | . . . . . 3 . . 2 . . . . . . . . . . . 2 1 . 2 1 . 2 4 4 Highest Loss Streak 13 | . . . . . 5 . . 7 . . . . 1 3 1 1 . . 2 5 3 . 5 9 . 5 12 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 88 100 100 55 67 76 69 61 75 93 99 99 97 92 92 90 94 90 84 70 73 80 49 44 76 54 68 Engine 3 | . 14 14 14 14 8 7 7 6 . 5 6 6 6 4 . . . . . . . . 1 . . . . . Core 2 | . . . . . . . . . 7 1 6 6 6 6 10 11 11 8 5 5 5 5 1 . 3 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 3 3 3 . 3 4 2 Leg 5 | . 28 28 28 28 13 . . . . . . . . . . . . . . . . . . . . . 3 11 Hover 15 | . . . . . 6 30 30 30 30 30 30 33 33 33 29 29 29 29 28 25 15 16 21 7 . 7 8 1 Device 11 | . . . 10 14 . 6 15 9 7 18 18 19 19 19 16 15 13 17 13 11 10 8 8 12 11 17 11 12 Storage 5 | . 14 14 14 14 8 7 7 5 . . 4 6 6 6 5 5 5 5 5 5 5 5 5 3 . . 3 . Processor 7 | . . 2 3 . . . . . . 3 12 13 13 13 16 17 17 17 17 14 8 . . . 2 3 5 21 Hackware 7 | . . . . . . . . . . . . . . . . . . . . 8 10 26 28 13 10 13 5 3 Energy Gun 5 | . 15 14 14 14 8 7 7 6 . . . . . . . . . . . . . . 3 3 . 16 8 7 Ballistic Gun 3 | . 10 14 14 14 1 . 6 3 7 7 6 6 6 6 5 5 5 5 5 2 1 1 . . . . . . Slashing Weapon 1 | . . . . . . 4 . 4 7 7 6 6 6 6 5 5 5 5 5 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 14 13 19 19 22 18 19 19 14 18 36 36 36 35 33 33 37 49 49 49 48 38 58 43 31 71 152 63 Greatest Support 124 | 20 20 20 20 20 40 32 32 32 32 32 41 47 47 50 62 62 62 62 62 61 43 55 69 40 47 76 124 124 Greatest Overweight (x) 5 | . . . . . 2 . . . . . 1 . . . . . . . . 1 1 . . 2 . 4 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 40 40 40 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 25 5 Average Capacity 12 | 6 8 8 8 10 39 40 40 29 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 11 5 Most Carried 37 | 5 6 8 10 10 33 35 34 37 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 9 5 Average Carried 9 | 2 3 6 8 10 17 33 33 25 5 4 7 9 9 8 9 9 7 8 9 9 8 9 9 3 4 4 5 4 Final Capacity 40 | 8 8 8 10 10 40 40 40 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 34 | 2 6 7 10 10 33 34 34 5 5 4 10 10 10 8 10 10 7 10 9 9 10 8 8 4 5 5 5 5 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Mutant 12% | Hauler-Mutant 10% | Hacker-Mutant 7% | Wizard-Mutant 5% | Scavenger-Scout 5% | Infiltrator-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/Armory Mutant | -2/Research Infiltrator-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 3993 | 261 . 36 . 47 127 58 52 54 . 50 302 . 140 5 370 . 50 50 58 175 16 . 280 51 . 923 335 553 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5848 | . . . . 59 667 58 . . . 43 534 . 109 . 1174 . 50 298 87 252 . . 255 69 . 1089 372 732 Parts 283 | . . . . 7 33 1 . . . 5 33 . . . 40 . 3 8 4 25 . . 12 3 . 54 22 33 Haulers Intercepted 14 | . . . . . 3 1 . . . . 2 . 1 . 5 . . . . 1 . . . . . . . 1 Recyclers Shooed 10 | . . . . . 1 . . . . . 3 . . . 3 . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 6 . . . . . 9 4 6 4 . . . . 3 . . . . Prevented 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 84 | . . . . 3 11 . . . . 1 5 . . . 3 . 2 . 4 2 . . 6 4 . 27 8 8 Melee 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . Guns 52 | . . . . 2 3 . . . . . 5 . . . 1 . 2 . 4 . . . 5 4 . 19 5 2 Cannons 11 | . . . . . 6 . . . . . . . . . . . . . . 2 . . . . . . 1 2 AOE 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 2 4 Classes Destroyed 18 | . . . . 2 5 . . . . 1 3 . . . 1 . . . . 1 . . 2 . . 3 . . Worker 9 | . . . . . 1 . . . . . 2 . . . . . . . . 3 . . . . . . 1 2 Builder 6 | . . . . 1 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 14 | . . . . . 3 1 . . . . 2 . 1 . 5 . . . . 1 . . . . . . . 1 Recycler 7 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Swarmer 33 | . . . . 3 3 . . . . . 5 . . . 3 . 2 . 4 . . . . 4 . . 5 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 13 | . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . 6 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 Hunter 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 . Programmer 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 10 1 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . . . . 4 4 1 . . . 1 3 . 1 . 4 . 2 . 4 3 . . 5 4 . 10 5 7 Combat Bots Only 9 | . . . . 3 4 . . . . 1 3 . . . 3 . 2 . 4 2 . . 5 4 . 9 5 4 Max Kills in Single Turn 5 | . . . . 2 1 1 . . . 1 1 . 1 . 1 . 1 . 1 2 . . 1 1 . 4 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 4 Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1471 | . . . . 21 85 7 9 11 . 28 22 . 9 12 17 12 14 . 54 58 5 11 61 64 2 176 520 273 Missed 570 | . . . . 8 23 5 6 5 . 20 13 . 6 5 7 7 8 . 18 25 1 1 25 23 1 53 207 103 Damage Taken 20400 | . 23 . . 131 962 36 27 68 . 181 185 . 23 313 145 93 61 . 564 859 339 52 1328 919 27 2629 6963 4472 Core 4312 | . . . . 19 94 . . . . 39 . . . 22 . 13 16 . 82 194 80 7 255 310 . 300 1269 1612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Regen/Repaired (Parts) 118 | . . . . . . . . . . . 70 . . . . . . . . . . . 48 . . . . . Core Remaining (%) 74 | 100 . . . 92 82 . . . . 94 . . . 97 . . . . 88 . . . . 26 . 76 12 . Volleys Fired 318 | . 14 . . 7 49 . . 4 . . 33 . . 3 19 . 10 . 18 7 27 13 10 9 . 59 20 16 Largest 4 | . 2 . . 2 2 . . 2 . . 1 . . 1 1 . 1 . 1 1 1 1 1 1 . 4 4 4 Hottest 260 | . 60 . . 60 150 . . 91 . . 30 . . 30 30 . 30 . 30 65 65 35 45 60 . 260 260 260 Shots Fired 608 | . 19 . . 14 98 . . 7 . . 33 . . 3 19 . 10 . 18 7 27 13 10 8 . 192 73 57 Gun 488 | . 10 . . 14 45 . . 7 . . 33 . . 3 19 . 10 . 18 4 . 13 10 8 . 185 66 43 Cannon 75 | . . . . . 53 . . . . . . . . . . . . . . 3 1 . . . . . 5 13 Launcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 1 Special 35 | . 9 . . . . . . . . . . . . . . . . . . . 26 . . . . . . . Kinetic 140 | . 5 . . 7 2 . . 4 . . 33 . . 3 19 . 10 . 18 7 1 13 . . . . 5 13 Thermal 416 | . 9 . . . 95 . . 3 . . . . . . . . . . . . 26 . . . . 175 66 42 Explosive 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 1 Electromagnetic 13 | . 5 . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . 10 8 . 10 . 1 Robot Hit Streak 22 | . 1 . . 5 9 . . 3 . . 5 . . 1 10 . 4 . 4 5 . 2 6 3 . 22 5 8 Robot Miss Streak 8 | . 7 . . 3 3 . . 2 . . 5 . . 1 5 . 2 . 2 1 1 2 1 8 . 6 4 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 406 | . 2 . . 8 65 4 . 6 . 1 37 . 1 1 31 . 6 9 10 12 1 6 9 5 . 124 34 34 Core Hits 221 | . 2 . . 4 23 1 . . . 1 16 . 1 . 16 . 2 1 4 8 1 1 15 7 . 76 18 24 Critical Kills 5 | . . . . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 1 . . . 2 . 1 . 3 . . . 1 . . . . . Critical Strikes 26 | . . . . . 6 1 . 1 . . 5 . . . 6 . 2 . 3 1 . . 1 . . . . . Burn 7 | . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . . . . . 3 . . . 4 . 2 . 3 . . . . . . . . . Sever 5 | . . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 230 | . . . . . . 10 . 11 . 1 32 . 1 . 22 2 . 9 8 57 13 3 39 . . . 1 21 Impact 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 Slashing 133 | . . . . . . 10 . 11 . 1 32 . 1 . 22 2 . 9 8 37 . . . . . . . . Piercing 75 | . . . . . . . . . . . . . . . . . . . . 20 13 3 39 . . . . . Sneak Attacks 22 | . . . . . . 1 . . . 1 5 . 1 . 8 . . . . 4 . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18844 | . 17 . . 143 1413 193 . 148 . 69 1341 . 71 24 1509 . 199 713 317 637 37 198 1252 353 . 6332 1834 2044 Guns 9695 | . 17 . . 78 438 . . 74 . . 372 . . 24 429 . 199 . 317 87 . 198 474 353 . 4263 1307 1065 Cannons 1392 | . . . . . 975 . . . . . . . . . . . . . . 111 . . . . . . 30 276 Explosions 3718 | . . . . 65 . . . . . . . . . . . . . . . . . . 732 . . 2069 417 435 Melee 3942 | . . . . . . 193 . 74 . 69 969 . 71 . 1080 . . 713 . 439 37 . 46 . . . . 251 Ramming 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 17 Kinetic 2137 | . 17 . . 21 14 . . 42 . . 372 . . 24 429 . 199 . 317 198 . 198 . . . . 30 276 Thermal 8272 | . . . . 65 1386 . . 32 . . . . . . . . . . . . . . 732 . . 3825 1307 925 Explosive 2921 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2069 417 435 Electromagnetic 70 | . . . . 57 13 . . . . . . . . . . . . . . . . . . . . . . . Impact 251 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251 Slashing 3454 | . . . . . . 193 . 74 . 69 969 . 71 . 1080 . . 713 . 285 . . . . . . . . Piercing 237 | . . . . . . . . . . . . . . . . . . . . 154 37 . 46 . . . . . Entropic 1405 | . . . . . . . . . . . . . . . . . . . . . . . 474 353 . 438 . 140 Highest Corruption 20 | . . . . . . . . . . . . . . . . . . . 3 4 15 15 16 12 . 8 15 20 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . 2 4 6 15 7 12 . 3 8 6 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . . . . . . . . . . . . 7 5 8 12 . 11 18 7 Message Errors 12 | . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . 2 2 1 Matter Fused 18 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 . 5 4 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . 2 . Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 828 | . . . . . 14 14 . . . . 123 . . . 83 . . 274 . 36 . . 7 . . 86 31 160 Projectiles 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Explosions 128 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 86 18 17 Melee 686 | . . . . . . 14 . . . . 123 . . . 83 . . 274 . 36 . . . . . . 13 143 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 424 | . . . . 28 . . . . . . . . . . . . . . . . . . . . . 154 186 56 Shots 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 1 Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 20 . . 32 405 . . . . . 3 . . . . 2 . . 3 66 226 . 211 166 . 459 486 418 Average Temperature 136 | . 15 . . 17 113 . . . . . 3 . . . . 2 . . 3 35 99 . 80 52 . 166 131 206 Received Heat Transfer 1206 | . . . . . 423 18 12 36 . 27 . . 6 . . 18 . . 9 45 . . 135 81 9 36 135 216 Effects 21 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 8 5 4 Shutdowns 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 1 3 Energy Bleed 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Robots Melted 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 20 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 11 1 4 Heat Transferred 10541 | . . . . 50 3108 . . 148 . . . . . . . . . . . . . . 502 . . 4143 1554 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . 2 . . . . . . . . 2 . . . 2 4 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 983 | . 60 23 . 79 188 203 . . . . 152 87 82 55 421 . . . . 537 . . . . 122 983 882 707 Initial 528 | . . 23 . . 30 85 . . . . 23 42 60 50 12 . . . . 122 . . . . 77 63 500 528 Average 231 | . 20 23 . 4 89 139 . . . . 74 53 69 46 228 . . . . 281 . . . . 80 300 562 407 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . 3 3 3 Low Security (%) 56 | 100 100 100 . 100 100 81 . . . . 100 100 100 100 39 . . . . 23 . . . . 100 51 . 13 Level 1 18 | . . . . . . 18 . . . . . . . . 36 . . . . 58 . . . . . 19 6 36 Level 2 19 | . . . . . . . . . . . . . . . 23 . . . . 17 . . . . . 14 65 50 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 27 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 2 1 . . . 1 3 . . 1 3 . . . . 7 . . . . . 3 7 3 Investigation 7 | . 1 . . . 1 . . . . . . . . . 1 . . . . 4 . . . . . . . . Extermination 9 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 2 2 Reinforcement 13 | . 1 . . . 1 . . . . . 2 . . 1 1 . . . . 2 . . . . . . 4 1 Assault 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 14 | . . . . . 2 . . . . . . . . . . . . . . 2 . . 2 . . 1 4 3 Communications Jammed 77 | . . . . . . . . . . . 1 . . . . . . . . 2 . 3 41 . . . . 30 Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . 2 . 3 41 . . . . 30 Times Spotted 381 | . 5 . . 4 19 8 1 7 . 14 17 6 1 4 12 13 9 . 14 32 3 4 42 11 3 34 64 54 Peak Tracking Total 24 | . 2 . . 4 5 4 1 5 . 12 6 6 1 3 6 8 4 . 5 10 2 4 18 5 3 9 24 14 Tactical Retreats 53 | . . . . . . 1 . 2 . . 2 . . 1 . 3 2 . 4 10 . . 4 3 . 2 9 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 13 | . 2 . . . 1 . . . . . 1 . 2 2 1 . . . . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . 20 1 . . . . Objects Rigged 15 | . . . . . . . . . . . 4 . 6 . 5 . . . . . . . . . . . . . Exploded 9 | . . . . . . . . . . . 3 . 1 . 3 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 22 | . . . . . . . . . . . 1 . . . 6 . . . . . . 1 . . . 12 2 . Max in Single Turn 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . 4 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 62 | . 2 . . . 1 2 . . 4 . 4 . 5 . 9 . . 7 . 12 1 1 5 . 2 3 1 3 Terminals 25 | . 1 . . . 1 1 . . . . 1 . 2 . 5 . . . . 10 . . . . . 2 1 1 Fabricators 5 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 Total Hacks 190 | . 5 . . . 2 2 . . 30 . 9 . 7 . 21 . . 46 . 30 1 1 12 . 4 15 2 3 Successful 125 | . 2 . . . . 2 . . 30 . 4 . 1 . 8 . . 46 . 10 1 1 12 . . 7 1 . Failed 65 | . 3 . . . 2 . . . . . 5 . 6 . 13 . . . . 20 . . . . 4 8 1 3 Catastrophic 19 | . . . . . 1 . . . . . 1 . 2 . 3 . . . . 6 . . . . 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 1 . 2 . . . . . 1 . 2 . 4 . . . . 11 . . 1 . . 4 . 1 Terminals 65 | . 2 . . . 2 1 . . . . 1 . 2 . 16 . . . . 27 . . . . . 11 2 1 Fabricators 10 | . . . . . . . . . . . 2 . 2 . 1 . . . . 1 . . . . . 4 . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . . . 1 . . . . 2 . 1 . . . . . . 2 . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 3 . . 1 Terminal Hacks 112 | . 1 . . . . 1 . . 30 . . . 1 . 6 . . 46 . 8 1 1 12 . . 4 1 . Record 63 | . . . . . . . . . 11 . . . . . 3 . . 34 . 3 . . 11 . . 1 . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . 1 . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Retrieve Components 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 2 . . . 1 2 . . . . 3 . 5 . 8 . . . . 12 . . . . 2 2 1 3 Full Trace Events 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 30 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total Allies 7 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 2 1 . Largest Group 3 | . . . . . . . . . . 1 . . . . 3 2 . . . . . . . . . 2 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . 93 62 . . . . . . . . . 28 61 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . 31 31 . . . . . . . . . 14 61 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . 1 . . . . 32 10 . . . . . . . . . 2 3 . Total Damage 874 | . . . . . . . . . . 57 . . . . 605 145 . . . . . . . . . . 67 . Kills 15 | . . . . . . . . . . . . . . . 10 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 1 . 1 . . . . . . 1 . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 9819 | 44 222 51 557 383 760 195 103 193 29 129 522 69 150 86 598 160 119 108 271 648 386 184 1165 199 123 909 551 905 Spaces Moved 10986 | 36 151 41 458 228 409 371 253 314 77 309 640 161 248 109 791 304 207 153 445 1032 381 279 1010 218 212 634 674 841 Core 776 | 19 . . . . . . . . . . . . . . . . . . . . . . . 133 36 . 399 189 Treads 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . Legs 1539 | 17 151 41 458 228 250 . . . . . . . . . . . . . . . . . . . . . 9 385 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7949 | . . . . . 159 371 253 314 77 309 640 161 248 109 791 304 207 153 445 1032 381 279 1010 85 . 340 266 15 Flight 553 | . . . . . . . . . . . . . . . . . . . . . . . . . 176 125 . 252 Fastest Speed 34 | 50 120 120 120 120 38 38 38 38 38 38 34 34 40 40 44 46 46 46 40 40 52 50 40 45 37 37 48 37 Average Speed 60 | 83 120 120 120 120 104 38 38 38 38 38 39 37 40 42 44 46 46 46 42 41 61 52 51 78 42 92 63 83 Slowest Speed 400 | 120 120 120 120 120 260 38 38 38 38 38 98 40 40 45 46 46 46 46 46 108 108 55 55 260 50 300 158 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 Exploration Rate (%) 43 | 3 32 9 60 62 32 10 47 48 68 58 17 77 9 88 19 45 41 62 61 40 58 60 95 45 9 33 37 28 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 9 | . . . . . . . 1 1 1 . . . . . . . . 3 . . 1 2 . . . . . . Known Exits Taken 10 | . . . . . . . . . . 1 . . 1 . 1 1 1 1 1 1 . . . 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 1 . . 1 1 . 2 . . . . . 1 2 . . . 2 1 . . . . . . Spaces Dug 146 | . . . . . . 3 . 9 . . 3 . . . 2 2 . . 10 49 9 2 36 . . . 2 19 Terrain Destroyed 784 | . . . . 4 13 3 . 9 . . 4 . . . 41 2 7 . 23 51 10 8 40 8 . 351 150 60 Melee 140 | . . . . . . 3 . 9 . . 3 . . . 2 2 . . 8 46 9 2 36 . . . 1 19 Projectile 90 | . . . . . 13 . . . . . 1 . . . 6 . 7 . 15 5 1 6 4 8 . 14 8 2 AOE 554 | . . . . 4 . . . . . . . . . . 33 . . . . . . . . . . 337 141 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Total 13197 | 48 172 43 466 325 647 406 257 361 76 316 817 170 296 146 980 320 220 172 495 1145 442 298 1588 239 242 816 742 952 Wait 1038 | . . . . 89 117 19 . 16 . 3 67 . . 14 88 13 1 . 24 16 . . 500 2 10 44 1 14 Move 10949 | 35 150 40 457 227 408 370 252 313 76 308 640 160 247 108 790 303 206 152 444 1031 380 278 1008 217 209 633 673 834 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Pick Up 178 | 6 5 2 3 1 50 4 1 7 . . 17 2 7 3 20 1 1 5 . 10 3 1 7 . 9 3 8 2 Fast Attach 125 | 2 . . . . . . . 1 . 2 3 2 4 . 5 . . . . 8 3 1 9 . 4 30 15 36 Attach 77 | 4 1 1 1 . 14 2 . . . 1 5 . . 2 5 . 1 1 1 9 1 2 3 6 7 2 4 4 Detach 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 4 Swap 62 | 1 1 . 2 . 1 1 4 4 . 1 7 1 6 . 7 . . 4 . . 1 . 2 . . 16 2 1 Drop 134 | . 1 . 3 1 8 . . 5 . . 9 5 10 3 19 1 1 1 . 7 . . 9 3 2 27 8 11 Fire 318 | . 14 . . 7 49 . . 4 . . 33 . . 3 19 . 10 . 18 7 27 13 10 9 . 59 20 16 Melee 230 | . . . . . . 10 . 11 . 1 32 . 1 . 22 2 . 9 8 57 13 3 39 . . . 1 21 Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . 15 13 . . . . . . . . 1 . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . . 4 . 6 . 5 . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Tes) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 267 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 314 | -10/Mines | Discovered new exit (range 5) 318 | -10/Mines | Entered Exiles 348 | -10/Exiles | Met 8R-AWN 369 | -10/Exiles | Met EX-HEX 412 | -10/Exiles | Met EX-BIN 429 | -10/Exiles | Aligned with FarCom system 430 | -10/Exiles | Given EX-Vault access code 458 | -10/Exiles | Opened EX-Vault 464 | -10/Exiles | Found Prototype Device 465 | -10/Exiles | Identified PSU Rigger 471 | -10/Exiles | Found Prototype Device 472 | -10/Exiles | Identified Trap Reconfigurator 497 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Met EX-DEC 574 | -10/Exiles | Discovered new exit (range 10) 764 | -10/Exiles | Found Prototype Storage 875 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, PSU Rigger, Lightpack 2.0 875 | -10/Exiles | Entered Mines 1185 | -9/Mines | Learned Materials security intel 1219 | -9/Mines | Discovered new exit (range 13) 1258 | -9/Mines | Entered Materials 1258 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1261 | -8/Materials | Identified Lightpack 2.0 1461 | -8/Materials | Lost 5 parts (2n3w) 1568 | -8/Materials | Build established: Hauler-Mutant 2015 | -8/Materials | Discovered new exit (range 8) 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Utility x2 2020 | -7/Factory | FarCom data flow suspended 2141 | -7/Factory | Identified exit to Factory 2162 | -7/Factory | Garrison activated, responded to threat 2209 | -7/Factory | Discovered new exit (range 12) 2213 | -7/Factory | Entered Lower Caves 2316 | -7/Lower Caves | Discovered new exit (range 2) 2316 | -7/Lower Caves | Entered another Lower Caves area 2362 | -7/Lower Caves | Discovered exit to Factory (range 3) 2441 | -7/Lower Caves | Learned location of Extension (-4) 2447 | -7/Lower Caves | Discovered new exit (range 11) 2447 | -7/Lower Caves | Spotted 9V-D67(f) 2449 | -7/Lower Caves | Encountered a Master Thief 2452 | -7/Lower Caves | Spotted NT-1P3(f) 2452 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 2453 | -7/Lower Caves | Encountered a Master Thief 2458 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 2483 | -7/Lower Caves | Lost 7 parts (2n3u2w) 2509 | -7/Lower Caves | Entered Data Miner 2509 | -7/Data Miner | Discovered new exit (range 6) 2517 | -7/Data Miner | Met Data Miner 2523 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2523 | -7/Data Miner | Learned location of Section 7 (-2) 2530 | -7/Data Miner | Received God Mode back door access code from Data Miner 2538 | -7/Data Miner | Entered Proximity Caves 2594 | -6/Proximity Caves | Escorted by Enhanced Grunt 2623 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2663 | -6/Proximity Caves | Discovered exit to Factory (range 12) 2667 | -6/Proximity Caves | Entered Factory 2667 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2752 | -6/Factory | Build established: Mutant 2939 | -6/Factory | Repaired Aerolev Unit 3189 | -6/Factory | Sucked down chute 3189 | -6/Factory | Entered Waste 3234 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3236 | -6/Waste | Spotted C-40 Crusher 3239 | -6/Waste | Spotted C-40 Crusher 3250 | -6/Waste | Discovered new exit (range 16) 3257 | -6/Waste | Identified exit to Factory 3258 | -6/Waste | Entered Factory 3306 | -6/Factory | Discovered new exit (range 5) 3335 | -6/Factory | Identified exit to Factory 3349 | -6/Factory | Found Prototype Processor 3349 | -6/Factory | Identified Exp. Targeting Computer 3396 | -6/Factory | Identified exit to DSF 3408 | -6/Factory | Entered DSF 3437 | -6/DSF | Additional patrols routed to DSF 3487 | -6/DSF | Discovered exit to Factory (range 15) 3494 | -6/DSF | Entered Factory 3494 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3518 | -5/Factory | Lost 3 parts (1p1n1u) 3827 | -5/Factory | Discovered new exit (range 16) 3843 | -5/Factory | Identified exit to Upper Caves 3881 | -5/Factory | Allied Derelicts emerged from ambush trap array 3993 | -5/Factory | Build established: Scavenger-Scout 4092 | -5/Factory | Entered Upper Caves 4092 | -5/Upper Caves | Accompanied by 2 allies 4142 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4248 | -5/Upper Caves | Discovered new exit (range 9) 4251 | -5/Upper Caves | Identified exit to Upper Caves 4252 | -5/Upper Caves | Entered another Upper Caves area 4252 | -5/Upper Caves | Spotted DX-V5H(f) 4252 | -5/Upper Caves | Spotted 4C-GYJ(f) 4253 | -5/Upper Caves | Encountered a Master Thief 4253 | -5/Upper Caves | Encountered a Master Thief 4253 | -5/Upper Caves | PSU Rigger stolen by Master Thief 4253 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 4280 | -5/Upper Caves | Learned Factory garrison access intel 4340 | -5/Upper Caves | Encountered a Warlord checkpoint 4364 | -5/Upper Caves | Discovered new exit (range 16) 4370 | -5/Upper Caves | Identified exit to Zhirov 4371 | -5/Upper Caves | Entered Zhirov 4371 | -5/Zhirov | Discovered new exit (range 3) 4380 | -5/Zhirov | Met Zhirov 4389 | -5/Zhirov | Learned location of Command (-1) 4389 | -5/Zhirov | Learned location of Testing (-3) 4389 | -5/Zhirov | Learned location of Quarantine (-2) 4397 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4405 | -5/Zhirov | Found Alien Artifact 4406 | -5/Zhirov | Identified Integrated Reactor 4406 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4414 | -5/Zhirov | Found Alien Artifact 4478 | -5/Zhirov | Identified exit to Proximity Caves 4479 | -5/Zhirov | Entered Proximity Caves 4505 | -4/Proximity Caves | Build established: Scavenger-Mutant 4748 | -4/Proximity Caves | Discovered new exit (range 6) 4749 | -4/Proximity Caves | Identified exit to Factory 4750 | -4/Proximity Caves | Entered Factory 4750 | -4/Factory | Evolved 2 slots: Utility x2 4751 | -4/Factory | Identified exit to Extension 4752 | -4/Factory | Loaded intel: 4 garrison access locations 5236 | -4/Factory | Identified exit to Research 5266 | -4/Factory | Identified exit to Upper Caves 5385 | -4/Factory | Lost 5 parts (1p2n2u) 5398 | -4/Factory | Entered Upper Caves 5398 | -4/Upper Caves | Spotted EQ-GNK(f) 5399 | -4/Upper Caves | Encountered a Master Thief 5401 | -4/Upper Caves | Alien Artifact stolen by Master Thief 5403 | -4/Upper Caves | Spotted 85-7TZ(f) 5404 | -4/Upper Caves | Encountered a Master Thief 5405 | -4/Upper Caves | Hardcell Cannon stolen by Master Thief 5711 | -4/Upper Caves | Crushed by falling debris 5711 | -4/Upper Caves | System corruption reached 10% 5742 | -4/Upper Caves | Lost 3 parts (2u1w) 5781 | -4/Upper Caves | Discovered new exit (range 6) 5784 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5784 | -4/Upper Caves | Entered another Upper Caves area 5784 | -4/Upper Caves | Discovered exit to Research (range 10) 5881 | -4/Upper Caves | Learned 12 Research zone layouts 5891 | -4/Upper Caves | Discovered new exit (range 16) 5909 | -4/Upper Caves | Spotted 4K-G43(f) 5910 | -4/Upper Caves | Spotted A5-71R(f) 5911 | -4/Upper Caves | Encountered a Master Thief 5911 | -4/Upper Caves | Encountered a Master Thief 5911 | -4/Upper Caves | Spotted TR-VHC(f) 5912 | -4/Upper Caves | Encountered a Master Thief 5912 | -4/Upper Caves | Hvy. Antimatter Reactor stolen by Master Thief 5913 | -4/Upper Caves | Lrn. Sensor Array stolen by Master Thief 5913 | -4/Upper Caves | Spotted 0W-H4F(f) 5914 | -4/Upper Caves | Encountered a Master Thief 5923 | -4/Upper Caves | Imp. Antigrav System stolen by Master Thief 5930 | -4/Upper Caves | Lrn. Sensor Array stolen by Master Thief 5968 | -4/Upper Caves | Entered Warlord 6002 | -4/Warlord | Discovered new exit (range 9) 6052 | -4/Warlord | System corruption cleaned by Quarantine Array 6053 | -4/Warlord | Build established: Hacker-Mutant 6174 | -4/Warlord | Visited the Vortex Lab 6177 | -4/Warlord | Found Prototype Energy Gun 6178 | -4/Warlord | Identified Vortex Shotgun 6181 | -4/Warlord | Found Vortex Shotgun 6183 | -4/Warlord | Found Prototype Energy Gun 6184 | -4/Warlord | Identified Vortex Rail 6186 | -4/Warlord | Found Vortex Rail 6194 | -4/Warlord | Warlord's base attacked by MAIN.C 6369 | -4/Warlord | Met Warlord 6374 | -4/Warlord | Opened Warlord's prototype stash 6378 | -4/Warlord | Found Prototype Hackware 6378 | -4/Warlord | Identified Ghost Barrier 6385 | -4/Warlord | Found Prototype Device 6385 | -4/Warlord | Identified Exp. Cloaking Device 6396 | -4/Warlord | Found Prototype Reactor 6396 | -4/Warlord | Identified Vortex Chain Reactor 6544 | -4/Warlord | Warlord forces counterattacked 6690 | -4/Warlord | Build established: Wizard-Mutant 6869 | -4/Warlord | Warlord base infiltrated, sounded retreat 6870 | -4/Warlord | Enhanced Grunt warped into view 6870 | -4/Warlord | Enhanced Grunt warped into view 6870 | -4/Warlord | Enhanced Grunt warped into view 6870 | -4/Warlord | Enhanced Demolisher warped into view 6870 | -4/Warlord | Enhanced Demolisher warped into view 6870 | -4/Warlord | Enhanced Demolisher warped into view 6915 | -4/Warlord | Spotted Striker 6941 | -4/Warlord | Spotted Striker 6947 | -4/Warlord | Destroyed Striker 6957 | -4/Warlord | Spotted Executioner 6986 | -4/Warlord | Spotted Striker 6988 | -4/Warlord | Spotted Executioner 6989 | -4/Warlord | Spotted Striker 6994 | -4/Warlord | Found Prototype Slashing Weapon 6994 | -4/Warlord | Identified Particle Cleaver 7021 | -4/Warlord | Lost 15 allies 7028 | -4/Warlord | Lost 5 parts (2n1u2w) 7083 | -4/Warlord | Spotted Executioner 7112 | -4/Warlord | Crushed by falling debris 7133 | -4/Warlord | Entered Proximity Caves 7192 | -3/Proximity Caves | Lost 9 parts (3p2n3u1w) 7248 | -3/Proximity Caves | Spotted B-86 Titan 7252 | -3/Proximity Caves | Core integrity fell below 50% 7295 | -3/Proximity Caves | Lost 4 parts (2n2u) 7323 | -3/Proximity Caves | Discovered exit to Research (range 14) 7332 | -3/Proximity Caves | Entered Research 7332 | -3/Research | Evolved 2 slots: Weapon x2 7333 | -3/Research | Identified exit to Research 7333 | -3/Research | Identified exit to Testing 7441 | -3/Research | Discovered new exit (range 7) 7455 | -3/Research | Entered Armory 7457 | -3/Armory | Build established: Hacker-Mutant 7870 | -3/Armory | Lost 5 parts (1p3u1w) 7903 | -3/Armory | Found Prototype Launcher 7903 | -3/Armory | Identified Tactical Quantum Warhead 7944 | -3/Armory | Found Tactical Quantum Warhead 7961 | -3/Armory | Lost 3 parts (1n1u1w) 8159 | -3/Armory | Build established: Hacker-Gunner 8177 | -3/Armory | Fabricated E-15 Imp? 8205 | -3/Armory | First assault squad dispatched 8301 | -3/Armory | Destroyed 9 combat bots 8308 | -3/Armory | Lost 3 parts (1n2u) 8361 | -3/Armory | Discovered exit to Research (range 4) 8364 | -3/Armory | Entered Research 8364 | -2/Research | Evolved 2 slots: Utility x2 8638 | -2/Research | Lost 6 parts (2n3u1w) 8681 | -2/Research | Found Prototype Processor 8681 | -2/Research | Identified Exp. Terrain Scan Processor 8685 | -2/Research | Core integrity fell below 50% 8700 | -2/Research | Lost 12 parts (1p3n6u2w) 8755 | -2/Research | Spotted B-90 Cyclops 8767 | -2/Research | System corruption reached 10% 8831 | -2/Research | Spotted B-90 Cyclops 8869 | -2/Research | Core integrity fell below 20% 8898 | -2/Research | Discovered new exit (range 14) 8903 | -2/Research | First assault squad dispatched 8915 | -2/Research | Entered Access 8915 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9027 | -1/Access | Found Prototype Processor 9027 | -1/Access | Identified Exp. Core Analyzer 9165 | -1/Access | Search patrols dispatched 9263 | -1/Access | Build established: Infiltrator-Gunner 9579 | -1/Access | Lost 13 parts (2p5n3u3w) 9711 | -1/Access | Search patrols dispatched 9720 | -1/Access | Crushed by falling debris 9721 | -1/Access | System corruption reached 10% 9745 | -1/Access | Crushed by falling debris 9752 | -1/Access | Crushed by falling debris 9756 | -1/Access | Spotted B-99 Colossus 9764 | -1/Access | Core integrity fell below 50% 9768 | -1/Access | Spotted B-99 Colossus 9804 | -1/Access | Core integrity fell below 20% 9810 | -1/Access | Lost 11 parts (1p4n6u) 9820 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09779_ Penetrated by Slug. 09779_ Field Propulsion Drive destroyed. 09784_ W-44 Eye sends out distress signal. 09784_ Penetrated by Slug. 09786_ System corrupted: Energy discharge (-24). 09787_ Penetrated by Slug. 09796_ Slammed into G-73 Enforcer. 09796_ Destabilizing: System interference. 09796_ Adv. Target Analyzer temporarily disabled. 09796_ Exp. Terrain Scan Processor temporarily disabled. 09797_ Slammed into G-73 Enforcer. 09800_ Slammed into A-15 Conveyor. 09800_ Destabilizing: System interference. 09800_ Adv. Terrain Scan Processor temporarily disabled. 09801_ A-15 Conveyor calls for reinforcements. 09801_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????# #??# #???????????????????????????????????? | | +##### ##?# #???????????????????????????????????? | | # ### #???????????????????????????????????? | | + = #???????????????????????????????????? | | ] # ###+##???????????????????????????????????? | | ## ## ???????????????????????????????????? | | ## ## #?????????????????????????????????? | | ## ## !] #?????????????????????????????????? | | ###### ## !! #?????????????????????????????????? | | ?????#/#########?????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ###### #????????????????????????????????????? | | + #??????????????????????? ????????????? | | ###### #?????????????????????? ????????????? | | ?????# #???????????????????? ??????????? | | ?????# #??????????????????? ??????????? | | ?????# #?????????????????? ?????????? | | ?????# #???????????????? ?????????? | | ?????# #??????????????? ????????? | | ?????#+##/################# ????????? | | "????# p @ #??????????????? | | "" ??# p #??????????????? | | "" # #??????????????? | | "" + R #??????????????? | | "" # #??????????????? | | "" ??# #??????????????? | | ????# #??????????????? | | ?????#######+###+### ########??????????????? | | ?????????? ????#g #?????????????????????? | | ???????? ??# g #?????????????????????? | | ??????# """""# +?????????????????????? | | ??????# """""# #?????????????????????? | | ??????#* """""# #?????????????????????? | | ??????# """""#A #?????????????????????? | | ??????# ""???# #?????????????????????? | | ??????# ???# #?????????????????????? | | ??????# ???# #?????????????????????? | | ??????# ???# #?????????????????????? | | ??????############## #?????????????????????? | | ??????# # #?????????????????????? | | ??????# # #?????????????????????? | | ??????# """"""" # #?????????????????????? | | ??????# """Y""" # #?????????????????????? | | ??????# # #?????????????????????? | | ??????# + ##############????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 53 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ E-15 Imp | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Packrat Challenges ------------ None Game ------ Seed BlastTeslaGravjet Manual? 0 Play Time 02:40:26 Cumulative 105.8 hours Start 2024.03.23 @ 13:12:16 End 2024.03.23 @ 16:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 12 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ae8b5d-600e-421c-ab1f-5b4efaec8c94