Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.28 @ 18:17:58 Player: ARKN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (105) 525 Value Destroyed (4142) 4142 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3955) 3955 TOTAL SCORE: 16882 Bonus ------- High Alert Combat Kills 554 Follower Combat Kills 40 Entered Garrisons 200 Aligned with FarCom 300 Win 3000 Friendly Fire -139 Cogmind --------- Core Integrity 1546/1600 Matter 268/300 Energy 428/440 System Corruption 3% Temperature Cool (28) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Impulse Thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (9) ------ Advanced Heat Sink Structural Scanner Advanced Trap Scanner Machine Analyzer Advanced Signal Interpreter Femtoactuators Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating > --- WEAPON (4) ------- Improved Plasma Cutter Molecular Scythe Kinetic Spear Enhanced Force Lance > --- INVENTORY (5) ---- Field Propulsion Array Advanced Powered Armor Experimental EM Disruption Field Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Trap Scanner Advanced Signal Interpreter Femtoactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Centrium Medium Armor Plating Experimental EM Disruption Field Long-range Tractor Beam > --- WEAPON ----------- Improved Plasma Cutter Molecular Scythe Kinetic Spear Enhanced Force Lance > --- INVENTORY -------- Advanced ECM Suite Advanced Powered Armor Thermal Barrier Improved System Restoration Module Long-range Missile Launcher [Rating: 195] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . 1 . 1 . . . 2 2 . 1 1 Utility 7 | . . . . . 1 . 1 . . . 2 . 1 1 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 150 | 8 12 8 1 . 9 25 2 16 1 4 9 15 5 16 19 Power 18 | 1 1 1 . . . 5 . 3 . 1 1 2 . 2 1 Engine 6 | 1 1 1 . . . . . 3 . . . . . . . Core 7 | . . . . . . 5 . . . 1 1 . . . . Reactor 5 | . . . . . . . . . . . . 2 . 2 1 Propulsion 44 | 2 1 3 . . 2 10 1 5 . . 4 6 1 5 4 Treads 3 | 2 1 . . . . . . . . . . . . . . Leg 18 | . . 3 . . 2 10 1 1 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 4 . . 4 6 1 5 3 Utility 52 | 3 5 1 . . 4 4 . 6 . . 2 6 2 7 12 Device 33 | 2 1 . . . 2 2 . 3 . . 1 5 2 5 10 Storage 6 | 1 2 . . . 1 . . 1 . . . 1 . . . Processor 5 | . . . . . . 2 . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . 2 1 . . 1 . . 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 5 3 1 . 3 6 1 2 1 3 2 1 2 2 2 Energy Gun 10 | 2 2 1 . . 3 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 2 . . . 3 1 1 . 1 1 . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . 1 . . 1 . . 1 . . . . 1 . Slashing Weapon 3 | . . . . . . . . . . 2 . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . 1 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . 2 . . 1 . . 6 5 Parts Lost 22 | . . 3 . . . 10 . 1 . . 1 3 . 3 1 Power 2 | . . . . . . 1 . 1 . . . . . . . Propulsion 10 | . . 2 . . . 3 . . . . 1 2 . 2 . Utility 3 | . . . . . . 1 . . . . . 1 . . 1 Weapon 7 | . . 1 . . . 5 . . . . . . . 1 . Highest Loss Streak 4 | . . 1 . . . 4 . 1 . . 1 2 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 4 7 9 10 10 13 14 14 7 8 8 6 8 9 9 6 Power . | . . . 1 1 1 1 . . . . . . . . . Propulsion 1 | 3 . . 1 1 . 2 3 1 2 3 1 . 1 . . Utility 5 | . 4 6 4 5 6 6 7 3 3 3 3 5 5 5 4 Weapon 3 | . 2 2 3 3 4 4 3 2 2 1 2 1 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | 1 4 2 . . 1 . 4 6 . 1 1 3 . 1 4 Power 4 | 1 . . . . . . 1 . . . . 1 . . 1 Propulsion 10 | . 4 . . . . . . 3 . . 1 1 . . 1 Utility 7 | . . 2 . . 1 . 1 2 . . . . . 1 . Weapon 7 | . . . . . . . 2 1 . 1 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 96 79 100 99 97 99 81 83 85 88 87 81 80 87 Engine 4 | . 13 14 14 14 9 . . 6 7 3 . . . . . Core 2 | . . . . . . 7 7 . . 3 5 1 . . . Reactor 1 | . . . . . . . . . . . . 3 8 7 8 Treads 2 | . 27 16 . . . . . . . . . . . . . Leg 13 | . . 8 28 28 27 26 30 4 . . . . . . . Flight 12 | . . . . . . . . 24 30 30 32 32 28 29 30 Device 12 | . 3 2 . . 8 5 6 25 23 23 17 18 23 22 25 Storage 7 | . 11 14 14 14 9 9 7 1 7 7 5 5 4 4 1 Processor 5 | . . . . . . 10 15 1 . . 4 5 4 4 5 Protection 4 | . 12 11 14 14 9 2 . 1 . . 4 2 . 2 4 Energy Gun 8 | . 20 7 2 . 23 14 9 1 . . . . . . . Ballistic Gun 5 | . 7 20 5 28 2 9 4 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . 4 7 1 . . . . . . . Impact Weapon 3 | . . . . . 8 4 7 7 14 7 . . . . . Slashing Weapon 1 | . . . . . . . . . . 7 11 10 9 1 2 Piercing Weapon 1 | . . . . . . . . . . . 2 7 . 5 6 Peak Build Rating 195 | 11 13 15 15 13 38 39 36 56 36 40 73 115 125 152 195 Average Rating 60 | 7 10 11 11 13 30 32 35 39 35 38 64 101 113 133 175 On Entrance 45 | . 11 9 15 13 13 33 34 35 32 36 40 73 114 118 148 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 11 27 29 29 26 48 48 44 55 19 20 34 47 60 61 69 Greatest Support 71 | 40 40 40 25 25 37 37 47 52 20 20 35 55 54 62 71 Greatest Overweight (x) 10 | . 1 1 1 1 1 1 . 10 6 . . . 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 8 8 8 10 10 10 10 Average Capacity 10 | 5 8 10 10 10 14 15 15 7 8 8 8 8 10 10 6 Most Carried 15 | 6 10 10 10 10 15 15 15 15 8 8 8 10 10 10 10 Average Carried 10 | 4 7 9 10 10 13 14 14 6 7 7 6 8 9 9 6 Final Capacity 15 | 5 10 10 10 10 15 15 15 8 8 8 8 10 10 10 5 Final Carried 15 | 5 10 10 10 10 15 15 15 8 8 8 8 10 10 10 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 28% | Infiltrator-Ninja 19% | Mutant 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Infiltrator-Ninja | -7/Storage Commander-Ninja | -7/Recycling Commander-Sprinter | -7/Scraptown Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Matter Collected 3647 | 270 300 417 . 62 144 909 . 482 22 56 95 174 83 120 513 Remotely 199 | . . . . . . . . . . . . . . . 199 Salvage Created 4127 | 275 333 382 . 12 483 1193 . 497 . . 84 36 62 196 574 Parts 223 | 20 25 24 . 2 34 58 . 13 . . 2 2 2 6 35 Haulers Intercepted 10 | . 1 . . . 3 . . 2 . . . . . 2 2 Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 10 9 . . 4 29 . 8 . . 1 . 1 . 4 Melee 6 | . . . . . . . . . . . 1 . 1 . 4 Guns 55 | . 10 9 . . 4 29 . 3 . . . . . . . Cannons 3 | . . . . . . . . 3 . . . . . . . Classes Destroyed 15 | 2 5 . . . 4 2 . . . . . . . . 2 Worker 4 | . 1 . . 1 1 . . . . . . . . 1 . Builder 3 | . . . . . 1 . . . . . . . . . 2 Tunneler 9 | 9 . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 3 . . 2 . . . . . 2 2 Recycler 4 | 1 . 1 . . 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 8 | . 2 . . . 2 . . 1 . . 1 1 . . 1 Swarmer 11 | . 6 5 . . . . . . . . . . . . . Grunt 34 | . 4 4 . . . 21 . 5 . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . . . Sentry 7 | . . . . . 1 3 . 2 . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . . Programmer 7 | . . . . . . 3 . . . . 1 . . . 3 Thug 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 4 | 2 3 3 . 1 3 4 . 4 . . 1 1 1 2 2 Combat Bots Only 4 | . 3 3 . . 2 4 . 3 . . 1 . 1 . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 . 1 . . 1 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 472 | . 59 69 . . 14 90 . 160 . . 13 5 14 4 44 Missed 160 | . 15 17 . . 5 18 . 68 . . 7 1 4 3 22 Damage Taken 4791 | . 459 585 . . 169 1159 . 995 . . 192 317 196 197 522 Core 604 | . 51 69 . . 41 120 . 181 . . . 68 20 . 54 Absorbed by Shields 80 | . . . . . . . . . . . . . 80 . . Ignored by Resistances 55 | . . . . . . . . . . . . . . . 55 Regen/Repaired (Parts) 50 | . . . . . 50 . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 52 . 70 . . . 74 100 94 98 100 96 Volleys Fired 251 | 29 41 31 . 1 14 104 . 26 . . . . 5 . . Largest 4 | 2 2 2 . 2 3 4 . 3 . . . . 1 . . Hottest 235 | 90 112 95 . 40 235 205 . 145 . . . . 47 . . Shots Fired 551 | 57 81 62 . 3 42 224 . 77 . . . . 5 . . Gun 520 | 57 81 62 . 3 42 224 . 51 . . . . . . . Cannon 31 | . . . . . . . . 26 . . . . 5 . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 265 | . 18 54 . 3 8 125 . 52 . . . . 5 . . Thermal 286 | 57 63 8 . . 34 99 . 25 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 10 10 . 6 9 16 . 20 . . . . 4 . . Robot Miss Streak 7 | 3 7 4 . . 3 6 . 5 . . . . 1 . . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . Secondary Targets 7 | . 1 2 . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 390 | 38 46 38 . 1 26 118 . 66 . . 9 1 9 6 32 Core Hits 193 | 11 20 16 . 1 20 79 . 28 . . 2 1 2 3 10 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . 6 . . . . . . . Critical Strikes 24 | 3 3 1 . . . 2 . 9 . . 3 . 1 1 1 Burn 7 | 3 3 . . . . 1 . . . . . . . . . Destroy 3 | . . 1 . . . 1 . 1 . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . . . Smash 5 | . . . . . . . . 5 . . . . . . . Sever 4 | . . . . . . . . . . . 3 . 1 . . Impale 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 256 | . . . . . 5 27 1 19 . . 17 23 6 44 114 Impact 52 | . . . . . 5 27 1 19 . . . . . . . Slashing 56 | . . . . . . . . . . . 7 6 6 4 33 Piercing 148 | . . . . . . . . . . . 10 17 . 40 81 Sneak Attacks 18 | . . . . . 1 . . 3 . . 2 1 . 4 7 Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . 6 . . 1 7 Damage Inflicted 10222 | 462 694 540 . 15 652 2541 . 1824 . . 411 72 333 452 2226 Guns 5696 | 462 694 540 . 15 514 2541 . 930 . . . . . . . Cannons 580 | . . . . . . . . 454 . . . . 126 . . Explosions 99 | . . . . . 99 . . . . . . . . . . Melee 3847 | . . . . . 39 . . 440 . . 411 72 207 452 2226 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3089 | . 99 458 . 15 40 1634 . 717 . . . . 126 . . Thermal 3286 | 462 595 82 . . 573 907 . 667 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 479 | . . . . . 39 . . 440 . . . . . . . Slashing 1519 | . . . . . . . . . . . 276 . 207 256 780 Piercing 1849 | . . . . . . . . . . . 135 72 . 196 1446 Highest Corruption 7 | . 1 1 1 1 . 6 . 2 2 . 2 7 1 6 4 Average Corruption 3 | . 1 1 1 1 . 4 . 1 2 . 1 4 1 6 2 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 144 | . 5 6 4 4 . 81 . 2 9 . 2 10 2 13 6 Message Errors 44 | . . 1 2 2 . 27 . 1 5 . . 1 1 3 1 Matter Fused 30 | . 2 2 2 . . 10 . . 2 . . 4 . 5 3 Heat Flow Errors 20 | . 2 2 . . . 11 . . . . 1 . 1 3 . Energy Discharges 22 | . . 1 . 1 . 13 . 1 2 . 1 2 . 1 . Data Loss (minor) 18 | . . . . . . 13 . . . . . 3 . 1 1 Data Loss (major) 5 | . 1 . . . . 4 . . . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1063 | . . . . . 56 . . 346 . . 80 . . 146 435 Projectiles 23 | . . . . . . . . 23 . . . . . . . Explosions 56 | . . . . . 56 . . . . . . . . . . Melee 984 | . . . . . . . . 323 . . 80 . . 146 435 Knockbacks 2 | . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . 50 . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 656 | 190 656 261 . . 437 417 . 199 . . 135 310 308 498 457 Average Temperature 106 | 57 165 72 . . 115 80 . 115 . . 30 80 129 123 107 Received Heat Transfer 1173 | . 138 216 . . . 477 . 291 . . . . 24 . 27 Effects 55 | . 18 1 . . 3 1 . . . . . 2 2 15 13 Shutdowns 12 | . 3 . . . 1 1 . . . . . . . 5 2 Energy Bleed 18 | . 3 1 . . 2 . . . . . . 1 . 3 8 Interference 9 | . 2 . . . . . . . . . . 1 2 2 2 Matter Decay 4 | . 4 . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 1 Damage (major) 8 | . 4 . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 12 | 3 1 . . . 4 . . 4 . . . . . . . Heat Transferred 7898 | 1413 1739 148 . . 1148 1925 . 1525 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Maximum Alert Level 5 | . . . . . . 5 5 3 1 . . . . . 1 Low Security (%) 62 | 100 100 100 . 100 100 15 . . 83 . 100 100 100 100 90 Level 1 4 | . . . . . . 11 . . 16 . . . . . 9 Level 2 9 | . . . . . . 8 . 75 . . . . . . . Level 3 4 | . . . . . . 8 . 24 . . . . . . . Level 4 4 | . . . . . . 11 35 . . . . . . . . Level 5 14 | . . . . . . 43 64 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 3341 | 10 100 70 . 5 176 3341 1753 761 231 . 60 42 30 91 373 Initial 1753 | . . . . . . 2 1753 694 231 . . 29 . 5 54 Average 518 | 1 20 9 . . 30 1394 1637 606 103 . 3 6 3 12 64 Influence Increases 6176 | 50 297 230 . 5 288 3439 4 509 21 . 162 116 30 315 710 Destroy 0b10 Robot/C 1320 | . 200 180 . . 80 580 . 160 20 . 20 . 20 . 60 Destroy 0b10 Robot/NC 200 | 50 20 5 . 5 40 . . 20 . . 5 5 . 15 35 Destroy Leader 246 | . 46 30 . . 40 40 . 46 . . 2 2 10 4 26 Allied During Kill 1 | . . . . . . . . . 1 . . . . . . Trap Triggered on 0b10 40 | . . . . . . 30 . 10 . . . . . . . Successful Hack 56 | . . . . . 4 . 3 8 . . 5 . . 8 28 Disable Machine 150 | . . . . . 75 . . 45 . . . . . . 30 Anti-Garrison Action 2550 | . . . . . . 2550 . . . . . . . . . Destroy Structure 473 | . 1 . . . 49 104 1 10 . . 10 34 . 93 171 Partial Spotted 225 | . . . . . . . . 30 . . 30 15 . 60 90 Lose Combat Pursuer 915 | . 30 15 . . . 135 . 180 . . 90 60 . 135 270 Influence Decreases 2944 | 50 297 230 . 5 284 100 230 609 252 . 102 143 20 229 393 Time Decay 2678 | 50 297 210 . 5 284 . 230 559 202 . 85 130 20 223 383 Lost Part 166 | . . 20 . . . 100 . 10 . . 7 13 . 6 10 Lost Ally 100 | . . . . . . . . 40 50 . 10 . . . . Squads Dispatched 36 | . . . . . 4 . 1 13 . . 1 . . 6 11 Investigation 5 | . . . . . 1 . . 2 . . . . . . 2 Extermination 13 | . . . . . . . . 2 . . 1 . . 4 6 Reinforcement 11 | . . . . . 3 . . 3 . . . . . 2 3 Assault 4 | . . . . . . . 1 3 . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Distress Signals 11 | . . . . . 1 . . 4 . . . 1 . 2 3 Communications Jammed 71 | . . . . . . . . 52 . . . 2 . . 17 Distress Signals 68 | . . . . . . . . 52 . . . 2 . . 14 Times Spotted 190 | . 21 11 . . 10 34 5 45 . . 6 4 1 14 39 Peak Tracking Total 8 | . 3 3 . . 2 4 5 8 . . 5 3 1 6 7 Tactical Retreats 38 | . 1 1 . . . 6 . 7 . . 3 4 . 2 14 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Traps Triggered 16 | . 6 . . . . 2 . . . . 1 3 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 3 . 1 . . . . . . . Traps Reconfigurated 14 | . . . . . 4 8 . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 3 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Machines Disabled 14 | . . . . . 5 4 . 3 . . . . . . 2 Max in Single Turn 3 | . . . . . 3 1 . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . . 1 . . . 2 . . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Machines Accessed 31 | . . . 1 . 2 3 2 3 . 1 1 4 1 3 10 Terminals 15 | . . . . . . 3 1 2 . . . . 1 1 7 Fabricators 6 | . . . . . . . 1 . . . 1 2 . 1 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . 2 . . . Total Hacks 71 | . . . 1 . 2 7 4 7 . 9 1 9 1 6 24 Successful 34 | . . . 1 . 2 1 2 3 . 9 1 5 . 4 6 Failed 37 | . . . . . . 6 2 4 . . . 4 1 2 18 Catastrophic 13 | . . . . . . 3 . 1 . . . . 1 1 7 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . . . 1 . 1 3 2 4 . . . 4 . 6 13 Terminals 33 | . . . . . . 7 2 3 . . . . 1 3 17 Fabricators 13 | . . . . . . . 2 . . . 1 6 . 1 3 Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . 2 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 4 . . . 3 . . . Terminal Hacks 17 | . . . 1 . . 1 . 2 . 9 . . . 1 3 Record 9 | . . . . . . . . . . 9 . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 3 Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . 1 1 . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . 2 . . . Unauthorized Hacks 9 | . . . . . 1 . 1 . . . . 2 . 3 2 Terminals 4 | . . . . . . . 1 . . . . . . 2 1 Track 2 | . . . . . . . 1 . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . . . 2 . . 1 Report 1 | . . . . . . . . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . 1 . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 1 3 2 2 . . . 2 1 3 9 Full Trace Events 5 | . . . . . . 3 . . . . . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Total Allies 12 | . . . . 1 . 2 . . 8 . . . . . 1 Largest Group 8 | . . . . 1 1 2 2 2 8 4 4 . . . 1 Highest-Rated Group 144 | . . . . 31 31 56 56 56 144 56 56 . . . 26 Highest-Rated Ally 32 | . . . . 31 31 31 31 31 32 30 30 . . . 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . 2 3 12 . 2 . . . . Total Damage 484 | . . . . . . . 21 . 422 . 41 . . . . Kills 1 | . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Active Infowar (turns) 7911 | 375 189 203 . . . 75 492 1374 215 57 425 619 173 1102 2612 Sensors 1076 | . . . . . . . . . . . . 105 20 951 . Terrain 564 | 375 189 . . . . . . . . . . . . . . Structural 6008 | . . . . . . 2 492 1288 215 57 380 545 173 1074 1782 Traps 5693 | . . . . . . 73 . 1200 215 57 106 453 93 1011 2485 Seismic 250 | . 47 203 . . . . . . . . . . . . . Machine Analysis 1018 | . . . . . . . . . . . . . . . 1018 Cloaking 201 | . . . . . . . . . . . . . 172 29 . Jamming 5296 | . . . . . . . . 1327 . . 153 56 163 1029 2568 ECM 70 | . . . . . . . . 2 . . . . . 11 57 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Turns Passed 18303 | 469 1171 1196 316 430 1504 5049 493 1650 494 305 475 670 173 1296 2612 Spaces Moved 15357 | 223 604 583 232 222 600 2276 253 542 534 854 711 1639 245 1832 4007 Core 3 | 1 . . . . . . . . 2 . . . . . . Treads 1087 | 222 604 261 . . . . . . . . . . . . . Legs 3999 | . . 322 232 222 600 2276 253 94 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10268 | . . . . . . . . 448 532 854 711 1639 245 1832 4007 Fastest Speed 9 | 50 160 160 120 190 120 110 122 26 26 26 21 19 23 9 11 Average Speed 70 | 159 160 177 133 190 178 182 122 61 27 26 22 24 25 19 14 Slowest Speed 735 | 160 240 240 190 190 190 193 122 735 350 26 26 28 96 108 95 Overloaded Moves 12 | . . . . . . . . . . . . . . 12 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 5 6 2 3 15 4 4 21 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 52 | 12 97 98 43 45 37 85 5 73 88 58 19 51 8 47 77 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 1 . . . . . Scrap Searched 10 | . . 2 . 2 . . . . . 6 . . . . . Spaces Dug 124 | . . . . . 1 9 1 6 . . 5 17 . 31 54 Terrain Destroyed 188 | . . . . . 61 9 1 10 . . 5 17 . 31 54 Melee 124 | . . . . . 1 9 1 6 . . 5 17 . 31 54 Projectile 4 | . . . . . . . . 4 . . . . . . . AOE 60 | . . . . . 60 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Sto Rec Scr Fac Fac Res Res Acc Total 21970 | 276 724 687 239 229 992 2942 437 1751 875 936 1007 1860 339 2703 5973 Wait 5552 | 9 31 44 . 7 341 482 171 1116 195 73 269 140 72 778 1824 Move 15223 | 222 603 582 231 221 599 2267 252 531 521 850 704 1614 237 1823 3966 Hop 50 | . . . . . . . . 5 6 1 3 9 3 4 19 Pick Up 101 | 6 12 8 1 . 12 8 6 10 1 2 6 13 . 9 7 Fast Attach 81 | 8 12 3 2 . 4 4 . 10 . 2 2 5 2 11 16 Attach 46 | . 2 1 . . 5 7 2 . 1 1 6 4 4 10 3 Detach 12 | . . . 1 . . . . . . 1 1 . 4 5 . Swap 92 | . 9 6 1 . 4 26 1 13 . 1 2 7 5 9 8 Drop 140 | 2 14 12 3 . 8 12 4 21 . 5 4 14 2 13 26 Fire 251 | 29 41 31 . 1 14 104 . 26 . . . . 5 . . Melee 221 | . . . . . 5 27 1 19 . . 10 18 5 41 95 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 5 . . . . . 36 . . . Rewire 151 | . . . . . . . . . 151 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 470 | -11/Scrapyard | Entered Materials 484 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 902 | -10/Materials | Discovered new exit (range 10) 1103 | -10/Materials | Discovered new exit (range 9) 1228 | -10/Materials | Discovered new exit (range 12) 1354 | -10/Materials | Discovered new exit (range 16) 1552 | -10/Materials | Discovered new exit (range 14) 1641 | -10/Materials | Entered Mines 1850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2047 | -10/Mines | Learned location of Zion (-7) 2060 | -10/Mines | Learned Materials trap positions 2078 | -10/Mines | Discovered new exit (range 3) 2465 | -10/Mines | Discovered new exit (range 10) 2497 | -10/Mines | Discovered new exit (range 8) 2596 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2728 | -10/Mines | Found a hidden stash of uninstalled traps 2829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2829 | -10/Mines | Discovered new exit (range 5) 2837 | -10/Mines | Entered Exiles 2885 | -10/Exiles | Met 8R-AWN 2907 | -10/Exiles | Met EX-HEX 2940 | -10/Exiles | Met EX-BIN 2957 | -10/Exiles | Aligned with FarCom system 2958 | -10/Exiles | Given EX-Vault access code 2990 | -10/Exiles | Opened EX-Vault 3003 | -10/Exiles | Found Trap Reconfigurator 3028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3129 | -10/Exiles | Discovered new exit (range 14) 3153 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3153 | -10/Exiles | Entered Mines 3188 | -9/Mines | Met a Derelict bent on vengeance 3330 | -9/Mines | Identified exit to Materials 3562 | -9/Mines | Discovered exit to Materials (range 7) 3565 | -9/Mines | Received a Mining Laser from a helpful Derelict 3583 | -9/Mines | Entered Materials 3583 | -8/Materials | Accompanied by 1 ally 3583 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3584 | -8/Materials | Loaded intel: 19 trap records 3887 | -8/Materials | Build established: Scavenger-Skirmisher 5085 | -8/Materials | Identified exit to Garrison 5087 | -8/Materials | Entered Garrison 5177 | -8/Garrison | Triggered checkpoint 5690 | -8/Garrison | Triggered checkpoint 6315 | -8/Garrison | Discovered new exit (range 11) 6414 | -8/Garrison | Triggered checkpoint 6415 | -8/Garrison | Triggered checkpoint 6790 | -8/Garrison | Discovered new exit (range 10) 6812 | -8/Garrison | Triggered checkpoint 6958 | -8/Garrison | Triggered checkpoint 7126 | -8/Garrison | Discovered new exit (range 13) 7169 | -8/Garrison | Triggered checkpoint 7585 | -8/Garrison | Lost 4 parts (1n3w) 7865 | -8/Garrison | Rescued a captive Derelict 7866 | -8/Garrison | Rescued a captive Derelict 9123 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9129 | -8/Garrison | Identified exit to Factory 9277 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9325 | -8/Garrison | Garrison Relay disabled 9487 | -8/Garrison | Garrison Relay disabled 9688 | -8/Garrison | Garrison Relay disabled 9847 | -8/Garrison | Garrison Relay disabled 10136 | -8/Garrison | Entered Factory 10136 | -7/Factory | Accompanied by 2 allies 10136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10487 | -7/Factory | Discovered new exit (range 10) 10497 | -7/Factory | Identified exit to Storage 10536 | -7/Factory | First assault squad dispatched 10629 | -7/Factory | Entered Storage 10629 | -7/Storage | Accompanied by 2 allies 10643 | -7/Storage | Identified exit to Recycling 10836 | -7/Storage | Garrison activated, responded to threat 11254 | -7/Storage | Build established: Infiltrator-Ninja 11829 | -7/Storage | First assault squad dispatched 12062 | -7/Storage | Discovered new exit (range 16) 12066 | -7/Storage | Met 01-MTF 12278 | -7/Storage | Used back door to open Recycling access 12279 | -7/Storage | Entered Recycling 12280 | -7/Recycling | Met a Zionite searching for Scraptown 12486 | -7/Recycling | Discovered new exit (range 12) 12575 | -7/Recycling | Scanned before Scraplab entrance 12749 | -7/Recycling | Build established: Commander-Ninja 12750 | -7/Recycling | Discovered new exit (range 11) 12751 | -7/Recycling | Entered Scraplab 12773 | -7/Recycling | Entered Scraptown 12773 | -7/Scraptown | Accompanied by 4 allies 12773 | -7/Scraptown | System corruption cleaned by C-Scrubber 12833 | -7/Scraptown | Discovered new exit (range 11) 12847 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12850 | -7/Scraptown | Turned away by UFD registrar 12859 | -7/Scraptown | Visited The Evicted 12894 | -7/Scraptown | Visited Scrapoid Research Area 12897 | -7/Scraptown | Visited Bundlers 12938 | -7/Scraptown | Visited Assassins FH 12948 | -7/Scraptown | Visited SPCMW 13078 | -7/Scraptown | Entered Factory 13078 | -5/Factory | Accompanied by 4 allies 13078 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13333 | -5/Factory | Discovered new exit (range 5) 13334 | -5/Factory | Identified exit to Factory 13539 | -5/Factory | Fabricated Q-thruster? 13553 | -5/Factory | Entered another Factory area 13553 | -4/Factory | Evolved 2 slots: Propulsion x2 13836 | -4/Factory | Discovered new exit (range 11) 13838 | -4/Factory | Identified exit to Research 13840 | -4/Factory | Build established: Infiltrator-Ninja 13909 | -4/Factory | Spotted B-86 Titan 14031 | -4/Factory | Discovered new exit (range 4) 14032 | -4/Factory | Identified exit to Upper Caves 14066 | -4/Factory | Crushed by falling debris 14151 | -4/Factory | Discovered exit to Upper Caves (range 16) 14223 | -4/Factory | Entered Research 14223 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14291 | -3/Research | Discovered new exit (range 11) 14395 | -3/Research | Identified exit to Research 14396 | -3/Research | Entered another Research area 14396 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14695 | -2/Research | Found Adv. Powered Armor 14792 | -2/Research | Identified exit to Quarantine 15210 | -2/Research | Crushed by falling debris 15241 | -2/Research | Lost 3 parts (2n1w) 15312 | -2/Research | Spotted B-90 Cyclops 15368 | -2/Research | Found Prototype Device 15368 | -2/Research | Identified Exp. EM Disruption Field 15588 | -2/Research | Found Prototype Device 15589 | -2/Research | Identified Femtoactuators 15677 | -2/Research | Spotted B-90 Cyclops 15681 | -2/Research | Discovered new exit (range 15) 15692 | -2/Research | Identified exit to Access 15692 | -2/Research | Entered Access 15692 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17052 | -1/Access | Found Prototype Device 17052 | -1/Access | Identified Exp. Transmission Jammer 17260 | -1/Access | Found Prototype Device 17280 | -1/Access | Identified Thermal Barrier 17406 | -1/Access | Found Prototype Device 17406 | -1/Access | Identified Exp. Shock Absorption System 17529 | -1/Access | Build established: Ninja 17855 | -1/Access | Found Gamma Bomb Array 17924 | -1/Access | Discovered new exit (range 8) 17924 | -1/Access | Identified exit to Command 18302 | -1/Access | Door terminal overloaded 18303 | -1/Access | Discovered new exit (range 6) 18304 | -1/Access | Identified exit to Surface 18304 | *** | Escaped! Last Messages --------------- 18212_ Acquired Adv. Heat Sink. 18222_ System corrupted: Matter fused (-6). 18258_ Dropped Adv. Transmission Jammer. 18264_ Drone signal jammed. 18266_ Drone destroyed. 18270_ 5ZERHE8JX3 6H XGJTVK2 18270_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18272_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 18273_ O-24 Administrator accesses terminal... 18273_ O-24 Administrator IFF database reprogrammed. 18285_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 18302_ System overload, Sealed Barrier opened. 18302_ Terminal disabled. 18303_ The Access Shell folds into the floor. 18303_ EXIT=FOUND 18304_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????? + ## ## " " #?????# """ | | ??????????? # ! ## ## " " #?????# | | ?????????## # "# ## #?????# | | ?????????## # # # ] #?????# | | ?????????## ########### + #?????# ## | | ?????????## ##????????# ! #####"########### #? | | ?????????## ##????????#####?# # #? | | ?????????## ##??????????????# # #? | | ?????????## ##??????????????# """S""" # #? | | ?????????## ##??????????????# """ """ # #? | | ########### ##??????????????# # #? | | ########### ##??????????????# = # #? | | % # ##??????????????# + #? | | * # ##??????????????# # #? | | ] + ##??????????????# # #? | | # ##??????????????# # #? | | ! # ##??????????????# # #? | | ########### ##???#####?????#"############## #? | | ########### ###################???????????# #? | | ?????????## ####### ###########???????????# /? | | ?????????## """T""" ""???????????? # | | ?????????## "" """ "????BB??????? # | | ########?##u "????BB??????? #? | | ########?## "????????????? #? | | ##?## "" "????????????? #? | | ##?## @" "????????????? #? | | ##?## "????????????? ??? | | ##?## "????BB????????????? | | ##?## "????BB????????????? | | "" ##?## ""?????????????????? | | "" ##?## o####### ###########?????????????????? | | T" ##?## ###################?????????????????? | | "" ##?## ?????#####??????????????????????????? | | "" ##?##p ????????????????????????????????????? | | ##?## ????????????????????????????????????? | | ##?## ????????????????????????????????????? | | +#######?## ????????????????????????????????????? | | ? ???????????????Y????????????????????? | | ????????????????????w????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ???????????##########??? | | ??????????????????????# ??""??????# #### | | ??????????????????????# ?""??????# | | ??????????????????????# ?""??????# | | ??????????????????????# ?T??????# | | ??????????????????????# ""??????#=== #### | | ??????????????????????# ""??????#=== #??? | | ??????????????????????# ""??????# = #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 625 Resistance: EM 75 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 88 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed ReflectiveParticleBroadsword Manual? 0 Play Time 08:46:42 Cumulative 50.9 hours Start 2025.01.23 @ 18:55:38 End 2025.01.28 @ 18:17:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6d41dad-005b-4181-9ead-1731c2a5f7c3