Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:24:36 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (4556) 4556 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1276) 1276 TOTAL SCORE: 10792 Bonus ------- High Alert Combat Kills 797 Follower Combat Kills 77 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -298 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 98/100 System Corruption 9% Temperature Cool (23) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Recalibrator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Fission-Backup Core > --- PROPULSION ------- Flying FPD-FC Exoskeleton Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit System Shield > --- WEAPON ----------- EM Pulse Construct/G Hpw. Kinetic Gauss Construct/G Accelerated Driver Construct/G Rapid Thermic Particle Construct/C > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Recalibrator Improved Proton Missile Launcher Grenade Launcher Great Maul [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Constructs Ballistic Gun Constructs Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Slots Evolved 8 | . . . 2 . . 4 . 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . . 1 . . 1 . 1 . . Weapon 3 | . . . 1 . . 1 . 1 . . Parts Attached 78 | . 7 . 37 12 1 . 4 2 3 12 Power 6 | . . . 3 3 . . . . . . Engine 6 | . . . 3 3 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | . 3 . 6 4 . . 1 1 . 7 Treads 10 | . . . 3 2 . . 1 . . 4 Leg 2 | . . . . 2 . . . . . . Wheel 7 | . 3 . 3 . . . . 1 . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 22 | . 1 . 11 2 1 . 2 1 1 3 Device 10 | . 1 . 2 1 1 . 2 . 1 2 Storage 2 | . . . 1 . . . . . . 1 Processor . | . . . . . . . . . . . Hackware 3 | . . . 2 . . . . 1 . . Protection 7 | . . . 6 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | . 3 . 17 3 . . 1 . 2 2 Energy Gun 14 | . 3 . 10 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 3 1 . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 2 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 3 . . . . . . 1 Parts Lost 27 | . . . 2 1 . . 3 . 7 14 Power 5 | . . . . 1 . . . . 1 3 Propulsion 4 | . . . 1 . . . . . . 3 Utility 6 | . . . 1 . . . 1 . 1 3 Weapon 12 | . . . . . . . 2 . 5 5 Highest Loss Streak 5 | . . . 1 1 . . 2 . 5 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 88 100 98 99 74 42 59 71 70 52 Engine 6 | . 14 14 11 10 10 . 7 1 . 2 Treads 10 | . . . 16 21 22 15 6 . . 2 Wheel 5 | . 14 28 5 . . . 4 12 13 4 Device 12 | . 3 14 10 10 11 7 14 13 17 14 Storage 8 | . 14 14 11 11 11 7 7 6 6 4 Protection 4 | . . . 9 10 . . . . . . Energy Gun 15 | . 22 28 29 31 2 2 4 12 5 1 Energy Cannon 1 | . . . . . 7 7 3 . . 1 Ballistic Gun 1 | . 5 . . . . . 3 6 3 . Ballistic Cannon 2 | . . . . . . . 6 6 8 3 Launcher 2 | . . . 2 1 10 . . . 4 2 Impact Weapon 2 | . . . 1 . . . . . 1 6 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 57 | 12 15 15 36 37 37 22 37 47 48 57 Greatest Support 60 | 20 26 20 40 40 40 52 39 46 46 60 Greatest Overweight (x) 4 | . . . 1 2 . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 10 10 10 10 10 15 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 11 Most Carried 10 | . 8 8 10 10 10 9 9 7 7 7 Average Carried 7 | . 7 8 7 9 7 7 7 6 5 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 7 9 7 7 5 5 Scrap Engine Consumption 103 | . . . . . 14 7 32 2 13 35 Constructs Created 13 | . . . . . 1 2 2 2 1 5 Constructs Modified 20 | . . . . . 1 1 3 4 1 10 Class Distribution -------------------- 33% | Tank 32% | Construct 27% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Construct | -9/Recycling Mutant | -7/Factory Construct | -7/DSF Construct | -6/Factory Construct | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Matter Collected 1874 | 200 70 . 500 108 42 . 51 22 110 771 Remotely . | . . . . . . . . . . . Salvage Created 5115 | . 146 27 1893 459 29 63 448 131 390 1529 Parts 276 | . 8 2 132 32 3 5 22 2 16 54 Haulers Intercepted 6 | . . . 3 . . . . 1 . 2 Recyclers Shooed 5 | . . . . 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Combat Hostiles Destroyed 94 | . 2 2 33 12 . . 13 . 9 23 Melee 2 | . . . . . . . . . 1 1 Guns 45 | . 2 2 24 8 . . 3 . 5 1 Cannons 16 | . . . . . . . 9 . 1 6 AOE 19 | . . . 6 4 . . 1 . 2 6 Classes Destroyed 20 | . 4 1 8 . . . 3 . 1 3 Worker 8 | . 1 . 3 1 . . . 1 . 2 Builder 8 | . . . 2 . 1 . . . . 5 Tunneler 7 | . . . 6 . . 1 . . . . Hauler 6 | . . . 3 . . . . 1 . 2 Recycler 4 | . . . 3 . . 1 . . . . Mechanic 2 | . 1 . 1 . . . . . . . Operator 4 | . . . 2 1 . . . . . 1 Watcher 6 | . 1 . 4 . . . . . . 1 Swarmer 23 | . . 2 7 4 . . 4 . 4 2 Cutter 2 | . . . . . . . 2 . . . Grunt 38 | . 2 . 16 3 . . 4 . 1 12 Brawler 4 | . . . 1 1 . . 1 . 1 . Duelist 2 | . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . 1 Sentry 13 | . . . 7 4 . . . . 2 . Specialist 1 | . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . 4 Programmer 3 | . . . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . 1 1 Thug 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 5 2 10 4 1 2 4 2 4 4 Combat Bots Only 7 | . 2 2 7 4 . . 4 . 4 3 Max Kills in Single Turn 4 | . 1 1 4 2 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 3 2 . . 1 . 1 2 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Hostile Shots Fired 748 | . 3 7 139 35 . . 58 . 119 387 Missed 243 | . 1 3 40 10 . . 21 . 39 129 Damage Taken 8103 | . 22 30 1365 308 . . 996 33 973 4376 Core 1338 | . 10 16 298 88 . . 65 8 120 733 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1413 | . . . 26 . . . 88 159 200 940 Core Remaining (%) 70 | 100 . 89 . . 3 . 90 . . . Volleys Fired 322 | . 7 3 100 21 5 4 30 2 17 133 Largest 5 | . 2 2 3 3 1 1 3 4 5 2 Hottest 260 | . 112 112 189 189 130 45 213 231 260 133 Shots Fired 638 | . 14 6 264 63 5 4 64 8 57 153 Gun 422 | . 14 6 257 61 . 4 26 6 27 21 Cannon 182 | . . . . . 5 . 37 2 21 117 Launcher 34 | . . . 7 2 . . 1 . 9 15 Special . | . . . . . . . . . . . Kinetic 130 | . . . . . . . 25 4 32 69 Thermal 416 | . 14 6 257 61 5 4 38 2 4 25 Explosive 25 | . . . 7 2 . . 1 . 9 6 Electromagnetic 67 | . . . . . . . . 2 12 53 Robot Hit Streak 14 | . 7 2 7 14 1 5 11 1 9 9 Robot Miss Streak 4 | . 2 1 4 4 2 2 4 2 3 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . . 5 1 . . . . . . Max Gunslinging Chain 2 | . . . 2 1 . . . . . . Shots Hit Robots 417 | . 9 3 154 45 2 4 47 2 28 123 Core Hits 208 | . 5 2 66 19 1 3 21 3 31 57 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 1 . . . . . . 7 Critical Strikes 33 | . 1 . 13 3 . . 2 . 3 11 Burn 15 | . 1 . 11 3 . . . . . . Destroy 3 | . . . . . . . . . . 3 Blast 4 | . . . . . . . 2 . 2 . Corrupt 2 | . . . . . . . . . 1 1 Smash 9 | . . . 2 . . . . . . 7 Melee Attacks 40 | . . . 8 1 . . . . 1 30 Impact 40 | . . . 8 1 . . . . 1 30 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13293 | . 154 66 3400 1041 76 42 1378 120 1753 5263 Guns 4715 | . 154 66 2482 817 . 42 356 64 383 351 Cannons 3491 | . . . . . 76 . 992 53 213 2157 Explosions 3783 | . . . 606 219 . . 30 . 1125 1803 Melee 1287 | . . . 303 . . . . . 32 952 Ramming 17 | . . . 9 5 . . . 3 . . Kinetic 2740 | . . . . . . . 706 53 409 1572 Thermal 4880 | . 154 66 2544 817 76 42 642 19 19 501 Explosive 2912 | . . . 544 219 . . 30 . 1125 994 Electromagnetic 1457 | . . . . . . . . 45 168 1244 Impact 1287 | . . . 303 . . . . . 32 952 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 9 Average Corruption 4 | . . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . . . . 2 41 Message Errors 13 | . . . . . . . . . 1 12 Matter Fused 12 | . . . . . . . . . 1 11 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 862 | . . . 124 . . . 95 13 10 620 Projectiles 123 | . . . . . . . 95 13 . 15 Explosions 116 | . . . 51 . . . . . 10 55 Melee 623 | . . . 73 . . . . . . 550 Knockbacks 19 | . . . 2 . . . 2 2 2 11 Impact 9 | . . . 2 . . . . 1 . 6 Kinetic 10 | . . . . . . . 2 1 2 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 244 | . . . 20 . . . 23 1 78 122 Shots 12 | . . . 1 . . . 1 . 4 6 Rammed 5 | . . . 2 2 . . . 1 . . Targets Rammed 5 | . . . 2 2 . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 453 | . 423 63 453 261 258 . 138 192 452 240 Average Temperature 115 | . 126 31 129 91 105 . 44 99 158 61 Received Heat Transfer 1659 | . 12 . 369 66 . . 90 . 231 891 Effects 15 | . 2 . 11 1 . . . . 1 . Shutdowns 6 | . 1 . 4 . . . . . 1 . Energy Bleed 4 | . . . 3 1 . . . . . . Interference 4 | . 1 . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 7 Combat Hostiles 6 | . . . . . . . . . . 6 Parts Fried 13 | . . . 1 . . . . . . 12 Impact Corruptions 20 | . . . 3 . . . . . . 17 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 25 | . . 1 14 9 . . . . 1 . Heat Transferred 9800 | . 407 148 6266 1998 74 . 333 37 37 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Peak Influence 988 | . 106 105 909 666 391 423 580 353 600 988 Initial 413 | . . 40 46 383 238 413 296 304 247 304 Average 508 | . 43 95 627 479 307 416 467 327 435 551 Maximum Alert Level 3 | . . . 3 2 1 2 2 1 2 3 Low Security (%) 5 | . 100 100 5 . . . . . . . Level 1 22 | . . . 4 30 100 . 23 100 34 12 Level 2 56 | . . . 52 69 . 100 76 . 65 75 Level 3 15 | . . . 38 . . . . . . 12 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 25 | . 1 . 5 2 . 1 2 3 . 11 Investigation 8 | . 1 . 2 1 . 1 . 1 . 2 Extermination 3 | . . . . . . . . . . 3 Reinforcement 12 | . . . 3 1 . . 2 1 . 5 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Distress Signals 6 | . 1 . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 6 3 43 16 . . 13 . 13 49 Peak Tracking Total 9 | . 3 2 6 5 . . 4 . 7 9 Tactical Retreats 11 | . . . . 1 . . . . 1 9 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Traps Triggered 7 | . . . . 2 . . . 1 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . 4 Exploded 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Machines Disabled 32 | . 1 1 10 2 . . . 1 2 15 Max in Single Turn 6 | . 1 1 4 1 . . . 1 1 6 Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Machines Accessed 37 | . 4 . 7 3 9 2 . 3 1 8 Terminals 22 | . 4 . 5 3 4 1 . . 1 4 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 3 | . . . 1 . . . . 1 . 1 Recycling Units 7 | . . . . . 5 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 104 | . 13 . 26 8 26 6 . 6 4 15 Successful 55 | . 8 . 11 3 17 2 . 4 1 9 Failed 49 | . 5 . 15 5 9 4 . 2 3 6 Catastrophic 14 | . . . 5 3 . 2 . 1 2 1 Database Lockouts . | . . . . . . . . . . . Manual 44 | . 6 . 16 7 8 . . 2 . 5 Terminals 65 | . 13 . 17 8 12 3 . . 4 8 Fabricators 6 | . . . . . . . . 2 . 4 Repair Stations 8 | . . . 4 . . . . 3 . 1 Recycling Units 19 | . . . . . 14 3 . . . 2 Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 21 | . 6 . 2 2 6 1 . . 1 3 Record 1 | . . . 1 . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 3 | . . . . 2 . . . . 1 . Open DSF 2 | . . . . . . 1 . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 Locate Traps 3 | . 3 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 2 . . . . 2 . 1 Scan Component 2 | . . . 1 . . . . 1 . . Repair 2 | . . . 1 . . . . 1 . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 10 | . . . . . 7 1 . . . 2 Report Inventory 4 | . . . . . 3 . . . . 1 Retrieve Components 6 | . . . . . 4 1 . . . 1 Scanalyzer 5 | . . . 5 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 12 | . 2 . 2 1 4 . . 1 . 2 Terminals 8 | . 2 . 2 1 1 . . . . 2 Track 1 | . . . 1 . . . . . . . Botnet 5 | . 2 . 1 1 . . . . . 1 Detonate 1 | . . . . . . . . . . 1 Sabotage 1 | . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . Download 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Tunnel 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 4 . 7 4 7 2 . 1 1 6 Full Trace Events 14 | . 2 . 6 2 1 1 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 76 | . . . 26 . . . . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . . 8 2 . . . 2 Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 122 | . . . . . . . . . 122 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 18 . Total Damage 459 | . . . . . . . . . 459 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Turns Passed 5921 | . 198 16 1941 530 373 177 345 297 395 1649 Spaces Moved 3143 | 1 156 9 1041 247 205 110 152 171 222 829 Core 3 | . . . . . . . . . . 3 Treads 1369 | . . . 671 245 205 110 54 . . 84 Legs 73 | 1 70 . . 2 . . . . . . Wheels 1341 | . 86 9 370 . . . 98 171 222 385 Hover 357 | . . . . . . . . . . 357 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 80 80 80 170 170 125 147 112 112 50 Average Speed 145 | 120 100 80 140 170 170 153 166 136 129 148 Slowest Speed 352 | 120 120 80 250 260 170 172 172 172 143 352 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 31 9 76 46 49 2 87 7 41 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 3 . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 Terrain Destroyed 278 | . . . 104 14 3 . 14 2 15 126 Melee 4 | . . . . . . . . . . 4 Projectile 34 | . . . . . 3 . 8 2 3 18 AOE 240 | . . . 104 14 . . 6 . 12 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Gar Fac Total 3892 | . 186 11 1287 306 231 115 192 227 289 1048 Wait 155 | . 2 . 48 15 6 . . 50 5 29 Move 3134 | . 155 8 1040 246 204 109 151 171 221 829 Hop . | . . . . . . . . . . . Pick Up 36 | . 6 . 18 2 2 1 3 1 . 3 Fast Attach 37 | . 4 . 16 4 1 . 1 2 1 8 Attach 17 | . 3 . 2 4 . . 3 . 2 3 Detach 15 | . 2 . . 4 2 1 1 . . 5 Swap 24 | . . . 19 4 . . . . . 1 Drop 65 | . 7 . 34 3 11 . 3 . . 7 Fire 322 | . 7 3 100 21 5 4 30 2 17 133 Melee 40 | . . . 8 1 . . . . 1 30 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 4 | . . . 2 2 . . . . . . Escape Stasis 26 | . . . . . . . . . 26 . Rewire 16 | . . . . . . . . . 16 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 45 | -10/Materials | Discovered new exit (range 13) 199 | -10/Materials | Entered Mines 208 | -10/Mines | Discovered new exit (range 8) 215 | -10/Mines | Entered Materials 215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 225 | -9/Materials | Discovered new exit (range 12) 428 | -9/Materials | Discovered new exit (range 7) 442 | -9/Materials | Destroyed 7 combat bots 617 | -9/Materials | Discovered new exit (range 9) 779 | -9/Materials | Discovered new exit (range 16) 894 | -9/Materials | Repaired Heat Sink 980 | -9/Materials | Discovered new exit (range 15) 1336 | -9/Materials | Build established: Tank 1632 | -9/Materials | Core integrity fell below 50% 1695 | -9/Materials | Discovered new exit (range 9) 2092 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Identified exit to Storage 2156 | -9/Materials | Entered Storage 2313 | -9/Storage | Core integrity fell below 20% 2683 | -9/Storage | Used back door to open Recycling access 2683 | -9/Storage | Discovered new exit (range 3) 2686 | -9/Storage | Entered Recycling 2691 | -9/Recycling | Found Scrap Engine 3011 | -9/Recycling | Discovered new exit (range 16) 3059 | -9/Recycling | Entered Factory 3059 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3071 | -7/Factory | Identified exit to DSF 3236 | -7/Factory | Entered DSF 3265 | -7/DSF | Additional patrols routed to DSF 3453 | -7/DSF | Sterilization system engaged 3462 | -7/DSF | Build established: Construct 3473 | -7/DSF | Ambient heat levels rising (+10) 3485 | -7/DSF | Discovered new exit (range 14) 3488 | -7/DSF | Ambient heat levels rising (+10) 3503 | -7/DSF | Ambient heat levels rising (+10) 3518 | -7/DSF | Ambient heat levels rising (+10) 3533 | -7/DSF | Ambient heat levels rising (+10) 3548 | -7/DSF | Ambient heat levels rising (+10) 3563 | -7/DSF | Ambient heat levels rising (+10) 3578 | -7/DSF | Ambient heat levels rising (+10) 3581 | -7/DSF | Entered Factory 3581 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3764 | -6/Factory | Repaired Imp. Proton Missile Launcher 3818 | -6/Factory | Garrison activated, responded to threat 3878 | -6/Factory | Identified exit to Garrison 3878 | -6/Factory | Entered Garrison 3912 | -6/Garrison | Triggered checkpoint 3933 | -6/Garrison | Garrison Relay disabled 4112 | -6/Garrison | Spotted B-75 Beast 4129 | -6/Garrison | Destroyed B-75 Beast 4129 | -6/Garrison | Triggered checkpoint 4132 | -6/Garrison | Triggered checkpoint 4182 | -6/Garrison | Lost 5 parts (1p4w) 4203 | -6/Garrison | Lost 3 allies 4261 | -6/Garrison | Discovered new exit (range 10) 4273 | -6/Garrison | Entered Factory 4276 | -6/Factory | Identified exit to DSF 5181 | -6/Factory | Identified exit to Lower Caves 5230 | -6/Factory | Spotted B-75 Beast 5265 | -6/Factory | Destroyed B-75 Beast 5294 | -6/Factory | Lost 3 parts (1p1n1u) 5563 | -6/Factory | Core integrity fell below 50% 5591 | -6/Factory | Lost 3 parts (1u2w) 5631 | -6/Factory | Core integrity fell below 20% 5673 | -6/Factory | First assault squad dispatched 5860 | -6/Factory | Build established: Mutant 5921 | -6/Factory | Released all parts (8) 5922 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05865_ A-15 Conveyor destroyed. 05866_ K-01 Serf collects debris. 05873_ Acquired 72 matter. 05874_ System corrupted: Component data lost. 05875_ Scrap Engine modifies Hovering FC-FC Exoskeleton: Time/Move -49, Coverage +24 Renamed Flying FPD-FC Exoskeleton. 05882_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 05886_ U-05 Engineer lays Concrete. 05896_ Arm. Scrap Engine consumes Phase Cannon. 05899_ System corrupted: Matter fused (-10). 05914_ System corrupted: Heat flow error (+263). 05921_ Released Fission-Backup Core. 05921_ Arm. Scrap Engine damaged due to network destabilization (-10). 05921_ Released Great Maul. 05921_ Released Arm. Scrap Engine. 05921_ Released Rapid Thermic Particle Construct/C. 05921_ Released Flying FPD-FC Exoskeleton. 05921_ Released Imp. Gravmag System. 05921_ Released Accelerated Driver Construct/G. Map ----- +----------------------------------------------------+ | """ #???########## +?????????????????????????? | | """ #???# # #?????????????????????????? | | """ #???# """ # #?????????????????????????? | | """ ##### """ # #?????????????????????????? | | """ + + """ # #?????????????????????????? | | """ ##### # #?????????????????????????? | | """ #???# "" """ # #?????????????????????????? | | #???# "Y """ # +?????????????????????????? | | #???# "" """ # #?????????????????????????? | | #####???# # #?????????????????????????? | | ##########/##### #?????????????????????????? | | ! ########??????????????????? | | !!! ???????????????? | | ! ! ???????????????? | | !!! ???????????????? | | ! ##########????????????????? | | ########## #####?????????????????????????? | | ###????????# #?????????????????????????????? | | #??????????# #?????????????????????????????? | | #??????????# ##????????????????????????????? | | #??????????# T#????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# ##????????????????????????????? | | #??????????# #?????????????????????????????? | | "??????????# ###############???????????????? | | #??????????# s =/ @ ????????? | | #??????????# = ????????? | | ??????????# ????????? | | ??????????# ?????????? | | ??????????# ?????????? | | ??????????# ??????????? | | #?????????# ??????????? | | #??????????####+#########+########+####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 406 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Factory | Downloaded Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatThiefMegatreads Manual? 0 Play Time 00:45:31 Cumulative 710.7 hours Start 2024.04.10 @ 19:34:05 End 2024.04.10 @ 20:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 756 Rogue 481 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9916cd25-fb9f-45a1-a59a-3c19ade38f9e