Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 03:47:06 Player: kyerz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2713) 2713 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 8315 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 519 Entered DSFs 500 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Terrain Scan Processor Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Minigun KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Visual Processing Unit Target Analyzer Layered Medium Armor Plating EM Disruption Field Hacking Suite Authchip [Propulsion] Component Analysis Suite High-powered Shock Rifle High-powered Shock Rifle Plasma Rifle Wave Gun Proton Cannon Advanced Beam Cannon Flak Gun Flak Gun Gauss Cannon Heavy Missile Launcher Power Sword [Rating: 67] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Slots Evolved 10 | . . 2 2 2 . 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . 2 2 1 . 1 . . Weapon 1 | . . . . . . . . 1 Parts Attached 88 | 6 5 8 8 2 21 9 5 24 Power 12 | 1 1 2 1 1 3 1 . 2 Engine 9 | 1 1 2 1 1 2 . . 1 Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . 1 . 8 2 1 5 Treads 2 | . . . . . 2 . . . Leg 8 | . . . . . 2 2 1 3 Wheel 11 | 2 2 . 1 . 4 . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 1 3 3 1 5 1 2 6 Device 8 | 1 . . . . 2 1 1 3 Storage 2 | . . 2 . . . . . . Processor 7 | . 1 1 2 1 . . . 2 Hackware . | . . . . . . . . . Protection 6 | . . . 1 . 3 . 1 1 Artifact . | . . . . . . . . . Weapon 32 | 2 1 3 3 . 5 5 2 11 Energy Gun 10 | 1 . 1 2 . 1 2 2 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 13 | 1 . 2 1 . 3 1 . 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 40 | . . . . . 11 2 . 27 Power 8 | . . . . . 3 1 . 4 Propulsion 9 | . . . . . 2 . . 7 Utility 14 | . . . . . 4 1 . 9 Weapon 9 | . . . . . 2 . . 7 Highest Loss Streak 11 | . . . . . 9 1 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 100 92 96 94 81 Engine 4 | . 14 11 9 15 9 2 . 1 Core 6 | . . . . . 2 9 13 4 Leg 13 | . . . . . 1 20 20 17 Wheel 6 | . 28 22 18 15 12 . . . Device 9 | . 14 11 9 7 5 12 13 5 Storage 6 | . . 11 9 7 7 6 6 5 Processor 24 | . 10 22 27 30 30 26 26 24 Protection 3 | . . . 9 7 6 4 . 3 Energy Gun 5 | . 5 5 8 7 4 4 8 4 Ballistic Gun 8 | . 14 15 9 7 8 7 3 7 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 7 8 93 99 102 108 111 108 120 Greatest Support 72 | 20 24 24 28 28 36 54 54 72 Greatest Overweight (x) 31 | . . 3 4 3 8 2 1 31 Average Overweight (x) 1 | . . 2 3 3 3 1 1 1 Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 Average Capacity 23 | 5 5 24 25 25 25 25 25 25 Most Carried 25 | 5 5 15 25 24 24 21 20 21 Average Carried 16 | 3 4 9 18 23 19 18 18 16 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 Final Carried 25 | 5 5 15 25 23 18 18 19 . Class Distribution -------------------- 48% | Scavenger-Skirmisher 22% | Mutant 18% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Matter Collected 1779 | 193 20 293 104 . 238 343 95 493 Remotely . | . . . . . . . . . Salvage Created 2807 | 96 163 450 106 . 221 393 59 1319 Parts 141 | 8 3 36 5 . 13 14 2 60 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . . . . . . . 3 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Combat Hostiles Destroyed 55 | 1 2 10 2 . 9 8 1 22 Guns 39 | 1 . 10 2 . 5 7 1 13 Cannons 1 | . . . . . . . . 1 AOE 14 | . 2 . . . 4 . . 8 Classes Destroyed 14 | 2 2 5 . . 2 3 . . Worker 2 | . . . . . . 1 . 1 Builder 4 | . . 1 . . . . . 3 Tunneler 2 | 2 . . . . . . . . Recycler 4 | . 1 1 . . . . . 2 Operator 2 | . 1 . . . . . 1 . Watcher 3 | . . 1 . . . 1 . 1 Swarmer 14 | . . 4 . . 3 3 . 4 Grunt 20 | 1 2 4 . . 2 2 . 9 Brawler 2 | . . 1 . . . . . 1 Sentry 9 | . . 1 2 . . 1 1 4 Specialist 3 | . . . . . 3 . . . Hunter 3 | . . . . . . 1 . 2 Programmer 3 | . . . . . . 1 . 2 Heavy 1 | . . . . . 1 . . . Best Kill Streak 10 | 3 3 4 1 . 6 3 1 10 Combat Bots Only 8 | 1 2 3 1 . 6 3 1 8 Max Kills in Single Turn 3 | 1 2 2 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Damage Taken 6721 | 56 36 348 92 . 1285 921 112 3871 Core 1506 | 11 . 74 . . 220 180 16 1005 Absorbed by Shields 40 | . . . . . . . . 40 Core Remaining (%) 85 | 95 95 81 100 . 68 . 76 . Volleys Fired 196 | 7 6 34 12 . 26 32 15 64 Largest 3 | 2 2 2 2 . 2 2 2 3 Hottest 168 | 60 60 65 81 . 81 103 129 168 Shots Fired 367 | 14 12 68 16 . 50 55 23 129 Gun 348 | 14 10 68 16 . 42 55 23 120 Cannon 5 | . . . . . . . . 5 Launcher 14 | . 2 . . . 8 . . 4 Special . | . . . . . . . . . Kinetic 236 | 7 6 53 12 . 26 23 7 102 Thermal 63 | . . . 4 . 16 23 12 8 Explosive 13 | . 2 . . . 8 . . 3 Electromagnetic 55 | 7 4 15 . . . 9 4 16 Robot Hit Streak 16 | 4 4 16 11 . 14 14 9 10 Robot Miss Streak 6 | 3 2 5 3 . 3 4 3 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . 2 . . 1 2 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 Shots Hit Robots 281 | 8 6 45 13 . 38 45 21 105 Core Hits 206 | 4 9 20 5 . 21 23 13 111 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 2 | . . . 1 . . 1 . . Burn 1 | . . . 1 . . . . . Smash 1 | . . . . . . 1 . . Melee Attacks 4 | . . . . . . 4 . . Impact 4 | . . . . . . 4 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6831 | 106 245 547 195 . 1171 1042 422 3103 Guns 4605 | 106 64 547 195 . 568 856 419 1850 Cannons 141 | . . . . . . . . 141 Explosions 1896 | . 181 . . . 603 . . 1112 Melee 186 | . . . . . . 186 . . Ramming 3 | . . . . . . . 3 . Kinetic 3129 | 42 35 359 153 . 394 340 140 1666 Thermal 1084 | . . . 42 . 174 394 207 267 Explosive 1678 | . 181 . . . 603 . . 894 Electromagnetic 751 | 64 29 188 . . . 122 72 276 Impact 186 | . . . . . . 186 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 Average Corruption 2 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . 5 7 5 Message Errors 4 | . . . . . . 2 2 . Matter Fused 3 | . . . . . . 1 . 2 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 119 | . . . . . 26 85 . 8 Projectiles . | . . . . . . . . . Explosions 34 | . . . . . 26 . . 8 Melee 85 | . . . . . . 85 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . . . . . 21 . . 136 Shots 4 | . . . . . 1 . . 3 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 213 | 26 40 51 80 . 6 84 172 213 Average Temperature 32 | 11 16 26 31 . 4 31 42 53 Received Heat Transfer 873 | 30 21 111 27 . 27 99 36 522 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 2 . 2 Impact Corruptions 2 | . . . . . . 2 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 2 | . . . 1 . . . 1 . Heat Transferred 2159 | . . . 173 . 444 850 407 285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Peak Influence 585 | 30 145 227 153 69 181 175 204 585 Initial 99 | . 19 1 48 69 51 94 36 99 Average 152 | 7 28 93 103 69 126 83 56 357 Maximum Alert Level 2 | . . 1 . . . . 1 2 Low Security (%) 77 | 100 100 95 100 100 100 100 98 15 Level 1 13 | . . 4 . . . . 1 46 Level 2 9 | . . . . . . . . 37 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 18 | . . 1 . . 2 2 1 12 Investigation 3 | . . 1 . . . . . 2 Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . . . . . 2 1 1 1 Assault . | . . . . . . . . . Garrison 8 | . . . . . . . . 8 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Distress Signals 3 | . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | 1 5 13 4 . 9 11 12 37 Peak Tracking Total 6 | 1 3 4 2 . 4 4 4 6 Tactical Retreats 4 | . . . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Traps Triggered 6 | . . 1 . . 3 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . 6 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Machines Disabled 14 | . 1 . . . . . 4 9 Max in Single Turn 4 | . 1 . . . . . . 4 Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Machines Accessed 29 | . 5 4 1 1 . 6 10 2 Terminals 25 | . 3 4 1 1 . 4 10 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 63 | . 18 8 2 2 . 7 22 4 Successful 33 | . 15 4 1 1 . 4 7 1 Failed 30 | . 3 4 1 1 . 3 15 3 Catastrophic 6 | . . 1 . . . 1 2 2 Database Lockouts . | . . . . . . . . . Manual 11 | . 4 2 . . . 1 2 2 Terminals 55 | . 12 8 2 2 . 5 22 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 23 | . 8 2 1 1 . 3 7 1 Record 8 | . 5 2 . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . Open Door 8 | . . . . . . 1 7 . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Disarm Traps 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 4 | . 2 2 . . . . . . Terminals 4 | . 2 2 . . . . . . Track 3 | . 2 1 . . . . . . Operators 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 4 1 . . 4 8 2 Full Trace Events 2 | . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 38 | . 38 . . . . . . . Retrieved Matter 38 | . 38 . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Total Allies 8 | . . . . . . . 8 . Largest Group 7 | . . . . . . . 7 3 Highest-Rated Group 361 | . . . . . . . 361 224 Highest-Rated Ally 159 | . . . . . . . 159 159 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . . . . 65 8 Total Damage 1974 | . . . . . . . 1888 86 Kills 12 | . . . . . . . 10 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Turns Passed 4437 | 85 176 492 371 5 289 995 858 1166 Spaces Moved 2007 | 64 173 261 209 3 103 402 397 395 Core 27 | 18 . . . . . . . 9 Treads . | . . . . . . . . . Legs 1180 | . . . . . 6 402 397 375 Wheels 800 | 46 173 261 209 3 97 . . 11 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 135 140 135 190 190 175 Average Speed 174 | 71 83 131 140 140 154 214 190 229 Slowest Speed 1600 | 80 90 135 150 140 260 260 190 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 9 41 23 21 . 86 10 45 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 159 | . 3 . . . 57 . . 99 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 158 | . 3 . . . 57 . . 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Ext Fac Total 2618 | 91 194 347 274 4 190 478 475 565 Wait 157 | . . 24 20 . 2 17 50 44 Move 1999 | 63 172 260 208 2 102 401 396 395 Hop . | . . . . . . . . . Pick Up 101 | 13 5 18 19 . 17 9 4 16 Fast Attach 3 | . 3 . . . . . . . Attach 65 | 6 1 7 7 2 16 4 3 19 Detach . | . . . . . . . . . Swap 20 | . 1 1 1 . 5 5 2 5 Drop 56 | 2 6 3 7 . 11 6 2 19 Fire 196 | 7 6 34 12 . 26 32 15 64 Melee 4 | . . . . . . 4 . . Ram . | . . . . . . . . . Kick 3 | . . . . . . . 3 . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . 11 . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 10) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 698 | -9/Materials | Discovered new exit (range 18) 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x2 1020 | -8/Materials | Discovered new exit (range 18) 1052 | -8/Materials | Build established: Scavenger-Skirmisher 1125 | -8/Materials | Entered Factory 1125 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1130 | -7/Factory | Identified exit to DSF 1130 | -7/Factory | Entered DSF 1162 | -7/DSF | Additional patrols routed to DSF 1257 | -7/DSF | Lost 9 parts (2p2n4u1w) 1346 | -7/DSF | Sterilization system engaged 1363 | -7/DSF | Discovered new exit (range 16) 1366 | -7/DSF | Ambient heat levels rising (+10) 1381 | -7/DSF | Ambient heat levels rising (+10) 1396 | -7/DSF | Ambient heat levels rising (+10) 1411 | -7/DSF | Ambient heat levels rising (+10) 1417 | -7/DSF | Identified exit to Factory 1419 | -7/DSF | Entered Factory 1419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -6/Factory | Build established: Scavenger-Mutant 1867 | -6/Factory | Build established: Scavenger-Skirmisher 2406 | -6/Factory | Discovered new exit (range 6) 2412 | -6/Factory | Identified exit to Extension 2414 | -6/Factory | Entered Extension 2852 | -6/Extension | Rescued a captive Derelict 2937 | -6/Extension | Rescued a captive Derelict 2976 | -6/Extension | Rescued A7 2991 | -6/Extension | Rescued a captive Derelict 2996 | -6/Extension | Rescued a captive Derelict 3073 | -6/Extension | Rescued a captive Derelict 3196 | -6/Extension | Spotted B-75 Beast 3202 | -6/Extension | Rescued a captive Derelict 3202 | -6/Extension | Rescued a captive Derelict 3213 | -6/Extension | Spotted B-75 Beast 3226 | -6/Extension | Allies destroyed B-75 Beast 3229 | -6/Extension | Discovered new exit (range 11) 3231 | -6/Extension | Allies destroyed B-75 Beast 3257 | -6/Extension | Identified exit to Factory 3272 | -6/Extension | Entered Factory 3272 | -5/Factory | Accompanied by 3 allies (A7) 3272 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3333 | -5/Factory | Garrison activated, responded to threat 3496 | -5/Factory | Lost 3 parts (2p1u) 3507 | -5/Factory | Destroyed 8 combat bots 3839 | -5/Factory | Build established: Scavenger-Mutant 4134 | -5/Factory | Lost 6 parts (1p1n3u1w) 4285 | -5/Factory | Garrison activated, responded to threat 4367 | -5/Factory | Lost 11 parts (1p4n2u4w) 4399 | -5/Factory | Core integrity fell below 50% 4418 | -5/Factory | Core integrity fell below 20% 4438 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04408_ U-05 Engineer lays Concrete. 04410_ Imp. Kinecellerator destroyed. 04410_ U-05 Engineer builds a Wall. 04410_ U-05 Engineer lays Concrete. 04413_ U-05 Engineer builds a Wall. 04415_ U-05 Engineer lays Concrete. 04416_ U-05 Engineer builds a Wall. 04418_ U-05 Engineer lays Concrete. 04420_ U-05 Engineer builds a Wall. 04423_ U-05 Engineer lays Concrete. 04424_ U-05 Engineer builds a Wall. 04425_ U-05 Engineer lays Concrete. 04427_ U-05 Engineer builds a Wall. 04427_ U-05 Engineer lays Concrete. 04429_ U-05 Engineer builds a Wall. 04429_ U-05 Engineer lays Concrete. 04431_ U-05 Engineer builds a Wall. 04431_ U-05 Engineer lays Concrete. 04433_ U-05 Engineer destroyed. 04435_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | """ """ ""#???????????????????????????????????? | | "" """ T"#???????????????????????????????????? | | ""%%"" ""#???????????????????????????????????? | | % ""#???????????????????????????????????? | | ##########??????????????????????????? | | # ! #??????????????????????????? | | = # #??????????????????????????? | | # #??????????????????????????? | | """ # #??????????????????????????? | | """"" # #? ???????????????????????? | | " """" # #? "??????????????????????? | | # #? "?"????????????????????? | | # #?= " "?"??????????????????? | | ###### # ## " " "??????????????????? | | #????# %###+####### " " " " ???????????????? | | #????# #??# " " " " #??????????????? | | #????# g #??# " " " " #??????????????? | | #????# #??# " " " " #??????????????? | | #????# #??#] #??????????????? | | ?????# s ####;;;;;;#;;#???????????????? | | #+??###########% %s # u ##??????????????? | | ????# """"% # ^^; * ##??????????????? | | ????# """" #% ^^s; R %= ##??????????????? | | ????# " " +% % ; ! ##??????????????? | | ""??# " # ; ##??????????????? | | # # # @ + ?????????? | | %+ | # # ####????????????? | | # # #/ g ##??????????????? | | ??# # # ##??????????????? | | ????########### # ;#??????????????? | | ??????????????# % + ;#??????????????? | | ??????????????# # ##??????????????? | | ??????????????# #;;; ;;;;#???????????????? | | ???????????? ; ####???????????????? | | ???????????#### % # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# + #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # ???????????????????? | | ??????????????# # ?????????????????????? | | ??????????????# #####????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????# ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed DecoderNovaProtection Manual? 0 Play Time 01:50:10 Cumulative 8.7 hours Start 2022.12.24 @ 01:49:11 End 2022.12.24 @ 03:47:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b27857f-c7a7-4503-9745-1f3f4253db6b