Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.08.31 @ 20:02:23 Player: pirluit Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3630) 3630 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9440 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 119/125 System Corruption 19% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (7) ------ Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Improved Targeting Computer Core Analyzer Utility Shielding Improved Utility Shielding Layered Light Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Improved Heat Sink Coolant Injector Visual Processing Unit Core Analyzer Advanced Recoil Stabilizer Reflective Plating Point Defense System Component Analysis Suite Dynamic Insulation System Heart of Steel Makeshift Shrapnel Gun Magnetic Acceleration Cannon Remote Datajack Power Maul [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . 1 . 1 Utility 5 | . . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 83 | 9 . 2 2 15 13 12 3 . 2 7 18 Power 16 | 1 . 1 . 3 2 3 . . 1 3 2 Engine 8 | 1 . 1 . 3 . . . . 1 1 1 Core 8 | . . . . . 2 3 . . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 27 | 4 . . 2 7 5 3 1 . . 1 4 Treads . | . . . . . . . . . . . . Leg 23 | 2 . . . 7 5 3 1 . . 1 4 Wheel 4 | 2 . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 2 . 1 . 2 4 4 2 . . 1 5 Device 11 | 1 . 1 . . 2 3 . . . . 4 Storage 3 | 1 . . . 1 . . 1 . . . . Processor 2 | . . . . . 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 1 . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . . 3 2 2 . . 1 2 7 Energy Gun 4 | 1 . . . 1 1 . . . . . 1 Energy Cannon 2 | . . . . . . . . . . 1 1 Ballistic Gun 7 | 1 . . . 2 1 . . . 1 . 2 Ballistic Cannon 4 | . . . . . . 2 . . . 1 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 14 | . . . . . . . . . . . 14 Parts Lost 37 | . . . . 1 . 2 . 2 . 6 26 Power 6 | . . . . . . . . . . 2 4 Propulsion 11 | . . . . . . . . 1 . 2 8 Utility 8 | . . . . 1 . 1 . . . 1 5 Weapon 12 | . . . . . . 1 . 1 . 1 9 Highest Loss Streak 21 | . . . . 1 . 1 . 2 . 2 21 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 2 5 6 5 12 18 18 18 18 15 16 10 Power 1 | 1 2 2 2 2 2 2 1 1 1 2 . Propulsion 3 | 1 2 2 . 5 5 2 2 3 2 . . Utility 6 | . . . 1 1 6 9 10 8 8 8 6 Weapon 2 | . 1 1 2 1 4 3 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 42 | . . . . 7 14 9 4 . . 1 7 Power 4 | . . . . 1 2 1 . . . . . Propulsion 10 | . . . . 2 7 1 . . . . . Utility 19 | . . . . 2 3 3 3 . . 1 7 Weapon 9 | . . . . 2 2 4 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 98 97 97 94 99 93 93 90 65 Engine 4 | . 14 14 11 11 3 . . . 6 8 2 Core 3 | . . . . . 5 6 7 7 6 2 2 Leg 31 | . . . . 42 36 29 30 27 28 30 21 Wheel 1 | . 28 28 42 . . . . . . . . Device 5 | . 14 13 11 1 8 11 . . . . 2 Storage 9 | . 14 14 11 10 9 7 14 15 13 13 7 Processor 9 | . . . . . 16 15 15 15 13 13 7 Protection 8 | . . . . 9 . 6 14 15 13 9 10 Energy Gun 6 | . 14 14 11 11 9 6 . . . . . Ballistic Gun 4 | . 14 14 11 11 8 . . . 4 . 2 Ballistic Cannon 4 | . . . . . . 6 15 11 6 6 4 Peak Build Rating 63 | 7 7 7 9 19 35 48 48 48 53 58 63 Average Rating 34 | 4 7 6 8 17 32 43 46 44 51 50 46 On Entrance 26 | . 7 7 7 9 17 35 42 48 41 53 47 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 13 15 15 56 52 66 67 67 70 79 81 Greatest Support 97 | 32 32 32 52 52 68 71 71 71 89 89 97 Greatest Overweight (x) 17 | 1 . . . 4 . 1 . 1 . 1 17 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 8 8 16 20 20 20 20 20 20 15 Most Carried 20 | 7 5 7 6 19 20 20 20 20 19 20 19 Average Carried 15 | 3 5 6 5 12 18 18 19 19 16 18 12 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 5 Final Carried 20 | 5 5 7 6 18 20 20 20 20 16 19 2 Class Distribution -------------------- 87% | Mutant 6% | Scientist-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Matter Collected 2474 | 265 . 72 20 298 260 534 75 54 . 452 444 Remotely 135 | 98 . 37 . . . . . . . . . Salvage Created 3419 | 57 . 105 42 995 421 660 36 54 . 359 690 Parts 184 | 4 . 9 4 63 27 31 5 3 . 8 30 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 8 3 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 87 | . . 6 1 21 11 19 1 4 . 10 14 Guns 43 | . . 6 1 19 11 1 . . . . 5 Cannons 40 | . . . . . . 17 1 4 . 10 8 AOE 3 | . . . . 2 . 1 . . . . . Classes Destroyed 13 | 1 . 1 1 3 1 3 . 1 . 1 1 Worker 6 | . . . . 2 1 1 . . . . 2 Builder 3 | . . . . . 1 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 Recycler 3 | 1 . . . 2 . . . . . . . Watcher 6 | . . . . 2 . 2 . . . . 2 Swarmer 25 | . . 6 . 4 4 4 . . . 3 4 Grunt 40 | . . . 1 11 6 8 . 3 . 5 6 Brawler 2 | . . . . . . 1 . . . 1 . Duelist 1 | . . . . . . . . 1 . . . Sentry 8 | . . . . 6 1 1 . . . . . Hunter 5 | . . . . . . 1 . . . . 4 Programmer 5 | . . . . . . 4 1 . . . . Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | 1 . 3 1 4 5 6 1 3 . 4 8 Combat Bots Only 7 | . . 3 1 4 4 4 1 3 . 4 7 Max Kills in Single Turn 3 | 1 . 1 1 3 2 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 812 | . 4 11 6 107 54 105 2 26 . 80 417 Missed 228 | . . 4 1 33 16 30 2 2 . 24 116 Hits 584 | . 4 7 5 74 38 75 . 24 . 56 301 Melee 2 | . . . . . . 1 . 1 . . . Projectile 582 | . 4 7 5 74 38 74 . 23 . 56 301 Critical Strikes 23 | . . . . . 2 4 . 4 . 1 12 Actively Blocked 2 | . . . . . . . . . . . 2 Damage Taken 7008 | . 43 47 42 675 359 740 . 301 . 983 3818 Core 1540 | . 14 16 . 83 82 86 . 45 . 208 1006 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . 23 131 Ignored by Resistances 2023 | . 13 14 15 206 111 226 . 89 . 269 1080 Regen/Repaired (Parts) 352 | . . . . 352 . . . . . . . Core Remaining (%) 84 | 100 . 88 . 79 85 . . 81 . 75 . Volleys Fired 287 | 1 . 8 2 57 34 60 1 21 . 32 71 Largest 2 | 1 . 2 2 2 2 2 2 2 . 2 2 Hottest 150 | 20 . 60 60 79 88 105 80 80 . 109 150 Shots Fired 491 | 1 . 16 4 114 56 115 2 26 . 57 100 Gun 297 | 1 . 16 4 114 56 55 . . . . 51 Cannon 192 | . . . . . . 60 2 26 . 57 47 Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 Kinetic 299 | 1 . 8 2 57 28 60 2 26 . 32 83 Thermal 169 | . . . . 57 28 55 . . . 25 4 Explosive . | . . . . . . . . . . . . Electromagnetic 21 | . . 8 2 . . . . . . . 11 Robot Hit Streak 23 | 1 . 6 9 20 23 18 9 22 . 23 17 Robot Miss Streak 3 | . . 2 . 2 1 2 . 3 . 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 386 | 1 . 11 3 79 44 101 1 22 . 42 82 Core Hits 177 | 1 . 6 2 37 25 41 1 8 . 18 38 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . 2 Critical Strikes 16 | . . . . 5 1 2 . 2 . 1 5 Burn 6 | . . . . 4 1 1 . . . . . Destroy 2 | . . . . 1 . . . . . . 1 Blast 7 | . . . . . . 1 . 2 . 1 3 Smash 1 | . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8995 | 15 . 128 36 1556 718 2661 30 591 . 1270 1990 Guns 3846 | 15 . 128 36 1294 711 722 . . . . 940 Cannons 4384 | . . . . . . 1488 30 591 . 1270 1005 Explosions 695 | . . . . 251 . 444 . . . . . Melee 45 | . . . . . . . . . . . 45 Ramming 25 | . . . . 11 7 7 . . . . . Kinetic 5354 | 15 . 52 10 521 317 1488 30 591 . 756 1574 Thermal 2479 | . . . . 773 394 722 . . . 514 76 Explosive 695 | . . . . 251 . 444 . . . . . Electromagnetic 397 | . . 76 26 . . . . . . . 295 Impact 45 | . . . . . . . . . . . 45 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 5 1 1 . . 19 Average Corruption 3 | . . . . . . 4 1 1 . . 11 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . 14 3 1 . . 10 Message Errors 9 | . . . . . . 7 . . . . 2 Matter Fused 3 | . . . . . . 2 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . 1 1 . . . 2 Data Loss (major) 2 | . . . . . . 1 . . . . 1 Misfires 2 | . . . . . . 2 . . . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 208 | . . . . 3 . 111 . 13 . 26 55 Projectiles 76 | . . . . . . 27 . 13 . 26 10 Explosions 87 | . . . . 3 . 84 . . . . . Melee 45 | . . . . . . . . . . . 45 Knockbacks 53 | . . . . . . 22 . 11 . 9 11 Impact 1 | . . . . . . . . . . . 1 Kinetic 48 | . . . . . . 22 . 9 . 8 9 Secondary 4 | . . . . . . . . 2 . 1 1 Self-Inflicted Damage 60 | . . . . 60 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . 2 1 1 . . . . . Kicked 4 | . . . . 2 1 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 272 | . . . 6 141 144 268 12 151 . 126 272 Average Temperature 62 | . . . 3 29 59 79 8 89 . 42 87 Received Heat Transfer 2235 | . 30 . 30 228 207 300 . 279 . 261 900 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 5587 | . . . . 1998 999 1739 . . . 703 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 . . 100 80 100 Level 1 1 | . . . . . . . . . . 19 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 223 | 5 . 90 30 144 157 128 . . 39 223 147 Initial 101 | . . . 19 7 19 25 . . 35 23 101 Average 43 | . . 60 18 39 94 17 . . 35 111 55 Influence Increases 2510 | 5 . 140 30 687 281 616 30 105 4 260 352 Destroy 0b10 Robot/C 1740 | . . 120 20 420 220 380 20 80 . 200 280 Destroy 0b10 Robot/NC 95 | 5 . . . 30 10 20 . . . . 30 Destroy Leader 342 | . . 20 10 94 40 104 10 10 . 30 24 Successful Hack 27 | . . . . 14 9 . . . 4 . . Disable Machine 45 | . . . . 18 . 27 . . . . . Destroy Structure 66 | . . . . 21 2 25 . . . . 18 Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 180 | . . . . 75 . 60 . 15 . 30 . Influence Decreases 2510 | 5 . 80 70 652 271 563 148 40 30 76 575 Entered New Map 352 | . . . 41 13 36 40 54 . 30 16 122 Time Decay 1758 | 5 . 80 29 576 235 463 94 30 . . 246 Lost Part 307 | . . . . 10 . 20 . 10 . 60 207 Lost Ally 40 | . . . . . . 40 . . . . . Purge Threat 53 | . . . . 53 . . . . . . . Squads Dispatched 16 | . . . 1 3 1 7 . . . 1 3 Investigation 5 | . . . 1 2 . 2 . . . . . Extermination 4 | . . . . . . 3 . . . . 1 Reinforcement 7 | . . . . 1 1 2 . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Distress Signals 7 | . . . . 4 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 2 4 3 31 13 27 1 5 . 12 23 Peak Tracking Total 7 | . 2 2 2 5 5 4 1 4 . 4 7 Tactical Retreats 10 | . . . . 4 . 3 . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Traps Triggered 3 | . . . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Machines Disabled 5 | . . . . 2 . 3 . . . . . Max in Single Turn 2 | . . . . 2 . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Machines Accessed 22 | . 1 . 2 8 2 5 2 . 1 . 1 Terminals 10 | . 1 . . 4 1 3 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . 1 1 . . . . . . 1 Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 56 | . 2 . 5 21 6 12 7 . 2 . 1 Successful 37 | . 1 . 4 13 3 8 7 . 1 . . Failed 19 | . 1 . 1 8 3 4 . . 1 . 1 Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 24 | . 2 . . 13 2 5 . . 2 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 5 | . . . 1 3 . . . . . . 1 Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers 8 | . . . 4 . . 4 . . . . . Garrison Access 6 | . . . . 2 4 . . . . . . Terminal Hacks 19 | . 1 . . 7 1 2 7 . 1 . . Record 9 | . 1 . . 1 . 1 6 . . . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer 8 | . . . 4 . . 4 . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 6 | . . . 2 . . 4 . . . . . Garrison Access Hacks 4 | . . . . 2 2 . . . . . . Unlock Access 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 2 6 1 4 . . . . 1 Full Trace Events 5 | . . . 1 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . 4 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . 13 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 30 | . . . . . . 30 . . . . . Highest-Rated Ally 15 | . . . . . . 15 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . Total Damage 88 | . . . . . . 88 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Active Infowar (turns) 403 | . . 150 63 149 . . . . . . 41 Terrain 362 | . . 150 63 149 . . . . . . . Seismic 41 | . . . . . . . . . . . 41 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Turns Passed 5734 | 93 48 179 63 1505 488 1630 778 121 14 298 517 Spaces Moved 3265 | 69 48 151 43 687 264 945 643 49 9 150 207 Core 28 | 17 . . . 7 . . . . . . 4 Treads . | . . . . . . . . . . . . Legs 2948 | 21 . . . 664 264 945 643 49 9 150 203 Wheels 289 | 31 48 151 43 16 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 90 90 120 115 118 118 122 118 50 Average Speed 135 | 101 100 100 90 168 124 139 118 140 122 123 136 Slowest Speed 900 | 120 100 100 90 250 130 196 118 190 122 196 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 5 9 41 4 69 26 23 83 12 . 81 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . . . . 4 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 53 | . . . . 14 . 31 . 2 . . 6 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . 4 . 2 . . 6 AOE 41 | . . . . 14 . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Total 4092 | 87 48 162 63 922 376 1143 664 75 12 203 337 Wait 276 | . 1 . 16 115 18 92 1 4 . 6 23 Move 3254 | 68 47 150 42 686 263 944 642 48 8 149 207 Hop . | . . . . . . . . . . . . Pick Up 91 | 7 . 1 1 28 23 14 7 1 . 4 5 Fast Attach 27 | 7 . 1 . 6 1 2 . . . 2 8 Attach 35 | . . . 2 . 2 7 3 . 4 2 15 Detach 4 | . . 1 . . . 1 . . . . 2 Swap 41 | 2 . 1 . 11 10 10 1 . . 6 . Drop 71 | 2 . . . 17 24 12 8 1 . 2 5 Fire 287 | 1 . 8 2 57 34 60 1 21 . 32 71 Melee 1 | . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . Kick 4 | . . . . 2 1 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 8) 142 | -10/Materials | Entered Mines 168 | -10/Mines | Learned Materials terminal intel 313 | -10/Mines | Discovered new exit (range 6) 316 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Loaded intel: 12 terminal locations 323 | -9/Materials | Discovered new exit (range 8) 384 | -9/Materials | Entered Storage 611 | -9/Storage | Identified exit to Garrison 1038 | -9/Storage | Repaired Hcp. Storage Unit 1776 | -9/Storage | Discovered new exit (range 11) 1889 | -9/Storage | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Utility x2 2137 | -8/Materials | Identified exit to Garrison 2365 | -8/Materials | Discovered new exit (range 5) 2377 | -8/Materials | Entered Factory 2377 | -7/Factory | Evolved 2 slots: Utility x2 3809 | -7/Factory | Fabricated Y-45 Defender? 3923 | -7/Factory | Build established: Scientist-Mutant 3994 | -7/Factory | Discovered new exit (range 11) 4007 | -7/Factory | Entered Lower Caves 4047 | -7/Lower Caves | Learned location of Armory (-4) 4047 | -7/Lower Caves | Learned location of 1 exit from Research 4047 | -7/Lower Caves | Learned 8 Research zone layouts 4047 | -7/Lower Caves | Learned Factory trap positions 4047 | -7/Lower Caves | Learned Extension garrison access intel 4054 | -7/Lower Caves | Learned location of 1 exit from Factory 4296 | -7/Lower Caves | Build established: Mutant 4418 | -7/Lower Caves | Found Prototype Device 4772 | -7/Lower Caves | Discovered new exit (range 11) 4785 | -7/Lower Caves | Entered another Lower Caves area 4791 | -7/Lower Caves | Encountered a Warlord checkpoint 4822 | -7/Lower Caves | Discovered new exit (range 8) 4898 | -7/Lower Caves | Identified exit to Zion 4906 | -7/Lower Caves | Entered Factory 4906 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4907 | -6/Factory | Identified exit to Factory 4908 | -6/Factory | Loaded intel: 80 trap records 4919 | -6/Factory | Identified exit to DSF 4920 | -6/Factory | Entered DSF 4950 | -6/DSF | Additional patrols routed to DSF 5173 | -6/DSF | Sterilization system engaged 5193 | -6/DSF | Ambient heat levels rising (+10) 5198 | -6/DSF | Discovered exit to Factory (range 15) 5208 | -6/DSF | Ambient heat levels rising (+10) 5218 | -6/DSF | Entered Factory 5218 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5463 | -5/Factory | Destroyed 7 combat bots 5538 | -5/Factory | Core integrity fell below 50% 5563 | -5/Factory | Core integrity fell below 20% 5568 | -5/Factory | System corruption reached 10% 5581 | -5/Factory | Identified Heart of Steel 5592 | -5/Factory | Lost 21 parts (4p6n5u6w) 5735 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05710_ Slug penetrates Wall. 05710_ K-01 Serf destroyed. 05711_ K-01 Serf collects debris. 05712_ Gauss Rifle destroyed. 05713_ Slug penetrates G-50 Soldier. 05713_ G-50 Soldier destroyed. 05715_ Slug penetrates P-70 Sage. 05715_ K-01 Serf collects debris. 05717_ Slug penetrates P-70 Sage. 05717_ Destroyed Antigrav System. 05719_ System corrupted: Energy discharge (-26). 05721_ K-01 Serf collects debris. 05722_ Slug penetrates Wall. 05724_ Slug penetrates P-70 Sage. 05728_ Flexi-carbon Leg destroyed. 05729_ Gauss Rifle destroyed. 05731_ Discarded Heart of Steel. 05733_ Acquired Carbon-fiber Leg. 05734_ R-10 Processor collects Wheel. 05735_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | % % #?????????????????????????????????????? | | % #?????????????????????????????????????? | | [% [% #?????????????????????????????????????? | | =! ###/##################???????????????????????? | | !%!#% %! ! + + ??????????????????????? | | !/% # = #### #???????????????????????? | | %! # #??# #???????????????????????? | | !! / %%#??# #???????????????????????? | | !!! # %#??# #???????????????????????? | | # #### #???????????????????????? | | # + +???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # # R #???????????????????????? | | + # *#???????????????????????? | | # # |%m%#???????????????????????? | | ############## ##p######??????????????????? | | ^^^ #????????????# ##% #??????????????????? | | #????????????# ?#p@ #??????????????????? | | #????????????# ; #??????????????????? | | #????????????# # #??????????????????? | | #????????????# # g #??????????????????? | | ?????????????# ?# ! #??????????????????? | | ?????????????????# ?#k !#??????????????????? | | ?????????????????+ ?+ #??????????????????? | | ?????????????????# ??# #??????????????????? | | ?????????????????# ??# #??????????????????? | | ?????????????????# ??# #??????????????????? | | ?????????????????? ????# #??????????????????? | | ???????????????????????# u #??????????????????? | | ???????????????????????# #??????????????????? | | ????????????????????????###/###??????????????????? | | ???????????????????????????k#????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 45 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Storage | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory Repaired ---------- Hcp. Storage Unit | 29% | -9/Storage Studied --------- Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Everything Is Under Control Ew, Corruption Hot Goods Hydra My Command Is Your Wish Please Form A Line That Tickles Throw Away The Key Use The Force Window Shopping Challenges ------------ None Game ------ Seed InterceptAutogunChronowheel Manual? 0 Play Time 02:07:04 Cumulative 11.5 hours Start 2026.08.31 @ 17:34:36 End 2026.08.31 @ 20:02:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a684d1d-97f1-42f9-8c68-a7e348a13a2e