Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.30 @ 10:32:25 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1439) 1439 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 5964 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 850/850 Matter 276/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Airjet > --- UTILITY (7) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (10) --- Improved Flight Unit Experimental Sensor Array Improved Light Armor Plating Bomb Drone Bay (16/16) Heavy EM Shotgun XL Autogun Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Matter Pod Improved Targeting Computer Microactuators Advanced ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Longsword +1 > --- INVENTORY -------- Improved Flight Unit Experimental Sensor Array Improved Light Armor Plating Bomb Drone Bay XL Autogun Array [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 1 1 Utility 5 | . . . . . 3 1 1 Weapon . | . . . . . . . . Parts Attached 58 | 6 1 . 6 7 27 11 . Power 9 | 1 . . 1 1 4 2 . Engine 3 | 1 . . 1 . . 1 . Core 6 | . . . . 1 4 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 . . . 1 9 2 . Treads 5 | 2 . . . 1 1 1 . Leg 3 | . . . . . 3 . . Wheel 1 | . . . . . 1 . . Hover 4 | . . . . . 3 1 . Flight 1 | . . . . . 1 . . Utility 24 | 1 1 . 5 4 9 4 . Device 11 | . 1 . 1 1 7 1 . Storage 9 | 1 . . 4 3 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 11 | 2 . . . 1 5 3 . Energy Gun 2 | . . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . . 1 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 . Parts Lost 23 | . . . . 1 12 10 . Power 3 | . . . . 1 1 1 . Propulsion 9 | . . . . . 5 4 . Utility 5 | . . . . . 1 4 . Weapon 6 | . . . . . 5 1 . Highest Loss Streak 4 | . . . . 1 3 4 . Average Slot Usage (%) 90 | . 95 100 98 99 80 75 . Engine 7 | . 14 14 14 10 . 1 . Core 3 | . . . . 3 7 3 . Treads 19 | . 28 28 28 28 9 3 . Leg 1 | . . . . . 6 . . Hover 2 | . . . . . 2 11 . Device 12 | . 9 14 9 . 22 20 . Storage 18 | . 14 14 17 27 18 9 . Protection 1 | . . . . . 3 3 . Ballistic Gun 19 | . 28 28 28 28 7 1 . Slashing Weapon 1 | . . . . . 1 7 . Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 14 14 23 25 30 35 . Greatest Support 40 | 40 40 40 40 40 40 31 . Greatest Overweight (x) 4 | 4 . . . . 3 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 . Average Capacity 9 | 7 8 8 9 10 10 10 . Most Carried 10 | 4 6 8 10 10 10 10 . Average Carried 8 | 1 4 7 8 10 9 9 . Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 4 6 8 10 10 10 10 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1531 | 268 172 54 47 310 570 110 . Remotely . | . . . . . . . . Salvage Created 1746 | 96 176 . . 363 739 372 . Parts 104 | 1 15 . . 22 47 19 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 4 | . 2 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 5 . . 8 14 9 . Melee 3 | . . . . . 1 2 . Guns 30 | . 5 . . 8 13 4 . AOE 3 | . . . . . . 3 . Classes Destroyed 10 | 1 4 . . 3 2 . . Worker 2 | . . . . 1 1 . . Builder 3 | . 1 . . . 2 . . Hauler 1 | . . . . . 1 . . Recycler 2 | 1 . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 11 | . 3 . . . 4 4 . Grunt 19 | . 2 . . 5 8 4 . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . 2 . . . Sentry 3 | . . . . . 2 1 . Best Kill Streak 4 | 1 3 . . 3 3 4 . Combat Bots Only 4 | . 2 . . 3 2 4 . Max Kills in Single Turn 2 | 1 1 . . 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3304 | . 139 . . 474 1608 1083 . Core 642 | . 19 . . 122 314 187 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 . . . 43 42 73 . Volleys Fired 196 | 2 24 . . 32 120 18 . Largest 2 | 2 2 . . 2 2 1 . Hottest 88 | 40 40 . . 43 88 33 . Shots Fired 271 | 4 48 . . 64 137 18 . Gun 265 | 4 48 . . 64 137 12 . Cannon . | . . . . . . . . Launcher 6 | . . . . . . 6 . Special . | . . . . . . . . Kinetic 244 | 4 48 . . 64 116 12 . Thermal 21 | . . . . . 21 . . Explosive . | . . . . . . . . Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 14 | 4 5 . . 8 14 4 . Robot Miss Streak 5 | . 3 . . 2 3 5 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 204 | 4 27 . . 45 105 23 . Core Hits 95 | 2 10 . . 17 39 27 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 3 | . . . . . 2 1 . Destroy 2 | . . . . . 2 . . Sever 1 | . . . . . . 1 . Melee Attacks 14 | . . . . . 3 11 . Impact . | . . . . . . . . Slashing 14 | . . . . . 3 11 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3529 | 40 323 . . 662 1680 824 . Guns 2575 | 40 314 . . 613 1468 140 . Cannons . | . . . . . . . . Explosions 363 | . . . . . . 363 . Melee 533 | . . . . . 212 321 . Ramming 58 | . 9 . . 49 . . . Kinetic 2342 | 40 314 . . 613 1235 140 . Thermal 305 | . . . . . 233 72 . Explosive . | . . . . . . . . Electromagnetic 291 | . . . . . . 291 . Impact . | . . . . . . . . Slashing 533 | . . . . . 212 321 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . . . 13 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 13 | . . . . . . 13 . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . Shots 1 | . . . . . . 1 . Rammed 8 | . 1 . . 7 . . . Targets Rammed 9 | . 1 . . 8 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 26 | . 12 . . 16 26 4 . Average Temperature 6 | . 8 . . 5 8 4 . Received Heat Transfer 1197 | . 48 . . 138 738 273 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 605 | . . . . . 555 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 333 | 5 249 96 . 130 214 333 . Initial 163 | . 3 96 . . . 45 163 Average 99 | 1 151 96 . 55 84 213 . Maximum Alert Level 1 | . 1 . . . 1 1 . Low Security (%) 88 | 100 52 100 . 100 99 49 . Level 1 11 | . 47 . . . . 50 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 2 1 . Investigation 3 | . 1 . . . 2 . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 16 . . 11 20 9 . Peak Tracking Total 5 | . 5 . . 3 3 4 . Tactical Retreats 4 | . 1 . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 4 1 2 . 4 3 . Terminals 6 | . 3 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 2 . Total Hacks 40 | . 13 1 2 . 16 8 . Successful 19 | . 6 1 2 . 8 2 . Failed 21 | . 7 . . . 8 6 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 15 | . 10 . 1 . 3 1 . Terminals 18 | . 12 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . Scanalyzers 9 | . . . . . 9 . . Garrison Access 6 | . . . . . . 6 . Terminal Hacks 10 | . 5 1 2 . 1 1 . Record 1 | . . . 1 . . . . Part Schematic 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 7 . . Insert Component 3 | . . . . . 3 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 3 3 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 2 . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 17 . . . Total Damage 188 | . . . . 188 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3875 | 92 385 385 615 879 1128 391 . Spaces Moved 2039 | 52 195 238 374 469 494 217 . Core 15 | 15 . . . . . . . Treads 1623 | 37 195 238 374 469 242 68 . Legs 136 | . . . . . 136 . . Wheels 20 | . . . . . 20 . . Hover 245 | . . . . . 96 149 . Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 110 48 . Average Speed 156 | 143 160 160 160 160 157 132 . Slowest Speed 280 | 250 160 160 160 160 280 260 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 34 56 69 95 25 7 . Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 3 | . . . . . 1 2 . Terrain Destroyed 5 | . . . . . 1 4 . Melee 3 | . . . . . 1 2 . Projectile . | . . . . . . . . AOE 2 | . . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2454 | 63 224 242 394 536 705 290 . Wait 98 | . 2 4 . 14 48 30 . Move 2032 | 51 194 237 373 468 493 216 . Hop . | . . . . . . . . Pick Up 16 | 4 2 1 6 1 2 . . Fast Attach 39 | 6 1 . 2 3 18 9 . Attach 7 | . . . 2 . 3 2 . Detach 6 | . . . 2 . 2 2 . Swap 12 | . . . 2 4 6 . . Drop 25 | . . . 7 6 10 2 . Fire 196 | 2 24 . . 32 120 18 . Melee 14 | . . . . . 3 11 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . 1 . . 8 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / Sto x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered Mines 506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 550 | -10/Mines | Discovered new exit (range 10) 615 | -10/Mines | Found the Drone Emporium 626 | -10/Mines | Found Prototype Device 851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 863 | -10/Mines | Entered Exiles 863 | -10/Exiles | Accompanied by 3 allies 903 | -10/Exiles | Met 8R-AWN 929 | -10/Exiles | Met EX-HEX 1010 | -10/Exiles | Met EX-DEC 1037 | -10/Exiles | Learned location of Zion (-7) 1202 | -10/Exiles | Met EX-BIN 1221 | -10/Exiles | Aligned with FarCom system 1223 | -10/Exiles | Given EX-Vault access code 1263 | -10/Exiles | Opened EX-Vault 1270 | -10/Exiles | Identified Bomb Drone Bay 1303 | -10/Exiles | Found Longsword +1 1316 | -10/Exiles | Found XL Autogun Array 1349 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1453 | -10/Exiles | Discovered new exit (range 14) 1478 | -10/Exiles | Stole two prototypes: XL Autogun Array, Longsword +1 1478 | -10/Exiles | Entered Mines 1478 | -9/Mines | Accompanied by 3 allies 1500 | -9/Mines | Learned Materials emergency access door positions 1834 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1839 | -9/Mines | Found Prototype Device 1839 | -9/Mines | Identified Exp. Sensor Array 1969 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2217 | -9/Mines | Core integrity fell below 50% 2310 | -9/Mines | Discovered new exit (range 5) 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2515 | -8/Materials | Identified exit to Factory 3071 | -8/Materials | Lost 3 parts (1n1u1w) 3320 | -8/Materials | Core integrity fell below 50% 3359 | -8/Materials | Lost 3 parts (1n2w) 3485 | -8/Materials | Entered Factory 3485 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -7/Factory | Identified exit to Storage 3487 | -7/Factory | FarCom data flow suspended 3579 | -7/Factory | Lost 4 parts (1p2n1u) 3830 | -7/Factory | Discovered new exit (range 15) 3876 | -7/Factory | Entered another Factory area 3876 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3876 | -6/Factory | Self-destructed Last Messages --------------- 03864_ K-01 Serf collects debris. 03865_ G-50 Soldier destroyed. 03865_ U-05 Engineer lays Concrete. 03865_ R-06 Scavenger collects Particle Gun. 03866_ U-05 Engineer lays Concrete. 03867_ Acquired 70 matter. 03867_ U-05 Engineer builds a Wall. 03867_ K-01 Serf collects debris. 03867_ U-05 Engineer lays Concrete. 03868_ R-06 Scavenger collects Carbon-fiber Leg. 03868_ U-05 Engineer lays Concrete. 03870_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03871_ K-01 Serf collects debris. 03871_ U-05 Engineer lays Concrete. 03872_ R-06 Scavenger collects Adv. Heat Sink. 03872_ K-01 Serf collects debris. 03872_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#########+###????????????????????? | | ???????????????# ????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ########????????????????????? | | ???????????????+ ?????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticClaymoresStripper Manual? 0 Play Time 00:23:30 Cumulative 417.3 hours Start 2021.09.28 @ 22:15:44 End 2021.09.30 @ 10:32:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 188 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7078e1b-f8fb-4903-81a5-147d28b144e1