Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 01:09:20 Player: Schmee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (3434) 3434 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8259 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine High-capacity Storage Unit High-powered Tractor Beam Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Huge Storage Unit Large Matter Pod Improved Sensor Array Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating High-powered Tractor Beam Long-range Tractor Beam Thief Drone Bay Minigun Enhanced Autogun Enhanced Autogun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Thief Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . Utility 4 | . . 1 . 2 . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 102 | . 9 15 5 23 20 28 . 1 . . 1 Power 6 | . 2 1 . 1 . 2 . . . . . Engine 6 | . 2 1 . 1 . 2 . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | . 2 4 2 5 10 3 . . . . . Treads 26 | . 2 4 2 5 10 3 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 2 4 1 7 5 10 . . . . 1 Device 8 | . . 1 . . 1 6 . . . . . Storage 2 | . 1 . . . 1 . . . . . . Processor 5 | . 1 1 . 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 15 | . . 2 1 6 2 4 . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | . 3 6 2 10 5 13 . 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | . 3 5 1 8 2 7 . . . . . Ballistic Cannon 5 | . . . . . . 4 . 1 . . . Launcher 7 | . . 1 1 1 2 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . Parts Lost 6 | . . . 3 3 . . . . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . 1 1 . . . . . . . Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 3 | . . . 3 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 98 99 99 97 . 1 . . 2 Engine 8 | . 14 11 11 9 9 6 . . . . . Treads 25 | . 24 32 31 27 27 29 . . . . . Device 1 | . . . . . 4 2 . . . . . Storage 8 | . 14 11 11 9 9 6 . . . . . Processor 12 | . 13 11 11 12 17 14 . . . . 2 Protection 11 | . . 10 11 23 13 12 . . . . . Ballistic Gun 16 | . 27 22 17 17 16 12 . . . . . Ballistic Cannon 1 | . . . . . . 9 . 1 . . . Naked Turns 559 | . . . . . . 43 36 204 202 42 32 Heaviest Build 124 | 12 29 36 38 46 111 124 . 7 . . . Greatest Support 88 | 20 40 60 60 60 60 88 3 3 3 3 3 Greatest Overweight (x) 2 | . . . 1 . 1 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 Average Capacity 16 | 8 9 15 15 15 21 24 5 5 5 5 5 Most Carried 25 | 8 10 15 15 15 25 25 5 5 5 5 5 Average Carried 15 | 6 8 12 14 14 20 24 5 4 5 5 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 Final Carried 25 | 8 10 15 14 15 25 5 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Matter Collected 3524 | 215 541 271 220 873 752 652 . . . . . Remotely 358 | . . . . . . 358 . . . . . Salvage Created 4337 | 21 541 433 138 1382 1214 608 . . . . . Parts 276 | 5 32 28 11 71 91 38 . . . . . Haulers Intercepted 17 | . 2 2 . 6 6 1 . . . . . Recyclers Shooed 12 | 1 1 . 1 6 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 80 | . 9 9 8 20 20 14 . . . . . Guns 51 | . 9 4 3 18 12 5 . . . . . Cannons 4 | . . . . . . 4 . . . . . AOE 25 | . . 5 5 2 8 5 . . . . . Classes Destroyed 15 | 1 4 3 3 1 1 2 . . . . . Worker 3 | . 2 . . 1 . . . . . . . Builder 5 | . . . 1 . 3 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Hauler 17 | . 2 2 . 6 6 1 . . . . . Recycler 5 | . . 1 1 1 1 1 . . . . . Operator 3 | . . . . 1 1 1 . . . . . Watcher 5 | . 2 2 . 1 . . . . . . . Swarmer 12 | . . 3 3 . 3 3 . . . . . Grunt 44 | . 9 5 . 17 7 6 . . . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 14 | . . 1 . 3 9 1 . . . . . Demolisher 2 | . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . . 3 . . . . . Assembled 3 | . . . 3 . . . . . . . . Best Kill Streak 7 | 1 3 7 3 5 7 6 . . . . . Combat Bots Only 7 | . 2 7 3 4 5 5 . . . . . Max Kills in Single Turn 4 | 1 1 4 3 2 3 2 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 3 2 3 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Hostile Shots Fired 720 | . 48 24 23 83 69 349 . 22 101 . 1 Missed 268 | . 15 12 3 17 17 148 . 12 44 . . Damage Taken 5382 | . 409 177 672 1098 768 1276 . 128 836 . 18 Core 1418 | . 15 22 53 61 10 320 . 83 836 . 18 Absorbed by Shields 560 | . . . . . . 560 . . . . . Ignored by Resistances 159 | . . . . . 13 146 . . . . . Regen/Repaired (Parts) 606 | . . 140 . 170 296 . . . . . . Core Remaining (%) 80 | 100 94 . 81 . 87 . . 42 . . . Volleys Fired 299 | 5 55 20 17 80 73 49 . . . . . Largest 3 | 2 2 2 2 2 2 3 . . . . . Hottest 144 | 70 40 46 46 50 50 144 . . . . . Shots Fired 584 | 10 110 38 26 156 135 109 . . . . . Gun 526 | 10 110 36 21 152 124 73 . . . . . Cannon 28 | . . . . . . 28 . . . . . Launcher 30 | . . 2 5 4 11 8 . . . . . Special . | . . . . . . . . . . . . Kinetic 549 | 5 110 36 21 152 124 101 . . . . . Thermal 5 | 5 . . . . . . . . . . . Explosive 30 | . . 2 5 4 11 8 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 38 | 3 25 9 5 38 18 8 . . . . . Robot Miss Streak 4 | 1 3 4 2 3 3 3 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 398 | 6 75 21 16 124 93 63 . . . . . Core Hits 213 | 1 28 18 13 61 55 35 . 1 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 5 | . . . . . 1 4 . . . . . Destroy 1 | . . . . . 1 . . . . . . Blast 4 | . . . . . . 4 . . . . . Melee Attacks 2 | . . . . 1 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Slashing 1 | . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8747 | 75 992 654 574 2267 2313 1814 . 12 46 . . Guns 5911 | 75 969 295 229 1938 1510 895 . . . . . Cannons 359 | . . . . . . 359 . . . . . Explosions 2327 | . . 359 345 281 791 551 . . . . . Melee . | . . . . . . . . . . . . Ramming 150 | . 23 . . 48 12 9 . 12 46 . . Kinetic 6258 | 63 969 295 229 1938 1510 1254 . . . . . Thermal 12 | 12 . . . . . . . . . . . Explosive 2327 | . . 359 345 281 791 551 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 7 7 7 2 11 11 Average Corruption 2 | . . . . . 1 2 7 7 2 7 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . 8 19 . 8 1 . 2 Message Errors 8 | . . . . . 2 3 . 3 . . . Matter Fused 10 | . . . . . 2 6 . 1 . . 1 Heat Flow Errors 6 | . . . . . 1 3 . 1 . . 1 Energy Discharges 9 | . . . . . 1 6 . 2 . . . Data Loss (minor) 2 | . . . . . 1 . . 1 . . . Data Loss (major) 3 | . . . . . 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 81 | . . 26 45 . 10 . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 81 | . . 26 45 . 10 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 253 | . . 37 64 33 94 . . 5 20 . . Shots 8 | . . 2 2 1 3 . . . . . . Rammed 19 | . 2 . . 3 2 1 . 3 8 . . Targets Rammed 22 | . 3 . . 5 2 1 . 3 8 . . Kicked . | . . . . . . . . . . . . Crushed 3 | . 1 . . 2 . . . . . . . Highest Temperature 470 | 27 2 29 31 173 378 470 . 71 2 . 136 Average Temperature 81 | 11 2 9 13 50 76 144 . 37 2 . 80 Received Heat Transfer 1972 | . 225 78 42 621 324 421 . 51 210 . . Effects 12 | . . . . . . 12 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 7 | . . . . . . 7 . . . . . Matter Decay 2 | . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 37 | 37 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Peak Influence 428 | 5 215 230 164 375 394 334 116 171 428 179 140 Initial 179 | . 3 17 2 63 46 179 116 81 83 149 125 Average 140 | 1 79 96 125 182 213 102 116 116 199 167 125 Maximum Alert Level 2 | . 1 1 . 1 1 1 . . 2 . . Low Security (%) 70 | 100 91 73 100 51 44 80 100 100 59 100 100 Level 1 29 | . 8 26 . 48 55 19 . . 33 . . Level 2 . | . . . . . . . . . 6 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 6 1 . 1 3 6 . 2 2 . . Investigation 5 | . 3 . . . . . . 1 1 . . Extermination 3 | . . . . . . 2 . 1 . . . Reinforcement 9 | . 3 1 . 1 2 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Distress Signals 8 | . 1 . . . 4 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 177 | . 17 13 13 32 30 34 4 5 21 5 3 Peak Tracking Total 13 | . 4 6 3 4 5 13 4 4 13 5 5 Tactical Retreats 9 | . 1 . 2 1 . . . 1 4 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Traps Triggered 8 | . 3 . . . 1 3 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Machines Disabled 5 | . . . . 1 2 2 . . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Machines Accessed 32 | . 3 5 1 9 3 3 . 2 5 . 1 Terminals 24 | . 3 4 . 7 2 3 . 1 3 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 1 . 2 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 73 | . 7 16 1 20 7 8 . 4 8 . 2 Successful 32 | . 1 8 1 9 6 3 . 1 3 . . Failed 41 | . 6 8 . 11 1 5 . 3 5 . 2 Catastrophic 14 | . 2 3 . 2 . 3 . 2 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 5 3 . 8 . 5 . 1 2 . . Terminals 52 | . 7 10 . 16 2 8 . 2 5 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 15 | . . 6 . 4 5 . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . Terminal Hacks 20 | . 1 4 1 7 2 3 . 1 1 . . Part Schematic 1 | . 1 . . . . . . . . . . Open Door 3 | . . . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . 1 . . . . . Alert Level 3 | . . 2 . 1 . . . . . . . Unreport Threat 5 | . . 2 . 2 . 1 . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . 4 . 2 4 . . . . . . Scan Component 5 | . . 2 . 1 2 . . . . . . Repair 5 | . . 2 . 1 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 3 . 9 1 3 . 2 4 . 1 Full Trace Events 3 | . 1 . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . 2 . 1 2 . . . . . . Time 182 | . . 52 . 32 98 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders 1 | . . . . . 1 . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . Ally Attacks 15 | . . . . . 4 . . . . 11 . Total Damage 196 | . . . . . 7 . . . . 189 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Turns Passed 7269 | 64 1083 752 394 1574 1342 1446 36 272 202 42 62 Spaces Moved 4032 | 40 533 368 215 738 453 583 71 443 387 83 118 Core 1182 | . . . . . . 80 71 443 387 83 118 Treads 2758 | . 481 368 215 738 453 503 . . . . . Legs 92 | 40 52 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 50 50 50 50 50 Average Speed 143 | 120 156 160 160 160 209 215 50 60 50 50 50 Slowest Speed 243 | 120 160 160 240 160 243 243 50 150 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 83 37 54 55 66 18 69 11 16 66 5 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . . Terrain Destroyed 235 | . . 9 61 35 73 57 . . . . . Melee 1 | . . . . 1 . . . . . . . Projectile 8 | . . . . . . 8 . . . . . AOE 226 | . . 9 61 34 73 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Fac Was Fac Total 5066 | 46 677 499 242 1016 763 706 70 449 395 82 121 Wait 483 | . 57 76 4 145 180 21 . . . . . Move 4023 | 39 532 367 214 737 452 583 70 442 387 82 118 Hop . | . . . . . . . . . . . . Pick Up 59 | 2 8 10 2 9 16 10 . 1 . . 1 Fast Attach 13 | . 2 4 . 3 2 1 . . . . 1 Attach 14 | . 1 2 3 5 . 2 . 1 . . . Detach 5 | . 1 . . 2 1 . . 1 . . . Swap 75 | . 6 9 2 15 18 25 . . . . . Drop 71 | . 12 11 . 14 18 14 . 1 . . 1 Fire 299 | 5 55 20 17 80 73 49 . . . . . Melee 2 | . . . . 1 1 . . . . . . Ram 11 | . . . . . . . . 3 8 . . Kick . | . . . . . . . . . . . . Crush 11 | . 3 . . 5 2 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Discovered new exit (range 5) 1074 | -10/Materials | Discovered new exit (range 14) 1148 | -10/Materials | Entered another Materials area 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1483 | -9/Materials | Repaired Lgt. Treads 1511 | -9/Materials | Repaired Lgt. Treads 1599 | -9/Materials | Discovered new exit (range 10) 1676 | -9/Materials | Destroyed 7 combat bots 1879 | -9/Materials | Discovered new exit (range 8) 1900 | -9/Materials | Entered Mines 1901 | -9/Mines | Assembled infested the area 2139 | -9/Mines | Lost 3 parts (2n1u) 2179 | -9/Mines | Learned 2 Materials zone layouts 2194 | -9/Mines | Found the Drone Emporium 2203 | -9/Mines | Found Prototype Device 2243 | -9/Mines | Discovered new exit (range 9) 2272 | -9/Mines | Learned Materials terminal intel 2274 | -9/Mines | Discovered new exit (range 10) 2294 | -9/Mines | Entered Materials 2294 | -8/Materials | Evolved 2 slots: Utility x2 2295 | -8/Materials | Identified exit to Factory 2296 | -8/Materials | Loaded intel: 12 terminal locations 2332 | -8/Materials | Identified exit to Storage 2367 | -8/Materials | Repaired Hrd. Light Armor Plating 2597 | -8/Materials | Build established: Scavenger-Mutant 3868 | -8/Materials | Entered Storage 3966 | -8/Storage | Identified Thief Drone Bay 4026 | -8/Storage | Repaired Arm. Treads 4092 | -8/Storage | Repaired Enh. Autogun 4335 | -8/Storage | Build established: Mutant 4845 | -8/Storage | Learned location of Armory (-4) 5160 | -8/Storage | Discovered exit to Factory (range 17) 5172 | -8/Storage | Garrison activated, responded to threat 5210 | -8/Storage | Entered Factory 5210 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5326 | -7/Factory | Identified exit to Lower Caves 5493 | -7/Factory | Build established: Tank 6407 | -7/Factory | Garrison activated, responded to threat 6611 | -7/Factory | Cargo convoy interrupted 6613 | -7/Factory | Released all parts (13) 6656 | -7/Factory | Manually triggered Chute Trap 6656 | -7/Factory | Sucked down chute 6656 | -7/Factory | Entered Waste 6661 | -7/Waste | Spotted C-40 Crusher 6662 | -7/Waste | Spotted C-40 Crusher 6666 | -7/Waste | Spotted C-40 Crusher 6666 | -7/Waste | Spotted C-40 Crusher 6684 | -7/Waste | Discovered new exit (range 16) 6684 | -7/Waste | Spotted C-40 Crusher 6692 | -7/Waste | Entered Factory 6810 | -7/Factory | Core integrity fell below 50% 6839 | -7/Factory | Discovered new exit (range 11) 6911 | -7/Factory | Build established: Mutant 6964 | -7/Factory | Entered another Factory area 6964 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7081 | -6/Factory | Core integrity fell below 50% 7131 | -6/Factory | Core integrity fell below 20% 7166 | -6/Factory | Manually triggered Chute Trap 7166 | -6/Factory | Sucked down chute 7166 | -6/Factory | Entered Waste 7167 | -6/Waste | Met a frightened Derelict 7179 | -6/Waste | Spotted C-40 Crusher 7181 | -6/Waste | EMP discharged 7181 | -6/Waste | System corruption reached 10% 7181 | -6/Waste | Spotted C-40 Crusher 7191 | -6/Waste | Spotted C-40 Crusher 7200 | -6/Waste | Spotted C-40 Crusher 7202 | -6/Waste | Spotted C-40 Crusher 7203 | -6/Waste | Discovered new exit (range 10) 7208 | -6/Waste | Entered Factory 7270 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 07167_ J6-IDN(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 07171_ ALERT: Foreign system detected. Charging EMP. 07179_ Focal Shield crushed. 07181_ System corrupted (+9). 07190_ C-40 Crusher suffers critical hit (Burn). 07203_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07220_ System corrupted: Matter fused (-8). 07240_ Acquired Enh. Optical Array. 07242_ System corrupted: Heat flow error (+173). 07244_ Connecting with Terminal... 07244_ Current location identified: Factory 07252_ Dropped Hcp. Matter Pod. 07253_ Acquired Hcp. Storage Unit. 07268_ W-25 Informer sends out distress signal. 07269_ ALERT: All DSF locations entering lockdown mode. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed RiotParticleMachine Manual? 0 Play Time 01:14:48 Cumulative 112.4 hours Start 2024.04.28 @ 21:41:24 End 2024.05.23 @ 01:09:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 51 Adventurer 0 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97e93396-2ace-4dc0-82c3-28c10a64674c