Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 00:17:55 Player: Mercey Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (408) 408 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1103 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (8) ---- Subdweller Power Source Scrap Suit Cobbler Unit Subdweller Beam Cannon Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Scrap Suit Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 5 . 4 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 5 | . . . 5 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 6 | 1 3 7 6 Power 1 | . 1 1 1 Propulsion 1 | . . 2 1 Utility 1 | . . 1 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 94 100 96 Engine 14 | . 14 14 14 Leg 23 | . 28 28 21 Wheel 2 | . . . 3 Device 1 | . 7 . . Storage 14 | . 14 14 14 Hackware 12 | . 1 14 14 Energy Gun 22 | . 14 14 25 Ballistic Gun 5 | . 14 14 2 Peak Build Rating 11 | 6 9 10 11 Average Rating 9 | 4 6 9 10 On Entrance 6 | . 6 9 10 Naked Turns . | . . . . Heaviest Build 15 | 14 15 14 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 7 8 8 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 455 | 210 157 24 64 Remotely . | . . . . Salvage Created 634 | . 382 24 228 Parts 36 | . 20 3 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . . 18 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 6 2 7 Guns 15 | . 6 2 7 Classes Destroyed 7 | . 6 . 1 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 7 | . 2 2 3 Grunt 4 | . 4 . . Subdweller 4 | . . . 4 Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 87 | . 49 3 35 Missed 24 | . 12 2 10 Hits 63 | . 37 1 25 Projectile 63 | . 37 1 25 AOE 3 | . . . 3 Critical Strikes 2 | . 1 . 1 Damage Taken 1062 | . 374 8 680 Core 271 | . 55 8 208 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 52 | . 32 2 18 Largest 2 | . 2 2 2 Hottest 100 | . 70 70 100 Shots Fired 103 | . 64 4 35 Gun 103 | . 64 4 35 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 32 2 2 Thermal 67 | . 32 2 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 4 11 Robot Miss Streak 5 | . 5 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 66 | . 41 3 22 Core Hits 29 | . 16 2 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Burn 5 | . 2 . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 861 | . 553 35 273 Guns 853 | . 545 35 273 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 291 | . 269 10 12 Thermal 562 | . 276 25 261 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 269 | . 198 18 269 Average Temperature 97 | . 101 10 151 Received Heat Transfer 501 | . 138 . 363 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 5 . 3 Heat Transferred 2035 | . 962 74 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 92 | . 92 62 . Initial 27 | . . 27 . Average 30 | . 35 32 . Influence Increases 317 | . 162 65 90 Destroy 0b10 Robot/C 220 | . 120 40 60 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 32 | . 22 10 . Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 317 | . 90 115 112 Entered New Map 57 | . . 45 12 Time Decay 240 | . 90 70 80 Lost Part 20 | . . . 20 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 3 11 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 . 5 Successful 5 | . . . 5 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1504 | 43 226 149 1086 Spaces Moved 1034 | 25 95 88 826 Core 6 | 6 . . . Treads . | . . . . Legs 774 | 19 95 88 572 Wheels 254 | . . . 254 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 120 | 130 120 120 120 Slowest Speed 200 | 200 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 29 23 53 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1180 | 32 141 128 879 Wait 61 | . 6 32 23 Move 1031 | 24 94 87 826 Hop . | . . . . Pick Up 10 | 2 2 3 3 Fast Attach 8 | 6 1 . 1 Attach 5 | . 1 . 4 Detach 2 | . 1 . 1 Swap 4 | . 3 . 1 Drop 5 | . . 3 2 Fire 52 | . 32 2 18 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 347 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 356 | -10/Mines | Found Scrap Suit 406 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Entered Subcaves 528 | -10/Subcaves | Build established: Scavenger-Mutant 574 | -10/Subcaves | Core integrity fell below 50% 825 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 867 | -10/Subcaves | Visited Clippyterm 870 | -10/Subcaves | Identified exit to Recycling 870 | -10/Subcaves | Identified exit to Materials 870 | -10/Subcaves | Learned Research security intel 893 | -10/Subcaves | Build established: Mutant 1431 | -10/Subcaves | Learned Materials garrison access intel 1479 | -10/Subcaves | Core integrity fell below 20% 1505 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 01211_ Lgt. Ion Engine fries itself beyond repair. 01211_ S-10 Pest destroyed. 01212_ Lgt. Assault Rifle fries itself beyond repair. 01255_ Acquired Wheel. 01261_ Dropped Broken Sub. Power Source. 01261_ Acquired Cobbler Unit. 01282_ Subatomizers dissect the Sub. Monowheel. 01297_ Acquired 12 matter. 01431_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 01478_ Triggered Piercing Trap. 01478_ Spikes shoot up from the floor. 01478_ Critical hit (Impale). 01488_ Triggered Piercing Trap. 01488_ Spikes shoot up from the floor. 01488_ Critical hit (Impale). 01505_ Triggered Shrapnel Trap. 01505_ An expanding cloud of shrapnel blasts out in all directions. 01505_ Wheel destroyed. 01505_ Aluminum Leg destroyed. 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