Cogmind - Beta 16 @@@ ROGUE MODE // 2026.05.16 @ 15:24:20 Player: Asbjorn2 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1371) 1371 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4366 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Compact Wheel VTOL Module Seismic Detector Transmission Jammer Reaction Control System Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Beam Rifle Gatling Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Compact Wheel Seismic Detector Transmission Jammer Reaction Control System Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 3 | . . . 1 . 2 . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 56 | 6 7 11 5 12 8 7 Power 6 | 1 1 1 . 3 . . Engine 4 | 1 . . . 3 . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 5 1 4 6 3 Treads . | . . . . . . . Leg 5 | . . 2 . . . 3 Wheel 6 | 2 . 3 1 . . . Hover . | . . . . . . . Flight 10 | . . . . 4 6 . Utility 13 | 1 3 3 3 2 . 1 Device 4 | . . 2 2 . . . Storage 4 | 1 3 . . . . . Processor 5 | . . 1 1 2 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 3 2 1 3 2 3 Energy Gun 8 | 2 2 2 . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . . 1 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 39 | . 4 5 1 9 5 15 Power 3 | . . 1 . 1 . 1 Propulsion 18 | . 1 1 . 4 5 7 Utility 6 | . . 2 . 1 . 3 Weapon 12 | . 3 1 1 3 . 4 Highest Loss Streak 9 | . 2 3 1 4 5 9 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 12 13 13 13 11 13 Power 2 | . 2 2 1 1 2 5 Propulsion 4 | 1 4 3 6 7 2 1 Utility 2 | . 2 3 1 . 2 3 Weapon 3 | . 3 3 3 3 3 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 5 4 1 1 10 Power 8 | . . 3 . . . 5 Propulsion 3 | . . . . . 1 2 Utility 5 | . . 1 1 . . 3 Weapon 5 | . 1 1 2 1 . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 78 | . 89 72 94 80 81 70 Engine 4 | . 10 . . 4 6 6 Core 4 | . 3 10 9 4 . . Leg 5 | . . 10 . . . 14 Wheel 9 | . 28 9 27 9 . . Flight 8 | . . . . 16 32 6 Device 4 | . . 4 14 5 7 1 Storage 10 | . 20 13 9 9 7 7 Processor 12 | . . . 9 21 15 19 Energy Gun 11 | . 25 20 15 4 7 4 Ballistic Gun 3 | . . 4 9 3 3 4 Peak Build Rating 36 | 6 10 16 23 25 31 36 Average Rating 18 | 4 7 11 20 19 24 28 On Entrance 12 | . 6 8 16 23 17 17 Avg Prop Armor Cover (%) 3 | . . . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 109 | 14 109 107 31 33 39 39 Greatest Support 45 | 26 26 32 45 45 29 45 Greatest Overweight (x) 9 | . 5 9 . 2 1 8 Average Overweight (x) . | . 2 1 . 1 . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 Average Capacity 16 | 7 23 16 15 15 15 15 Most Carried 16 | 4 16 16 15 15 15 15 Average Carried 13 | 2 12 13 14 13 11 13 Final Capacity 25 | 8 25 15 15 15 15 15 Final Carried 16 | 4 16 14 13 14 14 11 Class Distribution -------------------- 75% | Mutant 9% | Scavenger-Sprinter 8% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 980 | 197 123 129 39 91 62 339 Remotely . | . . . . . . . Salvage Created 1396 | . 167 373 76 435 62 283 Parts 107 | . 14 28 11 35 . 19 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 43 | . 6 7 5 11 1 13 Guns 28 | . 6 7 5 5 . 5 AOE 14 | . . . . 6 . 8 Classes Destroyed 9 | . 2 2 . 4 . 1 Builder 3 | . . 1 . 2 . . Hauler 1 | . . . . 1 . . Recycler 2 | . . . . 2 . . Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 21 | . 3 . 5 6 . 7 Grunt 13 | . 3 3 . 4 . 3 Duelist 3 | . . . . . . 3 Sentry 6 | . . 4 . 1 1 . Best Kill Streak 9 | . 2 4 3 9 1 7 Combat Bots Only 7 | . 2 3 3 4 1 7 Max Kills in Single Turn 3 | . 1 1 1 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 373 | . 60 51 16 64 114 68 Missed 118 | . 13 14 5 18 52 16 Hits 255 | . 47 37 11 46 62 52 Melee 9 | . . . . . . 9 Projectile 246 | . 47 37 11 46 62 43 Critical Strikes 10 | . . 4 . 3 . 3 Damage Taken 3902 | . 484 483 94 753 481 1607 Core 1144 | . 98 157 7 170 99 613 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 60 60 . 67 . . Volleys Fired 102 | . 20 24 7 23 5 23 Largest 3 | . 2 3 3 3 3 3 Hottest 164 | . 80 100 100 106 164 164 Shots Fired 226 | . 36 60 20 50 15 45 Gun 198 | . 36 60 20 42 15 25 Cannon . | . . . . . . . Launcher 28 | . . . . 8 . 20 Special . | . . . . . . . Kinetic 63 | . . 17 7 19 5 15 Thermal 120 | . 21 43 13 23 10 10 Explosive 28 | . . . . 8 . 20 Electromagnetic 15 | . 15 . . . . . Robot Hit Streak 11 | . 4 11 10 6 9 7 Robot Miss Streak 4 | . 4 4 4 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 2 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 145 | . 17 38 11 32 14 33 Core Hits 93 | . 11 16 6 27 3 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3675 | . 207 442 115 1230 292 1389 Guns 1729 | . 207 442 114 320 292 354 Cannons . | . . . . . . . Explosions 1937 | . . . . 910 . 1027 Melee . | . . . . . . . Ramming 9 | . . . 1 . . 8 Kinetic 465 | . . 98 16 104 78 169 Thermal 1219 | . 162 344 98 216 214 185 Explosive 1937 | . . . . 910 . 1027 Electromagnetic 45 | . 45 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . 2 . 18 Average Corruption 8 | . . . . 1 . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 1 . 17 Message Errors 4 | . . . . 1 . 3 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 99 | . . . . . . 99 Projectiles . | . . . . . . . Explosions 99 | . . . . . . 99 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 298 | . . . . 45 . 253 Shots 9 | . . . . 1 . 8 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 404 | . 174 266 93 132 404 180 Average Temperature 75 | . 60 91 47 36 194 55 Received Heat Transfer 960 | . 174 264 9 243 144 126 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . 1 . 1 2 . Heat Transferred 2938 | . 375 775 225 629 510 424 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 98 100 . Level 1 . | . . . . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 204 | . 50 53 88 204 47 . Initial 34 | . . 3 18 34 27 . Average 45 | . 17 9 65 91 17 . Influence Increases 1222 | . 150 203 135 393 61 280 Destroy 0b10 Robot/C 860 | . 120 140 100 220 20 260 Destroy 0b10 Robot/NC 40 | . . 5 . 35 . . Destroy Leader 184 | . 30 50 20 54 10 20 Successful Hack 17 | . . 8 . 9 . . Destroy Structure 46 | . . . . 45 1 . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 45 | . . . 15 30 . . Influence Decreases 1176 | . 140 168 97 415 122 234 Entered New Map 117 | . . 7 27 49 34 . Time Decay 725 | . 100 111 60 280 60 114 Lost Part 302 | . 40 20 10 84 28 120 Purge Threat 32 | . . 30 . 2 . . Squads Dispatched 4 | . 1 1 . 2 . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 16 8 11 19 2 13 Peak Tracking Total 7 | . 7 3 7 4 2 7 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 5 | . 1 1 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 7 | . . 2 . 5 . . Terminals 7 | . . 2 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . 5 . 7 . . Successful 7 | . . 3 . 4 . . Failed 5 | . . 2 . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . . 2 . 8 . . Terminals 12 | . . 5 . 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 3 . 4 . . Open Door 2 | . . . . 2 . . Alert Level 1 | . . . . 1 . . Unreport Threat 3 | . . 2 . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Active Infowar (turns) 1638 | . . 13 104 667 172 682 Optics 1521 | . . . . 667 172 682 Terrain 117 | . . 13 104 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 2554 | 56 320 490 136 698 172 682 Spaces Moved 1777 | 48 187 250 102 415 280 495 Core 16 | 1 . 1 . . . 14 Treads . | . . . . . . . Legs 449 | . . 114 . . . 335 Wheels 704 | 47 187 135 102 233 . . Hover . | . . . . . . . Flight 608 | . . . . 182 280 146 Fastest Speed 27 | 50 90 105 90 32 27 31 Average Speed 109 | 90 128 156 90 137 43 99 Slowest Speed 500 | 100 175 500 90 192 112 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 31 | 3 41 25 11 83 8 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 136 | . . . . 43 . 93 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 136 | . . . . 43 . 93 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2207 | 58 231 313 137 506 317 645 Wait 148 | . . . 2 35 11 100 Move 1767 | 47 186 249 101 414 275 495 Hop 2 | . . . . . 2 . Pick Up 65 | 5 14 14 11 8 6 7 Fast Attach 17 | 5 1 4 1 2 . 4 Attach 50 | 1 5 9 3 13 9 10 Detach 21 | . 3 2 1 9 4 2 Swap 5 | . 1 . 1 . 2 1 Drop 26 | . 1 11 9 2 1 2 Fire 102 | . 20 24 7 23 5 23 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 5) 348 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 423 | -9/Materials | Discovered new exit (range 6) 490 | -9/Materials | Lost 3 parts (1n1u1w) 857 | -9/Materials | Discovered new exit (range 5) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -8/Materials | Discovered new exit (range 16) 1003 | -8/Materials | Entered Storage 1099 | -8/Storage | Lost 4 parts (1n1u2w) 1272 | -8/Storage | Garrison activated, responded to threat 1363 | -8/Storage | Lost 4 parts (1p3n) 1569 | -8/Storage | Met 01-MTF 1664 | -8/Storage | Discovered new exit (range 20) 1701 | -8/Storage | Entered Factory 1701 | -7/Factory | Accompanied by 1 ally (01-MTF) 1701 | -7/Factory | Evolved 2 slots: Propulsion x2 1704 | -7/Factory | 01-MTF left 1868 | -7/Factory | Lost 5 parts (5n) 1868 | -7/Factory | Discovered new exit (range 13) 1873 | -7/Factory | Entered Lower Caves 2042 | -7/Lower Caves | Crushed by falling debris 2072 | -7/Lower Caves | System corruption reached 10% 2073 | -7/Lower Caves | Lost 5 parts (4n1u) 2485 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2527 | -7/Lower Caves | Core integrity fell below 50% 2542 | -7/Lower Caves | Core integrity fell below 20% 2544 | -7/Lower Caves | Crushed by falling debris 2555 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 02541_ Machine disabled. 02541_ G-47 Trooper destroyed. 02542_ The unstable cave ceiling collapses. 02543_ Carbon-fiber Leg fries itself beyond repair. 02544_ The unstable cave ceiling collapses. 02544_ Crushed by falling debris. 02544_ Core Analyzer destroyed. 02544_ System corrupted by crushing effect (+4). 02544_ Imp. Terrain Scan Processor destroyed. 02544_ System corrupted by crushing effect (+2). 02544_ Penetrated by Slug. 02544_ Mni. Grenade Launcher destroyed. 02546_ Particle Gun fries itself beyond repair. 02547_ Penetrated by Slug. 02547_ Mni. Grenade Launcher destroyed. 02548_ The unstable cave ceiling collapses. 02549_ Penetrated by Slug. 02552_ Slug penetrates Wall. 02554_ The unstable cave ceiling collapses. 02555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????## #?## ### ##? | | ???????????????????########### ## #??# %### ## | | ???????????????????# ####??# #? #??# | | ????????????????????# #### ## #### % | | ????????????????????# ##########??## ### | | ????????????????????## #### #????????????###?## | | ?????????????????????## #??# #?????????????????# | | ??????????????????????## #??# #???????????####### | | ???????????????????????# #??# #???????????# | | ????????????????????#### #??# ###?????????# ##### | | ????????????????????# # ### #?????????# #???? | | ????????????????????# ## #????###### ####? | | ????????????????????# #???### ## | | ????????????????????# ###??## | | ??????????#?????????# #????# | | ??????????# ????????# ## ##???# #### | | ??????????? ??????## ## #???###### ##??# | | ???????????# ??????# #????##### #???# | | ???????????# ???#### ##??### ##???# | | ???????????# ??# ##??## #????# | | ???????????# #?# # # ##??# #????# | | ???????##### ## l# #### ##????# | | ???????# ##?????## | | ?????? Y # ## ###?????## | | ????????? #### ##?###?? | | ?????????????????# @ ##??### ## #?# | | ?????????????????# " #?????## ### | | ?????????????????# # ##?????# ## | | ?????????????????#$ ####??# ## | | ?????????????????# #### ### | | ????????????# # ##?### | | ???????????# # #????? | | ??????????# # #????? | | ??????????# ?## #????? | | ??????????### ???# # #????? | | ????????????#??? #### ##????? | | ??????????????? #??####### ####?????? | | ??????????????## #????????# ##????????? | | ???????????????## # #????????# ##?????????? | | ????????????????####### # ##????????###??????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Let's See Who's Tougher System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed BraceLinkedGreatsword Manual? 0 Play Time 00:45:13 Cumulative 10.2 hours Start 2026.05.16 @ 14:37:30 End 2026.05.16 @ 15:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c499244a-55d4-486f-b6a8-5f2842e1b3d2