Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 13:11:10 Player: gigi283 Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3522) 3522 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 8053 Bonus ------- High Alert Combat Kills 421 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Improved Heat Sink Improved Sensor Array Improved Targeting Computer Kinecellerator Relay Coupler [NC] (26) Relay Coupler [Swarmer] (44) Relay Coupler [Brawler] (33) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (20) Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Large Storage Unit Compact Matter Pod Improved Sensor Array Improved Targeting Computer Kinecellerator Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon Rocket Launcher Missile Launcher Improved Datajack Remote Datajack Mining Laser [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Flight Unit Surge Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 2 . Weapon 1 | . . . 1 . . Parts Attached 119 | 6 2 27 61 2 21 Power 18 | 1 . 7 8 . 2 Engine 15 | 1 . 6 6 . 2 Core 3 | . . 1 2 . . Reactor . | . . . . . . Propulsion 28 | 2 . 4 17 . 5 Treads 3 | 2 . 1 . . . Leg 20 | . . . 16 . 4 Wheel 4 | . . 3 1 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 24 | 1 2 2 15 2 2 Device 10 | . 1 2 7 . . Storage 7 | 1 1 . 3 . 2 Processor 2 | . . . 2 . . Hackware 2 | . . . 1 1 . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 49 | 2 . 14 21 . 12 Energy Gun 7 | . . 2 4 . 1 Energy Cannon 14 | . . 4 5 . 5 Ballistic Gun 13 | 2 . 4 6 . 1 Ballistic Cannon 5 | . . 1 4 . . Launcher 6 | . . . 2 . 4 Special Weapon 3 | . . 2 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 30 | . . 3 20 . 7 Power 6 | . . 1 4 . 1 Propulsion 6 | . . 1 5 . . Utility 8 | . . . 5 . 3 Weapon 10 | . . 1 6 . 3 Highest Loss Streak 12 | . . 1 12 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 98 95 91 81 Engine 11 | . 14 15 8 7 6 Core 1 | . . . 1 . . Treads 8 | . 28 18 . . . Leg 12 | . . . 21 23 20 Wheel 4 | . . 8 3 . . Device 12 | . 9 13 14 7 6 Storage 10 | . 14 13 8 7 7 Processor 3 | . . . 6 7 6 Hackware 1 | . . . 1 6 6 Protection 1 | . . . 2 6 4 Energy Gun 2 | . . . 4 7 6 Energy Cannon 4 | . . 6 5 . . Ballistic Gun 12 | . 28 16 8 7 5 Ballistic Cannon 3 | . . 1 6 7 2 Naked Turns . | . . . . . . Heaviest Build 71 | 14 20 38 67 71 71 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 16 | . . 2 1 1 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 14 | 6 9 10 17 20 20 Most Carried 20 | 4 9 10 20 20 19 Average Carried 12 | 1 5 9 14 19 18 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 2 9 9 20 19 10 Class Distribution -------------------- 41% | Mutant 19% | Skirmisher 7% | Scavenger-Gunner 7% | Tank 6% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Tank 5% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 2837 | 168 314 404 1796 . 155 Remotely . | . . . . . . Salvage Created 3882 | . 423 622 2457 . 380 Parts 218 | . 25 43 127 . 23 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 7 | . 4 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 74 | . 6 10 45 . 13 Guns 31 | . 6 5 16 . 4 Cannons 29 | . . 5 21 . 3 AOE 12 | . . . 6 . 6 Classes Destroyed 15 | . 5 1 8 . 1 Worker 5 | . . . 5 . . Builder 1 | . . . 1 . . Hauler 4 | . 1 . 3 . . Recycler 5 | . 2 . 3 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 . 5 . . Swarmer 6 | . 3 . 3 . . Cutter 3 | . . . . . 3 Grunt 39 | . 3 1 25 . 10 Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Specialist 4 | . . . 4 . . Hunter 2 | . . . 2 . . Heavy 1 | . . . 1 . . Subdweller 9 | . . 9 . . . Best Kill Streak 10 | . 3 2 10 . 5 Combat Bots Only 5 | . 3 2 4 . 5 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 478 | . 45 42 244 . 147 Missed 121 | . 13 13 63 . 32 Damage Taken 6529 | . 299 756 3448 . 2026 Core 1309 | . 61 103 422 . 723 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 107 | . . . 107 . . Core Remaining (%) 52 | 100 . 34 23 . . Volleys Fired 254 | . 30 38 154 . 32 Largest 3 | . 2 2 3 . 3 Hottest 182 | . 40 130 182 . 130 Shots Fired 578 | . 60 71 387 . 60 Gun 315 | . 60 43 174 . 38 Cannon 232 | . . 24 196 . 12 Launcher 26 | . . . 17 . 9 Special 5 | . . 4 . . 1 Kinetic 351 | . 60 38 230 . 23 Thermal 179 | . . 22 135 . 22 Explosive 22 | . . . 13 . 9 Electromagnetic 26 | . . 11 9 . 6 Robot Hit Streak 17 | . 4 14 17 . 6 Robot Miss Streak 5 | . 3 2 5 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 350 | . 27 61 229 . 33 Core Hits 166 | . 18 18 104 . 26 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 13 | . 1 . 11 . 1 Burn 5 | . . . 4 . 1 Meltdown 2 | . . . 2 . . Destroy 2 | . 1 . 1 . . Blast 4 | . . . 4 . . Melee Attacks 10 | . . 10 . . . Impact . | . . . . . . Slashing 10 | . . 10 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8890 | . 374 1392 5674 . 1450 Guns 3130 | . 374 435 1946 . 375 Cannons 2928 | . . 242 2541 . 145 Explosions 2073 | . . . 1143 . 930 Melee 715 | . . 715 . . . Ramming 44 | . . . 44 . . Kinetic 3534 | . 374 369 2588 . 203 Thermal 2339 | . . 215 1852 . 272 Explosive 1866 | . . . 936 . 930 Electromagnetic 392 | . . 93 254 . 45 Impact . | . . . . . . Slashing 715 | . . 715 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 165 | . . 79 55 . 31 Projectiles 43 | . . . 43 . . Explosions 43 | . . . 12 . 31 Melee 79 | . . 79 . . . Knockbacks 13 | . . 1 12 . . Impact 1 | . . . 1 . . Kinetic 12 | . . 1 11 . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . 48 . 64 Shots 5 | . . . 2 . 3 Rammed . | . . . . . . Targets Rammed 4 | . . . 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 503 | . 2 302 503 . 484 Average Temperature 167 | . 2 65 176 . 165 Received Heat Transfer 2223 | . 69 453 1179 . 522 Effects 40 | . . 2 33 . 5 Shutdowns 12 | . . . 11 . 1 Energy Bleed 6 | . . . 4 . 2 Interference 10 | . . 2 6 . 2 Matter Decay 1 | . . . 1 . . Short Circuit 4 | . . . 4 . . Damage (minor) 5 | . . . 5 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 6 | . . 2 4 . . Heat Transferred 4477 | . . 296 3515 . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 866 | . 169 . 866 393 556 Initial 393 | . . . . 393 275 Average 356 | . 56 . 424 393 410 Maximum Alert Level 3 | . . . 3 1 2 Low Security (%) 37 | 100 100 . 30 . . Level 1 23 | . . . 19 100 59 Level 2 16 | . . . 16 . 40 Level 3 21 | . . . 33 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 7 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 5 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 11 10 58 . 14 Peak Tracking Total 6 | . 5 2 5 . 6 Tactical Retreats 6 | . 1 . 4 . 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Most Traps Carried 1 | . . 1 . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 8 | . . 1 6 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 17 | . 5 2 9 1 . Terminals 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 9 14 22 1 . Successful 35 | . 6 14 14 1 . Failed 11 | . 3 . 8 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 20 | . 9 . 11 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 8 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 26 | . 6 14 6 . . Record 14 | . 1 13 . . . Prototype ID Bank 4 | . 1 . 3 . . Terminal Index 1 | . 1 . . . . Alert Level 4 | . 1 . 3 . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . 8 1 . Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 44 | . . . 44 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 7895 | 92 848 2479 3576 93 807 Spaces Moved 4379 | 55 466 1568 1916 47 327 Core 14 | 8 . . . . 6 Treads 1439 | 47 466 926 . . . Legs 1712 | . . . 1345 47 320 Wheels 1213 | . . 642 571 . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 160 105 105 130 116 Average Speed 151 | 144 160 141 148 191 198 Slowest Speed 850 | 160 160 160 200 200 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 59 71 85 1 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . 6 . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 147 | . . 1 129 . 17 Melee . | . . . . . . Projectile 43 | . . 1 42 . . AOE 104 | . . . 87 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 5156 | 68 509 1745 2341 52 441 Wait 199 | . 2 56 109 . 32 Move 4374 | 54 465 1567 1915 46 327 Hop . | . . . . . . Pick Up 115 | 8 9 19 62 2 15 Fast Attach 8 | . . 6 2 . . Attach 83 | 6 1 13 42 2 19 Detach 8 | . . 4 2 1 1 Swap 28 | . 1 8 17 . 2 Drop 68 | . 1 24 34 1 8 Fire 254 | . 30 38 154 . 32 Melee 10 | . . 10 . . . Ram . | . . . . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Entered Subcaves 957 | -10/Subcaves | Learned Materials machine intel 1434 | -10/Subcaves | Visited Clippyterm 1439 | -10/Subcaves | Identified exit to Materials 1439 | -10/Subcaves | Identified exit to Recycling 1439 | -10/Subcaves | Learned Factory fabricator intel 1439 | -10/Subcaves | Learned Factory trap positions 1881 | -10/Subcaves | Learned location of Zion (-6) 1881 | -10/Subcaves | Met a Zionite searching for "candidates" 2349 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2628 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2638 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2698 | -10/Subcaves | Core integrity fell below 50% 2781 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2862 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2994 | -10/Subcaves | Visited 4L-MR0's lab 3020 | -10/Subcaves | Found Power Bank 3021 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3126 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3148 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3296 | -10/Subcaves | Build established: Scavenger-Mutant 3420 | -10/Subcaves | Entered Materials 3420 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3421 | -8/Materials | Loaded intel: 49 machine locations 3606 | -8/Materials | Discovered new exit (range 16) 3918 | -8/Materials | Build established: Tank 4273 | -8/Materials | Lost 12 parts (1p4n3u4w) 4690 | -8/Materials | Build established: Scavenger-Tank 5181 | -8/Materials | Build established: Scavenger-Gunner 5354 | -8/Materials | Core integrity fell below 50% 5713 | -8/Materials | Build established: Gunner 6157 | -8/Materials | Repaired Imp. Titanium Leg 6179 | -8/Materials | Build established: Skirmisher 6620 | -8/Materials | First assault squad dispatched 6994 | -8/Materials | Identified exit to Factory 6996 | -8/Materials | Entered Factory 6996 | -7/Factory | Evolved 2 slots: Utility x2 6997 | -7/Factory | Loaded intel: 113 trap records 6998 | -7/Factory | Loaded intel: 6 fabricator locations 7087 | -7/Factory | Identified exit to Garrison 7089 | -7/Factory | Entered Garrison 7223 | -7/Garrison | Triggered checkpoint 7324 | -7/Garrison | Installed Relay Interface Framework 7345 | -7/Garrison | Triggered checkpoint 7377 | -7/Garrison | Garrison Relay disabled 7633 | -7/Garrison | Triggered checkpoint 7840 | -7/Garrison | Core integrity fell below 50% 7869 | -7/Garrison | Core integrity fell below 20% 7890 | -7/Garrison | Lost 4 parts (1p1u2w) 7896 | -7/Garrison | Destroyed self with Rocket Launcher Last Messages --------------- 07832_ Imp. Signal Interpreter severed. 07833_ Imp. Sensor Array destroyed. 07834_ Acquired EM Pulse Cannon. 07835_ EM Pulse Cannon severed. 07836_ Acquired EM Pulse Cannon. 07836_ Hacking Suite severed. 07838_ C-17 Slicer destroyed. 07847_ EM Pulse Cannon severed. 07848_ Acquired Imp. Deuterium Engine. 07856_ Acquired EM Pulse Cannon. 07859_ EM Pulse Cannon destroyed. 07860_ ALERT: Dispatching investigation squad to Factory. 07862_ Imp. Deuterium Engine severed. 07876_ Acquired Surge Thruster. 07878_ Acquired 25 matter. 07883_ Surge Thruster severed. 07891_ Com. Matter Pod destroyed. 07894_ Acquired Rocket Launcher. 07896_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ???????????# ???????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ????##""""## ##?????????????????????????????????? | | ??? #?????????????????????????????????? | | ?? ? #?????????????????????????????????? | | ?? ?^ #?????????????????????????????????? | | # ?# ?# #?????????????????????????????????? | | # ## ## ###???????????????????????????????? | | " #???????????????????????????????? | | " %%#???????????????????????????????? | | " = #???????????????????????????????? | | ?? 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Monowheel | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepBiomechanicalPit Manual? 0 Play Time 01:30:39 Cumulative 36.3 hours Start 2024.08.05 @ 11:35:04 End 2024.08.05 @ 13:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4e41fccd-a242-4fbd-9e07-1030947ebc78