Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 23:36:41 Player: Yam Yam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2344) 2344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4529 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 289/290 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Medium Storage Unit Light Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 33 | 6 5 7 10 5 Power 8 | 2 . 3 1 2 Engine 8 | 2 . 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 5 | 2 . 1 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 1 1 2 Device 2 | . . . 1 1 Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 13 | 2 2 2 6 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 10 | . 2 2 5 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 4 6 12 Power 5 | . . 1 2 2 Propulsion 5 | . . 1 2 2 Utility 2 | . . 1 . 1 Weapon 10 | . . 1 2 7 Highest Loss Streak 11 | . . 3 1 11 To Critical Strikes 1 | . . . . 1 Average Backups 9 | 1 8 10 9 6 Power 3 | . 3 3 4 2 Propulsion . | . . . . . Utility . | . . 1 1 1 Weapon 4 | . 4 5 4 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 99 82 51 Engine 17 | . 14 21 16 7 Treads 19 | . 28 21 13 7 Device 2 | . . . 7 6 Storage 10 | . 12 11 9 7 Processor 7 | . . 8 9 6 Protection 3 | . 12 1 . . Ballistic Gun 4 | . . 6 5 . Ballistic Cannon 23 | . 27 26 19 14 Peak Build Rating 16 | 5 10 13 16 14 Average Rating 11 | 3 9 12 13 8 On Entrance 8 | . 5 10 12 14 Naked Turns 64 | . . . . 64 Heaviest Build 98 | 6 92 98 97 96 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 28 | . 2 2 4 28 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 22 | 5 17 25 25 19 Most Carried 14 | 4 14 13 12 9 Average Carried 9 | 1 8 10 9 5 Final Capacity 25 | 5 25 25 25 10 Final Carried 13 | 1 13 11 8 1 Class Distribution -------------------- 63% | Skirmisher 26% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1738 | 159 308 699 476 96 Remotely . | . . . . . Salvage Created 1967 | . 237 802 643 285 Parts 114 | . 21 46 29 18 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 55 | . 12 18 15 10 Guns 5 | . . 4 1 . Cannons 43 | . 12 14 9 8 AOE 7 | . . . 5 2 Classes Destroyed 13 | . 4 7 2 . Worker 4 | . . 2 1 1 Tunneler 3 | . . 1 2 . Hauler 2 | . . 1 1 . Recycler 2 | . . 2 . . Mechanic 1 | . 1 . . . Operator 3 | . . 1 1 1 Watcher 7 | . 2 4 1 . Swarmer 9 | . 6 3 . . Grunt 35 | . 6 11 11 7 Brawler 2 | . . . 2 . Duelist 1 | . . 1 . . Sentry 7 | . . 3 1 3 Hunter 1 | . . . 1 . Best Kill Streak 10 | . 4 7 5 10 Combat Bots Only 10 | . 3 6 5 10 Max Kills in Single Turn 4 | . 2 2 4 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 352 | . 58 75 74 145 Missed 106 | . 19 19 20 48 Hits 246 | . 39 56 54 97 Melee 2 | . . 1 1 . Projectile 244 | . 39 55 53 97 AOE 1 | . . . . 1 Critical Strikes 13 | . . . 6 7 Damage Taken 3638 | . 358 726 882 1672 Core 675 | . 27 84 86 478 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 47 4 . . Regen/Repaired (Parts) 277 | . . 277 . . Core Remaining (%) 89 | 100 89 79 . . Volleys Fired 154 | . 32 55 43 24 Largest 3 | . 2 3 3 3 Hottest 100 | . 66 96 96 100 Shots Fired 394 | . 63 155 111 65 Gun 69 | . . 44 25 . Cannon 316 | . 63 111 80 62 Launcher 9 | . . . 6 3 Special . | . . . . . Kinetic 385 | . 63 155 105 62 Thermal . | . . . . . Explosive 9 | . . . 6 3 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 7 7 6 Robot Miss Streak 6 | . 3 6 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 209 | . 33 74 60 42 Core Hits 124 | . 18 36 43 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 3 3 2 Blast 11 | . 3 3 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4740 | . 827 1278 1739 896 Guns 303 | . . 182 121 . Cannons 3591 | . 824 1068 945 754 Explosions 810 | . . . 668 142 Melee . | . . . . . Ramming 36 | . 3 28 5 . Kinetic 3894 | . 824 1250 1066 754 Thermal . | . . . . . Explosive 810 | . . . 668 142 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 . . . Average Corruption 6 | . 6 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 15 . . . Message Errors 4 | . 4 . . . Matter Fused 3 | . 3 . . . Heat Flow Errors 4 | . 4 . . . Energy Discharges 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 62 | . 8 19 28 7 Projectiles 55 | . 8 19 28 . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 31 | . 6 9 8 8 Impact 1 | . . 1 . . Kinetic 27 | . 4 8 8 7 Secondary 3 | . 2 . . 1 Self-Inflicted Damage 54 | . . . . 54 Shots 2 | . . . . 2 Rammed 4 | . 1 1 2 . Targets Rammed 6 | . 1 3 2 . Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature 276 | . 197 276 256 121 Average Temperature 66 | . 40 73 86 52 Received Heat Transfer 1641 | . 93 315 459 774 Effects 6 | . . 2 4 . Energy Bleed 1 | . . . 1 . Interference 5 | . . 2 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 . Low Security (%) 88 | 100 100 77 91 100 Level 1 11 | . . 22 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 271 | . 179 271 232 126 Initial 91 | . . 14 91 51 Average 97 | . 92 111 96 68 Influence Increases 1734 | . 342 604 498 290 Destroy 0b10 Robot/C 1100 | . 240 360 300 200 Destroy 0b10 Robot/NC 110 | . 15 55 30 10 Destroy Leader 258 | . 54 100 54 50 Successful Hack 4 | . . 4 . . Disable Machine 90 | . 30 15 45 . Destroy Structure 67 | . 3 10 39 15 Lose Combat Pursuer 105 | . . 60 30 15 Influence Decreases 1683 | . 308 421 592 362 Entered New Map 218 | . . 20 126 72 Time Decay 1265 | . 308 371 416 170 Lost Part 200 | . . 30 50 120 Squads Dispatched 5 | . 1 2 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 16 28 28 19 Peak Tracking Total 8 | . 3 5 8 6 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . 2 1 3 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . 2 3 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 6 14 . . Successful 12 | . 3 9 . . Failed 8 | . 3 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 16 | . 3 13 . . Recycling Units 4 | . 3 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 1 8 . . Scan Component 6 | . 1 5 . . Repair 3 | . . 3 . . Recycling Unit Hacks 3 | . 2 1 . . Recycle Component 1 | . 1 . . . Process 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 4 | . 2 2 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 96 | . . 96 . . Parts Recycled 1 | . 1 . . . Recycled Matter 237 | . 76 161 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2932 | . . 1418 1270 244 Optics 2659 | . . 1418 997 244 Sensors 1358 | . . . 1191 167 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4516 | 74 857 1752 1486 347 Spaces Moved 1338 | 43 322 463 353 157 Core 143 | 11 . . . 132 Treads 1195 | 32 322 463 353 25 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 50 Average Speed 287 | 131 227 320 378 150 Slowest Speed 1450 | 160 320 320 480 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 50 29 38 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . 3 7 47 18 Melee . | . . . . . Projectile 10 | . 3 7 . . AOE 65 | . . . 47 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1692 | 59 381 616 416 220 Wait 111 | 4 5 74 1 27 Move 1334 | 42 321 462 352 157 Hop . | . . . . . Pick Up 38 | 6 16 9 5 2 Fast Attach . | . . . . . Attach 32 | 5 2 9 7 9 Detach . | . . . . . Swap 13 | 2 3 2 5 1 Drop 4 | . 1 2 1 . Fire 154 | . 32 55 43 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | . 1 3 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1572 | -9/Materials | Build established: Skirmisher 1622 | -9/Materials | Lost 3 parts (1p1n1w) 1723 | -9/Materials | Repaired Broken Imp. Light Cannon? 1980 | -9/Materials | Repaired Lgt. Treads 2008 | -9/Materials | Repaired Lgt. Treads 2062 | -9/Materials | Discovered new exit (range 18) 2684 | -9/Materials | Entered another Materials area 2684 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3408 | -8/Materials | Discovered new exit (range 14) 4170 | -8/Materials | Entered Storage 4348 | -8/Storage | Core integrity fell below 50% 4374 | -8/Storage | Destroyed 10 combat bots 4384 | -8/Storage | Lost 11 parts (2p2n1u6w) 4412 | -8/Storage | Core integrity fell below 20% 4414 | -8/Storage | Released all parts (3) 4517 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Released Visual Processing Unit. Released Huge Storage Unit. Released Adv. Weight Redist. System. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. W-25 Informer sends out distress signal. Critical hit (Burn: +37). K-01 Serf cleans the Transfer Shaft. U-05 Engineer lays Concrete. Acquired 18 matter. Acquired 19 matter. Acquired Hrd. Medium Armor Plating. Critical hit (Burn: +37). 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" ######*!!# *% | | ????# # T #?##%##+#####! | | ????# # " #?# !=! * ## | | ????# # #?## ## | | ????# ###########??# ! # | | ????# #???????????# %! # | | ????#####???????????## % ## | | ????????????????????# %#? | | ????????????????????## #? | | ????????????????????# #? | | ????????????????????## #? | | ?????????????????????### # ###? | | ??????????????????????#######??? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 35% | -9/Materials | Broken Lgt. Treads | 20% | -9/Materials Lgt. Treads | 43% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed ArcsightMakeshiftSystem Manual? 0 Play Time 00:33:22 Cumulative 3.3 hours Start 2025.07.31 @ 22:07:22 End 2025.07.31 @ 23:36:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89129285-5764-4e99-b403-134edb1fb1cc