Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 20:51:12 Player: TheClaveFox Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (91) 455 Value Destroyed (5462) 5462 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2254) 2254 TOTAL SCORE: 16351 Bonus ------- High Alert Combat Kills 130 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 73/100 System Corruption 3% Temperature Cool (4) Movement Walking (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Potential Leg Potential Leg > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Medium Armor Plating Advanced Shield Generator Improved Force Field Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Tesla Rifle Quantum Rifle Matter Neutralizer > --- INVENTORY -------- Potential Leg Potential Leg Advanced Component Analysis Suite Matter Neutralizer Heavy Pick [Rating: 118] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Backup Propulsion I Flight Unit Improved Cesium-ion Thruster Utility Makeshift Hacking Suite Device Energy Filter Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 . . 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Utility 10 | . . . . . 3 . . 2 . . . . 2 . . 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 137 | 5 9 3 2 1 2 2 1 10 5 . 7 . 19 20 10 16 2 . 4 19 Power 15 | 1 1 . 1 . . . . 1 . . 1 . 5 2 . 3 . . . . Engine 10 | 1 1 . 1 . . . . . . . . . 4 . . 3 . . . . Core 4 | . . . . . . . . 1 . . 1 . 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 35 | 4 1 . . . . . 1 2 . . 1 . 4 6 1 7 1 . . 7 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . Leg 11 | 2 . . . . . . . . . . . . 2 2 . 4 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . 1 4 . . . . . 4 Flight 12 | . . . . . . . 1 2 . . 1 . 1 . 1 3 1 . . 2 Utility 55 | . 2 3 . 1 2 1 . 5 2 . 4 . 7 7 7 5 1 . 2 6 Device 19 | . . 2 . 1 1 . . 2 . . . . 1 . 4 4 1 . . 3 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . 1 . . 1 . . 3 . . . . 5 1 2 . . . 1 1 Hackware 13 | . . . . . . . . . 2 . 3 . . 5 1 . . . . 2 Protection 8 | . 2 . . . . 1 . . . . 1 . 1 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 32 | . 5 . 1 . . 1 . 2 3 . 1 . 3 5 2 1 . . 2 6 Energy Gun 9 | . . . . . . . . 1 . . . . 2 1 . 1 . . . 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | . 2 . . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 6 | . 2 . 1 . . . . . . . . . . 1 1 . . . 1 . Launcher 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . 1 . . 2 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 1 1 . . . . . . . 1 . . . 1 Parts Lost 62 | . . . . . . 6 2 . 1 . 2 . 7 14 3 4 5 . 4 14 Power 5 | . . . . . . . . . . . . . 2 . . . . . 1 2 Propulsion 18 | . . . . . . 2 . . . . 1 . 3 3 2 . 2 . 1 4 Utility 31 | . . . . . . 3 1 . 1 . 1 . 1 10 1 3 2 . 2 6 Weapon 8 | . . . . . . 1 1 . . . . . 1 1 . 1 1 . . 2 Highest Loss Streak 8 | . . . . . . 4 1 . 1 . 2 . 5 7 3 3 5 . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 4 5 4 5 5 4 5 4 4 4 3 4 5 4 3 Power . | . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 2 2 2 2 2 2 2 2 2 1 1 1 1 2 2 2 1 Utility . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Weapon 1 | 1 1 2 1 1 1 1 2 1 2 2 1 1 1 1 1 . 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 . . . . . . . 1 . . . . 2 2 . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . Utility 5 | . 1 . . . . . . . 1 . . . . . 1 . 1 . . 1 Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 87 94 100 74 65 29 60 93 100 89 92 90 82 57 61 77 64 55 54 Engine 3 | . 8 9 12 14 9 5 . . . . . . . . 3 5 5 5 3 . Core 2 | . . . . . . . . 5 7 7 7 7 5 1 . . . . . 3 Treads 7 | . 28 28 28 28 18 14 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 9 . 6 . . . . Hover 1 | . . . . . . . . . . . . . 3 5 7 . . . . 8 Flight 8 | . . . . . . . 7 16 23 23 18 23 9 . 2 4 14 11 10 1 Device 9 | . . 4 14 18 27 19 4 13 13 7 1 . . . 13 9 23 17 12 7 Processor 16 | . . 4 14 9 2 9 9 17 30 30 14 7 17 19 13 17 17 17 18 18 Hackware 10 | . . . . . . . . . 6 15 30 38 33 29 9 6 5 5 5 4 Protection 4 | . 26 19 . . . 2 . . . . 4 7 5 2 . . . . . 1 Ballistic Gun 1 | . 11 . . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 5 | . 16 20 24 28 18 10 . . . . . . . 2 3 . . . . . Impact Weapon 2 | . . . . . . 3 8 . 6 15 7 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 4 . 2 7 9 1 . . . . . . Peak Build Rating 118 | 3 11 13 14 17 24 25 14 49 54 53 53 51 66 77 43 70 68 48 49 118 Average Rating 41 | 1 9 9 13 15 22 18 12 33 52 53 48 51 62 63 32 56 60 48 46 66 On Entrance 31 | . 2 11 7 14 17 24 10 10 49 53 53 51 51 66 11 34 67 48 48 41 Avg Prop Armor Cover (%) 16 | 39 24 38 38 . . 27 . . . . . . 1 18 3 . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | . 27 27 14 18 21 24 3 16 17 16 16 13 25 45 11 23 27 19 24 58 Greatest Support 72 | 10 40 40 40 40 40 40 5 17 17 17 20 19 60 63 12 72 30 20 20 60 Greatest Overweight (x) 3 | . 1 . . . . . . 1 . . . . 2 3 1 2 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 5 4 5 4 4 4 3 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 4 5 5 5 5 5 5 5 2 5 5 4 5 5 4 . Class Distribution -------------------- 40% | Mutant 22% | Sprinter 11% | Hacker-Mutant 5% | Hacker-Gladiator 4% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Hacker-Gladiator | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Scout | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Matter Collected 2776 | 194 322 155 . 62 . 61 108 . 309 15 75 . 186 403 . 415 94 21 . 356 Remotely 65 | . . . . . . . . . . . . . . . . . 65 . . . Salvage Created 2952 | . 337 95 . . . 240 . . 262 48 100 . 326 685 . 407 97 21 46 288 Parts 153 | . 24 6 . . . 11 . . 15 . 4 . 17 35 . 16 7 1 6 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 1 3 . . . . 3 . . . Prevented 3 | . . . . . . . . . . . 1 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 76 | . 11 2 . . . 14 . . 9 . 1 . 10 13 . 7 3 . 4 2 Melee 20 | . . . . . . . . . 7 . 1 . 3 3 . 4 . . . 2 Guns 11 | . 1 . . . . . . . . . . . 4 4 . . 2 . . . Cannons 16 | . 5 2 . . . 5 . . . . . . . 4 . . . . . . AOE 25 | . 5 . . . . 9 . . . . . . 3 . . 3 1 . 4 . Classes Destroyed 13 | . 6 . . . . 2 . . . . 1 . 2 1 . . . . . 1 Worker 4 | . 2 . . . . . . . . 1 . . . . . . . . 1 . Builder 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . 1 . . . . Swarmer 31 | . 3 . . . . 4 . . 7 . . . 7 3 . . 3 . 4 . Grunt 32 | . 8 2 . . . 8 . . 2 . . . 1 3 . 6 . . . 2 Brawler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 3 | . . . . . . . . . . . . . 1 2 . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . Programmer 5 | . . . . . . . . . . . 1 . 1 3 . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 2 1 . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 8 2 . . . 12 . . 3 1 1 . 4 3 . 3 3 . 5 3 Combat Bots Only 12 | . 5 2 . . . 12 . . 3 . 1 . 4 3 . 3 3 . 4 1 Max Kills in Single Turn 4 | . 4 1 . . . 3 . . 1 1 1 . 2 1 . 3 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . 3 . . . . . . 2 . . 3 1 . 3 . Melee 1 | . . . . . . . . . 1 . 1 . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Hostile Shots Fired 868 | . 43 3 . . . 63 17 . 47 . 31 . 128 214 25 77 29 . 28 163 Missed 311 | . 9 1 . . . 15 11 . 17 . 12 . 57 83 10 17 12 . 11 56 Hits 557 | . 34 2 . . . 48 6 . 30 . 19 . 71 131 15 60 17 . 17 107 Melee 6 | . . . . . . 3 1 . . . . . 1 . . 1 . . . . Projectile 551 | . 34 2 . . . 45 5 . 30 . 19 . 70 131 15 59 17 . 17 107 Critical Strikes 15 | . 1 . . . . 1 1 . 1 . 1 . 1 1 . 4 . . . 4 Damage Taken 9195 | . 424 30 . . . 739 109 47 352 . 292 . 1213 1627 348 1146 325 . 603 1940 Core 3326 | . 18 . . . . 100 42 47 96 . 103 . 344 385 87 317 98 . 370 1319 Absorbed by Shields 83 | . . . . . . 27 . . 22 . . . . . . . . . . 34 Core Remaining (%) 65 | 100 . . . 92 . . 74 . . . . 64 . . 4 . . 58 67 . Volleys Fired 186 | . 33 3 . . . 33 . 1 5 . . . 8 68 2 2 7 6 11 7 Largest 2 | . 2 2 . . . 2 . 1 1 . . . 2 2 1 1 1 1 1 2 Hottest 199 | . 66 66 . . . 66 . 69 69 . . . 150 65 40 36 69 69 69 199 Shots Fired 264 | . 65 6 . . . 55 . 1 5 . . . 12 83 4 2 6 6 11 8 Gun 105 | . 18 . . . . . . 1 3 . . . 8 56 . . 5 6 1 7 Cannon 130 | . 43 6 . . . 41 . . . . . . . 25 4 . . . 10 1 Launcher 27 | . 4 . . . . 14 . . 2 . . . 4 . . 2 1 . . . Special 2 | . . . . . . . . . . . . . . 2 . . . . . . Kinetic 180 | . 61 6 . . . 41 . . . . . . . 58 4 . . . 10 . Thermal 32 | . . . . . . . . 1 3 . . . 8 . . . 5 6 1 8 Explosive 27 | . 4 . . . . 14 . . 2 . . . 4 . . 2 1 . . . Electromagnetic 23 | . . . . . . . . . . . . . . 23 . . . . . . Robot Hit Streak 14 | . 7 1 . . . 8 . . . . . . 5 14 . 5 2 3 . 5 Robot Miss Streak 4 | . 4 2 . . . 3 . . . . . . 1 2 . . 2 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 218 | . 32 2 . . . 30 . . 13 2 12 . 20 55 . 24 5 3 2 18 Core Hits 134 | . 23 3 . 2 . 27 . . 6 . 2 . 13 23 . 16 5 1 4 9 Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . . . Critical Strikes 14 | . 1 1 . . . . . . 3 . 1 . 4 2 . 1 . . . 1 Burn 2 | . . . . . . . . . . . . . 2 . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 3 . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 2 2 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 226 | . . . . . . 58 2 . 44 3 20 . 36 13 . 22 7 . 9 12 Impact 101 | . . . . . . 58 2 . 21 3 17 . . . . . . . . . Slashing 75 | . . . . . . . . . 23 . 3 . 36 13 . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . 22 7 . 9 12 Sneak Attacks 11 | . . . . . . . . . . 2 2 . 3 . . . 2 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 4 . . . 1 . . . . . . . Damage Inflicted 9646 | . 910 62 . 3 . 1525 . . 711 149 640 . 1345 1649 32 1060 293 55 602 610 Guns 1266 | . 123 . . . . . . . . . . . 119 790 . . 62 55 . 117 Cannons 1395 | . 451 62 . . . 568 . . . . . . . 279 . . . . . 35 Explosions 2527 | . 321 . . . . 957 . . . . . . 359 . . 320 55 . 515 . Melee 4324 | . . . . . . . . . 711 149 640 . 810 569 . 740 176 . 87 442 Ramming 134 | . 15 . . 3 . . . . . . . . 57 11 32 . . . . 16 Kinetic 2046 | . 574 62 . . . 568 . . . . . . . 842 . . . . . . Thermal 696 | . . . . . . . . . . . . . 427 . . . 62 55 . 152 Explosive 2219 | . 321 . . . . 957 . . . . . . 51 . . 320 55 . 515 . Electromagnetic 227 | . . . . . . . . . . . . . . 227 . . . . . . Impact 1250 | . . . . . . . . . 461 149 640 . . . . . . . . . Slashing 1629 | . . . . . . . . . 250 . . . 810 569 . . . . . . Piercing 1445 | . . . . . . . . . . . . . . . . 740 176 . 87 442 Highest Corruption 9 | . 1 1 1 1 . . . . . . 2 2 . 6 7 9 9 9 1 3 Average Corruption 2 | . 1 1 1 1 . . . . . . 1 2 . 5 6 9 9 9 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 64 | . 10 . 5 1 . . . . . . 3 2 . . 18 12 6 2 . 5 Message Errors 18 | . 4 . 4 . . . . . . . 1 . . . 4 3 2 . . . Matter Fused 12 | . 1 . . 1 . . . . . . . . . . 4 3 2 . . 1 Heat Flow Errors 7 | . 3 . . . . . . . . . . . . . 1 1 . . . 2 Energy Discharges 10 | . 1 . . . . . . . . . 2 . . . 3 2 . 1 . 1 Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . 1 . . . . . . . . . . . . . 1 2 1 1 . . Data Loss (major) 4 | . . . . . . . . . . . . 2 . . 2 . . . . . Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 825 | . 17 . . . . 28 . . 216 102 83 . 272 19 . . 4 . 84 . Projectiles 31 | . 17 . . . . 14 . . . . . . . . . . . . . . Explosions 184 | . . . . . . 14 . . . . . . 82 . . . 4 . 84 . Melee 610 | . . . . . . . . . 216 102 83 . 190 19 . . . . . . Knockbacks 13 | . 2 . . . . 4 . . 2 1 3 . 1 . . . . . . . Impact 7 | . . . . . . . . . 2 1 3 . 1 . . . . . . . Kinetic 6 | . 2 . . . . 4 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . . . . . . . . . . . . . 56 5 15 . 50 . 335 7 Shots 6 | . . . . . . . . . . . . . 1 . . . 1 . 4 . Rammed 29 | . 1 . . 2 . . . . . . . . 12 2 7 . . . . 5 Targets Rammed 30 | . 2 . . 2 . . . . . . . . 12 2 7 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 312 90 . . . 8 . 36 108 . 15 . 266 315 219 215 . . . 243 Average Temperature 81 | . 97 49 . . . 4 . 19 47 . 9 . 146 65 123 104 . . . 72 Received Heat Transfer 2304 | . 249 18 . . . 342 36 . 120 . 27 . 208 504 36 603 18 . 36 107 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 2 2 . . . 2 . . . . . . Combat Hostiles 4 | . . . . . . . . . 2 . . . . 2 . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 17 | . . . . . . . . . 7 4 6 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1094 | . . . . . . . . . . . . . 650 . . . 111 111 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Maximum Alert Level 3 | . 1 . . . . 2 1 . 3 2 . . . 2 1 . . . 1 . Low Security (%) 61 | 100 67 100 . 100 100 54 . 100 33 . . . 100 20 74 100 . . 86 100 Level 1 24 | . 32 . . . . 15 100 . 46 52 . . . 35 25 . . . 13 . Level 2 13 | . . . . . . 29 . . 17 47 . . . 44 . . . . . . Level 3 . | . . . . . . . . . 2 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1005 | . 242 127 . . . 524 281 107 1005 527 . . 157 649 295 111 . . 215 110 Initial 527 | . . 76 . . . . 250 107 15 527 . . 75 97 295 . . . 28 110 Average 190 | . 84 47 . . . 212 254 63 299 409 . . 87 398 142 45 . . 59 57 Influence Increases 4388 | . 397 51 . . . 574 48 15 1000 66 140 . 530 646 49 191 130 . 303 248 Destroy 0b10 Robot/C 1520 | . 220 40 . . . 280 . . 180 . 20 . 200 260 . 140 60 . 80 40 Destroy 0b10 Robot/NC 75 | . 30 . . . . . . . . 10 . . 10 5 . 5 . . 5 10 Destroy Leader 206 | . 64 10 . . . 20 . . 10 . . . 40 20 . 22 10 . 10 . Allied During Kill 1 | . . . . . . . . . . . . . . 1 . . . . . . Successful Hack 167 | . 12 . . . . . 16 . 21 26 . . 18 14 19 . . . 8 33 Disable Machine 255 | . 45 . . . . . . . 15 15 . . 75 . 30 . . . 75 . Anti-Garrison Action 1050 | . . . . . . 150 . . 650 . . . . 250 . . . . . . Destroy Structure 484 | . 26 1 . . . 124 2 . 124 . . . 52 51 . 24 . . 80 . Partial Spotted 135 | . . . . . . . 15 15 . 15 . . 15 15 . . . . . 60 Lose Combat Pursuer 495 | . . . . . . . 15 . . . 120 . 120 30 . . 60 . 45 105 Influence Decreases 4298 | . 201 247 . . . 60 324 231 17 658 379 54 511 222 612 150 101 24 139 368 Entered New Map 1690 | . . 120 . . . . 264 131 7 478 153 34 45 42 268 . 16 14 18 100 Time Decay 1963 | . 201 127 . . . . 40 100 . 30 206 20 396 . 342 140 55 10 91 205 Lost Part 455 | . . . . . . 60 20 . 10 . 20 . 70 140 2 10 30 . 30 63 Lost Ally 40 | . . . . . . . . . . . . . . 40 . . . . . . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 . . 2 2 . . . . 5 . 3 1 . . 4 3 Investigation 12 | . . . . 1 . . 2 . . . . . 2 . 1 . . . 4 2 Extermination 5 | . . . . . . . . 1 . . . . 2 . 1 . . . . 1 Reinforcement 5 | . 2 . . . . . . 1 . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Distress Signals 8 | . 3 1 . . . . 2 . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 19 1 . . . 16 10 3 12 . 9 . 25 24 9 13 9 . 10 23 Peak Tracking Total 18 | . 8 1 . . . 5 8 2 4 . 5 . 9 7 6 5 4 . 7 18 Tactical Retreats 18 | . . . . . . . 1 . . . 4 . 4 2 . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Traps Triggered 25 | . 1 . . . . 1 1 1 9 . . . . 3 1 3 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 5 . . . . . . . . . . . 5 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Machines Disabled 30 | . 3 . . . . 2 . . 6 1 . . 5 6 2 . . . 5 . Max in Single Turn 3 | . 1 . . . . 1 . . 2 1 . . 3 2 1 . . . 3 . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . Garrison Relay 9 | . . . . . . 2 . . 3 . . . . 4 . . . . . . Phase Generator 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Machines Accessed 53 | . 4 . 2 1 1 3 2 3 3 5 2 . 7 3 6 1 . . 6 4 Terminals 35 | . 4 . . . . 3 1 2 3 5 . . 5 3 1 . . . 5 3 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . Repair Stations 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . 1 . 1 1 . . . . Total Hacks 132 | . 10 . 2 1 1 6 6 6 7 10 2 . 24 5 20 1 . . 18 13 Successful 60 | . 6 . 2 1 1 . 3 3 3 3 2 . 16 3 8 1 . . 3 5 Failed 71 | . 4 . . . . 6 3 3 4 7 . . 7 2 12 . . . 15 8 Catastrophic 14 | . 1 . . . . 3 1 . 1 1 . . . . . . . . 3 4 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . Manual 63 | . 5 . 1 . . . 1 4 1 6 . . 18 1 8 . . . 10 8 Terminals 96 | . 10 . . . . 6 3 5 7 10 . . 22 5 3 . . . 14 11 Fabricators 7 | . . . . . . . . . . . . . 1 . 2 . . . 4 . Repair Stations 8 | . . . . . . . 3 . . . . . . . 3 . . . . 2 Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 10 | . . . . . 1 . . 1 . . . . 1 . 6 1 . . . . Terminal Hacks 30 | . 4 . 2 1 . . 2 1 3 1 2 . 7 3 . . . . 2 2 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Open Door 5 | . . . . 1 . . . . 1 . 2 . . 1 . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . 1 . . . . . . . . . . . 2 . . . . . 1 1 Disarm Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Refit 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 1 . 3 1 . . . . Unlock Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . . . . Coupler Status 2 | . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 18 | . 2 . . . . . 1 1 . 2 . . 7 . 2 . . . 1 2 Terminals 17 | . 2 . . . . . 1 1 . 2 . . 7 . 1 . . . 1 2 Assimilate 3 | . . . . . . . . . . . . . 3 . . . . . . . Botnet 13 | . 2 . . . . . 1 1 . 2 . . 3 . 1 . . . 1 2 Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Restock 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . . . . 3 2 2 3 5 . . 7 2 6 . . . 6 4 Full Trace Events 12 | . . . . . . 1 1 . 1 . . . 2 . 1 . . . 4 2 Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Used RIF Installer 3 | . . . . . . 2 . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 38 | . . . . . . 8 . . 12 . . . . 18 . . . . . . Machine Destruction 38 | . . . . . . 8 . . 12 . . . . 18 . . . . . . Attached 7 | . . . . . . . . . 2 . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Total Allies 2 | . . . . . . . . . . . . . . 2 . . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 29 | . . . . . . . . . . . . . . 29 . . . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . 4 . . . . . . Total Damage 77 | . . . . . . . . . . . . . . 77 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Active Infowar (turns) 4490 | . . 1 . . 11 962 96 203 2253 68 141 . . . 755 . . . . . Optics 3734 | . . . . . 11 962 96 203 2253 68 141 . . . . . . . . . Sensors 1 | . . 1 . . . . . . . . . . . . . . . . . . Terrain 755 | . . . . . . . . . . . . . . . 755 . . . . . Jamming 1886 | . . . . . . . . 2 1884 . . . . . . . . . . . Robot Analysis Total 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Turns Passed 10443 | 48 1017 358 505 255 31 962 96 203 2253 68 434 50 948 1154 774 356 148 34 253 496 Spaces Moved 9354 | 61 478 350 343 156 18 712 227 401 1058 199 873 142 1171 827 748 249 247 59 484 551 Core 1352 | 58 23 200 122 . . 455 4 . . . . . 15 26 343 . . . . 106 Treads 1257 | . 455 150 221 156 18 257 . . . . . . . . . . . . . . Legs 728 | 3 . . . . . . . . . . . . 75 518 . 105 . . . 27 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1555 | . . . . . . . . . . . . . 576 283 405 15 . . . 276 Flight 4462 | . . . . . . . 223 401 1058 199 873 142 505 . . 129 247 59 484 142 Fastest Speed 29 | 50 100 50 50 160 160 50 35 30 30 30 30 35 29 50 50 39 37 37 37 40 Average Speed 65 | 53 157 97 120 160 160 89 35 43 30 30 38 35 49 98 64 77 38 37 39 53 Slowest Speed 260 | 120 160 160 160 160 160 160 50 99 30 30 42 35 150 260 160 225 45 37 125 180 Overloaded Moves 56 | . . . . . . . . . . . . . 38 . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 2 . . . . 2 . . . . . 1 6 Potential Cave-ins 12 | . . . . . . . . . . . . . . 10 . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 37 | 3 77 61 69 31 5 89 27 11 84 7 81 22 28 68 19 7 41 10 19 21 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 . . 1 . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 . . . . 1 . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . . . 9 . . . . . 1 . . . Spaces Dug 59 | . . . . . . 7 2 . 9 . 3 . 17 5 . . 5 . 11 . Terrain Destroyed 405 | . 28 1 . . . 42 2 . 87 . 3 . 56 98 . 16 22 . 50 . Melee 48 | . . . . . . 7 2 . 9 . 3 . 17 1 . . 5 . 4 . Projectile 36 | . 3 1 . . . . . . . . . . . 24 . . . . 8 . AOE 321 | . 25 . . . . 35 . . 78 . . . 39 73 . 16 17 . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Fac Res Total 12995 | 78 680 363 434 160 20 875 239 429 2910 201 942 141 1470 1062 1044 367 279 64 519 718 Wait 2522 | . 138 . 87 . . 62 7 . 1654 . 18 . 172 61 244 7 7 . 3 62 Move 9310 | 60 477 349 342 155 17 710 226 396 1056 198 872 141 1166 824 747 248 246 58 481 541 Hop 9 | . . . . . . . . 2 . . . . 2 . . . . . 1 4 Pick Up 210 | 8 12 1 2 2 1 3 2 14 8 . 14 . 29 30 19 19 5 . 5 36 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach 124 | 5 6 2 3 . 2 1 1 10 4 . 4 . 14 14 8 14 3 . 3 30 Detach 24 | 3 1 2 . . . . . 1 . . 3 . 2 7 1 . 1 . . 3 Swap 54 | . 5 2 . 1 . 6 . . 3 . 4 . 10 9 2 5 1 . 2 4 Drop 121 | 2 6 4 . . . 2 1 5 5 . 10 . 21 20 14 11 2 . 4 14 Fire 186 | . 33 3 . . . 33 . 1 5 . . . 8 68 2 2 7 6 11 7 Melee 217 | . . . . . . 58 2 . 40 3 17 . 34 13 . 22 7 . 9 12 Ram 26 | . . . . . . . . . . . . . 12 2 7 . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 . . 2 . . . . . . . . . . . . . . . . Escape Stasis 185 | . . . . . . . . . 132 . . . . 14 . 39 . . . . Rewire 3 | . . . . . . . . . 3 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 958 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Entered Mines 1147 | -10/Mines | Discovered exit to Materials (range 10) 1308 | -10/Mines | Assembled infested the area 1383 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1385 | -10/Mines | Found Prototype Device 1386 | -10/Mines | Identified Exp. Sensor Array 1403 | -10/Mines | Learned location of 1 exit from Materials 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Identified exit to Exiles 1424 | -10/Mines | Entered Exiles 1436 | -10/Exiles | Met 8R-AWN 1446 | -10/Exiles | Met EX-HEX 1459 | -10/Exiles | Met EX-BIN 1470 | -10/Exiles | Aligned with FarCom system 1470 | -10/Exiles | Given EX-Vault access code 1482 | -10/Exiles | Opened EX-Vault 1489 | -10/Exiles | Found Potential Leg 1491 | -10/Exiles | Found Potential Leg 1526 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1779 | -10/Exiles | Met EX-DEC 1785 | -10/Exiles | Learned location of Zion (-7) 1915 | -10/Exiles | Discovered new exit (range 10) 1926 | -10/Exiles | Identified exit to Mines 1929 | -10/Exiles | Left Exiles lab with Potential Leg 1929 | -10/Exiles | Entered Mines 2001 | -9/Mines | Discovered new exit (range 7) 2009 | -9/Mines | Identified exit to Materials 2086 | -9/Mines | Met a Derelict shopkeep closing up shop 2184 | -9/Mines | Entered Materials 2184 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2185 | -8/Materials | Identified exit to Storage 2213 | -8/Materials | Identified exit to Garrison 2215 | -8/Materials | Entered Garrison 2254 | -8/Garrison | Installed Relay Interface Framework 2465 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Garrison Relay disabled 2725 | -8/Garrison | Triggered checkpoint 2819 | -8/Garrison | Destroyed 12 combat bots 2828 | -8/Garrison | Lost 4 parts (1n2u1w) 2889 | -8/Garrison | Garrison Relay disabled 2906 | -8/Garrison | Discovered new exit (range 12) 2975 | -8/Garrison | Discovered new exit (range 19) 3120 | -8/Garrison | Discovered new exit (range 10) 3145 | -8/Garrison | Triggered checkpoint 3162 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3177 | -8/Garrison | Entered Materials 3216 | -8/Materials | Discovered new exit (range 7) 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Evolved 2 slots: Utility x2 3458 | -7/Factory | Identified exit to Lower Caves 3476 | -7/Factory | Identified exit to Garrison 3476 | -7/Factory | Entered Garrison 3534 | -7/Garrison | Triggered checkpoint 3551 | -7/Garrison | Garrison Relay disabled 3637 | -7/Garrison | Discovered new exit (range 19) 3667 | -7/Garrison | Garrison Relay disabled 3695 | -7/Garrison | Build established: Sprinter 4787 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5644 | -7/Garrison | Garrison Relay disabled 5666 | -7/Garrison | Discovered new exit (range 11) 5691 | -7/Garrison | Triggered checkpoint 5715 | -7/Garrison | Phase Generator disabled 5729 | -7/Garrison | Entered Factory 5794 | -7/Factory | Discovered exit to Lower Caves (range 7) 5797 | -7/Factory | Entered Lower Caves 6014 | -7/Lower Caves | Identified exit to Lower Caves 6231 | -7/Lower Caves | Entered another Lower Caves area 6257 | -7/Lower Caves | Learned Factory trap positions 6257 | -7/Lower Caves | Discovered new exit (range 13) 6281 | -7/Lower Caves | Entered Factory 6281 | -6/Factory | Evolved 2 slots: Utility x2 6282 | -6/Factory | Loaded intel: 78 trap records 6496 | -6/Factory | Central database locked down 6812 | -6/Factory | Build established: Hacker-Gladiator 7181 | -6/Factory | Lost 5 parts (1p2n1u1w) 7205 | -6/Factory | Garrison activated, responded to threat 7229 | -6/Factory | Identified exit to Garrison 7229 | -6/Factory | Entered Garrison 7295 | -6/Garrison | Core integrity fell below 50% 7447 | -6/Garrison | Learned Factory security intel 7453 | -6/Garrison | Build established: Hacker-Mutant 7470 | -6/Garrison | Phase Generator disabled 7567 | -6/Garrison | Triggered checkpoint 7575 | -6/Garrison | Garrison Relay disabled 7791 | -6/Garrison | Discovered new exit (range 10) 7897 | -6/Garrison | Garrison Relay disabled 8036 | -6/Garrison | Garrison Relay disabled 8050 | -6/Garrison | Garrison Relay disabled 8175 | -6/Garrison | Crushed by falling debris 8349 | -6/Garrison | Spotted B-75 Beast 8367 | -6/Garrison | Discovered new exit (range 11) 8372 | -6/Garrison | Rescued a captive Derelict 8383 | -6/Garrison | Core integrity fell below 20% 8383 | -6/Garrison | Entered Factory 8410 | -6/Factory | Lost 7 parts (2n5u) 8690 | -6/Factory | Build established: Scout 8814 | -6/Factory | Discovered new exit (range 5) 8817 | -6/Factory | Identified exit to Lower Caves 9005 | -6/Factory | Build established: Hacker-Scout 9114 | -6/Factory | Discovered new exit (range 12) 9122 | -6/Factory | Identified exit to Factory 9157 | -6/Factory | Entered another Factory area 9157 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9187 | -5/Factory | Lost 3 parts (2n1u) 9248 | -5/Factory | Lost 3 parts (2u1w) 9509 | -5/Factory | Discovered new exit (range 10) 9512 | -5/Factory | Identified exit to Upper Caves 9513 | -5/Factory | Entered Upper Caves 9630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9646 | -5/Upper Caves | Lost 5 parts (2n2u1w) 9657 | -5/Upper Caves | Discovered new exit (range 11) 9660 | -5/Upper Caves | Identified exit to Upper Caves 9661 | -5/Upper Caves | Entered another Upper Caves area 9693 | -5/Upper Caves | Discovered new exit (range 3) 9695 | -5/Upper Caves | Identified exit to Factory 9695 | -5/Upper Caves | Entered Factory 9695 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9719 | -4/Factory | Identified exit to Research 9843 | -4/Factory | Spotted B-86 Titan 9859 | -4/Factory | Spotted B-86 Titan 9932 | -4/Factory | Lost 3 parts (1p2u) 9948 | -4/Factory | Entered Research 9948 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10006 | -3/Research | Mak. Hacking Suite fried by hacking feedback 10101 | -3/Research | Build established: Mutant 10138 | -3/Research | Identified exit to Quarantine 10279 | -3/Research | Lost 3 parts (1p2u) 10382 | -3/Research | Core integrity fell below 50% 10392 | -3/Research | Lost 8 parts (3n3u2w) 10414 | -3/Research | Core integrity fell below 20% 10444 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10361_ Slug penetrates Wall. 10361_ Field Laser destroyed. 10361_ Slammed into H-77 Assassin. 10362_ Destabilizing: Core damaged (-52). 10380_ P-80 Master resets P-80 Master, system corruption cleaned. 10392_ System corrupted: Energy discharge (-21). 10399_ U-05 Engineer destroyed. 10401_ R-10 Processor collects Welding Torch. 10410_ Acquired Impulse Thruster. 10414_ Reaction Chamber disabled. 10414_ K-01 Serf destroyed. 10414_ K-01 Serf collects debris. 10417_ System corrupted: Heat flow error (+284). 10417_ K-01 Serf destroyed. 10429_ Connecting with Terminal... 10429_ ALERT: Suspicious activity at Terminal R020. Dispatching Investigation squad. 10429_ Impulse Thruster destroyed. 10443_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????g?????????????????????? | | ??????????????????########g??????????????????????? | | ????????????????? !! ???????????????????? | | ????????????????? !! ??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????? #??????????????????? | | ?###############??# ###????????????????? | | ?# #??# ?hh??????????????? | | ?# #??# ??????????????????? | | ?# #??# ???????????????????? | | ?? ???# R ????????????????????? | | ???? ! ?????# #?????????????????????? | | ?????? ???????# #?????????????????????? | | ????####+########## ####??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ????# =s +??????????????????? | | ????# pp s %=s w @ #??????????????????? | | ????# ###########+##### #??????????????????? | | ????# #??Y????? ??? #??????????????????? | | ##### #?????? ?? #??????????????????? | | #???? """""" #? #??????????????????? | | #??# """""" #?? #??????????????????? | | #??# """""" #?? #??????????????????? | | #??# #??? #??????????w???????? | | "T########??# ? #??? #??????????????????? | | ""#??????????????""""" #????#??????????????????? | | ###???????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 33 Defensive Hacking 12 Relay Coupler Types 4 Relay Coupler Value 102 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Assault Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- May I Have Another? Challenges ------------ None Game ------ Seed DisintegrationCannonBox Manual? 0 Play Time 01:55:28 Cumulative 290.2 hours Start 2026.11.08 @ 18:08:51 End 2026.11.08 @ 20:51:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69a24c71-3d61-4ca4-91b8-c9e9bf9f0e75