Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 22:51:21 Player: chebyrekser Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (381) 1905 Value Destroyed (21947) 21947 Prototype IDs (386) 7720 Alien Tech Used (12) 2400 Bonus (48221) 48221 TOTAL SCORE: 92293 Bonus ------- High Alert Combat Kills 3694 Follower Combat Kills 382 Forged Quantum Companion 2000 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -29 Cogmind --------- Core Integrity 355/1600 Matter 174/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) +NEM 1 Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (5) ---- Singularity Reactor Centrium Leg High-density Centrium Leg Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Graphene Brace Experimental EM Shield Advanced Force Field Rainbow Chip Core Physics Calibrator Spacefold Activator > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Quantum Reactor Enhanced Biometal Leg Centrium Leg Experimental Cooling System Deep Structural Scanner Surveybot 17 Chip Advanced Transmission Jammer Experimental Cloaking Device Experimental Utility Shielding Phasing AFG High-powered Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Multitool Core Stripper CR-A16's Behemoth Slayer [Rating: 247] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Advanced Melee Analysis Suite Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Superquantum Companion Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Superquantum Companion Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 17 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 1 . 2 . . 1 . . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 299 | 9 5 1 14 2 9 26 5 2 1 1 21 2 . 6 4 6 1 5 26 1 4 13 10 15 11 17 65 17 Power 34 | 1 1 . . . 1 2 2 . . . 5 . . 1 . 1 . . 3 1 2 1 2 1 2 4 4 . Engine 4 | 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Core 11 | . 1 . . . 1 1 2 . . . 3 . . . . . . . 2 . 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 1 2 1 2 4 4 . Propulsion 93 | 2 . . 8 1 3 9 1 1 . 1 10 . . 2 3 . . 2 14 . 1 5 4 3 3 2 13 5 Treads 12 | 2 . . 5 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Leg 69 | . . . . . . 6 1 1 . 1 7 . . 1 2 . . 2 13 . 1 5 4 3 3 2 12 5 Wheel 10 | . . . 3 . 2 1 . . . . 3 . . . 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 3 2 1 3 . 1 12 1 . . . 5 1 . 3 . 3 . 3 6 . 1 5 3 8 5 11 45 11 Device 75 | 2 . . 2 . . 5 . . . . 1 . . 1 . 3 . 1 3 . . 4 3 4 1 8 31 6 Storage 8 | 1 2 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . Processor 16 | . . . . . . 3 . . . . 4 . . 1 . . . 1 1 . . . . . . 2 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 31 | . . . 1 . . 4 1 . . . . 1 . 1 . . . 1 2 . . 1 . 4 1 . 11 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 39 | 3 2 . 3 1 4 3 1 1 1 . 1 1 . . 1 2 1 . 3 . . 2 1 3 1 . 3 1 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . 1 1 2 1 . . . . 1 . . . 2 1 . . . . . 1 1 . . 1 . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Special Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 . . 2 1 . . . 1 . . 4 . . . . 7 . . 4 . 10 9 . 1 2 Corrupted Parts 5 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 2 . System Corruption 32 | . . . . . . . . . . . . . . 8 13 . . . . . . . . . . . 11 . Parts Lost 76 | . . . 3 . . 7 . . . 1 15 . 3 . 1 2 . . . 2 . 4 . 1 1 3 18 15 Power 8 | . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . 1 . 2 . Propulsion 29 | . . . 2 . . 5 . . . 1 10 . 2 . 1 2 . . . . . 1 . . . . 2 3 Utility 38 | . . . 1 . . 1 . . . . 2 . . . . . . . . 2 . 3 . 1 . 3 14 11 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . 2 . . 3 . . . 1 8 . 3 . 1 1 . . . 2 . 1 . 1 1 2 9 8 To Critical Strikes 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Average Backups 20 | 6 13 21 23 23 21 17 17 18 17 17 16 18 19 18 18 17 17 17 18 18 17 17 18 18 18 18 22 22 Power 1 | . 1 1 2 2 1 . 1 1 1 1 1 1 1 . . 1 2 2 1 1 1 1 1 1 . 1 1 1 Propulsion 3 | 3 4 5 3 2 3 . 1 1 1 . . 2 3 3 5 3 2 3 3 5 5 4 3 3 2 2 5 6 Utility 8 | . 3 8 9 9 9 7 9 10 9 9 8 9 10 9 8 6 6 6 6 5 4 4 4 7 8 7 11 14 Weapon 5 | 1 4 6 7 7 5 6 4 5 5 4 4 3 4 3 3 4 4 3 4 4 4 5 4 4 3 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | 2 5 . 8 1 13 2 2 . 1 . 2 2 . . . 1 1 1 2 . 1 . 3 3 . 1 6 9 Power 10 | 1 1 . . 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . 2 1 Propulsion 10 | . 3 . . . . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . . . 2 Utility 32 | 1 . . 5 . 6 1 . . 1 . 1 1 . . . . 1 1 1 . . . 2 . . 1 4 6 Weapon 10 | . 1 . 3 . 2 1 1 . . . . . . . . . . . . . . . 1 1 . . . . Tool/Special 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 100 100 100 86 87 86 86 86 86 76 88 72 75 79 86 73 78 80 89 89 86 90 87 89 95 91 93 Core 6 | . 4 14 14 14 12 2 6 6 6 6 6 5 5 6 5 3 . . 3 4 7 7 4 2 . . . . Reactor 3 | . . . . . . . . . . . . . . 1 5 6 5 4 4 4 4 4 7 9 11 11 9 8 Treads 10 | . 28 28 27 28 23 14 . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . 16 35 40 40 39 23 23 17 19 18 23 15 22 24 28 26 26 26 24 25 28 24 25 Device 16 | . 13 14 13 14 8 12 5 5 . 4 5 4 4 4 10 17 21 13 8 11 14 15 19 17 19 24 34 27 Storage 8 | . 14 14 14 14 13 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 4 4 Processor 8 | . . . . . . 5 13 13 13 13 16 29 29 26 23 21 21 21 20 22 21 17 16 15 12 11 8 12 Protection 3 | . . . . . . 12 6 6 13 7 3 . . 2 . 2 . 5 7 6 4 4 8 9 8 5 6 11 Energy Gun 1 | . 13 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 11 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . 2 14 12 14 9 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 3 4 3 3 3 Peak Build Rating 247 | 9 11 11 21 21 25 65 72 74 76 84 88 87 81 87 94 107 97 112 182 181 180 185 200 219 233 247 236 246 Average Rating 103 | 5 8 11 17 19 18 51 68 72 72 73 69 81 73 76 82 98 90 97 133 154 172 167 193 201 219 235 218 228 On Entrance 100 | . 7 11 11 21 20 25 63 72 72 75 75 83 79 73 87 87 90 88 112 179 157 174 175 200 214 226 234 217 Avg Prop Armor Cover (%) 7 | . . . 12 . 12 10 1 . . . 6 3 4 22 22 . . . . . 3 . . . . . 9 13 Naked Turns 106 | . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 212 | 14 49 88 97 95 95 79 70 70 78 77 87 69 60 82 78 97 74 84 165 155 120 145 142 155 158 191 212 186 Greatest Support 243 | 40 40 40 40 40 42 82 98 98 98 99 99 89 89 94 111 111 76 116 204 204 167 179 194 198 213 243 220 216 Greatest Overweight (x) 26 | . 1 2 9 2 26 6 . . . . 14 . . 3 7 1 . 1 1 . . 1 . . . . 2 1 Average Overweight (x) . | . . 1 2 2 2 1 . . . . . . . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 22 | 7 14 24 24 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 24 Most Carried 25 | 8 19 22 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Average Carried 21 | 6 13 21 24 24 22 19 19 19 19 19 18 19 20 19 19 18 19 19 19 19 18 19 19 19 19 20 24 24 Final Capacity 25 | 8 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 25 | 8 19 22 25 25 20 20 20 20 19 20 19 20 20 19 19 20 20 20 20 20 18 20 20 19 19 24 25 5 Class Distribution -------------------- 54% | Scavenger-Mutant 34% | Mutant 4% | Infiltrator-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Infiltrator-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8756 | 317 688 10 708 127 130 469 161 120 20 85 524 135 20 . 184 367 197 249 346 135 135 429 190 291 668 522 1350 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26946 | 118 644 . 223 191 . 1061 338 335 . 167 1295 214 50 . 131 592 528 751 152 424 468 1667 707 2362 2760 4104 6398 1266 Parts 1227 | 13 44 . 11 9 . 56 10 12 . 11 52 7 4 . 7 34 10 15 5 25 28 88 39 99 153 205 241 49 Haulers Intercepted 6 | . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Recyclers Shooed 5 | . 1 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . 25 . . . 6 7 . 8 . 7 4 . 6 . 5 7 . 24 . . . . . . . . Prevented 11 | . . . . . . . . . . 4 . 6 . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 283 | . 8 . 5 . . 14 . 4 . 4 19 2 1 . 1 10 . 6 2 8 6 21 6 25 33 44 52 12 Melee 200 | . . . . . . 13 . 2 . 3 12 . 1 . . 5 . 6 . 6 5 19 6 22 25 36 33 6 Guns 11 | . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . . . . 1 . . . . . 1 . . . . . . 2 1 . 1 . 1 5 1 6 2 AOE 17 | . 2 . . . . . . 2 . . 6 . . . . 4 . . . . . . . . 1 . 2 . Classes Destroyed 25 | 2 6 . 2 . . 4 2 . . 1 1 . . . . . . . 1 1 . . . 1 2 1 1 . Worker 23 | . 4 . . . . 3 . . . . 4 . . . . 1 . . . . . 1 . 1 3 4 2 . Builder 14 | . 1 . . . . 1 . . . . 5 . . . . . . . . . . 2 2 1 1 1 . . Tunneler 8 | 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Hauler 6 | . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Recycler 19 | 1 2 . . 3 . 2 . . . . 4 . . . . 1 . . . . . . 1 2 . 3 . . Minesweeper 4 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . Operator 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 2 1 5 5 . Swarmer 51 | . 3 . . . . 4 . 3 . 3 6 . . . . 4 . 5 . 2 . 1 . 8 1 5 6 . Grunt 60 | . 5 . 4 . . 4 . . . . 7 . . . . . . 1 . 1 . 8 . 4 7 11 8 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 17 | . . . . . . 2 . . . . . . . . . . . . . 1 2 3 1 . 2 2 4 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Hunter 28 | . . . . . . 3 . . . . 3 2 . . . . . . 1 . . 2 . 3 3 4 7 . Programmer 79 | . . . . . . 1 . 1 . . 2 . 1 . . 5 . . . 1 3 6 5 8 13 17 16 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 7 | . . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 1 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Packrat 11 | . . . . . . . 3 . . . . 1 . . . . 4 3 . . . . . . . . . . Samaritan 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 . 3 2 . 5 1 3 . 2 13 2 1 . 1 7 . 3 2 3 2 4 2 7 14 12 15 6 Combat Bots Only 14 | . 2 . 3 . . 4 . 3 . 2 9 2 1 . 1 6 . 3 2 3 2 4 2 6 11 5 14 6 Max Kills in Single Turn 5 | 1 2 . 1 1 . 1 1 2 . 1 5 1 1 . 1 4 1 1 1 1 1 1 2 1 3 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . . 2 . . 3 . . . . 4 . . . . . . . . 1 . 1 . Melee 2 | . . . . . . 1 . 1 . 1 1 . 1 . . 1 . 1 . 1 1 1 2 1 2 2 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3097 | . 34 . 72 . . 172 . 24 . 35 227 18 20 . 9 59 . 31 22 42 25 154 20 153 349 315 639 677 Missed 1430 | . 8 . 29 . . 52 . 10 . 12 56 3 6 . 4 25 . 6 7 17 13 74 10 83 194 158 213 450 Deflected 50 | . . . . . . . . . . . . . . . . . . . . . . 4 1 8 6 11 16 4 Hits 1667 | . 26 . 43 . . 120 . 14 . 23 171 15 14 . 5 34 . 25 15 25 12 80 10 70 155 157 426 227 Melee 13 | . . . . . . . . . . . 2 . . . . . . . . . . 4 . . 2 3 2 . Projectile 1654 | . 26 . 43 . . 120 . 14 . 23 169 15 14 . 5 34 . 25 15 25 12 76 10 70 153 154 424 227 AOE 39 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 37 . Critical Strikes 66 | . . . . . . 2 . . . 1 5 . . . . 3 . . 1 . 1 6 2 5 4 2 15 19 Actively Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 15 19 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 7 2 Damage Taken 26327 | . 300 . 597 . . 1652 . 209 . 506 3380 285 278 . 125 830 . 437 406 549 326 1501 127 693 1781 1164 7595 3586 Core 3455 | . 60 . 157 . . 199 . 31 . 61 652 18 97 . 10 147 . 74 18 58 15 161 45 108 383 238 534 389 Absorbed by Shields 12298 | . . . . . . 300 . . . . . . . . . . . . . . . 177 111 649 1500 967 4947 3647 Redirected to Shielding 835 | . . . 39 . . 12 . . . . 47 13 6 . . . . . . . . . . 52 57 138 300 171 Ignored by Resistances 7152 | . . . . . . . . . . . . . . . . . . . . . . . . . 1073 1917 4144 18 Regen/Repaired (Parts) 2974 | . . . . . . . . . . . . . . . . 234 . . 207 . . . . . 1127 389 1017 . Core Remaining (%) 54 | 100 . . . . 13 . . . . 65 . . . . 22 . . . . 74 . 77 . . 59 . . 22 Volleys Fired 303 | 13 58 1 84 11 . 3 2 1 . 1 15 8 . . . 5 4 3 11 7 6 15 2 5 13 . 31 4 Largest 2 | 2 2 1 2 1 . 2 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 Hottest 138 | 60 100 100 100 80 . 138 90 40 . 90 90 81 . . . 90 90 90 90 90 90 90 120 120 120 . 94 66 Shots Fired 388 | 26 109 1 105 11 . 4 2 1 . 1 15 8 . . . 5 3 3 11 7 6 15 2 5 13 . 31 4 Gun 171 | 26 103 . 42 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 154 | . . . 29 11 . 4 2 . . 1 6 8 . . . 4 3 3 11 7 6 15 2 5 10 . 23 4 Launcher 37 | . 1 . 14 . . . . 1 . . 9 . . . . 1 . . . . . . . . 3 . 8 . Special 26 | . 5 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | 13 52 . 64 4 . . . 1 . . 9 . . . . 1 . . . . . . . . . . 5 4 Thermal 183 | 13 56 1 41 7 . . 2 . . 1 2 . . . . 4 3 3 11 1 6 15 2 5 10 . . . Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . 4 . . . . 4 8 . . . . . . . 6 . . . . 3 . 26 . Robot Hit Streak 13 | 7 13 3 11 4 . 1 . . . . 10 11 . . . . . . 12 1 . . . . 2 . 7 . Robot Miss Streak 6 | 2 3 . 4 1 . 1 . . . . 2 1 . . . . . . 1 5 . . . . 3 . 6 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 76 | . . . . . . . . . . . . . . . . . . . . . . 3 2 4 15 15 21 16 Shots Hit Robots 1013 | 16 67 1 31 9 . 49 8 12 . 9 62 8 4 . 2 21 11 23 13 14 14 47 19 65 66 106 207 129 Core Hits 541 | 6 32 . 17 3 . 21 4 6 . 3 49 4 1 . . 11 5 12 8 9 7 26 9 26 51 53 123 55 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | 1 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . 4 2 2 13 6 Destroy 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 1218 | . . . . . . 63 13 12 . 15 90 1 13 . 6 46 12 30 6 18 25 73 37 103 90 153 279 133 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1204 | . . . . . . 63 13 12 . 12 90 1 13 . 5 45 12 30 5 17 24 70 37 102 89 152 279 133 Piercing 9 | . . . . . . . . . . 3 . . . . 1 1 . . . 1 1 . . . 1 1 . . Entropic 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Sneak Attacks 118 | . . . . . . 8 8 8 . 2 6 1 . . 1 3 5 3 . . 2 9 7 16 3 23 5 8 Combat Hostiles 21 | . . . . . . 1 . . . . . . . . . . . . . . 2 4 2 . . 9 . 3 Follow-up Attacks 22 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . 5 3 6 3 Damage Inflicted 77488 | 196 882 24 602 233 . 2295 626 1002 . 415 3916 339 179 . 99 1319 1014 1313 513 585 953 4056 2105 6331 6793 10419 21217 10062 Guns 1428 | 196 809 . 423 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8035 | . . . 75 213 . 62 . . . . 115 259 . . . . . . 331 60 . 269 174 345 1403 1297 2143 1289 Explosions 3836 | . 73 . 101 . . . . 186 . . 1636 . . . . 206 . . . . . . . . 379 . 1255 . Melee 64098 | . . . . . . 2233 626 816 . 415 2165 80 179 . 99 1113 1014 1313 182 525 953 3787 1931 5986 4967 9122 17819 8773 Ramming 67 | . . . 3 20 . . . . . . . . . . . . . . . . . . . . 44 . . . Kinetic 2992 | 107 415 . 359 83 . . . 186 . . 1636 . . . . 206 . . . . . . . . . . . . Thermal 1241 | 89 394 24 240 130 . . . . . . . . . . . . . . 331 . . . . . 33 . . . Explosive 73 | . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2470 | . . . . . . 62 . . . . 115 259 . . . . . . . 60 . . . . 379 . 1595 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63886 | . . . . . . 2233 626 816 . 377 2165 80 179 . 99 1113 1014 1313 182 525 953 3613 1931 5986 4967 9122 17819 8773 Piercing 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Entropic 174 | . . . . . . . . . . . . . . . . . . . . . . 174 . . . . . . Phasic 6547 | . . . . . . . . . . . . . . . . . . . . . . 269 174 345 1370 1297 1803 1289 Highest Corruption 35 | . . . . . . . . 1 1 . 11 11 14 22 35 6 6 6 6 . 1 6 1 5 8 1 10 1 Average Corruption 4 | . . . . . . . . 1 1 . 10 11 13 17 22 3 6 6 6 . 1 3 1 2 7 1 2 1 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 283 | . . . . . . . . 4 1 . 21 19 22 9 17 4 28 22 1 . 3 19 . 18 47 12 31 5 Message Errors 60 | . . . . . . . . . 1 . 5 3 7 . 1 1 6 5 . . 1 6 . 6 7 1 7 3 Matter Fused 82 | . . . . . . . . . . . 5 5 4 4 4 2 6 11 1 . 1 4 . 4 16 3 12 . Heat Flow Errors 35 | . . . . . . . . 1 . . 2 . 4 1 4 . 4 . . . . 4 . 2 7 1 5 . Energy Discharges 37 | . . . . . . . . 1 . . 3 6 4 2 3 . 7 . . . . . . 2 3 2 4 . Parts Rejected 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 41 | . . . . . . . . 1 . . 3 4 3 1 4 1 2 2 . . 1 4 . 2 8 3 1 1 Data Loss (major) 13 | . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . 1 3 2 2 1 Alerts 9 | . . . . . . . . . . . . 1 . . . . 2 3 . . . 1 . 1 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7618 | . . . 7 3 . 259 174 409 . 131 181 . 10 . 69 192 279 252 22 41 23 597 336 1245 620 1162 1261 345 Projectiles 718 | . . . . 3 . . . . . . . . . . . . . . . . . 73 49 42 319 119 74 39 Explosions 43 | . . . 7 . . . . . . . 36 . . . . . . . . . . . . . . . . . Melee 6857 | . . . . . . 259 174 409 . 131 145 . 10 . 69 192 279 252 22 41 23 524 287 1203 301 1043 1187 306 Knockbacks 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . 23 . 24 . . . . 25 . . 201 . . . . . . . . . . . . . . . . . Shots 7 | . 1 . 1 . . . . 1 . . 4 . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 57 28 . 88 . 85 30 213 . 32 197 240 257 192 180 80 242 52 372 176 204 288 124 397 264 291 334 . Average Temperature 89 | . 26 16 . 37 . 52 19 117 . 20 52 121 111 100 85 43 88 26 84 69 102 168 62 134 85 111 119 . Received Heat Transfer 2025 | . 123 . 273 . . 297 . 15 . 48 471 . . . 9 30 . 21 102 39 18 161 . 52 40 80 240 6 Effects 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Total Turns 19 | . . . . . . . . . . . 4 . . . . 15 . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . . . . 4 . . . . 15 . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 . Robots Disrupted 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 3 1 1 3 2 Combat Hostiles 13 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 3 1 1 3 2 Robots Corrupted 12 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 9 . Combat Hostiles 11 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 8 . Parts Fried 32 | . . . . . . 1 . . . . . 5 . . . . . . . . . . . . 2 . 24 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 . Heat Transferred 2277 | 200 900 50 592 185 . . . . . . . . . . . . . . 313 . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 114 | . . . . . . . . . . . . . . . . . . . . . . 12 . 26 . 5 10 61 Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 2 1 2 2 3 4 . Low Security (%) 39 | 100 100 100 . 100 . 100 . . . . 45 . . . . 100 . . . . . . 81 71 15 . . . Level 1 13 | . . . . . . . . . . . 54 . . . . . . . . . . 77 18 16 78 6 . . Level 2 15 | . . . . . . . . . . . . . . . . . . . . . 100 22 . 12 6 21 24 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 10 . Level 4 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1015 | 10 110 14 . 56 . 102 . . . . 313 . . . . 195 . . . . 638 494 276 419 662 1015 975 . Initial 645 | . . 14 . 36 . . . . . . . . . . . . . . . . 600 259 276 63 216 400 645 . Average 289 | 1 41 . . 10 . 32 . . . . 155 . . . . 44 . . . . 527 371 134 161 275 775 646 . Influence Increases 10161 | 25 383 . 252 302 . 484 5 100 . 186 698 55 30 . 35 455 15 150 55 150 834 676 248 880 975 1405 1628 135 Destroy 0b10 Robot/C 5440 | . 160 . 140 60 . 300 . 80 . 100 380 40 20 . 20 200 . 120 40 120 120 420 120 500 660 880 960 . Destroy 0b10 Robot/NC 580 | 25 60 . . 15 . 45 5 10 . 5 70 5 . . 5 15 15 5 . 10 . 20 25 40 25 90 90 . Destroy Leader 1048 | . 40 . 20 . . 84 . 10 . 20 60 10 10 . 10 50 . 10 . 20 40 42 34 66 132 192 198 . Allied During Kill 43 | . . . 2 25 . 15 . . . 1 . . . . . . . . . . . . . . . . . . Successful Hack 339 | . 49 . . 19 . 5 . . . . 8 . . . . 23 . . . . 40 39 24 82 2 24 24 . Select Force Hacks 210 | . 30 . . 180 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . 15 . . . . 15 . . . . 15 . . . . 15 . . . . . 60 . 90 75 . 30 90 Destroy Structure 641 | . 14 . . 3 . 5 . . . . 120 . . . . 62 . . . . 34 50 45 57 36 84 101 30 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . Partial Spotted 150 | . . . . . . . . . . . 45 . . . . . . . . . . . . . 30 15 45 15 Lose Combat Pursuer 705 | . 15 . 90 . . 15 . . . 60 . . . . . 90 . 15 15 . . 45 . 45 15 120 180 . Influence Decreases 10161 | 25 345 38 177 377 . 400 89 100 . 186 456 297 30 . 35 268 202 150 51 154 372 647 625 608 694 1063 1180 1592 Entered New Map 2986 | . . 24 . 39 . . 32 . . . . 90 . . . . 70 . . 4 . 203 215 51 170 267 364 1457 Time Decay 6034 | 25 345 14 92 279 . 270 57 100 . 166 314 207 30 . 35 248 132 150 51 150 262 404 410 527 514 616 636 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 647 | . . . 10 . . 70 . . . . 142 . . . . 20 . . . . . 40 . 10 10 30 180 135 Lost Ally 244 | . . . 75 59 . 60 . . . 20 . . . . . . . . . . 10 . . 20 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 60 | . 2 . . . . 5 . . . . 3 . . . . 3 . . . . 3 4 3 5 8 16 8 . Investigation 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Extermination 33 | . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 2 3 4 4 6 7 . Reinforcement 15 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 1 4 4 1 . Assault 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 22 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 1 16 . Communications Jammed 173 | . . . . . . . . . . . . . . . . 20 . . . 4 . 3 4 9 30 28 75 . Distress Signals 167 | . . . . . . . . . . . . . . . . 20 . . . . . 3 4 9 30 28 73 . Times Spotted 588 | . 16 . 28 2 . 19 . 7 . 9 24 3 2 . 1 26 . 7 57 11 7 33 7 34 73 87 98 37 Peak Tracking Total 16 | . 3 . 3 1 . 8 . 4 . 4 6 2 2 . 1 5 . 1 16 3 1 5 2 6 6 5 10 7 Tactical Retreats 32 | . 1 . 5 . . 1 . . . 2 . . . . . 2 . 1 1 . . 2 . 2 1 5 9 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 13 | . 1 . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 32 | . 1 . 4 . . 1 . . . . 1 . . . . 1 . . 1 . . 4 . 6 5 . 2 6 Max in Single Turn 1 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . 1 1 . 1 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 102 | . 7 . 3 12 4 6 . . . . 9 2 . 4 . 6 1 1 1 . 7 7 5 10 7 6 4 . Terminals 53 | . 6 . . 6 . 3 . . . . 5 . . . . 2 . . . . 3 5 1 8 6 6 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . 1 1 . 1 . Recycling Units 14 | . 1 . . 6 . 2 . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . Garrison Access 6 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . . . . . Total Hacks 235 | . 22 . 5 35 25 13 . . . . 15 4 . 17 . 16 1 1 1 . 14 11 8 17 13 9 8 . Successful 135 | . 14 . 5 22 25 3 . . . . 5 4 . 17 . 7 1 1 1 . 3 4 3 12 4 2 2 . Failed 100 | . 8 . . 13 . 10 . . . . 10 . . . . 9 . . . . 11 7 5 5 9 7 6 . Catastrophic 22 | . 2 . . . . 2 . . . . . . . . . 2 . . . . 3 2 1 . 5 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 19 . . 28 . 7 . . . . 8 . . . . 5 . . . . 3 4 . 8 9 1 2 . Terminals 121 | . 21 . . 22 . 8 . . . . 10 . . . . 6 . . . . 8 7 1 15 10 9 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . . . . . . 1 . . . . 6 . . . . 4 2 . 1 3 . 2 . Recycling Units 24 | . 1 . . 13 . 4 . . . . . . . . . 1 . . . . 1 . 2 . . . 2 . Scanalyzers 7 | . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 1 . . . . Garrison Access 10 | . . . . . . 1 . . . . 3 . . . . . . . . . 1 2 3 . . . . . Terminal Hacks 75 | . 4 . 5 5 25 . . . . . 1 4 . 17 . 1 1 1 1 . 1 . . 5 1 2 1 . Record 35 | . . . 3 . 24 . . . . . . 3 . 5 . . . . . . . . . . . . . . Part Schematic 6 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . Open Door 8 | . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 2 . 1 . Scan Component 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Retrieve Components 6 | . . . . 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 42 | . 10 . . 14 . 2 . . . . 3 . . . . 1 . . . . 1 4 . 6 1 . . . Terminals 35 | . 9 . . 8 . 2 . . . . 3 . . . . 1 . . . . 1 4 . 6 1 . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Botnet 14 | . 2 . . 2 . 1 . . . . 2 . . . . 1 . . . . . 2 . 3 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Skim 11 | . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 69 | . 6 . . 6 . 6 . . . . 5 . . . . 4 . . . . 7 6 5 9 6 5 4 . Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 78 | . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 6 . 1 . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . 2 . . Machine Destruction 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 25 | . . . 20 . . . . . 2 . . . . . . . . . . . 1 . . 2 . . . . Largest Group 9 | . . . 9 7 4 4 . . 2 2 . . . . . . . . . . 1 . . 2 . . . . Highest-Rated Group 172 | . . . 172 133 76 76 . . 59 59 . . . . . . . . . . 26 . . 36 . . . . Highest-Rated Ally 31 | . . . 20 19 19 19 . . 31 31 . . . . . . . . . . 26 . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . . 57 18 . 24 . . . 4 . . . . . . . . . . . . . . . . . . Total Damage 1791 | . . . 1068 271 . 388 . . . 64 . . . . . . . . . . . . . . . . . . Kills 15 | . . . 8 3 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 26015 | 72 1292 792 50 . 1224 694 1270 1122 . 839 556 562 552 98 389 739 891 912 1073 747 579 978 984 1484 1418 2046 4652 . Sensors 7789 | . . . . . . 88 1241 1120 . 839 537 561 552 95 369 321 77 908 1073 8 . . . . . . . . IFF 3283 | . . . . . . . . . . . . . . . . 452 888 4 . 708 441 404 386 . . . . . Terrain 907 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 903 . . Structural 7163 | . . . . . . 380 29 2 . . 365 . . . . 537 881 726 871 332 457 500 920 560 277 326 . . Seismic 4050 | 68 1292 792 50 . 1224 624 . . . . . . . . . . . . . . . . . . . . . . Cloaking 2650 | . . . . . . . . . . . . . . . . . . . . . . . . 1 468 1084 1097 . Jamming 15657 | . . . . . . . . . . . 17 1 . 3 389 514 891 912 93 704 579 978 984 1484 1412 2046 4650 . Robot Analysis Total 7 | . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . 5 . 1 1 2 1 . 2 1 . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 44578 | 211 1368 792 8143 1658 4673 970 1278 1196 1009 1012 943 611 579 196 393 763 891 912 1073 783 579 978 984 1484 1418 2046 6982 653 Spaces Moved 25399 | 95 614 246 2362 505 1997 456 995 931 826 602 515 490 411 144 216 465 719 633 761 483 429 618 764 1066 980 1471 5150 455 Core 153 | 4 . . . . 138 . . . . . 4 . . . . . . . . . . . . . . . . 7 Treads 4935 | 91 614 246 2115 505 1244 108 . . . . . . . . . . . . . . . . . . . . 12 . Legs 19095 | . . . . . . 217 995 931 826 602 381 490 411 144 148 465 719 633 761 483 429 618 764 1066 969 1461 5134 448 Wheels 1191 | . . . 247 . 615 131 . . . . 130 . . . 68 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 320 50 122 121 121 121 121 95 117 116 116 117 116 116 116 108 106 106 100 104 106 105 107 110 50 Average Speed 151 | 155 177 319 318 320 228 143 121 121 121 121 119 117 116 119 168 119 116 117 116 106 106 106 106 108 108 109 118 102 Slowest Speed 1350 | 160 240 320 360 360 1350 240 122 121 121 122 750 117 117 330 186 187 116 186 181 110 106 176 111 111 110 111 320 174 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 331 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 35 61 215 19 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 1 . Exploration Rate (%) 62 | 6 90 65 92 96 88 13 89 91 79 74 20 67 68 60 48 17 78 76 81 59 18 87 24 91 58 48 91 28 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 26 | . 2 . . 10 3 . 1 . 4 . . 1 1 3 1 . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 44 | . . 1 12 . 10 . 3 4 4 1 . 2 . . 1 . 2 3 . 1 . . . . . . . . Spaces Dug 267 | . 4 . 30 . . 4 7 18 . 2 22 . 6 . 3 34 3 3 . 3 15 18 14 18 10 28 25 . Terrain Destroyed 511 | . 13 . 205 2 . 4 7 18 . 2 56 . 6 . 3 36 4 4 . 3 17 27 15 21 12 28 25 3 Melee 177 | . . . . . . 4 5 . . 1 20 . 6 . 3 20 1 1 . 2 11 13 13 16 8 28 25 . Projectile 57 | . 4 . 1 2 . . 2 . . 1 2 . . . . 4 3 3 . 1 6 14 2 5 4 . . 3 AOE 277 | . 9 . 204 . . . . 18 . . 34 . . . . 12 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 30069 | 131 777 250 2843 534 2114 670 1042 978 837 861 703 518 493 167 233 595 754 754 934 720 518 842 908 1313 1244 1771 5928 637 Wait 1801 | . 60 1 324 10 31 59 9 23 3 230 17 3 67 . 1 22 2 64 84 188 24 56 59 75 79 79 230 1 Move 25354 | 94 613 245 2361 504 1996 455 994 930 825 601 514 489 410 143 215 464 718 632 760 482 428 617 763 1065 974 1463 5145 454 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 12 20 2 22 2 36 17 1 . 3 2 10 6 . 6 . 7 3 4 9 4 4 9 10 9 9 15 64 11 Fast Attach 166 | 6 3 . . . 5 15 2 . 1 . 14 . . 4 2 1 . 4 13 1 2 12 9 14 23 8 23 4 Attach 169 | 2 . . 3 . 4 13 2 1 1 3 18 1 . 5 2 7 2 5 5 6 12 22 3 6 12 6 22 6 Detach 87 | . . . . . . 4 3 1 . 3 11 1 . . 2 6 3 3 2 4 9 18 1 2 10 . 4 . Swap 339 | 1 8 1 27 4 6 23 9 9 . 5 6 4 3 3 6 23 6 5 17 7 2 4 5 9 21 31 77 17 Drop 348 | 3 15 . 21 2 36 18 7 1 4 1 8 4 . 6 . 7 4 4 27 3 6 14 21 25 18 16 67 10 Fire 303 | 13 58 1 84 11 . 3 2 1 . 1 15 8 . . . 5 4 3 11 7 6 15 2 5 13 . 31 4 Melee 1185 | . . . . . . 63 13 12 . 15 87 1 13 . 5 46 12 30 6 18 25 73 35 103 85 150 263 130 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Rewire 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 3 1 . . . 1 . . . . . 2 . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 3 exits: Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Discovered new exit (range 8) 1125 | -10/Materials | Discovered new exit (range 9) 1353 | -10/Materials | Identified exit to Mines 1403 | -10/Materials | Learned location of 2 exits from Materials 1442 | -10/Materials | Learned Storage stockpile data 1496 | -10/Materials | Learned location of 2 exits from Subcaves 1513 | -10/Materials | Learned location of Mines (-10) 1538 | -10/Materials | Learned Storage stockpile data 1580 | -10/Materials | Entered Mines 1698 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1759 | -10/Mines | Discovered new exit (range 11) 2176 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2340 | -10/Mines | Discovered new exit (range 10) 2372 | -10/Mines | Entered Subcaves 2373 | -10/Subcaves | Approached by a straggling Scientist 2373 | -10/Subcaves | Identified exit to Materials 2506 | -10/Subcaves | Visited triangular shrine 2516 | -10/Subcaves | Found Prototype Device 2517 | -10/Subcaves | Identified V3-11A's Pendant 2522 | -10/Subcaves | Befriended Subdweller 2542 | -10/Subcaves | Befriended Subdweller 2768 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2842 | -10/Subcaves | Befriended Subdweller 2857 | -10/Subcaves | Befriended Subdweller 3052 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3203 | -10/Subcaves | Build established: Scavenger-Mutant 3757 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 3796 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3885 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4298 | -10/Subcaves | Disturbed a concealed Subdweller 4302 | -10/Subcaves | Befriended Subdweller 4501 | -10/Subcaves | Visited 4L-MR0's lab 4540 | -10/Subcaves | Found Tower Shield 5732 | -10/Subcaves | A Subdweller sparked back to life 5732 | -10/Subcaves | A Subdweller sparked back to life 5732 | -10/Subcaves | A Subdweller sparked back to life 5737 | -10/Subcaves | Befriended Subdweller 5737 | -10/Subcaves | Befriended Subdweller 5992 | -10/Subcaves | Learned Materials terminal intel 6157 | -10/Subcaves | Befriended Subdweller 6197 | -10/Subcaves | Befriended Subdweller 6432 | -10/Subcaves | Befriended Subdweller 6436 | -10/Subcaves | Core integrity fell below 50% 6582 | -10/Subcaves | Build established: Mutant 7039 | -10/Subcaves | Disturbed a concealed Subdweller 8673 | -10/Subcaves | Visited Clippyterm 8683 | -10/Subcaves | Learned Research security intel 8897 | -10/Subcaves | Befriended Subdweller 8897 | -10/Subcaves | Befriended Subdweller 9621 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 9622 | -10/Subcaves | Befriended Subdweller 9646 | -10/Subcaves | Lost 9 allies 9725 | -10/Subcaves | Discovered new exit (range 14) 9757 | -10/Subcaves | Found Rainbow Chip 9857 | -10/Subcaves | Befriended Subdweller 9857 | -10/Subcaves | Befriended Subdweller 9983 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 10286 | -10/Subcaves | Ambushed by Subdweller buried in earth 10287 | -10/Subcaves | Befriended Subdweller 10295 | -10/Subcaves | Ambushed by Subdweller buried in earth 10297 | -10/Subcaves | Befriended Subdweller 10303 | -10/Subcaves | Ambushed by Subdweller buried in earth 10303 | -10/Subcaves | Ambushed by Subdweller buried in earth 10303 | -10/Subcaves | Ambushed by Subdweller buried in earth 10307 | -10/Subcaves | Befriended Subdweller 10307 | -10/Subcaves | Befriended Subdweller 10307 | -10/Subcaves | Befriended Subdweller 10324 | -10/Subcaves | Core integrity fell below 20% 10344 | -10/Subcaves | Ambushed by Subdweller buried in earth 10515 | -10/Subcaves | Entered Recycling 10515 | -9/Recycling | Accompanied by 7 allies 10775 | -9/Recycling | Lost 3 allies 10807 | -9/Recycling | Build established: Scavenger-Mutant 11279 | -9/Recycling | Discovered new exit (range 16) 11333 | -9/Recycling | Learned location of Storage (-9) 11404 | -9/Recycling | Identified exit to Scraptown 11465 | -9/Recycling | Learned location of Zion (-6) 11515 | -9/Recycling | Learned Materials repair station intel 11588 | -9/Recycling | Learned location of 1 exit from Recycling 11610 | -9/Recycling | Learned location of Mines (-8) 11740 | -9/Recycling | Learned Materials terminal intel 12074 | -9/Recycling | Scanned before Scraplab entrance 12122 | -9/Recycling | Entered Scraplab 12173 | -9/Recycling | Entered Scraptown 12173 | -9/Scraptown | Accompanied by 4 allies 12628 | -9/Scraptown | Visited TADAMA 12653 | -9/Scraptown | Visited Spacefarers 12711 | -9/Scraptown | Visited Cyclists 12746 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12791 | -9/Scraptown | Visited Fellowship of the Rings 12842 | -9/Scraptown | Visited Awakened 12913 | -9/Scraptown | Visited Shadow of the Wyrm 12964 | -9/Scraptown | Visited Bundlers 13239 | -9/Scraptown | Discovered new exit (range 9) 13397 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 13404 | -9/Scraptown | Learned location of 1 exit from Research 13407 | -9/Scraptown | Learned Factory interactive machine intel 13410 | -9/Scraptown | Learned Research stockpile data 13413 | -9/Scraptown | Learned Factory terminal intel 13909 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 14147 | -9/Scraptown | Visited UFD Registry 14147 | -9/Scraptown | Registered with UFD as "Phasekit" 14243 | -9/Scraptown | Visited Cartography Club 14301 | -9/Scraptown | Visited Sword Containment 14374 | -9/Scraptown | Visited Scrapoid Research Area 14426 | -9/Scraptown | Visited Junk Cannon Lab 14496 | -9/Scraptown | Visited Scrapoid Pod Storage 14541 | -9/Scraptown | Visited Derelict Rescue Squad 14614 | -9/Scraptown | Visited Curators Association 14816 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14991 | -9/Scraptown | Visited Junk Repository 15080 | -9/Scraptown | Visited Abandonware Association 15115 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 15456 | -9/Scraptown | Found Surveybot 17 Chip 15514 | -9/Scraptown | Learned location of Proximity Caves (-6) 15514 | -9/Scraptown | Learned 12 Materials zone layouts 15514 | -9/Scraptown | Learned 16 Factory zone layouts 15514 | -9/Scraptown | Learned 12 Research zone layouts 15514 | -9/Scraptown | Learned 4 Storage zone layouts 15514 | -9/Scraptown | Learned 8 Upper Caves zone layouts 15514 | -9/Scraptown | Learned 12 Upper Caves zone layouts 15514 | -9/Scraptown | Learned 24 Upper Caves zone layouts 15514 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 15514 | -9/Scraptown | Learned Research emergency access door positions 15514 | -9/Scraptown | Learned location of 2 exits from Factory 15514 | -9/Scraptown | Learned location of 1 exit from Upper Caves 15514 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 15514 | -9/Scraptown | Identified exit to Factory 15519 | -9/Scraptown | Found Deep Structural Scanner 15658 | -9/Scraptown | Build established: Mutant 16610 | -9/Scraptown | Found DRS Beacon 16677 | -9/Scraptown | Found Prototype Slashing Weapon 16757 | -9/Scraptown | Met Optimus 16757 | -9/Scraptown | Accepted into 0bPrime 16846 | -9/Scraptown | Entered Factory 16846 | -6/Factory | Accompanied by 4 allies 16846 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 16847 | -6/Factory | Identified exit to Factory 16848 | -6/Factory | Identified exit to Lower Caves 16850 | -6/Factory | Loaded intel: 54 interactive machine locations 16851 | -6/Factory | Loaded intel: 26 terminal locations 16893 | -6/Factory | Identified Companion Sword 17135 | -6/Factory | Lost 4 allies 17428 | -6/Factory | Lost 3 parts (3n) 17519 | -6/Factory | Found Imp. Powered Armor 17568 | -6/Factory | Discovered exit to Factory (range 13) 17713 | -6/Factory | Found Prototype Processor 17713 | -6/Factory | Identified Exp. Targeting Computer 17816 | -6/Factory | Entered Lower Caves 17818 | -6/Lower Caves | UFD Scientist delivered a prototype 17820 | -6/Lower Caves | Found Prototype Protection 17820 | -6/Lower Caves | Identified Enh. Scrap Shield 18607 | -6/Lower Caves | Found DCF Scrap (11 items) 18813 | -6/Lower Caves | Discovered new exit (range 8) 18816 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19094 | -6/Lower Caves | Entered another Lower Caves area 19169 | -6/Lower Caves | Discovered exit to Factory (range 10) 19505 | -6/Lower Caves | Prototype Device suddenly appears! 20005 | -6/Lower Caves | Discovered new exit (range 13) 20289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20290 | -6/Lower Caves | Entered Zion 20338 | -6/Zion | Given A8's code to call for help 20396 | -6/Zion | Discovered new exit (range 15) 20428 | -6/Zion | System corruption cleaned by Quarantine Array 20508 | -6/Zion | Found CR-A16's Pointy Stick 20528 | -6/Zion | Learned location of Testing (-2) 20538 | -6/Zion | Learned location of Warlord (-4) 20591 | -6/Zion | Gained Derelict followers 20761 | -6/Zion | Learned Factory non-interactive machine intel 20821 | -6/Zion | Learned location of Armory (-4) 21061 | -6/Zion | Found Prototype Device 21299 | -6/Zion | Entered Proximity Caves 21299 | -5/Proximity Caves | Accompanied by 2 allies 22058 | -5/Proximity Caves | Spotted B-75 Beast 22065 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22073 | -5/Proximity Caves | Destroyed B-75 Beast 22311 | -5/Proximity Caves | Entered Factory 22311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22312 | -5/Factory | Identified exit to Upper Caves 22313 | -5/Factory | Loaded intel: 220 non-interactive machine locations 22721 | -5/Factory | System corruption reached 10% 22799 | -5/Factory | Destroyed 9 combat bots 22807 | -5/Factory | Core integrity fell below 50% 22847 | -5/Factory | Lost 8 parts (1p6n1u) 23031 | -5/Factory | Discovered new exit (range 16) 23254 | -5/Factory | Entered Upper Caves 23255 | -5/Upper Caves | Identified exit to Upper Caves 23266 | -5/Upper Caves | Entered an active Warlord outpost 23280 | -5/Upper Caves | Learned Factory emergency access door positions 23280 | -5/Upper Caves | Learned Factory garrison access intel 23390 | -5/Upper Caves | Build established: Scavenger-Mutant 23435 | -5/Upper Caves | Activated DRS Beacon 23865 | -5/Upper Caves | Entered another Upper Caves area 23866 | -5/Upper Caves | Identified exit to Factory 23869 | -5/Upper Caves | Discovered new exit (range 115) 23979 | -5/Upper Caves | Lost 3 parts (1p2n) 24242 | -5/Upper Caves | Build established: Mutant 24443 | -5/Upper Caves | Identified exit to Zhirov 24444 | -5/Upper Caves | Entered Zhirov 24444 | -5/Zhirov | Discovered new exit (range 3) 24465 | -5/Zhirov | Met Zhirov 24486 | -5/Zhirov | Learned location of Command (-1) 24497 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24516 | -5/Zhirov | Found Alien Artifact 24516 | -5/Zhirov | Identified Integrated Reactor 24516 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24594 | -5/Zhirov | Found Alien Artifact 24636 | -5/Zhirov | Identified exit to Proximity Caves 24640 | -5/Zhirov | Entered Proximity Caves 24702 | -4/Proximity Caves | Spotted B-86 Titan 24711 | -4/Proximity Caves | Destroyed B-86 Titan 24985 | -4/Proximity Caves | Discovered exit to Factory (range 16) 25031 | -4/Proximity Caves | System corruption reached 30% 25033 | -4/Proximity Caves | Entered Factory 25033 | -4/Factory | Evolved 2 slots: Utility x2 25034 | -4/Factory | Identified exit to Armory 25036 | -4/Factory | Loaded intel: 4 garrison access locations 25233 | -4/Factory | Identified exit to Upper Caves 25322 | -4/Factory | Repaired Broken Imp. Powered Armor 25416 | -4/Factory | Spotted B-86 Titan 25419 | -4/Factory | Destroyed B-86 Titan 25796 | -4/Factory | Entered Upper Caves 25857 | -4/Upper Caves | Identified exit to Upper Caves 26178 | -4/Upper Caves | Build established: Infiltrator-Mutant 26687 | -4/Upper Caves | Entered another Upper Caves area 26688 | -4/Upper Caves | Identified exit to Warlord 27098 | -4/Upper Caves | Build established: Infiltrator-Assassin 27495 | -4/Upper Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 27599 | -4/Upper Caves | Entered Warlord 27640 | -4/Warlord | System corruption cleaned by Quarantine Array 27649 | -4/Warlord | Build established: Scavenger-Assassin 28105 | -4/Warlord | Visited the Vortex Lab 28113 | -4/Warlord | Found Prototype Piercing Weapon 28116 | -4/Warlord | Found Prototype Piercing Weapon 28121 | -4/Warlord | Warlord's base attacked by MAIN.C 28196 | -4/Warlord | Identified Vortex Lance (x2) 28223 | -4/Warlord | Found Prototype Processor 28223 | -4/Warlord | Identified Exp. Core Analyzer 28274 | -4/Warlord | Rebuked by Warlord 28373 | -4/Warlord | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility 28471 | -4/Warlord | Warlord forces counterattacked 28472 | -4/Warlord | Spotted Striker 28537 | -4/Warlord | Spotted Executioner 28546 | -4/Warlord | Spotted Executioner 28607 | -4/Warlord | Lost 20 allies 28627 | -4/Warlord | Discovered new exit (range 12) 28627 | -4/Warlord | Spotted Executioner 28670 | -4/Warlord | Identified exit to Proximity Caves 28672 | -4/Warlord | Entered Proximity Caves 28675 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28687 | -3/Proximity Caves | Lost 8 allies 28727 | -3/Proximity Caves | Found DCF Scrap (13 items) 28774 | -3/Proximity Caves | Build established: Scavenger-Mutant 28797 | -3/Proximity Caves | Spotter reported a threat 28821 | -3/Proximity Caves | Spotter reported a threat 28944 | -3/Proximity Caves | Spotter reported a threat 29062 | -3/Proximity Caves | Spotter reported a threat 29140 | -3/Proximity Caves | Forged Quantum Companion 29181 | -3/Proximity Caves | Spotted B-86 Titan 29208 | -3/Proximity Caves | Destroyed B-86 Titan 29294 | -3/Proximity Caves | Discovered new exit (range 12) 29454 | -3/Proximity Caves | Identified exit to Research 29455 | -3/Proximity Caves | Entered Research 29455 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29456 | -3/Research | Identified exit to Research 29496 | -3/Research | Spotted B-86 Titan 29499 | -3/Research | Destroyed B-86 Titan 29548 | -3/Research | Discovered exit to Research (range 6) 29705 | -3/Research | Search patrols dispatched 30005 | -3/Research | Discovered new exit (range 12) 30033 | -3/Research | Identified exit to Quarantine 30034 | -3/Research | Entered Quarantine 30283 | -3/Quarantine | Discovered exit to Research (range 9) 30420 | -3/Quarantine | Found Alien Impact Weapon 30669 | -3/Quarantine | Identified Transdimensional Reconstructor 30669 | -3/Quarantine | Warped through subspace 30741 | -3/Quarantine | Found Alien Artifact 30743 | -3/Quarantine | Identified Subatomic Replicator 30743 | -3/Quarantine | Forged Prototype Slashing Weapon 30989 | -3/Quarantine | Found Alien Artifact 30998 | -3/Quarantine | Found Alien Artifact 31003 | -3/Quarantine | Found Alien Artifact 31012 | -3/Quarantine | Entered Research 31012 | -2/Research | Evolved 2 slots: Utility x2 31013 | -2/Research | Identified exit to Access 31690 | -2/Research | Found Prototype Device 31695 | -2/Research | Found Gamma Bomb Array 31701 | -2/Research | Identified Exp. Cloaking Device 31779 | -2/Research | Build established: Infiltrator-Mutant 31840 | -2/Research | Discovered new exit (range 12) 31845 | -2/Research | Identified exit to Testing 31996 | -2/Research | Entered Testing 32138 | -2/Testing | Discovered exit to Access (range 18) 32166 | -2/Testing | Found Prototype Hackware 32222 | -2/Testing | Found Prototype Launcher 32222 | -2/Testing | Identified Z-bomb Delivery System 32307 | -2/Testing | Found Prototype Device 32307 | -2/Testing | Identified 2N-1CE's Frost Array 32431 | -2/Testing | Found Prototype Energy Cannon 32431 | -2/Testing | Identified Null Cannon 32491 | -2/Testing | Identified Ghost Barrier 32703 | -2/Testing | Spotted PG-8OLAUPHXWD 32736 | -2/Testing | Destroyed PG-8OLAUPHXWD 33039 | -2/Testing | Build established: Scavenger-Mutant 33357 | -2/Testing | Identified Core Stripper 33359 | -2/Testing | Spotted Fortress 33363 | -2/Testing | Destroyed Fortress 33379 | -2/Testing | Found Prototype Protection 33379 | -2/Testing | Identified Centrium Heavy Armor Plating 33383 | -2/Testing | Found Prototype Device 33383 | -2/Testing | Identified Exp. EM Shield 33465 | -2/Testing | Discovered new exit (range 6) 33465 | -2/Testing | Discovered new exit (range 7) 33469 | -2/Testing | Identified exit to Section 7 33473 | -2/Testing | Identified exit to Protoforge 33480 | -2/Testing | Entered Section 7 33518 | -2/Section 7 | Found Alien Artifact 33518 | -2/Section 7 | Identified Spacefold Activator 33616 | -2/Section 7 | Spotted S7 Guard 33645 | -2/Section 7 | Destroyed S7 Guard 33658 | -2/Section 7 | Found Prototype Protection 33658 | -2/Section 7 | Identified Hvy. Regenerative Plating 33681 | -2/Section 7 | Found Alien Artifact 33681 | -2/Section 7 | Identified Core Regenerator 33681 | -2/Section 7 | Used Core Regenerator, restored core integrity (+153) 33753 | -2/Section 7 | Spotted S7 Guard 33766 | -2/Section 7 | Found Alien Artifact 33766 | -2/Section 7 | Identified Navigation Efficiency Matrix 33766 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 34098 | -2/Section 7 | Spotted S7 Guard 34101 | -2/Section 7 | Spotted Alpha 7 34106 | -2/Section 7 | Spotted Alpha 7 34120 | -2/Section 7 | Destroyed S7 Guard 34128 | -2/Section 7 | Found Alien Artifact 34128 | -2/Section 7 | Identified Core Physics Calibrator 34231 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 34231 | -2/Section 7 | Warped through subspace 34231 | -2/Section 7 | Spotted Striker 34231 | -2/Section 7 | Spotted Striker 34231 | -2/Section 7 | Spotted Executioner 34231 | -2/Section 7 | Spotted Executioner 34254 | -2/Section 7 | Destroyed Executioner 34285 | -2/Section 7 | Destroyed Executioner 34378 | -2/Section 7 | Spotted B-99 Colossus 34383 | -2/Section 7 | Destroyed B-99 Colossus 34424 | -2/Section 7 | Found Integrated Reactor 34424 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34429 | -2/Section 7 | Found Integrated Reactor 34429 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34432 | -2/Section 7 | Found Integrated Reactor 34432 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34462 | -2/Section 7 | Found Alien Artifact 34462 | -2/Section 7 | Identified LRC Inertial Stabilizer 34462 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 34471 | -2/Section 7 | Found Alien Artifact 34471 | -2/Section 7 | Identified LRC Insulator 34471 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 34519 | -2/Section 7 | Found Alien Artifact 34520 | -2/Section 7 | Identified Integrity Redistributor 34520 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-132) 34731 | -2/Section 7 | Spotted Executioner 34733 | -2/Section 7 | Spotted Executioner 34743 | -2/Section 7 | Destroyed Executioner 34884 | -2/Section 7 | Discovered exit to Access (range 7) 34898 | -2/Section 7 | Entered Access 34898 | -1/Access | Evolved 1 slot (calibrated): Propulsion x1, Utility x1, -Weapon x1 34911 | -1/Access | Destroyed 11 combat bots 35398 | -1/Access | First assault squad dispatched 35483 | -1/Access | Found Gamma Bomb Array 35538 | -1/Access | Spotted B-99 Colossus 35539 | -1/Access | Destroyed B-99 Colossus 36056 | -1/Access | Found Adv. Force Booster 36832 | -1/Access | Discovered new exit (range 16) 36944 | -1/Access | Entered Command 37671 | -1/Command | Spotted M Guard 37671 | -1/Command | Spotted M Guard 37671 | -1/Command | Spotted Combat Programmer 37671 | -1/Command | Spotted Combat Programmer 37692 | -1/Command | Destroyed Combat Programmer 37746 | -1/Command | Destroyed M Guard 37753 | -1/Command | Destroyed M Guard 37753 | -1/Command | All MAIN.C guards destroyed 37767 | -1/Command | Lost 6 parts (6u) 37845 | -1/Command | Lost 3 parts (1n2u) 38747 | -1/Command | Spotted B-99 Colossus 39152 | -1/Command | Met MAIN.C 39156 | -1/Command | 0b10 Conduit disabled 39185 | -1/Command | Destroyed MAIN.C Shell 39186 | -1/Command | MAIN.C activated Command garrisons 39214 | -1/Command | Found Prototype Reactor 39302 | -1/Command | Destroyed MAIN.C 39303 | -1/Command | Identified Singularity Reactor 39303 | -1/Command | Discovered new exit (range 22) 39303 | -1/Command | Discovered new exit (range 119) 39303 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39304 | -1/Command | Found Thermal Barrier 39305 | -1/Command | Lost 9 parts (2p1n6u) 39499 | -1/Command | Destroyed 14 combat bots 39745 | -1/Command | Spotted B-99 Colossus 39811 | -1/Command | Found Exp. Force Field 39813 | -1/Command | Found Exp. System Purifier 39823 | -1/Command | Found Vortex Chain Reactor 39826 | -1/Command | Found Zero-point Reactor 41252 | -1/Command | Found Exp. Core Analyzer 41297 | -1/Command | Found Exp. Core Analyzer 41331 | -1/Command | Found Exp. Core Analyzer 41994 | -1/Command | Crushed by falling debris 42178 | -1/Command | System corruption reached 10% 43912 | -1/Command | Warped through subspace to slip node 43912 | -1/Command | Discovered new exit (range 4) 43913 | -1/Command | Core integrity fell below 50% 43926 | -1/Command | Entered Access_0 43928 | -1/Access_0 | Met Architect 43942 | -1/Access_0 | Architect warped through subspace 43946 | -1/Access_0 | Destroyed A8 43991 | -1/Access_0 | Architect warped through subspace 44018 | -1/Access_0 | Found Exp. Melee Analysis Suite 44046 | -1/Access_0 | Architect warped through subspace 44087 | -1/Access_0 | Architect warped through subspace 44129 | -1/Access_0 | Architect warped through subspace 44156 | -1/Access_0 | Architect warped through subspace 44173 | -1/Access_0 | Architect warped through subspace 44195 | -1/Access_0 | Found Exp. Phase Shifter 44213 | -1/Access_0 | Architect warped through subspace 44234 | -1/Access_0 | Found Exp. Phase Shifter 44255 | -1/Access_0 | Architect warped through subspace 44268 | -1/Access_0 | Subspace Access Node disabled 44300 | -1/Access_0 | Architect warped through subspace 44302 | -1/Access_0 | Found Prototype Protection 44303 | -1/Access_0 | Identified Centrium Linked Plating 44321 | -1/Access_0 | Architect warped through subspace 44322 | -1/Access_0 | Found Exp. Phase Shifter 44327 | -1/Access_0 | Lost 3 parts (3u) 44329 | -1/Access_0 | A6 warped into view 44329 | -1/Access_0 | Subspace Access Node disabled 44339 | -1/Access_0 | Destroyed A6 44344 | -1/Access_0 | Found Femtoactuators 44370 | -1/Access_0 | Architect warped through subspace 44389 | -1/Access_0 | Architect warped through subspace 44401 | -1/Access_0 | Found Exp. Powered Armor 44423 | -1/Access_0 | Architect warped through subspace 44449 | -1/Access_0 | Architect warped through subspace 44453 | -1/Access_0 | Subspace Access Node disabled 44464 | -1/Access_0 | Architect warped through subspace 44483 | -1/Access_0 | Architect warped through subspace 44512 | -1/Access_0 | Subspace Access Node disabled 44570 | -1/Access_0 | Destroyed Architect 44571 | -1/Access_0 | Architect triggered a singularity event 44572 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44573 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 44574 | -1/Access_0 | Warped through subspace to slip node 44574 | -1/Access_0 | Discovered new exit (range 8) 44576 | -1/Access_0 | Released all parts (23) 44579 | *** | Escaped singularity! Last Messages --------------- 44576_ Released Weapon Mount. 44576_ Weapon Mount crushed and broken. 44576_ Released Graphene Brace. 44576_ Graphene Brace crushed and broken. 44576_ Released Exp. Melee Analysis Suite. 44576_ Released Exp. Biometal Leg. 44576_ Exp. Biometal Leg crushed and broken. 44576_ Released Exp. Phase Shifter. 44576_ Exp. Phase Shifter crushed and broken. 44576_ Released Exp. Core Analyzer. 44576_ Released Superquantum Companion. 44576_ Superquantum Companion crushed and broken. Superquantum Companion: "Expect to see me again soon." 44577_ A0_COM: 5. 44577_ Extracted 1 energy. 44578_ A0_COM: 4. 44579_ A0_COM: 3. [Achievement: Collector] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#=!=##?????????????????????? | | ??????????????????????##!!!#?????????????????????? | | ??????????????????????#!*!!#?????????????????????? | | ??????????????????????#!!=##?????????????????????? | | ??????????????????????#=!!!#?????????????????????? | | ??????????????????????#=!=##?????????????????????? | | ??????????????????????##=!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 146 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Armor Coverage 2400 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Core Shielding 40 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 20 Melee Accuracy 16 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 40 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Reaction Control System | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Powered Armor | 2% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Stripper Spacefold Activator Core Regenerator Navigation Efficiency Matrix Core Physics Calibrator High-powered Transdimensional Reconstructor LRC Inertial Stabilizer LRC Insulator Integrity Redistributor Achievements -------------- Ambidextrous Assassin Collector Disruptive Presence Drive-By Friends Forever Gladiator Metal Spider Partsplosion Physics Protects Rodney's Helpers SUBSUB Challenges ------------ None Game ------ Seed MediumLongswordDiverter Manual? 0 Play Time 06:43:21 Cumulative 264.9 hours Start 2025.11.11 @ 19:19:38 End 2025.11.12 @ 22:51:21 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 70 Adventurer 0 Explorer 6 Win Type 6 Total 15 Types 6/1/2/1/1/0/2/1/0/1 Lore% 82 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ed4aef-2f63-473c-85e8-bc3112efeacb