Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.05 @ 22:50:48 Player: Domo Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (2324) 2324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4974 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Micro Nuclear Core Improved Cooling System Visual Processing Unit Kinecellerator Transmission Jammer Advanced ECM Suite Reactive Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Shielding Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Visual Processing Unit Kinecellerator Transmission Jammer Advanced ECM Suite Reaction Control System Reactive Plating Remote Datajack [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Core Shielding Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon 1 | . . . 1 . Parts Attached 62 | 6 4 16 8 28 Power 10 | 2 . 1 3 4 Engine 9 | 2 . 1 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 1 1 2 . 6 Treads . | . . . . . Leg 10 | 1 1 2 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 8 1 6 Device 4 | . . 2 1 1 Storage 5 | 1 1 3 . . Processor 4 | . . 1 . 3 Hackware 1 | . . . . 1 Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 24 | 2 1 5 4 12 Energy Gun 5 | 1 1 1 1 1 Energy Cannon 4 | . . . 1 3 Ballistic Gun 6 | 1 . 2 2 1 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . 2 . 1 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 2 23 Power 6 | . . . . 6 Propulsion 5 | . . . . 5 Utility 4 | . . . 1 3 Weapon 10 | . . . 1 9 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 99 99 97 Engine 14 | . 14 10 18 14 Leg 17 | . 28 22 18 14 Device 2 | . . 2 8 1 Storage 8 | . 14 11 9 7 Processor 16 | . . 10 9 21 Hackware 4 | . . . . 6 Protection 9 | . 10 20 9 6 Energy Gun 3 | . 28 3 1 . Energy Cannon 5 | . . . 4 7 Ballistic Gun 6 | . . 9 17 4 Ballistic Cannon 3 | . . . . 6 Launcher 2 | . . 9 3 1 Peak Build Rating 47 | 5 7 22 33 47 Average Rating 34 | 4 6 16 28 43 On Entrance 13 | . 5 7 22 33 Naked Turns . | . . . . . Heaviest Build 60 | 12 18 38 54 60 Greatest Support 40 | 10 20 40 40 40 Greatest Overweight (x) 9 | 1 . 1 1 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 8 10 15 15 Most Carried 15 | 3 7 11 15 15 Average Carried 10 | 1 4 8 11 12 Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 3 7 11 14 7 Class Distribution -------------------- 56% | Hacker-Gunner 23% | Mutant 14% | Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1829 | 223 56 255 344 951 Remotely . | . . . . . Salvage Created 2010 | . 86 302 511 1111 Parts 129 | . 9 31 20 69 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 4 9 10 23 Melee 4 | . . . . 4 Guns 21 | . 4 4 7 6 Cannons 13 | . . . . 13 AOE 8 | . . 5 3 . Classes Destroyed 11 | . 2 1 2 6 Worker 3 | . . . . 3 Builder 1 | . . . . 1 Hauler 2 | . . . 1 1 Recycler 1 | . . . 1 . Watcher 9 | . 2 4 1 2 Swarmer 8 | . 4 4 . . Grunt 22 | . . 5 10 7 Sentry 4 | . . . . 4 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 9 | . . . . 9 Best Kill Streak 6 | . 3 6 4 3 Combat Bots Only 6 | . 3 6 3 3 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 607 | . 29 26 45 507 Missed 210 | . 6 5 9 190 Damage Taken 4212 | . 143 139 485 3445 Core 862 | . 36 26 96 704 Absorbed by Shields . | . . . . . Redirected to Shielding 97 | . 2 7 19 69 Ignored by Resistances 1242 | . 46 49 136 1011 Regen/Repaired (Parts) 42 | . . . . 42 Core Remaining (%) 90 | 100 85 93 82 . Volleys Fired 136 | . 14 19 27 76 Largest 3 | . 2 2 3 3 Hottest 183 | . 80 58 125 183 Shots Fired 270 | . 28 23 60 159 Gun 133 | . 28 20 42 43 Cannon 118 | . . . 10 108 Launcher 15 | . . 3 8 4 Special 4 | . . . . 4 Kinetic 153 | . . 20 38 95 Thermal 98 | . 28 . 14 56 Explosive 15 | . . 3 8 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 6 6 14 13 Robot Miss Streak 3 | . 3 1 1 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 193 | . 16 15 42 120 Core Hits 101 | . 6 14 28 53 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Impale 2 | . . . . 2 Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing . | . . . . . Piercing 11 | . . . . 11 Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5490 | . 180 453 1409 3448 Guns 1449 | . 180 235 487 547 Cannons 2376 | . . . 225 2151 Explosions 1253 | . . 218 678 357 Melee 393 | . . . . 393 Ramming 19 | . . . 19 . Kinetic 2424 | . . 235 445 1744 Thermal 1660 | . 180 . 267 1213 Explosive 994 | . . 218 678 98 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 393 | . . . . 393 Highest Corruption 12 | . . . 1 12 Average Corruption 5 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 76 | . . . . 76 Message Errors 17 | . . . . 17 Matter Fused 24 | . . . . 24 Heat Flow Errors 8 | . . . . 8 Energy Discharges 11 | . . . . 11 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 5 | . . . . 5 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 110 | . . . 16 94 Projectiles 74 | . . . . 74 Explosions 36 | . . . 16 20 Melee . | . . . . . Knockbacks 20 | . . . . 20 Impact . | . . . . . Kinetic 17 | . . . . 17 Secondary 3 | . . . . 3 Self-Inflicted Damage 154 | . . . 38 116 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 479 | . 90 28 435 479 Average Temperature 125 | . 29 7 135 138 Received Heat Transfer 1224 | . . 72 360 792 Effects 11 | . . . 5 6 Shutdowns 6 | . . . 2 4 Interference 5 | . . . 3 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 1 3 Heat Transferred 2474 | . 400 . 444 1630 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 203 | . 154 203 194 186 Initial 17 | . . 15 . 17 Average 49 | . 70 66 37 46 Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 98 100 100 Level 1 . | . . 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . . 1 5 14 Investigation 7 | . . 1 3 3 Extermination 6 | . . . . 6 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 12 15 12 42 Peak Tracking Total 7 | . 4 7 3 6 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 2 1 11 Max in Single Turn 6 | . . 1 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 3 2 8 Terminals 11 | . 2 2 1 6 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 33 | . 3 9 5 16 Successful 20 | . 2 7 3 8 Failed 13 | . 1 2 2 8 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 8 | . 1 . 2 5 Terminals 22 | . 3 5 2 12 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 7 | . . 4 3 . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 3 . 6 Prototype ID Bank 1 | . . . . 1 Open DSF 2 | . . . . 2 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 4 3 . Insert Component 3 | . . 2 1 . Analyze 4 | . . 2 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 1 2 6 Full Trace Events 6 | . . 1 2 3 Feedback Events 3 | . . . 1 2 Corruption 3 | . . . 1 2 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat . | . . . . . Combat 4 | . . . . 4 Robot Hacks Applied 4 | . . . . 4 parse_system 4 | . . . . 4 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6118 | 70 512 836 888 3812 Spaces Moved 2906 | 43 364 461 371 1667 Core 12 | 9 . . . 3 Treads . | . . . . . Legs 2894 | 34 364 461 371 1664 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 200 125 Average Speed 182 | 141 120 159 200 200 Slowest Speed 500 | 190 120 200 200 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 56 32 24 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 174 | . . 29 28 117 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 173 | . . 29 27 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3493 | 50 411 550 475 2007 Wait 264 | . 20 9 54 181 Move 2902 | 42 363 460 370 1667 Hop . | . . . . . Pick Up 66 | 2 8 23 11 22 Fast Attach 11 | 5 . 1 . 5 Attach 29 | . 2 5 4 18 Detach 7 | . . 4 . 3 Swap 22 | 1 2 10 4 5 Drop 38 | . 2 18 4 14 Fire 136 | . 14 19 27 76 Melee 11 | . . . . 11 Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x2 1331 | -9/Materials | Discovered new exit (range 16) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1707 | -8/Materials | Build established: Gunner 2008 | -8/Materials | Met 7R-MNS 2071 | -8/Materials | Discovered new exit (range 8) 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x2 2308 | -7/Factory | Caught up to 7R-MNS 2603 | -7/Factory | Build established: Hacker-Gunner 3581 | -7/Factory | Cargo convoy interrupted 4836 | -7/Factory | Repaired Core Shielding 5877 | -7/Factory | Lost 6 parts (2p2n2w) 5992 | -7/Factory | System corruption reached 10% 5995 | -7/Factory | Core integrity fell below 50% 6051 | -7/Factory | Lost 5 parts (2p1u2w) 6110 | -7/Factory | Core integrity fell below 20% 6119 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). Acquired Mic. Nuclear Core. U-05 Engineer lays Concrete. K-01 Serf collects debris. Identified Reaction Control System. Acquired 2 matter. System corrupted: Matter fused (-7). R-06 Scavenger collects Gatling Laser. R-06 Scavenger collects Imp. Heat Sink. Acquired Mic. Nuclear Core. System corrupted: Matter fused (-9). Acquired 42 matter. Imp. Titanium Leg destroyed. Spear destroyed. Hacking Suite destroyed. Reaction Control System destroyed. Mic. Nuclear Core destroyed. 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""" [] #! | | ????????????????# """ """ !]#*= """ """ "" | | ???? ########### # """ """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Maybe Next Time I'll Detach My Launcher Novice Programmer Part-time Mechanic Please Form A Line Shopping List Challenges ------------ None Game ------ Seed SubdwellerChromaticRefractor Manual? 0 Play Time 01:23:36 Cumulative 9.6 hours Start 2025.02.05 @ 20:48:37 End 2025.02.05 @ 22:50:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80629639-eecc-4109-8bd8-0bf9ae67336b