Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 00:25:34 Player: fkp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2378) 2378 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 5066 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 50/140 System Corruption 0% Temperature Hot (245) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Advanced Targeting Computer Armor Integrity Analyzer Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Particle Gun Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Advanced Heat Sink Improved Cooling System Large Battery (200) Weapon Cycler Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Great Axe > --- INVENTORY -------- Micro Nuclear Core Heavy Ion Cannon Heavy Ion Cannon Minigun [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . 2 . . . . Parts Attached 112 | 10 28 11 2 . 10 51 Power 17 | 2 7 1 1 . 1 5 Engine 11 | 2 6 1 1 . . 1 Core 6 | . 1 . . . 1 4 Reactor . | . . . . . . . Propulsion 28 | 4 12 3 . . 2 7 Treads 2 | 2 . . . . . . Leg 8 | . . . . . 2 6 Wheel 10 | 2 5 3 . . . . Hover 4 | . 4 . . . . . Flight 4 | . 3 . . . . 1 Utility 21 | 2 2 1 . . 1 15 Device 9 | 1 . . . . . 8 Storage 1 | 1 . . . . . . Processor 9 | . 2 . . . 1 6 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 46 | 2 7 6 1 . 6 24 Energy Gun 13 | 2 1 1 . . . 9 Energy Cannon 9 | . 1 1 . . . 7 Ballistic Gun 20 | . 3 3 1 . 6 7 Ballistic Cannon 2 | . 1 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 18 | . 1 1 . . 3 13 Power . | . . . . . . . Propulsion 6 | . 1 1 . . 1 3 Utility 4 | . . . . . 1 3 Weapon 8 | . . . . . 1 7 Highest Loss Streak 9 | . 1 1 . . 2 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 99 100 100 98 95 Engine 5 | . 10 11 11 11 . 1 Core 5 | . 3 . . . 10 7 Leg 8 | . . . . . 21 14 Wheel 8 | . 9 21 22 22 . . Hover 2 | . 9 . . . . . Flight 1 | . 4 . . . . 2 Device 3 | . 2 . . . . 8 Storage 3 | . 14 9 . . . . Processor 17 | . 11 11 11 11 19 24 Protection 3 | . . 1 11 11 2 1 Energy Gun 6 | . 7 9 11 11 . 6 Energy Cannon 3 | . 3 1 . . . 6 Ballistic Gun 26 | . 14 33 33 33 43 21 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 16 18 16 12 16 35 Greatest Support 40 | 40 20 32 32 32 30 30 Greatest Overweight (x) 11 | . 3 5 . . 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 Average Carried 4 | 1 7 5 5 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 4 4 Class Distribution -------------------- 70% | Scavenger-Gunner 19% | Scavenger-Mutant 6% | Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2571 | 300 589 199 25 20 230 1208 Remotely . | . . . . . . . Salvage Created 3502 | 72 547 425 24 . 285 2149 Parts 231 | 8 57 23 5 . 26 112 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 4 | . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 11 8 2 . 6 28 Melee 1 | . 1 . . . . . Guns 41 | . 7 7 2 . 6 19 Cannons 13 | . 3 1 . . . 9 Classes Destroyed 14 | 1 7 2 . . 1 3 Worker 10 | . 5 . . . 2 3 Builder 4 | . 1 . . . . 3 Tunneler 6 | 3 1 1 . . . 1 Hauler 3 | . 1 . . . . 2 Recycler 6 | . . 1 . . 1 4 Operator 3 | . 2 . . . . 1 Watcher 8 | . 3 1 . . . 4 Swarmer 15 | . 6 3 2 . 4 . Grunt 28 | . 5 2 . . . 21 Duelist 1 | . . . . . . 1 Sentry 6 | . . 3 . . . 3 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . . 1 Best Kill Streak 10 | 3 3 5 2 . 5 10 Combat Bots Only 4 | . 3 3 2 . 4 4 Max Kills in Single Turn 2 | 1 2 2 1 . 2 2 Gunslinging 1 | . . 1 . . 1 1 Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 308 | . 66 35 2 . 35 170 Missed 70 | . 23 8 1 . 1 37 Damage Taken 3707 | . 401 317 9 . 421 2559 Core 820 | . 118 114 . . 25 563 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 17 | . 17 . . . . . Core Remaining (%) 72 | 100 52 . . . 65 . Volleys Fired 236 | 11 68 28 3 . 17 109 Largest 4 | 2 2 4 4 . 4 4 Hottest 221 | 80 100 120 116 . 116 221 Shots Fired 714 | 22 133 112 12 . 65 370 Gun 624 | 22 104 106 12 . 65 315 Cannon 90 | . 29 6 . . . 55 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 470 | . 83 84 9 . 62 232 Thermal 225 | 22 50 28 3 . 3 119 Explosive . | . . . . . . . Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 15 | 4 8 14 8 . 8 15 Robot Miss Streak 7 | 1 5 4 1 . 4 7 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . . 3 . . 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 392 | 12 77 72 6 . 37 188 Core Hits 174 | 4 35 28 2 . 17 88 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 3 | . 2 . . . . 1 Critical Strikes 10 | . 2 3 1 . . 4 Burn 5 | . . 3 . . . 2 Destroy 3 | . . . 1 . . 2 Smash 2 | . 2 . . . . . Melee Attacks 7 | . 7 . . . . . Impact 7 | . 7 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5695 | 156 963 702 78 . 397 3399 Guns 4333 | 156 548 633 78 . 397 2521 Cannons 1177 | . 230 69 . . . 878 Explosions . | . . . . . . . Melee 185 | . 185 . . . . . Ramming . | . . . . . . . Kinetic 2917 | . 387 401 34 . 369 1726 Thermal 2203 | 156 391 301 44 . 28 1283 Explosive . | . . . . . . . Electromagnetic 390 | . . . . . . 390 Impact 185 | . 185 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 79 | . 68 . . . . 11 Projectiles 17 | . 6 . . . . 11 Explosions . | . . . . . . . Melee 62 | . 62 . . . . . Knockbacks 2 | . 2 . . . . . Impact . | . . . . . . . Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 628 | 144 188 452 137 . 208 628 Average Temperature 111 | 59 47 168 59 . 88 136 Received Heat Transfer 1263 | . 90 120 . . . 1053 Effects 15 | . . 2 . . . 13 Shutdowns 5 | . . 1 . . . 4 Energy Bleed 2 | . . 1 . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 3 | . 3 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 1 1 . . . 7 Heat Transferred 4760 | 350 858 962 111 . 74 2405 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 301 | 15 211 301 187 . 165 301 Initial 117 | . 9 14 117 . . . Average 84 | 7 91 173 155 . 36 87 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 91 | 100 89 57 100 . 100 91 Level 1 8 | . 10 42 . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 1 . . . 3 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 8 | . 1 3 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 24 11 5 . 6 41 Peak Tracking Total 5 | . 4 5 4 . 4 5 Tactical Retreats 5 | . 1 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 7 | . 2 . . 3 . 2 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 24 | . 5 . . 9 . 10 Successful 20 | . 2 . . 9 . 9 Failed 4 | . 3 . . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . . 9 . 2 Record 10 | . . . . 9 . 1 Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . . . 7 Insert Component 4 | . . . . . . 4 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 5707 | 114 1348 227 143 1053 812 2010 Spaces Moved 3916 | 52 1085 119 110 1045 582 923 Core 140 | 8 119 1 . . . 12 Treads 21 | 21 . . . . . . Legs 1482 | . . . . . 571 911 Wheels 1690 | 23 383 118 110 1045 11 . Hover 582 | . 582 . . . . . Flight 1 | . 1 . . . . . Fastest Speed 50 | 50 56 80 100 100 100 120 Average Speed 115 | 107 93 86 100 100 119 162 Slowest Speed 600 | 160 200 300 100 100 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 87 11 39 93 81 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . . . . 15 Melee . | . . . . . . . Projectile 15 | . . . . . . 15 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4626 | 87 1289 192 137 1054 665 1202 Wait 165 | . 53 19 20 . 43 30 Move 3910 | 51 1084 118 109 1044 581 923 Hop . | . . . . . . . Pick Up 100 | 12 23 6 1 4 4 50 Fast Attach 11 | . 4 2 . . 3 2 Attach 29 | 7 2 3 . . 1 16 Detach . | . . . . . . . Swap 72 | 3 22 6 2 . 6 33 Drop 94 | 3 26 10 2 4 10 39 Fire 236 | 11 68 28 3 . 17 109 Melee 7 | . 7 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 421 | -10/Materials | Discovered new exit (range 5) 449 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Repaired Hover Unit 1067 | -10/Materials | Build established: Scavenger-Mutant 1463 | -10/Materials | Entered another Materials area 1463 | -9/Materials | Evolved 2 slots: Weapon x2 1565 | -9/Materials | Discovered new exit (range 8) 1678 | -9/Materials | Met 8R-AWN 1690 | -9/Materials | Entered Mines 1691 | -9/Mines | Followed 8R-AWN into the Mines 1736 | -9/Mines | Discovered new exit (range 10) 1790 | -9/Mines | Build established: Scavenger-Gunner 1829 | -9/Mines | Discovered new exit (range 5) 1833 | -9/Mines | Entered Exiles 1862 | -9/Exiles | Discovered new exit (range 14) 1898 | -9/Exiles | Welcomed by 8R-AWN 1914 | -9/Exiles | Met EX-HEX 2020 | -9/Exiles | Met EX-DEC 2065 | -9/Exiles | Visited The Gauntlet 2246 | -9/Exiles | Met EX-BIN 2314 | -9/Exiles | Learned location of Zion (-7) 2493 | -9/Exiles | Discovered new exit (range 14) 2886 | -9/Exiles | Entered Mines 3398 | -8/Mines | Discovered new exit (range 11) 3698 | -8/Mines | Entered Materials 3698 | -8/Materials | Evolved 2 slots: Utility x2 4042 | -8/Materials | Discovered new exit (range 19) 4862 | -8/Materials | Core integrity fell below 50% 4891 | -8/Materials | Lost 9 parts (2n3u4w) 5406 | -8/Materials | Core integrity fell below 20% 5708 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05597_ K-01 Serf collects debris. 05600_ K-01 Serf destroyed. 05601_ K-01 Serf collects debris. 05603_ U-05 Engineer destroyed. 05604_ K-01 Serf collects debris. 05610_ Wheel melted. 05610_ K-01 Serf destroyed. 05615_ Acquired Aluminum Leg. 05618_ Dropped Aluminum Leg. 05624_ Acquired 59 matter. 05626_ Acquired 81 matter. 05629_ Acquired 17 matter. 05649_ Gauss Rifle destroyed. 05680_ R-06 Scavenger collects Tractor Beam. 05684_ R-06 Scavenger collects Sml. Storage Unit. 05693_ G-47 Trooper suffers critical hit (Burn). 05693_ G-47 Trooper destroyed. 05700_ G-50 Soldier destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # ! #?######## | | !# ! + ! | | # += [##########+## %= | | # !!! #[* ! #???????????####+######+###% ##### | | # !!! ###############????# # # ## | | !! # #????# [ # """ # ## T | | # #????# "" # """ # ## | | == == + #????# T" # """ # ## | | !% ! ! # #????# "" # # ## | | #/#### [ # #????# #=/ # ## "" | | %% *#= ##############????########!/ # ## "" | | ]*[ # #????????????????????????# # ## "" | | [ ! # ##???????????????????????# ] # ## | | ""! # # #?????????????????????######### ##### | | "" # ###?????????????????????# ! ## #???? | | " # ^ ##??????????????????????# ## #???? | | # ^ #???????????????????????#* *%%[## #???? | | " ] #% #???????????????????????#**! = ## #???? | | " # #???????????????????????#** ## #???? | | ###### #?????????????????? ????# [! ## #???? | | ?????# #????????????????##+########+#### ####+ | | ?????# #????????????????# u % k | | ?????# #???????????###### | | ?????# #?????????+ | | ?????# #???????????###### ################## | | ????? #????????????#!!@ #????????????????# | | ?????? ?????????????#! #????????????????# | | ??????????????????????#!! + [ ?????????????# | | ??????????????????????#!! # ??????????# | | ??????????????????????# #??#####?????????# | | ??????????????????????#[[ % ####?????????????# | | ??????????????????????#####m !##????????????+ | | ??????????????????????????#%g !#??????????? # | | ??????????????????????????#%! !#??????????" # | | ???????????????############r !#?????????? ?# | | ???????????????# !* !#?????????##?# | | ???????????????# ! [* !##????????????# | | ???????????????#=== [ ####?????????????#* | | ?????# ????????#*%=[!##########????????????????#%= | | ?????# ####### [=[*#?????????????????????????#! | | ?????# //! =[%%#?????????????????????????# | | ?????# //] ![[*#?????????????????????????# | | ?????# // !%! +?????????????????????????? | | ?????# ! #?????????????????????????? | | ?????# ""% #???????????????????????????? | | ?????+ "%" ##???????????????????????????? | | ?????# """=!#????????????????????????????? | | ?????# [%#????????????????????????????? | | ?????# *[+????????????????????????????? | | ?????# """ """%!#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 22 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Lgt. Fission Core | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Please Form A Line Tourist Universal Adapter Challenges ------------ None Game ------ Seed DispersionFireBay Manual? 0 Play Time 01:55:23 Cumulative 8.6 hours Start 2024.03.20 @ 22:28:48 End 2024.03.21 @ 00:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b6a13ad-8ff7-44e3-b739-ff5851611d67