Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 13:10:33 Player: Afro Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (843) 843 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3781 Bonus ------- Follower Combat Kills 90 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved Deuterium Engine Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Kinecellerator Transmission Jammer Reactive Plating Shield Generator > --- WEAPON ----------- Minigun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Large Storage Unit High-capacity Battery High-capacity Matter Pod Kinecellerator ECM Suite Reactive Plating Shock Rifle Beamcaster Rocket Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 50 | 5 3 1 2 7 9 23 Power 6 | 1 . . . 1 2 2 Engine 5 | 1 . . . 1 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . . . 2 . 8 Treads . | . . . . . . . Leg 6 | . . . . 2 . 4 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 16 | . 3 . 1 2 4 6 Device 8 | . 1 . . 1 3 3 Storage 5 | . 2 . 1 . 1 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 16 | 2 . 1 1 2 3 7 Energy Gun 7 | 2 . . 1 1 2 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . . . . . 1 20 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 9 | . . . . . . 9 Weapon 8 | . . . . . 1 7 Highest Loss Streak 13 | . . . . . 1 13 To Critical Strikes . | . . . . . . . Average Backups 8 | . 4 7 8 9 9 8 Power . | . . . . . . . Propulsion . | . 2 2 2 . . . Utility 4 | . . 3 3 6 6 4 Weapon 2 | . 1 2 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 3 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 1 . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 93 100 99 99 99 81 Engine 9 | . 14 14 11 11 18 6 Core 1 | . . . . . . 3 Leg 11 | . . . . 14 18 11 Wheel 4 | . 28 28 22 6 . . Device 11 | . 9 14 11 4 7 13 Storage 17 | . 12 14 22 22 22 14 Processor 1 | . . . . 6 6 . Protection 3 | . . . . . . 6 Energy Gun 17 | . 28 21 21 28 25 12 Ballistic Gun 2 | . . 6 11 2 1 1 Ballistic Cannon 2 | . . . . . . 5 Peak Build Rating 42 | 5 7 7 10 24 31 42 Average Rating 26 | 3 6 7 9 20 27 33 On Entrance 12 | . 5 7 7 10 24 31 Avg Prop Armor Cover (%) 4 | . . . . . 5 4 Naked Turns . | . . . . . . . Heaviest Build 61 | 7 18 18 24 40 42 61 Greatest Support 50 | 20 20 20 20 35 35 50 Greatest Overweight (x) 17 | . . . 1 1 2 17 Average Overweight (x) 1 | . . . 1 . 1 2 Largest Inventory Capacity 15 | 5 15 10 10 10 10 15 Average Capacity 9 | 5 9 10 10 10 10 9 Most Carried 10 | 3 7 8 10 10 10 10 Average Carried 8 | . 4 7 8 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 3 7 8 10 10 9 2 Class Distribution -------------------- 26% | Scavenger-Tank 18% | Mutant 15% | Scavenger-Skirmisher 15% | Tank 8% | Scavenger-Gunner 7% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 960 | 249 . 88 212 63 102 246 Remotely . | . . . . . . . Salvage Created 876 | 31 . . 231 102 102 410 Parts 41 | 2 . . 8 5 7 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 4 | . . . . 4 . . Retrieved Matter 19 | . . . . 19 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 25 | 1 . . 4 4 4 12 Guns 18 | 1 . . 4 4 4 5 Cannons 4 | . . . . . . 4 AOE 3 | . . . . . . 3 Classes Destroyed 8 | 1 . . 3 2 . 2 Worker 1 | . . . 1 . . . Builder 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 10 | . . . . 3 3 4 Grunt 10 | 1 . . 3 . . 6 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 2 | . . . 1 . 1 . Best Kill Streak 5 | 1 . . 3 4 3 5 Combat Bots Only 5 | 1 . . 3 4 3 5 Max Kills in Single Turn 3 | 1 . . 2 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 243 | 4 . . 10 6 19 204 Missed 62 | 3 . . 4 2 1 52 Hits 181 | 1 . . 6 4 18 152 Melee 2 | . . . . . . 2 Projectile 179 | 1 . . 6 4 18 150 Critical Strikes 12 | . . . . . 1 11 Damage Taken 2754 | 12 . . 89 36 285 2332 Core 828 | . . . 14 . 112 702 Absorbed by Shields 126 | . . . . . . 126 Ignored by Resistances 97 | . . . . . . 97 Core Remaining (%) 93 | 100 . 100 . 96 79 . Volleys Fired 83 | 4 . 2 12 5 10 50 Largest 3 | 2 . 2 3 3 3 3 Hottest 215 | 100 . 100 120 120 175 215 Shots Fired 172 | 8 . 5 34 13 25 87 Gun 134 | 8 . 5 34 13 25 49 Cannon 34 | . . . . . . 34 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 54 | . . 1 12 3 . 38 Thermal 105 | 8 . 4 22 10 25 36 Explosive 4 | . . . . . . 4 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 9 | 1 . . 6 3 6 9 Robot Miss Streak 10 | 3 . . 4 2 6 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 82 | 3 . . 18 7 11 43 Core Hits 49 | 2 . . 12 4 4 27 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | 1 . . 2 1 1 4 Burn 6 | 1 . . 1 1 1 2 Destroy 1 | . . . 1 . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2137 | 37 . . 254 109 215 1522 Guns 1244 | 37 . . 254 86 212 655 Cannons 478 | . . . . . . 478 Explosions 389 | . . . . . . 389 Melee . | . . . . . . . Ramming 26 | . . . . 23 3 . Kinetic 509 | . . . 56 12 . 441 Thermal 1198 | 37 . . 198 74 212 677 Explosive 389 | . . . . . . 389 Electromagnetic 15 | . . . . . . 15 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 . . . 12 Average Corruption 6 | . 1 1 . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 1 1 . . . 17 Message Errors 5 | . . . . . . 5 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . Misfires 2 | . . 1 . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . . 11 Projectiles 7 | . . . . . . 7 Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . . . . 8 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . . . . 2 1 . Kicked 3 | . . . . 2 1 . Crushed . | . . . . . . . Highest Temperature 1072 | 162 . 39 181 113 667 1072 Average Temperature 259 | 81 . 19 65 46 274 340 Received Heat Transfer 835 | 6 . . 27 6 45 751 Effects 78 | . . . . . 18 60 Shutdowns 15 | . . . . . 3 12 Energy Bleed 9 | . . . . . 1 8 Interference 8 | . . . . . 2 6 Matter Decay 5 | . . . . . 1 4 Short Circuit 4 | . . . . . 2 2 Damage (minor) 7 | . . . . . . 7 Damage (major) 27 | . . . . . 8 19 Damage (core) 3 | . . . . . 1 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 7 1 . . Heat Transferred 2977 | 185 . . 666 296 481 1349 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 163 | 20 13 . 159 163 62 151 Initial 57 | . 13 . . 57 24 3 Average 25 | 3 2 . 62 106 13 17 Influence Increases 892 | 20 . . 189 146 102 435 Destroy 0b10 Robot/C 580 | 20 . . 120 120 80 240 Destroy 0b10 Robot/NC 20 | . . . 15 . . 5 Destroy Leader 114 | . . . 44 20 20 30 Allied During Kill 16 | . . . 10 6 . . Destroy Structure 42 | . . . . . 2 40 Lose Combat Pursuer 120 | . . . . . . 120 Influence Decreases 804 | . 20 . 40 232 157 355 Entered New Map 143 | . 7 . . 92 39 5 Time Decay 468 | . 13 . 40 120 108 187 Lost Part 173 | . . . . . 10 163 Lost Ally 20 | . . . . 20 . . Squads Dispatched 6 | . . . 2 . . 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | 1 . . 9 6 4 20 Peak Tracking Total 6 | 1 . . 3 4 3 6 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . 3 . . . Successful 2 | . . . 2 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 1 . . Highest-Rated Group 42 | . . 42 42 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 22 | . . . 16 6 . . Total Damage 275 | . . . 189 86 . . Kills 5 | . . . 3 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1839 | . 88 143 155 231 400 822 Optics 441 | . . . . 147 294 . Terrain 470 | . 88 143 155 84 . . Jamming 818 | . . . . . . 818 ECM 110 | . . . . . 106 4 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2690 | 72 116 143 155 243 455 1506 Spaces Moved 1283 | 66 132 169 111 167 187 451 Core 120 | 19 . . . . . 101 Treads . | . . . . . . . Legs 609 | . . . . 121 187 301 Wheels 505 | 47 132 169 111 46 . . Hover . | . . . . . . . Flight 49 | . . . . . . 49 Fastest Speed 40 | 50 80 80 95 95 130 40 Average Speed 176 | 71 80 80 95 122 209 283 Slowest Speed 1095 | 80 80 80 95 200 280 1095 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 29 38 15 35 18 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . . 2 39 Melee . | . . . . . . . Projectile 18 | . . . . . 2 16 AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1556 | 82 142 172 136 194 231 599 Wait 22 | . . . 2 3 1 16 Move 1277 | 65 131 168 110 166 186 451 Hop . | . . . . . . . Pick Up 55 | 8 7 1 7 5 10 17 Fast Attach 12 | . . . . 1 3 8 Attach 30 | 5 3 . 2 2 3 15 Detach 1 | . . . . . . 1 Swap 31 | . . 1 . 4 6 20 Drop 42 | . 1 . 3 6 11 21 Fire 83 | 4 . 2 12 5 10 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 2 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Entered Mines 215 | -10/Mines | Assembled infested the area 264 | -10/Mines | Learned location of Storage (-7) 309 | -10/Mines | Build established: Mutant 319 | -10/Mines | Discovered new exit (range 16) 332 | -10/Mines | Entered Materials 332 | -9/Materials | Accompanied by 2 allies 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 337 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 447 | -9/Materials | Discovered new exit (range 16) 487 | -9/Materials | Entered Mines 487 | -9/Mines | Accompanied by 1 ally 531 | -9/Mines | Learned Materials emergency access door positions 685 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 715 | -9/Mines | Discovered new exit (range 11) 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 828 | -8/Materials | Build established: Scavenger-Skirmisher 1177 | -8/Materials | Discovered new exit (range 3) 1185 | -8/Materials | Entered Factory 1185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -7/Factory | Build established: Scavenger-Tank 2196 | -7/Factory | Build established: Tank 2318 | -7/Factory | System corruption reached 10% 2346 | -7/Factory | Lost 4 parts (2n1u1w) 2601 | -7/Factory | Core integrity fell below 50% 2651 | -7/Factory | Core integrity fell below 20% 2681 | -7/Factory | Lost 13 parts (7u6w) 2691 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 2OIO ,M0AE299F3HEL ETGUQGV A K-01 Serf collects debris. Acquired Axe. [Achievement: Hydra] K-01 Serf collects debris. Imp. Datajack destroyed. Gauss Cannon destroyed. K-01 Serf collects debris. Reactive Plating destroyed. Hcp. Matter Pod destroyed. K-01 Serf collects debris. P-60 Hacker resets G-47 Trooper, system corruption cleaned. K-01 Serf collects debris. System corrupted: Matter fused (-7). Acquired Prototype Flight Unit. Identified Imp. Flight Unit. [Achievement: Risk Taker] Acquired Particle Charger. Acquired Imp. Deuterium Engine. 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"""????"???###### T##### ## """ # | | ????? ?? ??????####???# ## """ #= | | ??????? ? ###?????????# ## # | | #########+################## ## """ # | | ## """ ########## | | !%[%% ! ## """ #????????? | | % % % % + #????????? | | *== !!!!= ## ! #????????? | | !|%* % =%* ########????????? | | ##########/###################+#######???????????? | | ????? """"" # ###?# #???????????? | | ????# """" "" F" ###????# #???????????? | | ????# ""?" "" "" #??????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 460 Matter Stores 480 Matter Capacity 500 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Evasion (%) 62 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Ghost 'Em Hydra Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Risk Taker System Compromised Challenges ------------ None Game ------ Seed SmallDecoderForcegen Manual? 0 Play Time 01:03:15 Cumulative 3.5 hours Start 2026.07.25 @ 12:01:28 End 2026.07.25 @ 13:10:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c6ff5c5-5284-46a9-9095-762a96ac8b32