Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.15 @ 20:09:31 Player: COLTRANE Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (168) 168 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1293 Bonus ------- None Cogmind --------- Core Integrity 267/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Structural Scanner Visual Processing Unit > --- WEAPON ----------- Small Laser > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 13 | 5 7 1 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 3 | . 3 . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 3 1 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 3 | . 2 1 . Highest Loss Streak 4 | . 3 1 4 Average Slot Usage (%) 79 | . 88 68 59 Engine 7 | . 11 . . Core 5 | . 2 11 10 Treads 14 | . 21 . . Leg 10 | . 5 22 20 Device 21 | . 22 22 18 Processor 2 | . . 6 11 Energy Gun 9 | . 12 7 . Ballistic Gun 6 | . 9 . . Naked Turns . | . . . . Heaviest Build 9 | 7 9 8 7 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 1 4 Average Carried . | . . . . Final Capacity 4 | 4 4 4 4 Final Carried 2 | . . . 2 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 363 | 228 135 . . Remotely 85 | . 85 . . Salvage Created 273 | . 273 . . Parts 12 | . 12 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 4 | . 4 . . Guns 4 | . 4 . . Classes Destroyed 2 | . 2 . . Recycler 1 | . 1 . . Grunt 4 | . 4 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 770 | . 405 163 202 Core 220 | . 87 34 99 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 65 . . Volleys Fired 88 | 46 37 5 . Largest 2 | 2 2 1 . Hottest 60 | 60 60 40 . Shots Fired 125 | 66 54 5 . Gun 125 | 66 54 5 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | 30 26 . . Thermal 69 | 36 28 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | 2 27 22 . Robot Miss Streak 1 | 1 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | 2 47 5 . Core Hits 15 | . 14 1 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 483 | 12 415 56 . Guns 481 | 12 413 56 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 174 | 12 162 . . Thermal 307 | . 251 56 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 159 | 60 159 . . Average Temperature 36 | 23 49 . . Received Heat Transfer 360 | . 297 63 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 700 | . 575 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 90 | . 90 47 12 Initial 32 | . . 32 12 Average 25 | . 42 35 9 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 9 1 3 Peak Tracking Total 3 | . 3 1 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 829 | 237 396 90 106 Spaces Moved 364 | 83 166 62 53 Core 11 | 11 . . . Treads 184 | 72 112 . . Legs 169 | . 54 62 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 145 146 120 120 Slowest Speed 160 | 160 160 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 6 36 13 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 577 | 139 270 72 96 Wait 88 | 2 50 4 32 Move 361 | 82 165 61 53 Hop . | . . . . Pick Up 17 | 4 7 1 5 Fast Attach 1 | 1 . . . Attach 12 | 4 7 1 . Detach . | . . . . Swap . | . . . . Drop 6 | . 3 . 3 Fire 88 | 46 37 5 . Melee . | . . . . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 542 | -10/Materials | Lost 3 parts (1u2w) 625 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Discovered new exit (range 11) 724 | -9/Materials | Entered Mines 796 | -9/Mines | Found a hidden stash of uninstalled traps 830 | -9/Mines | Self-destructed Last Messages --------------- 00712_ EXIT=FOUND 00718_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 00796_ A stash of uninstalled traps is collected here! 00798_ Acquired EMP Trap. 00805_ Heat Sink destroyed. 00808_ Dropped EMP Trap. 00809_ Acquired EMP Trap. 00812_ K-01 Serf collects debris. 00812_ Dropped EMP Trap. 00813_ K-01 Serf collects debris. 00813_ Installed EMP Trap. 00813_ Aluminum Leg destroyed. 00817_ Dropped EMP Trap. 00818_ Installed EMP Trap. 00821_ Structural Scanner destroyed. 00823_ Lgt. Nuclear Core destroyed. 00829_ Slammed into S-10 Pest. 00829_ Destabilizing: Core damaged (-4). Map ----- +----------------------------------------------------+ | ???????#####????????????????????????????? | | ???????# ?????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ??????## #??????????????????????????????? | | ?????## ######?????????????????????????? | | ????## ###???????????????????????? | | ???## ##??????????????????????? | | ??## #??????????????????????? | | ??# ## #??????????????????????? | | ??# #### ##??????????????????????? | | ??# #??### ##???????????????????????? | | ??# #???# ###????????????????????????? | | ??# #???# #??????????????????????????? | | ??## ##???# #######????????????????????? | | ???####????# #????????????????????? | | ???????????# ##### #????????????????????? | | ???????##### ##????????????????????????? | | ??????## #????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????# ^ ##???????????????????????? | | ??????# #####???????????????????? | | ??????# ### sss #???????????????????? | | ?????# ##?## @% #???????????????????? | | ????# #????## ##???????????????????? | | ????# ??????#####????????????????????? | | ????# #???????????????????????????????? | | ????####????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPlasmaScythe Manual? 0 Play Time 00:08:30 Cumulative 12.1 hours Start 2021.04.15 @ 20:02:09 End 2021.04.15 @ 20:09:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 7 Adventurer 7 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73d37d29-a531-41f9-8039-4ca960236800