Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.30 @ 20:44:02 Player: Lunatic Blue Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (148) 740 Value Destroyed (4152) 4152 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (4799) 4799 TOTAL SCORE: 22511 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 85 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Used Core Reset Matrix 3000 Friendly Fire -417 Cogmind --------- Core Integrity 0/1450 Matter 183/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Advanced Energy Well Advanced Signal Interpreter Improved Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Vortex Rail Vortex Rail Heavy Phase Cannon Smartbomb Launcher Tiamat Missile Launcher [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Quantum Router Protection Medium Reactive Plating Weapon CR-A16's Behemoth Slayer Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 10 | . . . . . 3 . . . . . 2 . . . . . . . . 2 . . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 362 | . 14 16 . . 52 27 3 6 2 6 44 1 . 3 25 1 2 21 1 25 . 28 8 7 3 1 3 10 1 30 22 Power 40 | . . 2 . . 6 3 . . . 1 6 . . . 2 . . . 1 2 . 7 . . . . . 2 . 6 2 Engine 6 | . . 1 . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Core 21 | . . 1 . . 4 2 . . . . 1 . . . 2 . . . 1 2 . 6 . . . . . 1 . 1 . Reactor 13 | . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . 1 . 5 1 Propulsion 90 | . 4 4 . . 17 10 . . . . 15 . . . 6 . . 2 . 11 . 4 . 1 . 1 2 4 . 4 5 Treads 11 | . 2 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 67 | . . . . . 2 10 . . . . 15 . . . 6 . . 2 . 11 . 4 . 1 . 1 2 4 . 4 5 Utility 123 | . 5 3 . . 10 9 3 4 2 4 13 1 . 3 12 1 1 12 . 8 . 8 1 1 3 . 1 3 1 5 9 Device 69 | . 3 2 . . 5 4 3 3 . 4 6 1 . . 7 . 1 8 . 5 . 3 . 1 1 . 1 2 1 3 5 Storage 6 | . 1 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Processor 18 | . 1 . . . 1 1 . . . . 4 . . . 2 . . 2 . . . 2 . . . . . 1 . . 4 Hackware 18 | . . . . . . 2 . . 2 . 1 . . 3 3 . . 1 . 1 . 3 . . . . . . . 2 . Protection 12 | . . . . . 4 1 . 1 . . 1 . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | . 5 7 . . 19 5 . 2 . 1 10 . . . 5 . 1 7 . 4 . 9 7 5 . . . 1 . 15 6 Energy Gun 9 | . 2 . . . 1 . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . Energy Cannon 27 | . . . . . 1 . . . . . 5 . . . 5 . 1 . . 2 . 3 1 2 . . . . . 6 1 Ballistic Gun 29 | . 3 5 . . 12 4 . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 2 . . 3 . . 1 . . 2 . . . . . . 2 . . . 1 2 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 Piercing Weapon 14 | . . . . . . . . . . 1 . . . . . . . 1 . . . 5 4 3 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 1 . . 6 3 . . . . 8 . . 3 3 . . 9 . 1 . . . . 1 . . 2 . 5 2 Parts Lost 60 | . . 9 . . 20 . . . . . 1 . . . 3 . . . 1 9 . . . . . . 1 2 . 9 5 Power 13 | . . 2 . . 5 . . . . . . . . . . . . . 1 2 . . . . . . . . . 2 1 Propulsion 19 | . . 4 . . 8 . . . . . . . . . . . . . . 4 . . . . . . . 1 . . 2 Utility 24 | . . 1 . . 5 . . . . . 1 . . . 3 . . . . 3 . . . . . . 1 1 . 7 2 Weapon 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 8 . . 8 . . . . . 1 . . . 2 . . . 1 5 . . . . . . 1 2 . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 89 100 100 93 92 100 100 100 100 96 93 93 92 91 88 88 93 94 91 84 86 89 93 94 94 92 78 78 86 63 Engine 1 | . 14 5 . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Core 6 | . . 8 14 14 5 6 7 7 7 1 . . . . 5 11 11 11 11 9 10 9 10 10 10 10 9 5 4 1 . Reactor 1 | . . . . . . . . . . . 5 6 6 6 4 . . . . . . . . . . . . 3 4 6 3 Treads 3 | . 13 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 12 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 37 38 38 38 38 32 33 33 33 32 29 29 29 29 30 31 31 31 31 31 31 31 21 21 25 21 Device 10 | . 9 4 14 14 19 7 7 6 7 7 6 13 13 6 10 11 11 7 5 9 10 8 5 6 5 5 8 5 13 13 11 Storage 7 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . 3 2 . . 5 6 7 7 7 7 13 13 13 13 5 5 5 8 11 10 10 13 10 10 10 10 9 9 8 7 6 Hackware 10 | . . . . . . 14 15 15 15 15 19 13 13 19 17 17 17 17 17 12 10 11 21 21 21 21 19 19 17 21 10 Protection 1 | . . . . . 7 . . . . . . . . . . . . . . 3 . . 4 3 4 5 4 3 . . . Energy Gun 1 | . 20 . . . . . . . . . . . . . . . . 4 5 2 . . . . . . . . . . . Ballistic Gun 7 | . 7 26 28 28 17 1 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 3 . 3 5 5 4 4 4 1 . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 79 | 11 50 50 48 48 79 29 29 32 23 28 30 26 26 26 33 31 29 38 37 40 35 40 50 42 42 42 43 44 44 58 61 Greatest Support 60 | 20 20 40 10 10 60 29 29 23 23 29 42 33 33 33 39 39 39 41 41 42 40 41 41 42 42 42 49 53 53 53 52 Greatest Overweight (x) 7 | . 4 4 4 4 7 . . 1 . . . . . . . . . 1 . 4 . . 1 1 . . . . . 1 1 Average Overweight (x) . | . 3 3 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 19 20 20 20 20 9 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | . 17 20 13 16 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 12 8 15 15 15 15 15 15 15 14 15 15 Average Carried 12 | . 12 13 13 13 18 9 10 10 10 9 9 10 9 8 9 10 9 9 9 9 8 11 14 14 14 15 14 14 14 14 12 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 17 13 13 16 20 10 10 10 10 10 10 10 10 8 10 10 10 10 9 8 8 14 15 15 15 15 15 15 14 15 1 Class Distribution -------------------- 20% | Mutant 19% | Hacker-Sprinter 14% | Scavenger-Mutant 9% | Scavenger-Sprinter 8% | Wizard-Sprinter 7% | Hacker-Scout 6% | Hacker-Ninja 5% | Wizard-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 6971 | 200 156 481 600 61 2375 332 56 98 16 64 410 40 . 14 211 67 51 260 10 215 . 200 86 283 132 22 20 25 . 349 137 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6141 | . 298 125 . 14 2551 477 39 157 . 164 333 . 27 . 77 51 61 101 . 339 . 246 96 228 266 58 44 81 . 84 224 Parts 321 | . 23 6 . 3 167 10 1 6 . 13 16 . 5 . 7 1 1 6 . 17 . 13 6 1 1 2 2 2 . . 12 Haulers Intercepted 13 | . 1 . . . 3 3 . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 1 Recyclers Shooed 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 3 . 17 . . . . . 1 1 . . . . . 4 . . . . . . . . Prevented 8 | . . . . . . . 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 85 | . 9 13 . . 41 . 1 4 . 3 2 . . . . . . 2 . 2 . . 6 . . . . . . . 2 Melee 8 | . . . . . . . . . . 2 2 . . . . . . 1 . 2 . . . . . . . . . . 1 Guns 50 | . 9 5 . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . 8 . . 5 . . 4 . . . . . . . . . 1 . . . . 6 . . . . . . . 1 Classes Destroyed 24 | . 5 2 . 1 9 . . 2 . 1 1 . . . . . . 1 . . . . . . . 1 . . . . 1 Worker 7 | . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 3 3 . . . . 1 . . . . . . . . 2 . . . . . . . 1 . 1 1 Recycler 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . . . 3 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Watcher 25 | . 1 . . . 5 5 . . . . 4 . . . 3 . . . . . . 5 . . . . 1 . . . 1 Swarmer 32 | . 5 6 . . 10 . . 4 . 1 . . . . . . . . . . . . 6 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 24 | . 4 . . . 19 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 5 . 1 9 3 1 4 . 2 1 . 1 . 2 . . 1 . 1 . 2 4 . . . 1 1 . 1 2 Combat Bots Only 6 | . 3 5 . . 6 . 1 4 . 1 1 . . . . . . 1 . 1 . . 4 . . . . . . . 1 Max Kills in Single Turn 6 | . 1 2 . 1 6 1 1 3 . 1 1 . 1 . 1 . . 1 . 1 . 1 2 1 . 1 1 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 4 . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 9527 | . 183 917 . 5 2688 18 33 41 . 84 298 . 93 . 473 12 54 79 70 1083 . 78 102 . . . 148 359 . 766 1943 Core 2693 | . 47 180 . . 380 6 . 14 . 30 39 . 43 . 94 12 22 . . 337 . 27 37 . . . 36 46 . 228 1115 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 450 | . . . . . . . . . . . 22 . . . 101 . . 105 . . . . . . . . . 55 . 141 26 Core Remaining (%) 70 | 100 . . . 9 30 . . . . 92 . . . 90 . . . . 87 . . . . . . 65 . 93 . . . Volleys Fired 303 | . 28 34 . 3 135 15 . 2 . . 11 . . . 26 . 5 2 . 6 . 9 7 6 . . . . . 13 1 Largest 2 | . 2 2 . 2 2 1 . 1 . . 1 . . . 1 . 1 1 . 1 . 1 1 1 . . . . . 1 1 Hottest 130 | . 130 43 . 40 56 28 . 39 . . 90 . . . 90 . 90 46 . 90 . 90 90 90 . . . . . 90 46 Shots Fired 481 | . 56 48 . 6 268 15 . 2 . . 11 . . . 26 . 5 2 . 6 . 9 7 6 . . . . . 13 1 Gun 386 | . 56 43 . 6 266 15 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 78 | . . . . . . . . . . . 11 . . . 26 . 5 . . 6 . 9 2 6 . . . . . 13 . Launcher 17 | . . 5 . . 2 . . 2 . . . . . . . . . 2 . . . . 5 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 344 | . 14 43 . 6 266 15 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 120 | . 42 . . . . . . . . . 11 . . . 26 . 5 . . 6 . 9 2 6 . . . . . 13 . Explosive 15 | . . 5 . . . . . 2 . . . . . . . . . 2 . . . . 5 . . . . . . . 1 Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 5 9 . 11 19 9 . . . . . . . . 8 . . 1 . . . . 1 . . . . . . . . Robot Miss Streak 5 | . 2 3 . 1 5 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 352 | . 30 30 . 5 178 23 1 4 . 8 16 . 1 . 4 1 1 2 . 11 . 9 4 6 7 1 1 2 . 1 6 Core Hits 212 | . 15 26 . 4 97 6 . 7 . 2 6 . 1 . 2 . . 9 . 6 . 5 9 4 1 . . 1 . 1 10 Critical Kills 6 | . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . 1 1 . . 6 1 . . . . 3 . 1 . 1 . . 1 . 3 . 2 . 1 2 1 1 1 . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 17 | . . . . . . . . . . . 3 . 1 . 1 . . 1 . 3 . 2 . 1 2 1 1 1 . . . Melee Attacks 394 | . . . . . 2 46 3 5 1 12 75 . 4 5 44 6 12 18 1 26 . 37 7 8 7 11 3 8 3 32 18 Impact 57 | . . . . . 2 46 3 5 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 18 Piercing 293 | . . . . . . . . . . 12 75 . 4 5 44 6 12 18 1 26 . 37 7 8 7 11 3 8 3 6 . Sneak Attacks 28 | . . . . . 1 4 . 3 . 3 3 . 1 . . . . . . 4 . . 1 3 . 1 . 1 . 1 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13625 | . 485 926 . 54 4151 902 36 618 . 395 796 . 61 . 193 71 63 464 . 638 . 573 872 428 610 137 56 130 . 114 852 Guns 4864 | . 468 355 . 43 3693 305 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . Explosions 2412 | . . 571 . . 342 . . 243 . . . . . . . . . 378 . . . . 652 . . . . . . . 226 Melee 6282 | . . . . . 116 597 36 375 . 395 796 . 61 . 161 71 63 86 . 638 . 573 220 428 610 137 56 130 . 114 619 Ramming 35 | . 17 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 4517 | . 121 355 . 43 3693 305 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 479 | . 347 . . . 100 . . . . . . . . . 32 . . . . . . . . . . . . . . . . Explosive 2070 | . . 571 . . . . . 243 . . . . . . . . . 378 . . . . 652 . . . . . . . 226 Electromagnetic 242 | . . . . . 242 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1124 | . . . . . 116 597 36 375 . . . . . . . . . . . . . . . . . . . . . . . Slashing 619 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619 Piercing 4539 | . . . . . . . . . . 395 796 . 61 . 161 71 63 86 . 638 . 573 220 428 610 137 56 130 . 114 . Highest Corruption 12 | . . . . . 4 . . . . . 1 1 1 1 11 11 11 11 . 5 5 12 5 5 5 5 . 1 . 7 7 Average Corruption 6 | . . . . . 4 . . . . . 1 1 1 1 8 11 11 11 . 2 5 10 5 5 5 5 . 1 . 6 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 16 . Effects 83 | . . . . . 3 . . . . . . . . 1 9 2 12 1 . 4 . 30 7 6 . 4 . . . 4 . Message Errors 22 | . . . . . . . . . . . . . . 1 6 . . . . 1 . 11 1 . . 2 . . . . . Matter Fused 28 | . . . . . 2 . . . . . . . . . 2 1 3 . . 2 . 7 4 2 . 2 . . . 3 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . 3 . . 1 . 3 1 . . . . . . . . Energy Discharges 11 | . . . . . . . . . . . . . . . 1 1 4 1 . . . 2 . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2350 | . . 17 . . . 304 26 88 . 73 216 . . . 69 54 47 23 . 186 . 191 151 91 448 236 57 . . . 73 Projectiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Explosions 131 | . . 17 . . . . . . . . . . . . . . . 23 . . . . 59 . . . . . . . 32 Melee 2217 | . . . . . . 304 26 88 . 73 216 . . . 67 54 47 . . 186 . 191 92 91 448 236 57 . . . 41 Knockbacks 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . 8 . . 5 . . . . . . . . . . . . . . . . . . 18 . . . . . . . 68 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Rammed 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 216 50 . 4 13 . . 4 . 96 172 . . . 300 . 230 23 . 383 78 338 396 314 . . 2 . . 155 . Average Temperature 73 | . 76 10 . 3 7 . . 2 . 32 49 . . . 118 . 98 13 . 60 42 58 138 125 . . 1 . . 34 . Received Heat Transfer 1349 | . 54 98 . . 990 6 . . . 12 126 . . . 9 . . . 9 . . . . . . . . . . . 45 Effects 12 | . . . . . . . . . . . . . . . . . . . . 2 . 2 6 2 . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 14 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 16 | . . . . . . 12 1 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1088 | . 888 . . . 150 . . . . . . . . . 50 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 568 | . 245 196 . 5 475 425 . . . . 568 . . . 116 . . . . 268 44 231 . . . . 65 144 135 150 305 Initial 215 | . . 78 . . 1 215 . . . . 19 . . . . . . . . . 29 30 . . . . 9 14 81 9 35 Average 136 | . 103 35 . 1 264 281 . . . . 101 . . . 50 . . . . 97 39 103 . . . . 26 72 79 55 106 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . 1 Low Security (%) 69 | . 85 100 . 100 28 . . . . . 85 . . . 100 . . . . 90 100 88 . . . . 100 100 100 100 81 Level 1 27 | . 14 . . . 61 98 . . . . 8 . . . . . . . . 9 . 11 . . . . . . . . 18 Level 2 3 | . . . . . 10 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . . 7 3 . . . . 4 . . . 4 . . . . 1 . 2 . . . . 1 2 . . 2 Investigation 16 | . 1 . . . 1 3 . . . . 3 . . . 4 . . . . 1 . 2 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 8 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 1 2 Communications Jammed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . Distress Signals 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . Times Spotted 337 | . 16 31 . . 58 12 9 7 . 5 37 . 4 . 10 2 5 51 1 22 4 7 6 . . 1 8 9 . 12 20 Peak Tracking Total 17 | . 3 17 . . 8 3 10 4 . 4 10 . 4 . 2 2 2 9 1 14 4 2 4 . . 1 8 7 . 3 12 Tactical Retreats 37 | . 1 . . . 1 3 1 1 . . 12 . . . 2 2 3 3 . 2 . . 1 . . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 16 | . 1 . . . . 1 . . . . 2 . . . 3 . . . . 2 . 4 . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 1 . . . . . 7 . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 4 4 6 6 4 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 24 | . 1 . . . 4 1 . 1 . . . . 1 . . 1 . 1 . . . 2 1 . . . . . . 5 6 Max in Single Turn 2 | . 1 . . . 2 1 . 1 . . . . 1 . . 1 . 1 . . . 1 1 . . . . . . 1 1 Garrison Access 10 | . . . . . 1 1 . . . . 2 . . . 3 . . . . . . 2 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 136 | . 4 . 1 . 6 14 . . . . 22 . 4 . 22 1 . 4 . 4 . 18 1 1 6 . 4 9 2 10 3 Terminals 70 | . 3 . . . 3 7 . . . . 10 . . . 11 1 . . . 3 . 11 . . . . 2 5 2 9 3 Fabricators 14 | . . . . . . 4 . . . . 3 . . . 3 . . . . 1 . 2 . . . . . 1 . . . Repair Stations 6 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 1 1 . . . Recycling Units 11 | . 1 . . . 2 . . . . . 3 . . . 2 . . . . . . 2 . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . 1 . Garrison Access 12 | . . . . . 1 3 . . . . 2 . . . 3 . . . . . . 2 . . . . . 1 . . . Total Hacks 524 | . 24 . 1 . 14 34 . . . . 74 . 31 . 73 6 . 8 . 26 . 66 1 1 19 . 14 30 13 61 28 Successful 326 | . 18 . 1 . 8 11 . . . . 61 . 31 . 49 6 . 8 . 15 . 31 1 1 19 . 6 15 6 33 6 Failed 197 | . 6 . . . 6 23 . . . . 13 . . . 24 . . . . 11 . 35 . . . . 8 15 7 27 22 Catastrophic 36 | . . . . . 1 5 . . . . . . . . 5 . . . . 4 . 10 . . . . 1 3 . 3 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 210 | . 16 . . . 10 16 . 1 . . 29 . . . 28 . . 1 . 20 . 42 . . . . . 14 3 20 10 Terminals 341 | . 21 . . . 9 14 . . . . 49 . . . 44 6 . . . 21 . 45 . . . . 8 23 13 60 28 Fabricators 48 | . . . . . . 16 . . . . 8 . . . 9 . . . . 5 . 8 . . . . . 2 . . . Repair Stations 16 | . . . . . . . . . . . 4 . . . 8 . . . . . . . . . . . 2 2 . . . Recycling Units 21 | . 3 . . . 4 . . . . . 3 . . . 2 . . . . . . 5 . . . . 4 . . . . Scanalyzers 19 | . . . . . . . . . . . 8 . . . 6 . . . . . . 3 . . . . . 1 . 1 . Garrison Access 18 | . . . . . 1 4 . . . . 2 . . . 4 . . . . . . 5 . . . . . 2 . . . Terminal Hacks 202 | . 11 . 1 . 2 2 . . . . 28 . 31 . 18 6 . 8 . 9 . 15 1 1 19 . 4 6 6 28 6 Record 42 | . . . 1 . . . . . . . 1 . 11 . . 6 . 7 . . . 1 1 . 7 . . . 2 5 . Part Schematic 29 | . 1 . . . . 1 . . . . 2 . 11 . 2 . . . . 2 . 2 . . 4 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 5 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 17 | . . . . . . . . . . . 4 . 3 . 3 . . . . . . 1 . . 4 . . . . 1 1 Open Door 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 8 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 8 | . 1 . . . . . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . 1 . 1 . Fabricator Index 5 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Unreport Threat 16 | . . . . . 2 . . . . . 4 . . . . . . . . . . 3 . . . . 1 . 2 2 2 Locate Traps 9 | . . . . . . . . . . . 3 . . . 2 . . . . . . 2 . . . . . 1 . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Zone Layout 16 | . 1 . . . . . . . . . 4 . . . . . . . . 2 . 1 . . . . . 1 1 4 2 Fabricator Hacks 28 | . . . . . . 4 . . . . 8 . . . 6 . . . . 2 . 6 . . . . . 2 . . . Network Status 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Load Schematic 13 | . . . . . . 2 . . . . 3 . . . 3 . . . . 1 . 3 . . . . . 1 . . . Build 11 | . . . . . . 1 . . . . 4 . . . 2 . . . . 1 . 2 . . . . . 1 . . . Repair Station Hacks 13 | . . . . . . . . . . . 4 . . . 6 . . . . . . . . . . . 1 2 . . . Scan Component 7 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . 1 1 . . . Repair 6 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . 1 . . . 2 . . . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . Retrieve Components 9 | . 1 . . . 2 . . . . . 3 . . . 2 . . . . . . . . . . . 1 . . . . Scanalyzer 14 | . . . . . . . . . . . 8 . . . 4 . . . . . . 2 . . . . . . . . . Insert Component 5 | . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Analyze 9 | . . . . . . . . . . . 6 . . . 2 . . . . . . 1 . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 1 . . . . 2 . . . 3 . . . . . . 2 . . . . . 1 . . . Seal Access 10 | . . . . . 1 1 . . . . 2 . . . 3 . . . . . . 2 . . . . . 1 . . . Unauthorized Hacks 50 | . 6 . . . 3 4 . . . . 8 . . . 10 . . . . 4 . 6 . . . . . 4 . 5 . Terminals 38 | . 5 . . . 2 2 . . . . 8 . . . 7 . . . . 3 . 4 . . . . . 3 . 4 . Track 4 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Assimilate 14 | . . . . . . 2 . . . . 1 . . . 6 . . . . 1 . 1 . . . . . 1 . 2 . Botnet 11 | . 3 . . . 1 . . . . . 3 . . . . . . . . 1 . 2 . . . . . . . 1 . Operators 9 | . 1 . . . 1 . . . . . 2 . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . Fabricators 8 | . . . . . . 2 . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 3 . . . 3 12 . . . . 15 . . . 13 1 . . . 4 . 13 . . . . 2 5 2 5 2 Full Trace Events 10 | . . . . . . 1 . . . . 3 . . . 3 . . . . 1 . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . . . 1 . . . . 4 . 11 . 4 . . . . 2 . 3 . . 4 . . . . 7 . Parts Built 11 | . . . . . . 2 . . . . 3 . . . 2 . . . . 1 . 2 . . . . . 1 . . . Authchips 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Time 742 | . . . . . . 47 . . . . 304 . . . 149 . . . . 29 . 155 . . . . . 58 . . . Total Part Build Rating 66 | . . . . . . 10 . . . . 15 . . . 13 . . . . 7 . 14 . . . . . 7 . . . Parts Repaired 6 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . 1 . . . Time 368 | . . . . . . . . . . . 125 . . . 189 . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 6 . . . 19 . . . . . 7 . . . 1 . . . . . . . . . . . 1 . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Parts Damaged 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 24 | . . . . . . 2 . . 6 . 4 . . . 4 . . 4 . 1 . 1 . . . . . . . 2 . Largest Group 6 | . . . . . . 1 . . 6 6 3 . . . 1 . . 4 . 1 . 1 . . . . . . . 2 . Highest-Rated Group 166 | . . . . . . 26 . . 123 123 87 . . . 10 . . 166 . 10 . 10 . . . . . . . 55 . Highest-Rated Ally 45 | . . . . . . 26 . . 25 25 29 . . . 10 . . 43 . 10 . 10 . . . . . . . 45 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 24 16 . . . . . . . . . . . . . . . . . . . . Total Damage 830 | . . . . . . . . . . 544 286 . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 11 | . 5 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 16 | . . 2 . 2 . . . 1 . 1 . . . 2 . 2 2 . 2 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 13955 | . 681 1342 419 189 2304 974 120 147 407 442 1199 30 52 147 838 116 317 784 117 476 15 683 346 244 62 154 104 216 65 647 318 Spaces Moved 24261 | 1 384 842 300 126 998 2510 397 428 816 789 2980 107 124 497 1752 382 993 1301 437 1197 72 1571 825 579 150 588 446 580 217 1252 620 Core 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Treads 136 | . 2 23 . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 495 | 1 5 . . . 489 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2020 | . 377 819 300 126 398 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21583 | . . . . . . 2510 397 428 816 789 2980 107 124 497 1752 382 993 1301 437 1197 72 1571 825 579 150 588 446 580 217 1252 593 Fastest Speed 15 | 120 120 140 140 140 110 24 25 27 27 25 15 25 25 25 21 26 26 26 26 20 20 20 20 20 21 21 18 20 26 19 19 Average Speed 38 | 120 140 144 140 140 170 27 26 27 27 25 25 25 25 25 23 26 26 26 26 22 20 20 21 24 21 21 18 26 26 20 24 Slowest Speed 410 | 120 320 320 140 140 410 34 27 97 27 27 30 25 25 25 26 26 26 98 26 275 20 20 90 90 21 21 20 31 26 98 81 Overloaded Moves 79 | . . . . . . . . . . . 79 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . . . . 4 . . . . 13 . 2 . 12 . . 6 . 21 . 29 . . . . 5 10 1 7 16 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 1 74 99 67 36 81 57 49 61 84 70 40 18 77 56 38 61 82 92 66 27 76 37 86 63 61 75 14 60 8 87 33 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 15 | . 1 . 1 1 1 . . . 3 . . . 1 2 . 1 . . . . . . . 1 3 . . . . . . Known Exits Taken 24 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . 3 2 2 3 . 1 . 1 . 2 2 . 2 . . . 2 1 . 4 . . . . . Spaces Dug 363 | . . . . . 1 28 2 28 . 3 65 . . 5 62 4 14 7 1 18 . 28 31 8 . 9 2 5 3 35 4 Terrain Destroyed 464 | . . 16 . . 7 28 2 28 . 3 65 . . 5 62 4 14 23 1 18 . 29 79 8 . 9 2 5 3 37 16 Melee 236 | . . . . . 1 28 2 . . 3 54 . . 5 37 4 9 7 1 12 . 20 3 2 . 9 2 5 3 25 4 Projectile 81 | . . . . . 5 . . . . . 11 . . . 25 . 5 . . 6 . 9 2 6 . . . . . 12 . AOE 147 | . . 16 . . 1 . . 28 . . . . . . . . . 16 . . . . 74 . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 27649 | . 469 922 299 133 1339 2703 402 440 999 1011 3285 108 137 512 2079 388 1028 1704 438 1331 71 1842 982 661 167 604 458 620 219 1563 735 Wait 1912 | . 18 16 . . 86 65 . . 179 196 133 1 4 4 167 . 16 269 . 74 . 203 125 53 . . 3 22 . 212 66 Move 23993 | . 383 841 299 125 997 2501 396 427 815 788 2953 106 119 496 1728 381 992 1290 436 1160 71 1514 824 578 149 587 436 559 214 1238 590 Hop 111 | . . . . . . 4 . . . . 13 . 2 . 11 . . 4 . 16 . 26 . . . . 4 10 1 6 14 Pick Up 163 | . 16 8 . 3 35 15 . . 1 3 16 . 4 1 14 . . 7 . 9 . 9 2 3 3 2 4 2 . 4 2 Fast Attach 135 | . 6 2 . . 16 8 . . . 3 19 . . . 7 . . 14 . 6 . 12 . . 2 . 1 8 . 15 16 Attach 131 | . 3 9 . . 16 14 . . . 1 9 . . 3 12 . 1 . 1 12 . 11 8 5 1 . 2 1 1 13 8 Detach 65 | . . 1 . . 1 3 . . . . 6 . . . 5 . 1 1 . 7 . 10 8 4 . . . . . 12 6 Swap 103 | . 5 5 . . 20 5 3 6 2 2 16 1 . . 6 1 1 7 . 7 . 5 . 2 1 1 . 1 . 4 2 Drop 214 | . 9 6 . . 31 27 . . 1 6 32 . 4 3 14 . . 20 . 8 . 5 1 2 4 3 5 9 . 14 10 Fire 303 | . 28 34 . 3 135 15 . 2 . . 11 . . . 26 . 5 2 . 6 . 9 7 6 . . . . . 13 1 Melee 394 | . . . . . 2 46 3 5 1 12 75 . 4 5 44 6 12 18 1 26 . 37 7 8 7 11 3 8 3 32 18 Ram 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . 45 . . . . . . 1 . . . . . . . . . Rewire 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 344 | -10/Materials | Identified exit to Mines 682 | -10/Materials | Entered Mines 691 | -10/Mines | Learned Materials emergency access door positions 755 | -10/Mines | Learned Materials emergency access door positions 925 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 955 | -10/Mines | Found Prototype Storage 956 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1112 | -10/Mines | Discovered new exit (range 7) 1196 | -10/Mines | Assembled infested the area 1201 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1237 | -10/Mines | Core integrity fell below 50% 1288 | -10/Mines | Lost 8 parts (2p4n1u1w) 1306 | -10/Mines | Core integrity fell below 20% 1469 | -10/Mines | Discovered new exit (range 6) 2018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2018 | -10/Mines | Discovered new exit (range 5) 2024 | -10/Mines | Entered Exiles 2043 | -10/Exiles | Discovered new exit (range 15) 2062 | -10/Exiles | Met 8R-AWN 2083 | -10/Exiles | Met EX-HEX 2148 | -10/Exiles | Met EX-DEC 2153 | -10/Exiles | Learned location of Zion (-7) 2164 | -10/Exiles | Build established: Scavenger-Mutant 2217 | -10/Exiles | Visited The Gauntlet 2432 | -10/Exiles | Discovered new exit (range 10) 2443 | -10/Exiles | Entered Mines 2452 | -9/Mines | Learned location of Storage (-7) 2577 | -9/Mines | Learned Materials stockpile data 2626 | -9/Mines | Discovered new exit (range 5) 2632 | -9/Mines | Entered Materials 2632 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3325 | -8/Materials | Discovered new exit (range 16) 3413 | -8/Materials | Build established: Mutant 3757 | -8/Materials | Core integrity fell below 50% 3800 | -8/Materials | Lost 8 parts (2p4n2w) 3868 | -8/Materials | Discovered new exit (range 7) 4256 | -8/Materials | Build established: Scavenger-Mutant 4936 | -8/Materials | Entered Factory 4936 | -7/Factory | Evolved 2 slots: Propulsion x2 5074 | -7/Factory | Discovered new exit (range 8) 5076 | -7/Factory | Identified exit to Storage 5303 | -7/Factory | Build established: Scavenger-Sprinter 5492 | -7/Factory | Identified exit to Lower Caves 5610 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 5910 | -7/Factory | Entered Lower Caves 6016 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6027 | -7/Lower Caves | Discovered new exit (range 13) 6030 | -7/Lower Caves | Identified exit to Lower Caves 6030 | -7/Lower Caves | Entered another Lower Caves area 6054 | -7/Lower Caves | Discovered new exit (range 12) 6065 | -7/Lower Caves | Identified exit to Factory 6088 | -7/Lower Caves | Learned Factory emergency access door positions 6163 | -7/Lower Caves | Discovered new exit (range 9) 6166 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6177 | -7/Lower Caves | Identified exit to Zion 6177 | -7/Lower Caves | Entered Zion 6202 | -7/Zion | Discovered new exit (range 11) 6224 | -7/Zion | Learned location of Recycling (-7) 6239 | -7/Zion | Given A8's code to call for help 6258 | -7/Zion | Learned location of Data Miner (-6) 6347 | -7/Zion | Gained Derelict followers 6367 | -7/Zion | Found CR-A16's Pointy Stick 6407 | -7/Zion | Identified exit to Proximity Caves 6584 | -7/Zion | Entered Proximity Caves 6584 | -6/Proximity Caves | Accompanied by 6 allies 6597 | -6/Proximity Caves | Build established: Hacker-Sprinter 6762 | -6/Proximity Caves | Spotted B-75 Beast 6776 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6779 | -6/Proximity Caves | Destroyed B-75 Beast 7026 | -6/Proximity Caves | Entered Factory 7026 | -6/Factory | Evolved 2 slots: Utility x2 7047 | -6/Factory | Identified exit to Lower Caves 7047 | -6/Factory | Identified exit to Extension 7196 | -6/Factory | Found Prototype Launcher 7196 | -6/Factory | Identified Scatter Rocket Array 7264 | -6/Factory | Spotted B-75 Beast 7385 | -6/Factory | Discovered new exit (range 4) 7386 | -6/Factory | Identified exit to Factory 7532 | -6/Factory | Fabricated G-50 Soldier? 7920 | -6/Factory | Fabricated Biomechanical Wings? 7931 | -6/Factory | Fabricated Biomechanical Wings? 8018 | -6/Factory | Repaired Broken Biomechanical Wings? 8060 | -6/Factory | Fabricated Biomechanical Wings? 8090 | -6/Factory | Repaired Nuclear Pulse Thruster? 8152 | -6/Factory | Cargo convoy interrupted 8159 | -6/Factory | Found Prototype Processor 8159 | -6/Factory | Identified Exp. Target Analyzer 8225 | -6/Factory | Entered Lower Caves 8233 | -6/Lower Caves | Encountered a Warlord checkpoint 8252 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8254 | -6/Lower Caves | Identified exit to Data Miner 8255 | -6/Lower Caves | Entered Data Miner 8255 | -6/Data Miner | Discovered new exit (range 6) 8260 | -6/Data Miner | Met Data Miner 8267 | -6/Data Miner | Learned location of Section 7 (-2) 8267 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8269 | -6/Data Miner | Received God Mode back door access code from Data Miner 8280 | -6/Data Miner | Destroyed Data Miner 8284 | -6/Data Miner | Found Prototype Hackware 8285 | -6/Data Miner | Found Prototype Hackware 8286 | -6/Data Miner | Found Prototype Hackware 8289 | -6/Data Miner | Data Conduit disabled 8307 | -6/Data Miner | Identified exit to Proximity Caves 8307 | -6/Data Miner | Entered Proximity Caves 8308 | -5/Proximity Caves | Identified Ghost Barrier 8310 | -5/Proximity Caves | Identified Quantum Router 8311 | -5/Proximity Caves | Identified Deep Network Scanner 8445 | -5/Proximity Caves | Discovered exit to Factory (range 6) 8449 | -5/Proximity Caves | Learned location of Warlord (-5) 8454 | -5/Proximity Caves | Entered Factory 8454 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8473 | -5/Factory | Identified exit to Upper Caves 8596 | -5/Factory | Build established: Wizard-Sprinter 8626 | -5/Factory | Repaired Broken Tiamat Missile Launcher 8652 | -5/Factory | Repaired Adv. Sensor Array 8751 | -5/Factory | Discovered new exit (range 7) 8752 | -5/Factory | Identified exit to Factory 8874 | -5/Factory | Identified exit to DSF 9055 | -5/Factory | Crushed by falling debris 9117 | -5/Factory | Fabricated Adv. Sensor Array? 9166 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 9178 | -5/Factory | Repaired Cld. Impulse Thruster? 9189 | -5/Factory | Discovered exit to Factory (range 5) 9237 | -5/Factory | Deep Network Scanner fried by hacking feedback 9251 | -5/Factory | Found Prototype Processor 9251 | -5/Factory | Identified Exp. Targeting Computer 9252 | -5/Factory | System corruption reached 10% 9292 | -5/Factory | Entered Upper Caves 9305 | -5/Upper Caves | Attracted the attention of an 0b10 base 9306 | -5/Upper Caves | Learned Armory garrison access intel 9306 | -5/Upper Caves | Learned Extension stockpile data 9306 | -5/Upper Caves | Learned Armory emergency access door positions 9306 | -5/Upper Caves | Identified exit to Upper Caves 9327 | -5/Upper Caves | Learned location of 1 exit from Factory 9408 | -5/Upper Caves | Entered another Upper Caves area 9432 | -5/Upper Caves | Learned 4 Factory zone layouts 9555 | -5/Upper Caves | Build established: Hacker-Sprinter 9624 | -5/Upper Caves | Learned Factory machine intel 9661 | -5/Upper Caves | Discovered exit to Factory (range 15) 9722 | -5/Upper Caves | Spotted B-75 Beast 9724 | -5/Upper Caves | Discovered new exit (range 5) 9725 | -5/Upper Caves | Identified exit to Warlord 9725 | -5/Upper Caves | Entered Warlord 9734 | -5/Warlord | System corruption cleaned by Quarantine Array 9842 | -5/Warlord | Found Prototype Device 9844 | -5/Warlord | Identified Minesniffer Drone Bay 9986 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10001 | -5/Warlord | Warlord's base attacked by MAIN.C 10057 | -5/Warlord | Found Prototype Energy Gun 10057 | -5/Warlord | Identified Vortex Rail 10060 | -5/Warlord | Found Vortex Rail 10063 | -5/Warlord | Found Prototype Launcher 10063 | -5/Warlord | Identified Vortex Catalyst Activator 10085 | -5/Warlord | Met Warlord 10087 | -5/Warlord | Opened Warlord's prototype stash 10098 | -5/Warlord | Found Prototype Hackware 10098 | -5/Warlord | Identified System Mapper 10106 | -5/Warlord | Found Prototype Processor 10106 | -5/Warlord | Identified Exp. Targeting Computer 10109 | -5/Warlord | Found Prototype Processor 10109 | -5/Warlord | Identified Spectral Analyzer 10111 | -5/Warlord | Found Prototype Device 10111 | -5/Warlord | Identified Thermal Barrier 10351 | -5/Warlord | Warlord forces counterattacked 10372 | -5/Warlord | Spotted Striker 10390 | -5/Warlord | Build established: Hacker-Scout 10435 | -5/Warlord | Spotted Striker 10445 | -5/Warlord | Discovered new exit (range 14) 10448 | -5/Warlord | Identified exit to Proximity Caves 10453 | -5/Warlord | Spotted Striker 10509 | -5/Warlord | Entered Proximity Caves 10545 | -4/Proximity Caves | Learned Research interactive machine intel 10601 | -4/Proximity Caves | Spotted B-86 Titan 10623 | -4/Proximity Caves | Discovered exit to Factory (range 11) 10623 | -4/Proximity Caves | Learned Research interactive machine intel 10626 | -4/Proximity Caves | Entered Factory 10626 | -4/Factory | Evolved 2 slots: Utility x2 10627 | -4/Factory | Identified exit to Research 10630 | -4/Factory | Loaded intel: 275 machine locations 10787 | -4/Factory | Discovered new exit (range 16) 10937 | -4/Factory | Build established: Hacker-Ninja 10965 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 10984 | -4/Factory | Identified exit to Upper Caves 11060 | -4/Factory | Lost 5 parts (1p3n1u) 11102 | -4/Factory | Manually triggered Chute Trap 11102 | -4/Factory | Sucked down chute 11102 | -4/Factory | Entered Waste 11104 | -4/Waste | Spotted C-40 Crusher 11104 | -4/Waste | Spotted C-40 Crusher 11113 | -4/Waste | Spotted C-40 Crusher 11115 | -4/Waste | Spotted C-40 Crusher 11115 | -4/Waste | Discovered new exit (range 11) 11115 | -4/Waste | Spotted C-40 Crusher 11117 | -4/Waste | EMP discharged 11117 | -4/Waste | System corruption reached 10% 11117 | -4/Waste | Identified exit to Factory 11117 | -4/Waste | Entered Factory 11337 | -4/Factory | Crushed by falling debris 11486 | -4/Factory | Spotted B-86 Titan 11723 | -4/Factory | Fabricated Electron Diverter (x1) 11778 | -4/Factory | Fabricated Adv. Hacking Suite? 11800 | -4/Factory | Entered Upper Caves 11804 | -4/Upper Caves | Learned Research stockpile data 11818 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11849 | -4/Upper Caves | Found Alien Artifact 12110 | -4/Upper Caves | Discovered new exit (range 21) 12124 | -4/Upper Caves | Identified exit to Upper Caves 12138 | -4/Upper Caves | Build established: Wizard-Scout 12146 | -4/Upper Caves | Entered another Upper Caves area 12381 | -4/Upper Caves | Discovered new exit (range 5) 12382 | -4/Upper Caves | Identified exit to Zhirov 12385 | -4/Upper Caves | Learned location of Armory (-3) 12390 | -4/Upper Caves | Entered Zhirov 12390 | -4/Zhirov | Discovered new exit (range 3) 12394 | -4/Zhirov | Met Zhirov 12398 | -4/Zhirov | Learned location of Quarantine (-2) 12398 | -4/Zhirov | Learned location of Testing (-3) 12398 | -4/Zhirov | Learned location of Command (-1) 12400 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12405 | -4/Zhirov | Found Alien Artifact 12405 | -4/Zhirov | Identified Integrated Dissipator 12405 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12413 | -4/Zhirov | Found Alien Artifact 12452 | -4/Zhirov | Identified exit to Proximity Caves 12452 | -4/Zhirov | Entered Proximity Caves 12588 | -3/Proximity Caves | Discovered exit to Research (range 9) 12606 | -3/Proximity Caves | Entered Research 12606 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12608 | -3/Research | Loaded intel: 41 interactive machine locations 12623 | -3/Research | Identified exit to DSF 12674 | -3/Research | Identified exit to Armory 12674 | -3/Research | Identified exit to Testing 12710 | -3/Research | Entered Testing 12730 | -3/Testing | Found Prototype Device 12730 | -3/Testing | Identified Adv. Kinecellerator 12738 | -3/Testing | Identified exit to Research 12862 | -3/Testing | Fabricated Lrn. Sensor Array (x1) 12869 | -3/Testing | Repaired Electron Diverter? 12926 | -3/Testing | Entered Research 12926 | -2/Research | Warlord forces began assault on 0b10 12926 | -2/Research | Evolved 2 slots: Utility x2 12927 | -2/Research | Loaded intel: 46 interactive machine locations 12969 | -2/Research | Identified exit to Quarantine 12991 | -2/Research | Entered Quarantine 13025 | -2/Quarantine | Central database locked down 13180 | -2/Quarantine | Cryocooling Duct disabled 13189 | -2/Quarantine | Cryocooling Duct disabled 13195 | -2/Quarantine | Ambient heat levels rising (+20) 13195 | -2/Quarantine | Non-combat units ordered to evacuate 13204 | -2/Quarantine | Ambient heat levels rising (+20) 13204 | -2/Quarantine | Combat units ordered to evacuate 13271 | -2/Quarantine | Found Centrium Greatsword 13293 | -2/Quarantine | Found Alien Slashing Weapon 13293 | -2/Quarantine | Identified Sigix Broadsword 13304 | -2/Quarantine | Quarantine Guard activated 13339 | -2/Quarantine | Spotted Quarantine Guard 13345 | -2/Quarantine | Found Prototype Device 13345 | -2/Quarantine | Identified Beam Splitter 13359 | -2/Quarantine | Spotted Quarantine Guard 13373 | -2/Quarantine | Spotted Quarantine Guard 13373 | -2/Quarantine | Spotted Quarantine Guard 13425 | -2/Quarantine | Build established: Wizard-Ninja 13518 | -2/Quarantine | Spotted Quarantine Guard 13523 | -2/Quarantine | Crushed by falling debris 13554 | -2/Quarantine | Lost 3 parts (1p2u) 13570 | -2/Quarantine | Identified exit to Access 13588 | -2/Quarantine | Spotted Quarantine Guard 13597 | -2/Quarantine | Spotted Quarantine Guard 13622 | -2/Quarantine | Found Alien Artifact 13622 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13622 | -2/Quarantine | Warped through subspace 13622 | -2/Quarantine | Spotted Fortress 13626 | -2/Quarantine | Spotted Quarantine Guard 13637 | -2/Quarantine | Discovered new exit (range 5) 13638 | -2/Quarantine | Identified exit to Section 7 13638 | -2/Quarantine | Entered Section 7 13644 | -2/Section 7 | Found Alien Artifact 13644 | -2/Section 7 | Identified Core Reset Matrix 13644 | -2/Section 7 | Identified Dimensional Node Initializer 13644 | -2/Section 7 | Identified Transdimensional Reconstructor 13644 | -2/Section 7 | Used Core Reset Matrix 13648 | -2/Section 7 | Sensed 19 artifacts in vicinity 13662 | -2/Section 7 | Found Integrated Dissipator 13662 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13664 | -2/Section 7 | Lost 5 parts (1p4u) 13737 | -2/Section 7 | Spotted B-90 Cyclops 13783 | -2/Section 7 | Found Integrated Dissipator 13783 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13854 | -2/Section 7 | Found Integrated Mediator 13854 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13904 | -2/Section 7 | Released all parts (10) 13909 | -2/Section 7 | Core integrity fell below 50% 13928 | -2/Section 7 | Lost 3 parts (1n2u) 13936 | -2/Section 7 | Core integrity fell below 20% 13956 | -2/Section 7 | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 13907_ Cld. Impulse Thruster severed. 13908_ The unstable cave ceiling collapses. 13911_ Identified Nuclear Pulse Array. 13926_ W-44 Eye sends out distress signal. 13926_ Slug penetrates C-65 Expert. 13928_ Slug penetrates Wall. 13930_ Nuclear Pulse Array destroyed. 13930_ Slug penetrates H-88 Terminator. 13931_ Slug penetrates Wall. 13939_ ALERT: Security rotation in progress. 13941_ Destroyed Unknown Flight Unit. 13942_ Slug penetrates Wall. 13947_ C-57 Dissector destroyed. 13949_ Slug penetrates Wall. 13953_ Wall collapses. 13953_ Dropped Sigix Broadsword. 13953_ K-01 Serf collects debris. 13955_ Penetrated by Slug. 13955_ Slug penetrates Wall. 13955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????#### """ ####????? | | ????????????????????????????## """ ####????? | | ???????????????????????? ##### """ #####???? | | ???????????????????????? ##### |! #####???? | | ???????????????????????? # ! !! ##???? | | ???????????????????????? # !! ###### | | ???????????????????????? # ###### | | ???????????????????????? + # | | ???????????????????????? # ######## | | ???????????????????????? # # #####! | | ????????????????????????## !![ # ##### | | ???????????????????? ![[ # """ | | ???????????????????? ![ # """ | | ???????????????????? """ """ # """ | | ???????????????????? "T" """ + | | ????????????????????############# " " """ ###### | | ???????????????????? # ## ###### | | ?????????????????????# """"""" ## """ """ ###### | | ?????????????????????# """"""" ## """ """ | | ?????????????????????# """"""" ## """ """ | | ?????????????????????# # *[ | | ?????????????????????# ## """ """ *! | | ?????????????????????? ## """ """ | | ???????????????????????? ??## """ """ | | ??????????????????########+###### | | ??????????????????# @ ! | | ??????????????????# cc | | ??????????????????# h | | ??????????????????# % h ### | | ??????????????????# ###+#;###########"###### | | ??????????????????# # / #### ## % | | ??????????????????# ?# #? # """"" ## | | ??????????????????# ?# #?## """"" ## | | ??????????????????# ??# #?## """"" ## | | ??????????????????# ???# #?## ## | | ??????????????????+ ???# #?## = + | | ??????????????????#????# ] #?## ##### | | ???????????????????????# #?????""T"" ##### | | ???????????????????????###########???? """"" + | | ???????????????????????????????????#########+##### | | ??????????????????????????????????? ######## ##### | | ??????????????????????????????????? + | | ??????????????????????????????????? ####### | | ??????????????????????????????????? ####### | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? # | | ????????????????????????????????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Evasion (%) 78 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 10 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 49 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory | Authchip Lrn. Sensor Array | x1 | -4/Factory Electron Diverter | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed RocketTractorDeconstructor Manual? 0 Play Time 05:00:12 Cumulative 211.2 hours Start 2023.01.21 @ 09:35:09 End 2023.01.30 @ 20:44:02 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 77 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e38412d-87f2-493e-baca-a70e2c07d60c