Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.15 @ 14:32:12 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1413) 1413 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 4833 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 117 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (14) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Maneuvering Thrusters Improved Hacking Suite System Shield > --- WEAPON (3) ------- Powered Hammer Scythe Axe > --- INVENTORY (3) ---- Core Analyzer Armor Integrity Analyzer Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Maneuvering Thrusters Improved Hacking Suite System Shield > --- WEAPON ----------- Powered Hammer Scythe Axe > --- INVENTORY -------- Core Analyzer Armor Integrity Analyzer Microactuators [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware System Shield Weapon Scythe Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 8 | . . . . 1 5 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . . 3 2 Weapon 2 | . . . . . 2 . Parts Attached 28 | . . 3 . 5 11 9 Power 5 | . . 1 . 1 . 3 Engine 2 | . . 1 . . . 1 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 7 | . . 1 . 3 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . 1 . 3 3 . Utility 8 | . . . . . 4 4 Device 4 | . . . . . 2 2 Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 3 | . . . . . 1 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | . . 1 . 1 4 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 5 | . . . . . 4 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 85 | . . 58 75 78 95 99 Engine 4 | . . 18 25 19 . . Core 8 | . . . . 2 14 8 Flight 21 | . . 20 25 35 29 16 Device 11 | . . . . . 6 23 Processor 6 | . . . . . 10 8 Hackware 8 | . . . . . 6 16 Ballistic Gun 2 | . . 20 25 4 . . Impact Weapon 8 | . . . . 17 12 7 Slashing Weapon 11 | . . . . . 14 17 Naked Turns 211 | . 166 45 . . . . Heaviest Build 17 | . . 4 4 7 14 17 Greatest Support 17 | 3 3 4 4 10 17 17 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . . . . . 2 3 Average Capacity . | . . . . . . 2 Most Carried 3 | . . . . . 2 3 Average Carried . | . . . . . . 1 Final Capacity 3 | . . . . . 2 3 Final Carried 3 | . . . . . 2 3 Class Distribution -------------------- 52% | Hacker-Mutant 46% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 486 | 200 . 36 . 50 110 90 Remotely . | . . . . . . . Salvage Created 1834 | . 60 155 . 64 931 624 Parts 99 | . 5 9 . 9 48 28 Haulers Intercepted 5 | . 1 . . . 3 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . . 5 . 4 14 7 Melee 24 | . . 3 . 3 13 5 Guns 2 | . . 2 . . . . AOE 2 | . . . . . . 2 Classes Destroyed 8 | . 1 2 . 1 4 . Worker 1 | . . . . . 1 . Hauler 5 | . 1 . . . 3 1 Recycler 2 | . . 1 . . . 1 Operator 1 | . . . . . 1 . Watcher 7 | . . . . . 4 3 Swarmer 6 | . . 5 . . 1 . Grunt 14 | . . . . 4 6 4 Sentry 10 | . . . . . 7 3 Best Kill Streak 5 | . 1 4 . 2 4 5 Combat Bots Only 3 | . . 3 . 2 3 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1992 | . 107 263 . 246 781 595 Core 1730 | . 107 255 . 209 674 485 Absorbed by Shields 80 | . . . . . . 80 Redirected to Core 843 | . . 19 . 114 381 329 Core Remaining (%) 93 | 100 . . . 99 80 . Volleys Fired 6 | . . 6 . . . . Largest 1 | . . 1 . . . . Hottest 20 | . . 20 . . . . Shots Fired 6 | . . 6 . . . . Gun 6 | . . 6 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 6 | . . 6 . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 2 | . . 2 . . . . Robot Miss Streak 2 | . . 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 111 | . . 3 . 11 66 31 Core Hits 69 | . 6 18 . 4 23 18 Critical Hits 3 | . . . . . 3 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . Melee Attacks 160 | . . . . 17 79 64 Impact 41 | . . . . 17 20 4 Slashing 119 | . . . . . 59 60 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . . . . . 6 4 Damage Inflicted 4661 | . 24 101 . 248 2469 1819 Guns 37 | . . 37 . . . . Cannons . | . . . . . . . Explosions 628 | . . . . . . 628 Melee 3908 | . . . . 248 2469 1191 Ramming 88 | . 24 64 . . . . Kinetic 37 | . . 37 . . . . Thermal . | . . . . . . . Explosive 628 | . . . . . . 628 Electromagnetic . | . . . . . . . Impact 692 | . . . . 248 399 45 Slashing 3216 | . . . . . 2070 1146 Piercing . | . . . . . . . Highest Corruption 2 | . 1 2 2 2 2 . Average Corruption 1 | . 1 1 2 2 1 . Corruption Purged . | . . . . . . . Effects 9 | . . 2 1 3 3 . Message Errors 2 | . . 1 . 1 . . Heat Flow Errors 2 | . . 1 . 1 . . Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . 1 . . . Targeting Errors 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 181 | . . . . . 92 89 Projectiles . | . . . . . . . Explosions 63 | . . . . . . 63 Melee 118 | . . . . . 92 26 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . 10 26 . . . . Shots . | . . . . . . . Rammed 34 | . 10 24 . . . . Targets Rammed 34 | . 10 24 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 208 | . . 208 . 161 2 4 Average Temperature 71 | . . 74 . 88 2 2 Received Heat Transfer 653 | . 45 . . 138 297 173 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 1 4 . Impact Corruptions 4 | . . . . 1 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 461 | . 80 156 . 153 461 392 Average Influence 182 | . 43 107 . 61 222 223 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 62 | 100 100 100 . 100 47 49 Level 1 33 | . . . . . 40 50 Level 2 3 | . . . . . 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . . . 3 8 Investigation 5 | . . . . . 2 3 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 1 1 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . . . 5 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 9 7 . 5 39 25 Peak Tracking Total 9 | . 6 3 . 3 5 9 Tactical Retreats 10 | . 1 1 . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . . 1 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 29 | . 4 . . . 10 15 Terminals 22 | . 4 . . . 10 8 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 175 | . 19 . . . 54 102 Successful 120 | . 9 . . . 38 73 Failed 53 | . 10 . . . 15 28 Catastrophic 2 | . . . . . 1 1 Database Lockouts 3 | . . . . . 1 2 Manual 131 | . 19 . 2 . 46 64 Terminals 143 | . 19 . . . 54 70 Fabricators 15 | . . . . . . 15 Repair Stations . | . . . . . . . Recycling Units 10 | . . . . . . 10 Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . . 7 Terminal Hacks 60 | . 2 . . . 25 33 Record 2 | . . . . . . 2 Part Schematic 9 | . . . . . 4 5 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 8 | . . . . . 6 2 Level Access Points 2 | . . . . . . 2 Branch Access Points 4 | . 1 . . . 1 2 Terminal Index 3 | . 1 . . . 1 1 Fabricator Index 2 | . . . . . 1 1 Scanalyzer Index 1 | . . . . . . 1 Garrison Index 1 | . . . . . . 1 Alert Level 7 | . . . . . 3 4 Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 Recall Investigation 3 | . . . . . 1 2 Recall Extermination 1 | . . . . . . 1 Recall Reinforcements 3 | . . . . . 2 1 Hauler Manifests 4 | . . . . . 2 2 Registered Components 2 | . . . . . 1 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 9 | . . . . . . 9 Load Schematic 5 | . . . . . . 5 Build 4 | . . . . . . 4 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 2 | . . . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 117 | . 20 . . . 30 67 Terminals 35 | . 7 . . . 13 15 Track 8 | . 2 . . . 3 3 Assimilate 3 | . . . . . 2 1 Botnet 11 | . 3 . . . 4 4 Detonate 2 | . . . . . . 2 Disrupt 6 | . 1 . . . 1 4 Operators 5 | . 1 . . . 3 1 Fabricators 3 | . . . . . . 3 Report 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Siphon 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . . 6 Monitor 2 | . . . . . . 2 Reject 2 | . . . . . . 2 Mask 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Reprogram 3 | . . . . . . 3 Watchers 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 4 . . . 8 13 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built 1 | . . . . . . 1 Matter 252 | . . . . . . 252 Time 44 | . . . . . . 44 Total Robot Build Rating 4 | . . . . . . 4 Part Schematics Acquired 8 | . . . . . 3 5 Parts Built 3 | . . . . . . 3 Matter 458 | . . . . . . 458 Time 91 | . . . . . . 91 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 12 | . . . . 5 2 5 Largest Group 5 | . . . . 5 5 4 Highest-Rated Group 87 | . . . . 87 87 85 Highest-Rated Ally 37 | . . . . 31 31 37 Total Orders 8 | . . . . . 2 6 STAY 4 | . . . . . 1 3 FOLLOW 4 | . . . . . 1 3 Ally Attacks 41 | . . . . 5 26 10 Total Damage 557 | . . . . 82 334 141 Kills 6 | . . . . 1 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2434 | 14 166 201 83 244 793 933 Spaces Moved 4247 | 28 306 296 207 383 1259 1768 Core 362 | 28 306 28 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3885 | . . 268 207 383 1259 1768 Fastest Speed 37 | 50 50 40 40 37 37 37 Average Speed 38 | 50 50 40 40 38 37 37 Slowest Speed 50 | 50 50 50 40 40 37 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 31 | . . 9 . 4 10 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 62 56 61 67 82 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 24 | . . . . . 3 21 Terrain Destroyed 55 | . . . . . 3 52 Melee 24 | . . . . . 3 21 Projectile . | . . . . . . . AOE 31 | . . . . . . 31 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4774 | 27 318 359 206 448 1467 1949 Wait 266 | . 3 35 . 21 101 106 Move 4181 | 27 305 279 206 374 1238 1752 Hop 29 | . . 7 . 4 10 8 Pick Up 5 | . . . . . 2 3 Fast Attach 22 | . . 3 . 5 10 4 Attach 2 | . . . . . . 2 Detach . | . . . . . . . Swap 4 | . . . . . 1 3 Drop 15 | . . . . 4 5 6 Fire 6 | . . 6 . . . . Melee 134 | . . . . 17 67 50 Ram 34 | . 10 24 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 61 | . . 5 . 23 33 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 7) 114 | -10/Materials | Identified exit to Mines 181 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 11) 276 | -10/Mines | Learned location of Recycling (-9) 344 | -10/Mines | Core integrity fell below 50% 346 | -10/Mines | Build established: Hacker-Mutant 360 | -10/Mines | Discovered new exit (range 10) 373 | -10/Mines | Assembled infested the area 378 | -10/Mines | Assisted by a Guerilla fighting off Assembled 380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 380 | -10/Mines | Discovered new exit (range 5) 382 | -10/Mines | Entered Exiles 392 | -10/Exiles | Met 8R-AWN 399 | -10/Exiles | Met EX-HEX 412 | -10/Exiles | Met EX-BIN 444 | -10/Exiles | Met EX-DEC 461 | -10/Exiles | Discovered new exit (range 10) 465 | -10/Exiles | Entered Mines 467 | -9/Mines | Reached level 2 467 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 548 | -9/Mines | Upgraded with Propulsion slot (x1) 667 | -9/Mines | Discovered new exit (range 9) 709 | -9/Mines | Entered Materials 709 | -8/Materials | Accompanied by 5 allies 711 | -8/Materials | Reached level 3 715 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 737 | -8/Materials | Reached level 4 824 | -8/Materials | Upgraded with Weapon slot (x1) 858 | -8/Materials | Discovered new exit (range 15) 876 | -8/Materials | Identified exit to Factory 1044 | -8/Materials | Upgraded with Utility slot (x1) 1106 | -8/Materials | Discovered exit to Factory (range 10) 1151 | -8/Materials | Reached level 5 1190 | -8/Materials | Upgraded with Utility slot (x1) 1244 | -8/Materials | Discovered exit to Factory (range 16) 1305 | -8/Materials | Upgraded with Utility slot (x1) 1411 | -8/Materials | Upgraded with Weapon slot (x1) 1438 | -8/Materials | Central database locked down 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Accompanied by 2 allies 1504 | -7/Factory | Reached level 6 1505 | -7/Factory | Upgraded with Utility slot (x1) 1525 | -7/Factory | Identified exit to Lower Caves 1525 | -7/Factory | Identified exit to Factory 1533 | -7/Factory | Central database locked down 1631 | -7/Factory | Build established: Hacker-Scout 1680 | -7/Factory | Garrison activated, responded to threat 1708 | -7/Factory | Core integrity fell below 50% 1729 | -7/Factory | Reached level 7 1733 | -7/Factory | Upgraded with Utility slot (x1) 1778 | -7/Factory | Core integrity fell below 20% 2069 | -7/Factory | Fabricated Imp. Hacking Suite? 2098 | -7/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 2104 | -7/Factory | Fabricated I-36 Angel? 2120 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 2346 | -7/Factory | Reached level 8 2435 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02425_ Field strength at 70. 02425_ Field strength at 72. 02426_ Field strength at 65. 02426_ Field strength at 58. 02427_ Field strength at 60. 02427_ Field strength at 44. 02428_ Field strength at 55. 02428_ Field strength at 30. 02429_ Field strength at 50. 02429_ Field strength at 16. 02430_ Field strength at 45. 02430_ Field strength at 2. 02431_ Field strength at 40. 02431_ Stasis field depleted. 02432_ Field strength at 35. 02433_ Field strength at 30. 02434_ Field strength at 21. 02435_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 02435_ Field strength at 16. 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" " " " + ################## | | # # " " " " " # b ################## | | # # " " " " " # ##?######??####??# | | # # " " " " " # ################## | | # #?? " " " " # # ? ? ?#? | | # # " " " " " # # #?? | | # #?" " " " " # # ""?"""" #?# ??! | | # # " " " " " #k r """"""" #?#???? | | # # " " " " " # #k""""""" #??? | | # = # # #??""?"""?#?#? ? | | ####################+###### # ? ? ??? ?? ? | | ????##?? ? ? ? ?## ######%" # ? ? ?#??????? | | ??????##???? ? ?? ? ?? " #?#??#???###?????# | | ???????#?? ?? ? ?? ????? ? ??? ? | | ????????? ??? ? # ? ?? ?? ?????? ?????? ? | | ??????????? "??"?? ? ?? ? ? ?? ?? ?? ????? ?? | | ????##??????????????? ??? ? ? ???? ?????????? | | ????????????????????? ???#??????????? ? ???????? | | ?????????? ??????# ? ?????#???#???#?????????????? | | ?????????????????????????????????????##????????? ? | | ???????#???????????? ??? ? ?????????#?? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Evasion (%) 72 Offensive Hacking 22 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Imp. Melee Analysis Suite | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Maneuvering Thrusters | -7/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Maneuvering Thrusters | x1 | -7/Factory I-36 Angel | x1 | -7/Factory Imp. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Levels Raised 7 | . . . . 1 3 3 XP Earned 13831 | 3000 65 1100 200 1282 4419 3765 XP Spent 12720 | . 2100 . . 1000 5770 3850 Upgrades 25 | . 5 . . 3 14 3 Propulsion Slot 1 | . . . . 1 . . Utility Slot 5 | . . . . . 3 2 Weapon Slot 2 | . . . . . 2 . Mass Support 1 | . . . . . 1 . Inventory Capacity 3 | . . . . . 2 1 Terrain Scan Density 4 | . . . . . 4 . Melee Accuracy 4 | . . . . 2 2 . Hack Attack % 2 | . 2 . . . . . Hack Defense % 3 | . 3 . . . . . Protomatter Created 436 | . . 34 . 133 269 . Integrity Restored 1270 | . . 102 . 512 656 . Core 1128 | . . 102 . 467 559 . Parts 142 | . . . . 45 97 . Protomatter Decayed 154 | . . . . 13 141 . Game ------ Seed StasisAdvancedBay Manual? 0 Play Time 00:48:17 Cumulative 138.0 hours Start 2020.01.15 @ 13:37:40 End 2020.01.15 @ 14:32:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0 Lore% 72 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da2d9e94-3dd6-4b72-be9a-a44a523bd9ab