Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 22:48:49 Player: Ruxi Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (7959) 7959 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3301) 3301 TOTAL SCORE: 16120 Bonus ------- High Alert Combat Kills 642 Follower Combat Kills 790 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -231 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 83/150 System Corruption 28% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Gravmag System > --- UTILITY (7) ------ Relay Coupler [Duelist] (32) Relay Coupler [Heavy] (19) > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Heavy Rocket Launcher Improved Datajack Remote Datajack Great Axe Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Relay Coupler [Brawler] Relay Coupler [Hunter] System Restoration Module > --- WEAPON ----------- Flak Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Hardened Light Armor Plating Hardened Heavy Armor Plating System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Heavy] Lightning Gun Rocket Launcher Improved Datajack Remote Datajack Power Maul [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . 2 . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 357 | . 5 5 30 . 35 66 3 34 12 36 131 Power 23 | . . . 4 . 2 3 . . . 1 13 Engine 9 | . . . 3 . . . . . . 1 5 Core 14 | . . . 1 . 2 3 . . . . 8 Reactor . | . . . . . . . . . . . . Propulsion 100 | . 2 4 6 . 9 28 . 9 4 3 35 Treads 58 | . 2 2 6 . 7 17 . 3 4 3 14 Leg 13 | . . . . . . . . 3 . . 10 Wheel 2 | . . 2 . . . . . . . . . Hover 25 | . . . . . . 11 . 3 . . 11 Flight 2 | . . . . . 2 . . . . . . Utility 98 | . 2 1 10 . 11 14 1 7 6 10 36 Device 23 | . . . 2 . 5 5 . . 2 1 8 Storage 2 | . 1 . . . . . . . . . 1 Processor 4 | . . . . . . 1 . 1 . . 2 Hackware 23 | . . . 2 . 1 2 1 3 . 5 9 Protection 46 | . 1 1 6 . 5 6 . 3 4 4 16 Artifact . | . . . . . . . . . . . . Weapon 136 | . 1 . 10 . 13 21 2 18 2 22 47 Energy Gun 21 | . 1 . 1 . 5 3 . 1 . 2 8 Energy Cannon 7 | . . . 2 . 2 1 . . . . 2 Ballistic Gun 29 | . . . 4 . 3 4 . 7 . 6 5 Ballistic Cannon 14 | . . . . . . . . . . . 14 Launcher 16 | . . . 2 . . 5 . 3 . 5 1 Special Weapon 3 | . . . . . . . . . . 2 1 Impact Weapon 28 | . . . 1 . 3 6 1 4 1 4 8 Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 15 | . . . . . . 2 1 3 1 3 5 Unidentified Prototypes 12 | . . . 2 . 5 . . . . . 5 Corrupted Parts 2 | . . . 1 . . 1 . . . . . System Corruption 3 | . . . 1 . . 2 . . . . . Parts Lost 40 | . . . 2 . 2 4 . 3 . 3 26 Power 4 | . . . 1 . . . . . . . 3 Propulsion 11 | . . . . . . . . 2 . . 9 Utility 19 | . . . . . . 4 . . . 2 13 Weapon 6 | . . . 1 . 2 . . 1 . 1 1 Highest Loss Streak 14 | . . . 1 . 1 2 . 1 . 2 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 94 100 99 99 100 99 92 95 95 Engine 3 | . 14 14 4 11 4 . . . . 3 2 Core 4 | . . . 2 . 4 8 9 9 7 3 3 Treads 17 | . 18 24 21 22 26 20 18 16 22 23 9 Leg 3 | . 9 . . . . . . 5 . . 8 Hover 3 | . . . . . . 6 9 4 . . 4 Device 5 | . . . 9 . 7 11 . . 7 5 5 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 8 Processor 6 | . . . . . . 7 9 9 7 7 10 Hackware 12 | . . . 6 22 18 1 14 12 7 14 19 Protection 10 | . 12 14 16 11 9 14 12 14 14 12 5 Energy Gun 5 | . 28 28 5 11 8 5 9 . . 1 2 Ballistic Gun 4 | . . . 7 . 3 2 . 12 8 3 1 Ballistic Cannon 1 | . . . . . . . . . . . 3 Launcher 1 | . . . 1 11 3 1 3 1 . . . Impact Weapon 3 | . . . 3 . 1 7 1 4 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 11 30 30 49 40 46 61 61 61 63 78 65 Greatest Support 76 | 20 40 40 40 40 60 60 40 60 66 66 76 Greatest Overweight (x) 5 | . . 1 1 . . 3 1 5 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 14 15 15 15 15 15 15 15 Average Carried 14 | . 9 14 14 14 14 14 15 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 14 14 15 15 15 15 15 12 5 Class Distribution -------------------- 58% | Bothacker-Mutant 16% | Mutant 16% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 5875 | 200 . 100 569 26 392 1000 62 805 . 619 2102 Remotely 78 | . . . . . 78 . . . . . . Salvage Created 6471 | . . 228 1334 86 1153 926 . 599 . 253 1892 Parts 384 | . . 21 75 11 71 48 . 30 . 19 109 Haulers Intercepted 12 | . . . 5 . 3 . . . . . 4 Recyclers Shooed 4 | . . . 1 . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 131 | . . 8 22 4 16 23 . 21 . 8 29 Melee 11 | . . . 2 . . 3 . . . . 6 Guns 57 | . . 7 10 . 6 12 . 10 . 6 6 Cannons 23 | . . . 6 . . 2 . . . . 15 AOE 32 | . . 1 1 4 10 5 . 9 . 2 . Classes Destroyed 15 | . . 4 7 . 1 2 . . . . 1 Worker 11 | . . . 2 1 1 . . . . . 7 Builder 6 | . . . 1 . 1 . . . . . 4 Tunneler 1 | . . 1 . . . . . . . . . Hauler 12 | . . . 5 . 3 . . . . . 4 Recycler 7 | . . . . . 3 . . . . . 4 Operator 3 | . . . 1 . 1 . . . . . 1 Watcher 12 | . . . 3 . 2 . . . . . 7 Swarmer 36 | . . 6 3 4 3 9 . 7 . . 4 Cutter 4 | . . . . . . 2 . . . 2 . Grunt 46 | . . 1 10 . 9 6 . 13 . 3 4 Brawler 3 | . . . 1 . . . . 1 . . 1 Duelist 1 | . . . 1 . . . . . . . . Sentry 27 | . . 1 7 . 4 6 . . . 2 7 Hunter 4 | . . . . . . 1 . . . 1 2 Programmer 11 | . . . . . . . . . . . 11 Best Kill Streak 9 | . . 2 4 4 9 8 . 5 . 2 4 Combat Bots Only 8 | . . 2 3 4 8 8 . 5 . 2 3 Max Kills in Single Turn 4 | . . 1 2 3 4 2 . 3 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 3 | . . 1 1 3 3 2 . 3 . 1 . Melee 1 | . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Damage Taken 10289 | . . 337 1116 57 568 1012 47 741 . 1278 5133 Core 1200 | . . 74 151 9 76 79 . 100 . 45 666 Absorbed by Shields 324 | . . . . . 104 160 . . . . 60 Redirected to Shielding 108 | . . . . . . . . . . . 108 Regen/Repaired (Parts) 377 | . . . . . . . . . . . 377 Core Remaining (%) 70 | 100 . 70 . 60 . . . 53 . . . Volleys Fired 419 | . . 27 88 3 43 50 2 59 . 35 112 Largest 2 | . . 2 2 2 2 2 1 2 . 2 2 Hottest 111 | . . 90 103 78 78 74 33 61 . 108 111 Shots Fired 683 | . . 54 150 7 78 62 2 83 . 41 206 Gun 449 | . . 54 110 4 66 43 . 52 . 30 90 Cannon 151 | . . . 34 . . 3 . . . . 114 Launcher 79 | . . . 6 3 12 16 2 31 . 9 . Special 4 | . . . . . . . . . . 2 2 Kinetic 334 | . . . 65 . 27 20 . 49 . 17 156 Thermal 51 | . . 27 6 . 2 3 . . . 13 . Explosive 23 | . . . 2 . . 2 . 13 . 6 . Electromagnetic 271 | . . 27 77 7 49 37 2 21 . 3 48 Robot Hit Streak 20 | . . 4 20 3 12 12 . 11 . 7 16 Robot Miss Streak 10 | . . 3 4 2 4 6 . 4 . 5 10 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 555 | . . 24 117 3 51 72 3 45 . 23 217 Core Hits 304 | . . 13 39 6 41 35 2 54 . 20 94 Critical Kills 3 | . . . 1 . . 1 . . . . 1 Critical Parts Destroyed 11 | . . . 1 . 1 4 . 1 . . 4 Critical Strikes 24 | . . . 5 . 2 6 . 1 . . 10 Destroy 2 | . . . . . 1 . . 1 . . . Blast 3 | . . . . . . . . . . . 3 Corrupt 4 | . . . 3 . 1 . . . . . . Smash 14 | . . . 2 . . 6 . . . . 6 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 370 | . . . 11 . 4 109 3 68 4 45 126 Impact 255 | . . . 11 . 4 84 . 62 4 40 50 Slashing 43 | . . . . . . . . . . . 43 Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 64 | . . . 1 . . 24 . . . . 39 Combat Hostiles 20 | . . . . . . 1 . . . . 19 Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 15342 | . . 358 2228 86 1812 1781 20 2164 . 735 6158 Guns 4907 | . . 315 1077 28 759 499 . 640 . 311 1278 Cannons 2936 | . . . 718 . . 70 . . . . 2148 Explosions 3657 | . . 43 131 58 1053 382 20 1524 . 349 97 Melee 3839 | . . . 302 . . 830 . . . 75 2632 Ramming 3 | . . . . . . . . . . . 3 Kinetic 4764 | . . . 687 . 323 242 . 608 . 167 2737 Thermal 1229 | . . 180 56 . 613 139 . . . 144 97 Explosive 1509 | . . . 37 . . 110 . 1026 . 336 . Electromagnetic 3998 | . . 178 1146 86 876 460 20 530 . 13 689 Impact 2670 | . . . 302 . . 830 . . . 75 1463 Slashing 1169 | . . . . . . . . . . . 1169 Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . 1 1 . 2 2 2 . 5 28 Average Corruption 4 | . . . 1 1 . 2 2 2 . 5 7 Corruption Purged 12 | . . . . . . . . . . . 12 Corruption Blocked . | . . . . . . . . . . . . Effects 317 | . . . 7 8 . 33 1 30 . 19 219 Message Errors 90 | . . . 2 3 . 8 . 6 . 6 65 Matter Fused 83 | . . . 5 2 . 10 1 7 . 4 54 Heat Flow Errors 39 | . . . . 1 . 5 . 3 . 2 28 Energy Discharges 37 | . . . . . . 5 . 6 . 2 24 Parts Rejected 5 | . . . . . . 1 . . . . 4 Data Loss (minor) 25 | . . . . 1 . 3 . 2 . 3 16 Data Loss (major) 10 | . . . . . . 1 . . . . 9 Misfires 11 | . . . . 1 . . . 2 . 1 7 Alerts 13 | . . . . . . . . 4 . . 9 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1283 | . . . 89 . 65 217 . 7 . . 905 Projectiles 81 | . . . 41 . . . . . . . 40 Explosions 106 | . . . . . 65 31 . 7 . . 3 Melee 1096 | . . . 48 . . 186 . . . . 862 Knockbacks 26 | . . . 2 . . 4 . . . . 20 Impact 12 | . . . 2 . . 3 . . . . 7 Kinetic 13 | . . . . . . . . . . . 13 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 315 | . . 37 49 15 119 74 . 20 . . 1 Shots 15 | . . 1 1 1 5 4 . 3 . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 545 | . . 351 267 262 154 259 . 282 . 285 545 Average Temperature 96 | . . 112 70 82 47 72 . 74 . 88 129 Received Heat Transfer 2220 | . . 72 441 . 183 303 18 414 . 246 543 Effects 28 | . . 2 . . . 3 . . . . 23 Shutdowns 4 | . . . . . . . . . . . 4 Energy Bleed 4 | . . 1 . . . . . . . . 3 Interference 8 | . . . . . . 3 . . . . 5 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . 1 . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . 2 . . 1 Combat Hostiles 3 | . . . 1 . . . . 2 . . . Parts Fried 33 | . . . 14 . 2 1 . 4 . . 12 Impact Corruptions 30 | . . . 4 . . 5 . . . . 21 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 Heat Transferred 1604 | . . 407 124 . 437 211 . . . 325 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 1 . 3 3 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 1350 | . 14 198 298 105 403 960 596 1350 710 1011 793 Initial 708 | . . . . . 1 . 468 387 708 357 530 Average 486 | . 8 44 106 27 118 641 517 1012 613 721 428 Maximum Alert Level 4 | . . . 1 . 2 3 2 4 3 3 3 Low Security (%) 26 | . 100 100 86 100 70 15 . . . . 6 Level 1 16 | . . . 13 . 27 6 . 1 . 2 37 Level 2 28 | . . . . . 1 21 100 16 47 34 49 Level 3 23 | . . . . . . 55 . 38 52 63 5 Level 4 5 | . . . . . . . . 43 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . . 3 . 4 . 3 . 1 . 17 Investigation 7 | . . . 2 . 2 . 1 . . . 2 Extermination 13 | . . . . . . . . . 1 . 12 Reinforcement 4 | . . . 1 . 2 . . . . . 1 Assault 2 | . . . . . . . . . . . 2 Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 7 | . . . 2 . 2 . 1 . 1 . 1 Communications Jammed 34 | . . . . . . . . . . . 34 Distress Signals 33 | . . . . . . . . . . . 33 Times Spotted 235 | . . 10 31 4 20 35 12 38 . 24 61 Peak Tracking Total 8 | . . 3 4 4 4 5 8 5 1 5 7 Tactical Retreats 21 | . . 1 . . . 5 . 6 . 4 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 18 | . . . . . 1 5 . 10 1 . 1 Indirectly 5 | . . . . . . 2 . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . 2 . 1 . . . . . . Triggered 2 | . . . 2 . . . . . . . . Most Traps Carried 5 | . . 5 5 3 3 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 23 | . . . 1 1 2 6 . 6 . 4 3 Max in Single Turn 2 | . . . 1 1 2 2 . 1 . 1 1 Garrison Relay 12 | . . . . . . 4 . 4 . 4 . Phase Generator 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 47 | . 1 . 11 . 12 . 2 . 2 . 19 Terminals 30 | . 1 . 9 . 9 . . . 1 . 10 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers 7 | . . . 2 . 2 . 1 . . . 2 Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 Total Hacks 178 | . 6 . 47 . 53 . 11 . 2 . 59 Successful 104 | . 3 . 27 . 31 . 9 . 2 . 32 Failed 74 | . 3 . 20 . 22 . 2 . . . 27 Catastrophic 20 | . . . 9 . 6 . 1 . . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 118 | . 6 . 36 . 40 . 2 . . . 34 Terminals 111 | . 6 . 34 . 40 . . . 1 . 30 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units 8 | . . . . . . . . . . . 8 Scanalyzers 45 | . . . 13 . 11 . 9 . . . 12 Garrison Access 8 | . . . . . 2 . 2 . 1 . 3 Terminal Hacks 28 | . 1 . 7 . 11 . . . 1 . 8 Record 1 | . . . . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . 1 . 2 Branch Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 Garrison Index 2 | . . . . . 1 . . . . . 1 Unreport Threat 11 | . . . 5 . 3 . . . . . 3 Surveillance Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 33 | . . . 12 . 9 . 7 . . . 5 Insert Component 14 | . . . 5 . 3 . 3 . . . 3 Analyze 19 | . . . 7 . 6 . 4 . . . 2 Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 Unauthorized Hacks 34 | . 2 . 8 . 10 . 1 . . . 13 Terminals 25 | . 2 . 7 . 8 . . . . . 8 Track 3 | . . . . . 3 . . . . . . Assimilate 4 | . . . . . . . . . . . 4 Botnet 13 | . 1 . 5 . 4 . . . . . 3 Operators 5 | . 1 . 2 . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . 1 Scanalyzers 4 | . . . 1 . 2 . 1 . . . . Extract 4 | . . . 1 . 2 . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 2 Reprogram 1 | . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 42 | . 1 . 9 . 11 . 2 . 2 . 17 Full Trace Events 3 | . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 11 . 11 . 7 . . . 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 242 | . . . . . . . . . . . 242 Retrieved Matter 242 | . . . . . . . . . . . 242 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 5 . 3 . 3 . . . 3 Part Schematics Acquired 13 | . . . 5 . 3 . 3 . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . 1 . . . Robots Hacked 22 | . . . . . . 3 2 4 . 5 8 Non-combat 6 | . . . . . . 1 . . . . 5 Combat 16 | . . . . . . 2 2 4 . 5 3 Robot Hacks Applied 26 | . . . . . . 3 2 5 . 5 11 parse_system 2 | . . . . . . 1 . 1 . . . no_distress 5 | . . . . . . . . . . . 5 find_fabricator 1 | . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . 1 go_dormant 2 | . . . . . . 1 . . . . 1 streamctrl_high 3 | . . . . . . . 2 1 . . . formatsys_high 11 | . . . . . . 1 . 3 . 5 2 Relay Couplers Released 49 | . . . . . . 16 . 17 . 16 . Machine Destruction 49 | . . . . . . 16 . 17 . 16 . Attached 15 | . . . . . . 1 1 3 . 5 5 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Total Allies 23 | . . . . . . 8 2 4 . 5 4 Largest Group 4 | . . . . . . 4 4 3 2 3 2 Highest-Rated Group 92 | . . . . . . 63 63 48 32 92 50 Highest-Rated Ally 32 | . . . . . . 21 16 16 16 32 30 Total Orders 28 | . . . . . . 4 1 7 3 11 2 STAY 17 | . . . . . . 2 . 4 2 8 1 FOLLOW 9 | . . . . . . 2 . 2 1 3 1 GUARD 2 | . . . . . . . 1 1 . . . Ally Attacks 146 | . . . . . . 24 34 20 . 60 8 Total Damage 2936 | . . . . . . 510 534 277 . 1443 172 Kills 27 | . . . . . . 6 5 4 . 11 1 Allies Corrupted 2 | . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 21669 | . 403 1124 1613 967 1173 2941 156 2864 769 2268 7391 Spaces Moved 11017 | 1 266 601 673 577 483 1254 76 1210 394 1161 4321 Core . | . . . . . . . . . . . . Treads 7563 | . 159 484 673 577 483 1095 76 939 394 1161 1522 Legs 1966 | 1 107 . . . . . . 226 . . 1632 Wheels 117 | . . 117 . . . . . . . . . Hover 1371 | . . . . . . 159 . 45 . . 1167 Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 105 160 160 160 112 160 160 145 145 112 Average Speed 157 | 120 143 161 177 160 165 187 185 196 145 151 134 Slowest Speed 470 | 120 160 240 240 160 170 280 240 470 160 225 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 56 | 2 28 98 70 100 47 98 9 85 5 78 59 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 123 | . . . . . 4 29 . 29 4 16 41 Terrain Destroyed 314 | . . 5 9 . 46 98 . 47 4 47 58 Melee 123 | . . . . . 4 29 . 29 4 16 41 Projectile 18 | . . . . . . . . . . 3 15 AOE 173 | . . 5 9 . 42 69 . 18 . 28 2 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Total 14120 | . 286 702 929 615 769 1620 88 1485 582 1540 5504 Wait 1580 | . . 51 83 34 164 75 5 76 162 244 686 Move 11005 | . 265 600 672 576 482 1253 75 1208 393 1160 4321 Hop . | . . . . . . . . . . . . Pick Up 129 | . 12 9 18 1 13 13 . 12 3 5 43 Fast Attach 81 | . 1 1 3 . 14 11 . 4 5 6 36 Attach 56 | . . 1 6 . 4 4 . 7 2 5 27 Detach 17 | . . . . . 3 3 . 3 2 1 5 Swap 222 | . 4 3 21 . 19 51 3 23 5 25 68 Drop 184 | . 4 10 25 1 22 25 . 12 6 12 67 Fire 419 | . . 27 88 3 43 50 2 59 . 35 112 Melee 367 | . . . 11 . 4 109 3 68 4 45 123 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 6 . 13 . . 13 Rewire 22 | . . . . . . 20 . . . 2 . Trap 3 | . . . 2 . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: [*Fac x3] / [*Sto] / [*Low] / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 164 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 459 | -10/Mines | Found a hidden stash of uninstalled traps 623 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 783 | -10/Mines | Learned location of 1 exit from Materials 796 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1023 | -10/Mines | Discovered new exit (range 10) 1121 | -10/Mines | Discovered new exit (range 7) 1528 | -10/Mines | Entered Materials 1528 | -9/Materials | Evolved 2 slots: Utility x2 1529 | -9/Materials | Identified exit to Mines 2024 | -9/Materials | Discovered new exit (range 16) 2651 | -9/Materials | Discovered exit to Mines (range 5) 3141 | -9/Materials | Entered Mines 3193 | -9/Mines | Met a Derelict bent on vengeance 3254 | -9/Mines | Build established: Hacker-Mutant 3471 | -9/Mines | Learned Materials interactive machine intel 3614 | -9/Mines | Discovered new exit (range 9) 3857 | -9/Mines | Discovered new exit (range 8) 4099 | -9/Mines | Learned location of Storage (-7) 4108 | -9/Mines | Entered Materials 4108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4109 | -8/Materials | Loaded intel: 19 interactive machine locations 4531 | -8/Materials | Destroyed 8 combat bots 5266 | -8/Materials | Identified exit to Garrison 5281 | -8/Materials | Entered Garrison 5290 | -8/Garrison | Installed Relay Interface Framework 5362 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Build established: Mutant 5552 | -8/Garrison | Triggered checkpoint 5740 | -8/Garrison | Garrison Relay disabled 5848 | -8/Garrison | Triggered checkpoint 5892 | -8/Garrison | Triggered checkpoint 5922 | -8/Garrison | Triggered checkpoint 5967 | -8/Garrison | Destroyed 8 combat bots 6052 | -8/Garrison | Triggered checkpoint 6108 | -8/Garrison | Build established: Scavenger-Mutant 6110 | -8/Garrison | Garrison Relay disabled 6281 | -8/Garrison | Discovered new exit (range 10) 6596 | -8/Garrison | Triggered checkpoint 6635 | -8/Garrison | Discovered new exit (range 13) 6847 | -8/Garrison | Garrison Relay disabled 7056 | -8/Garrison | Phase Generator disabled 7255 | -8/Garrison | Discovered new exit (range 8) 7316 | -8/Garrison | Triggered checkpoint 7379 | -8/Garrison | Garrison Relay disabled 7983 | -8/Garrison | Build established: Bothacker-Mutant 8222 | -8/Garrison | Entered Materials 8222 | -8/Materials | Accompanied by 3 allies 8259 | -8/Materials | Garrison activated, responded to threat 8305 | -8/Materials | Identified exit to Garrison 8371 | -8/Materials | Garrison activated, responded to threat 8378 | -8/Materials | Entered Garrison 8378 | -8/Garrison | Accompanied by 1 ally 8395 | -8/Garrison | Triggered checkpoint 8867 | -8/Garrison | Triggered checkpoint 8881 | -8/Garrison | Triggered checkpoint 8996 | -8/Garrison | Triggered checkpoint 9038 | -8/Garrison | Triggered checkpoint 9180 | -8/Garrison | Triggered checkpoint 9363 | -8/Garrison | Discovered new exit (range 8) 9485 | -8/Garrison | Garrison Relay disabled 10002 | -8/Garrison | Triggered checkpoint 10004 | -8/Garrison | Garrison Relay disabled 10207 | -8/Garrison | Discovered new exit (range 7) 10294 | -8/Garrison | Triggered checkpoint 10686 | -8/Garrison | Triggered checkpoint 10760 | -8/Garrison | Discovered new exit (range 12) 10795 | -8/Garrison | Expanded RIF knowledge: Robot Detection 10933 | -8/Garrison | Garrison Relay disabled 11074 | -8/Garrison | Triggered checkpoint 11084 | -8/Garrison | Garrison Relay disabled 11242 | -8/Garrison | Entered Factory 11242 | -7/Factory | Accompanied by 2 allies 11242 | -7/Factory | Evolved 2 slots: Utility x2 11626 | -7/Factory | Identified exit to Garrison 12011 | -7/Factory | Entered Garrison 12011 | -7/Garrison | Accompanied by 2 allies 12042 | -7/Garrison | Triggered checkpoint 12110 | -7/Garrison | Garrison Relay disabled 12204 | -7/Garrison | Triggered checkpoint 12242 | -7/Garrison | Triggered checkpoint 12399 | -7/Garrison | Discovered new exit (range 12) 12700 | -7/Garrison | Triggered checkpoint 12844 | -7/Garrison | Garrison Relay disabled 12912 | -7/Garrison | Triggered checkpoint 12990 | -7/Garrison | Triggered checkpoint 12997 | -7/Garrison | Triggered checkpoint 13172 | -7/Garrison | Discovered new exit (range 10) 13195 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 13407 | -7/Garrison | Spotted B-75 Beast 13407 | -7/Garrison | Spotted B-75 Beast 13797 | -7/Garrison | Triggered checkpoint 13845 | -7/Garrison | Garrison Relay disabled 13928 | -7/Garrison | Discovered new exit (range 9) 14142 | -7/Garrison | Triggered checkpoint 14193 | -7/Garrison | Garrison Relay disabled 14279 | -7/Garrison | Entered Factory 14279 | -7/Factory | Accompanied by 2 allies 14532 | -7/Factory | Discovered new exit (range 4) 14828 | -7/Factory | Discovered new exit (range 15) 15174 | -7/Factory | Lost 4 parts (2n2u) 17298 | -7/Factory | Discovered new exit (range 8) 17793 | -7/Factory | Crushed by falling debris 17843 | -7/Factory | Discovered new exit (range 10) 18486 | -7/Factory | System corruption reached 10% 19581 | -7/Factory | Discovered new exit (range 4) 20345 | -7/Factory | Repaired Hrd. Heavy Armor Plating 20561 | -7/Factory | Core integrity fell below 50% 20674 | -7/Factory | Build established: Hacker-Mutant 21079 | -7/Factory | First assault squad dispatched 21177 | -7/Factory | Identified exit to Garrison 21645 | -7/Factory | Core integrity fell below 20% 21670 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 21645_ Power failure, Lgt. Nuclear Core shutdown. 21645_ Overheating: Core damaged (-112). 21646_ Knocked back. 21647_ Hrd. Heavy Armor Plating destroyed. 21647_ Gravmag System destroyed. 21649_ Gravmag System broken. 21649_ Overheating: Short circuit. 21650_ System corrupted: IFF burst signal emitted. 21650_ Broken Gravmag System destroyed. 21650_ System corrupted by crushing effect (+4). 21650_ Knocked back. 21652_ Slammed into P-60 Hacker. 21653_ Destabilizing: Core damaged (-35). 21653_ Lgt. Nuclear Core destroyed. 21654_ Slammed into P-60 Hacker. 21664_ Gravmag System destroyed. 21664_ Med. Treads destroyed. 21665_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 21668_ Door malfunctions. 21668_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ???? ????????????= ???# " = #???????r | | ????# ????######??= ???# #"###+#???????? | | ????# ??? ?? ???####+########?# #???????? | | ????# ?? ????# #??????# #???????? | | ????# """ ?? ##+###### #??????# #???????? | | ???## """ ?? #??????# #???????? | | ???# """ #????#% ] #??????# #???????? | | ???# ?????# """ """ #??????# #???????? | | ???# ??????# %""" """ // ##??????# #???????? | | ???# #?####### """ """ // #???????# #???????? | | ???? ??# # """ """ / #???????# ???????? | | ?#####/##### """ / #????????# ???????? | | ?# # "Y" #% #?????????"???"""?? | | ?# # "%" # #???? ????""??"""?? | | ?# """ """ # ###%####### #???"""???""??"""?? | | ?# """ """ # ### ##????# #?? """???""??????? | | ?# """ """ # #?# ##????# #?? """???""???o??? | | ?# ######### ##????# #? ?????"T??????? | | ?# ""T"" ##?????## ##????# # """???""??????? | | ?#[ """"" #??????## #?????# # ?"""???""??????? | | ?###########?????###u####### + ??"""???""??????? | | ????????????????## Y ## #?????????""??????? | | ????????????????## gi ## ##????????"???????? | | ????????????????## !p # #????????????????? | | ?????????????????# b # ########?????????? | | ?????????????????# l@/ ?????? | | ?????????????????# b # ## ######????????? | | ?????????????????# # #??#?????????????? | | ?????????????????# #######????????????????? | | ?????????????????# ## !!??????????????????? | | ????????????????############ !! ????????????????? | | ????????????????##??###???## ????"""???????? | | ???????????????????????????# ??"""???????? | | ???????????????????????????# " " #?"""????"?"? | | ???????????????????????????# "R" #???????""G"" | | ???????????????????????????# """ #???????????? | | ??????????????????????????? ] ?#???????????? | | ???????????????????????????######+##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Resistance: EX 25 Resistance: EM 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 65 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted System Shield | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mak. Shrapnel Gun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked Cld. Ion Engine | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Extracted Med. Laser | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Med. Reactive Plating | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Lgt. Treads | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Infiltrator Challenges ------------ None Game ------ Seed ThiefUltimateBattery Manual? 0 Play Time 06:38:19 Cumulative 93.4 hours Start 2022.05.26 @ 03:13:42 End 2022.05.27 @ 22:48:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 57 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e2ae42-0f20-4d29-bf88-655b5210960d